- "foreach" auto keyword improved, now works like lord - a few cards using "foreach" added
1365 lines
24 KiB
Plaintext
1365 lines
24 KiB
Plaintext
#TEMPEST
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#Initial Release by Dr. Solomat
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[card]
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text=First strike {W}: Target creature gains first strike until end of turn.
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auto={W}:first strike target(creature)
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id=4857
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name=Advance Scout
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rarity=C
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color=White
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mana={1}{W}
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type=Creature
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subtype=Human Soldier Scout
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power=1
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toughness=1
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abilities=first strike
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[/card]
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[card]
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text=Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
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target=artifact,creature,land
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auto=destroy
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auto=life:-3
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id=4800
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name=Aftershock
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color=Black
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rarity=C
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mana={2}{R}{R}
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type=Sorcery
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[/card]
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[card]
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text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you.
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auto={T}: Add {2} && Damage 2 controller
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id=4636
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name=Ancient Tomb
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rarity=U
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type=Land
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[/card]
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[card]
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text=Flying
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id=4861
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name=Armored Pegasus
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rarity=C
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color=White
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mana={1}{W}
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type=Creature
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subtype=Pegasus
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power=1
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Flying, swampwalk
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id=4749
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name=Bayou Dragonfly
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rarity=C
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color=Green
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mana={1}{G}
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type=Creature
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subtype=Insect
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power=1
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toughness=1
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abilities=flying,swampwalk
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[/card]
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[card]
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text=Isalndwalk
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id=4690
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name=Benthic Behemoth
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rarity=R
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color=Blue
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mana={5}{U}{U}{U}
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type=Creature
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subtype=Serpent
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power=7
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toughness=6
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abilities=islandwalk
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[/card]
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[card]
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text=Destroy all islands.
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auto=destroy all(island)
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id=4805
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name=Boil
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colour=Red
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rarity=U
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mana={3}{R}
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type=Instant
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[/card]
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[card]
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text=Reach (This creature can block creatures with flying.)
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id=4751
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name=Canopy Spider
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color=Green
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rarity=C
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mana={1}{G}
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type=Creature
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subtype=Spider
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power=1
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toughness=3
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abilities=Reach
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[/card]
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[card]
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text=Reach (This creature can block creatures with flying.)
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id=4807
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name=Canyon Wildcat
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color=Red
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rarity=C
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mana={1}{R}
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type=Creature
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subtype=Cat
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power=2
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toughness=1
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abilities=Mountainwalk
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[/card]
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[card]
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text={1}: Prevent all damage against you from one black source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
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id=4864
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alias=1335
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name=Circle of Protection: Black
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colour=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text={1}: Prevent all damage against you from one blue source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
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id=4865
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alias=1336
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name=Circle of Protection: Blue
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colour=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text={1}: Prevent all damage against you from one green source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
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id=4866
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alias=1337
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name=Circle of Protection: Green
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colour=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text={1}: Prevent all damage against you from one red source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
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id=4867
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alias=1338
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name=Circle of Protection: Red
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colour=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text={1}: Prevent all damage against you from one white source. If a source deals damage to you more than once in a turn, you may pay 1 each time to prevent the damage.
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id=4869
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alias=1339
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name=Circle of Protection: White
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colour=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text=All Sliver creatures gain "{2}:regenerate"
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auto=lord(sliver) {2}:regenerate
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id=4640
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name=Clot Sliver
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colour=Black
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Sliver
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power=1
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toughness=1
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abilities={2}:regenerate
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[/card]
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[card]
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text=First strike
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id=4599
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name=Coiled Tinviper
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color=Artifact
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rarity=C
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mana={3}
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type=Artifact Creature
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subtype=Snake
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power=2
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toughness=1
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abilities=first strike
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[/card]
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[card]
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text=Counter target spell.
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id=4693
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alias=1196
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name=Counterspell
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Colour=Blue
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rarity=C
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mana={U}{U}
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type=Instant
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[/card]
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[card]
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text=Destroy target nonblack creature. It can't be regenerated.
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target=creature[-black]
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auto=bury
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id=4645
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name=Dark Banishing
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color=Black
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rarity=C
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mana={2}{B}
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type=Instant
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[/card]
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[card]
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text=Add {B}{B}{B} to your mana pool.
