Files
wagic/projects/mtg/bin/Res/sets/mtg_todo.dat
solo81@web.de a537522770 - Added 22 successful tested cards (card list --> first comment)
Zethfox found out that a single sacrifice cost as an addition to a normal manacost can be added to the manacost-line of a card!

Here is a code example from the famous card Natural Order (VIS):

[card]
name=Natural Order
auto=moveTo(myBattlefield) target(creature[green]|myLibrary)
text=As an additional cost to cast Natural Order, sacrifice a green creature. -- Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
mana={2}{G}{G}{s;notatarget(creature[green]|mybattlefield)}
type=Sorcery
[/card]

I tested this excessively and I have to say: This kind of code leads to absolute 100%ers.


- Added 2 tests for this to save it from being broken by future code changes.


- Removed the land cycle from Visions (Coral Atoll, everglades, etc.).
2010-07-28 18:30:16 +00:00

41972 lines
1.4 MiB

# The cards in this file are not implemented yet
[card]
name=AEther Barrier
text=Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=AEther Storm
text=Creature spells can't be cast. -- Pay 4 life: Destroy AEther Storm. It can't be regenerated. Any player may activate this ability.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=AEther Burst
text=Return up to X target creatures to their owners' hands, where X is one plus the number of cards named AEther Burst in all graveyards as you cast AEther Burst.
mana={1}{U}
type=Instant
[/card]
[card]
name=AEther Flash
text=Whenever a creature enters the battlefield, AEther Flash deals 2 damage to it.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=AEther Membrane
text=Defender; reach (This creature can block creatures with flying.) -- Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat.
mana={1}{R}{R}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=AEther Rift
text=At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
name=AEther Snap
text=Remove all counters from all permanents and exile all tokens.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=AEther Tide
text=As an additional cost to cast AEther Tide, discard X creature cards. -- Return X target creatures to their owners' hands.
mana={X}{U}
type=Sorcery
[/card]
[card]
name=AEther Tradewinds
text=Return target permanent you control and target permanent you don't control to their owners' hands.
mana={2}{U}
type=Instant
[/card]
[card]
name=AEthermage's Touch
text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=AEtherplasm
text=Whenever AEtherplasm blocks a creature, you may return AEtherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
mana={2}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=AEthersnipe
text=When AEthersnipe enters the battlefield, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={5}{U}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=AEthertow
text=Put target attacking or blocking creature on top of its owner's library. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={3}{WU}
type=Instant
[/card]
[card]
name=Abandon Hope
text=As an additional cost to cast Abandon Hope, discard X cards. -- Look at target opponent's hand and choose X cards from it. That player discards those cards.
mana={X}{1}{B}
type=Sorcery
[/card]
[card]
name=Abduction
text=Enchant creature -- When Abduction enters the battlefield, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Abeyance
text=Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Abolish
text=You may discard a Plains card rather than pay Abolish's mana cost. -- Destroy target artifact or enchantment.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Abomination
text=Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
mana={3}{B}{B}
type=Creature
subtype=Horror
power=2
toughness=6
[/card]
[card]
name=Aboshan, Cephalid Emperor
text=Tap an untapped Cephalid you control: Tap target permanent. -- {U}{U}{U}: Tap all creatures without flying.
mana={4}{U}{U}
type=Legendary Creature
subtype=Cephalid
power=3
toughness=3
[/card]
[card]
name=About Face
text=Switch target creature's power and toughness until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Absolver Thrull
text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts is put into a graveyard, destroy target enchantment.
mana={3}{W}
type=Creature
subtype=Thrull Cleric
power=2
toughness=3
[/card]
[card]
name=Abu Ja'far
text=When Abu Ja'far is put into a graveyard from the battlefield, destroy all creatures blocking or blocked by it. They can't be regenerated.
mana={W}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=Abuna's Chant
text=Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Abundance
text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Abyssal Gatekeeper
text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature.
mana={1}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Abyssal Horror
text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards.
mana={4}{B}{B}
type=Creature
subtype=Horror
power=2
toughness=2
[/card]
[card]
name=Abyssal Hunter
text={B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
mana={3}{B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
name=Abyssal Nightstalker
text=Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
mana={3}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=2
[/card]
[card]
name=Abyssal Persecutor
text=Flying, trample -- You can't win the game and your opponents can't lose the game.
mana={2}{B]{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Abyssal Specter
abilities=flying
alias=1165
text=Flying -- Whenever Abyssal Specter deals damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Academy Rector
text=When Academy Rector is put into a graveyard from the battlefield, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield. Then shuffle your library.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Academy Researchers
text=When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Accelerated Mutation
text=Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Acceptable Losses
target=creature
auto=damage:5
auto=discard:1 controller
#Removed: can be played from an empty hand without discarding a card
text=As an additional cost to cast Acceptable Losses, discard a card at random. -- Acceptable Losses deals 5 damage to target creature.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Acidic Dagger
text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared.
mana={4}
type=Artifact
[/card]
[card]
name=Ad Nauseam
text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Adarkar Unicorn
text={T}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
mana={1}{W}{W}
type=Creature
subtype=Unicorn
power=2
toughness=2
[/card]
[card]
name=Adarkar Valkyrie
abilities=Flying,Vigilance
text=Flying, vigilance -- {T}: When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to the battlefield under your control.
mana={4}{W}{W}
type=Snow Creature
subtype=Angel
power=4
toughness=5
[/card]
[card]
name=Adarkar Windform
text=Flying -- {1}{S}i}: Target creature loses flying until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={4}{U}
type=Snow Creature
subtype=Illusion
power=3
toughness=3
[/card]
[card]
name=Adder-Staff Boggart
text=When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
[/card]
[card]
name=Addle
text=Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Admonition Angel
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
mana={3}{W}{W}{W}
type=Creature
subtype=Angel
power=6
toughness=6
[/card]
[card]
name=Adventurers' Guildhouse
text=Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Advice from the Fae
text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
mana={2U}{2U}{2U}
type=Sorcery
[/card]
[card]
name=Aegis of Honor
text={1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
mana={W}
type=Enchantment
[/card]
[card]
name=Aeon Chronicler
text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X - {X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Aerial Caravan
text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
mana={4}{U}{U}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Afiya Grove
text=Afiya Grove enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Afterlife
target=creature
auto=bury
auto=token(Spirit,creature spirit,1/1,flying white) targetcontroller
## token doesn't work with "targetcontroller"
text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
mana={2}{W}
type=Instant
[/card]
[card]
name=Agadeem Occultist
text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
mana={2}{B}
type=Creature
subtype=Human Shaman Ally
power=0
toughness=2
[/card]
[card]
name=Ageless Entity
text=Whenever you gain life, put that many +1/+1 counters on Ageless Entity.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Ageless Sentinels
abilities=defender
text=Defender (This creature can't attack.) -- Flying -- When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
mana={3}{W}
type=Creature
subtype=Wall
power=4
toughness=4
[/card]
[card]
name=Aggravated Assault
text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Aggression
text=Enchant non-Wall creature -- Enchanted creature has first strike and trample. -- At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Agility
target=creature
auto=flanking
auto=:1/1
text=Enchant creature -- Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Agonizing Memories
text=Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Agony Warp
text=Target creature gets -3/-0 until end of turn. -- Target creature gets -0/-3 until end of turn.
mana={U}{B}
type=Instant
[/card]
[card]
name=Airdrop Condor
text=Flying -- {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player.
mana={4}{R}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Aisling Leprechaun
text=Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
mana={G}
type=Creature
subtype=Faerie
power=1
toughness=1
[/card]
[card]
name=Ajani Goldmane
text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
mana={2}{W}{W}
type=Planeswalker
subtype=Ajani
loyalty=4
[/card]
[card]
name=Ajani Vengeant
text=+1: Target permanent doesn't untap during its controller's next untap step. -- -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -- -7: Destroy all lands target player controls.
mana={2}{R}{W}
type=Planeswalker
subtype=Ajani
loyalty=3
[/card]
[card]
name=Ajani's Pridemate
text=Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Akki Blizzard-Herder
text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Akki Lavarunner
text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it.
mana={3}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Akki Lavarunner (Tok-Tok, Volcano Born)
text=Protection from red -- If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
mana={3}{R}
type=Legendary Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Akki Underminer
text=Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.
mana={3}{R}
type=Creature
subtype=Goblin Rogue Shaman
power=1
toughness=1
[/card]
[card]
name=Akroma, Angel of Fury
text=Akroma, Angel of Fury can't be countered. -- Flying, trample, protection from white and from blue -- {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. -- Morph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{R}{R}{R}
type=Legendary Creature
subtype=Angel
power=6
toughness=6
[/card]
[card]
name=Akuta, Born of Ash
text=Haste -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
mana={2}{B}{B}
type=Legendary Creature
subtype=Spirit
power=3
toughness=2
[/card]
[card]
name=Al-abara's Carpet
text={5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.
mana={5}
type=Artifact
[/card]
[card]
name=Alabaster Leech
text=White spells you cast cost {W} more to cast.
mana={W}
type=Creature
subtype=Leech
power=1
toughness=3
[/card]
[card]
name=Alabaster Potion
text=Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.
mana={X}{W}{W}
type=Instant
[/card]
[card]
name=Alabaster Wall
text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Alaborn Cavalier
text=Whenever Alaborn Cavalier attacks, you may tap target creature.
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Alaborn Zealot
text=When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Aladdin
text={1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
mana={2}{R}{R}
type=Creature
subtype=Human Rogue
power=1
toughness=1
[/card]
[card]
name=Alchor's Tomb
text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
mana={4}
type=Artifact
[/card]
[card]
name=Aleatory
text=Cast Aleatory only during combat after blockers are declared. -- Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{R}
type=Instant
[/card]
[card]
name=Alexi, Zephyr Mage
text={X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Spellshaper
power=3
toughness=3
[/card]
[card]
name=Ali from Cairo
text=Damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={2}{R}{R}
type=Creature
subtype=Human
power=0
toughness=1
[/card]
[card]
name=All Hallow's Eve
text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=All Suns' Dawn
text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Allay
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target enchantment.
mana={1}{W}
type=Instant
[/card]
[card]
name=Alley Grifters
text=Whenever Alley Grifters becomes blocked, defending player discards a card.
mana={1}{B}{B}
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
name=Allosaurus Rider
text=You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost. -- Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
mana={5}{G}{G}
type=Creature
subtype=Elf Warrior
power=1+*
toughness=1+*
[/card]
[card]
name=Alloy Golem
text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.)
mana={6}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
name=Alluring Scent
text=All creatures able to block target creature this turn do so.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Alms
text={1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
mana={W}
type=Enchantment
[/card]
[card]
name=Alpha Status
text=Enchant creature -- Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Altar Golem
abilities=doesnotuntap
text=Trample -- Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. -- Altar Golem doesn't untap during your untap step. -- Tap five untapped creatures you control: Untap Altar Golem.
mana={7}
type=Artifact Creature
subtype=Golem
power=*
toughness=*
[/card]
[card]
name=Altar of Dementia
text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
mana={2}
type=Artifact
[/card]
[card]
name=Alter Reality
text=Change the text of target permanent or spell by replacing all instances of one color word with another. (This effect lasts indefinitely.) -- Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Aluren
text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Amber Prison
text=You may choose not to untap Amber Prison during your untap step. -- {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Amnesia
text=Target player reveals his or her hand and discards all nonland cards.
mana={3}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Amoeboid Changeling
text=Changeling (This card is every creature type at all times.) -- {T}: Target creature gains all creature types until end of turn. -- {T}: Target creature loses all creature types until end of turn.
mana={1}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Amok
auto=aslongas(*|myHand) {1}:counter(1/1,1) target(creature) && discard:1 controller
#Does not work in WTH 0.10
text={1}, Discard a card at random: Put a +1/+1 counter on target creature.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Amphibious Kavu
text=Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
mana={2}{G}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Amulet of Kroog
text={2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}
type=Artifact
[/card]
[card]
name=Amulet of Quoz
text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.
mana={6}
type=Artifact
[/card]
[card]
name=Amulet of Vigor
text=Whenever a permanent enters the battlefield tapped and under your control, untap it.
mana={1}
type=Artifact
[/card]
[card]
name=An-Zerrin Ruins
text=As An-Zerrin Ruins enters the battlefield, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Ana Battlemage
text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
mana={2}{G}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Ana Sanctuary
text=At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Anavolver
text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
mana={3}{G}
type=Creature
subtype=Volver
power=3
toughness=3
[/card]
[card]
name=Ancestor's Prophet
text=Tap five untapped Clerics you control: You gain 10 life.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=5
[/card]
[card]
name=Ancestral Knowledge
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Ancestral Memories
text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
mana={2}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Ancestral Vision
text=Ancestral Vision is blue. -- Suspend 4 - {U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Target player draws three cards.
type=Sorcery
[/card]
[card]
name=Ancient Kavu
text={2}: Ancient Kavu becomes colorless until end of turn.
mana={3}{R}
type=Creature
subtype=Kavu
power=3
toughness=3
[/card]
[card]
name=Ancient Ooze
text=Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.
mana={5}{G}{G}
type=Creature
subtype=Ooze
power=*
toughness=*
[/card]
[card]
name=Ancient Ziggurat
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
type=Land
[/card]
[card]
name=Andradite Leech
text=Black spells you cast cost {B} more to cast. -- {B}: Andradite Leech gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Leech
power=2
toughness=2
[/card]
[card]
name=Angel of Salvation
text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
mana={6}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Angel's Grace
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={W}
type=Instant
[/card]
[card]
name=Angel's Herald
text={2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Angel's Trumpet
text=All creatures have vigilance. -- At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
mana={3}
type=Artifact
[/card]
[card]
name=Angelic Benediction
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may tap target creature.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Angelic Arbiter
text=Flying -- Each opponent who cast a spell this turn can't attack with creatures. -- Each opponent who attacked with creatures this turn can't cast spells.
mana={5}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=6
[/card]
[card]
name=Angelic Favor
text=If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. -- Cast Angelic Favor only during combat. -- Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step.
mana={3}{W}
type=Instant
[/card]
[card]
name=Angelic Protector
text=Flying -- Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=2
[/card]
[card]
name=Angelic Renewal
text=Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Anger
text=Haste -- As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
mana={3}{R}
type=Creature
subtype=Incarnation
power=2
toughness=2
[/card]
[card]
name=Angus Mackenzie
text={G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.
mana={G}{W}{U}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Animal Boneyard
text=Enchant land -- Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness."
