Files
wagic/projects/mtg/include/ReplacementEffects.h

66 lines
1.5 KiB
C++

#ifndef _REPLACEMENT_EFFECTS_H_
#define _REPLACEMENT_EFFECTS_H_
#include <list>
using namespace std;
#include "Damage.h"
#include "WEvent.h"
#include "Counters.h"
class TargetChooser;
class MTGAbility;
class ReplacementEffect
{
public:
virtual WEvent * replace(WEvent * e)
{
return e;
}
;
virtual ~ReplacementEffect() {}
};
class REDamagePrevention: public ReplacementEffect
{
protected:
MTGAbility * source;
TargetChooser * tcSource;
TargetChooser * tcTarget;
int damage;
bool oneShot;
int typeOfDamage;
public:
REDamagePrevention(MTGAbility * _source, TargetChooser *_tcSource = NULL, TargetChooser *_tcTarget = NULL, int _damage = -1, bool _oneShot = true, int typeOfDamage = DAMAGE_ALL_TYPES);
WEvent * replace(WEvent *e);
~REDamagePrevention();
};
class RECountersPrevention: public ReplacementEffect
{
protected:
MTGAbility * source;
MTGCardInstance * cardSource;
MTGCardInstance * cardTarget;
TargetChooser * TargetingCards;
Counter * counter;
public:
RECountersPrevention(MTGAbility * _source,MTGCardInstance * cardSource = NULL,MTGCardInstance * cardTarget = NULL,TargetChooser * tc = NULL,Counter * counter = NULL);
WEvent * replace(WEvent *e);
~RECountersPrevention();
};
class ReplacementEffects
{
protected:
list<ReplacementEffect *> modifiers;
public:
ReplacementEffects();
WEvent * replace(WEvent *e);
int add(ReplacementEffect * re);
int remove(ReplacementEffect * re);
~ReplacementEffects();
};
#endif