Files
wagic/projects/mtg/bin/Res/sets/M10/_cards.dat
leungclj c399915d40
2009-08-06 14:51:22 +00:00

1889 lines
37 KiB
Plaintext

[card]
id=191082
name=Act of Treason
mana={2}{R}
alias=129767
target=creature
auto=haste
type=Sorcery
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
rarity=U
[/card]
[card]
id=190579
name=Acolyte of Xathrid
mana={B}
type=Creature
subtype=Human Cleric
power=0
toughness=1
text={1}{B}, {T}: Target player loses 1 life.
auto={1}{B}{T}:life:-1 target(player)
rarity=C
[/card]
[card]
id=189884
name=Air Elemental
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=4
toughness=4
text=Flying
abilities=flying
rarity=U
[/card]
[card]
id=189894
name=Alluring Siren
mana={1}{U}
type=Creature
subtype=Siren
power=1
toughness=1
text={T}: Target creature an opponent controls attacks you this turn if able.
auto={T}:target(creature|opponentinplay) mustattack
rarity=U
[/card]
[card]
id=191245
name=Angel's Feather
mana={2}
type=Artifact
text=Whenever a player casts a white spell, you may gain 1 life.
auto=@movedTo(*[white]|stack):may life:1
rarity=U
[/card]
[card]
id=190549
name=Angel's Mercy
mana={2}{W}{W}
type=Instant
text=You gain 7 life.
auto=life:7
rarity=C
[/card]
[card]
id=191063
name=Ant Queen
mana={3}{G}{G}
type=Creature
subtype=Insect
power=5
toughness=5
text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield.
auto={1}{G}:token(Insect,Creature Insect, 1/1,green)
rarity=R
[/card]
[card]
id=193738
name=Armored Ascension
mana={3}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
target=creature
auto=flying
auto=foreach(plains|mybattlefield) 1/1
rarity=U
[/card]
[card]
id=193745
name=Assassinate
mana={2}{B}
type=Sorcery
text=Destroy target tapped creature.
target=creature[tapped]
auto=destroy
rarity=C
[/card]
[card]
id=191393
name=Ball Lightning
mana={R}{R}{R}
type=Creature
subtype=Elemental
power=6
toughness=1
text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
rarity=R
auto=@next end:bury
abilities=trample,haste
[/card]
[card]
id=191071
name=Berserkers of Blood Ridge
mana={4}{R}
type=Creature
subtype=Human Berserker
power=4
toughness=4
text=Berserkers of Blood Ridge attacks each turn if able.
auto=mustattack
rarity=C
[/card]
[card]
id=191080
name=Birds of Paradise
mana={G}
type=Creature
subtype=Bird
power=0
toughness=1
text=Flying {T}: Add one mana of any color to your mana pool.
abilities=flying
auto={T}:Add{G}
auto={T}:Add{R}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{W}
rarity=R
[/card]
[card]
id=190540
name=Black Knight
mana={B}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
rarity=U
abilities=first strike,protection from white
[/card]
[card]
id=190195
name=Blinding Mage
mana={1}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=2
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
rarity=C
[/card]
[card]
id=190165
name=Bog Wraith
mana={3}{B}
type=Creature
subtype=Wraith
power=3
toughness=3
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
rarity=U
[/card]
[card]
id=189905
name=Borderland Ranger
mana={2}{G}
type=Creature
subtype=Human Scout
power=2
toughness=2
text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(basic|myLibrary)
rarity=C
[/card]
[card]
id=189913
name=Bountiful Harvest
mana={4}{G}
type=Sorcery
text=You gain 1 life for each land you control.
auto=foreach(land|mybattlefield) life:1
rarity=C
[/card]
[card]
id=191096
name=Burning Inquiry
mana={R}
type=Sorcery
text=Each player draws three cards, then discards three cards at random.
