Files
wagic/projects/mtg/bin/Res/sets/TMP/_cards.dat
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solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

2153 lines
44 KiB
Plaintext

[meta]
author=Wagic Team
year=1997
block=Tempest
[/meta]
[card]
text=First strike {W}: Target creature gains first strike until end of turn.
auto={W}:first strike target(creature)
id=4857
name=Advance Scout
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
target=artifact,creature,land
auto=destroy
auto=damage:3 controller
id=4800
name=Aftershock
rarity=C
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.
id=4801
auto=@each my upkeep:foreach(artifact|myBattlefield) damage:1 controller
auto=@each opponent upkeep:foreach(artifact|opponentBattlefield) damage:1 opponent
name=Ancient Runes
rarity=U
mana={2}{R}
type=Enchantment
[/card]
[card]
text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.
auto={T}:Add {2} && Damage:2 controller
id=4636
name=Ancient Tomb
rarity=U
type=Land
[/card]
[card]
text=Exile all permanents. You discard your hand.
id=4802
auto=moveTo(exile) all(*|battlefield)
auto=moveTo(mygraveyard) all(*|myhand)
name=Apocalypse
rarity=R
mana={2}{R}{R}{R}
type=Sorcery
[/card]
[card]
text=Flying
id=4861
name=Armored Pegasus
rarity=C
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."
id=4689
name=Armor Sliver
auto=lord(sliver) {2}:0/1
rarity=U
mana={2}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text=Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
id=4862
name=Auratog
rarity=R
type=Creature
subtype=Atog
mana={1}{W}
auto={S(enchantment|myBattlefield)}:2/2
power=1
toughness=2
[/card]
[card]
text=All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."
id=4803
name=Barbed Sliver
auto=lord(sliver) {2}:1/0
rarity=U
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
text=Flying, swampwalk
id=4749
name=Bayou Dragonfly
rarity=C
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=1
abilities=flying,swampwalk
[/card]
[card]
text=Islandwalk
id=4690
name=Benthic Behemoth
rarity=R
mana={5}{U}{U}{U}
type=Creature
subtype=Serpent
power=7
toughness=6
abilities=islandwalk
[/card]
[card]
text=Sacrifice Blood Pet: Add {B} to your mana pool.
id=12342
name=Blood Pet
rarity=C
mana={B}
type=Creature
subtype=Thrull
auto={S}:Add{B}
power=1
toughness=1
[/card]
[card]
text=Destroy all islands.
auto=destroy all(island)
id=4805
name=Boil
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
id=4598
name=Bottle Gnomes
rarity=U
mana={3}
type=Artifact Creature
subtype=Gnome
auto={S}:life:3
power=1
toughness=3
[/card]
[card]
text=Return Broken Fall to its owner's hand: Regenerate target creature.
id=4750
auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1
name=Broken Fall
rarity=C
mana={2}{G}
type=Enchantment
[/card]
[card]
text=Caldera Lake enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.
id=4930
name=Caldera Lake
auto=tap
auto={T}:Add{1}
auto={T}:Add{U} && damage:1 controller
auto={T}:Add{R} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4751
name=Canopy Spider
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=1
toughness=3
abilities=reach
[/card]
[card]
text=Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
id=4806
name=Canyon Drake
rarity=R
mana={2}{R}{R}
type=Creature
subtype=Drake
auto={1}:2/0 && discard:1
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=4807
name=Canyon Wildcat
rarity=C
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=mountainwalk
[/card]
[card]
text=Islands don't untap during their controllers' untap steps.
id=4753
name=Choke
rarity=U
mana={2}{G}
type=Enchantment
auto=lord(island) doesnotuntap
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=4864
alias=1335
name=Circle of Protection: Black
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=4865
alias=1336
name=Circle of Protection: Blue
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=4866
alias=1337
name=Circle of Protection: Green
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=4867
alias=1338
name=Circle of Protection: Red
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text={1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=4869
alias=1339
name=Circle of Protection: White
rarity=C
mana={1}{W}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have "{2}: Regenerate this permanent."
