Files
wagic/projects/mtg/include/GameStateStory.h
2011-01-08 12:24:39 +00:00

30 lines
524 B
C++

#ifndef _GAME_STATE_STORY_H_
#define _GAME_STATE_STORY_H_
#include "GameState.h"
#include <JGui.h>
class StoryFlow;
class SimpleMenu;
class GameStateStory: public GameState, public JGuiListener {
private:
StoryFlow * flow;
SimpleMenu * menu;
vector<string> stories;
void loadStoriesMenu(const char * root);
public:
GameStateStory(GameApp* parent);
~GameStateStory();
void Start();
void End();
void Update(float dt);
void Render();
void ButtonPressed(int controllerId, int controlId);
};
#endif