353 lines
12 KiB
C++
353 lines
12 KiB
C++
#include "PrecompiledHeader.h"
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#include "SimpleMenu.h"
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#include "SimpleMenuItem.h"
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#include "JTypes.h"
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#include "GameApp.h"
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#include "Translate.h"
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namespace
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{
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const float kPoleWidth = 7;
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const float kVerticalMargin = 20;
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const float kHorizontalMargin = 30;
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#ifdef TOUCH_ENABLED
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const float kLineHeight = 30;
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#else
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const float kLineHeight = 20;
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#endif
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//For the "Classic" Theme
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const float kSpadeHeightOffset = 4;
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const float kSpadeWidthOffset = 9;
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const float kSpadeRightBottomOffset = 3;
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}
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JQuadPtr SimpleMenu::spadeR;
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JQuadPtr SimpleMenu::spadeL;
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JQuadPtr SimpleMenu::jewel;
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JQuadPtr SimpleMenu::side;
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JTexture* SimpleMenu::spadeRTex = NULL;
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JTexture* SimpleMenu::spadeLTex = NULL;
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JTexture* SimpleMenu::jewelTex = NULL;
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JTexture* SimpleMenu::sideTex = NULL;
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SimpleMenu::SimpleMenu(JGE* jge, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title, int _maxItems, bool centerHorizontal, bool centerVertical)
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: JGuiController(jge, id, listener), fontId(fontId), mCenterHorizontal(centerHorizontal), mCenterVertical(centerVertical)
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{
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autoTranslate = true;
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isMultipleChoice = false;
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mHeight = 2 * kVerticalMargin;
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mWidth = 0;
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mX = x;
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mY = y;
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title = _(_title);
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startId = 0;
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maxItems = _maxItems;
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selectionT = 0;
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timeOpen = 0;
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mClosed = false;
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selectionTargetY = selectionY = y + kVerticalMargin;
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JRenderer* renderer = JRenderer::GetInstance();
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if (!spadeLTex) spadeLTex = WResourceManager::Instance()->RetrieveTexture("spade_ul.png", RETRIEVE_MANAGE);
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if (!spadeRTex) spadeRTex = WResourceManager::Instance()->RetrieveTexture("spade_ur.png", RETRIEVE_MANAGE);
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if (!jewelTex) jewelTex = renderer->CreateTexture(5, 5, TEX_TYPE_USE_VRAM);
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if (!sideTex) sideTex = WResourceManager::Instance()->RetrieveTexture("menuside.png", RETRIEVE_MANAGE);
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spadeL = WResourceManager::Instance()->RetrieveQuad("spade_ul.png", 0, 0, 0, 0, "spade_ul", RETRIEVE_MANAGE);
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spadeR = WResourceManager::Instance()->RetrieveQuad("spade_ur.png", 0, 0, 0, 0, "spade_ur", RETRIEVE_MANAGE);
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jewel.reset(NEW JQuad(jewelTex, 1, 1, 3, 3));
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side = WResourceManager::Instance()->RetrieveQuad("menuside.png", 1, 1, 1, kPoleWidth, "menuside", RETRIEVE_MANAGE);
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stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get()));
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stars->FireAt(mX, mY);
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}
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SimpleMenu::~SimpleMenu()
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{
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SAFE_DELETE(stars);
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}
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void SimpleMenu::drawHorzPole(float x, float y, float width)
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{
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JRenderer* renderer = JRenderer::GetInstance();
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float leftXOffset = (spadeR->mWidth - kPoleWidth) / 2;
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float rightXOffset = leftXOffset;
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float yOffset = leftXOffset;
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if (spadeR->mWidth != spadeR->mHeight)
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{
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//We have a weird case to deal with in the "Classic" theme, the spades graphics need to be aligned specifically,
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// While the ones in the "Final Saga" theme need to be centered
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leftXOffset = kSpadeWidthOffset;
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yOffset = kSpadeHeightOffset;
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rightXOffset = kSpadeRightBottomOffset;
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}
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renderer->RenderQuad(side.get(), x, y, 0, width);
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spadeR->SetHFlip(true);
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spadeL->SetHFlip(false);
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renderer->RenderQuad(spadeR.get(), x - leftXOffset, y - yOffset );
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renderer->RenderQuad(spadeL.get(), x + width - rightXOffset, y - yOffset);
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renderer->RenderQuad(jewel.get(), x, y - 1);
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renderer->RenderQuad(jewel.get(), x + width - 1, y - 1);
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}
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void SimpleMenu::drawVertPole(float x, float y, float height)
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{
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JRenderer* renderer = JRenderer::GetInstance();
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float xOffset = (spadeR->mWidth - kPoleWidth) / 2;
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float topYOffset = xOffset;
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float bottomYOffset = xOffset;
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if (spadeR->mWidth != spadeR->mHeight)
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{
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//We have a weird case to deal with in the "Classic" theme, the spades graphics need to be aligned specifically,
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// While the ones in the "Final Saga" theme need to be centered
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xOffset = kSpadeHeightOffset;
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topYOffset = kSpadeWidthOffset;
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bottomYOffset = kSpadeRightBottomOffset;
