Files
wagic/projects/mtg/include/Token.h
Xawotihs 9adb9d625d - reworked the testsuite and the rules (storyflow) to use the same game deserialization code, moved that code to the players and zone classes
- removed every references to the gameobserver singleton. This object can now be instantiated several times as it's needed for minmax. To be able to do that, I mostly added a reference to a gameobserver from any targetable object (cards, players, spells) and abilities.
2011-10-01 13:30:30 +00:00

15 lines
265 B
C++

#ifndef _TOKEN_H_
#define _TOKEN_H_
#include "MTGCardInstance.h"
class Token: public MTGCardInstance
{
MTGCardInstance * tokenSource;
public:
Token(string _name, MTGCardInstance * source, int _power = 0, int _toughness = 0);
Token(int id);
};
#endif