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Animal Magnetism
text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Anoint
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent the next 3 damage that would be dealt to target creature this turn.
mana={W}
type=Instant
[/card]
[card]
name=Anowon, the Ruin Sage
text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
mana={3}{B}{B}
type=Legendary Creature
subtype=Vampire Shaman
power=4
toughness=3
[/card]
[card]
name=Antagonism
text=At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Anthem of Rakdos
text=Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. -- Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={2}{B}{R}{R}
type=Enchantment
[/card]
[card]
name=Anti-Magic Aura
text=Enchant creature -- Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Anurid Brushhopper
text=Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{G}{W}
type=Creature
subtype=Frog Beast
power=3
toughness=4
[/card]
[card]
name=Anurid Scavenger
text=Protection from black -- At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
mana={2}{G}
type=Creature
subtype=Frog Beast
power=3
toughness=3
[/card]
[card]
name=Anurid Swarmsnapper
text=Reach (This creature can block creatures with flying.) -- {1}{G}: Anurid Swarmsnapper can block an additional creature this turn.
mana={2}{G}
type=Creature
subtype=Frog Beast
power=1
toughness=4
[/card]
[card]
name=Anvil of Bogardan
text=Players have no maximum hand size. -- At the beginning of each player's draw step, that player draws an additional card, then discards a card.
mana={2}
type=Artifact
[/card]
[card]
name=Apathy
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Apes of Rath
text=Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
mana={2}{G}{G}
type=Creature
subtype=Ape
power=5
toughness=4
[/card]
[card]
name=Apex Hawks
text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Flying -- Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
mana={2}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Aphetto Alchemist
text={T}: Untap target artifact or creature. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Aphetto Dredging
text=Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Aphetto Exterminator
text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]
[card]
name=Aphetto Grifter
text=Tap two untapped Wizards you control: Tap target permanent.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Aphetto Runecaster
text=Whenever a permanent is turned face up, you may draw a card.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Aphotic Wisps
text=Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -- Draw a card.
mana={B}
type=Instant
[/card]
[card]
name=Apocalypse Chime
text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.
mana={2}
type=Artifact
[/card]
[card]
name=Apocalypse Hydra
text=Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
mana={X}{R}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Apprentice Necromancer
text={B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=1
toughness=1
[/card]
[card]
####Behaviour is not stabile.
name=Aquamoeba
auto={S(*|myhand)}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1
text=Discard a card: Switch Aquamoeba's power and toughness until end of turn.
mana={1}{U}
type=Creature
subtype=Elemental Beast
power=1
toughness=3
[/card]
[card]
name=Aquamorph Entity
text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{U}{U}
type=Creature
subtype=Shapeshifter
power=*
toughness=*
[/card]
[card]
name=Aquastrand Spider
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
mana={1}{G}
type=Creature
subtype=Spider Mutant
power=0
toughness=0
[/card]
[card]
name=Aquitect's Will
text=Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
mana={U}
type=Tribal Sorcery
subtype=Merfolk
[/card]
[card]
name=Arbiter of Knollridge
text=Vigilance -- When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
mana={6}{W}
type=Creature
subtype=Giant Wizard
power=5
toughness=5
[/card]
[card]
name=Arboria
text=Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.
mana={2}{G}{G}
type=World Enchantment
[/card]
[card]
name=Arc Blade
text=Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it. -- Suspend 3 - {2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Arc-Slogger
text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Arcane Denial
target=*|stack
auto=fizzle
auto=@next upkeep:may draw:2 targetController #Does not work as you can cancel this action
auto=@next upkeep:draw:1
text=Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. -- You draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Arcane Laboratory
text=Each player can't cast more than one spell each turn.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Arcane Teachings
target=creature
auto=2/2
auto={T}:damage:1 target(creature,player)
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player."
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arcanum Wings
text=Enchant creature -- Enchanted creature has flying. -- Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arcbound Overseer
text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
mana={8}
type=Artifact Creature
subtype=Golem
power=0
toughness=0
[/card]
[card]
name=Arcbound Wanderer
text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
mana={6}
type=Artifact Creature
subtype=Golem
power=0
toughness=0
[/card]
[card]
name=Arcbound Worker
text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
mana={1}
type=Artifact Creature
subtype=Construct
power=0
toughness=0
[/card]
[card]
name=Archery Training
text=Enchant creature -- At the beginning of your upkeep, you may put an arrow counter on Archery Training. -- Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Architects of Will
text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.)
mana={2}{U}{B}
type=Artifact Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Archive Trap
text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
mana={3}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Archmage Ascension
text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Archon of Redemption
text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
mana={3}{W}{W}
type=Creature
subtype=Archon
power=3
toughness=4
[/card]
[card]
name=Arctic Merfolk
text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
mana={1}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
name=Arcum Dagsson
text={T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.
mana={3}{U}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=2
[/card]
[card]
name=Arcum's Sleigh
text={2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.
mana={1}
type=Artifact
[/card]
[card]
name=Arcum's Weathervane
text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
mana={2}
type=Artifact
[/card]
[card]
name=Arcum's Whistle
text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.
mana={3}
type=Artifact
[/card]
[card]
name=Ardent Plea
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Arena
text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.
type=Land
[/card]
[card]
name=Argivian Blacksmith
text={T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
mana={1}{W}{W}
type=Creature
subtype=Human Artificer
power=2
toughness=2
[/card]
[card]
name=Argothian Elder
text={T}: Untap two target lands.
mana={3}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Argothian Pixies
text=Argothian Pixies can't be blocked by artifact creatures. -- Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.
mana={1}{G}
type=Creature
subtype=Faerie
power=2
toughness=1
[/card]
[card]
name=Argothian Treefolk
text=Prevent all damage that would be dealt to Argothian Treefolk by artifacts.
mana={3}{G}{G}
type=Creature
subtype=Treefolk
power=3
toughness=5
[/card]
[card]
name=Argothian Wurm
text=Trample -- When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
mana={3}{G}
type=Creature
subtype=Wurm
power=6
toughness=6
[/card]
[card]
name=Armament Master
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Armillary Sphere
text={2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
mana={2}
type=Artifact
[/card]
[card]
name=Armor of Thorns
text=You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant nonblack creature -- Enchanted creature gets +2/+2.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arrest
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Arrogant Wurm
text=Trample -- Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{G}{G}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Arrow Volley Trap
text=If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. -- Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
mana={3}{W}{W}
type=Instant
subtype=Trap
[/card]
[card]
name=Arsenal Thresher
text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
mana={2}{WB}{U}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
name=Artifact Possession
text=Enchant artifact -- Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Artificial Evolution
text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Ascending Aven
text=Flying -- Ascending Aven can block only creatures with flying. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{U}{U}
type=Creature
subtype=Bird Soldier
power=3
toughness=2
[/card]
[card]
name=Ashen Ghoul
text=Haste -- {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Ashen-Skin Zubera
text=When Ashen-Skin Zubera is put into a graveyard from the battlefield, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn.
mana={1}{B}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Ashenmoor Liege
auto=lord(creature[black]|myinplay) 1/1 other
auto=lord(creature[red]|myinplay) 1/1 other
text=Other black creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
mana={1}{BR}{BR}{BR}
type=Creature
subtype=Elemental Knight
power=4
toughness=1
[/card]
[card]
name=Ashes of the Fallen
text=As Ashes of the Fallen enters the battlefield, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types.
mana={2}
type=Artifact
[/card]
[card]
name=Ashes to Ashes
text=Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Ashling the Pilgrim
text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
mana={1}{R}
type=Legendary Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Ashling's Prerogative
text=As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) -- Each creature with converted mana cost of the chosen value has haste. -- Each creature without converted mana cost of the chosen value enters the battlefield tapped.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Ashling, the Extinguisher
text=Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.
mana={2}{B}{B}
type=Legendary Creature
subtype=Elemental Shaman
power=4
toughness=4
[/card]
[card]
name=Ashnod's Battle Gear
text=You may choose not to untap Ashnod's Battle Gear during your untap step. -- {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Ashnod's Cylix
text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.
mana={2}
type=Artifact
[/card]
[card]
name=Ashnod's Transmogrant
text={T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
mana={1}
type=Artifact
[/card]
[card]
name=Asmira, Holy Avenger
text=Flying -- At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
mana={2}{G}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=3
[/card]
[card]
name=Assault // Battery (Assault)
text=Assault deals 2 damage to target creature or player.
mana={R}
type=Sorcery
[/card]
[card]
name=Assault // Battery (Battery)
text=Put a 3/3 green Elephant creature token onto the battlefield.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Assembly Hall
text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library.
mana={5}
type=Artifact
[/card]
[card]
name=Assert Authority
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={5}{U}{U}
type=Instant
[/card]
[card]
name=Astral Slide
text=Whenever a player cycles a card, you may exile target creature. If you do, return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Astral Steel
text=Target creature gets +1/+2 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Astrolabe
auto={1}{T}{S}: add {G}{G}
auto={1}{T}{S}: add {R}{R}
auto={1}{T}{S}: add {W}{W}
auto={1}{T}{S}: add {B}{B}
auto={1}{T}{S}: add {U}{U}
auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added
text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
mana={3}
type=Artifact
[/card]
[card]
name=Atalya, Samite Master
text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=3
[/card]
[card]
name=Atogatog
text=Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Atog
power=5
toughness=5
[/card]
[card]
name=Attunement
text=Return Attunement to its owner's hand: Draw three cards, then discard four cards.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Augur of Skulls
text={1}{B}: Regenerate Augur of Skulls. -- Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.
mana={1}{B}
type=Creature
subtype=Skeleton Wizard
power=1
toughness=1
[/card]
[card]
name=Augury Adept
text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
mana={1}{WU}{WU}
type=Creature
subtype=Kithkin Wizard
power=2
toughness=2
[/card]
[card]
name=Augury Owl
abilities=flying
text=Flying -- When Augury Owl enters the battlefield, scry 3.
mana={1}{U}
type=Creature
subtype=Owl
power=1
toughness=1
[/card]
[card]
name=Auntie's Snitch
text=Auntie's Snitch can't block. -- Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
mana={2}{B}
type=Creature
subtype=Goblin Rogue
power=3
toughness=1
[/card]
[card]
name=Aura Barbs
text=Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Aura Flux
text=Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Aura Graft
target=aura
auto=moveto(creature)
text=Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
mana={1}{U}
type=Instant
[/card]
[card]
name=Aura of Dominion
text=Enchant creature -- {1}, Tap an untapped creature you control: Untap enchanted creature.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Aura of Silence
text=Artifact and enchantment spells your opponents cast cost {2} more to cast. -- Sacrifice Aura of Silence: Destroy target artifact or enchantment.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Auramancer's Guise
text=Enchant creature -- Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Auratouched Mage
text=When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
mana={5}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Aurification
text=Whenever a creature deals damage to you, put a gold counter on it. -- Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) -- When Aurification leaves the battlefield, remove all gold counters from all creatures.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Auriok Glaivemaster
text=As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Auriok Siege Sled
text={1}: Target artifact creature blocks Auriok Siege Sled this turn if able. -- {1}: Target artifact creature can't block Auriok Siege Sled this turn.
mana={6}
type=Artifact Creature
subtype=Juggernaut
power=3
toughness=5
[/card]
[card]
name=Auriok Steelshaper
text=Equip costs you pay cost {1} less. -- As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Auriok Windwalker
text=Flying -- {T}: Attach target Equipment you control to target creature you control.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Aurora Eidolon
text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Aurora Griffin
text=Flying -- {W}: Target permanent becomes white until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Austere Command
text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Autochthon Wurm
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample
mana={10}{G}{G}{G}{W}{W}
type=Creature
subtype=Wurm
power=9
toughness=14
[/card]
[card]
name=Autumn's Veil
text=Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
mana={G}
type=Instant
[/card]
[card]
name=Avalanche
text=Destroy X target snow lands.
mana={X}{2}{R}{R}
type=Sorcery
[/card]
[card]
name=Avatar of Discord
text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.
mana={BR}{BR}{BR}
type=Creature
subtype=Avatar
power=5
toughness=3
[/card]
[card]
name=Avatar of Fury
text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. -- Flying -- {R}: Avatar of Fury gets +1/+0 until end of turn.
mana={6}{R}{R}
type=Creature
subtype=Avatar
power=6
toughness=6
[/card]
[card]
name=Avatar of Hope
text=If you have 3 or less life, Avatar of Hope costs {6} less to cast. -- Flying -- Avatar of Hope can block any number of creatures.
mana={6}{W}{W}
type=Creature
subtype=Avatar
power=4
toughness=9
[/card]
[card]
name=Avatar of Might
text=If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. -- Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
mana={6}{G}{G}
type=Creature
subtype=Avatar
power=8
toughness=8
[/card]
[card]
name=Avatar of Will
text=If an opponent has no cards in hand, Avatar of Will costs {6} less to cast. -- Flying
mana={6}{U}{U}
type=Creature
subtype=Avatar
power=5
toughness=6
[/card]
[card]
name=Avatar of Woe
text=If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {T}: Destroy target creature. It can't be regenerated.
mana={6}{B}{B}
type=Creature
subtype=Avatar
power=6
toughness=5
[/card]
[card]
name=Aven Augur
text=Flying -- Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]
[card]
name=Aven Farseer
text=Flying -- Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
mana={1}{W}
type=Creature
subtype=Bird Soldier
power=1
toughness=1
[/card]
[card]
name=Aven Fateshaper
text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order.
mana={6}{U}
type=Creature
subtype=Bird Wizard
power=4
toughness=5
[/card]
[card]
name=Aven Liberator
text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
mana={2}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=3
[/card]
[card]
name=Aven Mimeomancer
text=Flying -- At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
mana={1}{W}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]
[card]
name=Aven Mindcensor
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If an opponent would search a library, that player searches the top four cards of that library instead.
mana={2}{W}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]
[card]
name=Aven Redeemer
text=Flying -- {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={3}{W}
type=Creature
subtype=Bird Cleric
power=2
toughness=2
[/card
[card]
name=Aven Shrine
text=Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Aven Soulgazer
text=Flying -- {2}{W}: Look at target face-down creature.
mana={3}{W}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]
[card]
name=Aven Warcraft
text=Creatures you control get +0/+2 until end of turn. -- Threshold - If seven or more cards are in your graveyard, creatures you control also gain protection from the color of your choice until end of turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Aven Warhawk
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]
[card]
name=Aven Windreader
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library.
mana={3}{U}{U}
type=Creature
subtype=Bird Soldier Wizard
power=3
toughness=3
[/card]
[card]
name=Avenger en-Dal
text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
mana={1}{W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Avenging Druid
text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=3
[/card]
[card]
name=Avian Changeling
text=Changeling (This card is every creature type at all times.) -- Flying
mana={2}{W}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Avizoa
text=Flying -- {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.
mana={3}{U}
type=Creature
subtype=Jellyfish
power=2
toughness=2
[/card]
[card]
name=Avoid Fate
text=Counter target instant or Aura spell that targets a permanent you control.
mana={G}
type=Instant
[/card]
[card]
name=Awakener Druid
text=When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land.