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auto=Add {B}{B}{B}
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id=4646
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name=Dark Ritual
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colour=Black
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rarity=C
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mana={B}
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type=Instant
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[/card]
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[card]
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text={B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
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id=4647
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name=Darkling Stalker
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colour=Black
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rarity=C
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mana={3}{B}
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type=Creature
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subtype=Shade Spirit
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auto={B}:regenerate
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auto={B}:1/1
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power=1
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toughness=1
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[/card]
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[card]
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text={B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
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auto={B}{B}:shadow target(creature)
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id=4648
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name=Dauthi Embrace
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color=Black
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rarity=U
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mana={2}{B}
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type=Enchantment
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[/card]
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[card]
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text=Shadow (This creature can block or be blocked by only creatures with shadow.)
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id=4651
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name=Dauthi Marauder
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color=Black
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rarity=C
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mana={2}{B}
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type=Creature
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subtype=Dauthi Minion
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power=3
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toughness=1
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abilities=shadow
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[/card]
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[card]
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text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
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id=4652
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name=Dauthi Mercenary
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color=Black
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rarity=U
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mana={2}{B}
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type=Creature
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subtype=Dauthi Knight Mercenary
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auto={1}{B}:1/0
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power=2
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toughness=1
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abilities=shadow
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[/card]
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[card]
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text=Destroy target artifact or enchantment.
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target=artifact,enchantment
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auto=destroy
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id=4872
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name=Disenchant
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colour=White
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rarity=C
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text=Counter target spell. Draw a card.
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id=4695
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alias=1196
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auto=draw:1
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name=Dismiss
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colour=Blue
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rarity=U
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mana={2}{U}{U}
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type=Instant
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[/card]
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[card]
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text=White creatures get -1/-1.
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auto=lord(creature[white]) -1/-1
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id=4658
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name=Dread of Night
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rarity=U
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type=Enchantment
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mana={B}
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[/card]
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[card]
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text=Legendary Other Elf creatures have forestwalk. Other Elves have shroud. (They can't be the targets of spells or abilities.)
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id=4757
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name=Eladamri, Lord of Leaves
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auto=lord(elf) forestwalk
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auto=lord(elf) shroud
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colour=Green
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rarity=R
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mana={G}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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abilities=legendary
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2.
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id=4661
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target=creature
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auto=:-2/-2
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name=Enfeeblement
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color=Black
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rarity=C
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mana={B}{B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Flying
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id=4700
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name=Fighting Drake
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colour=Blue
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rarity=U
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mana={2}{U}{U}
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type=Creature
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subtype=Sliver
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power=2
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toughness=4
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abilities=flying
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[/card]
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[card]
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text=Flying {R}: Firefly gets +1/+0 until end of turn.
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id=4813
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name=Firefly
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colour=Red
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Insect
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auto={R}:1/0
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power=1
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toughness=1
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abilities=flying
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[/card]
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[card]
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text={R}: Flowstone Giant gets +2/-2 until end of turn.
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id=4816
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name=Flowstone Giant
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colour=Red
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rarity=C
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mana={2}{R}{R}
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type=Creature
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subtype=Giant
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auto={R}:2/-2
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power=3
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toughness=3
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[/card]
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[card]
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text=Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
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id=4818
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name=Flowstone Wyvern
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colour=Red
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rarity=R
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mana={3}{R}{R}
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type=Creature
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subtype=Drake
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auto={R}:2/-2
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power=3
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toughness=3
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abilities=flying
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=4927
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name=Forest
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rarity=L
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color=Land
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=4928
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name=Forest
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rarity=L
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color=Land
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=4929
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name=Forest
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rarity=L
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color=Land
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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auto={T}: Add {G}
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id=4926
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name=Forest
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rarity=L
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color=Land
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text=Enchant creature When Frog Tongue comes into play, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
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target=creature
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auto=reach
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auto=draw:1
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id=4762
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name=Frog Tongue
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colour=C
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rarity=U
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mana={1}{G
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Target blocking creature gets +4/+4 until end of turn. Draw a card.
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target=creature[blocking]
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auto=:4/4
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auto=draw:1
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id=4876
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name=Gallantry
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color=White
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rarity=U
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text={U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
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id=4703
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name=Giant Crab
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colour=Blue
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rarity=C
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mana={4}{U}
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type=Creature
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subtype=Crab
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auto={U}:shroud
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power=3
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toughness=3
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2.
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id=4820
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target=creature
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auto=:2/2
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name=Giant Strength
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color=Red
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rarity=C
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mana={R}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Artifacts have shroud. (They can't be the targets of spells or abilities.)
