- Adding (dead) code for Story mode. This is FAR from being ready so it's deactivated in the code. I just don't want to create a branch (I'm lazy) and I'm fed up with synching. My Goal is to have a tutorial ready with this for the release after this one. If you want to test it (Note: the sample story is not interesting at ALL), just look for "Story mode" and uncomment (3 occurrences). PSP Or Linux need additions to the Makefile...
31 lines
624 B
XML
31 lines
624 B
XML
<?xml version="1.0" ?>
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<page id="1">
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<type>dialog</type>
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<text>This is a test Story, what do you want to do?</text>
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<answer goto="2">Go left</answer>
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<answer goto="3">Go right</answer>
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</page>
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<page id="2">
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<type>dialog</type>
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<text>You found the Grail</text>
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<answer goto="duel1">click to continue</answer>
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</page>
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<page id="3">
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<type>dialog</type>
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<text>You found the Arch of Noah</text>
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<answer goto="duel1">click to continue</answer>
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</page>
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<page id="duel1">
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<type>duel</type>
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<onwin>End</onwin>
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<onlose>1</onlose>
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</page>
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<page id="End">
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<type>End</type>
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<text>The End</text>
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</page> |