Files
wagic/projects/mtg/include/PlayerData.h
wagic.the.homebrew@gmail.com b1079942af Erwan
- Reward system in Story mode (currently, either credits or random set)
- Rules now accept for player 2 to start (see story mode "block" stage)
- Story mode now has an autosave/autoload mechanism. This is for convenience but also to prevent people from abusing the reward mechanism too easily.
- possibility to choose an avatar for both players through the rules (see example in story mode)
2010-05-09 08:14:01 +00:00

22 lines
445 B
C++

#ifndef _PLAYER_DATA_H_
#define _PLAYER_DATA_H_
#include "../include/MTGDeck.h"
#include "../include/Tasks.h"
class PlayerData{
protected:
void init();
public:
int credits;
map<string,string>storySaves;
MTGDeck * collection;
TaskList * taskList;
PlayerData(); //This doesn't init the collection, do not use it to manipulate the player's collection
PlayerData(MTGAllCards * allcards);
~PlayerData();
int save();
};
#endif