777098f763
moved removed it from the setType function of cardprimitive. Issue: 501
612 lines
16 KiB
C++
612 lines
16 KiB
C++
#include "PrecompiledHeader.h"
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#include "WFont.h"
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#include "WResourceManager.h"
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#include "JFileSystem.h"
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#define ISGBK(c) ((c) > 0x80 || (c) < 0x30 || (c) == '-' || (c) == '/')
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static PIXEL_TYPE gencolor(int id, PIXEL_TYPE color)
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{
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unsigned int a, r, g, b, r0, g0, b0;
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#if defined (WIN32) || defined (LINUX)
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a = (color >> 24) & 0xFF;
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r = (color >> 16) & 0xFF;
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g = (color >> 8) & 0xFF;
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b = (color >> 0) & 0xFF;
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#else // PSP
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# if defined (ABGR8888)
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a = (color >> 24) & 0xFF;
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b = (color >> 16) & 0xFF;
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g = (color >> 8) & 0xFF;
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r = (color >> 0) & 0xFF;
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# elif defined (ABGR5551)
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a = ((color >> 15) & 0x01) << 7;
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b = ((color >> 10) & 0x1F) << 3;
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g = ((color >> 5) & 0x1F) << 3;
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r = ((color >> 0) & 0x1F) << 3;
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# elif defined (ABGR4444)
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a = ((color >> 12) & 0x0F) << 4;
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b = ((color >> 8) & 0x0F) << 4;
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g = ((color >> 4) & 0x0F) << 4;
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r = ((color >> 0) & 0x0F) << 4;
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# endif
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#endif
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r0 = g0 = b0 = 255;
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switch (id) {
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case Fonts::MAIN_FONT: // simon 245, 228, 156
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r0 = 245; g0 = 228; b0 = 156;
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break;
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case Fonts::MENU_FONT: // f3 255, 252, 175
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r0 = 255; g0 = 252; b0 = 175;
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break;
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case Fonts::MAGIC_FONT: // magic 219, 255, 151
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r0 = 219; g0 = 255; b0 = 151;
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break;
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case Fonts::SMALLFACE_FONT: // smallface 255, 255, 255
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r0 = 255; g0 = 255; b0 = 255;
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break;
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default:
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;
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}
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r = r * r0 / 255;
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g = g * g0 / 255;
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b = b * b0 / 255;
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return ARGB(a,r,g,b);
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}
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//
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JRenderer * WFBFont::mRenderer = NULL;
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WLBFont::WLBFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM)
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: WFont(inFontID)
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{
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string path(fontname);
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if (path.size() > 4 ) path = path.substr(0, path.size() - 4); //some stupid manipulation because of the way Font works in JGE
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it = NEW JLBFont(path.c_str(), lineheight, useVideoRAM);
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}
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WFBFont::WFBFont(int inFontID, const char *fontname, int lineheight, bool useVideoRAM)
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: WFont(inFontID)
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{
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mRenderer = JRenderer::GetInstance();
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mCharBuffer = NULL;
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mSprites = NULL;
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mGBCode = NULL;
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mCurr = 0;
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char tmpFileName[32], engFileName[32];
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strcpy(tmpFileName, fontname);
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char * ep = strrchr(tmpFileName, '.');
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*ep = '\0';
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sprintf(engFileName, "%s.asc", tmpFileName);
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JFileSystem *fileSys = JFileSystem::GetInstance();
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int size = 0;
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if (!fileSys->OpenFile(fontname))
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return;
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size = fileSys->GetFileSize();
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mChnFont = NEW u8[size];
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fileSys->ReadFile(mChnFont, size);
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fileSys->CloseFile();
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if (!fileSys->OpenFile(engFileName))
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return;
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size = fileSys->GetFileSize();
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mEngFont = NEW u8[size];
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fileSys->ReadFile(mEngFont, size);
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fileSys->CloseFile();
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mColor0 = ARGB(255, 255, 255, 255);
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mColor = mColor0;
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mFontSize = lineheight;
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mScale = 1.0f;
