841 lines
21 KiB
Plaintext
841 lines
21 KiB
Plaintext
[card]
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text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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auto={2}:persist target(creature)
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id=158293
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name=Antler Skulkin
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rarity=C
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type=Artifact Creature
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mana={5}
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power=3
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subtype=Scarecrow
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toughness=3
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[/card]
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[card]
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text=Flying. When Archon of Justice is put into a graveyard from play, remove target permanent from the game.
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abilities=flying
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auto=@movedTo(this|graveyard):moveTo(removedfromgame) target(*|inplay)
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id=146006
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name=Archon of Justice
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rarity=R
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type=Creature
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mana={3}{W}{W}
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power=4
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subtype=Archon
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toughness=4
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[/card]
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[card]
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text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you play a red spell, Balefire Liege deals 3 damage to target player. Whenever you play a white spell, you gain 3 life.
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id=158104
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auto=lord(creature[red]|myinplay) 1/1 other
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auto=lord(creature[white]|myinplay) 1/1 other
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auto=@movedto(*[red]|mystack):damage:3 target(player)
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auto=@movedto(*[white]|mystack):life:3
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name=Balefire Liege
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rarity=R
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type=Creature
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mana={2}{RW}{RW}{RW}
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power=2
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subtype=Spirit Horror
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toughness=4
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[/card]
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[card]
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text={T}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper.
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auto={T}:tap target(creature)
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auto=@movedTo(*[white]|mystack):may untap
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id=153480
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name=Ballynock Trapper
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rarity=C
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type=Creature
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mana={3}{W}
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power=2
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subtype=Kithkin Soldier
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toughness=2
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[/card]
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[card]
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text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
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target=*|graveyard
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auto=moveTo(removedfromgame)
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auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
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id=157415
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name=Beckon Apparition
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rarity=C
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type=Instant
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mana={WB}
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[/card]
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[card]
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text=First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
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auto=@movedTo(*[red]|mystack):counter(-1/-1,-1)
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auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
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auto=counter(-1/-1,4)
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abilities=first strike
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id=153478
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name=Belligerent Hatchling
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rarity=U
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type=Creature
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mana={3}{RW}
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power=6
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subtype=Elemental
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toughness=6
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[/card]
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[card]
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text=Flying Bloodied Ghost comes into play with a -1/-1 counter on it.
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abilities=flying
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auto=counter(-1/-1)
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id=151098
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name=Bloodied Ghost
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rarity=U
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type=Creature
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mana={1}{WB}{WB}
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power=3
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subtype=Spirit
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toughness=3
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {UR}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
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auto={T}: Add {1}
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auto={UR}{T}: Add {U}{U}
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auto={UR}{T}: Add {U}{R}
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auto={UR}{T}: Add {R}{R}
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id=153433
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name=Cascade Bluffs
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rarity=R
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type=Land
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[/card]
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[card]
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text=Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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target=creatures
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auto=persist
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id=151060
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name=Cauldron Haze
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rarity=U
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type=Instant
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mana={1}{WB}
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[/card]
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[card]
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text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer.
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auto={T}:damage:1 target(player)
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auto=@movedTo(*[red]|mystack):may untap
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id=151067
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name=Cinder Pyromancer
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rarity=C
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type=Creature
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mana={2}{R}
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power=0
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subtype=Elemental Shaman
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toughness=1
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[/card]
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[card]
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text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
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auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1
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id=157206
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name=Creakwood Ghoul
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rarity=U
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type=Creature
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mana={4}{B}
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power=3
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subtype=Plant Zombie
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toughness=3
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[/card]
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[card]
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text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play.
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id=157406
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auto=lord(creature[black]) 1/1 other
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auto=lord(creature[green]) 1/1 other
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auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black)
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name=Creakwood Liege
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rarity=R
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type=Creature
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mana={1}{BG}{BG}{BG}
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power=2
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subtype=Horror
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toughness=2
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[/card]
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[card]
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text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped.
