Also fixed the project includes so that we don't need to always use the indirect include path, ie: #include "../include/foo.h" -> #include "foo.h" I'm don't know much about make files - if I busted the linux build, mea culpa, but I think we're okay on that front too. For future reference, here's the most straightforward link on the topic of adding pch support to make files: http://www.mercs-eng.com/~hulud/index.php?2008/06/13/6-writing-a-good-makefile-for-a-c-project
209 lines
11 KiB
C++
209 lines
11 KiB
C++
#include "PrecompiledHeader.h"
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#include "Translate.h"
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#include "WResourceManager.h"
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#include "TranslateKeys.h"
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using std::string;
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using std::map;
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static map<const LocalKeySym, KeyRep> fattable;
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static map<const JButton, KeyRep> slimtable;
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#ifdef LINUX
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const KeyRep& translateKey(LocalKeySym key) {
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{
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map<const LocalKeySym, KeyRep>::iterator res;
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if ((res = fattable.find(key)) != fattable.end())
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return res->second;
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}
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char* str = NULL;
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#ifndef QT_CONFIG
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str = XKeysymToString(key);
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#endif // QT_CONFIG
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if (!str)
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{
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str = NEW char[11];
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sprintf(str, "%lu", key);
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}
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const KeyRep k = make_pair(str, static_cast<JQuad*>(NULL));
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fattable[key] = k;
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return fattable[key];
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}
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#else
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#ifdef WIN32
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const KeyRep& translateKey(LocalKeySym key) {
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{
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map<const LocalKeySym, KeyRep>::iterator res;
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if ((res = fattable.find(key)) != fattable.end())
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return (res->second);
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}
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unsigned int sc = MapVirtualKey(key, 0);
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switch (key)
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{
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case VK_LEFT: case VK_UP: case VK_RIGHT: case VK_DOWN: // arrow keys
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case VK_PRIOR: case VK_NEXT: // page up and page down
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case VK_END: case VK_HOME:
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case VK_INSERT: case VK_DELETE:
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case VK_DIVIDE: // numpad slash
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case VK_NUMLOCK:
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{
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sc |= 0x100; // set extended bit
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break;
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}
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}
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char buf[256];
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memset(buf, 0, 256);
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string s;
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// Convert to ANSI string
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if (GetKeyNameTextA(sc << 16, buf, 256) > 0)
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s = buf;
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KeyRep k;
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if (0 == s.length()) {
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char*str = NEW char[11];
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sprintf(str, "%d", key);
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k = make_pair(str, static_cast<JQuad*>(NULL));
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}
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else k = make_pair(s, static_cast<JQuad*>(NULL));
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fattable[key] = k;
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return fattable[key];
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}
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#else // PSP
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const KeyRep& translateKey(LocalKeySym key) {
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map<const LocalKeySym, KeyRep>::iterator res;
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if ((res = fattable.find(key)) == fattable.end())
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{
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if (fattable.end() == fattable.find(PSP_CTRL_SELECT))
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{
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fattable[PSP_CTRL_SELECT] = make_pair(_("Select"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_START] = make_pair(_("Start"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_UP] = make_pair(_("Up"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_RIGHT] = make_pair(_("Right"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_DOWN] = make_pair(_("Down"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_LEFT] = make_pair(_("Left"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_LTRIGGER] = make_pair(_("Left trigger"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_RTRIGGER] = make_pair(_("Right trigger"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_TRIANGLE] = make_pair(_("Triangle"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_CIRCLE] = make_pair(_("Circle"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_CROSS] = make_pair(_("Cross"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_SQUARE] = make_pair(_("Square"), static_cast<JQuad*>(NULL));
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fattable[PSP_CTRL_HOLD] = make_pair(_("Hold"), static_cast<JQuad*>(NULL));
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}
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else
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{
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char* str = NEW char[11];
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sprintf(str, "%d", (int) key);
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fattable[key] = make_pair(str, static_cast<JQuad*>(static_cast<JQuad*>(NULL)));
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}
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res = fattable.find(key);
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}
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KeyRep& k = res->second;
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switch(key)
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{
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case PSP_CTRL_SELECT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
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case PSP_CTRL_START : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