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// using 4-bit(half-byte) to store 1 pixel
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mBytesPerRow = static_cast<unsigned int>(mFontSize / 2);
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mBytesPerChar = static_cast<unsigned int>(mBytesPerRow*mFontSize);
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mCacheImageWidth = 256;
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mCacheImageHeight = 256;
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mCol = mCacheImageWidth / mFontSize;
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mRow = mCacheImageHeight / mFontSize;
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mCacheSize = mCol * mRow;
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mSprites = NEW JQuad*[mCacheSize];
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mGBCode = NEW int[mCacheSize];
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#if defined (WIN32) || defined (LINUX)
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mCharBuffer = NEW u32[mFontSize*mFontSize];
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#endif
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mTexture = mRenderer->CreateTexture(mCacheImageWidth, mCacheImageHeight, true);
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int index = 0;
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for (int y = 0; y < mRow; y++) {
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for (int x = 0; x<mCol; x++) {
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mGBCode[index] = -1;
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mSprites[index] = NEW JQuad(mTexture,
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static_cast<float>(x*mFontSize),
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static_cast<float>(y*mFontSize),
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static_cast<float>(mFontSize),
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static_cast<float>(mFontSize));
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mSprites[index]->SetHotSpot(static_cast<float>(mFontSize / 2), static_cast<float>(mFontSize / 2));
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index++;
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}
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}
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}
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WFBFont::~WFBFont()
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{
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SAFE_DELETE(mEngFont);
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SAFE_DELETE(mChnFont);
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SAFE_DELETE(mTexture);
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if (mSprites) {
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for (int i = 0; i < mCacheSize; i++) {
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if (mSprites[i])
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delete mSprites[i];
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}
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delete [] mSprites;
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}
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if (mGBCode)
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delete [] mGBCode;
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if (mCharBuffer)
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delete [] mCharBuffer;
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}
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#if defined (WIN32) || defined (LINUX)
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#else
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static void SwizzlePlot(u8* out, PIXEL_TYPE color, int i, int j, unsigned int width)
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{
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unsigned int rowblocks = (width >> 4);
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unsigned int blockx = (i >> 4);
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unsigned int blocky = (j >> 3);
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unsigned int x = (i - (blockx << 4));
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unsigned int y = (j - (blocky << 3));
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unsigned int block_index = blockx + ((blocky) * rowblocks);
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unsigned int block_address = block_index << 7;
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u8* p = out + (block_address + x + (y << 4));
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PIXEL_TYPE* dest = (PIXEL_TYPE *)p;
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*dest = color;
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}
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#endif
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int WFBFont::PreCacheChar(const u8 *ch)
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{
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int code;
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bool dualByteFont = true;
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u8 * src;
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unsigned int size, offset;
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u8 gray;
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#if 0
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if (*ch > 0xA0 && *(ch + 1) > 0xA0)
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// get offset to the proper character bits (GB2312 encoding)
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code = (((u32)(*ch - 0xA1)) * 0x5E + ((u32)(*(ch + 1) - 0xA1)));
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else if (*ch > 0x80) {
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// get offset to the character space's bits (GBK encoding)
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code = 0;
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}
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else {
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code = ((u32)*ch)|0x10000;
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dualByteFont = false;
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}
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#else
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code = this->GetCode(ch, &dualByteFont);
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#endif
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if (mGBCode[mCurr] != -1) {
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for (int i = 0; i < mCacheSize; i++) {
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if (mGBCode[i] == code)
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return i;
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}
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}
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int index = mCurr++;
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if (mCurr >= mCacheSize)
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mCurr = 0;
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#if defined (WIN32) || defined (LINUX)
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int x = 0;
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int y = 0;
