Files
wagic/JGE/src/qt/corewrapper.cpp
2013-12-14 23:46:23 +01:00

597 lines
15 KiB
C++

#include <qplatformdefs.h>
#include <QtOpenGL>
#include "corewrapper.h"
#include <QElapsedTimer>
#ifdef TESTSUITE
#include "TestSuiteAI.h"
#include "GameOptions.h"
#include "MTGDeck.h"
#endif
#include "DebugRoutines.h"
#if (defined FORCE_GLES)
#undef GL_ES_VERSION_2_0
#undef GL_VERSION_2_0
#define GL_VERSION_ES_CM_1_1 1
#ifndef GL_OES_VERSION_1_1
#define glOrthof glOrtho
#define glClearDepthf glClearDepth
#endif
#endif
#if (defined FORCE_GLES)
#undef GL_ES_VERSION_2_0
#undef GL_VERSION_2_0
#define GL_VERSION_ES_CM_1_1 1
#define glOrthof glOrtho
#define glClearDepthf glClearDepth
#endif
#define ACTUAL_SCREEN_WIDTH (SCREEN_WIDTH)
#define ACTUAL_SCREEN_HEIGHT (SCREEN_HEIGHT)
#define ACTUAL_RATIO ((GLfloat)ACTUAL_SCREEN_WIDTH / (GLfloat)ACTUAL_SCREEN_HEIGHT)
// in pixels
#define kHitzonePliancy 50
// tick value equates to ms
#define kTapEventTimeout 250
// swipe duration
#define kSwipeEventMinDuration 250
// swipe distance in pixel (from top to down)
#define kSwipeMinDistance 200
QElapsedTimer WagicCore::g_startTimer;
WagicCore::WagicCore(super *parent) :
super(parent), m_engine(0), m_app(0), m_launcher(0), m_active(false)
#ifdef Q_WS_MAEMO_5
, dBusConnection(QDBusConnection::systemBus()), dBusInterface(0)
#endif //Q_WS_MAEMO_5
{
#ifdef QT_WIDGET
#if (defined Q_WS_MAEMO_5)
setAttribute(Qt::WA_Maemo5AutoOrientation);
setAttribute(Qt::WA_Maemo5NonComposited);
#endif //Q_WS_MAEMO_5
setAttribute(Qt::WA_AcceptTouchEvents);
// setAttribute(Qt::WA_InputMethodEnabled);
setMouseTracking(true);
grabGesture(Qt::TapAndHoldGesture);
resize(ACTUAL_SCREEN_WIDTH, ACTUAL_SCREEN_HEIGHT);
#else
setWidth(480);
setHeight(272);
setFlag(QGraphicsItem::ItemHasNoContents, false);
#endif //QT_WIDGET
g_startTimer.restart();
m_lastTickCount = g_startTimer.elapsed();
#ifdef Q_WS_MAEMO_5
dBusInterface = new QDBusInterface(MCE_SERVICE, MCE_REQUEST_PATH,
MCE_REQUEST_IF, dBusConnection);
// Handle screen state on / off
dBusConnection.connect(MCE_SERVICE, MCE_SIGNAL_PATH, MCE_SIGNAL_IF, MCE_DISPLAY_SIG, this, SLOT(displayStateChanged(const QDBusMessage &)));
#endif
}
WagicWrapper::WagicWrapper()
{
m_launcher = new JGameLauncher();
u32 flags = m_launcher->GetInitFlags();
if ((flags&JINIT_FLAG_ENABLE3D)!=0)
{
JRenderer::Set3DFlag(true);
}
JGECreateDefaultBindings();
m_engine = JGE::GetInstance();
m_app = m_launcher->GetGameApp();
m_app->Create();
m_engine->SetApp(m_app);
JRenderer::GetInstance()->Enable2D();
}
WagicWrapper::~WagicWrapper()
{
if(m_launcher)
{
delete m_launcher;
m_launcher = NULL;
}
if(m_engine)
m_engine->SetApp(NULL);
if (m_app)
{
m_app->Destroy();
delete m_app;
m_app = NULL;
}
JGE::Destroy();
m_engine = NULL;
}
int WagicCore::runTestSuite()
{
int result = 0;
#ifdef TESTSUITE
WagicWrapper* wagicCore = new WagicWrapper();
MTGCollection()->loadFolder("sets/primitives/");
MTGCollection()->loadFolder("sets/", "_cards.dat");
