Files
wagic/projects/mtg/bin/Res/sets/ICE/_cards.dat
2009-09-28 19:56:18 +00:00

1571 lines
32 KiB
Plaintext

[card]
text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card.
id=2437
alias=1165
abilities=flying
name=Abyssal Specter
rarity=U
type=Creature
mana={2}{B}{B}
power=2
subtype=Specter
toughness=3
[/card]
[card]
text={1}: Adarkar Sentinel gets +0/+1 until end of turn.
id=2392
auto={1}:0/1
name=Adarkar Sentinel
rarity=U
type=Artifact Creature
mana={5}
power=3
subtype=Soldier
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.
id=2750
auto={T}:add {1}
auto={T}:add {W} && damage:1 controller
auto={T}:add {U} && damage:1 controller
name=Adarkar Wastes
rarity=R
type=Land
[/card]
[card]
text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
id=2393
name=Aegis of the Meek
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Destroy all white permanents.
auto=destroy all(*[white])
id=2606
name=Anarchy
rarity=U
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
id=2663
auto={W}{S(Enchantment|myinplay)}:destroy target(enchantment)
auto={3}{U}{U}:fizzle target(enchantment|stack)
name=Arenson's Aura
rarity=C
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Enchant creature. Enchanted creature gets +1/+1. {W}:Enchanted creature gets +0/+1 until end of turn.
id=2664
name=Armor of Faith
target=creature
rarity=C
auto=1/1
auto={W}:0/1
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=
id=2608
name=Balduvian Barbarians
rarity=C
type=Creature
mana={1}{R}{R}
power=3
subtype=Human Barbarian
toughness=2
[/card]
[card]
text=
id=2550
name=Balduvian Bears
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
id=2611
auto=lord(creature[green]|myinplay) 1/1
auto=lord(creature[-green]|myinplay) 1/0
name=Battle Frenzy
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2667
name=Blessed Wine
auto=@next upkeep:draw:1
auto=life:1
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text={T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell.
id=2439
auto={T}{S(creature|myinplay)}:2/2 target(creature)
auto={1}{U}{U}{S(creature|myinplay)}:fizzle target(creature|stack)
name=Brine Shaman
rarity=C
type=Creature
mana={1}{B}
power=1
subtype=Human Cleric Shaman
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.
id=2751
auto={T}:add {1}
auto={T}:add {G} && damage:1 controller
auto={T}:add {W} && damage:1 controller
name=Brushland
rarity=R
type=Land
[/card]
[card]
text={T}: Centaur Archer deals 1 damage to target creature with flying.
id=2718
name=Centaur Archer
rarity=U
auto={T}:damage:1 target(creature[flying])
type=Creature
mana={1}{R}{G}
power=3
subtype=Centaur Archer
toughness=2
[/card]
[card]
text={1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
id=2672
alias=1335
name=Circle of Protection: Black
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text={1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
id=2673
alias=1336
name=Circle of Protection: Blue
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
id=2674
alias=1337
name=Circle of Protection: Green
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
id=2675
alias=1338
name=Circle of Protection: Red
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
id=2676
alias=1339
name=Circle of Protection: White
rarity=C
type=Enchantment
mana={1}{W}
[/card]
[card]
text=Enchant land. You control enchanted land.
id=2616
alias=1194
target=land
name=Conquer
rarity=U
type=Enchantment
mana={3}{R}{R}
subtype=Aura
[/card]
[card]
text=Counter target spell.
id=2500
target=*|stack
auto=fizzle
name=Counterspell
rarity=C
type=Instant
mana={U}{U}
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=2443
target=creature[-black]
auto=bury
name=Dark Banishing
rarity=C
type=Instant
mana={2}{B}
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
id=2444
alias=1149
name=Dark Ritual
rarity=C
type=Instant
mana={B}
[/card]
[card]
text=Regenerate target creature.
id=2679
target=creature
auto=regenerate
name=Death Ward
rarity=C
type=Instant
mana={W}
[/card]
[card]
text={T}: Destroy target permanent you own. It can't be regenerated.
id=2402
auto={T}:bury target(*|myinplay)
name=Despotic Scepter
rarity=R
type=Artifact
mana={1}
[/card]
[card]
text=Destroy target artifact or enchantment.
