Files
wagic/projects/mtg/include/DeckMenuItem.h

65 lines
1.3 KiB
C++

#ifndef _DECKMENU_ITEM_H
#define _DECKMENU_ITEM_H
#include <string>
#include <JLBFont.h>
#include <JGui.h>
#include "DeckMenu.h"
using std::string;
class DeckMenuItem: public JGuiObject
{
private:
bool mHasFocus;
bool mScrollEnabled;
bool mDisplayInitialized;
DeckMenu* parent;
int fontId;
string mText;
float mTitleResetWidth;
static float mYOffset;
public:
string imageFilename;
string desc;
float mScrollerOffset;
DeckMetaData *meta;
float mX;
float mY;
void Relocate(float x, float y);
float GetWidth();
string GetText()
{
return mText;
}
string GetDescription()
{
return desc;
}
bool hasFocus();
DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus = false, bool autoTranslate = false, DeckMetaData *meta = NULL);
~DeckMenuItem();
void RenderWithOffset(float yOffset);
virtual void Render();
virtual void Update(float dt);
virtual void Entering();
virtual bool Leaving(JButton key);
virtual bool ButtonPressed();
virtual ostream& toString(ostream& out) const;
virtual bool getTopLeft(float& top, float& left)
{
top = mY + mYOffset;
left = mX;
return true;
}
;
};
#endif