483 lines
12 KiB
C++
483 lines
12 KiB
C++
#include "../include/DebugRoutines.h"
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#include "../include/ExtraCost.h"
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#include "../include/TargetChooser.h"
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#include "../include/MTGCardInstance.h"
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#include "../include/Translate.h"
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#include "../include/config.h"
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#include "../include/Player.h"
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#include "../include/Counters.h"
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#include <JGE.h>
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ExtraCost::ExtraCost(const std::string& inCostRenderString, TargetChooser *_tc)
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: tc(_tc), source(NULL), target(NULL), mCostRenderString(inCostRenderString)
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{
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if (tc) tc->targetter = NULL;
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}
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ExtraCost::~ExtraCost(){
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SAFE_DELETE(tc);
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}
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int ExtraCost::setSource(MTGCardInstance * _source){
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source=_source;
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if (tc)
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{
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tc->source = _source;
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// "extra cost is not targetting, protections do not apply" this is not cryptic at all :) make an ability you will understand it then. this keeps the target chooser from being unable to select a creature with shroud/protections.
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tc->targetter = NULL;
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}
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else
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{
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target = _source;
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}
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return 1;
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}
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void ExtraCost::Render(){
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if (!mCostRenderString.empty())
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{
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WFont * mFont = resources.GetWFont(Constants::MAIN_FONT);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(mCostRenderString, 20 ,20, JGETEXT_LEFT);
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}
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}
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int ExtraCost::setPayment(MTGCardInstance * card){
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int result = 0;
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if (tc) {
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result = tc->addTarget(card);
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if (result) {
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target = card;
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}
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}
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return result;
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}
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//life cost
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LifeCost * LifeCost::clone() const{
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LifeCost * ec = NEW LifeCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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LifeCost::LifeCost(TargetChooser *_tc)
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: ExtraCost("Life", _tc){
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}
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int LifeCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->controller()->life -= 1;
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//discard a card at random as a cost
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//DiscardRandom cost
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DiscardRandomCost * DiscardRandomCost::clone() const{
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DiscardRandomCost * ec = NEW DiscardRandomCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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DiscardRandomCost::DiscardRandomCost(TargetChooser *_tc)
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: ExtraCost("Discard Random", _tc){
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}
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int DiscardRandomCost::canPay(){
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MTGGameZone * z = target->controller()->game->hand;
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int nbcards = z->nb_cards;
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if(nbcards < 1) return 0;
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if(nbcards == 1 && z->hasCard(source)) return 0;
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return 1;
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}
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int DiscardRandomCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->controller()->game->discardRandom(_target->controller()->game->hand,source);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//a choosen discard
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DiscardCost * DiscardCost::clone() const{
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DiscardCost * ec = NEW DiscardCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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DiscardCost::DiscardCost(TargetChooser *_tc)
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: ExtraCost("Choose card to Discard", _tc){
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}
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int DiscardCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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WEvent * e = NEW WEventCardDiscard(target);
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GameObserver * game = GameObserver::GetInstance();
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game->receiveEvent(e);
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_target->controller()->game->putInGraveyard(_target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//to library cost
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ToLibraryCost * ToLibraryCost::clone() const{
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ToLibraryCost * ec = NEW ToLibraryCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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ToLibraryCost::ToLibraryCost(TargetChooser *_tc)
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: ExtraCost("Put a card on top of Library", _tc){
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}
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int ToLibraryCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->controller()->game->putInLibrary(target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//Mill yourself as a cost
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MillCost * MillCost::clone() const{
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MillCost * ec = NEW MillCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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MillCost::MillCost(TargetChooser *_tc)
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: ExtraCost("Deplete", _tc){
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}
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int MillCost::canPay(){
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MTGGameZone * z = target->controller()->game->library;
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int nbcards = z->nb_cards;
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if(nbcards < 1) return 0;
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return 1;
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}
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int MillCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->controller()->game->putInZone(_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards-1],_target->controller()->game->library, _target->controller()->game->graveyard);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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MillExileCost::MillExileCost(TargetChooser *_tc)
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: MillCost( _tc){
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// override the base string here
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mCostRenderString = "Deplete To Exile";
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}
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int MillExileCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->controller()->game->putInZone(_target->controller()->game->library->cards[_target->controller()->game->library->nb_cards-1],
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_target->controller()->game->library,
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_target->controller()->game->exile);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//Tap target cost
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TapTargetCost * TapTargetCost::clone() const{
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TapTargetCost * ec = NEW TapTargetCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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TapTargetCost::TapTargetCost(TargetChooser *_tc)
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: ExtraCost("Tap Target", _tc){
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}
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int TapTargetCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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_target->tap();
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//exile as cost
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ExileTargetCost * ExileTargetCost::clone() const{
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ExileTargetCost * ec = NEW ExileTargetCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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ExileTargetCost::ExileTargetCost(TargetChooser *_tc)
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: ExtraCost("Exile Target", _tc){
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}
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int ExileTargetCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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target->controller()->game->putInExile(target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//Bounce as cost
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BounceTargetCost * BounceTargetCost::clone() const{
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BounceTargetCost * ec = NEW BounceTargetCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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BounceTargetCost::BounceTargetCost(TargetChooser *_tc)
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: ExtraCost("Return Target to Hand", _tc){
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}
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int BounceTargetCost::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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target->controller()->game->putInHand(target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//Bounce as cost for ninja
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Ninja * Ninja::clone() const{
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Ninja * ec = NEW Ninja(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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Ninja::Ninja(TargetChooser *_tc)
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: ExtraCost("Select unblocked attacker", _tc){
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}
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int Ninja::isPaymentSet(){
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GameObserver * g = GameObserver::GetInstance();
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int currentPhase = g->getCurrentGamePhase();