id=2680
target=artifact,enchantment
auto=destroy
name=Disenchant
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text=Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
id=2447
name=Drift of the Dead
abilities=defender
auto=foreach(snow-covered forest|myinplay) 1/1
auto=foreach(snow-covered mountain|myinplay) 1/1
auto=foreach(snow-covered plains|myinplay) 1/1
auto=foreach(snow-covered swamp|myinplay) 1/1
auto=foreach(snow-covered island|myinplay) 1/1
rarity=U
type=Creature
mana={3}{B}
power=*
subtype=Wall
toughness=*
[/card]
[card]
text={3}{G}, {T}: You may tap or untap target artifact, creature, or land.
id=2556
auto={3}{G}{T}:tap target(creature,artifact,land)
auto={3}{G}{T}:untap target(creature,artifact,land)
name=Elder Druid
rarity=R
type=Creature
mana={3}{G}
power=2
subtype=Elf Cleric Druid
toughness=2
[/card]
[card]
text=Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2503
auto=tap target(artifact,creature,land)
auto=@next upkeep:draw:1
name=Enervate
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=Target creature gains trample and gets +3/+0 until end of turn.
id=2558
target=creature
auto=trample
auto=3/0
name=Fanatical Fever
rarity=U
type=Instant
mana={2}{G}{G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=2448
alias=1161
target=creature
name=Fear
rarity=C
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text={R}: Flame Spirit gets +1/+0 until end of turn.
id=2620
auto={R}:1/0
name=Flame Spirit
rarity=U
type=Creature
mana={4}{R}
power=2
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=2621
target=creature,player
auto=damage:1
auto=@next upkeep:draw:1 controller
name=Flare
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text={1}{G}: Folk of the Pines gets +1/+0 until end of turn.
id=2559
auto={1}{G}:1/0
name=Folk of the Pines
rarity=C
type=Creature
mana={4}{G}
power=2
subtype=Dryad
toughness=5
[/card]
[card]
text=Enchant land. Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
id=2560
target=land
auto={T}:2/1 target(creature)
name=Forbidden Lore
rarity=R
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=2746
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=2747
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=2748
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand.
id=2450
name=Foul Familiar
abilities=cantblock
auto={B}:moveto(ownerhand) && life:-1
rarity=C
type=Creature
mana={2}{B}
power=3
subtype=Spirit
toughness=1
[/card]
[card]
text={3}, {T}: Target creature gains first strike until end of turn.
id=2404
name=Fyndhorn Bow
auto={3}{T}:first strike target(creature)
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={2}{G}, {T}: Untap target creature.
id=2566
name=Fyndhorn Brownie
auto={2}{G}{T}:untap target(creature)
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Ouphe
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2568
auto={T}:Add {G}
name=Fyndhorn Elves
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text={T}: Add {G}{G} to your mana pool.
id=2567
auto={T}:Add {G}{G}
name=Fyndhorn Elder
rarity=U
type=Creature
mana={2}{G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
id=2570
target=creature
auto=3/3
name=Giant Growth
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=defender
id=2507
name=Glacial Wall
rarity=U
type=Creature
mana={2}{U}
power=0
subtype=Wall
toughness=7
[/card]
[card]
text=Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack.
id=2571
name=Gorilla Pack
abilities=foresthome
rarity=C
type=Creature
mana={2}{G}
power=3
subtype=Ape
toughness=3
[/card]
[card]
text={B}: Hoar Shade gets +1/+1 until end of turn.
id=2455
auto={B}:1/1
name=Hoar Shade
rarity=C
type=Creature
mana={3}{B}
power=1
subtype=Shade
toughness=2
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
id=2456
target=creature
name=Howl from Beyond
rarity=C
type=Instant
mana={X}{B}
auto=X/0
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=2573
alias=1251
name=Hurricane
rarity=U
type=Sorcery
mana={X}{G}
[/card]
[card]
text=Choose one - Counter target spell if it's red; or destroy target permanent if it's red.
id=2508
alias=1191
name=Hydroblast
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Put target creature card in a graveyard into play under your control.
id=2731
target=creature|graveyard
auto=moveTo(myinplay)
name=Hymn of Rebirth
rarity=U
type=Sorcery
mana={3}{W}{G}
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=2408
name=Icy Manipulator
auto={1}{T}:tap target(artifact,creature,land)
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text=Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
id=2516
auto=untap target(artifact,creature,land)
auto=@next upkeep:draw:1
name=Infuse
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=2767
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=2768
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=2769
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Destroy all artifacts, creatures, and lands. They can't be regenerated.