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auto=lord(artifact) shroud
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id=4878
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name=Hanna's Custody
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color=White
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rarity=R
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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text=All Sliver creatures have haste.
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id=4824
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auto=lord(sliver) Haste
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name=Heart Sliver
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colour=Red
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rarity=C
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mana={1}{R}
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type=Creature
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subtype=Sliver
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power=1
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toughness=1
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abilities=Haste
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[/card]
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[card]
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text=Reachshadow (This creature can block creatures with shadow as though they didn't have shadow.
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id=4765
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name=Heartwood Dryad
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rarity=C
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color=Green
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mana={1}{G}
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type=Creature
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subtype=Dryad
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power=2
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toughness=1
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abilities=reachshadow
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[/card]
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[card]
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text=Forestwalk
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id=4767
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name=Heartwood Treefolk
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rarity=U
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color=Green
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mana={2}{G}{G}
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type=Creature
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subtype=Treefolk
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power=2
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toughness=3
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abilities=forestwalk
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +1/+5.
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target=creature
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auto=:1/5
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id=4879
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name=Hero's Resolve
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color=White
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rarity=C
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mana={1}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=All Sliver creatures have trample.
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auto=lord(sliver) Trample
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id=4768
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name=Horned Sliver
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colour=Green
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rarity=U
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mana={2}{G}
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type=Creature
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subtype=Sliver
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power=2
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toughness=2
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abilities=trample
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[/card]
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[card]
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id=4704
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name=Horned Turtle
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colour=Blue
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rarity=C
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mana={2}{U}
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type=Creature
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subtype=Turtle
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power=1
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toughness=4
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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id=4949
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
|
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[card]
|
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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id=4951
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
|
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[card]
|
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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id=4950
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name=Island
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rarity=L
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type=Basic Land
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subtype=Island
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[/card]
|
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[card]
|
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text={T}: Add {U} to your mana pool.
|
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auto={T}:add {U}
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id=4952
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name=Island
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rarity=L
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|
type=Basic Land
|
|
subtype=Island
|
|
[/card]
|
|
[card]
|
|
text=First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
|
|
id=4883
|
|
name=Knight of Dawn
|
|
colour=White
|
|
rarity=U
|
|
mana={1}{W}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
auto={W}{W}:protection from white
|
|
auto={W}{W}:protection from blue
|
|
auto={W}{W}:protection from black
|
|
auto={W}{W}:protection from red
|
|
auto={W}{W}:protection from green
|
|
power=2
|
|
toughness=2
|
|
abilites=first strike
|
|
[/card]
|
|
[card]
|
|
text=Lightning Blast deals 4 damage to target creature or player.
|
|
target=creature,player
|
|
auto=Damage:4
|
|
id=4827
|
|
name=Lightning Blast
|
|
color=Red
|
|
rarity=C
|
|
mana={3}{R}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
|
|
id=4828
|
|
name=Lightning Elemental
|
|
color=Red
|
|
rarity=C
|
|
mana={3}{R}
|
|
type=Creature
|
|
subtype=Elemental
|
|
power=4
|
|
toughness=1
|
|
abilities=Haste
|
|
[/card]
|
|
[card]
|
|
text={T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
|
|
auto={T},{S}:Add{G}
|
|
auto={T},{S}:Add{R}
|
|
auto={T},{S}:Add{U}
|
|
auto={T},{S}:Add{B}
|
|
auto={T},{S}:Add{W}
|
|
id=4614
|
|
name=Lotus Petal
|
|
rarity=C
|
|
type=Artifact
|
|
mana={0}
|
|
[/card]
|
|
[card]
|
|
id=4829
|
|
name=Lowland Giant
|
|
colour=Red
|
|
rarity=C
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Giant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool.
|
|
auto={T}: Add {1}
|
|
id=4616
|
|
name=Manakin
|
|
color=Artifact
|
|
rarity=C
|
|
mana={2}
|
|
type=Artifact Creature
|
|
subtype=Construct
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={U}: Manta Riders gains flying until end of turn.
|
|
id=4711
|
|
name=Manta Riders
|
|
colour=Blue
|
|
rarity=C
|
|
mana={U}
|
|
type=Creature
|
|
subtype=Merfolk
|
|
auto={U}:flying
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={W}, {T}: Tap target creature.
|
|
auto={W}{T}:tap target(creature)
|
|
id=4887
|
|
name=Master Decoy
|
|
rarity=C
|
|
color=White
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
power=1
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Flying {T}: Mawcor deals 1 damage to target creature or player.