auto=draw:3 opponent
auto=draw:3 controller
auto=discard:3 opponent
auto=discard:3 controller
rarity=C
[/card]
[card]
id=191061
name=Burst of Speed
mana={R}
type=Sorcery
text=Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
auto=lord(creature|myBattlefield) haste
rarity=C
[/card]
[card]
id=189918
name=Cancel
mana={1}{U}{U}
type=Instant
text=Counter target spell.
target=*|stack
auto=fizzle
rarity=C
[/card]
[card]
id=191059
name=Canyon Minotaur
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=3
rarity=C
[/card]
[card]
id=191070
name=Captain of the Watch
mana={4}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
text=Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
auto=lord(soldier|myBattlefield) 1/1 other
auto=lord(soldier|myBattlefield) vigilance other
auto=token(Soldier,Creature Soldier,1/1,white)*3
abilities=vigilance
rarity=R
[/card]
[card]
id=191595
name=Celestial Purge
mana={1}{W}
type=Instant
text=Exile target black or red permanent.
target=*[red;black]
auto=moveTo(Exile)
rarity=U
[/card]
[card]
id=190193
name=Cemetery Reaper
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
text=Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
auto=lord(zombie|myBattlefield) 1/1 other
auto={2}{B}{T}: moveTo(Exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black)
rarity=R
[/card]
[card]
id=189883
name=Centaur Courser
mana={2}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=3
rarity=C
[/card]
[card]
id=191068
name=Child of Night
mana={1}{B}
type=Creature
subtype=Vampire
power=2
toughness=1
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
abilities=lifelink
rarity=C
[/card]
[card]
id=191321
name=Clone
mana={3}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
text=You may have Clone enter the battlefield as a copy of any creature on the battlefield.
auto=may copy target(creature)
rarity=U
[/card]
[card]
id=189893
alias=1156
target=creature,player
name=Consume Spirit
mana={X}{1}{B}
type=Sorcery
text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life.
rarity=U
[/card]
[card]
id=193749
name=Coral Merfolk
mana={1}{U}
type=Creature
subtype=Merfolk
power=2
toughness=1
rarity=C
[/card]
[card]
id=189903
name=Craw Wurm
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=4
rarity=C
[/card]
[card]
id=189898
name=Cudgel Troll
mana={2}{G}{G}
type=Creature
subtype=Troll
power=4
toughness=3
text={G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={G}:regenerate
rarity=U
[/card]
[card]
id=190581
name=Deathmark
mana={B}
type=Sorcery
text=Destroy target green or white creature.
target=creature[green;white]
auto=destroy
rarity=U
[/card]
[card]
id=191247
name=Demon's Horn
mana={2}
type=Artifact
text=Whenever a player casts a black spell, you may gain 1 life.
auto=@movedTo(*[black]|stack):may life:1
rarity=U
[/card]
[card]
id=190533
name=Diabolic Tutor
mana={2}{B}{B}
type=Sorcery
text=Search your library for a card and put that card into your hand. Then shuffle your library.
target=*|myLibrary
auto=moveTo(myHand)
rarity=U
[/card]
[card]
id=190559
name=Disentomb
mana={B}
type=Sorcery
text=Return target creature card from your graveyard to your hand.
target=creature|myGraveyard
auto=moveTo(myHand)
rarity=C
[/card]
[card]
id=190171
name=Disorient
mana={3}{U}
type=Instant
text=Target creature gets -7/-0 until end of turn.
target=creature
auto=-7/-0
rarity=C
[/card]
[card]
id=190172
name=Divination
mana={2}{U}
type=Sorcery
text=Draw two cards.
auto=draw:2
rarity=C
[/card]
[card]
id=189912
name=Divine Verdict
mana={3}{W}
type=Instant
text=Destroy target attacking or blocking creature.
target=creature[attacking;blocking]
auto=destroy
rarity=C
[/card]
[card]
id=190535
name=Doom Blade
mana={1}{B}
type=Instant
text=Destroy target nonblack creature.
