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wagic/projects/mtg/bin/Res/sets/ZEN/_cards.dat

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[card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
id=170993
name=AEther Figment
rarity=U
mana={1}{U}
kicker={3}
auto=kicker counter(1/1,2)
type=Creature
subtype=Illusion
power=1
toughness=1
abilities=unblockable
[/card]
[card]
text=Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool.
id=189638
name=Akoum Refuge
auto=tap
auto=life:1
auto={T}:Add {B}
auto={T}:Add {R}
rarity=U
type=Land
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(mountain,plains|mylibrary) && life:-1 controller
id=177584
name=Arid Mesa
rarity=R
type=Land
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
id=192231
name=Baloth Woodcrasher
rarity=U
mana={4}{G}{G}
type=Creature
subtype=Beast
auto=@movedTo(land|myBattlefield):4/4 ueot
auto=@movedTo(land|myBattlefield):trample ueot
power=4
toughness=4
[/card]
[card]
text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
id=180350
name=Bladetusk Boar
rarity=C
mana={3}{R}
type=Creature
subtype=Boar
power=3
toughness=2
abilities=intimidate
[/card]
[card]
text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
id=180362
name=Blood Seeker
rarity=C
mana={1}{B}
type=Creature
subtype=Vampire Shaman
auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent
power=1
toughness=1
[/card]
[card]
text=Swampwalk
id=177500
name=Bog Tatters
rarity=C
mana={4}{B}
type=Creature
subtype=Wraith
power=4
toughness=2
abilities=swampwalk
[/card]
[card]
text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
id=180509
name=Bold Defense
rarity=C
mana={2}{W}
kicker={3}{W}
auto=lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) first strike
type=Instant
[/card]
[card]
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
id=177558
name=Burst Lightning
rarity=C
mana={R}
kicker={4}
target=creature,player
auto=damage:2
auto=kicker damage:2
type=Instant
[/card]
[card]
text={1}{U}{T}: Target creature gains flying until end of turn.
id=183417
name=Caller of Gales
rarity=C
mana={U}
type=Creature
subtype=Merfolk Wizard
auto={1}{U}{T}:flying target(creature)
power=1
toughness=1
[/card]
[card]
text={3}, Sacrifice a creature: Draw a card.
id=193406
name=Carnage Altar
rarity=U
mana={2}
type=Artifact
auto={S(creature|myBattlefield)}:Draw:1
[/card]
[card]
text=Counter target spell.
target=*|stack
auto=fizzle
id=189001
name=Cancel
rarity=C
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Lifelink
id=185697
name=Caravan Hurda
rarity=C
mana={4}{W}
type=Creature
subtype=Giant
power=1
toughness=5
abilities=lifelink
[/card]
[card]
text=Kicker {6} (You may pay an additional {6} as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.
id=195626
name=Conqueror's Pledge
rarity=R
mana={2}{W}{W}{W}
kicker={6}
auto=token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
auto=kicker token(Kor Soldier,Creature Kor Soldier,1/1,white)*6
type=Sorcery
[/card]
[card]
text=Haste {B}: Crypt Ripper gets +1/+1 until end of turn.
id=178121
name=Crypt Ripper
rarity=C
mana={2}{B}{B}
type=Creature
subtype=Shade
auto={B}:1/1
power=2
toughness=2
abilities=haste
[/card]
[card]
text=Mountainwalk
id=177546
name=Cliff Treader
rarity=C
mana={1}{W}
type=Creature
subtype=Kor Scout
power=2
toughness=1
abilities=mountainwalk
[/card]
[card]
text=Crypt of Agadeem enters the battlefield tapped. {T}: Add {B} to your mana pool. {2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard.
id=190394
name=Crypt of Agadeem
rarity=R
auto=tap
auto={T}:Add {B}
auto={2}{T}:foreach(creature[black]|mygraveyard) Add {B}
type=Land
[/card]
[card]
text=Destroy all creatures.
id=186309
auto=destroy all(creature)
name=Day of Judgment
rarity=R
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
text=Destroy target artifact or land.
id=190406
name=Demolish
target=artifact,land
auto=destroy
rarity=U
mana={3}{R}
type=Sorcery
[/card]
[card]
text=Target creature gets -2/-2 until end of turn.
id=180115
target=creature
auto=-2/-2
name=Disfigure
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Flying Landfall Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying into the battlefield.