|
|
auto={T}:damage:1 target(creature,player)
|
|
id=4712
|
|
name=Mawcor
|
|
colour=Blue
|
|
rarity=R
|
|
mana={3}{U}{U}
|
|
type=Creature
|
|
subtype=Beast
|
|
power=3
|
|
toughness=3
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
id=4617
|
|
name=Metallic Sliver
|
|
colour=Artifact
|
|
rarity=C
|
|
mana={1}
|
|
type=Artifact Creature
|
|
subtype=Sliver
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Mogg Squad gets -1/-1 for each other creature in play.
|
|
auto=foreach(creature) -1/-1
|
|
id=4834
|
|
name=Mogg Squad
|
|
rarity=U
|
|
type=Creature
|
|
mana={1}{R}
|
|
power=3
|
|
subtype=Goblin
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=4945
|
|
name=Mountain
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=4946
|
|
name=Mountain
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=4947
|
|
name=Mountain
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {R} to your mana pool.
|
|
auto={T}: Add {R}
|
|
id=4948
|
|
name=Mountain
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Mountain
|
|
[/card]
|
|
[card]
|
|
text=All Sliver creatures get +1/+1.
|
|
id=4772
|
|
auto=lord(sliver) 1/1
|
|
name=Muscle Sliver
|
|
colour=Green
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
subtype=Sliver
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=Target player gains 8 life.
|
|
target=player
|
|
auto=life:8
|
|
id=4773
|
|
name=Natural Spring
|
|
color=Green
|
|
rarity=C
|
|
mana={3}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Destroy all green creatures. Those creatures cannot be regenerated.
|
|
auto=bury all(creature[green])
|
|
id=4676
|
|
name=Perish
|
|
rarity=U
|
|
mana={2}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
id=4622
|
|
name=Phyrexian Hulk
|
|
color=Artifact
|
|
rarity=U
|
|
mana={6}
|
|
type=Artifact Creature
|
|
subtype=Golem
|
|
power=5
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Shroud (This creature can't be the target of spells or abilities.)
|
|
id=4778
|
|
name=Pincher Beetles
|
|
color=Green
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Insect
|
|
power=3
|
|
toughness=1
|
|
abilities=shroud
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=4955
|
|
name=Plains
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=4953
|
|
name=Plains
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=4954
|
|
name=Plains
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {W} to your mana pool.
|
|
auto={T}: Add {W}
|
|
id=4956
|
|
name=Plains
|
|
rarity=L
|
|
color=Land
|
|
type=Basic Land
|
|
subtype=Plains
|
|
[/card]
|
|
[card]
|
|
text={2}, {T}: Tap or untap target creature.
|
|
auto={2}{T}:tap target(creature)
|
|
auto={2}{T}:untap target(creature)
|
|
id=4624
|
|
name=Puppet Strings
|
|
color=Artifact
|
|
rarity=U
|
|
mana={3}
|
|
type=Artifact
|
|
[/card]
|
|
[card]
|
|
text=Destroy target land.
|
|
target=land
|
|
auto=destroy
|
|
id=4678
|
|
name=Rain of Tears
|
|
rarity=U
|
|
color=Black
|
|
mana={1}{B}{B}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=First strike {G}: Regenerate Ranger en-Vec.
|
|
id=4914
|
|
name=Ranger en-Vec
|
|
rarity=U
|
|
color=White,Green
|
|
mana={1}{W}{G}
|
|
type=Creature
|
|
subtype=Human Soldier Archer
|
|
auto={G}:regenerate
|
|
power=2
|
|
toughness=2
|
|
abilities=first strike
|
|
[/card]
|
|
[card]
|
|
text={B}: Destroy target artifact, creature, or land you control.
|
|
id=4679
|
|
name=Rats of Rath
|
|
colour=Black
|
|
rarity=C
|
|
mana={2}{B}
|
|
type=Creature
|
|
subtype=Rat
|
|
auto={B}:destroy target(artifact,creature,land|myinplay)
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Target creature loses shadow until end of turn. Draw a card.