target=creature[-black]
auto=destroy
rarity=C
[/card]
[card]
id=191244
name=Dragon's Claw
mana={2}
type=Artifact
text=Whenever a player casts a red spell, you may gain 1 life.
auto=@movedTo(*[red]|stack):may life:1
rarity=U
[/card]
[card]
id=191060
name=Dragon Whelp
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=2
toughness=3
text=Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
abilities=flying
alias=1284
rarity=U
[/card]
[card]
id=190552
name=Drudge Skeletons
mana={1}{B}
type=Creature
subtype=Skeleton
power=1
toughness=1
text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:Regenerate
rarity=U
[/card]
[card]
id=190551
name=Earthquake
mana={X}{R}
type=Sorcery
text=Earthquake deals X damage to each creature without flying and each player.
alias=1289
rarity=R
[/card]
[card]
id=189902
name=Elite Vanguard
mana={W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
rarity=U
[/card]
[card]
id=191392
name=Elvish Archdruid
mana={1}{G}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
text=Other Elf creatures you control get +1/+1. {T}: Add {G} to your mana pool for each Elf you control.
auto=lord(elf|myBattlefield) 1/1 other
auto={T}:foreach(elf|myBattlefield) add{G}
rarity=R
[/card]
[card]
id=191317
name=Elvish Piper
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
text={G}, {T}: You may put a creature card from your hand onto the battlefield.
auto={G}{T}:moveTo(myBattlefield) target(creature|myHand)
rarity=R
[/card]
[card]
id=194424
name=Elvish Visionary
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
text=When Elvish Visionary enters the battlefield, draw a card.
auto=draw:1
rarity=C
[/card]
[card]
id=189890
name=Emerald Oryx
mana={3}{G}
type=Creature
subtype=Antelope
power=2
toughness=3
text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
abilities=forestwalk
rarity=C
[/card]
[card]
id=189882
name=Enormous Baloth
mana={6}{G}
type=Creature
subtype=Beast
power=7
toughness=7
rarity=U
[/card]
[card]
id=189901
name=Entangling Vines
mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
target=creature
auto=doesnotuntap
rarity=C
[/card]
[card]
id=193742
name=Essence Scatter
mana={1}{U}
type=Instant
text=Counter target creature spell.
target=(creature|stack)
auto=fizzle
rarity=C
[/card]
[card]
id=190173
name=Excommunicate
mana={2}{W}
type=Sorcery
text=Put target creature on top of its owner's library.
target=creature
auto=moveTo(library)
rarity=C
[/card]
[card]
id=189876
name=Fabricate
mana={2}{U}
type=Sorcery
text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
target=artifact|myLibrary
auto=moveTo(myHand)
rarity=U
[/card]
[card]
id=191075
name=Fiery Hellhound
mana={1}{R}{R}
type=Creature
subtype=Elemental Hound
power=2
toughness=2
text={R}: Fiery Hellhound gets +1/+0 until end of turn.
auto={R}:1/0
rarity=C
[/card]
[card]
id=191076
name=Fireball
mana={X}{R}
type=Sorcery
text=Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first.
rarity=U
alias=1291
[/card]
[card]
id=191079
name=Firebreathing
mana={R}
type=Enchantment
subtype=Aura
text=Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto={R}:1/0
rarity=C
[/card]
[card]
id=190168
name=Flashfreeze
mana={1}{U}
type=Instant
text=Counter target red or green spell.
target=*[red;green]|stack
auto=fizzle
rarity=U
[/card]
[card]
id=191407
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add{G}
rarity=L
[/card]
[card]
id=191406
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add{G}
rarity=L
[/card]
[card]
id=191405
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add{G}
rarity=L
[/card]
[card]
id=191409
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:Add{G}
rarity=L
[/card]
[card]
id=193754
name=Gargoyle Castle
mana=
type=Land
text={T}: Add {1} to your mana pool. {5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.