id=190399
name=Emeria Angel
rarity=R
mana={2}{W}{W}
type=Creature
subtype=Angel
auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white)
power=3
toughness=3
abilities=flying
[/card]
[card]
text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
id=193405
name=Expedition Map
rarity=C
mana={1}
type=Artifact
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=195158
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=195177
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=195183
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=195192
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=201959
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=201960
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=201961
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:Add {G}
id=201962
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
id=180361
name=Frontier Guide
rarity=U
mana={1}{G}
type=Creature
subtype=Elf Scout
auto={3}{G}{T}:moveTo(myBattlefield) target(land[basic]|myLibrary) && tap
power=1
toughness=1
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
id=197887
name=Geyser Glider
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Elemental Beast
auto=@movedTo(land|myBattlefield):flying ueot
power=4
toughness=4
[/card]
[card]
text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
id=192226
name=Giant Scorpion
rarity=C
mana={2}{B}
type=Creature
subtype=Scorpion
power=1
toughness=3
abilities=deathtouch
[/card]
[card]
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
id=177501
name=Goblin Bushwhacker
rarity=C
mana={R}
kicker={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
auto=kicker all(creature|myBattlefield) 1/0 ueot
auto=kicker all(creature|myBattlefield) haste ueot
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has haste.
auto=haste
auto=2/2
id=185701
name=Goblin War Paint
rarity=C
mana={1}{R}
target=creature
type=Enchantment
subtype=Aura
[/card]
[card]
text=Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {G} to your mana pool.
id=189631
name=Graypelt Refuge
rarity=U
auto=tap
auto=life:1
auto={T}:Add {W}
auto={T}:Add {G}
type=Land
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
id=189621
name=Grazing Gladehart
rarity=C
mana={2}{G}
type=Creature
subtype=Antelope
auto=@movedTo(land|myBattlefield):may life:2
power=2
toughness=2
[/card]
[card]
text={T}: Add {G}{G} to your mana pool.
id=185694
name=Greenweaver Druid
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Druid
auto={T}:Add {G}{G}
power=1
toughness=1
[/card]
[card]
text=Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
id=170998
name=Hagra Crocodile
rarity=C
mana={3}{B}
type=Creature
subtype=Crocodile
auto=@movedTo(land|myBattlefield):2/2 ueot
power=3
toughness=1
abilities=cantblock
[/card]
[card]
text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
id=197404
name=Hagra Diabolist
rarity=U
mana={4}{B}
type=Creature
subtype=Ogre Shaman Ally
auto=may foreach(ally|myBattlefield) life:-1 opponent
auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) life:-1 opponent
power=3
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
id=180348
auto=@movedTo(land|myBattlefield):deplete:3 opponent
name=Hedron Crab
rarity=U
mana={U}
type=Creature
subtype=Crab
power=0
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
id=193394
name=Hedron Scrabbler
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
auto=@movedTo(land|myBattlefield):1/1 ueot
power=1
toughness=1
[/card]
[card]
text=Destroy target nonblack creature. Its controller loses 2 life.
target=creature[-black]
auto=destroy && life:-2 targetController
id=180435
name=Hideous End
rarity=C
mana={1}{B}{B}
type=Instant
[/card]
[card]
text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
id=180467
name=Highland Berserker
rarity=C
mana={1}{R}
auto=may lord(ally|myBattlefield) first strike ueot
auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot
type=Creature
subtype=Human Berserker Ally
power=2
toughness=1
[/card]
[card]
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
id=178151
name=Into the Roil
mana={1}{U}
kicker={1}{U}
target=*[-land]
auto=moveTo(ownerhand)
auto=kicker draw:1
type=Instant
rarity=C
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=195161
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=195165
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=195170
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=195187
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=201963
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=201964
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=201965
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:Add {U}
id=201966
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
id=192227
name=Joraga Bard
rarity=C
mana={3}{G}
type=Creature
subtype=Elf Rogue Ally
auto=may lord(ally|myBattlefield) vigilance ueot
auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot
power=1
toughness=4
[/card]
[card]
text=Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.
id=189627
name=Jwar Isle Refuge
rarity=U
auto=tap
auto=life:1
auto={T}:Add {U}
auto={T}:Add {B}
type=Land
[/card]
[card]
text=Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool.
id=169963
name=Kabira Crossroads
auto=tap
auto=life:2
auto={T}:Add {W}
type=Land
rarity=C
[/card]
[card]
text=First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
id=191356
name=Kazandu Blademaster
rarity=U
mana={W}{W}
type=Creature
subtype=Human Soldier Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):counter(1/1)
power=1
toughness=1
abilities=first strike,vigilance
[/card]
[card]
text=Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool.
