Files
wagic/projects/mtg/bin/Res/sets/ODY/_cards.dat
leungclj 6668902ae0 Jonathan - (ODY) Added - Anarchist, Ashen Firebeast, Auramancer, Aven Cloudchaser, Balshan Griffin, Cartographer, Gravedigger, Krosan Archer, Magma Vein, Overrun, Resilient Wanderer, Scrivener.
Finally tested the "may moveTo" function physically, it works, but there is this slight bug (that doesnt harm anything) but say "when XYZ comes into play, you may move 123 from your graveyard to your hand" you play XYZ, and choose 123 from your graveyard, you selected 123, but it still appears to be still in the graveyard, even thought i really have returned to your hand, but if u exit the graveyard and goes back in again, it really have disappeared. 

(i think its better to see it yourself... getting too wordy)
2009-05-21 10:29:25 +00:00

1228 lines
24 KiB
Plaintext

[card]
text=Abandoned Outpost comes into play tapped. Tap: Add W to your mana pool. Tap, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.
id=31761
auto=tap
auto={T}:Add{W}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Abandoned Outpost
type=Land
rarity=C
[/card]
[card]
text=Target creature gets -1/-1 until end of turn. Draw a card.
id=29740
name=Afflict
target=Creature
auto=:-1/-1
auto=draw:1
mana={2}{B}
color=black
type=Instant
rarity=C
[/card]
[card]
text=Flying. {2}{U}, Discard a card from your hand: Return Amugaba to its owner's hand.
id=29929
name=Amugaba
abilities=flying
auto={2}{U}{s(*|myhand)}:moveTo(ownerhand)
mana={5}{U}{U}
type=Creature
subtype=Illusion
power=6
toughness=6
rarity=R
[/card]
[card]
text=When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.
id=29758
name=Anarchist
auto=may moveTo(myhand) target(sorcery|mygraveyard)
rarity=C
type=Creature
mana={4}{R}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
id=29699
name=Angelic Wall
abilities=flying,defender
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=4
rarity=C
[/card]
[card]
text={1}{R}: Ashen Firebeast deals 1 damage to each creature without flying.
id=29965
name=Ashen Firebeast
auto={1}{R}:damage:1 all(creature[-flying])
rarity=R
type=Creature
mana={6}{R}{R}
power=6
subtype=Elemental Beast
toughness=6
[/card]
[card]
text=When Auramancer comes into play, you may return target enchantment card from your graveyard to your hand.
id=29700
name=Auramancer
auto=may moveTo(myhand) target(enchantment|mygraveyard)
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Flying. {2}{W}{T}: Aven Archer deals 2 damage to target attacking or blocking creature.
id=29691
name=Aven Archer
abilities=flying
auto={2}{W}{T}:damage:2 target(Creature[attacking;blocking])
mana={3}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser comes into play, destroy target enchantment.
id=29694
name=Aven Cloudchaser
auto=may moveTo(ownergraveyard) target(enchantment)
rarity=C
type=Creature
mana={3}{W}
power=2
subtype=Bird Soldier
toughness=2
[/card]
[card]
text=Flying. {W}: Aven Flock gets +0/+1 until end of turn.
id=31767
name=Aven Flock
abilities=flying
auto={W}:0/1
mana={4}{W}
color=white
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=C
[/card]
[card]
text=Flying, protection from red
id=29709
name=Aven Smokeweaver
abilities=flying,protection from red
mana={2}{U}{U}
color=blue
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=U
[/card]
[card]
text=Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
id=29820
name=Balshan Griffin
abilities=flying
auto={1}{U}{S(*|myhand)}:moveTo(hand)
rarity=U
type=Creature
mana={3}{U}{U}
power=3
subtype=Griffin
toughness=2
[/card]
[card]
text={2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.
