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wagic/projects/mtg/bin/Res/sets/primitives/XLN.txt

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##cant code: Ixalan's Binding, Kopala, Warden of Waves, Dire Fleet Ravager, Rowdy Crew, Trove of Temptation, Emergent Growth, Spike-Tailed Ceratops, Belligerent Brontodon, Gishath, Sun's Avatar, Pillar of Origins, Shadowed Caravel, Sorcerous Spyglass, Unclaimed Territory, Huatli, Warrior Poet
##experimental code: Tocatli Honor Guard, Ruin Raider, Sword-Point Diplomacy, Captivating Crew, Rampaging Ferocidon, Sunbird's Invocation, Admiral Beckett Brass
[card]
name=Adanto Vanguard
auto=@combat(attacking) source(this):2/0
auto={L:4}:indestructible ueot
text=As long as Adanto Vanguard is attacking, it gets +2/+0. -- Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Creature
subtype=Vampire Soldier
power=1
toughness=1
[/card]
[card]
name=Ashes of the Abhorrent
auto=lord(*|graveyard) onlymanaability
auto=@movedto(*|graveyard) from(battlefield):life:1 controller
text=Players can't cast spells from graveyards or activate abilities of cards in graveyards. -- Whenever a creature dies, you gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Axis of Mortality
auto=@each my upkeep:may exchangelife opponent
text=At the beginning of your upkeep, you may have two target players exchange life totals.
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Bellowing Aegisaur
auto=@damaged(this):counter(1/1,1) all(other creature|mybattlefield)
text=Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
mana={5}{W}
type=Creature
subtype=Dinosaur
power=3
toughness=5
[/card]
[card]
name=Bishop of Rebirth
abilities=vigilance
auto=@combat(attacking) source(this):may moveto(mybattlefield) target(creature[manacost<=3]|mygraveyard)
text=Vigilance -- Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
mana={3}{W}{W}
type=Creature
subtype=Vampire Cleric
power=3
toughness=4
[/card]
[card]
name=Bishop's Soldier
abilities=lifelink
text=Lifelink
mana={1}{W}
type=Creature
subtype=Vampire Soldier
power=2
toughness=2
[/card]
[card]
name=Bright Reprisal
target=creature[attacking]
auto=destroy
auto=draw:1 controller
text=Destroy target attacking creature. -- Draw a card.
mana={4}{W}
type=Instant
[/card]
[card]
name=Duskborne Skymarcher
abilities=flying
auto={W}{T}:target(vampire) 1/1 ueot
text=Flying -- {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.
mana={W}
type=Creature
subtype=Vampire Cleric
power=1
toughness=1
[/card]
[card]
name=Emissary of Sunrise
abilities=first strike
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]
[card]
name=Encampment Keeper
abilities=first strike
auto={7}{W}{T}{S}:all(creature|mybattlefield) 2/2 ueot
text=First strike -- {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
mana={W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=Glorifier of Dusk
auto={L:2}:flying ueot
auto={L:2}:vigilance ueot
text=Pay 2 life: Glorifier of Dusk gains flying until end of turn. -- Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
mana={3}{W}{W}
type=Creature
subtype=Vampire Soldier
power=4
toughness=4
[/card]
[card]
name=Goring Ceratops
abilities=double strike
auto=@combat(attacking) source(this):all(other creature|mybattlefield) double strike ueot
text=Double strike -- Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
mana={5}{W}{W}
type=Creature
subtype=Dinosaur
power=3
toughness=3
[/card]
[card]
name=Imperial Aerosaur
abilities=flying
auto=target(other creature|mybattlefield) flying ueot && 1/1 ueot
text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
mana={3}{W}
type=Creature
subtype=Dinosaur
power=3
toughness=3
[/card]
[card]
name=Imperial Lancer
auto=aslongas(dinosaur|mybattlefield) double strike
text=Imperial Lancer has double strike as long as you control a Dinosaur.
mana={W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Inspiring Cleric
auto=life:4 controller
text=When Inspiring Cleric enters the battlefield, you gain 4 life.
mana={2}{W}
type=Creature
subtype=Vampire Cleric
power=3
toughness=2
[/card]
[card]
name=Ixalan's Binding
auto=target(*[-land]|opponentbattlefield) (blink)forsrc
text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Kinjalli's Caller
auto=lord(dinosaur|myhand) altercost(colorless, -1)
text=Dinosaur spells you cast cost {1} less to cast.
mana={W}
type=Creature
subtype=Human Cleric
power=0
toughness=3
[/card]
[card]
name=Kinjalli's Sunwing
abilities=flying
auto=@movedto(creature|opponentbattlefield):tap all(trigger)
text=Flying -- Creatures your opponents control enter the battlefield tapped.
mana={2}{W}
type=Creature
subtype=Dinosaur
power=2
toughness=3
[/card]
[card]
name=Legion Conquistador
auto=may moveto(myhand) target(<anyamount>Legion Conquistador|mylibrary)
text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.
mana={2}{W}
type=Creature
subtype=Vampire Soldier
power=2
toughness=2
[/card]
[card]
name=Legion's Judgment
target=creature[power=>4]
auto=destroy
text=Destroy target creature with power 4 or greater.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Legion's Landing
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort)
text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing.
mana={W}
type=Legendary Enchantment
[/card]
[card]
name=Adanto, the First Fort
auto={T}:add{W}
auto={2}{W}{T}:token(Vampire,creature Vampire,1/1,white,lifelink)
text=(Transforms from Legion's Landing.) -- {T}: Add {W} to your mana pool. -- {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
type=Legendary Land
[/card]
[card]
name=Looming Altisaur
mana={3}{W}
type=Creature
subtype=Dinosaur
power=1
toughness=7
[/card]
[card]
name=Mavren Fein, Dusk Apostle
auto=@combat(attacking) source(vampire[-token]|mybattlefield):token(Vampire,creature Vampire,1/1,white,lifelink)
text=Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
mana={2}{W}
type=Legendary Creature
subtype=Vampire Cleric
power=2
toughness=2
[/card]
[card]
name=Paladin of the Bloodstained
auto=token(Vampire,creature Vampire,1/1,white,lifelink)
text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
mana={3}{W}
type=Creature
subtype=Vampire Knight
power=3
toughness=2
[/card]
[card]
name=Pious Interdiction
target=creature
auto=life:2 controller
auto=cantattack
auto=cantblock
text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Priest of the Wakening Sun
auto={3}{W}{W}{S}:moveto(myhand) target(dinosaur|mylibrary)
auto=@each my upkeep if type(dinosaur|myhand)~morethan~0:life:2 controller
text=At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. -- {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Pterodon Knight
auto=if type(dinosaur|mybattlefield)~morethan~0 flying
text=Pterodon Knight has flying as long as you control a Dinosaur.
