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acca910248f34b3a5e9bf03c2ce9af4e389fc38d
wagic
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JGE
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include
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History
wagic.the.homebrew
acca910248
- Fix for issue 699 (sound effects stop working after a few minutes on the PSP)
2011-07-10 07:51:03 +00:00
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hge
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psp
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unzip
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DebugRoutines.h
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decoder_prx.h
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Encoding.h
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JAnimator.h
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JApp.h
Tied in my recent Android flick gesture addition to a Scroll() function. GameState now has a virtual function OnScroll() call that, by default is a no-op; each game state can choose to override how to respond to flick gestures. I've added one such override in the Deck Editor so that a flick up/down acts like the psp button up/down for scrolling between color filters.
2011-06-15 09:52:11 +00:00
JAssert.h
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JAudio.h
- Fix for issue 699 (sound effects stop working after a few minutes on the PSP)
2011-07-10 07:51:03 +00:00
JCooleyesMP3.h
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JDistortionMesh.h
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JFileSystem.h
Reverted out changes to JFileSystem - WIP, not meant for the tree yet.
2011-06-02 05:39:06 +00:00
JGameLauncher.h
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JGameObject.h
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JGBKFont.h
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JGE.h
Tied in my recent Android flick gesture addition to a Scroll() function. GameState now has a virtual function OnScroll() call that, by default is a no-op; each game state can choose to override how to respond to flick gestures. I've added one such override in the Deck Editor so that a flick up/down acts like the psp button up/down for scrolling between color filters.
2011-06-15 09:52:11 +00:00
JGui.h
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JLBFont.h
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JLogger.h
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JMD2Model.h
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JMP3.h
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JNetwork.h
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JOBJModel.h
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JParticle.h
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JParticleEffect.h
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JParticleEmitter.h
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JParticleSystem.h
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JRenderer.h
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JResourceManager.h
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JSocket.h
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JSoundSystem.h
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JSpline.h
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JSprite.h
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JTTFont.h
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JTypes.h
Fixed a loud warning.
2011-05-28 02:28:07 +00:00
Threading.h
Last of my warning cleanup - as of this revision, all warnings in the windows build are gone. I've turned on the 'treat warnings as errors' option in the mtg project to mirror our makefile behaviour on psp.
2011-06-03 01:07:48 +00:00
Vector2D.h
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Vector3D.h
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vram.h
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