680 lines
21 KiB
Java
680 lines
21 KiB
Java
package org.libsdl.app;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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import android.app.Activity;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.PixelFormat;
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import android.hardware.Sensor;
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import android.hardware.SensorEvent;
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import android.hardware.SensorEventListener;
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import android.hardware.SensorManager;
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import android.media.AudioFormat;
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import android.media.AudioManager;
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import android.media.AudioTrack;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.Message;
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import android.util.Log;
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import android.view.Gravity;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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import android.view.VelocityTracker;
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import android.view.View;
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import android.widget.FrameLayout;
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import android.widget.FrameLayout.LayoutParams;
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import com.google.ads.*;
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/**
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SDL Activity
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*/
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public class SDLActivity extends Activity {
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// Main components
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private static AdView mAdView;
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private static SDLActivity mSingleton;
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private static SDLSurface mSurface;
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// Audio
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private static Thread mAudioThread;
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private static AudioTrack mAudioTrack;
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// Load the .so
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static {
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System.loadLibrary("SDL");
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//System.loadLibrary("SDL_image");
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//System.loadLibrary("SDL_mixer");
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//System.loadLibrary("SDL_ttf");
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System.loadLibrary("main");
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}
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// Setup
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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//Log.v("SDL", "onCreate()");
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super.onCreate(savedInstanceState);
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// So we can call stuff from static callbacks
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mSingleton = this;
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FrameLayout _videoLayout = new FrameLayout(this);
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//mGLView = new DemoGLSurfaceView(this);
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// Set up the surface
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mSurface = new SDLSurface(getApplication());
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//setContentView(mSurface);
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SurfaceHolder holder = mSurface.getHolder();
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holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
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// Create the adView
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mAdView = new AdView(this, AdSize.BANNER, "a14dc0ab7b27413");
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_videoLayout.addView(mSurface, new LayoutParams(LayoutParams.FILL_PARENT,
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LayoutParams.FILL_PARENT));
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_videoLayout.addView(mAdView, new LayoutParams(LayoutParams.WRAP_CONTENT
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, LayoutParams.WRAP_CONTENT, Gravity.BOTTOM + Gravity.CENTER_HORIZONTAL) );
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// mGLView.setFocusableInTouchMode(true);
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// mGLView.setFocusable(true);
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// adView.requestFreshAd();
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setContentView(_videoLayout,
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new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
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mSurface.requestFocus();
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AdRequest request = new AdRequest();
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request.addTestDevice(AdRequest.TEST_EMULATOR);
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request.addTestDevice("1DA1E070BC7D4ABE8BA77EB73C2CB0AA"); //wololo's phone
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request.addTestDevice("C386F3830A9789C649098A817BF54C04"); //xawotihs's tablet
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// Initiate a generic request to load it with an ad
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mAdView.loadAd(request);
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}
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// Events
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@Override
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protected void onPause() {
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//Log.v("SDL", "onPause()");
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super.onPause();
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SDLActivity.nativePause();
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}
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@Override
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protected void onResume() {
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Log.v("SDL", "onResume()");
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super.onResume();
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SDLActivity.nativeResume();
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}
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@Override
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public void onDestroy() {
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Log.v("SDL", "onDestroy()");
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super.onDestroy();
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mSurface.onDestroy();
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}
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// Handler for Messages coming from JGE
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// Suggested syntax for JGE messages is a string separated by the ":" symbol
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protected void processJGEMsg (String command)
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{
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if (null == command) {
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return;
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}
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if ((command.compareTo("entergamestate:menu") == 0)
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|| (command.compareTo("enterduelphase:end") == 0)) {
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mAdView.setVisibility(View.VISIBLE);
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} else if (command.compareTo("leavegamestate:menu") == 0) {
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mAdView.setVisibility(View.INVISIBLE);
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}
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}
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// Messages from the SDLMain thread
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static int COMMAND_CHANGE_TITLE = 1;
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static int COMMAND_JGE_MSG = 2;
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// Handler for the messages
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Handler commandHandler = new Handler() {
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public void handleMessage(Message msg) {
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if (msg.arg1 == COMMAND_CHANGE_TITLE) {
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setTitle((String)msg.obj);
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}
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if (msg.arg1 == COMMAND_JGE_MSG) {
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processJGEMsg((String)msg.obj);
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}
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}
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};
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// Send a message from the SDLMain thread
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void sendCommand(int command, Object data) {
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Message msg = commandHandler.obtainMessage();
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msg.arg1 = command;
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msg.obj = data;
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commandHandler.sendMessage(msg);
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}
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// C functions we call
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public static native void nativeInit();
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public static native void nativeQuit();
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public static native void nativePause();
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public static native void nativeResume();
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public static native void onNativeResize(int x, int y, int format);
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public static native void onNativeKeyDown(int keycode);
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public static native void onNativeKeyUp(int keycode);
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public static native void onNativeTouch(int index, int action, float x,
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float y, float p);
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public static native void onNativeFlickGesture(float xVelocity, float yVelocity);
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public static native void onNativeAccel(float x, float y, float z);
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public static native void nativeRunAudioThread();
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// Java functions called from C
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// Receive a message from the SDLMain thread
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public static void jgeSendCommand(String command) {
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mSingleton.sendCommand(COMMAND_JGE_MSG, command);
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}
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public static boolean createGLContext(int majorVersion, int minorVersion) {