id=2631
auto=bury all(artifact,creature,land)
name=Jokulhaups
rarity=R
type=Sorcery
mana={4}{R}{R}
[/card]
[card]
text={T}: Untap target land.
id=2575
name=Juniper Order Druid
auto={T}:Untap target(land)
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Human Cleric Druid
toughness=1
[/card]
[card]
text=Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
id=2574
name=Johtull Wurm
auto=rampage(-2/-1,1)
rarity=U
type=Creature
mana={5}{G}
power=6
subtype=Wurm
toughness=6
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.
id=2755
auto={T}:add {1}
auto={T}:add {R} && damage:1 controller
auto={T}:add {G} && damage:1 controller
name=Karplusan Forest
rarity=R
type=Land
[/card]
[card]
text={1}{W}: Target green creature gains first strike until end of turn.
id=2693
auto={1}{W}:first strike target(creature[green])
name=Kelsinko Ranger
rarity=C
type=Creature
mana={W}
power=1
subtype=Human
toughness=1
[/card]
[card]
text=Whenever Kjeldoran Frostbeast blocks or becomes blocked by a creature, destroy that creature at end of combat.
id=2732
alias=1267
name=Kjeldoran Frostbeast
rarity=U
type=Creature
mana={3}{W}{G}
power=2
subtype=Elemental Beast
toughness=4
[/card]
[card]
text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
id=2462
abilities=Protection from white
auto={B}:first strike
auto={B}{B}:1/0
name=Knight of Stromgald
rarity=U
type=Creature
mana={B}{B}
power=2
subtype=Human Knight
toughness=1
[/card]
[card]
text=Enchant creature. When Krovikan Fetish comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
id=2464
target=creature
auto=1/1
auto=@next upkeep:draw:1
name=Krovikan Fetish
rarity=C
type=Enchantment
mana={2}{B}
subtype=Aura
[/card]
[card]
text=Enchant creature. Enchanted creature has swampwalk.
id=2467
target=creature
auto=swampwalk
name=Leshrac's Rite
rarity=U
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
id=2576
name=Lhurgoyf
auto=foreach(creature|graveyard) 1/1
rarity=R
type=Creature
mana={2}{G}{G}
power=*
subtype=Lhurgoyf
toughness=1
[/card]
[card]
text=Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
target=creature
id=2702
auto=first strike
auto=@next upkeep:draw:1
name=Lightning Blow
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=As Lost Order of Jarkeld comes into play, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
id=2703
auto=foreach(creature|opponentinplay) 1/1
name=Lost Order of Jarkeld
rarity=R
type=Creature
mana={2}{W}{W}
power=1
subtype=Human Knight
toughness=1
[/card]
[card]
text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
id=2471
target=player
auto=discard:1
auto=@next upkeep:draw:1 controller
name=Mind Ravel
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Protection from black. At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land.
id=2474
abilities=protection from black
name=Minion of Leshrac
rarity=R
auto={T}:destroy target(creature,land)
type=Creature
mana={4}{B}{B}{B}
power=5
subtype=Demon Minion
toughness=5
[/card]
[card]
text=At the end of each player's turn, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
id=2734
auto=@each my endofturn:foreach(island[-tapped]|myinplay):damage:1 controller
auto=@each opponent endofturn:foreach(island[-tapped]|opponentinplay):damage:1 opponent
auto=@each my cleanup:tap all(island[-tapped]|myinplay)
auto=@each opponent cleanup:tap all(island[-tapped]|opponentinplay)
name=Monsoon
rarity=R
type=Enchantment
mana={2}{R}{G}
[/card]
[card]
text=Swampwalk
id=2477
abilities=swampwalk
name=Moor Fiend
rarity=C
type=Creature
mana={3}{B}
power=3
subtype=Horror
toughness=3
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2763
auto={T}: Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2764
auto={T}: Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2765
auto={T}: Add {R}
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Mountainwalk
abilities=mountainwalk
id=2639
name=Mountain Goat
rarity=C
type=Creature
mana={R}
power=1
subtype=Goat
toughness=1
[/card]
[card]
text=Search your library for a Forest card and put that card into play. Then shuffle your library.