id=4640
name=Clot Sliver
rarity=C
mana={1}{B}
type=Creature
subtype=Sliver
auto=lord(sliver) {2}:regenerate
power=1
toughness=1
[/card]
[card]
text=First strike
id=4599
name=Coiled Tinviper
rarity=C
mana={3}
type=Artifact Creature
subtype=Snake
power=2
toughness=1
abilities=first strike
[/card]
[card]
text=Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
id=4871
name=Cloudchaser Eagle
rarity=C
mana={3}{W}
type=Creature
subtype=Bird
auto=destroy target(enchantment)
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Fear When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
id=4643
name=Commander Greven il-Vec
rarity=R
mana={3}{B}{B}{B}
type=Legendary Creature
subtype=Human Warrior
auto=bury notatarget(creature|myBattlefield)
power=7
toughness=5
abilities=fear
[/card]
[card]
text=Counter target spell.
id=4693
target=*|stack
auto=fizzle
name=Counterspell
rarity=C
mana={U}{U}
type=Instant
[/card]
[card]
text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
id=4809
target=creature
name=Crown of Flames
rarity=C
mana={R}
type=Enchantment
subtype=Aura
auto={R}:1/0
auto={R}:moveTo(ownerhand)
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
target=creature[-black]
auto=bury
id=4645
name=Dark Banishing
rarity=C
mana={2}{B}
type=Instant
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=4646
name=Dark Ritual
rarity=C
mana={B}
type=Instant
[/card]
[card]
text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
id=4647
name=Darkling Stalker
rarity=C
mana={3}{B}
type=Creature
subtype=Shade Spirit
auto={B}:regenerate
auto={B}:1/1
power=1
toughness=1
[/card]
[card]
text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={B}{B}:shadow target(creature)
id=4648
name=Dauthi Embrace
rarity=U
mana={2}{B}
type=Enchantment
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul.
auto=@movedTo(graveyard) from(creature[shadow]|battlefield):counter(1/1)
id=4649
name=Dauthi Ghoul
rarity=U
mana={1}{B}
type=Creature
subtype=Dauthi Zombie
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.
id=4650
name=Dauthi Horror
rarity=C
mana={1}{B}
type=Creature
subtype=Dauthi Horror
auto=cantbeblockedby(creature[white])
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4651
name=Dauthi Marauder
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Minion
power=3
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
id=4652
name=Dauthi Mercenary
rarity=U
mana={2}{B}
type=Creature
subtype=Dauthi Knight Mercenary
auto={1}{B}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able.
id=4654
name=Dauthi Slayer
rarity=C
mana={B}{B}
type=Creature
subtype=Dauthi Soldier
power=2
toughness=2
abilities=shadow,mustattack
[/card]
[card]
text=Whenever an opponent casts a land, put a +1/+1 counter on Dirtcowl Wurm.
auto=@movedTo(land|opponentbattlefield):counter(1/1)
id=4755
name=Dirtcowl Wurm
rarity=R
mana={4}{G}
type=Creature
subtype=Wurm
power=3
toughness=4
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
id=4872
name=Disenchant
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Counter target spell. Draw a card.
id=4695
target=*|stack
auto=fizzle
auto=draw:1 controller
name=Dismiss
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=White creatures get -1/-1.
auto=lord(creature[white]) -1/-1
id=4658
name=Dread of Night
rarity=U
mana={B}
type=Enchantment
[/card]
[card]
text=Other Elf creatures have forestwalk. Other Elve creatures have shroud. (They can't be the targets of spells or abilities.)
id=4757
name=Eladamri, Lord of Leaves
auto=lord(elf) forestwalk other
auto=lord(elf) shroud other
rarity=R
mana={G}{G}
type=Legendary Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.
id=4758
name=Eladamri's Vineyard
auto=@each my firstmain:add:{G}{G}
auto=@each opponent firstmain:add:{G}{G} opponent
rarity=R
mana={G}
type=Enchantment
[/card]
[card]
text={2}, {T}: Put a +1/+1 counter on Energizer.
