57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
#ifndef _GAME_STATE_DUEL_H_
|
|
#define _GAME_STATE_DUEL_H_
|
|
|
|
|
|
#include "../include/GameState.h"
|
|
#include "../include/SimpleMenu.h"
|
|
#include "../include/MTGDeck.h"
|
|
#include "../include/GameObserver.h"
|
|
|
|
#define CHOOSE_OPPONENT 7
|
|
|
|
#ifdef TESTSUITE
|
|
class TestSuite;
|
|
#endif
|
|
class Credits;
|
|
|
|
|
|
class GameStateDuel: public GameState, public JGuiListener
|
|
{
|
|
private:
|
|
#ifdef TESTSUITE
|
|
TestSuite * testSuite;
|
|
#endif
|
|
Credits * credits;
|
|
int mGamePhase;
|
|
Player * mCurrentPlayer;
|
|
Player * mPlayers[2];
|
|
MTGPlayerCards * deck[2];
|
|
GameObserver * game;
|
|
SimpleMenu * deckmenu;
|
|
SimpleMenu * opponentMenu;
|
|
SimpleMenu * menu;
|
|
bool premadeDeck;
|
|
JLBFont* mFont, *opponentMenuFont;
|
|
|
|
void loadPlayer(int playerId, int decknb = 0, int isAI = 0);
|
|
void loadPlayerMomir(int playerId, int isAI);
|
|
void loadPlayerRandom(int playerId, int isAI, int mode);
|
|
|
|
public:
|
|
GameStateDuel(GameApp* parent);
|
|
virtual ~GameStateDuel();
|
|
#ifdef TESTSUITE
|
|
void loadTestSuitePlayers();
|
|
#endif
|
|
virtual void ButtonPressed(int ControllerId, int ControlId);
|
|
virtual void Start();
|
|
virtual void End();
|
|
virtual void Update(float dt);
|
|
virtual void Render();
|
|
|
|
};
|
|
|
|
|
|
#endif
|
|
|