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id=157288
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auto=lord(creature[black]) 1/1 other
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auto=lord(creature[white]) 1/1 other
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auto=@moveto(*[black]|mystack):may destroy target(creature[tapped])
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auto=@moveto(*[white]|mystack):may tap target(creature)
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name=Deathbringer Liege
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rarity=R
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type=Creature
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mana={2}{WB}{WB}{WB}
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power=3
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Trample. Deity of Scars comes into play with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
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abilities=trample
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auto=counter(-1/-1,2)
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auto={BG}:counter(-1/-1,-1) && regenerate
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id=153488
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name=Deity of Scars
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rarity=R
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type=Creature
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mana={BG}{BG}{BG}{BG}{BG}
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power=7
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subtype=Spirit Avatar
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toughness=7
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[/card]
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[card]
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text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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target=creature
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auto=double strike
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id=153039
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name=Double Cleave
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rarity=C
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type=Instant
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mana={1}{RW}
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[/card]
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[card]
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text=Destroy target land. You gain 2 life.
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target=land
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auto=destroy
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auto=life:2
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id=151079
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name=Drain the Well
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rarity=C
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type=Sorcery
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mana={2}{BG}{BG}
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[/card]
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[card]
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text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
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auto={S}:damage:1 target(creature[attacking;blocking])
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id=150975
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name=Duergar Assailant
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rarity=C
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type=Creature
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mana={RW}
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power=1
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subtype=Dwarf Soldier
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toughness=1
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[/card]
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[card]
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text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {RW}: Duergar Cave-Guard gets +1/+0 until end of turn.
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abilities=wither
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auto={RW}:1/0
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id=153437
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name=Duergar Cave-Guard
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rarity=U
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type=Creature
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mana={3}{R}
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power=1
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subtype=Dwarf Warrior
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toughness=3
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[/card]
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[card]
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text=Trample
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abilities=trample
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id=151164
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name=Duskdale Wurm
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rarity=U
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type=Creature
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mana={5}{G}{G}
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power=7
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subtype=Wurm
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toughness=7
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[/card]
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[card]
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text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play. Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play.
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auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green)
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auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue)
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id=152087
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name=Fable of Wolf and Owl
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rarity=R
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type=Enchantment
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mana={3}{GU}{GU}{GU}
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[/card]
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[card]
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text={2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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auto={2}:wither target(creature[black])
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id=158296
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name=Fang Skulkin
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rarity=C
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type=Artifact Creature
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mana={2}
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power=2
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subtype=Scarecrow
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toughness=1
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {WB}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.
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auto={T}: Add {1}
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auto={WB}{T}: Add {W}{W}
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auto={WB}{T}: Add {W}{B}
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auto={WB}{T}: Add {B}{B}
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id=153446
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name=Fetid Heath
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rarity=R
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type=Land
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {GU}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.
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auto={T}: Add {1}
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auto={GU}{T}: Add {G}{G}
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auto={GU}{T}: Add {G}{U}
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auto={GU}{T}: Add {U}{U}
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id=153481
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name=Flooded Grove
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rarity=R
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type=Land
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[/card]
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[card]
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text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=flying,persist
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id=157977
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auto={U}{S}:fizzle(*[-creature]|stack)
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name=Glen Elendra Archmage
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rarity=R
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type=Creature
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mana={3}{U}
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power=2
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subtype=Faerie Wizard
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toughness=2
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[/card]
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[card]
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text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
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abilities=wither
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id=152089
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name=Harvest Gwyllion
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rarity=C
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type=Creature
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mana={2}{WB}{WB}
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power=2
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subtype=Hag
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toughness=4
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[/card]
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[card]
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text=Double strike
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abilities=double strike
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id=157201
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name=Hearthfire Hobgoblin
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rarity=U
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type=Creature
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mana={RW}{RW}{RW}
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power=2
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subtype=Goblin Soldier
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toughness=2
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[/card]
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[card]
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text=Flying, first strike
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abilities=flying,first strike
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id=151090
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name=Hobgoblin Dragoon
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rarity=C
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type=Creature
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mana={2}{RW}
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power=1
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subtype=Goblin Knight
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toughness=2
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[/card]
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[card]
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text={3}: Target green creature gets +1/+1 until end of turn.
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auto={3}:1/1 target(creature[green])
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id=158294
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name=Hoof Skulkin
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rarity=C
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type=Artifact Creature
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mana={3}
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power=2
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subtype=Scarecrow
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toughness=2
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[/card]
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[card]
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text=Return all nonblue creatures to their owners' hands.