auto={2}{T}:counter(1/1)
id=4605
name=Energizer
rarity=R
mana={4}
type=Artifact Creature
subtype=Juggernaut
power=2
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
id=4661
target=creature
auto=-2/-2
name=Enfeeblement
rarity=C
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
id=4699
name=Escaped Shapeshifter
auto=aslongas(creature[flying;-escaped shapeshifter]|opponentinplay) flying
auto=aslongas(creature[first strike;-escaped shapeshifter]|opponentinplay) first strike
auto=aslongas(creature[trample;-escaped shapeshifter]|opponentinplay) trample
auto=aslongas(creature[protection from black;-escaped shapeshifter]|opponentinplay) protection from black
auto=aslongas(creature[protection from blue;-escaped shapeshifter]|opponentinplay) protection from blue
auto=aslongas(creature[protection from red;-escaped shapeshifter]|opponentinplay) protection from red
auto=aslongas(creature[protection from white;-escaped shapeshifter]|opponentinplay) protection from white
auto=aslongas(creature[protection from green;-escaped shapeshifter]|opponentinplay) protection from green
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=3
toughness=4
[/card]
[card]
text={2}{B}{B}: Put a -1/-1 counter on target creature.
id=4664
auto={2}{B}{B}:counter(-1/-1) target(creature)
name=Fevered Convulsions
rarity=R
mana={B}{B}
type=Enchantment
[/card]
[card]
text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white)
id=4874
name=Field of Souls
rarity=R
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
text=Flying
id=4700
name=Fighting Drake
rarity=U
mana={2}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=4
abilities=flying
[/card]
[card]
text=Flying {R}: Firefly gets +1/+0 until end of turn.
id=4813
name=Firefly
rarity=U
mana={3}{R}
type=Creature
subtype=Insect
auto={R}:1/0
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.
auto={T}:damage:1 target(creature,player) && damage:1 controller
id=4814
name=Fireslinger
rarity=C
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
text={R}: Flowstone Giant gets +2/-2 until end of turn.
id=4816
name=Flowstone Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
auto={R}:2/-2
power=3
toughness=3
[/card]
[card]
text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
id=4818
name=Flowstone Wyvern
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Drake
auto={R}:2/-2
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4927
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4928
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4929
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=4926
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
id=4762
target=creature
auto=reach
auto=draw:1 controller
name=Frog Tongue
rarity=C
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
id=4876
target=creature[blocking]
auto=4/4
auto=draw:1 controller
name=Gallantry
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
id=4702
target=creature
auto=preventAllCombatDamage from(mytgt)
auto=preventAllCombatDamage to(mytgt)
name=Gaseous Form
rarity=C
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text={2}{W}: Creatures you control get +1/+1 until end of turn.
auto={2}{W}:lord(creature|mybattlefield) 1/1
id=4877
name=Gerrard's Battle Cry
rarity=R
mana={W}
type=Enchantment
[/card]
[card]
text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
id=4703
name=Giant Crab
rarity=C
mana={4}{U}
type=Creature
subtype=Crab
auto={U}:shroud
power=3
toughness=3
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +2/+2.
id=4820
target=creature
auto=2/2
name=Giant Strength
rarity=C
mana={R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.
id=4821
name=Goblin Bombardment
auto={S(creature|myBattlefield)}:damage:1 target(creature,player)
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
id=4665
name=Gravedigger
auto=may moveTo(myhand) target(creature|mygraveyard)
rarity=C
mana={3}{B}
subtype=Zombie
type=Creature
power=2
toughness=2
[/card]
[card]
text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
auto=lord(artifact) shroud
id=4878
name=Hanna's Custody
rarity=R
mana={2}{W}
type=Enchantment
[/card]
[card]
text=Whenever an opponent casts a white spell, he or she loses 2 life.
auto=@movedTo(*[white]|opponentStack):life:-2 opponent
id=4823
name=Havoc
rarity=U
mana={1}{R}
type=Enchantment
[/card]
[card]
text=All Sliver creatures have haste.