target=forest|myLibrary
auto=moveTo(myInPlay)
id=2579
name=Nature's Lore
rarity=U
type=Sorcery
mana={1}{G}
[/card]
[card]
text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.
auto={T}:damage:2 target(creature,player) && damage:3 controller
id=2641
name=Orcish Cannoneers
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.
id=2646
auto={T}{S(forest|myinplay)}: add {G}{G}{G}
auto={T}{S(forest|myinplay)}: add {G}{G}{R}
auto={T}{S(forest|myinplay)}: add {G}{R}{R}
auto={T}{S(forest|myinplay)}: add {R}{R}{R}
name=Orcish Lumberjack
rarity=C
type=Creature
mana={R}
power=1
subtype=Orc
toughness=1
[/card]
[card]
text={T}, Pay 1 life: Counter target black spell.
id=2705
name=Order of the Sacred Torch
auto={T}:fizzle(*[black]|stack) && life:-1
rarity=R
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Protection from black. {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn.
id=2706
name=Order of the White Shield
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
rarity=U
type=Creature
mana={W}{W}
power=2
subtype=Human Knight
toughness=1
[/card]
[card]
text=Islandwalk
abilities=islandwalk
id=2580
name=Pale Bears
rarity=R
type=Creature
mana={2}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text=Play Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
id=2648
target=creature
auto=cantblock
auto=@next upkeep:draw:1
name=Panic
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Pestilence Rats's power is equal to the number of other Rats in play. (For example, as long as there are two other Rats in play, Pestilence Rats's power and toughness are 2/3.)
id=2481
auto=foreach(rat) 1/0 other
name=Pestilence Rats
rarity=C
type=Creature
mana={2}{B}
power=*
subtype=Rat
toughness=3
[/card]
[card]
text={2},{T},Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
auto={2}{T}{S}:bury target(creature[-flying;attacking])
id=2419
name=Pit Trap
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2771
auto={T}: Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2772
auto={T}: Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2773
auto={T}: Add {W}
name=Plains
rarity=L
type=Basic Land
subtype=plains
[/card]
[card]
text=Swampwalk
abilities=swampwalk
id=2581
name=Pygmy Allosaurus
rarity=R
type=Creature
mana={2}{G}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text=When Pyknite comes into play, draw a card at the beginning of the next turn's upkeep.
id=2582
name=Pyknite
auto=draw:1
auto=@next upkeep:draw:1
rarity=C
type=Creature
mana={2}{G}
power=1
subtype=Ouphe
toughness=1
[/card]
[card]
text=Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue.
id=2649
alias=1312
name=Pyroblast
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=Pyroclasm deals 2 damage to each creature.
id=2650
name=Pyroclasm
auto=damage:2 all(creature)
rarity=U
type=Sorcery
mana={1}{R}
[/card]
[card]
text=Blocking creatures get +1/+1 until end of turn.
id=2708
auto=lord(creature[blocking]) 1/1
name=Rally
rarity=C
type=Instant
mana={W}{W}
[/card]
[card]
text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
id=2528
alias=129767
target=creature|opponentinplay
auto=untap
auto=haste
auto=@next endofturn:tap
name=Ray of Command
rarity=C
type=Instant
mana={3}{U}
[/card]
[card]
text=Target player puts the top card of his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep.
id=2529
target=player
auto=deplete:1
auto=@next upkeep:draw:1 controller
name=Ray of Erasure
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Black creatures have "This creature can't attack unless you sacrifice a land."
id=2736
name=Reclamation
auto=lord(creature[black]) cantattack
auto=lord(creature[black]) {S(land|myinplay)}:-cantattack
rarity=R
type=Enchantment
mana={2}{G}{W}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
auto={G}:regenerate
id=2583
name=Regeneration
rarity=C
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=First strike
abilities=first strike
id=2651
name=Sabretooth Tiger
rarity=C
type=Creature
mana={2}{R}
power=2
subtype=Cat
toughness=1
[/card]
[card]
text=
id=2586
name=Scaled Wurm
rarity=C
type=Creature
mana={7}{G}
power=7
subtype=Wurm
toughness=6
[/card]
[card]
text={U}: Sea Spirit gets +1/+0 until end of turn.
id=2531
auto={U}:1/0
name=Sea Spirit
rarity=U
type=Creature
mana={4}{U}
power=2
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text=Destroy target artifact.