options.reloadProfile();
TestSuite testSuite("test/_tests.txt");
result = testSuite.run();
delete wagicCore;
#endif
DebugTrace("TestSuite done: failed test: " << result);
return result;
}
void WagicCore::initApp()
{
if(!m_engine)
{
m_launcher = new JGameLauncher();
u32 flags = m_launcher->GetInitFlags();
if ((flags&JINIT_FLAG_ENABLE3D)!=0)
{
JRenderer::Set3DFlag(true);
}
JGECreateDefaultBindings();
m_engine = JGE::GetInstance();
m_app = m_launcher->GetGameApp();
m_app->Create();
m_engine->SetApp(m_app);
JRenderer::GetInstance()->Enable2D();
setActive(true);
}
}
WagicCore::~WagicCore()
{
#ifdef Q_WS_MAEMO_5
if(dBusInterface)
delete dBusInterface;
#endif //Q_WS_MAEMO_5
if(m_launcher)
{
delete m_launcher;
m_launcher = NULL;
}
if(m_engine)
m_engine->SetApp(NULL);
if (m_app)
{
m_app->Destroy();
delete m_app;
m_app = NULL;
}
JGE::Destroy();
m_engine = NULL;
}
void WagicCore::pixelInput(int x, int y)
{
if(m_engine)
m_engine->LeftClicked(x, y);
}
void WagicCore::timerEvent( QTimerEvent* )
{
qint64 tickCount;
quint32 dt;
tickCount = g_startTimer.elapsed();
dt = (tickCount - m_lastTickCount);
m_lastTickCount = tickCount;
if(!m_engine)
return;
if(m_engine->IsDone())
QApplication::instance()->quit();
m_engine->SetDelta((float)dt / 1000.0f);
m_engine->Update((float)dt / 1000.0f);
done();
update();
}
void WagicCore::setActive(bool active)
{
if(!m_engine) return;
if(!m_active && active)
{
m_engine->Resume();
#if (defined Q_WS_MAEMO_5) || defined(MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
// 30 fps max on mobile
m_timerId = startTimer(33);
#else
// 200 fps max on desktop
m_timerId = startTimer(5);
#endif //Q_WS_MAEMO_5
m_active = active;
emit activeChanged();
}
else if(m_active && !active)
{
m_engine->Pause();
#if (defined Q_WS_MAEMO_5) || defined(MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
killTimer(m_timerId);
#endif
m_active = active;
emit activeChanged();
}
}
void WagicCore::initializeGL()
{
glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // Black Background (yes that's the way fuckers)
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
#if (defined GL_ES_VERSION_2_0)
glClearDepthf(1.0f); // Depth Buffer Setup
#else
glClearDepth(1.0f); // Depth Buffer Setup
#endif// (defined GL_ES_VERSION_2_0)
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing (Less Or Equal)
glEnable(GL_DEPTH_TEST); // Enable Depth Testing
#else
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glClearDepthf(1.0f); // Depth Buffer Setup
#else
glClearDepth(1.0f); // Depth Buffer Setup
#endif
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing (Less Or Equal)
glEnable(GL_DEPTH_TEST); // Enable Depth Testing
glShadeModel(GL_SMOOTH); // Select Smooth Shading
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Set Perspective Calculations To Most Accurate
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); // Set Line Antialiasing
glEnable(GL_LINE_SMOOTH); // Enable it!
