Files
wagic/projects/mtg/include/Pos.h

20 lines
357 B
C

#ifndef _POS_H_
#define _POS_H_
#include "JGE.h"
struct Pos
{
float actX, actY, actZ, actT, actA;
float x, y, zoom, t, alpha;
float width, height;
PIXEL_TYPE mask;
Pos(float, float, float, float, float);
virtual void Update(float dt);
void UpdateNow();
virtual void Render();
void Render(JQuad*);
};
#endif // _POS_H_