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memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
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#else
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u8* pTexture = (u8*) mTexture->mBits;
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int x;
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int y = (int)mSprites[index]->mY;
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#endif
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if (dualByteFont) {
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size = mFontSize;
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src = mChnFont + code * mBytesPerChar;
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offset = 0;
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}
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else {
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size = mFontSize / 2;
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src = mEngFont + (code - 0x10000) * (mFontSize * size / 2);
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offset = 0;
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}
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// set up the font texture buffer
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for (unsigned int i = 0; i < mFontSize; i++) {
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#if defined (WIN32) || defined (LINUX)
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x = 0;
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#else
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x = (int)mSprites[index]->mX;
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#endif
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unsigned int j = 0;
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#if 1
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for (; j < offset; j++) {
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#if defined (WIN32) || defined (LINUX)
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mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
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#else
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SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
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#endif
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x++;
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}
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#endif
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for (; j < offset + size; j++) {
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// as 4-bit(half-byte) stores 1 pixel
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// get out the proper data according to the even or odd quality of the counter
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gray = src[(i * size + j - offset) / 2];
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gray = ((j - offset) & 1) ? (gray & 0xF0) : ((gray & 0x0F) << 4);
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if (gray) gray |= 0x0F;
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#if defined (WIN32) || defined (LINUX)
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mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
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#else
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SwizzlePlot(pTexture, ARGB(gray, 255, 255, 255), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
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#endif
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x++;
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}
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for (; j < mFontSize; j++) {
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#if defined (WIN32) || defined (LINUX)
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mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
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#else
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SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
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#endif
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x++;
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}
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y++;
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}
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mGBCode[index] = code;
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#if defined (WIN32) || defined (LINUX)
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x = (int)mSprites[index]->mX;
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y = (int)mSprites[index]->mY;
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glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, mFontSize, mFontSize, GL_RGBA, GL_UNSIGNED_BYTE, mCharBuffer);
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#else
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sceKernelDcacheWritebackAll();
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#endif
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return index;
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}
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void WFBFont::DrawString(const char *s, float x, float y, int align, float leftOffset, float width)
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{
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unsigned char c = *(unsigned short *)s & 0xFF;
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if (ISGBK(c) || (s[1] == ':' && s[2] == ' ')) {}
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else {
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// tricky: the single byte font is always mFontID + kSingleByteFontOffset!
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// See WResourceManager::InitFonts()
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WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
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mFont->SetScale(GetScale());
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mFont->SetColor(GetColor());
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mFont->DrawString(s, x, y, align, leftOffset, width);
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return;
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}
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u8 * str = (u8 *)s;
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// (0, 0) refers to the center of the word, so fix it to the upper-left corner
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x += (mFontSize * mScale) / 2;
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y += (mFontSize * mScale) / 2;
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switch (align) {
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case JGETEXT_RIGHT:
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x -= GetStringWidth(s);
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break;
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case JGETEXT_CENTER:
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x -= GetStringWidth(s) / 2;
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break;
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case JGETEXT_LEFT:
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default:
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break;
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}