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id=142010
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name=Inundate
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auto=moveTo(ownerhand) all(creature[-blue]|inplay)
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color=Blue
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rarity=R
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type=Sorcery
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mana={3}{U}{U}{U}
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[/card]
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[card]
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text={2}: Target red creature gains haste until end of turn.
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auto={2}:haste target(creature[red])
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id=158295
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name=Jawbone Skulkin
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rarity=C
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type=Artifact Creature
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mana={1}
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power=1
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subtype=Scarecrow
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toughness=1
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[/card]
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[card]
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text=Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=flying,persist
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auto={1}{W}{S}:destroy target(enchantment)
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id=152096
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name=Kithkin Spellduster
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rarity=C
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type=Creature
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mana={4}{W}
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power=2
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subtype=Kithkin Wizard
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toughness=3
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[/card]
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[card]
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text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls.
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auto=foreach(*[red;black]|opponentinplay)life:1
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id=154346
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name=Kithkin Zealot
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rarity=C
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type=Creature
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mana={1}{W}
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power=1
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subtype=Kithkin Cleric
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toughness=3
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[/card]
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[card]
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text=Fear Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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abilities=fear,persist
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id=147437
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name=Lingering Tormentor
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rarity=U
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type=Creature
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mana={3}{B}
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power=2
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subtype=Spirit
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toughness=2
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[/card]
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[card]
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text=Defender, flying. Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn.
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abilities=defender,flying
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auto=@movedTo(*[white]|mystack):-defender
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id=151059
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name=Loyal Gyrfalcon
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rarity=U
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type=Creature
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mana={3}{W}
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power=3
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subtype=Bird
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toughness=3
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[/card]
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[card]
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text=When Marshdrinker Giant comes into play, destroy target Island or Swamp an opponent controls.
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auto=destroy target(island,swamp|opponentinplay)
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id=142015
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name=Marshdrinker Giant
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rarity=U
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type=Creature
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mana={3}{G}{G}
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power=4
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subtype=Giant Warrior
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toughness=3
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[/card]
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[card]
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text={T}: Target creature gains flying until end of turn. Whenever you play a blue spell, you may untap Merrow Levitator.
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auto={T}:flying target(creature)
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auto=@movedTo(*[blue]|mystack):may untap
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id=151088
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name=Merrow Levitator
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rarity=C
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type=Creature
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mana={3}{U}
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power=2
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subtype=Merfolk Wizard
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toughness=3
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[/card]
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[card]
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text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play.
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id=151132
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auto=lord(creature[blue]|myinplay) 1/1 other
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auto=lord(creature[red]|myinplay) 1/1 other
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auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand)
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name=Mindwrack Liege
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rarity=R
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type=Creature
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mana={3}{UR}{UR}{UR}
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power=4
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
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id=152091
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auto=lord(creature[green]) 1/1 other
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auto=lord(creature[blue]) 1/1 other
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name=Murkfiend Liege
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auto=@each opponent untap:untap all(creature[green;blue]|myInplay)
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rarity=R
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type=Creature
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mana={2}{GU}{GU}{GU}
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power=4
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subtype=Horror
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toughness=4
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[/card]
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[card]
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text=Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel.
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abilities=doesnotuntap
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auto=@movedTo(*[green]|mystack):may untap
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id=151095
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name=Nettle Sentinel
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rarity=C
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type=Creature
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mana={G}
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power=2
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subtype=Elf Warrior
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toughness=2
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[/card]
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[card]
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text=Lifelink (Whenever this creature deals damage, you gain that much life.)