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return mSurface.initEGL(majorVersion, minorVersion);
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}
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public static void flipBuffers() {
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mSurface.flipEGL();
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}
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public static void setActivityTitle(String title) {
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// Called from SDLMain() thread and can't directly affect the view
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mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
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}
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// Audio
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private static Object buf;
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public static Object audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
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int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
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int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
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int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
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Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
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// Let the user pick a larger buffer if they really want -- but ye
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// gods they probably shouldn't, the minimums are horrifyingly high
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// latency already
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desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
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mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
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channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
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audioStartThread();
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Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
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if (is16Bit) {
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buf = new short[desiredFrames * (isStereo ? 2 : 1)];
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} else {
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buf = new byte[desiredFrames * (isStereo ? 2 : 1)];
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}
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return buf;
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}
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public static void audioStartThread() {
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mAudioThread = new Thread(new Runnable() {
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public void run() {
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mAudioTrack.play();
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nativeRunAudioThread();
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}
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});
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// I'd take REALTIME if I could get it!
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mAudioThread.setPriority(Thread.MAX_PRIORITY);
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mAudioThread.start();
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}
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public static void audioWriteShortBuffer(short[] buffer) {
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for (int i = 0; i < buffer.length; ) {
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int result = mAudioTrack.write(buffer, i, buffer.length - i);
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if (result > 0) {
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i += result;
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} else if (result == 0) {
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try {
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Thread.sleep(1);
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} catch(InterruptedException e) {
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// Nom nom
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}
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} else {
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Log.w("SDL", "SDL audio: error return from write(short)");
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return;
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}
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}
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}
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public static void audioWriteByteBuffer(byte[] buffer) {
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for (int i = 0; i < buffer.length; ) {
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int result = mAudioTrack.write(buffer, i, buffer.length - i);
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if (result > 0) {
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i += result;
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} else if (result == 0) {
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try {
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Thread.sleep(1);
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} catch(InterruptedException e) {
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// Nom nom
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}
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} else {
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Log.w("SDL", "SDL audio: error return from write(short)");
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return;
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}
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}
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}
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public static void audioQuit() {
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if (mAudioThread != null) {
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try {
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mAudioThread.join();
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} catch(Exception e) {
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Log.v("SDL", "Problem stopping audio thread: " + e);
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}
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mAudioThread = null;
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//Log.v("SDL", "Finished waiting for audio thread");
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}
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if (mAudioTrack != null) {
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mAudioTrack.stop();
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mAudioTrack = null;
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}
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}
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}
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/**
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SDLSurface. This is what we draw on, so we need to know when it's created
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in order to do anything useful.
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Because of this, that's where we set up the SDL thread
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*/
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class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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View.OnKeyListener, View.OnTouchListener, SensorEventListener {
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// This is what SDL runs in. It invokes SDL_main(), eventually
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private Thread mSDLThread;
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// EGL private objects
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private EGLContext mEGLContext;
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private EGLSurface mEGLSurface;
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private EGLDisplay mEGLDisplay;
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private EGLConfig mEGLConfig;
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// Sensors
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private static SensorManager mSensorManager;
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private static VelocityTracker mVelocityTracker;
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final private Object mSemSurface;
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private Boolean mSurfaceValid;
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void startSDLThread() {
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if (mSDLThread == null) {
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mSDLThread = new Thread(new SDLMain(), "SDLThread");
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mSDLThread.start();
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}
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}
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/**
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Simple nativeInit() runnable
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*/
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class SDLMain implements Runnable {
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public void run() {
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// Runs SDL_main()
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SDLActivity.nativeInit();
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SDLActivity.nativeQuit();
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Log.v("SDL", "SDL thread terminated");
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// On exit, tear everything down for a fresh restart next time.
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System.exit(0);
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}
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}
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// Startup
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public SDLSurface(Context context) {
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super(context);
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mSemSurface = new Object();
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mSurfaceValid = false;
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getHolder().addCallback(this);
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setFocusable(true);
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setFocusableInTouchMode(true);
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requestFocus();
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setOnKeyListener(this);
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setOnTouchListener(this);
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mSensorManager = (SensorManager)context.getSystemService("sensor");
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}
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// Called when we have a valid drawing surface
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public void surfaceCreated(SurfaceHolder holder) {
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Log.v("SDL", "surfaceCreated()");
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enableSensor(Sensor.TYPE_ACCELEROMETER, true);
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}
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public void onDestroy() {
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// Send a quit message to the application
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//should that be in SDLActivity "onDestroy" instead ?