mana={3}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Queen's Commission
auto=token(Vampire,creature Vampire,1/1,white,lifelink)*2
text=Create two 1/1 white Vampire creature tokens with lifelink.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Rallying Roar
auto=all(creature|mybattlefield) untap
auto=all(creature|mybattlefield) 1/1
text=Creatures you control get +1/+1 until end of turn. Untap them.
mana={2}{W}
type=Instant
[/card]
[card]
name=Raptor Companion
mana={1}{W}
type=Creature
subtype=Dinosaur
power=3
toughness=1
[/card]
[card]
name=Ritual of Rejuvenation
auto=life:4 controller
auto=draw:1 controller
text=You gain 4 life. -- Draw a card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Sanguine Sacrament
auto=life:X controller
auto=life:X controller
alias=135262
text=You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
mana={X}{W}{W}
type=Instant
[/card]
[card]
name=Settle the Wreckage
target=player
auto=moveto(exile) all(creature[attacking]|targetedpersonsbattlefield)
auto=foreach(creature[attacking]|targetedpersonsbattlefield) ability$!may moveto(mybattlefield) target(land|mylibrary)!$ targetedplayer
text=Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Sheltering Light
target=creature
auto=indestructible
auto=_SCRY_(1)
text=Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
mana={W}
type=Instant
[/card]
[card]
name=Shining Aerosaur
abilities=flying
text=Flying
mana={4}{W}
type=Creature
subtype=Dinosaur
power=3
toughness=4
[/card]
[card]
name=Skyblade of the Legion
abilities=flying
text=Flying
mana={1}{W}
type=Creature
subtype=Vampire Soldier
power=1
toughness=3
[/card]
[card]
name=Slash of Talons
target=creature[attacking;blocking]
auto=damage:2
text=Slash of Talons deals 2 damage to target attacking or blocking creature.
mana={W}
type=Instant
[/card]
[card]
name=Steadfast Armasaur
abilities=vigilance
auto=@combat(attacking,blocking) source(this):transforms((,newability[{1}{W}{T}:damage:toughness target(creature[attacking;blocking])])) ueot
text=Vigilance -- {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
mana={3}{W}
type=Creature
subtype=Dinosaur
power=2
toughness=3
[/card]
[card]
name=Sunrise Seeker
abilities=vigilance
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={4}{W}
type=Creature
subtype=Human Scout
power=3
toughness=3
[/card]
[card]
name=Territorial Hammerskull
auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield)
text=Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
mana={2}{W}
type=Creature
subtype=Dinosaur
power=2
toughness=3
[/card]
[card]
name=Tocatli Honor Guard
auto=@movedto(creature|battlefield):all(trigger) onlymanaability ueot
text=Creatures entering the battlefield don't cause abilities to trigger.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Vampire's Zeal
target=creature
auto=2/2
auto=if cantargetcard(vampire) then first strike
text=Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Wakening Sun's Avatar
auto=if casted(this) then destroy all(creature[-dinosaur])
text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
mana={5}{W}{W}{W}
type=Creature
subtype=Dinosaur Avatar
power=7
toughness=7
[/card]
[card]
name=Arcane Adaptation
auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend
text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Chart a Course
auto=draw:2 controller
auto=if type(creature[attacking])~lessthan~1 then discard(*|myhand)
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Daring Saboteur
auto={2}{U}:unblockable
auto=@combatdamaged(player) from(this):may draw:1 && discard(*|myhand)
text={2}{U}: Daring Saboteur can't be blocked this turn. -- Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
mana={1}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=1
[/card]
[card]
name=Deadeye Quartermaster
auto=may moveto(myhand) target(equipment,vehicle|mylibrary)
text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.
mana={3}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Deeproot Waters
auto=@movedTo(Merfolk|mystack):token(Merfolk,creature Merfolk,1/1,blue,opponentshroud)
text=Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Depths of Desire
target=creature
auto=moveto(ownerhand)
auto=_TREASURE_
text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={2}{U}
type=Instant
[/card]
[card]
name=Dive Down
target=creature|myBattlefield
auto=0/3
auto=opponentshroud
text=Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
mana={U}
type=Instant
[/card]
[card]
name=Dreamcaller Siren
abilities=flash, flying, cloud
auto=if type(other pirate|mybattlefield)~morethan~0 then tap target(<upto:2>*[-land])
text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
mana={2}{U}{U}
type=Creature
subtype=Siren Pirate
power=3
toughness=3
[/card]
[card]
name=Entrancing Melody
target=creature[manacost=X]
auto=moveto(mybattlefield)
text=Gain control of target creature with converted mana cost X.
mana={X}{U}{U}
type=Sorcery
[/card]
[card]
name=Fleet Swallower
auto=@combat(attacking) source(this):target(player) deplete:halfdowntype:*:targetedpersonslibrary
text=Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.
mana={5}{U}{U}
type=Creature
subtype=Fish
power=6
toughness=6
[/card]
[card]
name=Headwater Sentries
mana={3}{U}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=5
[/card]
[card]
name=Herald of Secret Streams
auto=lord(creature[counter{1/1}]|mybattlefield) unblockable
text=Creatures you control with +1/+1 counters on them can't be blocked.
mana={3}{U}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=3
[/card]
[card]
name=Kopala, Warden of Waves
text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
mana={1}{U}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Lookout's Dispersal
target=*|stack
auto=name(counter spell) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
autohand=aslongas(pirate|mybattlefield) altercost(colorless,-1)
text=Lookout's Dispersal costs {1} less to cast if you control a Pirate. -- Counter target spell unless its controller pays {4}.
mana={2}{U}
type=Instant
[/card]
[card]
name=Navigator's Ruin
auto=@each my endofturn restriction{type(creature[attacking]|mybattlefield)~morethan~0}:deplete:4 opponent
text=Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=One With the Wind
target=creature
auto=2/2
auto=flying
text=Enchant creature -- Enchanted creature gets +2/+2 and has flying.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Overflowing Insight
target=player
auto=draw:7 targetedplayer
text=Target player draws seven cards.
mana={4}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Perilous Voyage
target=*[-land]|opponentBattlefield
auto=moveto(ownerhand)
auto=if targeted(*[manacost<=2]) then _SCRY_(2)
text=Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.
mana={1}{U}
type=Instant
[/card]
[card]
name=Pirate's Prize
auto=draw:2 controller
auto=token(435451)
text=Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Prosperous Pirates
auto=token(435451)*2
text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={4}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=4
[/card]
[card]
name=River Sneak
abilities=unblockable
auto=@movedto(merfolk|mybattlefield):1/1 ueot
text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
mana={1}{U}
type=Creature
subtype=Merfolk Warrior
power=1
toughness=1
[/card]
[card]
name=River's Rebuke
target=player
auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield)
text=Return all nonland permanents target player controls to their owner's hand.
