Files
wagic/projects/mtg/include/CardDisplay.h
wagic.the.homebrew@gmail.com b35195dddf Erwan
- Added crude possibility to search for the library (see Diabolic tutor)
2009-05-30 08:11:47 +00:00

37 lines
983 B
C++

#ifndef _CARD_DISPLAY_H_
#define _CARD_DISPLAY_H_
#include "../include/PlayGuiObjectController.h"
class TargetChooser;
class MTGGameZone;
class MTGCardInstance;
class CardDisplay:public PlayGuiObjectController{
public:
int x, y , start_item, nb_displayed_items;
TargetChooser * tc;
JGuiListener * listener;
CardDisplay();
CardDisplay(int id, GameObserver* _game, int _x, int _y, JGuiListener * _listener = NULL, TargetChooser * _tc = NULL, int _nb_displayed_items = 7 );
void AddCard(MTGCardInstance * _card);
void rotateLeft();
void rotateRight();
bool CheckUserInput(u32 key);
void Render();
void init(MTGGameZone * zone);
virtual ostream& toString(ostream& out) const;
};
class DefaultTargetDisplay:CardDisplay{
public:
DefaultTargetDisplay(int id, GameObserver* _game, int _x, int _y, JGuiListener * _listener, int _nb_displayed_items );
~DefaultTargetDisplay();
};
std::ostream& operator<<(std::ostream& out, const CardDisplay& m);
#endif