rarity=R
auto={T}:Add{1}
auto={5}{T}{S}:token(Gargoyle,Creature Gargoyle Artifact,3/4,flying artifact)
[/card]
[card]
id=189879
name=Giant Growth
mana={G}
type=Instant
text=Target creature gets +3/+3 until end of turn.
target=creature
auto=3/3
rarity=C
[/card]
[card]
id=189895
name=Giant Spider
mana={3}{G}
type=Creature
subtype=Spider
power=2
toughness=4
text=Reach (This creature can block creatures with flying.)
abilites=reach
rarity=C
[/card]
[card]
id=190196
name=Glorious Charge
mana={1}{W}
type=Instant
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myBattlefield) 1/1
rarity=C
[/card]
[card]
id=191092
name=Goblin Artillery
mana={1}{R}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=3
text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.
auto={T}:damage:2 target(player) && damage:3 controller
rarity=U
[/card]
[card]
id=190558
name=Goblin Chieftain
mana={1}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
text=Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
auto=lord(goblin|myBattlefield) 1/1 other
auto=lord(goblin|myBattlefield) haste other
abilities=haste
rarity=R
[/card]
[card]
id=191074
name=Goblin Piker
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
rarity=C
[/card]
[card]
id=190570
name=Gravedigger
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
auto=may moveTo(myHand) target(creature|myGraveyard)
rarity=U
[/card]
[card]
id=190170
name=Griffin Sentinel
mana={2}{W}
type=Creature
subtype=Griffin
power=1
toughness=3
text=Flying Vigilance (Attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
rarity=C
[/card]
[card]
id=190538
name=Holy Strength
mana={W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+2.
target=creature
auto=1/2
rarity=C
[/card]
[card]
id=191058
name=Honor of the Pure
mana={1}{W}
type=Enchantment
text=White creatures you control get +1/+1.
auto=lord(creature[white]|myBattlefield) 1/1
rarity=R
[/card]
[card]
id=190178
name=Horned Turtle
mana={2}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
rarity=C
[/card]
[card]
id=189908
name=Howl of the Night Pack
mana={6}{G}
type=Sorcery
text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.
auto=foreach(forest|myBattlefield) token(Wolf,Creature Wolf,2/2,green)
rarity=U
[/card]
[card]
id=190548
name=Howling Banshee
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=3
toughness=3
text=Flying When Howling Banshee enters the battlefield, each player loses 3 life.
abilities=flying
auto=life:-2 controller
auto=life:-2 opponent
rarity=U
[/card]
[card]
id=191315
name=Howling Mine
mana={2}
alias=1112
type=Artifact
text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
rarity=R
[/card]
[card]
id=190566
name=Hypnotic Specter
mana={1}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
text=Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
rarity=U
alias=1165
abilitites=flying
[/card]
[card]
id=190568
name=Indestructibility
mana={3}{W}
type=Enchantment
subtype=Aura
text=Enchant permanent Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)
target=creature
auto=indestructible
rarity=R
[/card]
[card]
id=191387
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text=U
rarity=L
[/card]
[card]
id=191389
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text=U
rarity=L
[/card]
[card]
id=191400
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text=U
rarity=L
[/card]
[card]
id=191390
name=Island
auto={T}:Add{U}
type=Basic Land
subtype=Island
text=U
rarity=L
[/card]
[card]
id=191073
name=Jackal Familiar
mana={R}
abilities=cantattack,cantblock
auto=aslongas(creature[attacking]|myBattlefield) -cantattack
auto=aslongas(creature[blocking]|myBattlefield) -cantblock
type=Creature
subtype=Hound
power=2
toughness=2
text=Jackal Familiar can't attack or block alone.
rarity=C
[/card]
[card]
id=193743
name=Jump
mana={U}
type=Instant
text=Target creature gains flying until end of turn.
target=creature
auto=flying
rarity=C
[/card]
[card]
id=191394
name=Kalonian Behemoth
mana={5}{G}{G}
type=Creature
subtype=Beast
power=9
toughness=9
text=Shroud (This creature can't be the target of spells or abilities.)
