e48f9bd7f1
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
694 lines
14 KiB
Plaintext
694 lines
14 KiB
Plaintext
[meta]
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author=Wagic Team
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year=1998
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block=Tempest
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[/meta]
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[card]
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text=All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."
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id=5108
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name=Acidic Sliver
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rarity=U
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mana={B}{R}
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type=Creature
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subtype=Sliver
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auto=lord(sliver) {2}{S}:damage:2 target(creature,player)
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power=2
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toughness=2
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[/card]
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[card]
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text=At the beginning of each upkeep, untap all creatures and lands.
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id=5110
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name=Awakening
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rarity=R
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mana={2}{G}{G}
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auto=@each upkeep:untap all(creature,land)
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type=Enchantment
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[/card]
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[card]
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text=At the beginning of each player's upkeep, that player discards a card at random.
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id=5113
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name=Bottomless Pit
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rarity=U
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mana={1}{B}{B}
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auto=@each my upkeep:discard:1 controller
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auto=@each opponent upkeep:discard:1 opponent
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type=Enchantment
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[/card]
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[card]
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id=5115
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name=Bullwhip
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mana={4}
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type=Artifact
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text={2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
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auto={2}{T}:damage:1 target(creature) && mustattack ueot
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rarity=U
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[/card]
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[card]
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text=Trample {1}{G}: Regenerate Carnassid.
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id=5217
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name=Carnassid
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rarity=R
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mana={4}{G}{G}
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type=Creature
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subtype=Beast
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auto={1}{G}:regenerate
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power=5
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toughness=4
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abilities=trample
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[/card]
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[card]
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text=Flying Cloud Spirit can block only creatures with flying.
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id=5122
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name=Cloud Spirit
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rarity=U
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mana={2}{U}
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type=Creature
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subtype=Spirit
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power=3
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toughness=1
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abilities=cloud,flying
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[/card]
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[card]
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text=Whenever you cast a spell, you gain 1 life.
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id=5125
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auto=@movedTo(*|mystack):life:1
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name=Contemplation
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rarity=U
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mana={1}{W}{W}
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type=Enchantment
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand.
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id=5127
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name=Conviction
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rarity=C
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mana={1}{W}
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target=creature
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auto=1/3
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auto={W}:moveTo(ownerhand)
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Craven Giant can't block.
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id=5130
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name=Craven Giant
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rarity=C
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mana={2}{R}
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type=Creature
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subtype=Giant
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power=4
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toughness=1
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abilities=cantblock
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[/card]
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[card]
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text=Creatures you control gain reach until end of turn. (They can block creatures with flying.)
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id=5131
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auto=lord(creature|myBattlefield) reach
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name=Crossbow Ambush
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rarity=C
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mana={G}
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type=Instant
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[/card]
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[card]
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text=All Slivers have shroud. (They can't be the targets of spells or abilities.)
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id=5134
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name=Crystalline Sliver
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rarity=U
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mana={W}{U}
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type=Creature
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subtype=Sliver
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auto=lord(sliver) shroud
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power=2
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toughness=2
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[/card]
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[card]
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text={T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
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id=5135
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name=Dauthi Trapper
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rarity=U
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mana={2}{B}
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type=Creature
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subtype=Dauthi Minion
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auto={T}:shadow target(creature)
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power=1
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toughness=1
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[/card]
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[card]
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text=Destroy target tapped creature.
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target=creature[tapped]
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auto=destroy
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id=5137
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name=Death Stroke
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rarity=C
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mana={B}{B}
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type=Sorcery
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[/card]
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[card]
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text=Flying {B}: Dungeon Shade gets +1/+1 until end of turn.
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id=5142
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name=Dungeon Shade
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rarity=C
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mana={3}{B}
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type=Creature
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subtype=Shade Spirit
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auto={B}:1/1
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power=1
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toughness=1
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abilities=flying
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[/card]
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[card]
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text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.
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id=5145
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name=Endangered Armodon
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rarity=C
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mana={2}{G}{G}
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type=Creature
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subtype=Elephant
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auto=aslongas(creature[toughness<=2]|myBattlefield) -99/-99
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power=4
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toughness=5
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[/card]
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[card]
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text=Return all creatures to their owners' hands.
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id=5147
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name=Evacuation
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auto=moveTo(ownerhand) all(creature)
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rarity=R
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mana={3}{U}{U}
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type=Instant
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[/card]
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[card]
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text=Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn.