target=artifact
auto=destroy
id=2652
name=Shatter
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text={R}{G}: Shambling Strider gets +1/-1 until end of turn.
id=2587
auto={R}{G}:1/-1
name=Shambling Strider
rarity=C
type=Creature
mana={4}{G}{G}
power=5
subtype=Yeti
toughness=5
[/card]
[card]
text={2}: Prevent the next 1 damage that would be dealt to you this turn.
id=2421
name=Shield of the Ages
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Flying, trample
abilities=flying,trample
id=2534
name=Silver Erne
rarity=U
type=Creature
mana={3}{U}
power=2
subtype=Bird
toughness=2
[/card]
[card]
text={1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.
id=2422
name=Skull Catapult
auto={1}{T}{S(creature|myinplay)}:Damage:2 target(creature,player)
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=2749
auto={T}: Add {G}
name=Snow-Covered Forest
rarity=L
type=Basic Snow Land
subtype=Forest
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=2770
auto={T}: Add {U}
name=Snow-Covered Island
rarity=L
type=Basic Snow Land
subtype=Island
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=2766
auto={T}: Add {R}
name=Snow-Covered Mountain
rarity=L
type=Basic Snow Land
subtype=Mountain
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=2774
auto={T}: Add {W}
name=Snow-Covered Plains
rarity=L
type=Basic Snow Land
subtype=Plains
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2742
auto={T}: Add {B}
name=Snow-Covered Swamp
rarity=L
type=Basic Snow Land
subtype=Swamp
[/card]
[card]
text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
id=2423
abilities=defender
auto={1}:1/0
auto={1}:0/1
auto={3}:damage:1 target(creature[attacking;-flying])
name=Snow Fortress
rarity=R
type=Artifact Creature
mana={5}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text=Add {B} to your mana pool for each creature card in your graveyard.
id=2484
name=Songs of the Damned
rarity=C
auto=foreach(creature|mygraveyard)add:{B}
type=Instant
mana={B}
[/card]
[card]
text=Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells.
id=2738
target=creature
auto=0/2
auto=shroud
name=Spectral Shield
rarity=U
type=Enchantment
mana={1}{W}{U}
subtype=Aura
[/card]
[card]
text=For each artifact or creature card in an opponent's graveyard, add {1} to your mana pool and you gain 1 life.
id=2487
auto=foreach(artifact,creature|opponentgraveyard)add:{1}
auto=foreach(artifact,creature|opponentgraveyard)life:1
name=Spoils of Evil
rarity=R
type=Instant
mana={2}{B}
[/card]
[card]
text=Attacking creatures get +1/+0 and gain trample until end of turn.
id=2589
target=creature[attacking]
auto=1/0
auto=trample
name=Stampede
rarity=R
type=Instant
mana={1}{G}{G}
[/card]
[card]
text=Destroy target land.
id=2653
target=land
auto=destroy
name=Stone Rain
rarity=C
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Enchant creature. Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
id=2655
target=creature
auto=0/2
auto={R}:1/0
name=Stonehands
rarity=C
type=Enchantment
mana={2}{R}
subtype=Aura
[/card]
[card]
text=Flying. {T}: Storm Spirit deals 2 damage to target creature.
id=2739
abilities=flying
auto={T}:damage 2 target(creature)
name=Storm Spirit
rarity=R
type=Creature
mana={3}{W}{U}{G}
power=3
subtype=Elemental Spirit
toughness=3
[/card]
[card]
text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
id=2740
auto={2}:damage:2 target(creature,player) && discard:1 controller
name=Stormbind
rarity=R
type=Enchantment
mana={1}{R}{G}
[/card]
[card]
text={T}, Pay 1 life: Counter target white spell.
auto={T}:fizzle(*[white]|stack) && life:-1 controller
id=2490
name=Stromgald Cabal
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.
id=2759
auto={T}:add {1}
auto={T}:add {B} && damage:1 controller
auto={T}:add {R} && damage:1 controller
name=Sulfurous Springs
rarity=R
type=Land
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2743
auto={T}: Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2744
auto={T}: Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=2745
auto={T}: Add {B}
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Remove target creature from the game. That creature's controller gains life equal to its power.
id=2714
target=creature
alias=1367
name=Swords to Plowshares
rarity=U
type=Instant
mana={W}
[/card]
[card]
text=When Tarpan is put into a graveyard from play, you gain 1 life.