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SDLActivity.nativeQuit();
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// Now wait for the SDL thread to quit
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if (mSDLThread != null) {
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try {
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mSDLThread.join();
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} catch(Exception e) {
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Log.v("SDL", "Problem stopping thread: " + e);
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}
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mSDLThread = null;
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//Log.v("SDL", "Finished waiting for SDL thread");
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}
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}
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// Called when we lose the surface
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public void surfaceDestroyed(SurfaceHolder holder) {
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Log.v("SDL", "surfaceDestroyed()");
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synchronized(mSemSurface) {
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mSurfaceValid = false;
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mSemSurface.notifyAll();
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}
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enableSensor(Sensor.TYPE_ACCELEROMETER, false);
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}
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// Called when the surface is resized
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public void surfaceChanged(SurfaceHolder holder,
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int format, int width, int height) {
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Log.v("SDL", "surfaceChanged()");
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int sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 by default
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switch (format) {
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case PixelFormat.A_8:
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Log.v("SDL", "pixel format A_8");
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break;
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case PixelFormat.LA_88:
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Log.v("SDL", "pixel format LA_88");
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break;
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case PixelFormat.L_8:
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Log.v("SDL", "pixel format L_8");
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break;
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case PixelFormat.RGBA_4444:
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Log.v("SDL", "pixel format RGBA_4444");
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sdlFormat = 0x85421002; // SDL_PIXELFORMAT_RGBA4444
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break;
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case PixelFormat.RGBA_5551:
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Log.v("SDL", "pixel format RGBA_5551");
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sdlFormat = 0x85441002; // SDL_PIXELFORMAT_RGBA5551
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break;
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case PixelFormat.RGBA_8888:
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Log.v("SDL", "pixel format RGBA_8888");
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sdlFormat = 0x86462004; // SDL_PIXELFORMAT_RGBA8888
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break;
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case PixelFormat.RGBX_8888:
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Log.v("SDL", "pixel format RGBX_8888");
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sdlFormat = 0x86262004; // SDL_PIXELFORMAT_RGBX8888
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break;
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case PixelFormat.RGB_332:
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Log.v("SDL", "pixel format RGB_332");
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sdlFormat = 0x84110801; // SDL_PIXELFORMAT_RGB332
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break;
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case PixelFormat.RGB_565:
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Log.v("SDL", "pixel format RGB_565");
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sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565
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break;
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case PixelFormat.RGB_888:
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Log.v("SDL", "pixel format RGB_888");
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// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
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sdlFormat = 0x86161804; // SDL_PIXELFORMAT_RGB888
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break;
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default:
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Log.v("SDL", "pixel format unknown " + format);
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break;
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}
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SDLActivity.onNativeResize(width, height, sdlFormat);
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// Now start up the C app thread
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startSDLThread();
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}
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// unused
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public void onDraw(Canvas canvas) {}
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// EGL functions
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public boolean initEGL(int majorVersion, int minorVersion) {
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Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
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try {
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EGL10 egl = (EGL10)EGLContext.getEGL();
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EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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int[] version = new int[2];
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egl.eglInitialize(dpy, version);
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int EGL_OPENGL_ES_BIT = 1;
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int EGL_OPENGL_ES2_BIT = 4;
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int renderableType = 0;
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if (majorVersion == 2) {
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renderableType = EGL_OPENGL_ES2_BIT;
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} else if (majorVersion == 1) {
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renderableType = EGL_OPENGL_ES_BIT;
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}
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int[] configSpec = {
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//EGL10.EGL_DEPTH_SIZE, 16,
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EGL10.EGL_RENDERABLE_TYPE, renderableType,
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EGL10.EGL_NONE
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};
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EGLConfig[] configs = new EGLConfig[1];
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int[] num_config = new int[1];
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if (!egl.eglChooseConfig(dpy, configSpec, configs, 1, num_config) || num_config[0] == 0) {
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Log.e("SDL", "No EGL config available");
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return false;
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}
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mEGLConfig = configs[0];
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EGLContext ctx = egl.eglCreateContext(dpy, mEGLConfig, EGL10.EGL_NO_CONTEXT, null);
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if (ctx == EGL10.EGL_NO_CONTEXT) {
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Log.e("SDL", "Couldn't create context");
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return false;
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}
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mEGLContext = ctx;
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mEGLDisplay = dpy;
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if (!createSurface(this.getHolder())) {
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return false;
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}
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} catch(Exception e) {
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Log.v("SDL", e + "");
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for (StackTraceElement s : e.getStackTrace()) {
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Log.v("SDL", s.toString());
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}
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}
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return true;
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}
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public Boolean createSurface(SurfaceHolder holder) {
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/*
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* The window size has changed, so we need to create a new
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* surface.