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}
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renderer->RenderQuad(side.get(), x + kPoleWidth, y, M_PI / 2, height);
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spadeR->SetHFlip(true);
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spadeL->SetHFlip(false);
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renderer->RenderQuad(spadeR.get(), x + kPoleWidth + xOffset, y - topYOffset, M_PI / 2);
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renderer->RenderQuad(spadeL.get(), x + kPoleWidth + xOffset, y + height - bottomYOffset, M_PI / 2);
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renderer->RenderQuad(jewel.get(), x - 1, y - 1);
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renderer->RenderQuad(jewel.get(), x - 1, y + height - 1);
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}
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void SimpleMenu::Render()
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{
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WFont * titleFont = WResourceManager::Instance()->GetWFont(fontId);
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titleFont->SetColor(ARGB(250,255,255,255));//reseting color on passes as this is a shared font now.
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WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
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if (0 == mWidth)
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{
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float sY = mY + kVerticalMargin;
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for (int i = 0; i < mCount; ++i)
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{
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float width = (static_cast<SimpleMenuItem*> (mObjects[i]))->GetEnlargedWidth() + 15;
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if (mWidth < width) mWidth = width;
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}
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float scaleFactor = titleFont->GetScale();
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titleFont->SetScale(SCALE_NORMAL);
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if ((!title.empty()) && (mWidth < titleFont->GetStringWidth(title.c_str())))
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mWidth = titleFont->GetStringWidth(title.c_str());
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titleFont->SetScale(scaleFactor);
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mWidth += 2 * kHorizontalMargin;
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if (mCenterHorizontal)
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mX = (SCREEN_WIDTH_F - mWidth) / 2;
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if (mCenterVertical)
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mY = (SCREEN_HEIGHT_F - mHeight) / 2;
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for (int i = 0; i < mCount; ++i)
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{
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float y = mY + kVerticalMargin + i * kLineHeight;
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SimpleMenuItem * smi = static_cast<SimpleMenuItem*> (mObjects[i]);
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smi->Relocate(mX + mWidth / 2, y);
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if (smi->hasFocus()) sY = y;
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}
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stars->Fire();
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selectionTargetY = selectionY = sY;
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timeOpen = 0;
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}
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JRenderer * renderer = JRenderer::GetInstance();
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float height = mHeight;
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if (timeOpen < 1) height *= timeOpen > 0 ? timeOpen : -timeOpen;
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renderer->FillRect(mX, mY, mWidth, height, ARGB(180,0,0,0));
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renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
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drawVertPole(mX, mY, height);
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drawVertPole(mX + mWidth, mY, height);
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drawHorzPole(mX, mY, mWidth);
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drawHorzPole(mX, mY + height, mWidth);
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//drawVertPole(mX, mY - 16, height + 32);
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//drawVertPole(mX + mWidth, mY - 16, height + 32);
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//drawHorzPole(mX - 16, mY, mWidth + 32);
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//drawHorzPole(mX - 25, mY + height, mWidth + 50);
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renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
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stars->Render();
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renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
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if (!title.empty())
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{
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float scaleFactor = titleFont->GetScale();
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titleFont->SetScale(SCALE_NORMAL);
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titleFont->DrawString(title.c_str(), mX + mWidth / 2, mY - 3, JGETEXT_CENTER);
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titleFont->SetScale(scaleFactor);
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}
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for (int i = startId; i < startId + maxItems; i++)
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{
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if (i > mCount - 1) break;
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SimpleMenuItem *currentMenuItem = static_cast<SimpleMenuItem*>(mObjects[i]);
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float currentY = currentMenuItem->getY() - kLineHeight * startId;
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float menuBottomEdge = mY + height - kLineHeight + 7;
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if (currentY < menuBottomEdge)
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{
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if (currentMenuItem->hasFocus())
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{
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WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT)->DrawString(currentMenuItem->getDescription().c_str(), mX
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+ mWidth + 10, mY + 15);
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mFont->SetColor(ARGB(255,255,255,0));
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}
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else
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{
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mFont->SetColor(ARGB(150,255,255,255));
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}
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(static_cast<SimpleMenuItem*> (mObjects[i]))->RenderWithOffset(-kLineHeight * startId);
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}
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mFont->SetScale(SCALE_NORMAL);
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}
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mFont->SetScale(SCALE_NORMAL);
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}
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bool SimpleMenu::CheckUserInput(JButton key)
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{
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// a dude may have clicked somewhere, we're gonna select the closest object from where he clicked
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int x = -1, y = -1;
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unsigned int distance2;
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unsigned int minDistance2 = -1;
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int n = mCurr;
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if ((key == JGE_BTN_NONE) && mEngine->GetLeftClickCoordinates(x, y))
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{
