Files
wagic/projects/mtg/include/Damage.h
jean.chalard c97dd1f260 J :
* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
2008-11-12 13:45:42 +00:00

59 lines
1.2 KiB
C++

#ifndef _DAMAGE_H_
#define _DAMAGE_H_
#include <JGui.h>
#include "GuiLayers.h"
#include "ActionStack.h"
class GuiLayer;
class JGuiObject;
class MTGCardInstance;
class GameObserver;
#define DAMAGEABLE_MTGCARDINSTANCE 0
#define DAMAGEABLE_PLAYER 1
class Damageable {
protected:
public:
int life;
int type_as_damageable;
Damageable(int _life){life=_life;};
int getLife(){return life;};
virtual int dealDamage(int damage){life-=damage;return life;};
virtual int afterDamage(){return 0;}
virtual JQuad * getIcon(){return NULL;};
};
class Damage: public Interruptible {
protected:
void init(MTGCardInstance * _source, Damageable * _target, int _damage);
public:
Damageable * target;
MTGCardInstance * source;
int damage;
void Render();
Damage(int id, MTGCardInstance* _source, Damageable * _target);
Damage(int id, MTGCardInstance* _source, Damageable * _target, int _damage);
int resolve();
};
class DamageStack :public GuiLayer, public Interruptible{
protected:
int currentState;
public:
int resolve();
void Render();
int CombatDamages();//Deprecated ?
int CombatDamages(int strike);
DamageStack(int id, GameObserver* _game);
};
#endif