id=29757
name=Barbarian Lunatic
mana={2}{R}
type=Creature
subtype=Human Barbarian
auto={2}{R}{S}:damage:2 target(Creature)
power=2
toughness=1
rarity=C
[/card]
[card]
text=Other creatures you control get +0/+1
id=29688
name=Blessed Orator
mana={3}{W}
auto=lord(Creature|myinplay) 0/1 other
type=Creature
subtype=Human Cleric
power=1
toughness=4
rarity=U
[/card]
[card]
text=Bog Wreckage comes into play tapped. Tap: Add {B} to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.
id=31763
auto=tap
auto={T}:Add{B}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Bog Wreckage
type=Land
rarity=C
[/card]
[card]
text=Vigilance. Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
id=29914
name=Cantivore
abilities=vigilance
mana={1}{W}{W}
type=Creature
subtype=Lhurgoyf
auto=foreach(enchantment|graveyard) 1/1
power=*
toughness=*
rarity=R
[/card]
[card]
text=When Cartographer comes into play, you may return target land card from your graveyard to your hand.
id=29783
name=Cartographer
auto=may moveTo(myhand) target(land|mygraveyard)
rarity=C
type=Creature
mana={2}{G}
power=2
subtype=Human
toughness=2
[/card]
[card]
text={U}{U}: Tap target creature without flying.
id=31870
name=Cephalid Retainer
mana={2}{U}{U}
type=Creature
subtype=Cephalid
auto={U}{U}:tap target(Creature[-flying])
power=2
toughness=3
rarity=R
[/card]
[card]
text=Flying {2}{U}, Sacrifice a land: Draw a card.
id=29710
name=Cephalid Scout
mana={1}{U}
type=Creature
subtype=Cephalid Wizard
auto={2}{U}{S(Land|myinplay)}: Draw:1
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying. Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
id=29931
name=Cognivore
abilities=flying
auto=foreach(Instant|graveyard) 1/1
mana={6}{U}{U}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text=Draw three cards.
id=30655
name=Concentrate
auto=draw:3
mana={2}{U}{U}
color=blue
type=Sorcery
rarity=U
[/card]
[card]
text=Sacrifice Crypt Creeper: Remove target card in a graveyard from the game.
id=29840
name=Crypt Creeper
mana={1}{B}
color=black
type=Creature
subtype=Zombie
auto={S}:moveTo(ownerremovedfromgame) target(*|graveyard)
power=2
toughness=1
rarity=C
[/card]
[card]
text={T} Add {1} to your mana pool. {5}{T}: Add {W}{U}{B}{R}{G} to your mana pool.
id=30012
name=Crystal Quarry
auto={T}:add {1}
auto={5}{T}: Add {W}{U}{B}{R}{G}
type=Land
rarity=R
[/card]
[card]
text={1}{T}: Add {U}{B} to your mana pool.
id=29793
name=Darkwater Catacombs
auto={1}{T}: Add {U}{B}
type=Land
rarity=R
[/card]
[card]
text={W}, Sacrifice Dedicated Martyr: You gain 3 life.
id=31771
name=Dedicated Martyr
mana={W}
color=white
auto={W}{S}: life:3
type=Creature
subtype=Cleric
power=1
toughness=1
rarity=C
[/card]
[card]
text=Destroy target artifact or land.
id=29867
name=Demolish
target=artifact,land
auto=destroy
mana={3}{R}
color=red
type=Sorcery
rarity=U
[/card]
[card]
text={T}: Add one colorless mana to your mana pool. {1}{T}: Untap target land.
id=30013
name=Deserted Temple
auto={T}:add {1}
auto={1}{T}:Untap target(land)
type=Land
rarity=R
[/card]
[card]
text=Tap: Destroy target creature token.
id=31789
name=Dogged Hunter
auto={T}:destroy target(token)
mana={2}{W}
color=white
type=Creature
subtype=Human Nomad
power=1
toughness=1
rarity=R
[/card]
[card]
text={G},{T}, Sacrifice Druid Lyrist: Destroy target enchantment.