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target=creature
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auto={R}:1/-1
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id=5152
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name=Flowstone Blade
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rarity=C
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mana={R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Haste {0}: Flowstone Hellion gets +1/-1 until end of turn.
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id=5153
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name=Flowstone Hellion
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rarity=U
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mana={4}{R}
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type=Creature
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subtype=Hellion Beast
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auto={0}:1/-1
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power=3
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toughness=3
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abilities=haste
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[/card]
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[card]
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text=Trample {R}: Flowstone Mauler gets +1/-1 until end of turn.
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id=5154
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name=Flowstone Mauler
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rarity=R
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mana={4}{R}{R}
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type=Creature
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subtype=Beast
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auto={R}:1/-1
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power=4
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toughness=5
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abilities=trample
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[/card]
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[card]
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text={R}: Flowstone Shambler gets +1/-1 until end of turn.
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id=5156
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name=Flowstone Shambler
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rarity=C
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mana={2}{R}
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type=Creature
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subtype=Beast
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auto={R}:1/-1
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power=2
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toughness=2
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[/card]
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[card]
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text=Flying When Foul Imp enters the battlefield, you lose 2 life.
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id=5158
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name=Foul Imp
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rarity=C
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mana={B}{B}
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type=Creature
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subtype=Imp
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auto=life:-2 controller
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Haste {R}: Furnace Spirit gets +1/+0 until end of turn.
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id=5160
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name=Furnace Spirit
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rarity=C
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mana={2}{R}
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type=Creature
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subtype=Spirit
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auto={R}:1/0
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power=1
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toughness=1
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abilities=haste
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[/card]
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[card]
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text=Hammerhead Shark can't attack unless defending player controls an Island.
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id=5163
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name=Hammerhead Shark
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rarity=C
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mana={1}{U}
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type=Creature
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subtype=Fish
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auto=aslongas(island|opponentbattlefield) -cantattack
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power=2
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toughness=3
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abilities=cantattack
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[/card]
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[card]
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text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
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auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent
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auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller
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id=5165
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name=Heat of Battle
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rarity=U
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mana={1}{R}
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type=Enchantment
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[/card]
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[card]
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text={W}: Honor Guard gets +0/+1 until end of turn.
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id=5170
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name=Honor Guard
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rarity=C
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mana={W}
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type=Creature
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subtype=Human Soldier
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auto={W}:0/1
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power=1
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toughness=1
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[/card]
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[card]
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text=Whenever a player plays a land, that player draws a card.
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id=5172
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name=Horn of Greed
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rarity=R
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mana={3}
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type=Artifact
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auto=@movedTo(land|myBattlefield):draw:1 controller
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auto=@movedTo(land|opponentBattlefield):draw:1 opponent
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[/card]
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[card]
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text=Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.
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id=5174
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name=Intruder Alarm
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rarity=R
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mana={2}{U}
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auto=lord(creature) doesnotuntap
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auto=@movedTo(creature|myBattlefield):untap all(creature)
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auto=@movedTo(creature|opponentBattlefield):untap all(creature)
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type=Enchantment
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[/card]
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[card]
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text=Target creature gains flying until end of turn. Draw a card.
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target=creature
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auto=flying
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auto=draw:1 controller
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id=5180
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name=Leap
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rarity=C
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mana={U}
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type=Instant
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[/card]
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[card]
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text=Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent
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id=5185
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name=Megrim
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rarity=U
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mana={2}{B}
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type=Enchantment
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[/card]
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[card]
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text=Mob Justice deals damage to target player equal to the number of creatures you control.
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id=5101
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target=player
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auto=foreach(creature|myBattlefield) damage:1
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name=Mob Justice
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rarity=C
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mana={1}{R}
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type=Sorcery
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[/card]
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[card]
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text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player.
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auto=@movedTo(creature|battlefield):bury all(this) && damage:3 target(player)
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id=4980
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name=Mogg Bombers
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rarity=C
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mana={3}{R}
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type=Creature
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subtype=Goblin
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power=3
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toughness=4
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[/card]
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[card]
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text=Mogg Flunkies can't attack or block alone.