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Run Aground
target=creature
auto=moveto(ownerlibrary)
text=Put target artifact or creature on top of its owner's library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Sailor of Means
auto=token(435451)
text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={2}{U}
type=Creature
subtype=Human Pirate
power=1
toughness=4
[/card]
[card]
name=Search for Azcanta
auto=@each my upkeep:name(Azcanta) reveal:1 optionone name(put in graveyard) target(<upto:1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
auto=@each my upkeep restriction{type(*|mygraveyard)~morethan~6}:may flip(Azcanta, the Sunken Ruin)
text=At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
mana={1}{U}
type=Legendary Enchantment
[/card]
[card]
name=Azcanta, the Sunken Ruin
auto={T}:Add{U}
auto={2}{U}{T}:moverandom(*[-land;-creature]) from(mylibrary) to(myhand)
text=(Transforms from Search for Azcanta.) -- {T}: Add {U} to your mana pool. -- {2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
type=Legendary Land
[/card]
[card]
name=Shaper Apprentice
auto=aslongas(other merfolk|mybattlefield) flying
text=Shaper Apprentice has flying as long as you control another Merfolk.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Shipwreck Looter
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand)
text=Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
mana={1}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=1
[/card]
[card]
name=Shore Keeper
auto={7}{U}{T}{S}:draw:3 controller
text={7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
mana={U}
type=Creature
subtype=Trilobite
power=0
toughness=3
[/card]
[card]
name=Siren Lookout
abilities=flying
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={2}{U}
type=Creature
subtype=Siren Pirate
power=1
toughness=2
[/card]
[card]
name=Siren Stormtamer
abilities=flying
auto={U}{S}:target(*|stack) fizzle
text=Flying -- {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
mana={U}
type=Creature
subtype=Siren Pirate Wizard
power=1
toughness=1
[/card]
[card]
name=Siren's Ruse
target=creature|myBattlefield
auto=blink
auto=if cantargetcard(pirate) then draw:1
text=Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Spell Swindle
target=*|stack
auto=fizzle
auto=token(435451)
text=Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Storm Fleet Aerialist
abilities=flying
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1)
text=Flying -- Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
mana={1}{U}
type=Creature
subtype=Human Pirate
power=1
toughness=2
[/card]
[card]
name=Storm Fleet Spy
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1
text=Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.
mana={2}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Storm Sculptor
abilities=unblockable
auto=moveto(myhand) target(creature|mybattlefield)
text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
mana={3}{U}
type=Creature
subtype=Merfolk Wizard
power=3
toughness=2
[/card]
[card]
name=Tempest Caller
auto=tap all(creature|opponentbattlefield)
text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
mana={2}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=3
[/card]
[card]
name=Watertrap Weaver
auto=choice target(creature|opponentbattlefield) tap && frozen
text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Wind Strider
abilities=flash, flying
text=Flash -- Flying
mana={4}{U}
type=Creature
subtype=Merfolk Wizard
power=3
toughness=3
[/card]
[card]
name=Anointed Deacon
auto=@each my combatbegins:may target(vampire) 2/0 ueot
text=At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
mana={4}{B}
type=Creature
subtype=Vampire Cleric
power=3
toughness=3
[/card]
[card]
name=Arguel's Blood Fast
auto={1}{B}{L:2}:draw:1
auto=@each my upkeep:if compare(lifetotal)~lessthan~6 then flip(Temple of Aclazotz)
text={1}{B}, Pay 2 life: Draw a card. -- At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
mana={1}{B}
type=Legendary Enchantment
[/card]
[card]
name=Temple of Aclazotz
auto={T}:Add{B}
auto={T}{S(creature|mybattlefield)}:life:storedtoughness
text=(Transforms from Arguel's Blood Fast.) -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
type=Legendary Land
[/card]
[card]
name=Bishop of the Bloodstained
auto=foreach(vampire|mybattlefield) life:-1 opponent
text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
mana={3}{B}{B}
type=Creature
subtype=Vampire Cleric
power=3
toughness=3
[/card]
[card]
name=Blight Keeper
abilities=flying
auto={7}{B}{T}{S}:life:4 controller && life:-4 opponent
text=Flying -- {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
mana={B}
type=Creature
subtype=Bat Imp
power=1
toughness=1
[/card]
[card]
name=Bloodcrazed Paladin
abilities=flash
auto=foreach(creature[fresh]|mygraveyard) counter(1/1,1)
text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
mana={1}{B}
type=Creature
subtype=Vampire Knight
power=1
toughness=1
[/card]
[card]
name=Boneyard Parley
target=<upto:2>creature|graveyard
auto=moveto(mybattlefield)
text=Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Contract Killing
target=creature
auto=destroy
auto=token(435451)*2
text=Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Costly Plunder
auto=draw:2
text=As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. -- Draw two cards.
mana={1}{B}{S(artifact,creature)}
type=Instant
[/card]
[card]
name=Dark Nourishment
target=creature,player
auto=damage:3
auto=life:3 controller
text=Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.
mana={4}{B}
type=Instant
[/card]
[card]
name=Deadeye Tormentor
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent
text=Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.
mana={2}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Deadeye Tracker
auto={1}{B}{T}:moveto(exile) target(<2>*|opponentgraveyard) && reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend
text={1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={B}
type=Creature
subtype=Human Pirate
power=1
toughness=1
[/card]
[card]
name=Deathless Ancient
abilities=flying
autograveyard={T(<3>vampire[untapped])}:moveto(myhand)
text=Flying -- Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
mana={4}{B}{B}
type=Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Desperate Castaways
auto=aslongas(artifact|mybattlefield)<1 cantattack
text=Desperate Castaways can't attack unless you control an artifact.
mana={1}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=3
[/card]
[card]
name=Dire Fleet Hoarder
auto=@movedTo(this|graveyard) from(battlefield):token(435451)
text=When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={1}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=1
[/card]
[card]
name=Dire Fleet Interloper
abilities=menace
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={3}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Dire Fleet Ravager
abilities=deathtouch, menace
##auto=compare(lifetotal) life:-???
text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.