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mRenderer->BindTexture(mTexture);
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u8 * src = str;
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float xx = x;
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float yy = y;
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int index = 0;
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bool dualByteFont=true;
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while (*src != 0) {
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if (yy > SCREEN_HEIGHT_F) // don't render or count outside the buttom of viewport
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return;
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else if (yy + mFontSize < 0.0f) { // don't render when outside the top of viewport, but counted
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if (*src < 0x20) { // control characters
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if (*src == 0x0a) { // NEWLINE
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xx = x;
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yy += (mFontSize*mScale);
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}
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src += 1;
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}
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else {
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if (*src > 0x80) // Chinese (GBK) and Japanese (SJIS) characters
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src += 2;
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else
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src += 1;
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xx += (mFontSize*mScale);
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if (xx >= 480) {
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xx = x;
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yy += (mFontSize*mScale);
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}
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}
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}
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else {
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if (*src < 0x20) { // control characters
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if (*src == 0x0a) { // NEWLINE
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xx = x;
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yy += (mFontSize * mScale);
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}
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src += 1;
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}
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else {
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int mana = -1;
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if (*src > 0x80) { // Chinese (GBK) and Japanese (SJIS) characters
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mana = this->GetMana(src);
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index = PreCacheChar(src);
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src += 2;
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dualByteFont = true;
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}
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else {
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index = PreCacheChar(src);
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src += 1;
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dualByteFont = false;
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}
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// fix for leftoffset and witdth's setting
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float xPos, yPos, charWidth, charHeight;
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mSprites[index]->GetTextureRect(&xPos, &yPos, &charWidth, &charHeight);
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float xPos0 = xPos;
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float charWidth0 = charWidth;
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float delta = (dualByteFont) ? (charWidth * mScale) : (charWidth * mScale / 2);
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if (leftOffset) {
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if (leftOffset < 0) {
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xx -= leftOffset;
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leftOffset = 0;
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}
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else if (leftOffset - delta > 0) {
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leftOffset -= delta;
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continue;
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}
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else {
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xPos += leftOffset / mScale;
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delta -= leftOffset;
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leftOffset = 0;
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charWidth = delta / mScale;
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}
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}
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else if (width) {
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if (xx > x + width)
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return;
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if (xx + delta > x + width) {
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delta = x + width - xx;
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charWidth = delta / mScale;
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}
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}
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if (mana >= 0) {
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int mana2 = -1;
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if (*src == '/' && (mana2 = this->GetMana(src+1)) >= 0) { // hybrid mana cost
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src += 3;
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unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
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unsigned char v = t + 127;
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float scale = 0.05f * cosf(2*M_PI*((float)t)/256.0f);
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if (scale < 0) {
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mRenderer->RenderQuad(manaIcons[mana], xx + 3 * sinf(2*M_PI*((float)t)/256.0f), yy + 3 * cosf(2*M_PI*((float)(t-35))/256.0f), 0, 0.5f * mScale, 0.5f * mScale);
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mRenderer->RenderQuad(manaIcons[mana2], xx + 3 * sinf(2*M_PI*((float)v)/256.0f), yy + 3 * cosf(2*M_PI*((float)(v-35))/256.0f), 0, 0.5f * mScale, 0.5f * mScale);
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}
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else {
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mRenderer->RenderQuad(manaIcons[mana2], xx + 3 * sinf(2*M_PI*((float)v)/256.0f), yy + 3 * cosf(2*M_PI*((float)(v-35))/256.0f), 0, 0.5f * mScale, 0.5f * mScale);
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mRenderer->RenderQuad(manaIcons[mana], xx + 3 * sinf(2*M_PI*((float)t)/256.0f), yy + 3 * cosf(2*M_PI*((float)(t-35))/256.0f), 0, 0.5f * mScale, 0.5f * mScale);
