Files
wagic/projects/mtg/src/GridDeckView.cpp
2016-07-11 19:56:39 +08:00

287 lines
6.6 KiB
C++

#include "GridDeckView.h"
const float GridDeckView::scroll_animation_duration = 0.3f;
const float GridDeckView::slide_animation_duration = 0.6f;
const float GridDeckView::card_scale_small = 0.47f;
const float GridDeckView::card_scale_big = 0.6f;
GridDeckView::GridDeckView()
: DeckView(16), mCols(8), mRows(2), mScrollOffset(0), mSlideOffset(0),
mScrollEasing(mScrollOffset), mSlideEasing(mSlideOffset), mCurrentSelection(-1),
mButtonMode(false)
{
}
GridDeckView::~GridDeckView()
{
}
void GridDeckView::Reset()
{
mSlideEasing.finish();
mScrollEasing.finish();
mCurrentSelection = 0;
mButtonMode = false;
DeckView::Reset();
}
void GridDeckView::UpdateViewState(float dt)
{
if(!mScrollEasing.finished())
{
mScrollEasing.update(dt);
if(mScrollOffset <= -1.0f)
{
changePosition(2);
moveSelection(-2, false);
mScrollEasing.translate(1.0f);
}
else if(mScrollOffset >= 1.0f)
{
changePosition(-2);
moveSelection(2, false);
mScrollEasing.translate(-1.0f);
}
dirtyCardPos = true;
}
if(!mSlideEasing.finished())
{
mSlideEasing.update(dt);
if(mSlideOffset < -1.0f)
{
mSlideEasing.translate(2.0f);
changeFilter(1);
}
else if(mSlideOffset > 1.0f)
{
mSlideEasing.translate(-2.0f);
changeFilter(-1);
}
dirtyCardPos = true;
}
}
void GridDeckView::UpdateCardPosition(int index)
{
CardRep &rep = mCards[index];
int col = index / mRows;
int row = index % mRows;
float colWidth = SCREEN_WIDTH_F / (mCols - 3);
float rowHeight = SCREEN_HEIGHT_F / mRows;
rep.x = (col + mScrollOffset) * colWidth - colWidth;
rep.y = row * rowHeight + mSlideOffset*SCREEN_HEIGHT + rowHeight/2;
if(mCurrentSelection == index)
{
rep.scale = card_scale_big;
if(row == 0)
{
rep.y += rowHeight * (card_scale_big - card_scale_small);
}
else
{
rep.y -= rowHeight * (card_scale_big - card_scale_small);
}
}
else
{
rep.scale = card_scale_small;
}
}
void GridDeckView::Render()
{
int firstVisibleCard = 2;
int lastVisibleCard = mCards.size() - 2;
if(!mScrollEasing.finished())
{
if(mScrollEasing.delta_value > 0){
firstVisibleCard = 0;
}
else
{
lastVisibleCard = mCards.size();
}
}
for(int i = firstVisibleCard; i < lastVisibleCard; ++i)
{
if(mCurrentSelection != i)
{
if (WResourceManager::Instance()->IsThreaded())
{
//WResourceManager::Instance()->RetrieveCard(mCards[i].card, RETRIEVE_THUMB);
WResourceManager::Instance()->RetrieveCard(mCards[i].card, RETRIEVE_NORMAL);
}
//renderCard(i, 255, true);
renderCard(i, 255, false);//for psp, use lowres images if you can.
}
else
{
if (WResourceManager::Instance()->IsThreaded())
{
WResourceManager::Instance()->RetrieveCard(mCards[i].card);
}
}
}
if(2 <= mCurrentSelection && mCurrentSelection < 12)
{
renderCard(mCurrentSelection, 255, false);
}
}
bool GridDeckView::ButtonPressed(Buttons button)
{
switch(button)
{
case JGE_BTN_LEFT:
if(mButtonMode && mScrollEasing.finished()) moveSelection(-2, true);
else if(!mButtonMode) changePositionAnimated(-1);
last_user_activity = 0;
break;
case JGE_BTN_RIGHT:
if(mButtonMode && mScrollEasing.finished()) moveSelection(2, true);
else if(!mButtonMode) changePositionAnimated(1);
last_user_activity = 0;
break;
case JGE_BTN_UP:
if(mButtonMode && mScrollEasing.finished()) moveSelection(-1, true);
else if(!mButtonMode) changeFilterAnimated(1);
last_user_activity = 0;
break;
case JGE_BTN_DOWN:
if(mButtonMode && mScrollEasing.finished()) moveSelection(1, true);
else if(!mButtonMode) changeFilterAnimated(-1);
last_user_activity = 0;
break;
case JGE_BTN_CTRL:
if(mButtonMode)
{
mButtonMode = false;
dirtyCardPos = true;
mCurrentSelection = -1;
}
else return false;
break;
default:
return false;
}
return true;
}
MTGCard * GridDeckView::Click(int x, int y)
{
int n = getCardIndexNextTo(x, y);
last_user_activity = 0;
mButtonMode = false;
if(mScrollEasing.finished() && mSlideEasing.finished())
{ //clicked and no animations running
if(n == mCurrentSelection)
{
return getActiveCard();
}
else if(n < 4)
{
changePositionAnimated(-1);
}
else if(n >= 12)
{
changePositionAnimated(1);
}
else
{
mCurrentSelection = n;
dirtyCardPos = true;
}
}
return NULL;
}
MTGCard * GridDeckView::Click()
{
if(mScrollEasing.finished() && mSlideEasing.finished())
{
MTGCard *active = getActiveCard();
if(active != NULL)
{
return active;
}
else
{
mButtonMode = true;
dirtyCardPos = true;
mCurrentSelection = 4;
}
}
return NULL;
}
void GridDeckView::changePositionAnimated(int offset)
{
if(mScrollEasing.finished())
mScrollEasing.start(-1.0f * offset, scroll_animation_duration * abs(offset));
last_user_activity = 0;
}
void GridDeckView::changeFilterAnimated(int offset)
{
if(mSlideEasing.finished())
mSlideEasing.start(2.0f * offset, float(slide_animation_duration * abs(offset)));
last_user_activity = 0;
}
MTGCard* GridDeckView::getActiveCard()
{
if(mCurrentSelection >= 4 && mCurrentSelection < int(mCards.size())-4)
{
return mCards[mCurrentSelection].card;
}
else
{
return NULL;
}
}
void GridDeckView::moveSelection(int offset, bool alignIfOutOfBounds)
{
mCurrentSelection += offset;
if(alignIfOutOfBounds)
{
if(mCurrentSelection < 4)
{
changePositionAnimated(-1);
}
else if(mCurrentSelection >= 12)
{
changePositionAnimated(1);
}
}
else
{
if(mCurrentSelection < 4 || mCurrentSelection >= 12)
{
mCurrentSelection = -1;
}
}
dirtyCardPos = true;
}