glEnable(GL_TEXTURE_2D);
#endif
glEnable(GL_CULL_FACE); // do not calculate inside of poly's
glFrontFace(GL_CCW); // counter clock-wise polygons are out
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_SCISSOR_TEST); // Enable Clipping
}
#ifndef QT_WIDGET
void WagicCore::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
painter->beginNativePainting();
initApp();
resizeGL ( boundingRect().size().width(), boundingRect().size().height());
initializeGL();
paintGL();
painter->endNativePainting();
}
#endif //QT_WIDGET
void WagicCore::paintGL()
{
if(m_engine)
m_engine->Render();
}
void WagicCore::resizeGL(int width, int height)
{
if ((GLfloat)width / (GLfloat)height <= ACTUAL_RATIO)
{
m_viewPort.setLeft(0);
m_viewPort.setTop(-((width/ACTUAL_RATIO)-height)/2);
m_viewPort.setRight(width);
m_viewPort.setBottom(-((width/ACTUAL_RATIO)-height)/2 + width / ACTUAL_RATIO);
}
else
{
m_viewPort.setLeft(-(height*ACTUAL_RATIO-width)/2);
m_viewPort.setTop(0);
m_viewPort.setRight(-(height*ACTUAL_RATIO-width)/2 + height * ACTUAL_RATIO);
m_viewPort.setBottom(height);
}
glViewport(m_viewPort.left(), m_viewPort.top(), m_viewPort.right()-m_viewPort.left(), m_viewPort.bottom()-m_viewPort.top());
JRenderer::GetInstance()->SetActualWidth(m_viewPort.right()-m_viewPort.left());
JRenderer::GetInstance()->SetActualHeight(m_viewPort.bottom()-m_viewPort.top());
glScissor(0, 0, width, height);
#if (!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
glMatrixMode (GL_PROJECTION); // Select The Projection Matrix
glLoadIdentity (); // Reset The Projection Matrix
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#else
glOrtho(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
glLoadIdentity (); // Reset The Modelview Matrix
glDisable (GL_DEPTH_TEST);
#endif
}
void WagicCore::keyPressEvent(QKeyEvent *event)
{
switch(event->key())
{
#if (defined Q_WS_MAEMO_5)
case Qt::Key_F7:
/* interrupt please */
m_engine->HoldKey_NoRepeat(JGE_BTN_SEC);
break;
case Qt::Key_F8:
/* next phase please */
m_engine->HoldKey_NoRepeat(JGE_BTN_PREV);
break;
#endif // Q_WS_MAEMO_5
case Qt::Key_F:
JGEToggleFullscreen();
break;
default:
m_engine->HoldKey_NoRepeat((LocalKeySym)event->key());
}
event->accept();
super::keyPressEvent(event);
}
void WagicCore::keyReleaseEvent(QKeyEvent *event)
{
switch(event->key())
{
#if (defined Q_WS_MAEMO_5)
case Qt::Key_F7:
/* interrupt please */
m_engine->ReleaseKey(JGE_BTN_SEC);
break;
case Qt::Key_F8:
/* next phase please */
m_engine->ReleaseKey(JGE_BTN_PREV);
break;
#endif // Q_WS_MAEMO_5
default:
m_engine->ReleaseKey((LocalKeySym)event->key());
}
event->accept();
super::keyReleaseEvent(event);
}
#ifdef QT_WIDGET
void WagicCore::wheelEvent(QWheelEvent *event)
#else
void WagicCore::wheelEvent ( QGraphicsSceneWheelEvent * event)
#endif
{
if(event->orientation() == Qt::Vertical)
m_engine->Scroll(0, 3*event->delta());
else
m_engine->Scroll(3*event->delta(), 0);
event->accept();
}
#ifdef QT_WIDGET
void WagicCore::tapAndHoldTriggered(QTapAndHoldGesture* gesture)
{
if (gesture->state() == Qt::GestureFinished) {
m_engine->HoldKey_NoRepeat(JGE_BTN_MENU);
}
}
void WagicCore::mousePressEvent(QMouseEvent *event)
{
if(event->button() == Qt::LeftButton)
{
m_lastPos = event->pos();
// this is intended to convert window coordinate into game coordinate.
