Files
wagic/projects/mtg/include/GuiPhaseBar.h

27 lines
541 B
C++

#ifndef _GUIPHASEBAR_H_
#define _GUIPHASEBAR_H_
#include "GuiLayers.h"
#include "PhaseRing.h"
#include "WEvent.h"
class GuiPhaseBar: public GuiLayer, public PlayGuiObject
{
protected:
Phase* phase;
float angle;
float zoomFactor;
public:
GuiPhaseBar();
~GuiPhaseBar();
void Update(float dt);
virtual void Render();
virtual int receiveEventMinus(WEvent * e);
virtual ostream& toString(ostream& out) const;
virtual void Entering();
virtual bool Leaving(JButton key);
};
#endif // _GUIPHASEBAR_H_