id=189635
name=Kazandu Refuge
rarity=U
auto=tap
auto=life:1
auto={T}:Add {R}
auto={T}:Add {G}
type=Land
[/card]
[card]
text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
id=190408
name=Kazuul Warlord
rarity=R
mana={4}{R}
type=Creature
subtype=Minotaur Warrior Ally
auto=may all(ally|myBattlefield) counter(1/1)
auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1)
power=3
toughness=3
[/card]
[card]
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
auto=may moveTo(myBattlefield) target(plains|mylibrary) && tap
id=170991
name=Kor Cartographer
rarity=C
mana={3}{W}
type=Creature
subtype=Kor Scout
power=2
toughness=2
[/card]
[card]
id=177585
name=Kraken Hatchling
rarity=C
mana={U}
type=Creature
subtype=Kraken
power=0
toughness=4
[/card]
[card]
text=You gain 2 life for each Plains you control.
auto=foreach(plains|myBattlefield) life:2 controller
id=188999
name=Landbind Ritual
rarity=U
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
text=Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.
id=195628
name=Makindi Shieldmate
rarity=C
mana={2}{W}
type=Creature
subtype=Kor Soldier Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1)
power=0
toughness=3
abilities=defender
[/card]
[card]
text=Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
id=190398
name=Malakir Bloodwitch
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Vampire Shaman
auto=foreach(vampire|myBattlefield) life:-1 opponent
auto=foreach(vampire|myBattlefield) life:1 controller
power=4
toughness=4
abilities=flying,protection from white
[/card]
[card]
text=Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
alias=129767
id=186324
name=Mark of Mutiny
auto=untap
auto=haste
auto=counter(1/1)
rarity=U
mana={2}{R}
type=Sorcery
[/card]
[card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
id=177543
name=Marsh Casualties
rarity=U
mana={B}{B}
kicker={3}
auto=lord(creature|opponentBattlefield) -1/-1
auto=kicker lord(creature|opponentBattlefield) -1/-1
type=Sorcery
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
id=191371
name=Marsh Flats
rarity=R
auto={T}{S}:moveTo(myBattlefield) target(plains,swamp|mylibrary) && life:-1 controller
type=Land
[/card]
[card]
text=Islandwalk {2}{U}: Tap target creature without flying.
id=189625
name=Merfolk Seastalkers
rarity=U
mana={3}{U}
type=Creature
subtype=Merfolk Wizard
auto={2}{U}:tap target(creature[-flying])
power=2
toughness=3
abilities=islandwalk
[/card]
[card]
text=Mindless Null can't block unless you control a Vampire.
id=180415
name=Mindless Null
rarity=C
mana={2}{B}
type=Creature
subtype=Zombie
auto=aslongas(vampire|myBattlefield) -cantblock
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(forest,island|mylibrary) && life:-1 controller
id=190413
name=Misty Rainforest
rarity=R
type=Land
[/card]
[card]
text={R}: Molten Ravager gets +1/+0 until end of turn.
id=191359
name=Molten Ravager
rarity=C
mana={2}{R}
type=Creature
subtype=Elemental
auto={R}:1/0
power=0
toughness=4
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=195171
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=195178
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=195181
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=195184
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=201967
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=201968
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=201969
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=201970
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature)
auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature)
id=195634
name=Murasa Pyromancer
rarity=U
mana={4}{R}{R}
type=Creature
subtype=Human Shaman Ally
power=3
toughness=2
[/card]
[card]
text=Return target permanent you control to its owner's hand. You gain 4 life.
target=*(myBattlefield)
auto=moveTo(ownerhand)
auto=life:4 controller
id=180360
name=Narrow Escape
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
id=197403
name=Nimana Sell-Sword
rarity=C
mana={3}{B}
type=Creature
subtype=Human Warrior Ally
auto=may counter(1/1)
auto=@movedTo(ally|myBattlefield):may counter(1/1)
power=2
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+2 and has flying.
target=creature
auto=1/2
auto=flying
id=180346
name=Nimbus Wings
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
id=192219
name=Ob Nixilis, the Fallen
rarity=M
mana={3}{B}{B}
type=Creature
subtype=Demon
auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent
power=3
toughness=3
abilities=legendary
[/card]
[card]
text=When Ondu Cleric or another Ally enters the battlefield under your control, you may gain 1 life for each Ally you control.