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Awe Strike
text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={W}
type=Instant
[/card]
[card]
name=Awesome Presence
text=Enchant creature -- Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Axelrod Gunnarson
text=Trample -- Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player.
mana={4}{B}{B}{R}{R}
type=Legendary Creature
subtype=Giant
power=5
toughness=5
[/card]
[card]
name=Ayesha Tanaka
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)
mana={W}{W}{U}{U}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=2
[/card]
[card]
name=Azami, Lady of Scrolls
auto={0}:tap target(wizard[-tapped]|myinplay) && draw:1 #{0}activation costs don't work
text=Tap an untapped Wizard you control: Draw a card.
mana={2}{U}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=0
toughness=2
[/card]
[card]
name=Azorius AEthermage
text=Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
mana={1}{W}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Azorius Guildmage
text=({(w/u)} can be paid with either {W} or {U}.) -- {2}{W}: Tap target creature. -- {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
mana={WU}{WU}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Azorius Herald
text=Azorius Herald is unblockable. -- When Azorius Herald enters the battlefield, you gain 4 life. -- When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.
mana={2}{W}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Azorius Ploy
text=Prevent all combat damage target creature would deal this turn. -- Prevent all combat damage that would be dealt to target creature this turn.
mana={1}{W}{W}{U}
type=Instant
[/card]
[card]
name=Azusa, Lost but Seeking
text=You may play two additional lands on each of your turns.
mana={2}{G}
type=Legendary Creature
subtype=Human Monk
power=1
toughness=2
[/card]
[card]
name=Backdraft
text=Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
mana={1}{R}
type=Instant
[/card]
[card]
name=Backfire
text=Enchant creature -- Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Backslide
text=Turn target creature with morph face down. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Baki's Curse
text=Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Bala Ged Thief
text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.
mana={3}{B}
type=Creature
subtype=Human Rogue Ally
power=2
toughness=2
[/card]
[card]
name=Balance
text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Balance of Power
text=If target opponent has more cards in hand than you, draw cards equal to the difference.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Balancing Act
text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Balduvian Dead
auto={2}{R}:moveto(exile) target(creature|graveyard) && token(Graveborn,Creature Graveborn grezurtzug,3/1,haste black red)
auto=@next end:bury all(grezurtzug)
#Not sure it would work
text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=Balduvian Fallen
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=5
[/card]
[card]
name=Balduvian Horde
auto=discard:1 controller
#auto=aslongas(*|myHand) bury <1
#Works due to a bug in WTH0.10
#auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1
#Should work to be tested once the bug has been adressed
text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=5
toughness=5
[/card]
[card]
name=Balduvian Hydra
text=Balduvian Hydra enters the battlefield with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.
mana={X}{R}{R}
type=Creature
subtype=Hydra
power=0
toughness=1
[/card]
[card]
name=Balduvian Shaman
text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "counters black spells" to "counters blue spells.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Creature
subtype=Human Cleric Shaman
power=1
toughness=1
[/card]
[card]
name=Balduvian Warlord
text={T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.
mana={3}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=2
[/card]
[card]
name=Ballyrush Banneret
text=Kithkin spells and Soldier spells you cast cost {1} less to cast.
mana={1}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=1
[/card]
[card]
name=Balm of Restoration
text={1}, {T}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={2}
type=Artifact
[/card]
[card]
name=Baloth Cage Trap
text=If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost. -- Put a 4/4 green Beast creature token onto the battlefield.
mana={3}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Balshan Beguiler
text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Bamboozle
text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Bandage
target=creature,player
auto=draw:1 controller
text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card.
mana={W}
type=Instant
[/card]
[card]
name=Bane of the Living
text=Morph {X}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Insect
power=4
toughness=3
[/card]
[card]
name=Banefire
text=Banefire deals X damage to target creature or player. -- If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Banishing Knack
text=Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
mana={U}
type=Instant
[/card]
[card]
name=Banshee
text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=0
toughness=1
[/card]
[card]
name=Banshee's Blade
text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Bant Charm
text=Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.
mana={G}{W}{U}
type=Instant
[/card]
[card]
name=Bant Sureblade
text=As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
mana={G/U}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Barbarian Bully
text=Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
mana={2}{R}
type=Creature
subtype=Human Barbarian
power=2
toughness=2
[/card]
[card]
name=Barbarian Guides
text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step.
mana={2}{R}
type=Creature
subtype=Human Barbarian
power=1
toughness=2
[/card]
[card]
name=Barbed Field
text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to target creature or player."
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Barbed Foliage
text=Whenever a creature attacks you, it loses flanking until end of turn. -- Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Barbed Lightning
text=Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Barbed Sextant
auto={1}{T}{S}:add{G}
auto={1}{T}{S}:add{B}
auto={1}{T}{S}:add{R}
auto={1}{T}{S}:add{W}
auto={1}{T}{S}:add{U}
auto=@movedto(this|graveyard) from(myinplay):draw:1 controller
text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
mana={1}
type=Artifact
[/card]
[card]
name=Barbed Shocker
text=Trample, haste -- Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
mana={3}{R}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]
[card]
name=Barbed Wire
text=At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. -- {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
mana={3}
type=Artifact
[/card]
[card]
name=Barbed-Back Wurm
text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
mana={4}{B}
type=Creature
subtype=Wurm
power=4
toughness=3
[/card]
[card]
name=Bargaining Table
text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you activate this ability.
mana={5}
type=Artifact
[/card]
[card]
name=Barkshell Blessing
text=Target creature gets +2/+2 until end of turn. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={GW}
type=Instant
[/card]
[card]
name=Barl's Cage
text={3}: Target creature doesn't untap during its controller's next untap step.
mana={4}
type=Artifact
[/card]
[card]
name=Baron Sengir
text=Flying -- Whenever a creature dealt damage by Baron Sengir this turn is put into a graveyard, put a +2/+2 counter on Baron Sengir. -- {T}: Regenerate another target Vampire.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Vampire
power=5
toughness=5
[/card]
[card]
name=Barrel Down Sokenzan
text=Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Barren Glory
text=At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Barrenton Medic
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
mana={4}{W}
type=Creature
subtype=Kithkin Cleric
power=0
toughness=4
[/card]
[card]
name=Barrin's Spite
text=Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Barrin's Unmaking
text=Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
mana={1}{U}
type=Instant
[/card]
[card]
name=Barrow Ghoul
text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
mana={1}{B}
type=Creature
subtype=Zombie
power=4
toughness=4
[/card]
[card]
name=Bartel Runeaxe
text=Vigilance -- Bartel Runeaxe can't be the target of Aura spells.
mana={3}{B}{R}{G}
type=Legendary Creature
subtype=Giant Warrior
power=6
toughness=5
[/card]
[card]
name=Barter in Blood
text=Each player sacrifices two creatures.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Baru, Fist of Krosa
text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.
mana={3}{G}{G}
type=Legendary Creature
subtype=Human Druid
power=4
toughness=4
[/card]
[card]
name=Basalt Golem
text=Basalt Golem can't be blocked by artifact creatures. -- Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield.
mana={5}
type=Artifact Creature
subtype=Golem
power=2
toughness=4
[/card]
[card]
name=Basking Rootwalla
text={1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]
[card]
name=Bathe in Light
text=Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Baton of Courage
text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Baton of Morale
auto={2}:banding target(creature)
#banding not supported in Wagic 0.9
text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}
type=Artifact
[/card]
[card]
name=Battering Craghorn
text=First strike -- Morph {1}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{R}{R}
type=Creature
subtype=Goat Beast
power=3
toughness=1
[/card]
[card]
name=Battering Ram
#Banding unsupported
text=At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) -- Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Battering Wurm
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it.
mana={6}{G}
type=Creature
subtype=Wurm
power=4
toughness=3
[/card]
[card]
name=Battle Cry
auto=untap all(creature[white]|myinplay)
auto=lord(creature[blocking])0/1
#Tested. Does not work because when you play it in yout main phase the engine won't remember what the card should do in the blockers step. (0.10.1)
text=Untap all white creatures you control. -- Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Battle Screech
text=Put two 1/1 white Bird creature tokens with flying onto the battlefield. -- Flashback - Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Battlefield Medic
text={T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Battlefield Scrounger
text=Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.
mana={3}{G}{G}
type=Creature
subtype=Centaur
power=3
toughness=3
[/card]
[card]
name=Battlegate Mimic
text=Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.
mana={1}{RW}
type=Creature
subtype=Shapeshifter
power=2
toughness=1
[/card]
[card]
name=Battlegrace Angel
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains lifelink until end of turn.
mana={3}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Battletide Alchemist
text=If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
mana={3}{W}{W}
type=Creature
subtype=Kithkin Cleric
power=3
toughness=4
[/card]
[card]
name=Batwing Brume
text=Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.)
mana={1}{WB}
type=Instant
[/card]
[card]
name=Bazaar of Wonders
text=When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards. -- Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
mana={3}{U}{U}
type=World Enchantment
[/card]
[card]
name=Beacon of Destiny
text={T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Beacon of Tomorrows
text=Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
mana={6}{U}{U}
type=Sorcery
[/card]
[card]
name=Bearscape
text={1}{G}, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Beast Hunt
text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Beast Walkers
text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Creature
subtype=Human Beast Soldier
power=2
toughness=2
[/card]
[card]
name=Beastmaster's Magemark
text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Befoul
target=creature[-black],land
auto=bury
#That kind of targetting is not suppoert in Wagic 0.9
text=Destroy target land or nonblack creature. It can't be regenerated.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Behemoth's Herald
auto={2}{G}{T}{s:creature[red]|myInplay}{s:creature[rwhite]|myInplay}{s:creature[green]|myInplay}:moveTo(myInplay) target(creature[Godsire]|myLibrary)
text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.
mana={G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
[/card]
[card]
name=Belbe's Portal
text=As Belbe's Portal enters the battlefield, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
mana={5}
type=Artifact
[/card]
[card]
name=Belfry Spirit
text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying onto the battlefield.
mana={3}{W}{W}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Bellowing Fiend
text=Flying -- Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
mana={4}{B}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Belltower Sphinx
text=Flying -- Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.
mana={4}{U}
type=Creature
subtype=Sphinx
power=2
toughness=5
[/card]
[card]
name=Benalish Cavalry
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Benalish Commander
text=Benalish Commander's power and toughness are each equal to the number of Soldiers you control. -- Suspend X - {X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=*
toughness=*
[/card]
[card]
name=Benalish Hero
abilities=Banding
#Banding not supported anymore in Wagic 0.9
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Benalish Infantry
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Benalish Missionary
text={1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Bend or Break
text=Each player separates all lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Benediction of Moons
text=You gain 1 life for each player. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player.
mana={W}
type=Sorcery
[/card]
[card]
name=Benevolent Ancestor
text=Defender (This creature can't attack.) -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Spirit
power=0
toughness=4
[/card]
[card]
name=Benevolent Unicorn
text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.
mana={1}{W}
type=Creature
subtype=Unicorn
power=1
toughness=2
[/card]
[card]
name=Benthic Explorers
text={T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.
mana={3}{U}
type=Creature
subtype=Merfolk Scout
power=2
toughness=4
[/card]
[card]
name=Benthicore
auto=token(Merfolk Wizard,creature Merfolk Wizard,1/1,blue)*2
text=When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={6}{U}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
name=Bereavement
text=Whenever a green creature is put into a graveyard from the battlefield, its controller discards a card.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Berserk
text=Cast Berserk only before the combat damage step. -- Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
mana={G}
type=Instant
[/card]
[card]
name=Beseech the Queen
text=({(2/b)} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) -- Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.
mana={2B}{2B}{2B}
type=Sorcery
[/card]
[card]
name=Bestial Fury
text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Betrayal of Flesh
text=Choose one - Destroy target creature; or return target creature card from your graveyard to the battlefield. -- Entwine - Sacrifice three lands. (Choose both if you pay the entwine cost.)
mana={5}{B}
type=Instant
[/card]
[card]
name=Bifurcate
text=Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Big Game Hunter
text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}{B}
type=Creature
subtype=Human Rebel Assassin
power=1
toughness=1
[/card]
[card]
name=Bind
text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Binding Agony
text=Enchant creature -- Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Binding Grasp
text=Enchant creature -- At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. -- You control enchanted creature. -- Enchanted creature gets +0/+1.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bioplasm
text=Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
mana={3}{G}{G}
type=Creature
subtype=Ooze
power=4
toughness=4
[/card]
[card]
name=Biorhythm
text=Each player's life total becomes the number of creatures he or she controls.
mana={6}{G}{G}
type=Sorcery
[/card]
[card]
name=Birchlore Rangers
text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Bitter Ordeal
text=Search target player's library for a card and exile it. Then that player shuffles his or her library. -- Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Bituminous Blast
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature.
mana={3}{B}{R}
type=Instant
[/card]
[card]
name=Black Mana Battery
text={2}, {T}: Put a charge counter on Black Mana Battery. -- {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way.
mana={4}
type=Artifact
[/card]
[card]
name=Blackmail
text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Blade of the Bloodchief
auto={1}:equip
auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1)
auto=@movedTo(creature|graveyard) from(battlefield):aslongas(mytgt[vampire]) counter(1/1)
##until mytgt is "upgraded" this will not work yet....
text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Blademane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. -- {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Blades of Velis Vel
text=Changeling (This card is every creature type at all times.) -- Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
mana={1}{R}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Bladewing's Thrall
auto=aslongas(dragon|myBattlefield)flying
auto=@movedto(dragon|battlefield):may moveto(battlefield) from(graveyard)
text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Blanket of Night
text=Each land is a Swamp in addition to its other land types.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Blaze of Glory
text=Target creature can block any number of creatures this turn. It must block each attacking creature this turn if able.
mana={W}
type=Instant
[/card]
[card]
name=Blazing Blade Askari
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {2}: Blazing Blade Askari becomes colorless until end of turn.
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Blazing Effigy
text=When Blazing Effigy is put into a graveyard from the battlefield, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.
mana={1}{R}
type=Creature
subtype=Elemental
power=0
toughness=3
[/card]
[card]
name=Blazing Salvo
text=Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
mana={R}
type=Instant
[/card]
[card]
name=Blazing Shoal
text=You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost. -- Target creature gets +X/+0 until end of turn.
mana={X}{R}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Blazing Specter
text=Flying, haste -- Whenever Blazing Specter deals combat damage to a player, that player discards a card.
mana={2}{B}{R}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Blazing Torch
text=Equipped creature can't be blocked by Vampires or Zombies. -- Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player." -- Equip {1}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Blessed Breath
text=Target creature you control gains protection from the color of your choice until end of turn. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Blessed Wind
text=Target player's life total becomes 20.
mana={7}{W}{W}
type=Sorcery
[/card]
[card]
name=Blessing of the Nephilim
text=Enchant creature -- Enchanted creature gets +1/+1 for each of its colors.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Blightning
target=player
auto=damage:3
auto=discard:2
####The card should not cause random discard!
text=Blightning deals 3 damage to target player. That player discards two cards.
mana={1}{B}{R}
type=Sorcery
[/card]
[card]
name=Blind Fury
text=Cast Blind Fury only before the combat damage step. -- All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Blind Hunter
text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life.
mana={2}{W}{B}
type=Creature
subtype=Bat
power=2
toughness=2
[/card]
[card]
name=Blind Seer
text={1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Blinding Angel
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.
mana={3}{W}{W}
type=Creature
subtype=Angel
power=2
toughness=4
[/card]
[card]
name=Blinding Beam
text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. -- Entwine {1} (Choose both if you pay the entwine cost.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Blinding Powder
text=Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Blinkmoth Infusion
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Untap all artifacts.
mana={12}{U}{U}
type=Instant
[/card]
[card]
name=Blinkmoth Urn
text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls.
mana={5}
type=Artifact
[/card]
[card]
name=Blistering Firecat
text=Trample, haste -- At the beginning of the end step, sacrifice Blistering Firecat. -- Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{R}{R}{R}
type=Creature
subtype=Elemental Cat
power=7
toughness=1
[/card]
[card]
name=Blizzard
text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Blizzard Specter
text=Flying -- Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card.
mana={2}{U}{B}
type=Snow Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Blood Clock
text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.
mana={4}
type=Artifact
[/card]
[card]
name=Blood Cultist
text={T}: Blood Cultist deals 1 damage to target creature. -- Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.
mana={1}{B}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Blood Frenzy
text=Cast Blood Frenzy only before the combat damage step. -- Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
mana={1}{R}
type=Instant
[/card]
[card]
name=Blood Funnel
text=Noncreature spells you cast cost {2} less to cast. -- Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Blood Hound
text=Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. -- At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
mana={2}{R}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=Blood Lust
text=If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
mana={1}{R}
type=Instant
[/card]
[card]
name=Blood Moon
text=Nonbasic lands are Mountains.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Blood Oath
text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
mana={3}{R}
type=Instant
[/card]
[card]
name=Blood Speaker
text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. -- Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.