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}
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mana = Constants::MTG_NB_COLORS + 1; // donot draw colorless cost in hybrid mana cost
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}
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else
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mRenderer->RenderQuad(manaIcons[mana], xx, yy, 0, 0.5f * mScale, 0.5f * mScale);
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mRenderer->BindTexture(mTexture); // manaIcons use different texture, so we need to rebind it.
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}
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if (mana <= 0) {
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mSprites[index]->SetTextureRect(xPos, yPos, charWidth, charHeight);
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mSprites[index]->SetColor(mColor);
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mRenderer->RenderQuad(mSprites[index], xx, yy, 0, mScale, mScale);
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mSprites[index]->SetTextureRect(xPos0, yPos, charWidth0, charHeight);
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}
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xx += delta;
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if (xx >= 480) {
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xx = x;
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yy += (mFontSize * mScale);
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}
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}
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}
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}
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}
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void WFBFont::DrawString(std::string s, float x, float y, int align, float leftOffset, float width)
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{
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DrawString(s.c_str(),x,y,align,leftOffset,width);
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}
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void WFBFont::SetColor(PIXEL_TYPE color)
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{
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mColor0 = color;
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mColor = gencolor(mFontID, color);
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}
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float WFBFont::GetStringWidth(const char *s) const
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{
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unsigned char c = *(unsigned short *)s & 0xFF;
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if (ISGBK(c)) {
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u8 * src = (u8 *)s;
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float xx = 0;
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bool dualByteFont = true;
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while (*src != 0) {
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if (*src > 0x80) { // Chinese and Japanese
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src += 2;
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dualByteFont = true;
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}
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else { // Latin 1
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src += 1;
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dualByteFont = false;
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}
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if (dualByteFont)
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xx += (mFontSize * mScale);
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else
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xx += (mFontSize * mScale) / 2;
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}
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return xx;
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}
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else {
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WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
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mFont->SetScale(GetScale());
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return mFont->GetStringWidth(s);
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}
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}
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|
void WFBFont::SetScale(float scale)
|
|
{
|
|
mScale = scale;
|
|
}
|
|
|
|
float WFBFont::GetScale() const {return mScale;}
|
|
float WFBFont::GetHeight() const {return (mFontSize * mScale);}
|
|
|
|
int WGBKFont::GetCode(const u8 *ch, bool *dualByteFont) const
|
|
{
|
|
int code = 0;
|
|
*dualByteFont = true;
|
|
|
|
if (*ch > 0xA0 && *(ch + 1) > 0xA0) {
|
|
// get offset to the proper character bits (GB2312 encoding)
|
|
code = (((u32)(*ch - 0xA1)) * 0x5E + ((u32)(*(ch + 1) - 0xA1)));
|
|
}
|
|
else if (*ch > 0x80) {
|
|
// get offset to the character space's bits (GBK encoding)
|
|
code = 0;
|
|
}
|
|
else {
|
|
code = ((u32)*ch)|0x10000;
|
|
*dualByteFont = false;
|
|
}
|
|
return code;
|
|
}
|
|
|
|
int WGBKFont::GetMana(const u8 *ch) const
|
|
{
|
|
int mana = -1;
|
|
|
|
if (*ch != 0xa3) return mana;
|
|
switch (*(ch+1)) {
|
|
case 0xC7:
|
|
mana = Constants::MTG_COLOR_GREEN;
|
|
break;
|
|
case 0xD5:
|
|
mana = Constants::MTG_COLOR_BLUE;
|
|
break;
|
|
case 0xD2:
|
|
mana = Constants::MTG_COLOR_RED;
|
|
break;
|
|
case 0xC2:
|
|
mana = Constants::MTG_COLOR_BLACK;
|
|
break;
|
|
case 0xD7:
|
|
mana = Constants::MTG_COLOR_WHITE;
|
|
break;
|
|
case 0xD4: // T
|
|
case 0xD8: // X
|
|
case 0xD9: // Y
|
|
mana = Constants::MTG_UNCOLORED;
|
|
break;
|
|
default:
|
|
if (*(ch+1) >= 0xB0 && *(ch+1) <= 0xB9)
|
|
mana = Constants::MTG_UNCOLORED;
|
|
}
|
|
return mana;
|
|
}
|
|
|
|
int WSJISFont::GetCode(const u8 *ch, bool *dualByteFont) const
|
|
{
|
|
int code = 0;
|
|
*dualByteFont = true;
|
|
|
|
if (*ch > 0xDF && *(ch + 1) > 0x3F) {
|
|
// get offset to the proper character bits (ShiftJIS encoding 2nd part)
|
|
code = (((u32)(*ch - 0xE0 + 0x1F)) * 0xBD + ((u32)(*(ch + 1) - 0x40)));
|
|
}
|
|
else if (*ch > 0x80 && *(ch + 1) > 0x3F) {
|
|
// get offset to the proper character bits (ShiftJIS encoding 1st part)
|
|
code = (((u32)(*ch - 0x81)) * 0xBD + ((u32)(*(ch + 1) - 0x40)));
|
|
}
|
|
else if (*ch > 0x80) {
|
|
// get offset to the character space's bits (ShiftJIS encoding)
|
|
code = 0;
|
|
}
|
|
else {
|
|
code = ((u32)*ch)|0x10000;
|
|
*dualByteFont = false;
|
|
}
|
|
return code;
|
|
}
|
|
|
|
int WSJISFont::GetMana(const u8 *ch) const
|
|
{
|
|
int mana = -1;
|
|
|
|
if (*ch != 0x82) return mana;
|
|
switch (*(ch+1)) {
|
|
case 0x66:
|
|
mana = Constants::MTG_COLOR_GREEN;
|
|
break;
|
|
case 0x74:
|
|
mana = Constants::MTG_COLOR_BLUE;
|
|
break;
|
|
case 0x71:
|
|
mana = Constants::MTG_COLOR_RED;
|
|
break;
|
|
case 0x61:
|
|
mana = Constants::MTG_COLOR_BLACK;
|
|
break;
|
|
case 0x76:
|
|
mana = Constants::MTG_COLOR_WHITE;
|
|
break;
|
|
case 0x73: // T
|
|
case 0x77: // X
|
|
case 0x78: // Y
|
|
mana = Constants::MTG_UNCOLORED;
|
|
break;
|
|
default:
|
|
if (*(ch+1) >= 0x4F && *(ch+1) <= 0x58)
|
|
mana = Constants::MTG_UNCOLORED;
|
|
}
|
|
return mana;
|
|
}
|
|
|