id=4824
auto=lord(sliver) haste
name=Heart Sliver
rarity=C
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
id=4765
name=Heartwood Dryad
rarity=C
mana={1}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
abilities=reachshadow
[/card]
[card]
text={T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.
id=4766
name=Heartwood Giant
auto={T}{S(forest|myBattlefield)}:damage:2 target(player)
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
text=Forestwalk
id=4767
name=Heartwood Treefolk
rarity=U
mana={2}{G}{G}
type=Creature
subtype=Treefolk
power=3
toughness=4
abilities=forestwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+5.
target=creature
auto=1/5
id=4879
name=Hero's Resolve
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All Sliver creatures have trample.
id=4768
name=Horned Sliver
rarity=U
mana={2}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) trample
power=2
toughness=2
[/card]
[card]
id=4704
name=Horned Turtle
rarity=C
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
text=Whenever an opponent casts a green spell, you draw a card.
auto=@movedTo(*[green]|opponentstack):draw:1 controller
id=4705
name=Insight
rarity=U
mana={2}{U}
type=Enchantment
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4949
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4951
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4950
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=4952
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.)
auto=@each my upkeep:damage:2 controller
auto={S(creature|mybattlefield)}:moveTo(opponentBattlefield)
id=4613
name=Jinxed Idol
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text=Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.
id=4826
target=creature,player
auto=foreach(kindle|graveyard) damage:1
auto=damage:2
name=Kindle
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
id=4883
name=Knight of Dawn
rarity=U
mana={1}{W}{W}
type=Creature
subtype=Human Knight
auto={W}{W}:protection from white
auto={W}{W}:protection from blue
auto={W}{W}:protection from black
auto={W}{W}:protection from red
auto={W}{W}:protection from green
power=2
toughness=2
abilities=first strike
[/card]
[card]
text=Black creatures can't attack or block.
id=4884
name=Light of Day
auto=lord(creature[black]) cantattack
auto=lord(creature[black]) cantblock
rarity=U
mana={3}{W}
type=Enchantment
[/card]
[card]
text=Lightning Blast deals 4 damage to target creature or player.
id=4827
target=creature,player
auto=Damage:4
name=Lightning Blast
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=4828
name=Lightning Elemental
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
abilities=haste
[/card]
[card]
text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
id=4614
name=Lotus Petal
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{B}
auto={T}{S}:Add{W}
rarity=C
mana={0}
type=Artifact
[/card]
[card]
id=4829
name=Lowland Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool.
id=4616
name=Manakin
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
auto={T}:Add {1}
power=1
toughness=1
[/card]
[card]
text={U}: Manta Riders gains flying until end of turn.
id=4711
name=Manta Riders
rarity=C
mana={U}
type=Creature
subtype=Merfolk
auto={U}:flying
power=1
toughness=1
[/card]
[card]
text=Creatures with power 3 or greater don't untap during their controllers' untap steps.
id=4886
name=Marble Titan
rarity=R
mana={3}{W}
type=Creature
subtype=Giant
auto=lord(creature[power>=3]) doesnotuntap
power=3
toughness=3
[/card]
[card]
text=Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
id=4673
name=Marsh Lurker
auto={S(swamp|myBattlefield)}:fear
rarity=C
mana={3}{B}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
id=4887
name=Master Decoy
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
auto={W}{T}:tap target(creature)
power=1
toughness=2
[/card]
[card]
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
id=4712
name=Mawcor
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Beast
auto={T}:damage:1 target(creature,player)
power=3
toughness=3
abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
id=4933
name=Maze of Shadows
auto={T}:Add {1}
auto={T}:untap target(creature[attacking;shadow]) && preventAllCombatDamage to(mytgt) ueot && preventAllCombatDamage from(mytgt) ueot
rarity=U
type=Land
[/card]
[card]
id=4617
name=Metallic Sliver
rarity=C
mana={1}
type=Artifact Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
text=All Slivers have "{2}, Sacrifice this permanent: Draw a card."