mana={3}{B}
type=Creature
subtype=Ogre Shaman
power=3
toughness=2
[/card]
[card]
name=Blood Tribute
text=Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) -- Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Blood of the Martyr
text=Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
mana={W}{W}{W}
type=Instant
[/card]
[card]
name=Bloodbond March
text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.
mana={2}{B}{G}
type=Enchantment
[/card]
[card]
name=Bloodbraid Elf
text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={2}{R}{G}
type=Creature
subtype=Elf Berserker
power=3
toughness=2
[/card]
[card]
name=Bloodchief Ascension
text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
mana={B}
type=Enchantment
[/card]
[card]
name=Bloodcrazed Goblin
text=Bloodcrazed Goblin can't attack unless an opponent was dealt noncombat damage this turn.
mana={R}
type=Creature
subtype=Goblin Berserker
power=2
toughness=2
[/card]
[card]
name=Bloodcurdler
text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
mana={1}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Bloodfire Infusion
text=Enchant creature you control -- {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bloodghast
autograveyard=@movedTo(land|myBattlefield):may moveTo(myhand)
text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
mana={B}{B}
type=Creature
subtype=Vampire Spirit
power=2
toughness=1
[/card]
[card]
name=Bloodhusk Ritualist
text=Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
mana={2}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=2
[/card]
[card]
name=Bloodline Shaman
text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
mana={1}{G}
type=Creature
subtype=Elf Wizard Shaman
power=1
toughness=1
[/card]
[card]
name=Bloodscale Prowler
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
mana={2}{R}
type=Creature
subtype=Viashino Warrior
power=3
toughness=1
[/card]
[card]
name=Bloodscent
text=All creatures able to block target creature this turn do so.
mana={3}{G}
type=Instant
[/card]
[card]
name=Bloodshot Cyclops
text={T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.
mana={5}{R}
type=Creature
subtype=Cyclops Giant
power=4
toughness=4
[/card]
[card]
name=Bloodstoke Howler
text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.
mana={5}{R}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]
[card]
name=Blowfly Infestation
text=Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Blue Mana Battery
text={2}, {T}: Put a charge counter on Blue Mana Battery. -- {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.
mana={4}
type=Artifact
[/card]
[card]
name=Body Snatcher
text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher is put into a graveyard from the battlefield, exile Body Snatcher and return target creature card from your graveyard to the battlefield.
mana={2}{B}{B}
type=Creature
subtype=Minion
power=2
toughness=2
[/card]
[card]
name=Bog Down
text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Bog Hoodlums
text=Bog Hoodlums can't block. -- When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={5}{B}
type=Creature
subtype=Goblin Warrior
power=4
toughness=1
[/card]
[card]
name=Bog-Strider Ash
text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.
mana={3}{G}
type=Creature
subtype=Treefolk Shaman
power=2
toughness=4
[/card]
[card]
name=Bogardan Hellkite
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.
mana={6}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Bogardan Lancer
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={1}{R}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Bogardan Phoenix
text=Flying -- When Bogardan Phoenix is put into a graveyard from the battlefield, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
mana={2}{R}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=3
[/card]
[card]
name=Boggart Harbinger
target=goblin|mylibrary
auto=moveto(mylibrary)
text=When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.
mana={2}{B}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]
[card]
name=Boggart Mob
text=Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.
mana={3}{B}
type=Creature
subtype=Goblin Warrior
power=5
toughness=5
[/card]
[card]
name=Bojuka Bog
text=Bojuka Bog enters the battlefield tapped. -- When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. -- {T}: Add {B} to your mana pool.
type=Land
[/card]
[card]
name=Boldwyr Heavyweights
text=Trample -- When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={2}{R}{R}
type=Creature
subtype=Giant Warrior
power=8
toughness=8
[/card]
[card]
name=Boldwyr Intimidator
text=Cowards can't block Warriors. -- {R}: Target creature becomes a Coward until end of turn. -- {2}{R}: Target creature becomes a Warrior until end of turn.
mana={5}{R}{R}
type=Creature
subtype=Giant Warrior
power=5
toughness=5
[/card]
[card]
name=Bomb Squad
text={T}: Put a fuse counter on target creature. -- At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. -- Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
mana={3}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Bond of Agony
text=As an additional cost to cast Bond of Agony, pay X life. -- Each other player loses X life.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Bone Dancer
text=Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Bone Harvest
text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{B}
type=Instant
[/card]
[card]
name=Bone Mask
text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, exile the top card of your library.
mana={4}
type=Artifact
[/card]
[card]
name=Bone Shaman
text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
mana={2}{R}{R}
type=Creature
subtype=Giant Shaman
power=3
toughness=3
[/card]
[card]
name=Boneknitter
text={1}{B}: Regenerate target Zombie. -- Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{B}
type=Creature
subtype=Zombie Cleric
power=1
toughness=1
[/card]
[card]
name=Boneshard Slasher
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
mana={1}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Bonethorn Valesk
text=Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Booby Trap
text=As Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent. -- The chosen player reveals each card he or she draws. -- When the chosen player draws the named card, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
mana={6}
type=Artifact
[/card]
[card]
name=Book Burning
text=Any player may have Book Burning deal 6 damage to him or her. If no one does, put the top six cards of target player's library into his or her graveyard.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Boom // Bust (Boom)
text=Destroy target land you control and target land you don't control.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Boom // Bust (Bust)
text=Destroy all lands.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Boon Reflection
text=If you would gain life, you gain twice that much life instead.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Boreal Centaur
auto={0}:tap target(land[snow]|myBattlefield) && 1/1 limit:1
text={S}i}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={1}{G}
type=Snow Creature
subtype=Centaur Warrior
power=2
toughness=2
[/card]
[card]
name=Boreal Griffin
text=Flying -- {S}i}: Boreal Griffin gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={3}{W}{W}
type=Snow Creature
subtype=Griffin
power=3
toughness=2
[/card]
[card]
name=Boros Fury-Shield
text=Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.
mana={2}{W}
type=Instant
[/card]
[card]
name=Boseiju, Who Shelters All
text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
type=Legendary Land
[/card]
[card]
name=Bosh, Iron Golem
text=Trample -- {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.
mana={8}
type=Legendary Artifact Creature
subtype=Golem
power=6
toughness=7
[/card]
[card]
name=Bosk Banneret
text=Treefolk spells and Shaman spells you cast cost {1} less to cast.
mana={1}{G}
type=Creature
subtype=Treefolk Shaman
power=1
toughness=3
[/card]
[card]
name=Bottle of Suleiman
text={1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Bottled Cloister
text=At the beginning of each opponent's upkeep, exile all cards from your hand face down. -- At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
mana={4}
type=Artifact
[/card]
[card]
name=Bottomless Vault
text=Bottomless Vault enters the battlefield tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Bound // Determined (Bound)
text=Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
mana={3}{B}{G}
type=Instant
[/card]
[card]
name=Bound // Determined (Determined)
text=Other spells you control can't be countered by spells or abilities this turn. -- Draw a card.
mana={G}{U}
type=Instant
[/card]
[card]
name=Bounteous Kirin
auto=@movedto(arcane,spirit|mystack):
text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.
mana={5}{G}{G}
type=Legendary Creature
subtype=Kirin Spirit
power=4
toughness=4
[/card]
[card]
name=Bounty of the Hunt
text=You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost. -- Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Brace for Impact
text=Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
mana={4}{W}
type=Instant
[/card]
[card]
name=Braids, Cabal Minion
text=At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
mana={2}{B}{B}
type=Legendary Creature
subtype=Human Minion
power=2
toughness=2
[/card]
[card]
name=Braids, Conjurer Adept
text=At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Brain Freeze
target=player
auto=deplete:3
text=Target player puts the top three cards of his or her library into his or her graveyard. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Brain Gorgers
text=When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}
type=Creature
subtype=Zombie
power=4
toughness=2
[/card]
[card]
name=Brain Pry
text=Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Brainbite
text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card. -- Draw a card.
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Brainspoil
text=Destroy target creature that isn't enchanted. It can't be regenerated. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Brainwash
text=Enchant creature -- Enchanted creature can't attack unless its controller pays {3}.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bramble Elemental
text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Bramblewood Paragon
text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample.
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Branching Bolt
text=Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.
mana={1}{R}{G}
type=Instant
[/card]
[card]
name=Branchsnap Lorian
text=Trample -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=1
[/card]
[card]
name=Brand
text=Gain control of all permanents you own. (This effect lasts indefinitely.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={R}
type=Instant
[/card]
[card]
name=Brand of Ill Omen
text=Enchant creature -- Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Enchanted creature's controller can't cast creature spells.
mana={3}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Brass Herald
text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1.
mana={6}
type=Artifact Creature
subtype=Golem
power=2
toughness=2
[/card]
[card]
name=Brass-Talon Chimera
text=First strike -- Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Chimera
power=2
toughness=2
[/card]
[card]
name=Brave the Elements
text=Choose a color. White creatures you control gain protection from the chosen color until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Brawl
text=Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Brawn
text=Trample -- As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
mana={3}{G}
type=Creature
subtype=Incarnation
power=3
toughness=3
[/card]
[card]
name=Break Open
text=Turn target face-down creature an opponent controls face up.
mana={1}{R}
type=Instant
[/card]
[card]
name=Breaking Point
text=Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures and they can't be regenerated.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Breaking Wave
text=You may cast Breaking Wave any time you could cast an instant if you pay {2} more to cast it. -- Simultaneously untap all tapped creatures and tap all untapped creatures.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Breakthrough
text=Draw four cards, then choose X cards in your hand and discard the rest.
mana={X}{U}
type=Sorcery
[/card]
[card]
name=Breath of Dreams
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Green creatures have "Cumulative upkeep {1}."
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Breath of Fury
text=Enchant creature you control -- When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Breathstealer's Crypt
text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Breezekeeper
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={3}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Briarhorn
text=Flash -- When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={3}{G}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Bridge from Below
text=Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. -- When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Brightflame
text=Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
mana={X}{R}{R}{W}{W}
type=Sorcery
[/card]
[card]
name=Brighthearth Banneret
text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
mana={1}{R}
type=Creature
subtype=Elemental Warrior
power=1
toughness=1
[/card]
[card]
name=Brilliant Ultimatum
text=Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.
mana={W}{W}{U}{U}{U}{B}{B}
type=Sorcery
[/card]
[card]
name=Brine Elemental
text=Morph {5}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Brine Elemental is turned face up, each opponent skips his or her next untap step.
mana={4}{U}{U}
type=Creature
subtype=Elemental
power=5
toughness=4
[/card]
[card]
name=Brine Hag
text=When Brine Hag is put into a graveyard from the battlefield, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)
mana={2}{U}{U}
type=Creature
subtype=Hag
power=2
toughness=2
[/card]
[card]
name=Brine Seer
text={2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Bringer of the Black Dawn
text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.
mana={7}{B}{B}
type=Creature
subtype=Bringer
power=5
toughness=5
[/card]
[card]
name=Bringer of the Blue Dawn
text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may draw two cards.
mana={7}{U}{U}
type=Creature
subtype=Bringer
power=5
toughness=5
[/card]
[card]
name=Bringer of the Green Dawn
text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may put a 3/3 green Beast creature token onto the battlefield.
mana={7}{G}{G}
type=Creature
subtype=Bringer
power=5
toughness=5
[/card]
[card]
name=Bringer of the Red Dawn
text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
mana={7}{R}{R}
type=Creature
subtype=Bringer
power=5
toughness=5
[/card]
[card]
name=Bringer of the White Dawn
text=You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost. -- Trample -- At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
mana={7}{W}{W}
type=Creature
subtype=Bringer
power=5
toughness=5
[/card]
[card]
name=Brink of Madness
text=At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness. If you do, target opponent discards his or her hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Brion Stoutarm
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.
mana={2}{R}{W}
type=Legendary Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]
[card]
name=Broken Ambitions
text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={X}{U}
type=Instant
[/card]
[card]
name=Broken Visage
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
mana={4}{B}
type=Instant
[/card]
[card]
name=Brontotherium
text=Trample -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=3
[/card]
[card]
name=Bronze Bombshell
text=When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.
mana={4}
type=Artifact Creature
subtype=Construct
power=4
toughness=1
[/card]
[card]
name=Bronze Horse
text=Trample -- If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.
mana={7}
type=Artifact Creature
subtype=Horse
power=4
toughness=4
[/card]
[card]
name=Bronze Tablet
#No ante in Wagic
text=Remove Bronze Tablet from your deck before playing if you're not playing for ante. -- Bronze Tablet enters the battlefield tapped. -- {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
mana={6}
type=Artifact
[/card]
[card]
name=Brood Sliver
text=Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
mana={4}{G}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Brood of Cockroaches
text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.
mana={1}{B}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Broodhatch Nantuko
text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. -- Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{G}
type=Creature
subtype=Insect Druid
power=1
toughness=1
[/card]
[card]
name=Broodstar
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- Broodstar's power and toughness are each equal to the number of artifacts you control.
mana={8}{U}{U}
type=Creature
subtype=Beast
power=*
toughness=*
[/card]
[card]
name=Brothers Yamazaki
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. -- Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
mana={2}{R}
type=Legendary Creature
subtype=Human Samurai
power=2
toughness=1
[/card]
[card]
name=Browbeat
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Brown Ouphe
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
mana={G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Browse
text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Brutal Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.
mana={2}{R}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Brutal Suppression
text=Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
mana={R}
type=Enchantment
[/card]
[card]
name=Bubble Matrix
text=Prevent all damage that would be dealt to creatures.
mana={4}
type=Artifact
[/card]
[card]
name=Bubbling Muck
text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).
mana={B}
type=Sorcery
[/card]
[card]
name=Budoka Gardener
text={T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.
mana={1}{G}
type=Creature
subtype=Human Monk
power=2
toughness=1
[/card]
[card]
name=Budoka Gardener (Dokai, Weaver of Life)
text={4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control.
mana={1}{G}
type=Legendary Creature
subtype=Human Monk
power=3
toughness=3
[/card]
[card]
name=Budoka Pupil
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -- At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. -- ---- -- Ichiga, Who Topples Oaks -- Legendary Creature - Spirit -- 4/3 -- Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
mana={1}{G}{G}
type=Creature
subtype=Human Monk
power=2
toughness=2
[/card]
[card]
name=Builder's Bane
text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way.
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Bull Elephant
text=When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
mana={3}{G}
type=Creature
subtype=Elephant
power=4
toughness=4
[/card]
[card]
name=Bulwark
text=At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Burgeoning
auto=@movedTo(land|opponentinplay) from(opponenthand):may moveTo(myinplay) target(land|myhand)
#just doesn't work
text=Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
mana={G}
type=Enchantment
[/card]
[card]
name=Burn Trail
text=Burn Trail deals 3 damage to target creature or player. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Burning Sands
text=Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Burning Shield Askari
abilities=flanking
auto={R}{R}:first strike
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {R}{R}: Burning Shield Askari gains first strike until end of turn.