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*/
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EGL10 egl = (EGL10)EGLContext.getEGL();
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if (mEGLSurface != null) {
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/*
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* Unbind and destroy the old EGL surface, if
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* there is one.
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*/
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egl.eglMakeCurrent(mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
|
egl.eglDestroySurface(mEGLDisplay, mEGLSurface);
|
|
}
|
|
|
|
/*
|
|
* Create an EGL surface we can render into.
|
|
*/
|
|
mEGLSurface = egl.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, holder, null);
|
|
if (mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
|
Log.e("SDL", "Couldn't create surface");
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Before we can issue GL commands, we need to make sure
|
|
* the context is current and bound to a surface.
|
|
*/
|
|
if (!egl.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
|
|
Log.e("SDL", "Couldn't make context current");
|
|
return false;
|
|
}
|
|
|
|
mSurfaceValid = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// EGL buffer flip
|
|
public void flipEGL() {
|
|
|
|
if (!mSurfaceValid)
|
|
{
|
|
createSurface(this.getHolder());
|
|
}
|
|
|
|
try {
|
|
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
|
|
egl.eglWaitNative(EGL10.EGL_NATIVE_RENDERABLE, null);
|
|
|
|
// drawing here
|
|
|
|
egl.eglWaitGL();
|
|
|
|
egl.eglSwapBuffers(mEGLDisplay, mEGLSurface);
|
|
|
|
|
|
} catch(Exception e) {
|
|
Log.v("SDL", "flipEGL(): " + e);
|
|
for (StackTraceElement s : e.getStackTrace()) {
|
|
Log.v("SDL", s.toString());
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// Key events
|
|
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
|
|
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
|
//Log.v("SDL", "key down: " + keyCode);
|
|
SDLActivity.onNativeKeyDown(keyCode);
|
|
return true;
|
|
}
|
|
else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
//Log.v("SDL", "key up: " + keyCode);
|
|
SDLActivity.onNativeKeyUp(keyCode);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Touch events
|
|
public boolean onTouch(View v, MotionEvent event) {
|
|
|
|
for (int index = 0; index < event.getPointerCount(); ++index)
|
|
{
|
|
int action = event.getActionMasked();
|
|
float x = event.getX(index);
|
|
float y = event.getY(index);
|
|
float p = event.getPressure(index);
|
|
|
|
// TODO: Anything else we need to pass?
|
|
SDLActivity.onNativeTouch(index, action, x, y, p);
|
|
}
|
|
|
|
// account for 'flick' type gestures by monitoring velocity
|
|
if (event.getActionIndex() == 0)
|
|
{
|
|
if (event.getAction() == MotionEvent.ACTION_DOWN)
|
|
{
|
|
mVelocityTracker = VelocityTracker.obtain();
|
|
mVelocityTracker.clear();
|
|
mVelocityTracker.addMovement(event);
|
|
}
|
|
else if (event.getAction() == MotionEvent.ACTION_MOVE)
|
|
{
|
|
mVelocityTracker.addMovement(event);
|
|
}
|
|
else if (event.getAction() == MotionEvent.ACTION_UP)
|
|
{
|
|
mVelocityTracker.addMovement(event);
|
|
|
|
// calc velocity
|
|
mVelocityTracker.computeCurrentVelocity(1000);
|
|
|
|
SDLActivity.onNativeFlickGesture(mVelocityTracker.getXVelocity(), mVelocityTracker.getYVelocity());
|
|
|
|
mVelocityTracker.recycle();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Sensor events
|
|
public void enableSensor(int sensortype, boolean enabled) {
|
|
// TODO: This uses getDefaultSensor - what if we have >1 accels?
|
|
if (enabled) {
|
|
mSensorManager.registerListener(this,
|
|
mSensorManager.getDefaultSensor(sensortype),
|
|
SensorManager.SENSOR_DELAY_GAME, null);
|
|
} else {
|
|
mSensorManager.unregisterListener(this,
|
|
mSensorManager.getDefaultSensor(sensortype));
|
|
}
|
|
}
|
|
|
|
public void onAccuracyChanged(Sensor sensor, int accuracy) {
|
|
// TODO
|
|
}
|
|
|
|
public void onSensorChanged(SensorEvent event) {
|
|
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
|
SDLActivity.onNativeAccel(event.values[0],
|
|
event.values[1],
|
|
event.values[2]);
|
|
}
|
|
}
|
|
|
|
}
|
|
|