mana={3}{B}{B}
type=Creature
subtype=Orc Pirate Wizard
power=4
toughness=4
[/card]
[card]
name=Fathom Fleet Captain
abilities=menace
auto=@combat(attacking) source(this) restriction{type(pirate[-token]|mybattlefield)~morethan~0}:may pay({2}) token(Pirate,creature Pirate,2/2,black,menace)
text=Menace -- Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
mana={1}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=1
[/card]
[card]
name=Fathom Fleet Cutthroat
auto=destroy target(creature[damaged]|opponentbattlefield)
text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
mana={3}{B}
type=Creature
subtype=Human Pirate
power=3
toughness=3
[/card]
[card]
name=Grim Captain's Call
auto=moveto(myhand) target(pirate|mygraveyard)
auto=moveto(myhand) target(vampire|mygraveyard)
auto=moveto(myhand) target(dinosaur|mygraveyard)
auto=moveto(myhand) target(merfolk|mygraveyard)
text=Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Heartless Pillage
target=opponent
auto=ability$!discard(<2>*|myhand)!$ targetedplayer
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then token(435451)
text=Target opponent discards two cards. -- Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Kitesail Freebooter
abilities=flying
auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand)
text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
mana={1}{B}
type=Creature
subtype=Human Pirate
power=1
toughness=2
[/card]
[card]
name=Lurking Chupacabra
auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Siren Lookout]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Fleet Interloper]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Queen's Agent]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@movedTo(creature[Seekers' Squire]|mybattlefield):target(creature|opponentBattlefield) -2/-2 ueot
auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):target(creature|opponentBattlefield) -2/-2 ueot
text=Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
mana={3}{B}
type=Creature
subtype=Beast Horror
power=2
toughness=3
[/card]
[card]
name=March of the Drowned
auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard)
auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard)
text=Choose one — -- • Return target creature card from your graveyard to your hand. -- • Return two target Pirate cards from your graveyard to your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Queen's Agent
abilities=lifelink
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={5}{B}
type=Creature
subtype=Vampire Scout
power=3
toughness=3
[/card]
[card]
name=Queen's Bay Soldier
mana={1}{B}
type=Creature
subtype=Vampire Soldier
power=2
toughness=2
[/card]
[card]
name=Raiders' Wake
auto=@discarded(*|opponenthand):life:-2 opponent
auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!discard(*|myhand)!$ opponent
text=Whenever an opponent discards a card, that player loses 2 life. -- Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Revel in Riches
auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):token(435451)
auto=@each my upkeep restriction{type(TreasureArtifactToken|mybattlefield)~morethan~9}:winGame controller
text=Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Ruin Raider
auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && life:-manacost
text=Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.
mana={2}{B}
type=Creature
subtype=Orc Pirate
power=3
toughness=2
[/card]
[card]
name=Ruthless Knave
auto={2}{B}{S(creature|mybattlefield)}:token(435451)*2
text={2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Sacrifice three Treasures: Draw a card.
mana={2}{B}
type=Creature
subtype=Orc Pirate
power=3
toughness=2
[/card]
[card]
name=Sanctum Seeker
auto=@combat(attacking) source(vampire|mybattlefield):life:-1 opponent && life:1 controller
text=Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
mana={2}{B}{B}
type=Creature
subtype=Vampire Knight
power=3
toughness=4
[/card]
[card]
name=Seekers' Squire
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={1}{B}
type=Creature
subtype=Human Scout
power=1
toughness=2
[/card]
[card]
name=Skittering Heartstopper
auto={B}:deathtouch ueot
text={B}: Skittering Heartstopper gains deathtouch until end of turn.
mana={B}
type=Creature
subtype=Insect
power=1
toughness=2
[/card]
[card]
name=Skulduggery
target=creature|mybattlefield
auto=1/1
auto=transforms((,newability[target(creature|opponentbattlefield) -1/-1 ueot])) ueot
text=Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
mana={B}
type=Instant
[/card]
[card]
name=Skymarch Bloodletter
abilities=flying
auto=life:1 controller
auto=life:-1 opponent
text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Creature
subtype=Vampire Soldier
power=2
toughness=2
[/card]
[card]
name=Spreading Rot
target=land
auto=destroy
auto=life:-2 targetcontroller
text=Destroy target land. Its controller loses 2 life.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Sword-Point Diplomacy
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
auto=ability$!name(life or draw) choice life:-3 choice ability$!draw:1!$ opponent!$ opponent
text=Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Vanquish the Weak
target=creature[power<=3]
auto=destroy
text=Destroy target creature with power 3 or less.
mana={2}{B}
type=Instant
[/card]
[card]
name=Vicious Conquistador
auto=@combat(attacking) source(this):life:-1 opponent
text=Whenever Vicious Conquistador attacks, each opponent loses 1 life.
mana={B}
type=Creature
subtype=Vampire Soldier
power=1
toughness=2
[/card]
[card]
name=Vraska's Contempt
target=creature,planeswalker
auto=moveto(exile)
auto=life:2 controller
text=Exile target creature or planeswalker. You gain 2 life.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Walk the Plank
target=creature[-merfolk]
auto=destroy
text=Destroy target non-Merfolk creature.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Wanted Scoundrels
auto=@movedTo(this|graveyard) from(battlefield):token(435451)*2
text=When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={1}{B}
type=Creature
subtype=Human Pirate
power=4
toughness=3
[/card]
[card]
name=Angrath's Marauders
auto=@damaged(creature,player,planeswalker):damage:thatmuch all(trigger[to])
text=If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
mana={5}{R}{R}
type=Creature
subtype=Human Pirate
power=4
toughness=4
[/card]
[card]
name=Bonded Horncrest
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
text=Bonded Horncrest can't attack or block alone.
mana={3}{R}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]
[card]
name=Brazen Buccaneers
abilities=haste
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={3}{R}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Captain Lannery Storm
abilities=haste
auto=@sacrificed(TreasureArtifactToken):1/0 ueot
auto=@combat(attacking) source(this):token(435451)
text=Haste -- Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
mana={2}{R}
type=Legendary Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Captivating Crew
auto={3}{R}:target(creature) untap && haste && alias=129767
text={3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
mana={3}{R}
type=Creature
subtype=Human Pirate
power=4
toughness=3
[/card]
[card]
name=Charging Monstrosaur
abilities=trample, haste
text=Trample, haste
mana={4}{R}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]
[card]
name=Dinosaur Stampede
auto=all(creature[attacking]|mybattlefield) trample ueot
text=Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
mana={2}{R}
type=Instant
[/card]
[card]
name=Fathom Fleet Firebrand
auto={1}{R}:1/0
text={1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Fiery Cannonade
auto=damage:2 all(creature[-pirate])
text=Fiery Cannonade deals 2 damage to each non-Pirate creature.
mana={2}{R}
type=Instant
[/card]
[card]
name=Fire Shrine Keeper
abilities=menace
auto={7}{R}{T}{S}:target(<upto:2>creature) damage:3
text=Menace -- {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
mana={R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Firecannon Blast
target=creature
auto=damage:3
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:3
text=Firecannon Blast deals 3 damage to target creature. -- Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Frenzied Raptor
mana={2}{R}
type=Creature
subtype=Dinosaur
power=4
toughness=2
[/card]
[card]
name=Headstrong Brute
abilities=cantblock
auto=aslongas(other pirate|mybattlefield) menace
text=Headstrong Brute can't block. -- Headstrong Brute has menace as long as you control another Pirate.
