- fix issue 168 (kudzu) - Fix issue 162 (copy VS shroud). This fix introduces a new keyword: NotATarget() instead of Target(). (Which was the best way for me to keep some kind of backward compatibility/ not alter the code too much / fix the bug)
30 lines
533 B
Plaintext
30 lines
533 B
Plaintext
#NAME: Double-Kudzu crash test
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#DESC: Bug: Game crashes if a land with
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#DESC: two Kudzus in it is tapped.
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#DESC: See: http://code.google.com/p/wagic/issues/detail?id=168
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#TODO Update this code with 2 different kudzus to make the test more reliable
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[INIT]
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firstmain
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[PLAYER1]
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inplay:Swamp
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hand:Kudzu,Kudzu
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manapool:{G}{G}{G}{G}{G}{G}
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[PLAYER2]
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inplay:Mountain
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[DO]
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Kudzu
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Swamp
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Kudzu
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Swamp
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Swamp
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Mountain
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[ASSERT]
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firstmain
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[PLAYER1]
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inplay:*
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graveyard:Swamp,*
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manapool:{B}
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[PLAYER2]
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inplay:Mountain
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[END]
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