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e1620c0a5ff56d49c6e381629a1aab4e0856eb49
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omegablast2002@yahoo.com
e1620c0a5f
re-added a line which was removed in r4000, when ai is forced to "chooseCard" through the effects of "choice " or "target(" and a valid target exist, we run into a lock down becuase we don't switch playerZones to the other players game after the first run of the playerZone...the TC will see that there is indeed a valid target however, since it can not target the other side it will contenue to try over and over, locking it up.
2011-10-10 14:34:55 +00:00
..
mtg
re-added a line which was removed in r4000, when ai is forced to "chooseCard" through the effects of "choice " or "target(" and a valid target exist, we run into a lock down becuase we don't switch playerZones to the other players game after the first run of the playerZone...the TC will see that there is indeed a valid target however, since it can not target the other side it will contenue to try over and over, locking it up.
2011-10-10 14:34:55 +00:00