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Burning Wish
text=You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Burning of Xinye
text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Burning-Eye Zubera
text=When Burning-Eye Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.
mana={2}{R}{R}
type=Creature
subtype=Zubera Spirit
power=3
toughness=3
[/card]
[card]
name=Burning-Tree Bloodscale
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.
mana={2}{R}{G}
type=Creature
subtype=Viashino Berserker
power=2
toughness=2
[/card]
[card]
name=Burning-Tree Shaman
text=Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
mana={1}{R}{G}
type=Creature
subtype=Centaur Shaman
power=3
toughness=4
[/card]
[card]
name=Burnout
target=instant[blue]|stack
auto=fizzle
auto=@next upkeep:draw:1
#Not 100% correct as it should target all instant and counter only if blue
text=Counter target instant spell if it's blue. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{R}
type=Instant
[/card]
[card]
name=Burnt Offering
text=As an additional cost to cast Burnt Offering, sacrifice a creature. -- Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost.
mana={B}
type=Instant
[/card]
[card]
name=Burrenton Forge-Tender
text=Protection from red -- Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
mana={W}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=1
[/card]
[card]
name=Burrenton Shield-Bearers
text=Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
mana={4}{W}
type=Creature
subtype=Kithkin Soldier
power=3
toughness=3
[/card]
[card]
name=Bushi Tenderfoot
text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Bushi Tenderfoot (Kenzo the Hardhearted)
text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
mana={W}
type=Legendary Creature
subtype=Human Samurai
power=3
toughness=4
[/card]
[card]
name=Butcher Orgg
text=You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls.
mana={4}{R}{R}{R}
type=Creature
subtype=Orgg
power=6
toughness=6
[/card]
[card]
name=Butcher of Malakir
text=Flying -- Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
mana={5}{B}{B}
type=Creature
subtype=Vampire Warrior
power=5
toughness=4
[/card]
[card]
name=Bosium Strip
text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
mana={3}
type=Artifact
[/card]
[card]
name=Cabal Conditioning
text=Any number of target players each discards a number of cards equal to the highest converted mana cost among permanents you control.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Cabal Executioner
text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{B}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Cabal Inquisitor
text=Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.
mana={1}{B}
type=Creature
subtype=Human Minion
power=1
toughness=1
[/card]
[card]
name=Cabal Interrogator
text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=1
toughness=1
[/card]
[card]
name=Cabal Patriarch
auto={2}{B}{S(creature|myinplay):-2/-2 target(creature)
text={2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. -- {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
mana={3}{B}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=5
toughness=5
[/card]
[card]
name=Cabal Shrine
text=Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Cabal Slaver
text=Whenever a Goblin deals combat damage to a player, that player discards a card.
mana={2}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]
[card]
name=Cabal Surgeon
text={2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
mana={2}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=1
[/card]
[card]
name=Cabal Therapy
text=Name a nonland card. Target player reveals his or her hand and discards all cards with that name. -- Flashback - Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Sorcery
[/card]
[card]
name=Cackling Fiend
text=When Cackling Fiend enters the battlefield, each opponent discards a card.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Cadaverous Knight
abilities=flanking
auto={1}{B}{B}:regenerate
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{B}{B}: Regenerate Cadaverous Knight.
mana={2}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
[/card]
[card]
name=Cairn Wanderer
text=Changeling (This card is every creature type at all times.) -- As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
mana={4}{B}
type=Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Calciform Pools
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Calciform Pools. -- {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.
type=Land
[/card]
[card]
name=Calcite Snapper
text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
[/card]
[card]
name=Caldera Hellion
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.
mana={3}{R}{R}
type=Creature
subtype=Hellion
power=3
toughness=3
[/card]
[card]
name=Caldera Kavu
text={1}{B}: Caldera Kavu gets +1/+1 until end of turn. -- {G}: Caldera Kavu becomes the color of your choice until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Call for Blood
text=As an additional cost to cast Call for Blood, sacrifice a creature. -- Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
mana={4}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Call of the Wild
text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Call to Arms
text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Call to the Grave
text=At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. -- At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Call to the Netherworld
text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={B}
type=Sorcery
[/card]
[card]
name=Caller of the Claw
text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.
mana={2}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Caller of the Hunt
text=As Caller of the Hunt enters the battlefield, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
mana={2}{G}
type=Creature
subtype=Human
power=*
toughness=*
[/card]
[card]
name=Callous Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.
mana={2}{U}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Callous Giant
text=If a source would deal 3 or less damage to Callous Giant, prevent that damage.
mana={4}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Callous Oppressor
text=You may choose not to untap Callous Oppressor during your untap step. -- As Callous Oppressor enters the battlefield, an opponent chooses a creature type. -- {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
mana={1}{U}{U}
type=Creature
subtype=Cephalid
power=1
toughness=2
[/card]
[card]
name=Callow Jushi
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. -- At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. -- ---- -- Jaraku the Interloper -- Legendary Creature - Spirit -- 3/4 -- Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Calming Licid
text={W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature can't attack.
mana={2}{W}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Caltrops
text=Whenever a creature attacks, Caltrops deals 1 damage to it.
mana={3}
type=Artifact
[/card]
[card]
name=Camel
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts.
mana={W}
type=Creature
subtype=Camel
power=0
toughness=1
[/card]
[card]
name=Camouflage
text=Cast Camouflage only during your declare attackers step. -- This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Assign each pile to a different one of those attacking creatures at random. Each creature that can block the creature its pile is assigned to does so. (Piles can be empty.)
mana={G}
type=Instant
[/card]
[card]
name=Candelabra of Tawnos
#X cost can't be coded in wagic now...
text={X}, {T}: Untap X target lands.
mana={1}
type=Artifact
[/card]
[card]
name=Candles of Leng
text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
mana={2}
type=Artifact
[/card]
[card]
name=Candles' Glow
text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. -- Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Canker Abomination
text=As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
mana={2}{BG}{BG}
type=Creature
subtype=Treefolk Horror
power=6
toughness=6
[/card]
[card]
name=Cankerous Thirst
text=If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
mana={3}{BG}
type=Instant
[/card]
[card]
name=Cannibalize
text=Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Canopy Crawler
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
mana={3}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Cao Cao, Lord of Wei
text={T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.
mana={3}{B}{B}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Capricious Efreet
text=At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
mana={4}{R}{R}
type=Creature
subtype=Efreet
power=6
toughness=4
[/card]
[card]
name=Capsize
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target permanent to its owner's hand.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Captain's Maneuver
text=The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.
mana={X}{R}{W}
type=Instant
[/card]
[card]
name=Captivating Glance
text=Enchant creature -- At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Captivating Vampire
text=Other Vampire creatures you control get +1/+1. -- Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. (This effect doesn't end at end of turn)
mana={1}{B}{B}
type=Creature
subtype=Vampire
power=2
toughness=2
[/card]
[card]
name=Capture of Jingzhou
text=Take an extra turn after this one.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Captured Sunlight
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- You gain 4 life.
mana={2}{G}{W}
type=Sorcery
[/card]
[card]
name=Carbonize
text=Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead.
mana={2}{R}
type=Instant
[/card]
[card]
name=Careful Consideration
text=Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Caregiver
text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Caribou Range
text=Enchant land you control -- Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield." -- Sacrifice a Caribou token: You gain 1 life.
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Carnophage
text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
mana={B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Carom
text=The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Carrion
text=As an additional cost to cast Carrion, sacrifice a creature. -- Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Carrion Rats
text=Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
mana={B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Carrion Thrash
text=When Carrion Thrash is put into a graveyard from the battlefield, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
mana={2}{B}{R}{G}
type=Creature
subtype=Viashino Warrior
power=4
toughness=4
[/card]
[card]
name=Carrion Wurm
text=Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
mana={3}{B}{B}
type=Creature
subtype=Zombie Wurm
power=6
toughness=5
[/card]
[card]
name=Carrionette
text={2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.
mana={1}{B}
type=Creature
subtype=Skeleton
power=1
toughness=1
[/card]
[card]
name=Carry Away
text=Enchant Equipment -- When Carry Away enters the battlefield, unattach enchanted Equipment. -- You control enchanted Equipment.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Castigate
text=Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Casting of Bones
target=Creature
auto=@movedTo(mytgt|graveyard):draw:3 controller
auto=@movedTo(mytgt|graveyard):moveto(graveyard) target(*|myhand)
#target not possible unless there is a may
text=Enchant creature -- When enchanted creature is put into a graveyard, draw three cards, then discard one of them.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cat Burglar
text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Kor Rogue Minion
power=2
toughness=2
[/card]
[card]
name=Cataclysm
text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Catacomb Dragon
text=Flying -- Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
mana={4}{B}{B}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Catalyst Stone
text=Flashback costs you pay cost up to {2} less. -- Flashback costs your opponents pay cost {2} more.
mana={2}
type=Artifact
[/card]
[card]
name=Catapult Master
text=Tap five untapped Soldiers you control: Exile target creature.
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Catapult Squad
text=Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Caterwauling Boggart
text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Cathedral of Serra
text=White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Cauldron Dance
text=Cast Cauldron Dance only during combat. -- Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. -- You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
mana={4}{B}{R}
type=Instant
[/card]
[card]
name=Cauldron of Souls
text={T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={5}
type=Artifact
[/card]
[card]
name=Caustic Tar
text=Enchant land -- Enchanted land has "{T}: Target player loses 3 life."
mana={4}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cautery Sliver
text=All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player." -- All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."
mana={R}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Cavalry Master
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Cave-In
autohand={S}:moveTo(exile) target(*[red]|myhand) && damage:2 all(creature,player)
###Din't add the card because it can't be countered when when using the autohand-line...
text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Caverns of Despair
text=No more than two creatures can attack each combat. -- No more than two creatures can block each combat.
mana={2}{R}{R}
type=World Enchantment
[/card]
[card]
name=Cease-Fire
text=Target player can't cast creature spells this turn. -- Draw a card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Ceaseless Searblades
text=Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=4
[/card]
[card]
name=Celestial Convergence
text=Celestial Convergence enters the battlefield with seven omen counters on it. -- At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Celestial Crusader
text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Flying -- Other white creatures get +1/+1.
mana={2}{W}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Celestial Dawn
text=Lands you control are Plains. -- Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. -- You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Celestial Gatekeeper
text=Flying -- When Celestial Gatekeeper is put into a graveyard from the battlefield, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
mana={3}{W}{W}
type=Creature
subtype=Bird Cleric
power=2
toughness=2
[/card]
[card]
name=Celestial Kirin
auto=@movedto(arcane,spirit|mystack):
text=Flying -- Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.
mana={2}{W}{W}
type=Legendary Creature
subtype=Kirin Spirit
power=3
toughness=3
[/card]
[card]
name=Celestial Mantle
text=Enchant creature -- Enchanted creature gets +3/+3. -- Whenever enchanted creature deals combat damage to a player, double its controller's life total.
mana={3}{W}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Celestial Sword
text={3}, {T}: Target creature you control gets +3/+3 until end of turn. Destroy it at the beginning of the next end step. A creature destroyed this way can't be regenerated.
mana={6}
type=Artifact
[/card]
[card]
name=Cemetery Puca
text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.
mana={1}{UB}{UB}
type=Creature
subtype=Shapeshifter
power=1
toughness=2
[/card]
[card]
name=Cenn's Tactician
text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
mana={W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Centaur Chieftain
text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
mana={3}{G}
type=Creature
subtype=Centaur
power=3
toughness=3
[/card]
[card]
name=Centaur Omenreader
text=As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
mana={3}{G}
type=Snow Creature
subtype=Centaur Shaman
power=3
toughness=3
[/card]
[card]
name=Cephalid Aristocrat
text=Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
mana={4}{U}
type=Creature
subtype=Cephalid
power=3
toughness=3
[/card]
[card]
name=Cephalid Broker
text={T}: Target player draws two cards, then discards two cards.
mana={3}{U}
type=Creature
subtype=Cephalid
power=2
toughness=2
[/card]
[card]
name=Cephalid Coliseum
text={T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. -- Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.
type=Land
[/card]
[card]
name=Cephalid Constable
text=Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.
mana={1}{U}{U}
type=Creature
subtype=Cephalid Wizard
power=1
toughness=1
[/card]
[card]
name=Cephalid Illusionist
text=Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard. -- {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
mana={1}{U}
type=Creature
subtype=Cephalid Wizard
power=1
toughness=1
[/card]
[card]
name=Cephalid Looter
text={T}: Target player draws a card, then discards a card.
mana={2}{U}
type=Creature
subtype=Cephalid Rogue
power=2
toughness=1
[/card]
[card]
name=Cephalid Sage
text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
mana={3}{U}
type=Creature
subtype=Cephalid
power=2
toughness=3
[/card]
[card]
name=Cephalid Shrine
text=Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Cerebral Vortex
text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Cerulean Wisps
text=Target creature becomes blue until end of turn. Untap that creature. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Ceta Sanctuary
text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Cetavolver
text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
mana={1}{U}
type=Creature
subtype=Volver
power=1
toughness=1
[/card]
[card]
name=Chain Lightning
text=Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={R}
type=Sorcery
[/card]
[card]
name=Chain Stasis
text=You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={U}
type=Instant
[/card]
[card]
name=Chain of Acid
text=Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Chain of Plasma
text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={1}{R}
type=Instant
[/card]
[card]
name=Chain of Silence
text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={1}{W}
type=Instant
[/card]
[card]
name=Chain of Smog
text=Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Chain of Vapor
text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
mana={U}
type=Instant
[/card]
[card]
name=Chainer's Edict
text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Chainer, Dementia Master
text=Nightmare creatures get +1/+1. -- {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. -- When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
mana={3}{B}{B}
type=Legendary Creature
subtype=Human Minion
power=3
toughness=3
[/card]
[card]
name=Chains of Mephistopheles
text=If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Chalice of the Void
text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
mana={X}{X}
type=Artifact
[/card]
[card]
name=Chamber of Manipulation
text=Enchant land -- Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Chambered Nautilus
text=Whenever Chambered Nautilus becomes blocked, you may draw a card.
mana={2}{U}
type=Creature
subtype=Nautilus Beast
power=2
toughness=2
[/card]
[card]
name=Chameleon Blur
text=Prevent all damage that creatures would deal to players this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Chameleon Colossus
text=Changeling (This card is every creature type at all times.) -- Protection from black -- {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
mana={2}{G}{G}
type=Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Chameleon Spirit
text=As Chameleon Spirit enters the battlefield, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
mana={3}{U}
type=Creature
subtype=Illusion Spirit
power=*
toughness=*
[/card]
[card]
name=Chance Encounter
text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Chandra Ablaze
text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -- -2: Each player discards his or her hand, then draws three cards. -- -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
mana={4}{R}{R}
type=Planeswalker
subtype=Chandra
loyalty=5
[/card]
[card]
name=Chandra Nalaar
text=+1: Chandra Nalaar deals 1 damage to target player. -- -X: Chandra Nalaar deals X damage to target creature. -- -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
mana={3}{R}{R}
type=Planeswalker
subtype=Chandra
loyalty=6
[/card]
[card]
name=Chandra's Spitfire
abilities=flying
text=Flying -- Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Elemental
power=1
toughness=3
[/card]
[card]
name=Change of Heart
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature can't attack this turn.
mana={W}
type=Instant
[/card]
[card]
name=Changeling Berserker
text=Changeling (This card is every creature type at all times.) -- Haste -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
mana={3}{R}
type=Creature
subtype=Shapeshifter
power=5
toughness=3
[/card]
[card]
name=Changeling Hero
text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={4}{W}
type=Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Changeling Sentinel
text=Changeling (This card is every creature type at all times.) -- Vigilance
mana={3}{W}
type=Creature
subtype=Shapeshifter
power=3
toughness=2
[/card]
[card]
name=Changeling Titan
text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
mana={4}{G}
type=Creature
subtype=Shapeshifter
power=7
toughness=7
[/card]
[card]
name=Channel
text=Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Chant of Vitu-Ghazi
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
mana={6}{W}{W}
type=Instant
[/card]
[card]
name=Chaos Harlequin
text={R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Human
power=2
toughness=4
[/card]
[card]
name=Chaos Lord
text=First strike, haste -- At the beginning of each player's upkeep, if the number of permanents is even, that player gains control of Chaos Lord. -- When Chaos Lord enters the battlefield, it loses haste until end of turn.