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if (target && ((target->isAttacker() && target->blocked == true) || target->isAttacker() < 1 || currentPhase != Constants::MTG_PHASE_COMBATBLOCKERS)){ tc->removeTarget(target);target = NULL; return 0;}
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if(target) return 1;
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return 0;
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}
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int Ninja::doPay(){
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(target){
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target->controller()->game->putInHand(target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//endbouncetargetcostforninja
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//------------------------------------------------------------
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SacrificeCost * SacrificeCost::clone() const{
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SacrificeCost * ec = NEW SacrificeCost(*this);
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if (tc) ec->tc = tc->clone();
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return ec;
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}
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SacrificeCost::SacrificeCost(TargetChooser *_tc)
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: ExtraCost("Sacrifice", _tc){
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}
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int SacrificeCost::doPay(){
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if(target){
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WEvent * e = NEW WEventCardSacrifice(target);
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GameObserver * game = GameObserver::GetInstance();
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game->receiveEvent(e);
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target->controller()->game->putInGraveyard(target);
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target = NULL;
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if (tc) tc->initTargets();
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return 1;
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}
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return 0;
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}
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//Counter costs
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CounterCost * CounterCost::clone() const{
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CounterCost * ec = NEW CounterCost(*this);
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if (tc) ec->tc = tc->clone();
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if (counter) ec->counter = NEW Counter(counter->target, counter->name.c_str(),counter->power, counter->toughness);
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return ec;
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}
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CounterCost::CounterCost(Counter * _counter,TargetChooser *_tc)
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: ExtraCost("Counters", _tc) {
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counter = _counter;
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hasCounters = 0;
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}
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int CounterCost::setPayment(MTGCardInstance *card){
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if (tc) {
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int result = tc->addTarget(card);
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if (result) {
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if (counter->nb >= 0) return 1; //add counters always possible
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target = card;
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Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
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if (targetCounter && targetCounter->nb >= - counter->nb) {
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hasCounters = 1;
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return result;
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}
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}
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}
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return 0;
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}
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int CounterCost::isPaymentSet(){
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if (!target) return 0;
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if (counter->nb >=0) return 1; //add counters always possible
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Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
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if (targetCounter && targetCounter->nb >= - counter->nb) {
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hasCounters = 1;
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}
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if (target && hasCounters) return 1;
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return 0;
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}
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int CounterCost::canPay(){
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// if target needs to be chosen, then move on.
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if (tc) return 1;
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if (counter->nb >=0) return 1; //add counters always possible
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// otherwise, move on only if target has enough counters
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Counter * targetCounter = target->counters->hasCounter(counter->name.c_str(),counter->power,counter->toughness);
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if (targetCounter && targetCounter->nb >= - counter->nb) return 1;
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return 0;
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}
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int CounterCost::doPay(){
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if (!target) return 0;
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if (counter->nb >=0) { //Add counters as a cost
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for (int i = 0; i < counter->nb; i++) {
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target->counters->addCounter(counter->name.c_str(),counter->power,counter->toughness);
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}
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return 1;
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}
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//remove counters as a cost
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if (hasCounters) {
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for (int i = 0; i < - counter->nb; i++) {
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target->counters->removeCounter(counter->name.c_str(),counter->power,counter->toughness);
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}
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hasCounters = 0;
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return 1;
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}
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return 0;
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}
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CounterCost::~CounterCost(){
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SAFE_DELETE(counter);
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}
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//
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//Container
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//
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ExtraCosts::ExtraCosts(){
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action = NULL;
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source = NULL;
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}
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ExtraCosts * ExtraCosts::clone() const{
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ExtraCosts * ec = NEW ExtraCosts(*this);
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ec->costs.clear();
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for (size_t i = 0; i < costs.size(); i++){
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ec->costs.push_back(costs[i]->clone());
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}
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return ec;
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}
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void ExtraCosts::Render(){
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//TODO cool window and stuff...
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for (size_t i = 0; i < costs.size(); i++){
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costs[i]->Render();
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}
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}
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int ExtraCosts::setAction(MTGAbility * _action, MTGCardInstance * _card){
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action = _action;
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source = _card;
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for (size_t i = 0; i < costs.size(); i++){
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costs[i]->setSource(_card);
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}
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return 1;
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}
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int ExtraCosts::reset(){
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action = NULL;
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source = NULL;
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//TODO set all payments to "unset"
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return 1;
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}
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int ExtraCosts::tryToSetPayment(MTGCardInstance * card){
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for (size_t i = 0; i < costs.size(); i++){
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if (int result = costs[i]->setPayment(card)) return result;
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}
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return 0;
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}
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int ExtraCosts::isPaymentSet(){
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for (size_t i = 0; i < costs.size(); i++){
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if (!costs[i]->isPaymentSet()) return 0;
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}
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return 1;
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}
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int ExtraCosts::canPay(){
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for (size_t i = 0; i < costs.size(); i++){
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if (!costs[i]->canPay()) return 0;
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}
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return 1;
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}
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int ExtraCosts::doPay(){
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int result = 0;
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for (size_t i = 0; i < costs.size(); i++){
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result+=costs[i]->doPay();
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}
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return result;
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}
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ExtraCosts::~ExtraCosts(){
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for (size_t i = 0; i < costs.size(); i++){
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SAFE_DELETE(costs[i]);
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}
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}
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void ExtraCosts::Dump(){
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DebugTrace("=====\nDumping ExtraCosts=====\n");
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DebugTrace("NbElements: " << costs.size());
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}
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