id=4714
name=Mnemonic Sliver
rarity=U
mana={2}{U}
type=Creature
subtype=Sliver
auto=lord(sliver) {2}{S}:draw:1
power=2
toughness=2
[/card]
[card]
text=Mogg Conscripts can't attack unless you've played a creature spell this turn.
id=4831
name=Mogg Conscripts
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto=@movedTo(creature|mystack):-cantattack ueot
power=2
toughness=2
abilities=cantattack
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
id=4832
name=Mogg Fanatic
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto={S}:damage:1 target(creature,player)
power=1
toughness=1
[/card]
[card]
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
id=4833
name=Mogg Raider
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto={S(goblin|myBattlefield)}:1/1 target(creature)
power=1
toughness=1
[/card]
[card]
text=Mogg Squad gets -1/-1 for each other creature on the battlefield.
id=4834
name=Mogg Squad
rarity=U
mana={1}{R}
type=Creature
subtype=Goblin
auto=foreach(creature|battlefield) -1/-1 other
power=3
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4945
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4946
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4947
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}:Add {R}
id=4948
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=All Sliver creatures get +1/+1.
id=4772
name=Muscle Sliver
rarity=C
mana={1}{G}
type=Creature
subtype=Sliver
auto=lord(sliver) 1/1
power=1
toughness=1
[/card]
[card]
text=Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
auto=@each blockers step:foreach(creature[attacking]|opponentbattlefield) life:1
id=4891
name=Orim's Prayer
rarity=U
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
text=Target player gains 8 life.
target=player
auto=life:8
id=4773
name=Natural Spring
rarity=C
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Needle Storm deals 4 damage to each creature with flying.
auto=damage:4 all(creature[flying])
id=4775
name=Needle Storm
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto=lord(creature|myBattlefield) 3/3
auto=lord(creature|myBattlefield) trample
id=4777
name=Overrun
rarity=U
mana={2}{G}{G}{G}
type=Sorcery
[/card]
[card]
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature can't attack or block.
id=4892
target=creature
auto=cantattack
auto=cantblock
name=Pacifism
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.
id=4837
name=Pallimud
auto=foreach(land[tapped]|opponentBattlefield) 1/0
rarity=R
mana={2}{R}
type=Creature
subtype=Beast
power=*
toughness=3
[/card]
[card]
text=Discard a card: Regenerate Patchwork Gnomes.
id=4619
name=Patchwork Gnomes
rarity=U
mana={3}
type=Artifact Creature
subtype=Gnome
auto={S(*|myhand)}:regenerate
power=2
toughness=1
[/card]
[card]
text={2}, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield.
auto={2}{S(*|myhand)}:token(Pegasus,Creature Pegasus, 1/1,flying white)
id=4893
name=Pegasus Refuge
rarity=R
mana={3}{W}
type=Enchantment
[/card]
[card]
text=Destroy all green creatures. Those creatures cannot be regenerated.
auto=bury all(creature[green])
id=4676
name=Perish
rarity=U
mana={2}{B}
type=Sorcery
[/card]
[card]
id=4622
name=Phyrexian Hulk
rarity=U
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
id=4778
name=Pincher Beetles
rarity=C
mana={2}{G}
type=Creature
subtype=Insect
power=3
toughness=1
abilities=shroud
[/card]
[card]
text=Pine Barrens enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.
id=4935
auto=tap
auto={T}:Add{1}
auto={T}:Add{B} && damage:1 controller
auto={T}:Add{G} && damage:1 controller
name=Pine Barrens
rarity=R
type=Land
[/card]
[card]
text=Flying {B}: Pit Imp gets +1/+0 until end of turn. Play this ability no more than twice each turn.
id=4677
name=Pit Imp
rarity=C
mana={B}
type=Creature
subtype=Imp
auto={B}:1/0 limit:2
power=0
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4955
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4953
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4954
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=4956
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={2}, {T}: Tap or untap target creature.
