Files
wagic/projects/mtg/src/ExtraCost.cpp
2010-10-18 10:46:36 +00:00

483 lines
12 KiB
C++

#include "../include/DebugRoutines.h"
#include "../include/ExtraCost.h"
#include "../include/TargetChooser.h"
#include "../include/MTGCardInstance.h"
#include "../include/Translate.h"
#include "../include/config.h"
#include "../include/Player.h"
#include "../include/Counters.h"
#include <JGE.h>
ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc)
: tc(_tc), source(NULL), target(NULL), mCostRenderString(inCostRenderString)
{
if (tc) tc->targetter = NULL;
}
ExtraCost::~ExtraCost(){
SAFE_DELETE(tc);
}
int ExtraCost::setSource(MTGCardInstance * _source){
source=_source;
if (tc)
{
tc->source = _source;
// "extra cost is not targetting, protections do not apply" this is not cryptic at all :) make an ability you will understand it then. this keeps the target chooser from being unable to select a creature with shroud/protections.
tc->targetter = NULL;
}
else
{
target = _source;
}
return 1;
}
void ExtraCost::Render(){
if (!mCostRenderString.empty())
{
WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
mFont->SetColor(ARGB(255,255,255,255));
mFont->DrawString(mCostRenderString, 20 ,20, JGETEXT_LEFT);
}
}
int ExtraCost::setPayment(MTGCardInstance * card){
int result = 0;
if (tc) {
result = tc->addTarget(card);
if (result) {
target = card;
}
}
return result;
}
//life cost
LifeCost * LifeCost::clone() const{
LifeCost * ec = NEW LifeCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
LifeCost::LifeCost(TargetChooser *_tc)
: ExtraCost("Life", _tc){
}
int LifeCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->controller()->life -= 1;
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//discard a card at random as a cost
//DiscardRandom cost
DiscardRandomCost * DiscardRandomCost::clone() const{
DiscardRandomCost * ec = NEW DiscardRandomCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc)
: ExtraCost("Discard Random", _tc){
}
int DiscardRandomCost::canPay(){
MTGGameZone * z = target->controller()->game->hand;
int nbcards = z->nb_cards;
if(nbcards < 1) return 0;
if(nbcards == 1 && z->hasCard(source)) return 0;
return 1;
}
int DiscardRandomCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->controller()->game->discardRandom(_target->controller()->game->hand,source);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//a choosen discard
DiscardCost * DiscardCost::clone() const{
DiscardCost * ec = NEW DiscardCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
DiscardCost::DiscardCost(TargetChooser *_tc)
: ExtraCost("Choose card to Discard", _tc){
}
int DiscardCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
WEvent * e = NEW WEventCardDiscard(target);
GameObserver * game = GameObserver::GetInstance();
game->receiveEvent(e);
_target->controller()->game->putInGraveyard(_target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//to library cost
ToLibraryCost * ToLibraryCost::clone() const{
ToLibraryCost * ec = NEW ToLibraryCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
ToLibraryCost::ToLibraryCost(TargetChooser *_tc)
: ExtraCost("Put a card on top of Library", _tc){
}
int ToLibraryCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->controller()->game->putInLibrary(target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//Mill yourself as a cost
MillCost * MillCost::clone() const{
MillCost * ec = NEW MillCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
MillCost::MillCost(TargetChooser *_tc)
: ExtraCost("Deplete", _tc){
}
int MillCost::canPay(){
MTGGameZone * z = target->controller()->game->library;
int nbcards = z->nb_cards;
if(nbcards < 1) return 0;
return 1;
}
int MillCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->controller()->game->putInZone(_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards-1],_target->controller()->game->library, _target->controller()->game->graveyard);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
MillExileCost::MillExileCost(TargetChooser *_tc)
: MillCost( _tc){
// override the base string here
mCostRenderString = "Deplete To Exile";
}
int MillExileCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->controller()->game->putInZone(_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards-1],
_target->controller()->game->library,
_target->controller()->game->exile);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//Tap target cost
TapTargetCost * TapTargetCost::clone() const{
TapTargetCost * ec = NEW TapTargetCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
TapTargetCost::TapTargetCost(TargetChooser *_tc)
: ExtraCost("Tap Target", _tc){
}
int TapTargetCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
_target->tap();
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//exile as cost
ExileTargetCost * ExileTargetCost::clone() const{
ExileTargetCost * ec = NEW ExileTargetCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
ExileTargetCost::ExileTargetCost(TargetChooser *_tc)
: ExtraCost("Exile Target", _tc){
}
int ExileTargetCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
target->controller()->game->putInExile(target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost
BounceTargetCost * BounceTargetCost::clone() const{
BounceTargetCost * ec = NEW BounceTargetCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
BounceTargetCost::BounceTargetCost(TargetChooser *_tc)
: ExtraCost("Return Target to Hand", _tc){
}
int BounceTargetCost::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
target->controller()->game->putInHand(target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//Bounce as cost for ninja
Ninja * Ninja::clone() const{
Ninja * ec = NEW Ninja(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
Ninja::Ninja(TargetChooser *_tc)
: ExtraCost("Select unblocked attacker", _tc){
}
int Ninja::isPaymentSet(){
GameObserver * g = GameObserver::GetInstance();
int currentPhase = g->getCurrentGamePhase();
if (target && ((target->isAttacker() && target->blocked == true) || target->isAttacker() < 1 || currentPhase != Constants::MTG_PHASE_COMBATBLOCKERS)){ tc->removeTarget(target);target = NULL; return 0;}
if(target) return 1;
return 0;
}
int Ninja::doPay(){
MTGCardInstance * _target = (MTGCardInstance *) target;
if(target){
target->controller()->game->putInHand(target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//endbouncetargetcostforninja
//------------------------------------------------------------
SacrificeCost * SacrificeCost::clone() const{
SacrificeCost * ec = NEW SacrificeCost(*this);
if (tc) ec->tc = tc->clone();
return ec;
}
SacrificeCost::SacrificeCost(TargetChooser *_tc)
: ExtraCost("Sacrifice", _tc){
}
int SacrificeCost::doPay(){
if(target){
WEvent * e = NEW WEventCardSacrifice(target);
GameObserver * game = GameObserver::GetInstance();
game->receiveEvent(e);
target->controller()->game->putInGraveyard(target);
target = NULL;
if (tc) tc->initTargets();
return 1;
}
return 0;
}
//Counter costs
CounterCost * CounterCost::clone() const{
CounterCost * ec = NEW CounterCost(*this);
if (tc) ec->tc = tc->clone();
if (counter) ec->counter = NEW Counter(counter->target, counter->name.c_str(),counter->power, counter->toughness);
return ec;
}
CounterCost::CounterCost(Counter * _counter,TargetChooser *_tc)
: ExtraCost("Counters", _tc) {
counter = _counter;
hasCounters = 0;
}
int CounterCost::setPayment(MTGCardInstance *card){
if (tc) {
int result = tc->addTarget(card);
if (result) {
if (counter->nb >= 0) return 1; //add counters always possible
target = card;
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
if (targetCounter && targetCounter->nb >= - counter->nb) {
hasCounters = 1;
return result;
}
}
}
return 0;
}
int CounterCost::isPaymentSet(){
if (!target) return 0;
if (counter->nb >=0) return 1; //add counters always possible
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
if (targetCounter && targetCounter->nb >= - counter->nb) {
hasCounters = 1;
}
if (target && hasCounters) return 1;
return 0;
}
int CounterCost::canPay(){
// if target needs to be chosen, then move on.
if (tc) return 1;
if (counter->nb >=0) return 1; //add counters always possible
// otherwise, move on only if target has enough counters
Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
if (targetCounter && targetCounter->nb >= - counter->nb) return 1;
return 0;
}
int CounterCost::doPay(){
if (!target) return 0;
if (counter->nb >=0) { //Add counters as a cost
for (int i = 0; i < counter->nb; i++) {
target->counters->addCounter(counter->name.c_str(),counter->power,counter->toughness);
}
return 1;
}
//remove counters as a cost
if (hasCounters) {
for (int i = 0; i < - counter->nb; i++) {
target->counters->removeCounter(counter->name.c_str(),counter->power,counter->toughness);
}
hasCounters = 0;
return 1;
}
return 0;
}
CounterCost::~CounterCost(){
SAFE_DELETE(counter);
}
//
//Container
//
ExtraCosts::ExtraCosts(){
action = NULL;
source = NULL;
}
ExtraCosts * ExtraCosts::clone() const{
ExtraCosts * ec = NEW ExtraCosts(*this);
ec->costs.clear();
for (size_t i = 0; i < costs.size(); i++){
ec->costs.push_back(costs[i]->clone());
}
return ec;
}
void ExtraCosts::Render(){
//TODO cool window and stuff...
for (size_t i = 0; i < costs.size(); i++){
costs[i]->Render();
}
}
int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card){
action = _action;
source = _card;
for (size_t i = 0; i < costs.size(); i++){
costs[i]->setSource(_card);
}
return 1;
}
int ExtraCosts::reset(){
action = NULL;
source = NULL;
//TODO set all payments to "unset"
return 1;
}
int ExtraCosts::tryToSetPayment(MTGCardInstance * card){
for (size_t i = 0; i < costs.size(); i++){
if (int result = costs[i]->setPayment(card)) return result;
}
return 0;
}
int ExtraCosts::isPaymentSet(){
for (size_t i = 0; i < costs.size(); i++){
if (!costs[i]->isPaymentSet()) return 0;
}
return 1;
}
int ExtraCosts::canPay(){
for (size_t i = 0; i < costs.size(); i++){
if (!costs[i]->canPay()) return 0;
}
return 1;
}
int ExtraCosts::doPay(){
int result = 0;
for (size_t i = 0; i < costs.size(); i++){
result+=costs[i]->doPay();
}
return result;
}
ExtraCosts::~ExtraCosts(){
for (size_t i = 0; i < costs.size(); i++){
SAFE_DELETE(costs[i]);
}
}
void ExtraCosts::Dump(){
DebugTrace("=====\nDumping ExtraCosts=====\n");
DebugTrace("NbElements: " << costs.size());
}