id=2591
auto=@movedTo(this|graveyard):life:1 controller
name=Tarpan
rarity=C
type=Creature
mana={G}
power=1
subtype=Horse
toughness=1
[/card]
[card]
text=Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
auto=@tapped(island|opponentBattlefield):life:1 controller
id=2593
name=Thoughtleech
rarity=U
type=Enchantment
mana={G}{G}
[/card]
[card]
text=Defender (This creature can't attack.) Flying. {U}: Thunder Wall gets +1/+1 until end of turn.
id=2540
abilities=defender,flying
auto={U}:1/1
name=Thunder Wall
rarity=U
type=Creature
mana={1}{U}{U}
power=0
subtype=Wall
toughness=2
[/card]
[card]
text=Touch of Death deals 1 damage to target player, and you gain 1 life. Draw a card at the beginning of the next turn's upkeep.
id=2491
name=Touch of Death
target=player
auto=damage:1
auto=@next upkeep:draw:1 controller
auto=life:1 controller
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Target creature gains haste and "{0}: Untap this creature. Play this ability only once." until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2595
target=creature
alias=1252
name=Touch of Vitae
auto=@next upkeep:draw:1
rarity=U
type=Instant
mana={2}{G}
[/card]
[card]
text=
id=2656
name=Tor Giant
rarity=C
type=Creature
mana={3}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text=Target creature is unblockable this turn.
id=2596
target=creature
auto=unblockable
name=Trailblazer
rarity=R
type=Instant
mana={2}{G}{G}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
id=2761
auto={T}:add {1}
auto={T}:add {U} && damage:1 controller
auto={T}:add {B} && damage:1 controller
name=Underground River
rarity=R
type=Land
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=2541
target=creature
auto=flying
auto=@next upkeep:draw:1
name=Updraft
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
id=2658
name=Vertigo
target=creature[flying]
auto=damage:2
auto=-flying
rarity=U
type=Instant
mana={R}
[/card]
[card]
text=Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Play this ability only once each turn.
id=2432
name=Walking Wall
abilities=defender
auto={3}:-defender && 3/-1 limit:1
rarity=U
type=Artifact Creature
mana={4}
power=0
subtype=Wall
toughness=6
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Wall of Lava gets +1/+1 until end of turn.
id=2659
abilities=defender
auto={R}:1/1
name=Wall of Lava
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Wall
toughness=3
[/card]
[card]
text=Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles.
id=2598
abilities=defender
auto={G}:regenerate
name=Wall of Pine Needles
rarity=U
type=Creature
mana={3}{G}
power=3
subtype=Plant Wall
toughness=3
[/card]
[card]
text={3}, {T}: Target creature gains trample until end of turn.
id=2434
auto={3}{T}:trample target(creature)
name=War Chariot
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text={2}, {T}: Target creature with power 3 or less gains flying until end of turn.
id=2435
name=Whalebone Glider
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Enchant creature. Enchanted creature gets +1/+0 and has flying and first strike.
id=2741
target=creature
auto=flying
auto=first strike
auto=1/0
name=Wings of Aesthir
rarity=U
type=Enchantment
mana={W}{U}
subtype=Aura
[/card]
[card]
text=Woolly Mammoths has trample as long as you control a snow land.
id=2602
auto=aslongas(snow|myinplay) trample
name=Woolly Mammoths
rarity=C
type=Creature
mana={1}{G}{G}
power=3
subtype=Elephant
toughness=2
[/card]
[card]
text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.
id=2660
target=Wall
auto=bury
name=Word of Blasting
rarity=U
type=Instant
mana={1}{R}
[/card]
[card]
text=Flying. {G}: Regenerate Yavimaya Gnats.
id=2604
auto={G}:regenerate
name=Yavimaya Gnats
rarity=U
type=Creature
mana={2}{G}
power=0
subtype=Insect
toughness=1
abilities=flying
[/card]
[card]
text=Sacrifice a land: You gain 2 life.
auto={S(land|myinplay)}:life:2
id=2436
name=Zuran Orb
rarity=U
type=Artifact
mana={0}
[/card]
[card]
text={T}: Zuran Spellcaster deals 1 damage to target creature or player.
id=2548
name=Zuran Spellcaster
auto={T}:damage:1 target(creature,player)
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]