|
|
target=creature
|
|
auto=-shadow
|
|
auto=draw:1
|
|
id=4780
|
|
name=Reality Anchor
|
|
color=Green
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
|
|
id=4785
|
|
name=Rootbreaker Wurm
|
|
rarity=C
|
|
color=Green
|
|
mana={5}{G}{G}
|
|
type=Creature
|
|
subtype=Wurm
|
|
power=6
|
|
toughness=6
|
|
abilities=trample
|
|
[/card]
|
|
[card]
|
|
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
|
|
auto={1}{G}:2/2 limit:1
|
|
id=4786
|
|
name=Rootwalla
|
|
color=Green
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Creature
|
|
subtype=Lizard
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={T}: Rootwater Hunter deals 1 damage to target creature or player.
|
|
id=4721
|
|
name=Rootwater Hunter
|
|
auto={T}:damage:1 target(creature,player)
|
|
colour=Blue
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Merfolk
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=(This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
|
|
id=4841
|
|
name=Sandstone Warrior
|
|
colour=Red
|
|
rarity=C
|
|
mana={2}{R}{R}
|
|
type=Creature
|
|
subtype=Human Soldier Warrior
|
|
auto={R}:1/0
|
|
power=3
|
|
toughness=3
|
|
abilities=first strike
|
|
[/card]
|
|
[card]
|
|
text=Flying {1}{B}: Regenerate Screeching Harpy.
|
|
id=4684
|
|
name=Screeching Harpy
|
|
color=Black
|
|
rarity=U
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Harpy Beast
|
|
auto={1}{B}:regenerate
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text={T}: Untap target creature.
|
|
id=4788
|
|
name=Seeker of Skybreak
|
|
color=Green
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:untap target(creature)
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Target creature gains shadow until end of turn. Draw a card.
|
|
target=creature
|
|
auto=shadow
|
|
auto=draw:1
|
|
id=4725
|
|
name=Shadow Rift
|
|
color=Blue
|
|
rarity=C
|
|
mana={U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=Flying, first strike
|
|
id=4917
|
|
name=Sky Spirit
|
|
rarity=U
|
|
color=White,Blue
|
|
mana={1}{W}{U}
|
|
type=Creature
|
|
subtype=Spirit
|
|
power=2
|
|
toughness=2
|
|
abilities=flying,first strike
|
|
[/card]
|
|
[card]
|
|
text=Flying
|
|
id=4927
|
|
name=Skyshroud Condor
|
|
rarity=U
|
|
color=Blue
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Bird
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {G} to your mana pool. {1}: Add {W} or {R} to your mana pool.
|
|
id=4789
|
|
name=Skyshroud Elf
|
|
color=Green
|
|
rarity=C
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Elf
|
|
auto={T}:Add {G}
|
|
auto={1}:Add {W}
|
|
auto={1}:Add {R}
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text={1}{G}: Regenerate Skyshroud Troll.
|
|
id=4791
|
|
name=Skyshroud Troll
|
|
color=Green
|
|
rarity=C
|
|
mana={2}{G}{G}
|
|
type=Creature
|
|
subtype=Troll Giant
|
|
auto={1}{G}:regenerate
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
|
|
id=4899
|
|
name=Soltari Crusader
|
|
color=White
|
|
rarity=U
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Soltari Knight
|
|
auto={1}{W}:1/0
|
|
power=2
|
|
toughness=1
|
|
abilities=shadow
|
|
[/card]
|
|
[card]
|
|
text={W}: Soltari Emissary gains shadow until end of turn.
|
|
id=4900
|
|
name=Soltari Emissary
|
|
color=White
|
|
rarity=R
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Soltari Soldier
|
|
auto={W}:shadow
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Shadow (This creature can block or be blocked by only creatures with shadow.)
|
|
id=4901
|
|
name=Soltari Foot Soldier
|
|
color=White
|
|
rarity=C
|
|
mana={W}
|
|
type=Creature
|
|
subtype=Soltari Soldier
|
|
power=1
|
|
toughness=1
|
|
abilities=shadow
|
|
[/card]
|
|
[card]
|
|
text=Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
|
|
id=4903
|
|
name=Soltari Monk
|
|
color=White
|
|
rarity=U
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Soltari Monk Cleric
|
|
power=2
|
|
toughness=1
|
|
abilities=shadow,protection from black
|
|
[/card]
|
|
[card]
|
|
text=Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
|
|
id=4904
|
|
name=Soltari Priest
|
|
color=White
|
|
rarity=U
|
|
mana={W}{W}
|
|
type=Creature
|
|
subtype=Soltari Cleric
|
|
power=2
|
|
toughness=1
|
|
abilities=shadow,protection from red
|
|
[/card]
|
|
[card]
|
|
text=Counter target spell with converted mana cost X.