mana={2}{R}
type=Creature
subtype=Orc Pirate
power=3
toughness=3
[/card]
[card]
name=Lightning-Rig Crew
auto=@movedTo(Pirate|mystack):untap
auto={T}:damage:1 opponent
text={T}: Lightning-Rig Crew deals 1 damage to each opponent. -- Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
mana={2}{R}
type=Creature
subtype=Goblin Pirate
power=0
toughness=5
[/card]
[card]
name=Makeshift Munitions
auto={1}{S(artifact,creature|myBattlefield)}:damage:1 target(creature,player)
text={1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Nest Robber
abilities=haste
text=Haste
mana={1}{R}
type=Creature
subtype=Dinosaur
power=2
toughness=1
[/card]
[card]
name=Otepec Huntmaster
abilities=haste
auto=lord(dinosaur|myhand) altercost(colorless,-1)
auto={T}:haste target(dinosaur)
text=Dinosaur spells you cast cost {1} less to cast. -- {T}: Target Dinosaur gains haste until end of turn.
mana={1}{R}
type=Creature
subtype=Human Shaman
power=1
toughness=2
[/card]
[card]
name=Rampaging Ferocidon
abilities=menace
auto=@lifeof(player):damage:thatmuch
auto=@movedto(creature|mybattlefield) damage:1 controller
auto=@movedto(creature|opponentbattlefield) damage:1 opponent
text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
mana={2}{R}
type=Creature
subtype=Dinosaur
power=3
toughness=3
[/card]
[card]
name=Raptor Hatchling
abilities=trample
auto=@damaged(this):token(Dinosaur,creature Dinosaur,3/3,green)
text=Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
mana={1}{R}
type=Creature
subtype=Dinosaur
power=1
toughness=1
[/card]
[card]
name=Repeating Barrage
target=creature,player
auto=damage:3
autograveyard={3}{R}{R}restriction{if type(creature[attacking]|mybattlefield)~morethan~0}:moveto(myhand)
text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Rigging Runner
abilities=first strike
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then counter(1/1,1)
text=First strike -- Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
mana={R}
type=Creature
subtype=Goblin Pirate
power=1
toughness=1
[/card]
[card]
name=Rile
target=creature|myBattlefield
auto=damage:1
auto=trample
auto=draw:1
text=Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]
[card]
name=Rowdy Crew
abilities=trample
auto=draw:3 && discard:2 controller
text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
mana={2}{R}{R}
type=Creature
subtype=Human Pirate
power=3
toughness=3
[/card]
[card]
name=Star of Extinction
target=land
auto=destroy
auto=damage:20 all(creature,planeswalker)
text=Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Storm Fleet Arsonist
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then ability$!sacrifice target(creature|mybattlefield)!$ opponent
text=Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.
mana={4}{R}
type=Creature
subtype=Orc Pirate
power=4
toughness=4
[/card]
[card]
name=Storm Fleet Pyromancer
auto=if type(creature[attacking]|mybattlefield)~morethan~0 then damage:2 target(creature,player)
text=Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.
mana={4}{R}
type=Creature
subtype=Human Pirate Wizard
power=3
toughness=2
[/card]
[card]
name=Sun-Crowned Hunters
auto=@damaged(this):damage:3 target(opponent)
text=Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.
mana={4}{R}{R}
type=Creature
subtype=Dinosaur
power=5
toughness=4
[/card]
[card]
name=Sunbird's Invocation
auto=if casted(*|mystack) then moverandom(*[manacost=compare(manacost) all(trigger)]) from(mylibrary) to(mybattlefield)
text=Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.
mana={5}{R}
type=Enchantment
[/card]
[card]
name=Swashbuckling
target=creature
auto=2/2
auto=haste
text=Enchant creature -- Enchanted creature gets +2/+2 and has haste.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Thrash of Raptors
auto=aslongas(other dinosaur|mybattlefield) 2/0
auto=aslongas(other dinosaur|mybattlefield) trample
text=As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
mana={3}{R}
type=Creature
subtype=Dinosaur
power=3
toughness=3
[/card]
[card]
name=Tilonalli's Knight
auto=@combat(attacking) source(this) restriction{type(dinosaur|mybattleifeld)~morethan~0}:1/1 ueot
text=Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
mana={1}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Tilonalli's Skinshifter
abilities=haste
auto=@combat(attacking) source(this):clone target(creature[-legendary;attacking])
text=Haste -- Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=0
toughness=1
[/card]
[card]
name=Trove of Temptation
auto=@each my endofturn:token(435451)
text=Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. -- At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Unfriendly Fire
target=creature,player
auto=damage:4
text=Unfriendly Fire deals 4 damage to target creature or player.
mana={4}{R}
type=Instant
[/card]
[card]
name=Vance's Blasting Cannons
auto=@each my upkeep:
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~2}:flip(Spitfire Bastion)
text=At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. -- Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
mana={3}{R}
type=Legendary Enchantment
[/card]
[card]
name=Spitfire Bastion
auto={T}:Add{R}
auto={2}{R}{T}:damage:3 target(creature,player)
text=(Transforms from Vance's Blasting Cannons.) -- {T}: Add {R} to your mana pool. -- {2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.
type=Legendary Land
[/card]
[card]
name=Wily Goblin
auto=token(435451)
text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={R}{R}
type=Creature
subtype=Goblin Pirate
power=1
toughness=1
[/card]
[card]
name=Ancient Brontodon
mana={6}{G}{G}
type=Creature
subtype=Dinosaur
power=9
toughness=9
[/card]
[card]
name=Atzocan Archer
abilities=reach
auto=may transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
mana={2}{G}
type=Creature
subtype=Human Archer
power=1
toughness=4
[/card]
[card]
name=Blinding Fog
auto=preventalldamage to(creature)
auto=all(creature|mybattlefield) opponentshroud
text=Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
mana={2}{G}
type=Instant
[/card]
[card]
name=Blossom Dryad
auto={T}:untap target(land)
text={T}: Untap target land.
mana={2}{G}
type=Creature
subtype=Dryad
power=2
toughness=2
[/card]
[card]
name=Carnage Tyrant
abilities=nofizzle, opponentshroud, trample
text=Carnage Tyrant can't be countered. -- Trample, hexproof
mana={4}{G}{G}
type=Creature
subtype=Dinosaur
power=7
toughness=6
[/card]
[card]
name=Colossal Dreadmaw
abilities=trample
text=Trample
mana={4}{G}{G}
type=Creature
subtype=Dinosaur
power=6
toughness=6
[/card]
[card]
name=Commune with Dinosaurs
auto=choice name(dinosaur) moverandom(dinosaur) from(mylibrary) to(myhand)
auto=choice name(land) moverandom(land) from(mylibrary) to(myhand)
text=Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={G}
type=Sorcery
[/card]
[card]
name=Crash the Ramparts
target=creature
auto=3/3
auto=trample
text=Target creature gets +3/+3 and gains trample until end of turn.
mana={2}{G}
type=Instant
[/card]
[card]
name=Crushing Canopy
auto=choice name(flying) destroy target(creature[flying])
auto=choice name(enchantment) destroy target(enchantment)
text=Choose one — -- • Destroy target creature with flying. -- • Destroy target enchantment.
