Merged Qt, SDL and WRL frontend on the same corewrapper Moved OpenGL code out of SDL and Qt frontends to OpenGl backend (JGfx.cpp) Updated file system and network code to be compatible with WRL
71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
#ifndef DEBUGROUTINES_H
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#define DEBUGROUTINES_H
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// dirty, but I get OS header includes this way
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#include "JGE.h"
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#include <ostream>
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#include <iostream>
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#include <iomanip>
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#include <stdio.h>
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#include <string>
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#include <sstream>
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using namespace std;
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template <class T>
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std::string ToHex(T* pointer)
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{
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std::ostringstream stream;
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stream << hex << showbase << setfill('0') << setw(8) << (uint64_t) pointer;
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return stream.str();
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}
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#ifdef LINUX
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#define OutputDebugString(val) (std::cerr << val);
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#endif
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#ifdef _DEBUG
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#if defined (WIN32) || defined (LINUX)
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#ifdef QT_CONFIG
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#define DebugTrace(inString) \
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{ \
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std::ostringstream stream; \
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stream << inString << std::endl; \
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qDebug("%s", stream.str().c_str()); \
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}
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#elif defined (ANDROID)
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#include <android/log.h>
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#define DebugTrace(inString) \
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{ \
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std::ostringstream stream; \
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stream << inString; \
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__android_log_write(ANDROID_LOG_DEBUG, "Wagic", stream.str().c_str());\
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}
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#else
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#define DebugTrace(inString) \
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{ \
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std::ostringstream stream; \
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stream << inString << std::endl; \
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OutputDebugStringA(stream.str().c_str()); \
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}
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#endif // QT_CONFIG
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#endif // Win32, Linux
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#endif //#ifdef _DEBUG
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#if defined (DEBUG)
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#ifndef DebugTrace
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#define DebugTrace(inString) \
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{ \
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std::cerr << inString << std::endl; \
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}
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#endif //DEBUG
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#endif
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#ifndef DebugTrace
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#define DebugTrace(inString) (void (0))
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#endif
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#endif // DEBUGROUTINES_H
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