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// first scan the buttons on the screen and then process the other gui elements
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for (size_t i = 0; i < mButtons.size(); i++)
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{
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if (mButtons[i]->ButtonPressed())
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{
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mEngine->LeftClickedProcessed();
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return true;
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}
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}
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if (mObjects.size())
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{
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float top, left;
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SimpleMenuItem * currentItem = static_cast<SimpleMenuItem *>(mObjects[mCurr]);
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WFont * currentFont = WResourceManager::Instance()->GetWFont(currentItem->getFontId());
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float scaledFontHeight = currentFont->GetHeight() * currentFont->GetScale();
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float fontHeight = scaledFontHeight > kLineHeight ? scaledFontHeight : kLineHeight;
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float menuTopEdge = fontHeight + mY + spadeR->mHeight;
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float menuBottomEdge = menuTopEdge + ( (maxItems -1) * fontHeight);
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for (int i = 0; i < mCount; i++)
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{
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if (mObjects[i]->getTopLeft(top, left))
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{
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distance2 = (unsigned int)((top - y) * (top - y) + (left - x) * (left - x));
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if ( (distance2 <= minDistance2) )
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{
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minDistance2 = distance2;
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if (y < menuTopEdge)
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{
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n = (mCurr - 1) > 0 ? mCurr - 1 : 0;
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break;
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}
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else if (y > menuBottomEdge)
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{
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n = (mCurr + 1) < mCount ? mCurr + 1 : mCount - 1;
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break;
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}
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else
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n = i;
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}
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}
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}
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// check to see if the user clicked
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if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(JGE_BTN_DOWN))
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{
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mCurr = n;
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mObjects[mCurr]->Entering();
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}
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// if the same object was selected process click
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else if (n == mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(JGE_BTN_OK))
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{
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mObjects[mCurr]->Entering();
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}
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mEngine->LeftClickedProcessed();
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mEngine->ResetInput();
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return true;
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}
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mEngine->LeftClickedProcessed();
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}
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else
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return JGuiController::CheckUserInput(key);
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return false;
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}
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void SimpleMenu::Update(float dt)
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{
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JGuiController::Update(dt);
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if (mCurr > startId + maxItems - 1)
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startId = mCurr - maxItems + 1;
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else if (mCurr < startId) startId = mCurr;
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stars->Update(dt);
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selectionT += 3 * dt;
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selectionY += (selectionTargetY - selectionY) * 8 * dt;
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stars->MoveTo(mX + kHorizontalMargin + ((mWidth - 2 * kHorizontalMargin) * (1 + cos(selectionT)) / 2), selectionY + 5 * cos(
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selectionT * 2.35f) + kLineHeight / 2 - kLineHeight * startId);
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if (timeOpen < 0)
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{
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timeOpen += dt * 10;
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if (timeOpen >= 0)
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{
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timeOpen = 0;
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mClosed = true;
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stars->FireAt(mX, mY);
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}
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}
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else
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{
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mClosed = false;
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timeOpen += dt * 10;
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}
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}
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void SimpleMenu::Add(int id, const char * text, string desc, bool forceFocus)
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{
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SimpleMenuItem * smi = NEW SimpleMenuItem(this, id, fontId, text, 0, mY + kVerticalMargin + mCount * kLineHeight,
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(mCount == 0), autoTranslate);
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smi->setDescription(desc);
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JGuiController::Add(smi);
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if (mCount <= maxItems) mHeight += kLineHeight;
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if (forceFocus)
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{
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mObjects[mCurr]->Leaving(JGE_BTN_DOWN);
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mCurr = mCount - 1;
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smi->Entering();
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}
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}
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void SimpleMenu::Close()
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{
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timeOpen = -1.0;
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stars->Stop(true);
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}
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void SimpleMenu::destroy()
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{
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SimpleMenu::jewel.reset();
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SAFE_DELETE(SimpleMenu::jewelTex);
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}
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