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case PSP_CTRL_UP : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
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case PSP_CTRL_RIGHT : k.second = resources.RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
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case PSP_CTRL_DOWN : k.second = resources.RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
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case PSP_CTRL_LEFT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
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case PSP_CTRL_LTRIGGER : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
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case PSP_CTRL_RTRIGGER : k.second = resources.RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
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case PSP_CTRL_TRIANGLE : k.second = resources.RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
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case PSP_CTRL_CIRCLE : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
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case PSP_CTRL_CROSS : k.second = resources.RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
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case PSP_CTRL_SQUARE : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
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case PSP_CTRL_HOLD : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_HOLD", RETRIEVE_NORMAL); break;
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default: /* Unknown key : no icon */ ;
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}
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return k;
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}
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#endif
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#endif
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const KeyRep& translateKey(JButton key) {
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/*
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{
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map<const JButton, KeyRep>::iterator res;
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if ((res = slimtable.find(key)) != slimtable.end())
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return res->second;
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}
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slimtable[JGE_BTN_NONE] = make_pair(_("None"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_QUIT] = make_pair(_("Quit"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_MENU] = make_pair(_("Menu"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_CTRL] = make_pair(_("Control"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_POWER] = make_pair(_("Power"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_SOUND] = make_pair(_("Sound"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_RIGHT] = make_pair(_("Right"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_LEFT] = make_pair(_("Left"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_UP] = make_pair(_("Up"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_DOWN] = make_pair(_("Down"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_OK] = make_pair(_("Ok"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_CANCEL] = make_pair(_("Cancel"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_PRI] = make_pair(_("Primary"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_SEC] = make_pair(_("Secondary"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_PREV] = make_pair(_("Next phase/Previous item"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_NEXT] = make_pair(_("Open hand/Next item"), static_cast<JQuad*>(NULL));
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return slimtable[key];
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*/
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map<const JButton, KeyRep>::iterator res;
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if ((res = slimtable.find(key)) == slimtable.end())
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{
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if (slimtable.end() == slimtable.find(JGE_BTN_CTRL))
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{
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slimtable[JGE_BTN_NONE] = make_pair(_("Delete this binding"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_CTRL] = make_pair(_("Select"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_MENU] = make_pair(_("Start"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_UP] = make_pair(_("Up"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_RIGHT] = make_pair(_("Right"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_DOWN] = make_pair(_("Down"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_LEFT] = make_pair(_("Left"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_PREV] = make_pair(_("Left trigger"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_NEXT] = make_pair(_("Right trigger"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_CANCEL] = make_pair(_("Triangle"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_OK] = make_pair(_("Circle"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_SEC] = make_pair(_("Cross"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_PRI] = make_pair(_("Square"), static_cast<JQuad*>(NULL));
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slimtable[JGE_BTN_FULLSCREEN] = make_pair(_("Fullscreen"), static_cast<JQuad*>(NULL));
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}
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else
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{
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char* str = NEW char[11];
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sprintf(str, "%d", key);
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slimtable[key] = make_pair(str, static_cast<JQuad*>(static_cast<JQuad*>(NULL)));
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}
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res = slimtable.find(key);
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}
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KeyRep& k = res->second;
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switch(key)
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{
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case JGE_BTN_CTRL : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
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case JGE_BTN_MENU : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
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case JGE_BTN_UP : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
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case JGE_BTN_RIGHT : k.second = resources.RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
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case JGE_BTN_DOWN : k.second = resources.RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
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case JGE_BTN_LEFT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
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case JGE_BTN_PREV : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
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case JGE_BTN_NEXT : k.second = resources.RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
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case JGE_BTN_CANCEL : k.second = resources.RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
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case JGE_BTN_OK : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
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case JGE_BTN_SEC : k.second = resources.RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
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case JGE_BTN_PRI : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
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default: /* Unknown key : no icon */ ;
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}
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return k;
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}
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