Files
wagic/projects/mtg/include/GuiPhaseBar.h

23 lines
367 B
C++

#ifndef _GUIPHASEBAR_H_
#define _GUIPHASEBAR_H_
#include "GuiLayers.h"
#include "PhaseRing.h"
#include "WEvent.h"
class GuiPhaseBar : public GuiLayer
{
protected:
Phase* phase;
float angle;
public:
GuiPhaseBar();
~GuiPhaseBar();
void Update(float dt);
virtual void Render();
virtual int receiveEventMinus(WEvent * e);
};
#endif // _GUIPHASEBAR_H_