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abilities=lifelink
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id=150986
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name=Nip Gwyllion
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rarity=C
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type=Creature
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mana={WB}
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power=1
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subtype=Hag
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toughness=1
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[/card]
|
|
[card]
|
|
text=Flying Attacking creatures you control get +2/+0.
|
|
auto=lord(creature[attacking]|myinplay) 2/0
|
|
abilities=flying
|
|
id=154258
|
|
name=Nobilis of War
|
|
rarity=R
|
|
type=Creature
|
|
mana={RW}{RW}{RW}{RW}{RW}
|
|
power=3
|
|
subtype=Spirit Avatar
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand.
|
|
id=158899
|
|
name=Noggle Bridgebreaker
|
|
auto=moveTo(ownerhand) target(land|myinplay)
|
|
rarity=C
|
|
type=Creature
|
|
mana={2}{UR}{UR}
|
|
power=4
|
|
subtype=Noggle Rogue
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling.
|
|
abilities=wither
|
|
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153448
|
|
name=Noxious Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{BG}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text={1}{BG}: Regenerate Odious Trow.
|
|
auto={1}{BG}:regenerate
|
|
id=150977
|
|
name=Odious Trow
|
|
rarity=C
|
|
type=Creature
|
|
mana={BG}
|
|
power=1
|
|
subtype=Troll
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to target creature or player.
|
|
target=creature,player
|
|
abilities=wither
|
|
auto=damage:3
|
|
id=152034
|
|
name=Puncture Blast
|
|
rarity=C
|
|
type=Instant
|
|
mana={2}{R}
|
|
[/card]
|
|
[card]
|
|
text=When Regal Force comes into play, draw a card for each green creature you control.
|
|
id=147373
|
|
name=Regal Force
|
|
auto=foreach(creature[green]|myinplay)draw:1
|
|
rarity=R
|
|
type=Creature
|
|
mana={4}{G}{G}{G}
|
|
power=5
|
|
subtype=Elemental
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=wither,persist
|
|
id=158902
|
|
name=Rendclaw Trow
|
|
rarity=C
|
|
type=Creature
|
|
mana={2}{BG}
|
|
power=2
|
|
subtype=Troll
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=persist
|
|
auto={WB}{WB}{WB}:3/3
|
|
id=157291
|
|
name=Restless Apparition
|
|
rarity=U
|
|
type=Creature
|
|
mana={WB}{WB}{WB}
|
|
power=2
|
|
subtype=Spirit
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
|
|
id=151114
|
|
auto={RW}:lord(creature[white;red]|myinplay) first strike
|
|
name=Rise of the Hobgoblins
|
|
rarity=R
|
|
type=Enchantment
|
|
mana={X}{RW}{RW}
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {RW}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.
|
|
auto={T}: Add {1}
|
|
auto={RW}{T}: Add {R}{R}
|
|
auto={RW}{T}: Add {R}{W}
|
|
auto={RW}{T}: Add {W}{W}
|
|
id=153434
|
|
name=Rugged Prairie
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text={1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to play.
|
|
auto={1}{S(scarecrow|myinplay)}:draw:1
|
|
auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard)
|
|
id=157979
|
|
name=Scarecrone
|
|
rarity=R
|
|
type=Artifact Creature
|
|
mana={3}
|
|
power=1
|
|
subtype=Scarecrow
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={3}: Target blue creature gains shroud until end of turn.
|
|
auto={3}:shroud target(creature[blue])
|
|
id=158297
|
|
name=Shell Skulkin
|
|
rarity=C
|
|
type=Artifact Creature
|
|
mana={4}
|
|
power=3
|
|
subtype=Scarecrow
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Slippery Bogle can't be the target of spells or abilities your opponents control.
|
|
abilities=opponentshroud
|
|
id=150999
|
|
name=Slippery Bogle
|
|
rarity=C
|
|
type=Creature
|
|
mana={GU}
|
|
power=1
|
|
subtype=Beast
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.)
|
|
abilities=wither
|
|
id=157211
|
|
name=Smoldering Butcher
|
|
rarity=C
|
|
type=Creature
|
|
mana={3}{B}
|
|
power=4
|
|
subtype=Elemental Warrior
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature.
|
|
auto=all(creature) counter(-1/-1)
|
|
id=142054
|
|
name=Soul Snuffers
|
|
rarity=U
|
|
type=Creature
|
|
mana={2}{B}{B}
|
|
power=3
|
|
subtype=Elemental Shaman
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Swampwalk, forestwalk
|
|
abilities=swampwalk,forestwalk
|
|
id=151120
|
|
name=Stalker Hag
|
|
rarity=U
|
|
type=Creature
|
|
mana={BG}{BG}{BG}
|
|
power=3
|
|
subtype=Hag
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Protection from white and from black {WB}: Stillmoon Cavalier gains flying until end of turn. {WB}: Stillmoon Cavalier gains first strike until end of turn. {WB}{WB}: Stillmoon Cavalier gets +1/+0 until end of turn.