mana={2}{G}
type=Instant
[/card]
[card]
name=Deathgorge Scavenger
auto=may moveto(exile) target(*|graveyard)
auto=@combat(attacking) source(this):may moveto(exile) target(*|graveyard)
auto=@targeted(creature|graveyard) from(this):life:2 controller
auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot
text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
mana={2}{G}
type=Creature
subtype=Dinosaur
power=3
toughness=2
[/card]
[card]
name=Deeproot Champion
auto=@movedTo(*[-creature]|mystack):counter(1/1,1)
text=Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.
mana={1}{G}
type=Creature
subtype=Merfolk Shaman
power=1
toughness=1
[/card]
[card]
name=Deeproot Warrior
auto=@combat(blocked) source(this):1/1 ueot
text=Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
mana={1}{G}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=2
[/card]
[card]
name=Drover of the Mighty
auto=aslongas(dinosaur|mybattlefield) 2/2
auto={T}:add{G}
auto={T}:add{B}
auto={T}:add{W}
auto={T}:add{R}
auto={T}:add{U}
text=Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. -- {T}: Add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Emperor's Vanguard
auto=@combatdamaged(player) from(this):reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend
text=Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={3}{G}
type=Creature
subtype=Human Scout
power=4
toughness=3
[/card]
[card]
name=Grazing Whiptail
abilities=reach
text=Reach
mana={2}{G}{G}
type=Creature
subtype=Dinosaur
power=3
toughness=4
[/card]
[card]
name=Growing Rites of Itlimoc
auto=moverandom(creature) from(mylibrary) to(myhand)
auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun)
text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
mana={2}{G}
type=Legendary Enchantment
[/card]
[card]
name=Itlimoc, Cradle of the Sun
auto={T}:Add{G}
auto={T}:foreach(creature|mybattlefield) add{G}
text=(Transforms from Growing Rites of Itlimoc.) -- {T}: Add {G} to your mana pool. -- {T}: Add {G} to your mana pool for each creature you control.
type=Legendary Land
[/card]
[card]
name=Ixalli's Diviner
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={1}{G}
type=Creature
subtype=Human Druid
power=0
toughness=3
[/card]
[card]
name=Ixalli's Keeper
abilities=trample
auto={7}{G}{T}{S}:target(creature) 5/5 ueot && trample ueot
text={7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]
[card]
name=Jade Guardian
abilities=opponentshroud
auto=counter(1/1,1) target(merfolk|mybattlefield)
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
mana={3}{G}
type=Creature
subtype=Merfolk Shaman
power=2
toughness=2
[/card]
[card]
name=Jungle Delver
auto={3}{G}:counter(1/1,1)
text={3}{G}: Put a +1/+1 counter on Jungle Delver.
mana={G}
type=Creature
subtype=Merfolk Warrior
power=1
toughness=1
[/card]
[card]
name=Kumena's Speaker
auto=aslongas(other merfolk,island|mybattlefield) 1/1
text=Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.
mana={G}
type=Creature
subtype=Merfolk Shaman
power=1
toughness=1
[/card]
[card]
name=Merfolk Branchwalker
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={1}{G}
type=Creature
subtype=Merfolk Scout
power=2
toughness=1
[/card]
[card]
name=New Horizons
target=land
auto="{T}: Add two mana of any one color to your mana pool
auto=counter(1/1,1) target(creature)
auto={T}:add{G}{G}
auto={T}:add{B}{B}
auto={T}:add{W}{W}
auto={T}:add{R}{R}
auto={T}:add{U}{U}
text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Old-Growth Dryads
auto=moveto(mybattlefield) target(basic|mylibrary) && tap
text=When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.
mana={G}
type=Creature
subtype=Dryad
power=3
toughness=3
[/card]
[card]
name=Pounce
target=creature|myBattlefield
auto=transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Ranging Raptors
auto=@damaged(this):may moveto(mybattlefield) target(basic|mylibrary) && tap
text=Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={2}{G}
type=Creature
subtype=Dinosaur
power=2
toughness=3
[/card]
[card]
name=Ravenous Daggertooth
auto=@damaged(this):life:2 controller
text=Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Dinosaur
power=3
toughness=2
[/card]
[card]
name=Ripjaw Raptor
auto=@damaged(this):draw:1 controller
text=Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
mana={2}{G}{G}
type=Creature
subtype=Dinosaur
power=4
toughness=5
[/card]
[card]
name=River Heralds' Boon
target=creature
auto=counter(1/1,1)
auto=target(merfolk) counter(1/1,1)
text=Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
mana={1}{G}
type=Instant
[/card]
[card]
name=Savage Stomp
target=creature|myBattlefield
auto=counter(1/1,1)
auto=transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) ueot
autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2)
text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Shapers' Sanctuary
auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller
text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
mana={G}
type=Enchantment
[/card]
[card]
name=Snapping Sailback
abilities=flash
auto=@damaged(this):counter(1/1,1)
text=Flash -- Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
mana={4}{G}
type=Creature
subtype=Dinosaur
power=4
toughness=4
[/card]
[card]
name=Spike-Tailed Ceratops
text=Spike-Tailed Ceratops can block an additional creature each combat.
mana={4}{G}
type=Creature
subtype=Dinosaur
power=4
toughness=4
[/card]
[card]
name=Thundering Spineback
auto=lord(other dinosaur|mybattlefield) 1/1
auto={5}{G}:token(Dinosaur,creature Dinosaur,3/3,green,trample)
text=Other Dinosaurs you control get +1/+1. -- {5}{G}: Create a 3/3 green Dinosaur creature token with trample.
mana={5}{G}{G}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]
[card]
name=Tishana's Wayfinder
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={2}{G}
type=Creature
subtype=Merfolk Scout
power=2
toughness=2
[/card]
[card]
name=Verdant Rebirth
target=creature
auto=@movedto(ownergraveyard) from(ownerbattlefield):moveto(ownerhand) ueot
auto=draw:1 controller
text=Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Verdant Sun's Avatar
auto=life:toughness controller
auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot
text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
mana={5}{G}{G}
type=Creature
subtype=Dinosaur Avatar
power=5
toughness=5
[/card]
[card]
name=Vineshaper Mystic
auto=target(<upto:2>merfolk|mybattlefield) counter(1/1,1)
text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
mana={2}{G}
type=Creature
subtype=Merfolk Shaman
power=1
toughness=3
[/card]
[card]
name=Waker of the Wilds
abilities=haste
auto={X}{G}{G}:target(land|mybattlefield) transforms((,creature Elemental,setpower=X,settoughness=X,newability[haste])) forever
text={X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
mana={2}{G}{G}
type=Creature
subtype=Merfolk Shaman
power=3
toughness=3
[/card]
[card]
name=Wildgrowth Walker
auto=@movedTo(creature[Brazen Buccaneers]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Sunrise Seeker]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Emissary of Sunrise]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Siren Lookout]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Fleet Interloper]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Queen's Agent]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Ixalli's Diviner]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Merfolk Branchwalker]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Tishana's Wayfinder]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@movedTo(creature[Seekers' Squire]|mybattlefield):counter(1/1,1) && life:3 controller
auto=@combatdamaged(player) from(creature[Emperor's Vanguard]):counter(1/1,1) && life:3 controller
text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
mana={1}{G}
type=Creature
subtype=Elemental
power=1
toughness=3
[/card]
[card]
name=Admiral Beckett Brass
auto=lord(other pirate|mybattlefield) 1/1
auto=@each my endofturn restriction{type(opponent[damaged]) from(<~morethan~3>creature)~morethan~0}:moveto(mybattlefield) target(*|opponentbattlefield)
text=Other Pirates you control get +1/+1. -- At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Pirate
power=3
toughness=3
[/card]
[card]
name=Belligerent Brontodon
text=Each creature you control assigns combat damage equal to its toughness rather than its power.