abilities=shroud
rarity=R
[/card]
[card]
id=190536
name=Kelinore Bat
mana={2}{B}
type=Creature
subtype=Bat
power=2
toughness=1
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=193741
name=Kindled Fury
mana={R}
type=Instant
text=Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
auto=1/0
auto=first strike
rarity=C
[/card]
[card]
id=191246
name=Kraken's Eye
mana={2}
type=Artifact
text=Whenever a player casts a blue spell, you may gain 1 life.
auto=@movedTo(*[blue]|stack):may life:1
rarity=U
[/card]
[card]
id=191084
name=Lava Axe
mana={4}{R}
type=Sorcery
text=Lava Axe deals 5 damage to target player.
target=player
auto=damage:5
rarity=C
[/card]
[card]
id=190191
name=Levitation
mana={2}{U}{U}
type=Enchantment
text=Creatures you control have flying.
auto=lord(creature|myBattlefield) flying
rarity=U
[/card]
[card]
id=190180
name=Lifelink
mana={W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
target=creature
auto=lifelink
rarity=C
[/card]
[card]
id=191089
name=Lightning Bolt
mana={R}
type=Instant
text=Lightning Bolt deals 3 damage to target creature or player.
target=creature,player
auto=damage:3
rarity=C
[/card]
[card]
id=191054
name=Lightning Elemental
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=1
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
rarity=C
[/card]
[card]
id=189878
name=Llanowar Elves
mana={G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
text={T}: Add {G} to your mana pool.
auto={T}:Add{G}
rarity=C
[/card]
[card]
id=190550
name=Looming Shade
mana={2}{B}
type=Creature
subtype=Shade
power=1
toughness=1
text={B}: Looming Shade gets +1/+1 until end of turn.
auto={B}:1/1
rarity=C
[/card]
[card]
id=189904
name=Megrim
mana={2}{B}
type=Enchantment
auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent
text=Whenever an opponent discards a card, Megrim deals 2 damage to that player.
rarity=U
[/card]
[card]
id=191378
name=Mesa Enchantress
mana={1}{W}{W}
type=Creature
subtype=Human Druid
power=0
toughness=2
text=Whenever you cast an enchantment spell, you may draw a card.
auto=@movedTo(enchantment|stack): may draw:1
rarity=R
[/card]
[card]
id=191087
name=Merfolk Sovereign
mana={1}{U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
text=Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature is unblockable this turn.
auto=lord(merfolk|myBattlefield) 1/1 other
auto={T}:unblockable target(merfolk) other
rarity=R
[/card]
[card]
id=191316
name=Might of Oaks
mana={3}{G}
type=Instant
text=Target creature gets +7/+7 until end of turn.
target=creature
auto=7/7
rarity=R
[/card]
[card]
id=190197
name=Mind Control
mana={3}{U}{U}
type=Enchantment
subtype=Aura
text=Enchant creature You control enchanted creature.
target=creature
alias=1194
rarity=U
[/card]
[card]
id=191324
alias=1167
target=player
name=Mind Shatter
mana={X}{B}{B}
type=Sorcery
text=Target player discards X cards at random.
rarity=R
[/card]
[card]
id=189921
name=Mist Leopard
mana={3}{G}
type=Creature
subtype=Cat
power=3
toughness=2
text=Shroud (This creature can't be the target of spells or abilities.)
abilities=shroud
rarity=C
[/card]
[card]
id=189909
name=Mold Adder
mana={G}
type=Creature
subtype=Fungus Snake
power=1
toughness=1
text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1)
rarity=U
[/card]
[card]
id=191402
name=Mountain
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
text=R
rarity=L
[/card]
[card]
id=191401
name=Mountain
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
text=R
rarity=L
[/card]
[card]
id=191404
name=Mountain
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
text=R
rarity=L
[/card]
[card]
id=191403
name=Mountain
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
text=R
rarity=L
[/card]
[card]
id=189896
name=Naturalize
mana={1}{G}
type=Instant
text=Destroy target artifact or enchantment.
