Files
wagic/projects/mtg/include/PlayGuiObjectController.h
wagic.the.homebrew d45e3b101b
2008-11-02 09:50:16 +00:00

21 lines
501 B
C++

#ifndef _PLAYGUIOBJECTCONTROLLER_H_
#define _PLAYGUIOBJECTCONTROLLER_H_
#include "GuiLayers.h"
class PlayGuiObjectController : public GuiLayer{
protected:
int getClosestItem(int direction);
int getClosestItem(int direction, float tolerance);
static bool showBigCards;
public:
virtual void Update(float dt);
virtual void CheckUserInput(float dt);
PlayGuiObjectController(int id, GameObserver* _game):GuiLayer(id, _game){};
virtual void Render(){GuiLayer::Render();};
};
#endif