mana={5}{G}{W}
type=Creature
subtype=Dinosaur
power=4
toughness=6
[/card]
[card]
name=Call to the Feast
auto=token(Vampire,creature Vampire,1/1,white,lifelink)*3
text=Create three 1/1 white Vampire creature tokens with lifelink.
mana={2}{W}{B}
type=Sorcery
[/card]
[card]
name=Deadeye Plunderers
auto={2}{U}{B}:token(435451)
auto=foreach(artifact|mybattlefield) 1/1
text=Deadeye Plunderers gets +1/+1 for each artifact you control. -- {2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{U}{B}
type=Creature
subtype=Human Pirate
power=3
toughness=3
[/card]
[card]
name=Dire Fleet Captain
auto=@combat(attacking) source(this):foreach(other pirate[attacking]) 1/1 ueot
text=Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
mana={B}{R}
type=Creature
subtype=Orc Pirate
power=2
toughness=2
[/card]
[card]
name=Gishath, Sun's Avatar
abilities=vigilance, trample, haste
auto=@combatdamaged(player) from(this):
text=Trample, vigilance, haste -- Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
mana={5}{R}{G}{W}
type=Legendary Creature
subtype=Dinosaur Avatar
power=7
toughness=6
[/card]
[card]
name=Hostage Taker
auto=moveto(myhand) target(creature,artifact) forsrc
text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
mana={2}{U}{B}
type=Creature
subtype=Human Pirate
power=2
toughness=3
[/card]
[card]
name=Huatli, Warrior Poet
auto=counter(0/0,3,loyalty)
auto={C(0/0,2,Loyalty)}:target(creature|mybattlefield) life:power controller
auto={C(0/0,0,Loyalty)}:token(Dinosaur,creature Dinosaur,3/3,green,trample)
auto={C(0/0,-1,Loyalty)}:damage:1 target(crature|opponentbattlefield) && cantblock ueot
text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
mana={3}{R}{W}
type=Legendary Planeswalker
subtype=Huatli
[/card]
[card]
name=Marauding Looter
auto=@each my endofturn:if type(creature[attacking]|mybattlefield)~morethan~0 then draw:1 && discard(*|myhand)
text=Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
mana={2}{U}{R}
type=Creature
subtype=Human Pirate
power=4
toughness=3
[/card]
[card]
name=Raging Swordtooth
abilities=trample
auto=damage:1 all(other creature)
text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
mana={3}{R}{G}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]
[card]
name=Regisaur Alpha
auto=lord(other dinosaur|mybattlefield) haste
auto=token(Dinosaur,creature Dinosaur,3/3,green,trample)
text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
mana={3}{R}{G}
type=Creature
subtype=Dinosaur
power=4
toughness=4
[/card]
[card]
name=Shapers of Nature
auto={3}{G}:counter(1/1,1) target(creature)
auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller
text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
mana={1}{G}{U}
type=Creature
subtype=Merfolk Shaman
power=3
toughness=3
[/card]
[card]
name=Sky Terror
abilities=flying, menace
text=Flying, menace
mana={R}{W}
type=Creature
subtype=Dinosaur
power=2
toughness=2
[/card]
[card]
name=Tishana, Voice of Thunder
abilities=nomaxhand
auto=foreach(*|myhand) 1/1
auto=foreach(creature|mybattlefield) draw:1 controller
text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control.
mana={5}{G}{U}
type=Legendary Creature
subtype=Merfolk Shaman
power=*
toughness=*
[/card]
[card]
name=Vona, Butcher of Magan
abilities=vigilance, lifelink
auto={T}{L:7}:destroy target(*[-land]) assorcery
text=Vigilance, lifelink -- {T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.
mana={3}{W}{B}
type=Legendary Creature
subtype=Vampire Knight
power=4
toughness=4
[/card]
[card]
name=Vraska, Relic Seeker
auto=counter(0/0,6,loyalty)
auto={C(0/0,2,Loyalty)}:token(Pirate,creature Pirate,2/2,black,menace)
auto={C(0/0,-3,Loyalty)}:destroy target(enchantment,artifact,creature) && token(435451)
auto={C(0/0,-10,Loyalty)}:lifeset:1 opponent
text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- -10: Target player's life total becomes 1.
mana={4}{B}{G}
type=Legendary Planeswalker
subtype=Vraska
[/card]
[card]
name=Conqueror's Galleon
auto=@combat(attacking) source(this):phaseaction[combatends once] flip(Conqueror's Foothold)
auto={crew(other creature[power>=4]|myBattlefield)}:name(crew 4 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=4]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~3}
auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3}
text=When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. -- Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={4}
type=Artifact
subtype=Vehicle
power=2
toughness=10
[/card]
[card]
name=Conqueror's Foothold
auto={T}:Add{1}
auto={2}{T}:draw:1 controller && discard(*|myhand)
auto={4}{T}:draw:1 controller
auto={6}{T}:moveto(myhand) target(*|mygraveyard)
text=(Transforms from Conqueror's Galleon.) -- {T}: Add {1} to your mana pool. -- {2}, {T}: Draw a card, then discard a card. -- {4}, {T}: Draw a card. -- {6}, {T}: Return target card from your graveyard to your hand.
type=Land
[/card]
[card]
name=Dowsing Dagger
auto=token(Plant,creature Plant,0/2,green,defender)*2
auto=@combatdamaged(player) from(this):target(Dowsing Dagger) flip(Lost Vale)
auto=teach(creature) 2/1
auto={2}:equip
text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Lost Vale
auto={T}:add{G}{G}{G}
auto={T}:add{B}{B}{B}
auto={T}:add{W}{W}{W}
auto={T}:add{R}{R}{R}
auto={T}:add{U}{U}{U}
text=(Transforms from Dowsing Dagger.) -- {T}: Add three mana of any one color to your mana pool.