id=29778
name=Druid Lyrist
mana={G}
color=green
auto={G}{T}{S}:destroy target(enchantment)
type=Creature
subtype=Human Druid
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying
id=31807
name=Dusk Imp
abilities=flying
mana={2}{B}
color=blue
type=Creature
subtype=Imp
power=2
toughness=1
rarity=C
[/card]
[card]
text=Mountainwalk
id=29760
name=Dwarven Grunt
abilities=moutainwalk
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
rarity=C
[/card]
[card]
text=Escape Artist is unblockable. {U}, Discard a card from your hand: Return Escape Artist to its owner's hand.
id=31813
name=Escape Artist
type=Creature
subtype=Wizard
abilities=unblockable
auto={U}{s(*|myhand)}:moveTo(ownerhand)
mana={1}{U}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Destroy target white creature. It can't be regenerated. Draw a card.
id=30558
name=Execute
mana={2}{B}
color=black
target=Creature[white]
auto=bury
auto=draw:1
type=Instant
rarity=U
[/card]
[card]
text={2}{B}, Discard a card from your hand: Face of Fear gains fear until end of turn.
id=31738
name=Face of Fear
auto={2}{B}{S(*|myhand)}:fear
mana={5}{B}
type=Creature
subtype=Horror
power=3
toughness=4
rarity=U
[/card]
[card]
text={B}, Discard a card from your hand: Fledgling Imp gains flying until end of turn.
id=31777
name=Fledgling Imp
mana={2}{B}
type=Creature
subtype=Imp
auto={B}{S(*|myhand)}:flying
power=2
toughness=2
rarity=C
[/card]
[card]
text={G}
id=31625
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31626
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31627
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={G}
id=31628
name=Forest
auto={T}:add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text=Target blocking Creature gets +4/+4 until end of turn. Draw a card.
id=28755
name=Gallantry
target=Creature[blocking]
auto=:4/4
auto=draw:1
mana={1}{W}
color=white
type=Instant
rarity=U
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
id=29741
name=Gravedigger
auto=may moveTo(myhand) target(creature|mygraveyard)
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=When Ground Seal comes into play, draw a card. Cards in graveyards can't be the targets of spells or abilities.
id=29991
name=Ground Seal
mana={1}{G}
type=Enchantment
auto=lord(*|graveyard) shroud
auto=draw:1
rarity=R
[/card]
[card]
text=First strike
id=29751
name=Halberdier
abilities=first strike
mana={3}{R}
color=red
type=Creature
subtype=Human Barbarian
power=3
toughness=1
rarity=C
[/card]
[card]
text=Flying, protection from all colors
id=31799
name=Iridescent Angel
abilities=flying,protection from black,protection from blue,protection from green,protection from red,protection from white
mana={5}{W}{U}
color=white,blue
type=Creature
subtype=Angel
power=4
toughness=4
rarity=R
[/card]
[card]
text={U}
id=31613
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31614
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31615
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={U}
id=31616
name=Island
auto={T}:add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text=Haste. {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.
id=29963
name=Kamahl, Pit Fighter
abilities=legendary,haste
auto={T}:damage:3 target(Creature,player)
mana={4}{R}{R}
color=red
type=Creature
subtype=Human Barbarian
power=6
toughness=1
rarity=R
[/card]
[card]
text=Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.
id=29780
name=Krosan Archer
abilities=reach
auto={G}{S(*|myhand)}:0/2
rarity=C
type=Creature
mana={3}{G}
power=2
subtype=Centaur Archer
toughness=3
[/card]
[card]
text=Forestwalk
id=29782
name=Leaf Dancer
abilities=forestwalk
mana={1}{G}{G}
type=Creature
subtype=Centaur
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flying. {1}{W}, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game.
id=31820
name=Lieutenant Kirtar
abilities=legendary,flying
mana={1}{W}{W}
type=Creature
subtype=Bird Soldier
auto={1}{W}{S}:moveTo(ownerremovedfromgame) target(Creature[attacking])
power=2
toughness=2
rarity=R
[/card]
[card]
text=Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn.