target=artifact,enchantment
auto=destroy
rarity=C
[/card]
[card]
id=189917
name=Nature's Spiral
mana={1}{G}
type=Sorcery
text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)
target=*|myGraveyard
auto=moveTo(myHand)
rarity=U
[/card]
[card]
id=190164
name=Negate
mana={1}{U}
type=Instant
text=Counter target noncreature spell.
target=*[-creature]|stack
auto=fizzle
rarity=C
[/card]
[card]
id=191319
name=Nightmare
mana={5}{B}
type=Creature
subtype=Nightmare Horse
power=*
toughness=*
text=Flying Nightmare's power and toughness are each equal to the number of Swamps you control.
auto=foreach(swamp|myBattlefield) 1/1
abilities=flying
rarity=R
[/card]
[card]
id=189922
name=Oakenform
mana={2}{G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +3/+3.
target=creature
auto=3/3
rarity=C
[/card]
[card]
id=193877
name=Open the Vaults
mana={4}{W}{W}
type=Sorcery
text=Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
auto=moveTo(battlefield) all(artifact,enchantment|graveyard)
rarity=R
[/card]
[card]
id=191337
name=Ornithopter
mana={0}
type=Artifact Creature
subtype=Thopter
power=0
toughness=2
text=Flying
abilities=flying
rarity=U
[/card]
[card]
id=189906
name=Overrun
mana={2}{G}{G}{G}
type=Sorcery
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
auto=lord(creature|myBattlefield) 3/3
auto=lord(creature|myBattlefield) trample
rarity=U
[/card]
[card]
id=190574
name=Pacifism
mana={1}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature can't attack or block.
target=creature
auto=cantattack
auto=cantblock
rarity=C
[/card]
[card]
id=189892
name=Phantom Warrior
mana={1}{U}{U}
type=Creature
subtype=Illusion Warrior
power=2
toughness=2
text=Phantom Warrior is unblockable.
abilities=unblockable
rarity=U
[/card]
[card]
id=191382
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text=W
rarity=L
[/card]
[card]
id=191395
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text=W
rarity=L
[/card]
[card]
id=191396
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text=W
rarity=L
[/card]
[card]
id=191385
name=Plains
auto={T}:Add{W}
type=Basic Land
subtype=Plains
text=W
rarity=L
[/card]
[card]
id=191599
name=Planar Cleansing
mana={3}{W}{W}{W}
type=Sorcery
text=Destroy all nonland permanents.
auto=destroy all(*[-land])
rarity=R
[/card]
[card]
id=191102
name=Prodigal Pyromancer
mana={2}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
text={T}: Prodigal Pyromancer deals 1 damage to target creature or player.
auto={T}:Damage:1 target(creature,player)
rarity=U
[/card]
[card]
id=194425
name=Pyroclasm
mana={1}{R}
type=Sorcery
text=Pyroclasm deals 2 damage to each creature.
auto=damage:2 all(creature)
rarity=U
[/card]
[card]
id=191056
name=Raging Goblin
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
rarity=C
[/card]
[card]
id=189887
name=Rampant Growth
mana={1}{G}
type=Sorcery
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
target=basic|myLibrary
auto=moveTo(myBattlefield) && tap
rarity=C
[/card]
[card]
id=189891
name=Razorfoot Griffin
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
text=Flying First strike (This creature deals combat damage before creatures without first strike.)
abilities=flying,first strike
rarity=C
[/card]
[card]
id=193739
name=Regenerate
mana={1}{G}
type=Instant
text=Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
auto=regenerate
rarity=C
[/card]
[card]
id=191336
name=Relentless Rats
mana={1}{B}{B}
type=Creature
subtype=Rat
power=2
toughness=2
text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
auto=foreach(Relentless Rats) 1/1
rarity=U
[/card]
[card]
id=190576
name=Rhox Pikemaster
mana={2}{W}{W}
type=Creature
subtype=Rhino Soldier
power=3
toughness=3
text=First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike.