type=Land
[/card]
[card]
name=Dusk Legion Dreadnought
abilities=vigilance
auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
text=Vigilance -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={5}
type=Artifact
subtype=Vehicle
power=4
toughness=6
[/card]
[card]
name=Elaborate Firecannon
auto=@each my upkeep:frozen
auto={4}{T}:damage:2 target(creature,player)
auto=@each my upkeep:may discard(*|myhand) && untap
text=Elaborate Firecannon doesn't untap during your untap step. -- {4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player. -- At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
mana={2}
type=Artifact
[/card]
[card]
name=Fell Flagship
auto=lord(pirate|mybattlefield) 1/0
auto=@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent
auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}
auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}
text=Pirates you control get +1/+0. -- Whenever Fell Flagship deals combat damage to a player, that player discards a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={3}
type=Artifact
subtype=Vehicle
power=3
toughness=3
[/card]
[card]
name=Gilded Sentinel
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Hierophant's Chalice
auto=life:1 controller
auto=life:-1 opponent
auto={T}:Add{1}
text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1} to your mana pool.
mana={3}
type=Artifact
[/card]
[card]
name=Pillar of Origins
auto=
auto={T}:
text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
mana={2}
type=Artifact
[/card]
[card]
name=Pirate's Cutlass
auto=equip target(pirate|mybattlefield)
auto=teach(creature) 2/1
auto={2}:equip
text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Primal Amulet
auto=lord(instant,sorcery|myhand) altercost(colorless,-1)
auto=@movedto(instant,sorcery|mystack):counter(0/0,1,charge)
auto={0}restriction{type(this[counter{charge}=>4])~morethan~0}:flip(Primal Wellspring)
text=Instant and sorcery spells you cast cost {1} less to cast. -- Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
mana={4}
type=Artifact
[/card]
[card]
name=Primal Wellspring
auto={T}:add{G} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
auto={T}:add{B} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
auto={T}:add{W} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
auto={T}:add{R} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
auto={T}:add{U} && transforms((,newability[@movedto(instant,sorcery|mystack):all(trigger) castcard(noevent)
text=(Transforms from Primal Amulet.) -- {T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
type=Land
[/card]
[card]
name=Prying Blade
auto=@combatdamaged(player) from(this):token(435451)
auto=teach(creature) 1/0
auto={2}:equip
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sentinel Totem
auto=_SCRY_(1)
text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards.
mana={1}
type=Artifact
[/card]
[card]
name=Sleek Schooner
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
text=Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={3}
type=Artifact
subtype=Vehicle
power=4
toughness=3
[/card]
[card]
name=Thaumatic Compass
auto={3}{T}:moveto(myhand) target(basic|mylibrary)
auto=@each my endofturn:if type(land|mybattlefield)~morethan~6 then flip(Spires of Orazca)
text={3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
mana={2}
type=Artifact
[/card]
[card]
name=Spires of Orazca
auto={T}:Add{1}
auto={T}:target(creataure[attacking]|opponentbattlefield) untap && removefromcombat
text=(Transforms from Thaumatic Compass.) -- {T}: Add {1} to your mana pool. -- {T}: Untap target attacking creature an opponent controls and remove it from combat.
type=Land
[/card]
[card]
name=Treasure Map
auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark)
auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3
text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={2}
type=Artifact
[/card]
[card]
name=Treasure Cove
auto={T}:Add{1}
auto={T}{S(artifact[-creature&token]|myBattlefield)}:draw:1 controller
text=(Transforms from Treasure Map.) -- {T}: Add {1} to your mana pool. -- {T}, Sacrifice a Treasure: Draw a card.
type=Land
[/card]
[card]
name=Vanquisher's Banner
auto=choseatype
auto=@movedTo(creature[chosentype]|mystack):draw:1 controller
auto=lord(creature[chosentype]|mybattlefield) 1/1
text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Field of Ruin
auto={T}:Add{1}
auto={2}{T}{S}:destroy target(land[-basic]|opponentlbattlefield) && moveto(mybattlefield) target(basic|mylibrary) && ability$!moveto(mybattlefield) target(basic|mylibrary)!$ opponent
text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.
type=Land
[/card]
[card]
name=Unclaimed Territory
auto=chooseatype counter(0/0,1,chosentype) chooseend
auto={T}:Add{1}
auto={T}:add{W}
auto={T}:add{U}
auto={T}:add{B}
auto={T}:add{R}
auto={T}:add{G}
text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
type=Land
[/card]
[card]
name=Jace, Ingenious Mind-Mage
auto=counter(0/0,5,Loyalty)
auto={counter(0/0,1,Loyalty)}:draw:1
auto={counter(0/0,1,Loyalty)}:untap all(creature|mybattlefield)
auto={counter(0/0,-9,Loyalty)}:target(<upto:3>creature) moveto(mybattlefield)
text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures.
mana={4}{U}{U}
type=Legendary Planeswalker
subtype=Jace
[/card]
[card]
name=Castaway's Despair
target=creature
auto=tap
auto=frozen
text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Grasping Current
target=<upto:2>creature
auto=moveto(ownerhand)
auto=moveto(myhand) target(Jace, Ingenious Mind-Mage|mylibrary)
text=Return up to two target creatures to their owner's hand. -- Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Jace's Sentinel
auto=aslongas(jace|mybattlefield) 1/0
auto=aslongas(jace|mybattlefield) unblockable
text=As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.
mana={1}{U}
type=Creature
subtype=Merfolk Warrior
power=1
toughness=3
[/card]
[card]
name=Huatli, Dinosaur Knight
auto=counter(0/0,4,loyalty)
auto={C(0/0,2,Loyalty)}:target(<upto:1>dinosaur|mybattlefield) counter(1/1,2)
auto={C(0/0,-3,Loyalty)}:target(dinosaur|mybattlefield) transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)
auto={C(0/0,-7,Loyalty)}:all(dinosaur|mybattlefield) 4/4 ueot
text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn.
mana={4}{R}{W}
type=Legendary Planeswalker
subtype=Huatli
[/card]
[card]
name=Huatli's Snubhorn
abilities=vigilance
text=Vigilance (Attacking doesn't cause this creature to tap.)
mana={1}{W}
type=Creature
subtype=Dinosaur
power=2
toughness=2
[/card]
[card]
name=Huatli's Spurring
target=creature
auto=2/0
auto=if type(huatli|mybattlefield)~morethan~0 then 2/0
text=Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
mana={R}
type=Instant
[/card]
[card]
name=Sun-Blessed Mount
auto=may moveto(myhand) target(Huatli, Dinosaur Knight|mylibrary,mygraveyard)
text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
mana={3}{R}{W}
type=Creature
subtype=Dinosaur
power=4
toughness=4
[/card]
[card]
name=TreasureArtifactToken
auto={T}{S}:add{W}
auto={T}{S}:add{U}
auto={T}{S}:add{B}
auto={T}{S}:add{R}
auto={T}{S}:add{G}
text={T}, Sacrifice this artifact: Add one mana of any color.
type=Artifact
[/card]