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id=5100
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name=Mogg Flunkies
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rarity=C
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mana={1}{R}
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type=Creature
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subtype=Goblin
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auto=aslongas(creature[attacking]|myBattlefield) -cantattack
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auto=aslongas(creature[blocking]|myBattlefield) -cantblock
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power=3
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toughness=3
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abilities=cantattack,cantblock
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[/card]
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[card]
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text=Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.
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id=5191
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name=Morgue Thrull
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rarity=U
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mana={2}{B}
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type=Creature
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subtype=Thrull
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auto={S}:deplete:3 controller
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power=2
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toughness=2
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[/card]
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[card]
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text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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auto=lord(creature|myBattlefield) trample
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id=5149
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name=Primal Rage
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rarity=U
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mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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text={T}: Target blocking creature gets -1/-1 until end of turn.
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id=5205
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name=Rabid Rats
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rarity=C
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mana={1}{B}
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type=Creature
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subtype=Rat
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auto={T}:-1/-1 target(creature[blocking])
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power=1
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toughness=1
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[/card]
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[card]
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text=Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
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id=5211
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auto=foreach(creature|mygraveyard) 1/1
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name=Revenant
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rarity=R
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mana={4}{B}
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type=Creature
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subtype=Spirit
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power=*
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toughness=*
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abilities=flying
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[/card]
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[card]
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text=Wall creatures can attack as though they didn't have defender.
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id=5212
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auto=lord(wall) -defender
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name=Rolling Stones
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rarity=R
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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text=Destroy all nonbasic lands.
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id=5213
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auto=destroy all(land[-basic])
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name=Ruination
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rarity=R
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mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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text=When Serpent Warrior enters the battlefield, you lose 3 life.
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id=5219
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name=Serpent Warrior
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rarity=C
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mana={2}{B}
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type=Creature
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subtype=Snake Warrior
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auto=life:-3 controller
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power=3
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toughness=3
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.
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autograveyard={R}{R}{R}:moveTo(myhand) myUpkeeponly
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id=5155
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name=Shard Phoenix
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rarity=R
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mana={4}{R}
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type=Creature
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subtype=Phoenix
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auto={S}:damage:2 all(creature[-flying])
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Shock deals 2 damage to target creature or player.
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target=creature,player
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auto=Damage:2
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id=5143
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name=Shock
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rarity=C
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mana={R}
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type=Instant
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[/card]
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[card]
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text={T}: Target creature with flying gets -1/-1 until end of turn.
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id=5228
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name=Skyshroud Archer
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rarity=C
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mana={G}
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type=Creature
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subtype=Elf Archer
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auto={T}:-1/-1 target(creature[flying])
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power=1
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toughness=1
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[/card]
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[card]
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text=Flying,vigilance
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id=5224
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name=Skyshroud Falcon
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Bird
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power=1
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toughness=1
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abilities=flying,vigilance
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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id=5230
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name=Skyshroud Troopers
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rarity=C
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mana={3}{G}
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type=Creature
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subtype=Elf Druid Warrior
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auto={T}:Add {G}
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power=3
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toughness=3
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[/card]
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[card]
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text={2}: Put a 1/1 colorless Sliver creature token onto the battlefield.
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id=5233
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auto={2}:token(Sliver,creature sliver, 1/1)
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name=Sliver Queen
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rarity=R
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mana={W}{U}{B}{R}{G}
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type=Legendary Creature
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subtype=Sliver
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power=7
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toughness=7
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[/card]
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[card]
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text=Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
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id=5190
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name=Spined Sliver
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rarity=U
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mana={R}{G}
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type=Creature
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subtype=Sliver
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auto=lord(sliver) rampage(1/1,0)
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power=2
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toughness=2
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[/card]
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[card]
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id=5245
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name=Spined Wurm
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rarity=C
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mana={4}{G}
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type=Creature
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subtype=Wurm
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power=5
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toughness=4
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[/card]
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[card]
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text={T}, Sacrifice a creature: Destroy target nonblack creature.
|
|
auto={T}{S(creature|myBattlefield)}:destroy target(creature[-black])
|
|
id=5247
|
|
name=Stronghold Assassin
|
|
rarity=R
|
|
mana={1}{B}{B}
|
|
type=Creature
|
|
subtype=Zombie Assassin
|
|
power=2
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
text=Other black creatures get -1/-1.