auto={2}{T}:tap target(creature)
auto={2}{T}:untap target(creature)
id=4624
name=Puppet Strings
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4678
name=Rain of Tears
rarity=U
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
target=basic|mylibrary
auto=moveTo(myBattlefield) && tap
id=4779
name=Rampant Growth
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=First strike {G}: Regenerate Ranger en-Vec.
id=4914
name=Ranger en-Vec
rarity=U
mana={1}{W}{G}
type=Creature
subtype=Human Soldier Archer
auto={G}:regenerate
power=2
toughness=2
abilities=first strike
[/card]
[card]
text={B}: Destroy target artifact, creature, or land you control.
id=4679
name=Rats of Rath
rarity=C
mana={1}{B}
type=Creature
subtype=Rat
auto={B}:destroy target(artifact,creature,land|myBattlefield)
power=2
toughness=1
[/card]
[card]
text=Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
id=4680
target=creature|graveyard
auto=moveTo(myBattlefield)
auto=damage:manacost controller
name=Reanimate
rarity=U
mana={B}
type=Sorcery
[/card]
[card]
text=Target creature deals damage to itself equal to its power.
id=4895
target=creature
auto=damage:p
name=Repentance
rarity=U
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
id=4783
auto=preventAllcombatDamage ueot
auto=foreach(creature[attacking]) life:1 controller
name=Respite
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Target creature loses shadow until end of turn. Draw a card.
id=4780
target=creature
auto=-shadow
auto=draw:1 controller
name=Reality Anchor
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=4785
name=Rootbreaker Wurm
rarity=C
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
abilities=trample
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
id=4786
name=Rootwalla
rarity=C
mana={2}{G}
type=Creature
subtype=Lizard
auto={1}{G}:2/2 limit:1
power=2
toughness=2
[/card]
[card]
text={T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
id=4720
name=Rootwater Diver
rarity=U
mana={U}
type=Creature
subtype=Merfolk
auto={T}{S}:moveTo(myhand) target(artifact|mygraveyard)
power=1
toughness=1
[/card]
[card]
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
id=4721
name=Rootwater Hunter
rarity=C
mana={2}{U}
type=Creature
subtype=Merfolk
auto={T}:damage:1 target(creature,player)
power=1
toughness=1
[/card]
[card]
text=Enchant creature Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on enchanted creature.
id=4682
target=creature
auto=@movedTo(graveyard) from(creature|battlefield):counter(1/1)
name=Sadistic Glee
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
auto={2}{W}:preventAllCombatDamage from target(creature) ueot
id=4897
name=Safeguard
rarity=R
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
text=Salt Flats comes enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.
id=4938
auto=tap
auto={T}:Add {1}
auto={T}:Add {W} && damage:1 controller
auto={T}:Add {B} && damage:1 controller
name=Salt Flats
rarity=R
type=Land
[/card]
[card]
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
id=4841
name=Sandstone Warrior
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Human Soldier Warrior
auto={R}:1/0
power=1
toughness=3
abilities=first strike
[/card]
[card]
text=Scabland enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.
id=4939
name=Scabland
auto=tap
auto={T}:Add {1}
auto={T}:Add {R} && damage:1 controller
auto={T}:Add {W} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text=At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.
auto=@each my upkeep:aslongas(*|myhand) damage:1 opponent <4
id=4627
name=Scalding Tongs
rarity=R
mana={2}
type=Artifact
[/card]
[card]
text=Scragnoth can't be countered. Protection from blue
id=4787
name=Scragnoth
rarity=U
mana={4}{G}
type=Creature
subtype=Beast
power=3
toughness=4
abilities=nofizzle,protection from blue
[/card]
[card]
text=Flying {1}{B}: Regenerate Screeching Harpy.
id=4684
name=Screeching Harpy
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Harpy Beast
auto={1}{B}:regenerate
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Sea Monster can't attack unless defending player controls an Island.
id=4724
name=Sea Monster
auto=aslongas(Island|opponentbattlefield) -cantattack
rarity=C
mana={4}{U}{U}
type=Creature
subtype=Serpent
power=6
toughness=6
abilities=cantattack
[/card]
[card]
text={T}: Untap target creature.