id=31770
name=Lithatog
mana={1}{R}{G}
color=red,green
type=Creature
subtype=Atog
auto={s(artifact|myinplay)}: 1/1
auto={s(land|myinplay)}: 1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
id=29859
name=Magma Vein
auto={R}{S(land|myinplay)}:damage:1 all(creature[-flying])
rarity=U
type=Enchantment
mana={2}{R}
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
id=30550
name=Magnivore
abilities=haste
auto=foreach(Sorcery|graveyard) 1/1
mana={2}{R}{R}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
id=30560
name=Malevolent Awakening
mana={1}{B}{B}
color=black
auto={1}{B}{B}{S(Creature|myinplay)}:moveTo(myhand) target(Creature|mygraveyard)
type=Enchantment
rarity=U
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=29946
name=Mortivore
auto=foreach(creature|graveyard) 1/1
auto={B}:regenerate
mana={2}{B}{B}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
rarity=R
[/card]
[card]
text={1}{T}: Add {R}{G} to your mana pool.
id=29795
name=Mossfire Valley
auto={1}{T}: Add {R}{G}
type=Land
rarity=R
[/card]
[card]
text={R}
id=31621
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31622
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31623
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={R}
id=31624
name=Mountain
auto={T}:add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={G}{T}: Target creature gets +2/+2 until end of turn.
id=29771
name=Nantuko Disciple
auto={G}{T}:2/2 target(Creature)
mana={3}{G}
color=green
type=Creature
subtype=Insect Druid
power=2
toughness=2
rarity=C
[/card]
[card]
text={T}: Add {1}{G} to your mana pool.
id=29870
name=Nantuko Elder
auto={T}: add {1}{G}
mana={2}{G}
color=green
type=Creature
subtype=Insect Druid
power=1
toughness=2
rarity=U
[/card]
[card]
text=Sacrifice a land: Target creature gains haste until end of turn.
id=29971
name=Need for Speed
mana={R}
auto={S(land|myinplay)}:haste target(Creature)
type=Enchantment
rarity=R
[/card]
[card]
text=Discard a card from your hand, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.
id=29737
name=Overeager Apprentice
mana={2}{B}
type=Creature
subtype=Human Minion
auto={S}{S(*|myhand)}:add{B}{B}{B}
power=1
toughness=2
rarity=C
[/card]
[card]
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
id=29996
name=Overrun
auto=lord(creature|myinplay) trample
auto=lord(creature|myinplay) 3/3
rarity=U
type=Sorcery
mana={2}{G}{G}{G}
[/card]
[card]
text=Discard a card from your hand: Regenerate Patchwork Gnomes.
id=31832
name=Patchwork Gnomes
mana={3}
type=Artifact Creature
auto={s(*|myhand)}:Regenerate
subtype=Gnome
power=2
toughness=1
rarity=U
[/card]
[card]
text=Discard a card from your hand: Patrol Hound gains first strike until end of turn.
id=30654
name=Patrol Hound
mana={1}{W}
type=Creature
subtype=Hound
auto={S(*|myhand)}:first strike
power=2
toughness=2
rarity=C
[/card]
[card]
text=You control enchanted creature.
id=29829
alias=1194
name=Persuasion
target=Creature
mana={3}{U}{U}
color=blue
type=Enchantment
subtype=Aura
rarity=R
[/card]
[card]
text=Tap: Add one colorless mana to your mana pool. Tap, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
id=30014
auto={T}:Add{1}
auto={T}{S}:moveTo(myhand) target(land|mygraveyard)
name=Petrified Field
type=Land
rarity=R
[/card]
[card]
text=Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card from your hand: Phantatog gets +1/+1 until end of turn.