// this is correct only if the game and window have the same aspect ratio, otherwise, it's just wrong
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
if (lastPosy() >= m_viewPort.top() &&
lastPosy() <= m_viewPort.bottom() &&
lastPosx() <= m_viewPort.right() &&
lastPosx() >= m_viewPort.left()) {
m_engine->LeftClicked(
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) && (!defined Q_WS_ANDROID)
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
#else
mMouseDownX = lastPosx();
mMouseDownY = lastPosy();
mLastFingerDownTime = g_startTimer.elapsed();
#endif
} else if(lastPosy()<m_viewPort.top()) {
m_engine->HoldKey_NoRepeat(JGE_BTN_MENU);
} else if(lastPosy()>m_viewPort.bottom()) {
m_engine->HoldKey_NoRepeat(JGE_BTN_NEXT);
}
event->accept();
}
else if(event->button() == Qt::RightButton)
{ /* next phase please */
m_engine->HoldKey_NoRepeat(JGE_BTN_PREV);
event->accept();
}
else if(event->button() == Qt::MidButton)
{ /* interrupt please */
m_engine->HoldKey_NoRepeat(JGE_BTN_SEC);
event->accept();
}
else
{
super::mousePressEvent(event);
}
}
void WagicCore::mouseReleaseEvent(QMouseEvent *event)
{
if(event->button() == Qt::LeftButton)
{
m_lastPos = event->pos();
if (lastPosy() >= m_viewPort.top() &&
lastPosy() <= m_viewPort.bottom() &&
lastPosx() <= m_viewPort.right() &&
lastPosx() >= m_viewPort.left()) {
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
if(g_startTimer.elapsed() - mLastFingerDownTime <= kTapEventTimeout )
{
if(abs(mMouseDownX - lastPosx()) < kHitzonePliancy &&
abs(mMouseDownY - lastPosy()) < kHitzonePliancy)
{
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
}
}
else if (g_startTimer.elapsed() - mLastFingerDownTime >= kSwipeEventMinDuration)
{ // Let's swipe
m_engine->Scroll(lastPosx()-mMouseDownX, lastPosy()-mMouseDownY);
}
#else
//#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN)
m_engine->ReleaseKey(JGE_BTN_OK);
#endif
m_engine->ReleaseKey(JGE_BTN_MENU);
} else if(lastPosy() < m_viewPort.top()) {
m_engine->ReleaseKey(JGE_BTN_MENU);
} else if(lastPosy() > m_viewPort.bottom()) {
m_engine->ReleaseKey(JGE_BTN_NEXT);
}
event->accept();
}
else if(event->button() == Qt::RightButton)
{ /* next phase please */
m_engine->ReleaseKey(JGE_BTN_PREV);
event->accept();
}
else if(event->button() == Qt::MidButton)
{ /* interrupt please */
m_engine->ReleaseKey(JGE_BTN_SEC);
event->accept();
}
else
{
super::mouseReleaseEvent(event);
}
}
void WagicCore::mouseMoveEvent(QMouseEvent *event)
{
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
m_lastPos = event->pos();
if (lastPosy() >= m_viewPort.top() &&
lastPosy() <= m_viewPort.bottom() &&
lastPosx() <= m_viewPort.right() &&
lastPosx() >= m_viewPort.left()) {
m_engine->LeftClicked(
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
event->accept();
} else {
super::mouseMoveEvent(event);
}
}
void WagicCore::showEvent ( QShowEvent * )
{
setActive(true);
}
void WagicCore::hideEvent ( QHideEvent * )
{
setActive(false);
}
bool WagicCore::event(QEvent *event)
{
if (event->type() == QEvent::Gesture)
return gestureEvent(static_cast<QGestureEvent*>(event));
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
else if (event->type() == QEvent::WindowActivate)
{
showEvent(NULL);
}
else if (event->type() == QEvent::WindowDeactivate)
{
hideEvent(NULL);
}
#endif
return QGLWidget::event(event);
}
bool WagicCore::gestureEvent(QGestureEvent* event)
{
if (QGesture *tapAndHold = event->gesture(Qt::TapAndHoldGesture))
tapAndHoldTriggered(static_cast<QTapAndHoldGesture *>(tapAndHold));
return true;
}
void WagicCore::start(int)
{
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
showFullScreen();
#else
show();
#endif
initApp();
}
#endif //QT_WIDGET
#ifdef Q_WS_MAEMO_5
void WagicCore::displayStateChanged(const QDBusMessage &message)
{
QString state = message.arguments().at(0).toString();
if (!state.isEmpty()) {
if (state == MCE_DISPLAY_ON_STRING && isActiveWindow()) {
setActive(true);
}
else if (state == MCE_DISPLAY_OFF_STRING) {
setActive(false);
}
}
}
#endif