id=4788
name=Seeker of Skybreak
rarity=C
mana={1}{G}
type=Creature
subtype=Elf
auto={T}:untap target(creature)
power=2
toughness=1
[/card]
[card]
text=Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
id=4916
name=Selenia, Dark Angel
rarity=R
mana={3}{W}{B}
type=Legendary Creature
subtype=Angel
auto={0}:moveTo(ownerhand) && life:-2 controller
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Destroy target enchantment. You gain life equal to its converted mana cost.
id=4898
target=enchantment
alias=1607
name=Serene Offering
rarity=U
mana={1}{W}
type=Instant
[/card]
[card]
text=Target creature gains shadow until end of turn. Draw a card.
target=creature
auto=shadow
auto=draw:1 controller
id=4725
name=Shadow Rift
rarity=C
mana={U}
type=Instant
[/card]
[card]
text=Shadowstorm deals 2 damage to each creature with shadow.
id=4846
name=Shadowstorm
rarity=U
mana={R}
auto=damage:2 all(creature[shadow])
type=Sorcery
[/card]
[card]
text=Destroy target artifact.
id=4847
name=Shatter
target=artifact
auto=destroy
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
id=4726
name=Shimmering Wings
target=creature
auto=flying
auto={U}:moveTo(ownerhand)
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying, first strike
id=4917
name=Sky Spirit
rarity=U
mana={1}{W}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
abilities=flying,first strike
[/card]
[card]
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
id=4789
name=Skyshroud Elf
rarity=C
mana={1}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}
auto={1}:Add {W}
auto={1}:Add {R}
power=1
toughness=1
[/card]
[card]
text=Skyshroud Forest enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Add {U} or {G} to your mana pool. Skyshroud Forest deals 1 damage to you.
id=4940
name=Skyshroud Forest
auto=tap
auto={T}:Add {1}
auto={T}:Add {U} && damage:1 controller
auto={T}:Add {G} && damage:1 controller
rarity=R
type=Land
[/card]
[card]
text={T}: You may put a land card from your hand onto the battlefield. Cast this ability only any time you could cast a sorcery.
id=4790
name=Skyshroud Ranger
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={T}:moveTo(myBattlefield) target(land|myhand) asSorcery
power=1
toughness=1
[/card]
[card]
text={1}{G}: Regenerate Skyshroud Troll.
id=4791
name=Skyshroud Troll
rarity=C
mana={2}{G}{G}
type=Creature
subtype=Troll Giant
auto={1}{G}:regenerate
power=3
toughness=3
[/card]
[card]
text=Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
id=4686
name=Skyshroud Vampire
auto={S(creature|myhand)}:2/2
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
id=4899
name=Soltari Crusader
rarity=U
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto={1}{W}:1/0
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={W}: Soltari Emissary gains shadow until end of turn.
id=4900
name=Soltari Emissary
rarity=R
mana={1}{W}
type=Creature
subtype=Soltari Soldier
auto={W}:shadow
power=2
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4901
name=Soltari Foot Soldier
rarity=C
mana={W}
type=Creature
subtype=Soltari Soldier
power=1
toughness=1
abilities=shadow
[/card]
[card]
####This has been successfully tested because first strike is not cumulative.
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking.
id=4902
name=Soltari Lancer
rarity=C
mana={2}{W}
type=Creature
subtype=Soltari Knight
auto=lord(soltari lancer[attacking]|myBattlefield) first strike
power=2
toughness=2
abilities=shadow
[/card]
[card]
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4903
name=Soltari Monk
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Monk Cleric
power=2
toughness=1
abilities=shadow,protection from black
[/card]
[card]
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
id=4904
name=Soltari Priest
rarity=U
mana={W}{W}
type=Creature
subtype=Soltari Cleric
power=2
toughness=1
abilities=shadow,protection from red
[/card]
[card]
text=Pay 3 life: Put a +1/+1 counter on Souldrinker.