id=31792
name=Phantatog
mana={1}{W}{U}
type=Creature
subtype=Atog
auto={s(enchantment|myinplay)}:1/1
auto={s(*|myhand)}:1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text={W}
id=31630
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31612
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31629
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={W}
id=31631
name=Plains
auto={T}:add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text=Enchanted creature has trample.
id=31812
name=Primal Frenzy
target=Creature
auto=:trample
mana={G}
color=green
type=Enchantment
subtype=Aura
rarity=C
[/card]
[card]
text=Flying. Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn.
id=31611
name=Pulsating Illusion
abilities=flying
auto={S(*|myhand)}:4/4 limit:1
mana={4}{U}
type=Creature
subtype=Illusion
power=0
toughness=1
rarity=U
[/card]
[card]
text={U},{T}: Tap or untap target creature.
id=29819
name=Puppeteer
mana={2}{U}
color=blue
type=Creature
subtype=Human Wizard
auto={U}{T}:tap target(creature)
auto={U}{T}:untap target(creature)
power=1
toughness=2
rarity=U
[/card]
[card]
text=Ravaged Highlands comes into play tapped. Tap: Add R to your mana pool. Tap, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.
id=31764
auto=tap
auto={T}:add{R}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Ravaged Highlands
type=Land
rarity=C
[/card]
[card]
text=Regenerate target creature. Draw a card.
id=31741
name=Refresh
target=Creature
auto=regenerate
auto=draw:1
mana={2}{G}
color=green
type=Instant
rarity=C
[/card]
[card]
text=First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.
id=29804
name=Resilient Wanderer
abilities=first strike
auto={S(*|myhand)}:protection from black
auto={S(*|myhand)}:protection from green
auto={S(*|myhand)}:protection from red
auto={S(*|myhand)}:protection from blue
auto={S(*|myhand)}:protection from white
rarity=U
type=Creature
mana={2}{W}{W}
power=2
subtype=Human Nomad
toughness=3
[/card]
[card]
text=When Scrivener comes into play, you may return target instant card from your graveyard to your hand.
id=29712
name=Scrivener
auto=may moveTo(myhand) target(instant|mygraveyard)
rarity=C
type=Creature
mana={4}{U}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Seafloor Debris comes into play tapped. Tap: Add U to your mana pool. Tap, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.
id=31762
auto=tap
auto={T}:add{U}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Seafloor Debris
type=Land
rarity=C
[/card]
[card]
text=Remove target attacking creature from the game. Draw a card.
id=29706
name=Second Thoughts
mana={4}{W}
auto=moveTo(ownerremovedfromgame) target(Creature[attacking])
auto=draw:1
type=Instant
rarity=C
[/card]
[card]
text={1}{T}: Add {B}{R} to your mana pool.
id=29794
name=Shadowblood Ridge
auto={1}{T}: Add {B}{R}
type=Land
rarity=R
[/card]
[card]
text={1}{T}: Add {W}{U} to your mana pool.
id=29792
name=Skycloud Expanse
auto={1}{T}: Add {W}{U}
type=Land
rarity=R
[/card]
[card]
text=Skyshooter may block as though it has flying. {T}, Sacrifice Skyshooter: Destroy target attacking or blocking Creature with flying.
id=30563
name=Skyshooter
mana={1}{G}
type=Creature
subtype=Centaur Archer
power=1
toughness=2
abilities=reach
auto={T}{S}:destroy target(Creature[flying;attacking;blocking])
rarity=U
[/card]
[card]
text=Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
id=29807
name=Spiritualize
target=creature
auto=:lifelink
auto=draw:1
mana={2}{W}
type=Instant
rarity=U
[/card]
[card]
text=Squirrel Mob gets +1/+1 for each other Squirrel in play.
id=29979
name=Squirrel Mob
mana={1}{G}{G}
type=Creature
subtype=Squirrel
auto=foreach(Squirrel|inplay) 1/1
power=1
toughness=1
rarity=R
[/card]
[card]
text=Flying. {1}{B}, Discard a card from your hand: Stalking Bloodsucker gets +2/+2 until end of turn.