id=192210
name=Ondu Cleric
rarity=C
mana={1}{W}
type=Creature
subtype=Kor Cleric Ally
auto=may foreach(ally|myBattlefield) life:1
auto=@movedTo(other ally|myBattlefield):may foreach(ally|myBattlefield) life:1
power=1
toughness=1
[/card]
[card]
text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
id=178138
name=Oran-Rief Survivalist
rarity=C
mana={1}{G}
type=Creature
subtype=Human Warrior Ally
auto=may counter(1/1)
auto=@movedTo(ally|myBattlefield):may counter(1/1)
power=1
toughness=1
[/card]
[card]
text=Enchant creature Enchanted creature doesn't untap during its controller's untap step.
target=creature
auto=doesnotuntap
id=178109
name=Paralyzing Grasp
rarity=C
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=
id=190395
name=Pillarfield Ox
rarity=C
mana={3}{W}
type=Creature
subtype=OX
power=2
toughness=4
[/card]
[card]
text=Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B} to your mana pool.
id=169975
name=Piranha Marsh
auto=tap
auto=life:-1 opponent
auto={T}:Add {B}
rarity=C
type=Land
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=195163
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=195173
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=195179
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=195196
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=201971
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=201972
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=201973
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}:Add {W}
id=201974
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=First strike Landfall - Whenever a land enters the battlefield under your control, Plated Geopede get +2/+2 until end of turn.
id=170977
name=Plated Geopede
rarity=C
mana={1}{R}
type=Creature
subtype=Insect
auto=@movedTo(land|myBattlefield):2/2 ueot
power=1
toughness=1
abilities=first strike
[/card]
[card]
text=Target creature gets +1/+1 until end of turn for each Forest you control.
target=creature
auto=foreach(forest|myBattlefield) 1/1
id=193407
name=Primal Bellow
rarity=U
mana={G}
type=Instant
[/card]
[card]
text=Trample Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
id=192222
name=Rampaging Baloths
rarity=M
mana={4}{G}{G}
type=Creature
subtype=Beast
auto=@movedTo(land|myBattlefield):token(Beast,Creature Beast,4/4,green)
power=4
toughness=4
abilities=trample
[/card]
[card]
text=Islandwalk {G}: Regenerate River Boa.
id=197405
name=River Boa
rarity=C
mana={1}{G}
type=Creature
subtype=Snake
power=2
toughness=1
auto={G}:regenerate
abilities=islandwalk
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
target=creature
auto=2/2
auto={1}{G}:regenerate
id=186316
name=Savage Silhouette
rarity=C
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(island,mountain|mylibrary) && life:-1 controller
id=190393
name=Scalding Tarn
rarity=R
type=Land
[/card]
[card]
text={T}: Draw a card for each Ally you control.
id=195629
name=Sea Gate Loremaster
rarity=R
mana={4}{U}
type=Creature
subtype=Merfolk Wizard Ally
auto={T}:foreach(ally|myBattlefield) draw:1 controller
power=1
toughness=3
[/card]
[card]
text=When Seascape Aerialist or another Ally enters the battlefield under your control, Allies you control gain flying until end of turn.
id=195631
name=Seascape Aerialist
rarity=U
mana={4}{U}
type=Creature
subtype=Merfolk Wizard Ally
auto=may lord(ally|myBattlefield) flying ueot
auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) flying ueot
power=2
toughness=3
[/card]
[card]
text=Seismic Shudder deals 1 damage to each creature without flying.
auto=damage:1 all(creature[flying])
id=180134
name=Seismic Shudder
rarity=C
mana={1}{R}
type=Instant
[/card]
[card]
id=180505
name=Shatterskull Giant
rarity=C
mana={2}{R}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=3
[/card]
[card]
text=Flying, first strike, vigilance
id=193399
name=Shepherd of the Lost
rarity=U
mana={4}{W}
type=Creature
subtype=Angel
power=3
toughness=3
abilities=flying,first strike,vigilance
[/card]
[card]
text=Defender Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn
id=177517
name=Shoal Serpent
rarity=C
mana={5}{U}
type=Creature
subtype=Serpent
auto=@movedTo(land|myBattlefield):-defender ueot
power=5
toughness=5
abilities=defender
[/card]
[card]
text=Flying
id=192211
name=Sky Ruin Drake
rarity=C
mana={4}{U}
type=Creature
subtype=Drake
power=2
toughness=5
abilities=flying
[/card]
[card]
text=Target creature gets +3/+0 and gains first strike until end of turn.