abilities=first strike
auto=lord(soldiers) first strike other
rarity=U
[/card]
[card]
id=191341
name=Righteousness
mana={W}
type=Instant
text=Target blocking creature gets +7/+7 until end of turn.
target=creature[blocking]
auto=7/7
rarity=U
[/card]
[card]
id=191339
name=Rod of Ruin
mana={4}
type=Artifact
text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player.
auto={3}{T}:Damage:1 target(creature,player)
rarity=U
[/card]
[card]
id=191318
name=Royal Assassin
mana={1}{B}{B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
text={T}: Destroy target tapped creature.
auto={T}:destroy target(creature[tapped])
rarity=R
[/card]
[card]
id=189888
name=Runeclaw Bear
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
rarity=C
[/card]
[card]
id=191095
name=Seismic Strike
mana={2}{R}
type=Instant
text=Seismic Strike deals damage to target creature equal to the number of Mountains you control.
target=creature
auto=foreach(mountain|myBattlefield) damage:1
rarity=C
[/card]
[card]
id=190169
name=Serpent of the Endless Sea
mana={4}{U}
type=Creature
subtype=Serpent
power=*
toughness=*
text=Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island.
abilities=cantattack
auto=aslongas(island|opponentBattlefield) -cantattack
auto=foreach(island|myBattlefield) 1/1
rarity=C
[/card]
[card]
id=193767
name=Serra Angel
mana={3}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
text=Flying Vigilance (Attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
rarity=U
[/card]
[card]
id=191086
name=Shatter
mana={1}{R}
type=Instant
text=Destroy target artifact.
target=artifact
auto=destroy
rarity=C
[/card]
[card]
id=191320
name=Shivan Dragon
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
text=Flying {R}: Shivan Dragon gets +1/+0 until end of turn.
abilities=flying
auto={R}:1/0
rarity=R
[/card]
[card]
id=193931
name=Siege Mastodon
mana={4}{W}
type=Creature
subtype=Elephant
power=3
toughness=5
rarity=C
[/card]
[card]
id=193751
name=Siege-Gang Commander
mana={3}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
auto=token(Goblin,Creature Goblin,1/1,red)*3
auto={1}{R}{S(goblin|myinplay)}:damage:2 target(creature,player)
rarity=R
[/card]
[card]
id=190537
name=Sign in Blood
mana={B}{B}
type=Sorcery
text=Target player draws two cards and loses 2 life.
target=player
auto=draw:2
auto=life:-2
rarity=C
[/card]
[card]
id=193750
name=Silvercoat Lion
mana={1}{W}
type=Creature
subtype=Cat
power=2
toughness=2
rarity=C
[/card]
[card]
id=190571
name=Soul Warden
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text=Whenever another creature enters the battlefield, you gain 1 life.
auto=@movedTo(creature|battlefield): life:1
rarity=U
[/card]
[card]
id=190163
name=Snapping Drake
mana={3}{U}
type=Creature
subtype=Drake
power=3
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=189875
name=Solemn Offering
mana={2}{W}
type=Sorcery
text=Destroy target artifact or enchantment. You gain 4 life.
target=artifact,enchantment
auto=life:4
rarity=C
[/card]
[card]
id=189899
name=Stampeding Rhino
mana={4}{G}
type=Creature
subtype=Rhino
power=4
toughness=4
text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
abilities=trample
rarity=C
[/card]
[card]
id=190543
name=Stormfront Pegasus
mana={1}{W}
type=Creature
subtype=Pegasus
power=2
toughness=1
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=191398
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=191391
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=191381
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=191399
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=L
[/card]
[card]
id=190564
name=Tempest of Light
mana={2}{W}
type=Instant
text=Destroy all enchantments.
