Files
wagic/projects/mtg/src/Damage.cpp
wagic.the.homebrew@gmail.com baf49c9ebf Erwan
-fixed problem with lifelink+wither, although combat damages are not entirely correct. Once combat damages actually deal the correct amount of damage, let's put test "armadillo_cloak" back in the suite
2009-09-12 11:40:48 +00:00

149 lines
3.9 KiB
C++

#include "../include/config.h"
#include "../include/Damage.h"
#include "../include/MTGCardInstance.h"
#include "../include/Counters.h"
#include "../include/WEvent.h"
#include "../include/Translate.h"
#include "../include/WResourceManager.h"
Damage::Damage(MTGCardInstance * source, Damageable * target) {
init(source, target, source->getPower());
}
Damage::Damage(MTGCardInstance * source, Damageable * target, int damage) {
init(source, target, damage);
}
void Damage::init(MTGCardInstance * _source, Damageable * _target, int _damage){
target = _target;
source = _source;
if (_damage < 0) _damage = 0; //Negative damages cannot happen
damage = _damage;
mHeight = 40;
type = ACTION_DAMAGE;
}
int Damage::resolve(){
if (damage <0) damage = 0; //Negative damages cannot happen
state = RESOLVED_OK;
GameObserver * g = GameObserver::GetInstance();
WEvent * e = NEW WEventDamage(this);
//Replacement Effects
e = g->replacementEffects->replace(e);
if (!e) return 0;
WEventDamage * ev = dynamic_cast<WEventDamage*>(e);
if (!ev) {
g->receiveEvent(e);
return 0;
}
damage = ev->damage->damage;
target = ev->damage->target;
if (!damage) return 0;
if (target->type_as_damageable == DAMAGEABLE_MTGCARDINSTANCE){
MTGCardInstance * _target = (MTGCardInstance *)target;
if ((_target)->protectedAgainst(source)) damage = 0;
if (!damage){
state = RESOLVED_NOK;
delete (e);
return 0;
}
_target->doDamageTest = 1;
}
int a = damage;
// Damage for WITHER on creatures. This should probably go in replacement effects
if (target->type_as_damageable == DAMAGEABLE_MTGCARDINSTANCE && source->has(Constants::WITHER)){
MTGCardInstance * _target = (MTGCardInstance *)target;
for (int i = 0; i < damage; i++){
_target->counters->addCounter(-1, -1);
}
}else{ //Normal case
a = target->dealDamage(damage);
}
//Send (Damage/Replaced effect) event to listeners
g->receiveEvent(e);
//SAFE_DELETE(e);
return a;
}
void Damage::Render(){
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
mFont->SetBase(0);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, _("Deals %i damage to").c_str(), damage);
mFont->DrawString(buffer, x + 20 , y, JGETEXT_LEFT);
JRenderer * renderer = JRenderer::GetInstance();
JQuad * quad = resources.RetrieveCard(source,CACHE_THUMB);
if (quad){
float scale = 30 / quad->mHeight;
renderer->RenderQuad(quad, x , y , 0,scale,scale);
}else{
mFont->DrawString(_(source->getName()).c_str(),x,y-15);
}
quad = target->getIcon();
if (quad){
float scale = 30 / quad->mHeight;
renderer->RenderQuad(quad, x + 150 , y , 0,scale,scale);
}else{
if (target->type_as_damageable == DAMAGEABLE_MTGCARDINSTANCE)
mFont->DrawString(_(((MTGCardInstance *)target)->getName()).c_str(),x+120,y);
}
}
ostream& Damage::toString(ostream& out) const
{
out << "Damage ::: target : " << target << " ; damage " << damage;
return out;
}
DamageStack::DamageStack() {
currentState = -1;
type = ACTION_DAMAGES;
}
int DamageStack::resolve(){
for (int i = mCount-1; i>= 0; i--){
Damage * damage = (Damage*)mObjects[i];
if (damage->state == NOT_RESOLVED) damage->resolve();
//damage->resolve();
}
for (int i = mCount-1; i>= 0; i--){
Damage * damage = (Damage*)mObjects[i];
if (damage->state == RESOLVED_OK) damage->target->afterDamage();
//damage->target->afterDamage();
}
return 1;
}
void DamageStack::Render(){
int currenty = y;
for (int i= 0; i < mCount; i++){
Damage * damage = (Damage*)mObjects[i];
if (damage->state == NOT_RESOLVED){
damage->x = x;
damage->y = currenty;
currenty += damage->mHeight;
damage->Render();
}
}
}
ostream& DamageStack::toString(ostream& out) const
{
return (out << "DamageStack ::: currentState : " << currentState);
}