mana={4}{R}{R}{R}
type=Creature
subtype=Human
power=7
toughness=7
[/card]
[card]
name=Chaos Moon
text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Chaos Orb
text={1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.
mana={2}
type=Artifact
[/card]
[card]
name=Chaotic Goo
text=Chaotic Goo enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
mana={2}{R}{R}
type=Creature
subtype=Ooze
power=0
toughness=0
[/card]
[card]
name=Chaotic Strike
text=Cast Chaotic Strike only during combat after blockers are declared. -- Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. -- Draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Charge Across the Araba
text=Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
mana={4}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Charging Slateback
text=Charging Slateback can't block. -- Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=3
[/card]
[card]
name=Chariot of the Sun
text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1.
mana={3}
type=Artifact
[/card]
[card]
name=Charisma
text=Enchant creature -- Whenever enchanted creature deals damage to a creature, gain control of the second creature for as long as Charisma remains on the battlefield.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Charm Peddler
text={W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
mana={W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Charmed Griffin
text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.
mana={3}{W}
type=Creature
subtype=Griffin
power=3
toughness=3
[/card]
[card]
name=Charmed Pendant
text={T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.)
mana={4}
type=Artifact
[/card]
[card]
name=Children of Korlis
text=Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
mana={W}
type=Creature
subtype=Human Rebel Cleric
power=1
toughness=1
[/card]
[card]
name=Chill
text=Red spells cost {2} more to cast.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Chill Haunting
text=As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard. -- Target creature gets -X/-X until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Chilling Apparition
text={B}: Regenerate Chilling Apparition. -- Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
mana={2}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Chilling Shade
text=Flying -- {S}i}: Chilling Shade gets +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={2}{B}
type=Snow Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Chimney Imp
text=Flying -- When Chimney Imp is put into a graveyard from the battlefield, target opponent puts a card from his or her hand on top of his or her library.
mana={4}{B}
type=Creature
subtype=Imp
power=1
toughness=2
[/card]
[card]
name=Chisei, Heart of Oceans
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
mana={2}{U}{U}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Chittering Rats
text=When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.
mana={1}{B}{B}
type=Creature
subtype=Rat
power=2
toughness=2
[/card]
[card]
name=Chlorophant
text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
mana={G}{G}{G}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Cho-Arrim Alchemist
text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Cho-Arrim Bruiser
text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
mana={5}{W}
type=Creature
subtype=Ogre Rebel
power=3
toughness=4
[/card]
[card]
name=Cho-Arrim Legate
text=Protection from black -- If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=Cho-Manno's Blessing
text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Choice of Damnations
text=Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
mana={5}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Choking Sands
text=Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Choking Tethers
text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature.
mana={3}{U}
type=Instant
[/card]
[card]
name=Choking Vines
text=Cast Choking Vines only during the declare blockers step. -- X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)
mana={X}{G}
type=Instant
[/card]
[card]
name=Chord of Calling
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
mana={X}{G}{G}{G}
type=Instant
[/card]
[card]
name=Chorus of the Conclave
text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
mana={4}{G}{G}{W}{W}
type=Legendary Creature
subtype=Dryad
power=3
toughness=8
[/card]
[card]
name=Chromatic Armor
text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by a source of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Chrome Mox
text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Chromescale Drake
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.
mana={6}{U}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=4
[/card]
[card]
name=Chromeshell Crab
text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
mana={4}{U}
type=Creature
subtype=Crab Beast
power=3
toughness=3
[/card]
[card]
name=Chronatog
text={0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.
mana={1}{U}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
name=Chronatog Totem
text={T}: Add {U} to your mana pool. -- {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. -- {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.
mana={3}
type=Artifact
[/card]
[card]
name=Chronomantic Escape
text=Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. -- Suspend 3 - {2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Chronosavant
text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
mana={5}{W}
type=Creature
subtype=Giant
power=5
toughness=5
[/card]
[card]
name=Chronozoa
text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
mana={3}{U}
type=Creature
subtype=Illusion
power=3
toughness=3
[/card]
[card]
name=Churning Eddy
text=Return target creature and target land to their owners' hands.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Cinder Cloud
text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Cinder Crawler
text={R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
mana={1}{R}
type=Creature
subtype=Salamander
power=1
toughness=2
[/card]
[card]
name=Cinder Marsh
text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Cinder Seer
text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Cinderhaze Wretch
text={T}: Target player discards a card. Activate this ability only during your turn. -- Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
mana={4}{B}
type=Creature
subtype=Elemental Shaman
power=3
toughness=2
[/card]
[card]
name=Circle of Affliction
text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Circle of Despair
text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={1}{W}{B}
type=Enchantment
[/card]
[card]
name=Circle of Protection: Artifacts
text={2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Circle of Protection: Shadow
text={1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Circle of Solace
text=As Circle of Solace enters the battlefield, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Circling Vultures
text=Flying -- You may discard Circling Vultures any time you could cast an instant. -- At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
mana={B}
type=Creature
subtype=Bird
power=3
toughness=2
[/card]
[card]
name=Circu, Dimir Lobotomist
text=Whenever you cast a blue spell, exile the top card of target library. -- Whenever you cast a black spell, exile the top card of target library. -- Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.
mana={2}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Circular Logic
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Citanul Flute
text={X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.
mana={5}
type=Artifact
[/card]
[card]
name=City in a Bottle
text=Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. -- Players can't play cards from the Arabian Nights expansion.
mana={2}
type=Artifact
[/card]
[card]
name=City of Solitude
text=Players can cast spells and activate abilities only during their own turns.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Clairvoyance
text=Look at target player's hand. -- Draw a card at the beginning of the next turn's upkeep.
mana={U}
type=Instant
[/card]
[card]
name=Clarion Ultimatum
text=Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.
mana={G}{G}{W}{W}{W}{U}{U}
type=Sorcery
[/card]
[card]
name=Clash of Realities
text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Cleansing
text=For each land, destroy that land unless any player pays 1 life.
mana={W}{W}{W}
type=Sorcery
[/card]
[card]
name=Cleansing Beam
text=Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
mana={4}{R}
type=Instant
[/card]
[card]
name=Cleansing Meditation
text=Destroy all enchantments. -- Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
name=Clear the Land
text=Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Clearwater Goblet
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet.
mana={5}
type=Artifact
[/card]
[card]
name=Clergy en-Vec
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Clergy of the Holy Nimbus
text=If Clergy of the Holy Nimbus would be destroyed, regenerate it. -- {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Cloak and Dagger
text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3}
mana={2}
type=Tribal Artifact
subtype=Rogue Equipment
[/card]
[card]
name=Cloak of Confusion
text=Enchant creature you control -- Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cloak of Invisibility
text=Enchant creature -- Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Clock of Omens
text=Tap two untapped artifacts you control: Untap target artifact.
mana={4}
type=Artifact
[/card]
[card]
name=Clockspinning
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
mana={U}
type=Instant
[/card]
[card]
name=Clockwork Hydra
text=Clockwork Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. -- {T}: Put a +1/+1 counter on Clockwork Hydra.
mana={5}
type=Artifact Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Close Quarters
text=Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Cloud Cover
text=Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
mana={2}{W}{U}
type=Enchantment
[/card]
[card]
name=Cloud Key
text=As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast.
mana={3}
type=Artifact
[/card]
[card]
name=Cloud of Faeries
text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Creature
subtype=Faerie
power=1
toughness=1
[/card]
[card]
name=Cloudchaser Kestrel
auto=destroy target(enchantment)
text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Cloudcrest Lake
text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Cloudgoat Ranger
text=When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
mana={3}{W}{W}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Cloudhoof Kirin
auto=@movedto(arcane,spirit|mystack):
text=Flying -- Whenever you cast a Spirit or Arcane spell, you may put the top X cards of target player's library into his or her graveyard, where X is that spell's converted mana cost.
mana={3}{U}{U}
type=Legendary Creature
subtype=Kirin Spirit
power=4
toughness=4
[/card]
[card]
name=Cloudstone Curio
text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand.
mana={3}
type=Artifact
[/card]
[card]
name=Cloudthresher
text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{G}{G}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
name=Clout of the Dominus
text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) -- As long as enchanted creature is red, it gets +1/+1 and has haste.
mana={UR}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cloven Casting
text=Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
mana={5}{U}{R}
type=Enchantment
[/card]
[card]
name=Clutch of Undeath
target=creature
auto=aslongas(mytgt[black])3/3
auto=aslongas(mytgt[-black])-3/-3
text=Enchant creature -- Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
mana={3}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coal Stoker
text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
mana={3}{R}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Coalhauler Swine
text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
mana={4}{R}{R}
type=Creature
subtype=Boar Beast
power=4
toughness=4
[/card]
[card]
name=Coalition Flag
text=Enchant creature you control -- Enchanted creature is a Flagbearer. -- While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coalition Honor Guard
text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={3}{W}
type=Creature
subtype=Human Flagbearer
power=2
toughness=4
[/card]
[card]
name=Coalition Relic
text={T}: Add one mana of any color to your mana pool. -- {T}: Put a charge counter on Coalition Relic. -- At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.
mana={3}
type=Artifact
[/card]
[card]
name=Coat of Arms
text=Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
mana={5}
type=Artifact
[/card]
[card]
name=Cobra Trap
text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Cocoon
text=Enchant creature you control -- Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. -- When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. -- At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect lasts indefinitely.)
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coercion
text=Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Coffin Puppets
text=Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp.
mana={3}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Coffin Purge
text=Exile target card from a graveyard. -- Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Instant
[/card]
[card]
name=Coffin Queen
text=You may choose not to untap Coffin Queen during your untap step. -- {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
mana={2}{B}
type=Creature
subtype=Zombie Wizard
power=1
toughness=1
[/card]
[card]
name=Coiling Oracle
text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
mana={G}{U}
type=Creature
subtype=Snake Elf Druid
power=1
toughness=1
[/card]
[card]
name=Coils of the Medusa
text=Enchant creature -- Enchanted creature gets +1/-1. -- Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cold Storage
text={3}: Exile target creature you control. -- Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
mana={4}
type=Artifact
[/card]
[card]
name=Coldsteel Heart
text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
mana={2}
type=Snow Artifact
[/card]
[card]
name=Colfenor's Plans
text=When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. -- You may look at and play cards exiled with Colfenor's Plans. -- Skip your draw step. -- You can't cast more than one spell each turn.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Colfenor's Urn
text=Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. -- At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
mana={3}
type=Artifact
[/card]
[card]
name=Collective Restraint
text=Domain - Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Combat Medic
text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Human Cleric Soldier
power=0
toughness=2
[/card]
[card]
name=Comet Storm
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Command of Unsummoning
text=Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step. -- Return one or two target attacking creatures to their owner's hand.
mana={2}{U}
type=Instant
[/card]
[card]
name=Commandeer
text=You may exile two blue cards from your hand rather than pay Commandeer's mana cost. -- Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
mana={5}{U}{U}
type=Instant
[/card]
[card]
name=Commando Raid
text=Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
mana={2}{R}
type=Instant
[/card]
[card]
name=Common Cause
text=Nonartifact creatures get +2/+2 as long as they all share a color.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Commune with Nature
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={G}
type=Sorcery
[/card]
[card]
name=Complicate
text=Counter target spell unless its controller pays {3}. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Complicate, you may counter target spell unless its controller pays {1}.
mana={2}{U}
type=Instant
[/card]
[card]
name=Compulsive Research
text=Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Concerted Effort
auto=@each upkeep:aslongas(creature[flying]|myinplay) lord(creature|myinplay)flying
auto=@each upkeep:aslongas(creature[fear]|myinplay) lord(creature|myinplay)fear
auto=@each upkeep:aslongas(creature[first strike]|myinplay) lord(creature|myinplay)first strike
auto=@each upkeep:aslongas(creature[double strike]|myinplay) lord(creature|myinplay)double strike
auto=@each upkeep:aslongas(creature[islandwalk]|myinplay) lord(creature|myinplay)islandwalk
auto=@each upkeep:aslongas(creature[forestwalk]|myinplay) lord(creature|myinplay)forestwalk
auto=@each upkeep:aslongas(creature[swampwalk]|myinplay) lord(creature|myinplay)swampwalk
auto=@each upkeep:aslongas(creature[plainswalk]|myinplay) lord(creature|myinplay)plainswalk
auto=@each upkeep:aslongas(creature[mountainwalk]|myinplay) lord(creature|myinplay)mountainwalk
auto=@each upkeep:aslongas(creature[protection from blue]|myinplay) lord(creature|myinplay)protection from blue
auto=@each upkeep:aslongas(creature[protection from green]|myinplay) lord(creature|myinplay)protection from green
auto=@each upkeep:aslongas(creature[protection from black]|myinplay) lord(creature|myinplay)protection from black
auto=@each upkeep:aslongas(creature[protection from white]|myinplay) lord(creature|myinplay)protection from white
auto=@each upkeep:aslongas(creature[protection from red]|myinplay) lord(creature|myinplay)protection from red
auto=@each upkeep:aslongas(creature[trample]|myinplay) lord(creature|myinplay)trample
auto=@each upkeep:aslongas(creature[vigilance]|myinplay) lord(creature|myinplay)vigilance
text=At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Conch Horn
text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Conclave Equenaut
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying
mana={4}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Conclave Phalanx
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Conclave's Blessing
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Enchant creature -- Enchanted creature gets +0/+2 for each other creature you control.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Condemn
text=Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
mana={W}
type=Instant
[/card]
[card]
name=Condescend
text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={X}{U}
type=Instant
[/card]
[card]
name=Cone of Flame
text=Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Conflagrate
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback - {R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Conflux
text=Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}{W}{U}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Confound
text=Counter target spell that targets one or more creatures. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Confusion in the Ranks
text=Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Congregation at Dawn
text=Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
mana={G}{G}{W}
type=Instant
[/card]
[card]
name=Conjurer's Ban
text=Name a card. Until your next turn, the named card can't be played. -- Draw a card.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Conjurer's Bauble
auto={T}{S}:moveto(ownerlibrary) target(*|mygraveyard) && draw:1 controller
# Following line does not work: Cards added to library are always added on top
text={T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Consecrate Land
text=Enchant land -- Enchanted land is indestructible and can't be enchanted by other Auras.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Consign to Dream
text=Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
mana={2}{U}
type=Instant
[/card]
[card]
name=Conspiracy
text=As Conspiracy enters the battlefield, choose a creature type. -- Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Constant Mists
text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Prevent all combat damage that would be dealt this turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Consult the Necrosages
text=Choose one - Target player draws two cards; or target player discards two cards.
mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Consume Strength
text=Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={1}{B}{G}
type=Instant
[/card]
[card]
name=Consuming Ferocity
text=Enchant non-Wall creature -- Enchanted creature gets +1/+0. -- At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Consuming Vortex
text=Return target creature to its owner's hand. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Contagion
text=You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. -- Distribute two -2/-1 counters among one or two target creatures.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Contaminated Bond
target=creature
auto=aslongas(mytgt[attacking])life:-3 targetController
auto=aslongas(mytgt[blocking])life:-3 targetController
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Contamination
text=At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. -- If a land is tapped for mana, it produces {B} instead of any other type and amount.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Contempt
text=Enchant creature -- Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Contested Cliffs
text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.
type=Land
[/card]
[card]
name=Contract from Below
text=Remove Contract from Below from your deck before playing if you're not playing for ante. -- Discard your hand, add the top card of your library to the ante, then draw seven cards.
mana={B}
type=Sorcery
[/card]
[card]
name=Control of the Court
text=Draw four cards, then discard three cards at random.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Controvert
text=Counter target spell. -- Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Conundrum Sphinx
abilities=flying
text=Flying -- Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts that card into his or her hand. If it's not, that player puts it on the bottom of his or her library.