auto=destroy all(enchantment)
rarity=U
[/card]
[card]
id=193744
name=Tendrils of Corruption
mana={3}{B}
target=creature
auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myBattlefield) life:1 controller
type=Instant
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
rarity=C
[/card]
[card]
id=190560
name=Terramorphic Expanse
mana=
type=Land
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
rarity=C
[/card]
[card]
id=191598
name=Tome Scour
mana={U}
type=Sorcery
text=Target player puts the top five cards of his or her library into his or her graveyard.
target=player
auto=deplete:5
rarity=C
[/card]
[card]
id=190177
target=player
alias=129774
name=Traumatize
mana={3}{U}{U}
type=Sorcery
text=Target player puts the top half of his or her library, rounded down, into his or her graveyard.
rarity=R
[/card]
[card]
id=191077
name=Trumpet Blast
mana={2}{R}
type=Instant
text=Attacking creatures get +2/+0 until end of turn.
auto=lord(creature[attacking]) 2/0
rarity=C
[/card]
[card]
id=190582
name=Undead Slayer
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
text={W}, {T}: Exile target Skeleton, Vampire, or Zombie.
auto={W}{T}:moveTo(Exile) target(Skeleton,Vampire,Zombie)
rarity=U
[/card]
[card]
id=190546
name=Unholy Strength
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+1.
target=creature
auto=2/1
rarity=C
[/card]
[card]
id=190183
name=Unsummon
mana={U}
type=Instant
text=Return target creature to its owner's hand.
target=creature
auto=moveTo(ownerHand)
rarity=C
[/card]
[card]
id=190563
name=Vampire Aristocrat
mana={2}{B}
type=Creature
subtype=Vampire Rogue
power=2
toughness=2
text=Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
auto={S(creature|myBattlefield)}:2/2
rarity=C
[/card]
[card]
id=189923
name=Veteran Armorsmith
mana={W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
text=Other Soldier creatures you control get +0/+1.
auto=lord(soldier|myBattlefield) 0/1 other
rarity=C
[/card]
[card]
id=190194
name=Veteran Swordsmith
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=2
text=Other Soldier creatures you control get +1/+0.
auto=lord(soldier|myBattlefield) 1/0 other
rarity=C
[/card]
[card]
id=191072
name=Viashino Spearhunter
mana={2}{R}
type=Creature
subtype=Viashino Warrior
power=2
toughness=1
text=First strike (This creature deals combat damage before creatures without first strike.)
auto=first strike
rarity=C
[/card]
[card]
id=190578
name=Wall of Bone
mana={2}{B}
type=Creature
subtype=Skeleton Wall
power=1
toughness=4
text=Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
abilities=defender
auto={B}:Regenerate
rarity=U
[/card]
[card]
id=190182
name=Wall of Faith
mana={3}{W}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn.
abilities=defender
auto={W}:0/1
rarity=C
[/card]
[card]
id=194423
name=Wall of Fire
mana={1}{R}{R}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn.
abilities=defender
auto={R}:1/0
rarity=U
[/card]
[card]
id=193740
name=Warpath Ghoul
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=2
rarity=C
[/card]
[card]
id=190539
name=Weakness
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets -2/-1.
target=creature
auto=-2/-1
rarity=C
[/card]
[card]
id=189877
name=White Knight
mana={W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
text=First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
rarity=U
abilities=first strike,protection from black
[/card]
[card]
id=193962
name=Wind Drake
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=191248
name=Wurm's Tooth
mana={2}
type=Artifact
text=Whenever a player casts a green spell, you may gain 1 life.
auto=@movedTo(*[green]|stack): may life:1
rarity=U
[/card]
[card]
id=190167
name=Zephyr Sprite
mana={U}
type=Creature
subtype=Faerie
power=1
toughness=1
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=190545
name=Zombie Goliath
mana={4}{B}
type=Creature
subtype=Zombie Giant
power=4
toughness=3
rarity=C
[/card]