id=29839
name=Stalking Bloodsucker
abilities=flying
mana={4}{B}{B}
type=Creature
subtype=Vampire
auto={1}{B}{S(*|myhand)}:2/2
power=4
toughness=4
rarity=R
[/card]
[card]
text={3},{T}: Remove target card in a graveyard from the game. {1}, Sacrifice Steamclaw: Remove target card in a graveyard from the game.
id=29897
name=Steamclaw
mana={2}
auto={3}{T}:moveTo(ownerremovedfromgame) target(*|graveyard)
auto={1}{S}:moveTo(ownerremovedfromgame) target(*|graveyard)
type=Artifact
rarity=U
[/card]
[card]
text={1}{T}: Add {G}{W} to your mana pool.
id=29796
name=Sungrass Prairie
auto={1}{T}: Add {G}{W}
type=Land
rarity=R
[/card]
[card]
text={B}
id=31617
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31618
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31619
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={B}
id=31620
name=Swamp
auto={T}:add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text=Tap: Add one colorless mana to your mana pool. Tap: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.
id=30015
auto={T}:Add{1}
auto={T}:Add{B} && Damage 3 controller
auto={T}:Add{G} && Damage 3 controller
auto={T}:Add{R} && Damage 3 controller
auto={T}:Add{U} && Damage 3 controller
auto={T}:Add{W} && Damage 3 controller
name=Tarnished Citadel
type=Land
rarity=R
[/card]
[card]
text=Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards.
id=29982
name=Terravore
abilities=trample
mana={1}{G}{G}
type=Creature
subtype=Lhurgoyf
auto=foreach(land|graveyard) 1/1
power=*
toughness=*
rarity=R
[/card]
[card]
text=Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.
id=31835
name=Thaumatog
mana={1}{G}{W}
color=green,white
type=Creature
subtype=Atog
auto={s(land|myinplay)}:1/1
auto={s(enchantment|myinplay)}:1/1
power=1
toughness=2
rarity=U
[/card]
[card]
text=Timberland Ruins comes into play tapped. Tap: Add G to your mana pool. Tap, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.
id=31765
auto=tap
auto={T}:Add{G}
auto={T}{S}:Add{B}
auto={T}{S}:Add{G}
auto={T}{S}:Add{R}
auto={T}{S}:Add{U}
auto={T}{S}:Add{W}
name=Timberland Ruins
type=Land
rarity=C
[/card]
[card]
text=Discard a card from your hand: Tireless Tribe gets +0/+4 until end of turn.
id=29695
name=Tireless Tribe
mana={W}
type=Creature
auto={s(*|myhand)}:0/4
subtype=Human Nomad
power=1
toughness=1
rarity=C
[/card]
[card]
text=Target creature is unblockable this turn. Draw a card.
id=30691
name=Touch of Invisibility
target=Creature
auto=:unblockable
auto=draw:1
mana={3}{U}
color=blue
type=Sorcery
rarity=C
[/card]
[card]
text=Flying, protection from green
id=31736
name=Treetop Sentinel
abilities=flying,protection from green
mana={2}{U}{U}
color=blue
type=Creature
subtype=Bird Soldier
power=2
toughness=3
rarity=U
[/card]
[card]
text=Swampwalk {B}: Whispering Shade gets +1/+1 until end of turn
id=29734
name=Whispering Shade
abilities=swampwalk
auto={B}:1/1
mana={3}{B}
color=black
type=Creature
subtype=Shade
power=1
toughness=1
rarity=C
[/card]
[card]
text=
id=29772
name=Woodland Druid
mana={G}
color=green
type=Creature
subtype=Human Druid
power=1
toughness=2
rarity=C
[/card]
[card]
text=Return target creature card from your graveyard to play.
id=29847
name=Zombify
target=Creature|mygraveyard
auto=moveTo(myInPlay)
mana={3}{B}
color=black
type=Sorcery
rarity=U
[/card]