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Convalescence
text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Convalescent Care
text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Conversion
text=At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. -- All Mountains are Plains.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Convincing Mirage
text=Enchant land -- As Convincing Mirage enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Convolute
text=Counter target spell unless its controller pays {4}.
mana={2}{U}
type=Instant
[/card]
[card]
name=Convulsing Licid
text={R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature can't block.
mana={2}{R}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Cooperation
target=creature
auto=banding
#banding unsupported
text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coordinated Barrage
text=Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
mana={W}
type=Instant
[/card]
[card]
name=Copper-Leaf Angel
text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
mana={5}
type=Artifact Creature
subtype=Angel
power=2
toughness=2
[/card]
[card]
name=Copy Artifact
text=You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield. It's still an enchantment.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Copy Enchantment
auto=may copy target(enchantment)
# Following line does not work: If copying an aura, the copied
# aura will remain unattached, there's no way to attach it.
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
###this land cycle does not work! 0.12.1
name=Coral Atoll
auto=tap
auto=moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U}
text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U} to your mana pool.
type=Land
[/card]
[card]
name=Coral Fighters
text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=1
[/card]
[card]
name=Coral Helm
auto={3}:2/2 target(creature) && discard:1 controller
#Need either aslongas(*|myhand)>0 or discard random as a cost.
text={3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Coral Net
text=Enchant green or white creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coral Reef
text=Coral Reef enters the battlefield with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Coral Trickster
text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Coral Trickster is turned face up, you may tap or untap target permanent.
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=1
[/card]
[card]
name=Coretapper
text={T}: Put a charge counter on target artifact. -- Sacrifice Coretapper: Put two charge counters on target artifact.
mana={2}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Cornered Market
text=Players can't cast spells with the same name as a nontoken permanent. -- Players can't play nonbasic lands with the same name as a nontoken permanent.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Corpse Dance
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={2}{B}
type=Instant
[/card]
[card]
name=Corpse Harvester
text={1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.
mana={3}{B}{B}
type=Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]
[card]
name=Corpulent Corpse
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 5 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={5}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Corrosion
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. -- When Corrosion leaves the battlefield, remove all rust counters from all permanents.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Corrupt Court Official
text=When Corrupt Court Official enters the battlefield, target opponent discards a card.
mana={1}{B}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Corrupt Official
text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random.
mana={4}{B}
type=Creature
subtype=Human Minion
power=3
toughness=1
[/card]
[card]
name=Corrupted Zendikon
text=Enchant land -- Enchanted land is a 3/3 black Ooze creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Corrupting Licid
text={B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Cosi's Trickster
text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Cosmic Horror
text=First strike -- At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.
mana={3}{B}{B}{B}
type=Creature
subtype=Horror
power=7
toughness=7
[/card]
[card]
name=Cosmic Larva
text=Trample -- At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
mana={1}{R}{R}
type=Creature
subtype=Beast
power=7
toughness=6
[/card]
[card]
name=Counterbalance
text=Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Counterbore
text=Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Countryside Crusher
text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
mana={1}{R}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Court Hussar
text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
mana={2}{U}
type=Creature
subtype=Vedalken Knight
power=1
toughness=3
[/card]
[card]
name=Covenant of Minds
text=Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Cover of Darkness
text=As Cover of Darkness enters the battlefield, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Cover of Winter
text=Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) -- If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. -- {S}i}: Put an age counter on Cover of Winter.
mana={2}{W}
type=Snow Enchantment
[/card]
[card]
name=Cowardice
text=Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Cowed by Wisdom
text=Enchant creature -- Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crack the Earth
text=Each player sacrifices a permanent.
mana={R}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Crackleburr
text={(u/r){(u/r)}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player. -- {(u/r){(u/r)}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
mana={1}{UR}{UR}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Cradle of Vitality
text=Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Cradle to Grave
text=Destroy target nonblack creature that entered the battlefield this turn.
mana={1}{B}
type=Instant
[/card]
[card]
###Instabile behaviour!
name=Crag Puca
auto={UR}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1
text={(u/r)}: Switch Crag Puca's power and toughness until end of turn.
mana={UR}{UR}{UR}
type=Creature
subtype=Shapeshifter
power=2
toughness=4
[/card]
[card]
name=Crag Saurian
text=Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.
mana={R}{R}{R}
type=Creature
subtype=Lizard
power=4
toughness=4
[/card]
[card]
name=Cragganwick Cremator
text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.
mana={2}{R}{R}
type=Creature
subtype=Giant Shaman
power=5
toughness=4
[/card]
[card]
name=Cranial Extraction
text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
mana={3}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Crash
text=You may sacrifice a Mountain rather than pay Crash's mana cost. -- Destroy target artifact.
mana={2}{R}
type=Instant
[/card]
[card]
name=Crashing Boars
text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.
mana={3}{G}{G}
type=Creature
subtype=Boar
power=4
toughness=4
[/card]
[card]
name=Crawlspace
text=No more than two creatures can attack you each combat.
mana={3}
type=Artifact
[/card]
[card]
name=Crazed Armodon
auto={G}:3/0 && trample && @next end:destroy limit:1
text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.
mana={2}{G}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
name=Crazed Firecat
text=When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.
mana={5}{R}{R}
type=Creature
subtype=Elemental Cat
power=4
toughness=4
[/card]
[card]
name=Cream of the Crop
text=Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Credit Voucher
text={2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
mana={2}
type=Artifact
[/card]
[card]
name=Crested Craghorn
text=Haste -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{R}
type=Creature
subtype=Goat Beast
power=4
toughness=1
[/card]
[card]
name=Crib Swap
text=Changeling (This card is every creature type at all times.) -- Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.
mana={2}{W}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Crime // Punishment (Crime)
text=Put target creature or enchantment card in an opponent's graveyard onto the battlefield under your control.
mana={3}{W}{B}
type=Sorcery
[/card]
[card]
name=Crime // Punishment (Punishment)
text=Destroy each artifact, creature, and enchantment with converted mana cost X.
mana={X}{B}{G}
type=Sorcery
[/card]
[card]
name=Crimson Hellkite
text=Flying -- {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way.
mana={6}{R}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Crimson Roc
text=Flying -- Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
mana={4}{R}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Crimson Wisps
text=Target creature becomes red and gains haste until end of turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Crippling Fatigue
text=Target creature gets -2/-2 until end of turn. -- Flashback - {1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Cromat
text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Illusion
power=5
toughness=5
[/card]
[card]
name=Crookclaw Elder
text=Flying -- Tap two untapped Birds you control: Draw a card. -- Tap two untapped Wizards you control: Target creature gains flying until end of turn.
mana={5}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=2
[/card]
[card]
name=Crookclaw Transmuter
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]
[card]
name=Crooked Scales
text={4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.
mana={4}
type=Artifact
[/card]
[card]
name=Crosis, the Purger
text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.
mana={3}{U}{B}{R}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Crosis's Catacombs
text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Crown of Ascension
text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crown of Awe
text=Enchant creature -- Enchanted creature has protection from black and from red. -- Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crown of Convergence
text=Play with the top card of your library revealed. -- As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. -- {G}{W}: Put the top card of your library on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Crown of Fury
text=Enchant creature -- Enchanted creature gets +1/+0 and has first strike. -- Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crown of Suspicion
text=Enchant creature -- Enchanted creature gets +2/-1. -- Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crown of Vigor
text=Enchant creature -- Enchanted creature gets +1/+1. -- Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crown of the Ages
text={4}, {T}: Attach target Aura attached to a creature to another creature.
mana={2}
type=Artifact
[/card]
[card]
name=Crucible of Worlds
auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
# Above line does not work: "May moveto" from graveyards does
# not work due to interface issues. The "limit:1" doesn't work
# here either. Even if both worked, then the card would allow
# you to play lands *in addition* to the 1 land you can play per
# turn. Instead it should just give you the option to play this
# 1 land from your hand or your graveyard.
text=You may play land cards from your graveyard.
mana={3}
type=Artifact
[/card]
[card]
name=Crude Rampart
text=Defender (This creature can't attack.) -- Morph {4}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{W}
type=Creature
subtype=Wall
power=4
toughness=5
[/card]
[card]
name=Cruel Bargain
text=Draw four cards. You lose half your life, rounded up.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Cruel Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
mana={1}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Cruel Edict
text=Target opponent sacrifices a creature.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Cruel Fate
text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Cruel Tutor
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Cruel Ultimatum
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
mana={U}{U}{B}{B}{B}{R}{R}
type=Sorcery
[/card]
[card]
name=Crumbling Sanctuary
text=For each 1 damage that would be dealt to a player, that player exiles the top card of his or her library instead.
mana={5}
type=Artifact
[/card]
[card]
name=Crush Underfoot
text=Choose a Giant creature you control. It deals damage equal to its power to target creature.
mana={1}{R}
type=Tribal Instant
subtype=Giant
[/card]
[card]
name=Crusher Zendikon
text=Enchant land -- Enchanted land is a 4/2 red Beast creature with trample. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crushing Pain
text=Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
mana={1}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Cry of Contrition
text=Target player discards a card. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card.
mana={B}
type=Sorcery
[/card]
[card]
name=Crypt Champion
text=Double strike -- When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. -- When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Crypt Cobra
text=Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
mana={3}{B}
type=Creature
subtype=Snake
power=3
toughness=3
[/card]
[card]
name=Crypt Rats
text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Cryptic Annelid
text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Creature
subtype=Worm Beast
power=1
toughness=4
[/card]
[card]
name=Cryptic Command
text=Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
mana={1}{U}{U}{U}
type=Instant
[/card]
[card]
name=Cryptic Gateway
text=Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
mana={5}
type=Artifact
[/card]
[card]
name=Cryptwailing
text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Crystal Ball
text={1}, {T}: Scry 2.
mana={3}
type=Artifact
[/card]
[card]
name=Crystal Golem
text=At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Crystal Seer
text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand.
mana={4}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Crystal Shard
text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
mana={3}
type=Artifact
[/card]
[card]
name=Crystal Spray
text=Change the text of target spell or permanent by replacing all instances of one color word or basic land type with another until end of turn. -- Draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Crystallization
text=Enchant creature -- Enchanted creature can't attack or block. -- When enchanted creature becomes the target of a spell or ability, exile that creature.
mana={G/U}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Culling Scales
text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)
mana={3}
type=Artifact
[/card]
[card]
name=Cultivate
text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Cultural Exchange
text=Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Cunning
text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Cunning Advisor
text={T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.
mana={3}{B}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Cunning Bandit
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -- At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. -- ---- -- Azamuki, Treachery Incarnate -- Legendary Creature - Spirit -- 5/2 -- Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
mana={1}{R}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Cunning Giant
text=If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.
mana={5}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Cunning Lethemancer
auto=@each my upkeep:discard:1 opponent
auto=@each my upkeep:discard:1 controller
text=At the beginning of your upkeep, each player discards a card.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Cunning Wish
text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.
mana={2}{U}
type=Instant
[/card]
[card]
name=Cuombajj Witches
text={T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.
mana={B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Curfew
text=Each player returns a creature he or she controls to its owner's hand.
mana={U}
type=Instant
[/card]
[card]
name=Curse Artifact
text=Enchant artifact -- At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Curse of the Cabal
text=Target player sacrifices half the permanents he or she controls, rounded down. -- Suspend 2 - {2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
mana={9}{B}
type=Sorcery
[/card]
[card]
name=Cursecatcher
text=Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Cursed Monstrosity
text=Flying -- Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
mana={4}{B}
type=Creature
subtype=Horror
power=4
toughness=3
[/card]
[card]
name=Cursed Rack
text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four.
mana={4}
type=Artifact
[/card]
[card]
name=Cursed Scroll
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.
mana={1}
type=Artifact
[/card]
[card]
name=Cursed Totem
text=Activated abilities of creatures can't be activated.
mana={2}
type=Artifact
[/card]
[card]
name=Curtain of Light
text=Target attacking unblocked creature becomes blocked. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Custody Battle
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Customs Depot
text=Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Cut the Earthly Bond
text=Return target enchanted permanent to its owner's hand.
mana={U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Cut the Tethers
text=For each Spirit, return it to its owner's hand unless that player pays {3}.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Cycle of Life
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Cyclical Evolution
text=Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. -- Suspend 3 - {2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Cyclone
text=At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Cyclopean Giant
text=When Cyclopean Giant is put into a graveyard from the battlefield, target land becomes a Swamp. Exile Cyclopean Giant.
mana={2}{B}{B}
type=Creature
subtype=Zombie Giant
power=4
toughness=2
[/card]
[card]
name=Cyclopean Snare
auto={3}{T}:tap target(creature) && moveto(ownerhand)
text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
mana={2}
type=Artifact
[/card]
[card]
name=Cyclopean Tomb
text={2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. -- When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
mana={4}
type=Artifact
[/card]
[card]
name=Cyclops Gladiator
text=When Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
mana={1}{R}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Cytoplast Manipulator
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard Mutant
power=0
toughness=0
[/card]
[card]
name=Cytoplast Root-Kin
text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
mana={2}{G}{G}
type=Creature
subtype=Elemental Mutant
power=0
toughness=0
[/card]
[card]
name=Cytoshape
text=Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
mana={1}{G}{U}
type=Instant
[/card]
[card]
name=Cytospawn Shambler
text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
mana={6}{G}
type=Creature
subtype=Elemental Mutant
power=0
toughness=0
[/card]
[card]
name=D'Avenant Healer
text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric Archer
power=1
toughness=2
[/card]
[card]
name=Dakmor Salvage
text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
type=Land
[/card]
[card]
name=Dampen Thought
text=Target player puts the top four cards of his or her library into his or her graveyard. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Damping Engine
text=A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent to ignore this effect until end of turn.
mana={4}
type=Artifact
[/card]
[card]
name=Damping Field
text=Players can't untap more than one artifact during their untap steps.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Damping Matrix
text=Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.
mana={3}
type=Artifact
[/card]
[card]
name=Dance of Many
text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Darien, King of Kjeldor
text=Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield.
mana={4}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Darigaaz, the Igniter
text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
mana={3}{B}{R}{G}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Darigaaz's Caldera
text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Dark Confidant
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Dark Maze
text=Defender (This creature can't attack.) -- {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
mana={4}{U}
type=Creature
subtype=Wall
power=4
toughness=5
[/card]
[card]
name=Dark Sphere
text={T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead.
mana={0}
type=Artifact
[/card]
[card]
name=Dark Supplicant
text={T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
mana={B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Dark Suspicions
text=At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Dark Triumph
text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. -- Creatures you control get +2/+0 until end of turn.
mana={4}{B}
type=Instant
[/card]
[card]
name=Dark Tutelage
text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Dark Withering
text=Destroy target nonblack creature. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Darkblast
text=Target creature gets -1/-1 until end of turn. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={B}
type=Instant
[/card]
[card]
name=Darkest Hour
text=All creatures are black.