|
|
abilities=protection from black,protection from white
|
|
auto={WB}:flying
|
|
auto={WB}:first strike
|
|
auto={WB}{WB}:+1/+0
|
|
id=153037
|
|
name=Stillmoon Cavalier
|
|
rarity=R
|
|
type=Creature
|
|
mana={1}{WB}{WB}
|
|
power=2
|
|
subtype=Zombie Knight
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={UR}: Stream Hopper gains flying until end of turn.
|
|
auto={UR}:flying
|
|
id=151124
|
|
name=Stream Hopper
|
|
rarity=C
|
|
type=Creature
|
|
mana={UR}
|
|
power=1
|
|
subtype=Goblin
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Sturdy Hatchling comes into play with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
|
|
auto={GU}:shroud
|
|
auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153477
|
|
name=Sturdy Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{GU}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text=Flying {WB}{WB}{WB}: Regenerate target creature.
|
|
abilities=flying
|
|
auto={WB}{WB}{WB}:Regenerate target(creature)
|
|
id=153420
|
|
name=Suture Spirit
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{W}
|
|
power=1
|
|
subtype=Spirit
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Flying {UR}: Talonrend gets +1/-1 until end of turn.
|
|
abilities=flying
|
|
auto={UR}:1/-1
|
|
id=153430
|
|
name=Talonrend
|
|
rarity=U
|
|
type=Creature
|
|
mana={4}{U}
|
|
power=0
|
|
subtype=Elemental
|
|
toughness=5
|
|
[/card]
|
|
[card]
|
|
text=Flash Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
|
abilities=flash,persist
|
|
id=152140
|
|
name=Trapjaw Kelpie
|
|
rarity=C
|
|
type=Creature
|
|
mana={4}{GU}{GU}
|
|
power=3
|
|
subtype=Beast
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {BG}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.
|
|
auto={T}: Add {1}
|
|
auto={BG}{T}: Add {B}{B}
|
|
auto={BG}{T}: Add {B}{G}
|
|
auto={BG}{T}: Add {G}{G}
|
|
id=153425
|
|
name=Twilight Mire
|
|
rarity=R
|
|
type=Land
|
|
[/card]
|
|
[card]
|
|
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn.
|
|
abilities=wither
|
|
auto={1}{G}:2/2 limit:1
|
|
id=153436
|
|
name=Twinblade Slasher
|
|
rarity=U
|
|
type=Creature
|
|
mana={G}
|
|
power=1
|
|
subtype=Elf Warrior
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
target=creature
|
|
text=Remove target creature from the game.
|
|
target=creature
|
|
auto=moveTo(removedfromGame)
|
|
id=151083
|
|
name=Unmake
|
|
rarity=C
|
|
type=Instant
|
|
mana={WB}{WB}{WB}
|
|
[/card]
|
|
[card]
|
|
text=Lifelink Voracious Hatchling comes into play with four -1/-1 counters on it. Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling.
|
|
abilities=lifelink
|
|
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
|
|
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
|
|
auto=counter(-1/-1,4)
|
|
id=153444
|
|
name=Voracious Hatchling
|
|
rarity=U
|
|
type=Creature
|
|
mana={3}{WB}
|
|
power=6
|
|
subtype=Elemental
|
|
toughness=6
|
|
[/card]
|
|
[card]
|
|
text={T}: Target red or green creature gets -2/-0 until end of turn.
|
|
auto={T}:-2/0 target(creature[red;green])
|
|
id=153476
|
|
name=Wilderness Hypnotist
|
|
rarity=C
|
|
type=Creature
|
|
mana={2}{U}{U}
|
|
power=1
|
|
subtype=Merfolk Wizard
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=When Wistful Selkie comes into play, draw a card.
|
|
auto=draw:1
|
|
id=151143
|
|
name=Wistful Selkie
|
|
rarity=U
|
|
type=Creature
|
|
mana={GU}{GU}{GU}
|
|
power=2
|
|
subtype=Merfolk Wizard
|
|
toughness=2
|
|
[/card] |