target=creature
auto=3/0
auto=first strike
id=178136
name=Slaughter Cry
rarity=C
mana={2}{R}
type=Instant
[/card]
[card]
text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
target=creature,player
auto=foreach(mountain|myBattlefield) damage:1
id=180495
name=Spire Barrage
rarity=C
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
id=171012
name=Steppe Lynx
rarity=C
mana={W}
type=Creature
subtype=Cat
auto=@movedTo(land|myBattlefield):2/2 ueot
power=0
toughness=1
[/card]
[card]
id=190397
name=Stonework Puma
rarity=C
mana={3}
type=Artifact Creature
subtype=Cat Ally
power=2
toughness=2
[/card]
[card]
text=Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield.
target=creature|stack
auto=fizzle
auto=token(Illusion,Creature Illusion,2/2,blue) controller
id=191360
name=Summoner's Bane
rarity=U
mana={2}{U}{U}
type=Instant
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
id=180465
name=Surrakar Marauder
rarity=C
mana={1}{B}
type=Creature
subtype=Surrakar
auto=@movedTo(land|myBattlefield):intimidate ueot
power=2
toughness=1
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=195157
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=195159
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=195172
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=195194
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=201975
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=201976
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=201977
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}:Add {B}
id=201978
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
auto=may foreach(ally|mybattlefield) damage:1 target(creature[flying])
auto=@movedTo(ally|mybattlefield):may foreach(ally|mybattlefield) damage:1 target(creature[flying])
id=180457
name=Tajuru Archer
rarity=U
mana={2}{G}
type=Creature
subtype=Elf Archer Ally
power=1
toughness=2
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
id=170971
name=Territorial Baloth
rarity=C
mana={4}{G}
type=Creature
subtype=Beast
auto=@movedTo(land|myBattlefield):2/2 ueot
power=4
toughness=4
[/card]
[card]
id=192223
name=Trapmaker's Snare
rarity=U
mana={1}{U}
type=Instant
text=Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.
target=trap|mylibrary
auto=moveTo(myhand)
[/card]
[card]
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
id=192229
name=Tuktuk Grunts
rarity=C
mana={4}{R}
type=Creature
subtype=Goblin Warrior Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):counter(1/1)
power=2
toughness=2
abilities=haste
[/card]
[card]
text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
id=169971
name=Turntimber Ranger
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Elf Scout Ally
auto=counter(1/1)
auto=may token(Wolf,Creature Wolf,2/2,green)
auto=@movedTo(ally|myBattlefield):may token(Wolf,Creature Wolf,2/2,green) && counter(1/1)
power=2
toughness=2
[/card]
[card]
text=Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
id=180447
name=Umara Raptor
rarity=C
mana={2}{U}
type=Creature
subtype=Bird Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):counter(1/1)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
id=185707
name=Vampire Nighthawk
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=3
abilities=flying,deathtouch,lifelink
[/card]
[card]
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
id=178150
name=Vampire's Bite
mana={B}
kicker={2}{B}
target=creature
auto=3/0
auto=kicker lifelink
type=Instant
rarity=C
[/card]
[card]
id=180454
name=Vastwood Gorger
rarity=C
mana={5}{G}
type=Creature
subtype=Wurm
power=5
toughness=6
[/card]
[card]
text={T}, Pay 1 Life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) && life:-1 controller
id=193400
name=Verdant Catacombs
rarity=R
type=Land
[/card]
[card]
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
id=177571
target=creature
name=Vines of Vastwood
mana={G}
kicker={G}
auto=opponentshroud
auto=kicker 4/4
type=Instant
rarity=C
[/card]
[card]
text=Flying Welkin Tern can block only creatures with flying.
id=191353
name=Welkin Tern
rarity=C
mana={1}{U}
type=Creature
subtype=Bird
power=2
toughness=1
abilities=flying,cloud
[/card]
[card]
text=Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
id=170982
name=Windrider Eel
rarity=C
mana={3}{U}
type=Creature
subtype=Fish
auto=@movedTo(land|myBattlefield):2/2 ueot
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Forestwalk
id=189620
name=Zendikar Farguide
rarity=C
mana={4}{G}
type=Creature
subtype=Elemental
power=3
toughness=3
abilities=forestwalk
[/card]