|
|
auto=lord(creature[black]) -1/-1 other
|
|
id=5249
|
|
name=Stronghold Taskmaster
|
|
rarity=U
|
|
mana={2}{B}{B}
|
|
type=Creature
|
|
subtype=Giant Minion
|
|
power=4
|
|
toughness=3
|
|
[/card]
|
|
[card]
|
|
text={T}: Target legendary creature gets +2/+2 until end of turn.
|
|
auto={T}:2/2 target(creature[legendary])
|
|
id=5250
|
|
name=Sword of the Chosen
|
|
rarity=R
|
|
mana={2}
|
|
type=Legendary Artifact
|
|
[/card]
|
|
[card]
|
|
text=Enchant creature Enchanted creature gets -3/-0.
|
|
target=creature
|
|
auto=-3/0
|
|
id=5257
|
|
name=Torment
|
|
rarity=C
|
|
mana={1}{B}
|
|
type=Enchantment
|
|
subtype=Aura
|
|
[/card]
|
|
[card]
|
|
text=Discard a creature card: Return target creature card from your graveyard to your hand.
|
|
auto={S(creature|myhand)}:moveTo(myhand) target(creature|mygraveyard)
|
|
id=5195
|
|
name=Tortured Existence
|
|
rarity=C
|
|
mana={B}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text=When Venerable Monk enters the battlefield, you gain 2 life.
|
|
auto=life:2 controller
|
|
id=5258
|
|
name=Venerable Monk
|
|
rarity=C
|
|
mana={2}{W}
|
|
type=Creature
|
|
subtype=Human Monk Cleric
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text=All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
|
|
id=5197
|
|
name=Victual Sliver
|
|
auto=lord(sliver) {2}{S}:life:4
|
|
rarity=U
|
|
mana={G}{W}
|
|
type=Creature
|
|
subtype=Sliver
|
|
power=2
|
|
toughness=2
|
|
[/card]
|
|
[card]
|
|
text={2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.
|
|
id=5260
|
|
name=Volrath's Gardens
|
|
auto={2}:tap notatarget(creature[-tapped]|myBattlefield) && life:2 controller asSorcery
|
|
rarity=R
|
|
mana={1}{G}
|
|
type=Enchantment
|
|
[/card]
|
|
[card]
|
|
text={T}: Add {1} to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.
|
|
id=5263
|
|
name=Volrath's Stronghold
|
|
auto={T}:Add {1}
|
|
auto={1}{B}{T}:moveTo(myLibrary) target(creature|mygraveyard)
|
|
rarity=R
|
|
type=Legendary Land
|
|
[/card]
|
|
[card]
|
|
text=Walking Dream is unblockable. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.
|
|
auto=aslongas(creature|opponentBattlefield) doesnotuntap >1
|
|
id=5264
|
|
name=Walking Dream
|
|
rarity=U
|
|
mana={3}{U}
|
|
type=Creature
|
|
subtype=Illusion
|
|
power=3
|
|
toughness=3
|
|
abilities=unblockable
|
|
[/card]
|
|
[card]
|
|
text=Defender When Wall of Blossoms enters the battlefield, draw a card.
|
|
id=5265
|
|
auto=draw:1 controller
|
|
name=Wall of Blossoms
|
|
rarity=U
|
|
mana={1}{G}
|
|
type=Creature
|
|
subtype=Plant Wall
|
|
power=0
|
|
toughness=4
|
|
abilities=defender
|
|
[/card]
|
|
[card]
|
|
text=Defender, first strike
|
|
id=5268
|
|
name=Wall of Razors
|
|
rarity=U
|
|
mana={1}{R}
|
|
type=Creature
|
|
subtype=Wall
|
|
power=4
|
|
toughness=1
|
|
abilities=defender,first strike
|
|
[/card]
|
|
[card]
|
|
text=Flying,lifelink
|
|
id=5271
|
|
name=Warrior Angel
|
|
rarity=R
|
|
mana={4}{W}{W}
|
|
type=Creature
|
|
subtype=Angel
|
|
power=3
|
|
toughness=4
|
|
abilities=flying,lifelink
|
|
[/card]
|
|
[card]
|
|
text=First strike (This creature deals combat damage before creatures without first strike.)
|
|
id=5274
|
|
name=Youthful Knight
|
|
rarity=C
|
|
mana={1}{W}
|
|
type=Creature
|
|
subtype=Human Knight
|
|
power=2
|
|
toughness=1
|
|
abilities=first strike
|
|
[/card] |