|
|
id=4728
|
|
alias=1224
|
|
name=Spell Blast
|
|
colour=Blue
|
|
rarity=C
|
|
mana={X}{U}
|
|
type=Instant
|
|
[/card]
|
|
[card]
|
|
text=When Staunch Defenders comes into play, you gain 4 life.
|
|
id=4907
|
|
name=Staunch Defenders
|
|
color=White
|
|
rarity=U
|
|
mana={3}{W}{W}
|
|
type=Creature
|
|
subtype=Human Soldier
|
|
auto=life:4
|
|
power=3
|
|
toughness=4
|
|
[/card]
|
|
[card]
|
|
text=Enchant enchantment You control enchanted enchantment.
|
|
target=enchantment
|
|
alias=1194
|
|
id=4729
|
|
name=Steal Enchantment
|
|
colour=Blue
|
|
rarity=U
|
|
mana={U}{U}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Destroy target land.
|
|
target=land
|
|
auto=destroy
|
|
id=4850
|
|
name=Stone Rain
|
|
colour=Red
|
|
rarity=C
|
|
mana={2}{R}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text={G}{G}: Tap target creature with flying.
|
|
id=4793
|
|
auto={G}{G}:tap target(creature[flying])
|
|
name=Storm Front
|
|
colour=Green
|
|
rarity=U
|
|
mana={G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=4925
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=4922
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=4923
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {B} to your mana pool.
|
|
auto={T}: Add {B}
|
|
id=4924
|
|
name=Swamp
|
|
rarity=L
|
|
type=Basic Land
|
|
subtype=Swamp
|
|
[/card]
|
|
[card]
|
|
text=All Sliver creatures have first strike.
|
|
id=4908
|
|
auto=lord(sliver) first strike
|
|
name=Talon Sliver
|
|
colour=White
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=1
|
|
toughness=1
|
|
abilities=First Strike
|
|
[/card]
|
|
[card]
|
|
text=Shadow (This creature can block or be blocked by only creatures with shadow)
|
|
id=4735
|
|
name=Thalakos Sentry
|
|
color=Blue
|
|
rarity=C
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Thalakos Soldier
|
|
power=1
|
|
toughness=2
|
|
abilities=shadow
|
|
[/card]
|
|
[card]
|
|
id=4794
|
|
name=Trained Armodon
|
|
color=Green
|
|
rarity=C
|
|
mana={1}{G}{G}
|
|
type=Creature
|
|
subtype=Elephant
|
|
power=3
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text=Destroy all enchantments.
|
|
id=4795
|
|
auto=destroy all(enchantment)
|
|
name=Tranquility
|
|
colour=Green
|
|
rarity=C
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Destroy target artifact.
|
|
id=4798
|
|
target=artifact
|
|
auto=destroy
|
|
name=Verdigris
|
|
colour=Green
|
|
rarity=U
|
|
mana={2}{G}
|
|
type=Sorcery
|
|
[/card]
|
|
[card]
|
|
text=Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
|
|
id=4855
|
|
name=Wall of Diffusion
|
|
colour=Red
|
|
rarity=C
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=0
|
|
toughness=5
|
|
abilities=defender, reachshadow
|
|
[/card]
|
|
[card]
|
|
text={T}: Target creature gains flying until end of turn.
|
|
id=4744
|
|
name=Wind Dancer
|
|
colour=Blue
|
|
rarity=U
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Faerie
|
|
auto={T}:flying target(creature)
|
|
power=1
|
|
toughness=1
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Flying
|
|
id=4745
|
|
name=Wind Drake
|
|
colour=Blue
|
|
rarity=C
|
|
mana={2}{U}
|
|
type=Creature
|
|
subtype=Drake
|
|
power=2
|
|
toughness=2
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=All Sliver creatures have flying.
|
|
id=4746
|
|
name=Winged Sliver
|
|
colour=Blue
|
|
rarity=C
|
|
mana={1}{U}
|
|
type=Creature
|
|
subtype=Sliver
|
|
auto=lord(Sliver) flying
|
|
power=1
|
|
toughness=1
|
|
abilities=flying
|
|
[/card]
|
|
[card]
|
|
text=Destroy target land.
|
|
id=4799
|
|
target=land
|
|
auto=destroy
|
|
name=Winter's Grasp
|
|
colour=Green
|
|
rarity=U
|
|
mana={1}{G}{G}
|
|
type=Sorcery
|
|
[/card]
|