id=4687
name=Souldrinker
rarity=U
mana={3}{B}
type=Creature
subtype=Spirit
auto={0}:counter(1/1) && life:-3 controller
power=2
toughness=2
[/card]
[card]
text=Counter target spell with converted mana cost X.
id=4728
alias=1224
name=Spell Blast
rarity=C
mana={X}{U}
type=Instant
[/card]
[card]
text=When Staunch Defenders enters the battlefield, you gain 4 life.
id=4907
name=Staunch Defenders
rarity=U
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto=life:4
power=3
toughness=4
[/card]
[card]
text=Enchant enchantment You control enchanted enchantment.
target=enchantment
alias=1194
id=4729
name=Steal Enchantment
rarity=U
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=4850
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
[/card]
[card]
text={G}{G}: Tap target creature with flying.
id=4793
auto={G}{G}:tap target(creature[flying])
name=Storm Front
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text=Target creature can't block this turn. Draw a card.
id=4851
name=Stun
target=creature
auto=cantblock
auto=draw:1 controller
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player.
id=4852
target=player
alias=129750
name=Sudden Impact
rarity=U
mana={3}{R}
type=Instant
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4925
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4922
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4923
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=4924
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=All Sliver creatures have first strike.
id=4908
name=Talon Sliver
rarity=C
mana={1}{W}
type=Creature
subtype=Sliver
auto=lord(sliver) first strike
power=1
toughness=1
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library.
id=4733
name=Thalakos Mistfolk
rarity=C
mana={2}{U}
type=Creature
subtype=Thalakos Illusion
auto={U}:moveTo(ownerLibrary)
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves play, draw a card.
auto=@movedTo(this|graveyard,exile,library,hand):draw:1
id=4734
name=Thalakos Seer
rarity=C
mana={U}{U}
type=Creature
subtype=Thalakos Wizard
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow)
id=4735
name=Thalakos Sentry
rarity=C
mana={1}{U}
type=Creature
subtype=Thalakos Soldier
power=1
toughness=2
abilities=shadow
[/card]
[card]
text=Put target creature on top of its owner's library.
target=creature
auto=moveTo(ownerLibrary)
id=4736
name=Time Ebb
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
id=4794
name=Trained Armodon
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
text=Destroy all enchantments.
id=4795
auto=destroy all(enchantment)
name=Tranquility
rarity=C
mana={2}{G}
type=Sorcery
[/card]
[card]
text=You may tap or untap target artifact, creature, or land. Draw a card.
id=4739
name=Twitch
auto=may tap target(artifact,creature,land)
auto=may untap target(artifact,creature,land)
auto=draw:1 controller
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control.
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
id=4797
name=Verdant Force
rarity=R
mana={5}{G}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
text=Destroy target artifact.
id=4798
target=artifact
auto=destroy
name=Verdigris
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
id=4855
name=Wall of Diffusion
rarity=C
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=5
abilities=defender,reachshadow
[/card]
[card]
text=Whenever an opponent casts a red spell, you gain 2 life.
auto=@movedTo(*[red]|opponentstack):life:2
id=4909
name=Warmth
rarity=U
type=Enchantment
mana={1}{W}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Wasteland: Destroy target nonbasic land.
id=4944
name=Wasteland
auto={T}:Add {1}
auto={T}{S}:destroy target(land[-basic])
rarity=U
type=Land
[/card]
[card]
text={T}: Target creature gains flying until end of turn.
id=4744
name=Wind Dancer
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie
auto={T}:flying target(creature)
power=1
toughness=1
[/card]
[card]
text=Flying
id=4745
name=Wind Drake
rarity=C
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying
[/card]
[card]
text=All Sliver creatures have flying.
id=4746
name=Winged Sliver
rarity=C
mana={1}{U}
type=Creature
subtype=Sliver
auto=lord(sliver) flying
power=1
toughness=1
[/card]
[card]
text=Destroy target land.
id=4799
target=land
auto=destroy
name=Winter's Grasp
rarity=U
mana={1}{G}{G}
type=Sorcery
[/card]