mana={B}
type=Enchantment
[/card]
[card]
name=Darkpact
text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Darksteel Garrison
text=Fortified land is indestructible. -- Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
mana={2}
type=Artifact
subtype=Fortification
[/card]
[card]
name=Darksteel Pendant
text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Darksteel Reactor
text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. -- When Darksteel Reactor has twenty or more charge counters on it, you win the game.
mana={2}
type=Artifact
[/card]
[card]
name=Daru Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Daru Lancer
text=First strike -- Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=4
[/card]
[card]
name=Daru Mender
text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Daru Mender is turned face up, regenerate target creature.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Daru Sanctifier
text=Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Daru Sanctifier is turned face up, destroy target enchantment.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=4
[/card]
[card]
name=Daru Spiritualist
text=Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Daru Stinger
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Daru Warchief
text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Dash Hopes
text=When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. -- Counter target spell.
mana={B}{B}
type=Instant
[/card]
[card]
name=Daughter of Autumn
text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
mana={2}{G}{G}
type=Legendary Creature
subtype=Avatar
power=2
toughness=4
[/card]
[card]
name=Daunting Defender
text=If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
[card]
name=Dauthi Mindripper
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
mana={3}{B}
type=Creature
subtype=Dauthi Minion
power=2
toughness=1
[/card]
[card]
name=Dawn Charm
text=Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.
mana={1}{W}
type=Instant
[/card]
[card]
name=Dawn Elemental
text=Flying -- Prevent all damage that would be dealt to Dawn Elemental.
mana={W}{W}{W}{W}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Dawn of the Dead
text=At the beginning of your upkeep, you lose 1 life. -- At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={2}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Dawn's Reflection
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dawnfluke
text=Flash -- When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={3}{W}
type=Creature
subtype=Elemental
power=0
toughness=3
[/card]
[card]
name=Dawnglow Infusion
text=You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.)
mana={X}{GW}
type=Sorcery
[/card]
[card]
name=Dawning Purist
text=Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Day of the Dragons
text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
mana={4}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Daybreak Coronet
text=Enchant creature with another Aura attached to it -- Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Daze
text=You may return an Island you control to its owner's hand rather than pay Daze's mana cost. -- Counter target spell unless its controller pays {1}.
mana={1}{U}
type=Instant
[/card]
[card]
name=Dazzling Beauty
text=Cast Dazzling Beauty only during the declare blockers step. -- Target attacking unblocked creature becomes blocked. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{W}
type=Instant
[/card]
[card]
name=Dead // Gone (Dead)
text=Dead deals 2 damage to target creature.
mana={R}
type=Instant
[/card]
[card]
name=Dead // Gone (Gone)
text=Return target creature you don't control to its owner's hand.
mana={2}{R}
type=Instant
[/card]
[card]
name=Dead Reckoning
text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Dead Ringers
text=Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Dead-Iron Sledge
text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Deadshot
text=Tap target creature. It deals damage equal to its power to another target creature.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Death Charmer
text=Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}.
mana={2}{B}
type=Creature
subtype=Worm Mercenary
power=2
toughness=2
[/card]
[card]
name=Death Cloud
text=Each player loses X life, then discards X cards, then sacrifices X creatures, then sacrifices X lands.
mana={X}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Death Denied
text=Return X target creature cards from your graveyard to your hand.
mana={X}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Death Match
text=Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Death Rattle
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Destroy target nongreen creature. It can't be regenerated.
mana={5}{B}
type=Instant
[/card]
[card]
name=Death Spark
target=creature,player
auto=damage:1
text=Death Spark deals 1 damage to target creature or player. -- At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
mana={R}
type=Instant
[/card]
[card]
name=Death Watch
text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Death Wish
text=You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Death of a Thousand Stings
text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
mana={4}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Death or Glory
text=Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Death's Duet
text=Return two target creature cards from your graveyard to your hand.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Death's Shadow
text=Death's Shadow gets -X/-X, where X is your life total.
mana={B}
type=Creature
subtype=Avatar
power=13
toughness=13
[/card]
[card]
name=Death-Mask Duplicant
text=Imprint - {1}: Exile target creature card from your graveyard. -- As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
mana={7}
type=Artifact Creature
subtype=Shapeshifter
power=5
toughness=5
[/card]
[card]
name=Deathcoil Wurm
text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
mana={6}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=6
[/card]
[card]
name=Deathforge Shaman
text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
mana={4}{R}
type=Creature
subtype=Ogre Shaman
power=4
toughness=3
[/card]
[card]
name=Deathgazer
text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
mana={3}{B}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
name=Deathknell Kami
text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)
mana={1}{B}
type=Creature
subtype=Spirit
power=0
toughness=1
[/card]
[card]
name=Deathrender
text=Equipped creature gets +2/+2. -- Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. -- Equip {2}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Deathspore Thallid
text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. -- Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
mana={1}{B}
type=Creature
subtype=Zombie Fungus
power=1
toughness=1
[/card]
[card]
name=Debt of Loyalty
text=Regenerate target creature. You gain control of that creature if it regenerates this way.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Decaying Soil
text=At the beginning of your upkeep, exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Deception
text=Target opponent discards two cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Decimate
text=Destroy target artifact, target creature, target enchantment, and target land.
mana={2}{R}{G}
type=Sorcery
[/card]
[card]
name=Declaration of Naught
text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Decompose
text=Exile up to three target cards from a single graveyard.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Decomposition
text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Decree of Justice
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
mana={X}{X}{2}{W}{W}
type=Sorcery
[/card]
[card]
name=Decree of Pain
text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. -- Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) -- When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
mana={6}{B}{B}
type=Sorcery
[/card]
[card]
name=Decree of Silence
text=Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. -- Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) -- When you cycle Decree of Silence, you may counter target spell.
mana={6}{U}{U}
type=Enchantment
[/card]
[card]
name=Deep Spawn
text=Trample -- At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. -- {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
mana={5}{U}{U}{U}
type=Creature
subtype=Homarid
power=6
toughness=6
[/card]
[card]
name=Deep Water
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Deep Wood
text=Cast Deep Wood only during the declare attackers step and only if you've been attacked this step. -- Prevent all damage that would be dealt to you this turn by attacking creatures.
mana={1}{G}
type=Instant
[/card]
[card]
name=Deep-Sea Kraken
text=Deep-Sea Kraken is unblockable. -- Suspend 9 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
mana={7}{U}{U}{U}
type=Creature
subtype=Kraken
power=6
toughness=6
[/card]
[card]
name=Deepfire Elemental
text={X}{X}{1}: Destroy target artifact or creature with converted mana cost X.
mana={4}{B}{R}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Deepwood Elder
text={X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.
mana={G}{G}
type=Creature
subtype=Dryad Spellshaper
power=2
toughness=2
[/card]
[card]
name=Deepwood Legate
text=If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost. -- {B}: Deepwood Legate gets +1/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Deepwood Tantiv
text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
mana={4}{G}
type=Creature
subtype=Beast
power=2
toughness=4
[/card]
[card]
name=Defender en-Vec
text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]
[card]
name=Defender of the Order
text=Morph {W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]
[card]
name=Defense Grid
text=Each spell costs {3} more to cast except during its controller's turn.
mana={2}
type=Artifact
[/card]
[card]
name=Defense of the Heart
text=At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures onto the battlefield. Then shuffle your library.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Defensive Formation
text=Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage among any of the creatures blocking it.
mana={W}
type=Enchantment
[/card]
[card]
name=Defensive Maneuvers
text=Creatures of the creature type of your choice get +0/+4 until end of turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Defiant Stand
target=creature
auto=untap
auto=1/3
####Cannot be coded right now! (0.10.1)
text=Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step. -- Target creature gets +1/+3 until end of turn. If that creature is tapped, untap it.
mana={1}{W}
type=Instant
[/card]
[card]
name=Defiant Vanguard
text=When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. -- {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=2
[/card]
[card]
name=Defiler of Souls
text=Flying -- At the beginning of each player's upkeep, that player sacrifices a monocolored creature.
mana={3}{B}{B}{R}
type=Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Defiling Tears
text=Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."
mana={2}{B}
type=Instant
[/card]
[card]
name=Deflection
text=Change the target of target spell with a single target.
mana={3}{U}
type=Instant
[/card]
[card]
name=Deftblade Elite
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Dega Sanctuary
text=At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Degavolver
text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, Degavolver enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, Degavolver enters the battlefield with a +1/+1 counter on it and with first strike.
mana={1}{W}
type=Creature
subtype=Volver
power=1
toughness=1
[/card]
[card]
name=Deglamer
text=Choose target artifact or enchantment. Its owner shuffles it into his or her library.
mana={1}{G}
type=Instant
[/card]
[card]
name=Delay
text=Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Delaying Shield
text=If you would be dealt damage, put that many delay counters on Delaying Shield instead. -- At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Delif's Cone
text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
mana={0}
type=Artifact
[/card]
[card]
name=Delif's Cube
text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. -- {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
mana={1}
type=Artifact
[/card]
[card]
name=Delirium
text=Cast Delirium only during an opponent's turn. -- Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
mana={1}{B}{R}
type=Instant
[/card]
[card]
name=Delirium Skeins
text=Each player discards three cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Delraich
text=Trample -- You may sacrifice three black creatures rather than pay Delraich's mana cost.
mana={6}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]
[card]
name=Dementia Sliver
text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Activate this ability only during your turn."
mana={3}{U}{B}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Demigod of Revenge
abilities=flying,haste
auto=moveTo(myinplay) all(Demigod of Revenge|mygraveyard)
#This card has been reported to crash the game when played from a graveyard. Let's test it
text=Flying, haste -- When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.
mana={BR}{BR}{BR}{BR}{BR}
type=Creature
subtype=Spirit Avatar
power=5
toughness=4
[/card]
[card]
name=Demon's Herald
text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Demonfire
text=Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. -- Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Demonic Attorney
text=Remove Demonic Attorney from your deck before playing if you're not playing for ante. -- Each player antes the top card of his or her library.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Demonic Collusion
text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle your library.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Demonic Consultation
text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.
mana={B}
type=Instant
[/card]
[card]
name=Demonic Dread
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Target creature can't block this turn.
mana={1}{B}{R}
type=Sorcery
[/card]
[card]
name=Demonic Hordes
text={T}: Destroy target land. -- At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.
mana={3}{B}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Demon of Death's Gate
text=Flying, trample -- You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.
mana={6}{B}{B}{B}
type=Creature
subtype=Demon
power=9
toughness=9
[/card]
[card]
name=Demonspine Whip
text={X}: Equipped creature gets +X/+0 until end of turn. -- Equip {1}
mana={B}{R}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Demoralize
text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
mana={2}{R}
type=Instant
[/card]
[card]
name=Dense Foliage
text=Creatures can't be the targets of spells.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Deny Reality
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Return target permanent to its owner's hand.
mana={3}{U}{B}
type=Sorcery
[/card]
[card]
name=Denying Wind
text=Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library.
mana={7}{U}{U}
type=Sorcery
[/card]
[card]
name=Derelor
text=Black spells you cast cost {B} more to cast.
mana={3}{B}
type=Creature
subtype=Thrull
power=4
toughness=4
[/card]
[card]
name=Dermoplasm
text=Flying -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Dermoplasm is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
mana={2}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Descendant of Kiyomaro
text=As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
mana={1}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Descendant of Soramaro
text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Desecrated Earth
text=Destroy target land. Its controller discards a card.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Desecrator Hag
text=When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
mana={2}{BG}{BG}
type=Creature
subtype=Hag
power=2
toughness=2
[/card]
[card]
name=Desertion
text=Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Desolation
text=At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. If a Plains is sacrificed this way, Desolation deals 2 damage to that Plains's controller.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Desperate Gambit
text=Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
mana={R}
type=Instant
[/card]
[card]
name=Desperate Research
text=Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Desperate Ritual
text=Add {R}{R}{R} to your mana pool. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Destructive Flow
text=At the beginning of each player's upkeep, that player sacrifices a nonbasic land.
mana={B}{R}{G}
type=Enchantment
[/card]
[card]
name=Destructive Force
text=Each player sacrifices five lands. Destructive force deals 5 damage to each creature.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Destructive Urge
text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Detainment Spell
text=Enchant creature -- Enchanted creature's activated abilities can't be activated. -- {1}{W}: Attach Detainment Spell to target creature.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Detonate
text=Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Detritivore
text=Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. -- Suspend X - {X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.
mana={2}{R}{R}
type=Creature
subtype=Lhurgoyf
power=*
toughness=*
[/card]
[card]
name=Deus of Calamity
text=Trample -- Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
mana={RG}{RG}{RG}{RG}{RG}
type=Creature
subtype=Spirit Avatar
power=6
toughness=6
[/card]
[card]
name=Devastating Dreams
text=As an additional cost to cast Devastating Dreams, discard X cards at random. -- Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Devoted Caretaker
text={W}, {T}: Target permanent you control gains protection from instants and from sorceries until end of turn.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Devouring Greed
text=As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits. -- Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
mana={2}{B}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Devouring Light
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Exile target attacking or blocking creature.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Devouring Rage
text=As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits. -- Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
mana={4}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Devout Harpist
text={T}: Destroy target Aura attached to a creature.
mana={W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Dewdrop Spy
text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library.
mana={1}{U}{U}
type=Creature
subtype=Faerie Rogue
power=2
toughness=2
[/card]
[card]
name=Diabolic Edict
text=Target player sacrifices a creature.
mana={1}{B}
type=Instant
[/card]
[card]
name=Diabolic Servitude
text=When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude is put into a graveyard, exile it and return Diabolic Servitude to its owner's hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Diabolic Vision
text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
mana={U}{B}
type=Sorcery
[/card]
[card]
name=Diamond Faerie
text=Flying -- {1}{S}i}: Snow creatures you control get +1/+1 until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={2}{G}{W}{U}
type=Snow Creature
subtype=Faerie
power=3
toughness=3
[/card]
[card]
name=Diamond Valley
text={T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
type=Land
[/card]
[card]
name=Diaochan, Artful Beauty
text={T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.
mana={3}{R}
type=Legendary Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Dichotomancy
text=For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library. -- Suspend 3 - {1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={7}{U}{U}
type=Sorcery
[/card]
[card]
name=Dimensional Breach
text=Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Diminish
text=Target creature becomes a 1/1 until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Diminishing Returns
auto=moveto(library) all(*|graveyard) && shuffle
auto=deplete:10 controller
auto=deplete:10 opponent
auto=moveto(exile) all(*|graveyard)
auto=draw:7 controller
auto=draw:7 opponent
#Will probably not work
text=Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Dimir Cutpurse
text=Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
mana={1}{U}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Dimir Doppelganger
text={1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.
mana={1}{U}{B}
type=Creature
subtype=Shapeshifter
power=0
toughness=2
[/card]
[card]
name=Dimir Guildmage
text=({(u/b)} can be paid with either {U} or {B}.) -- {3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery. -- {3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={UB}{UB}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Dimir Machinations
text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Din of the Fireherd
text=Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
mana={5}{BR}{BR}{BR}
type=Sorcery
[/card]
[card]
name=Diplomatic Escort
auto={U}{S(*|myhand)}{T}:fizzle target(*|stack)
text={U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
mana={1}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Dire Undercurrents
text=Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. -- Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
mana={3}{UB}{UB}
type=Enchantment
[/card]
[card]
name=Dire Wolves
auto=aslongas(plains|myinplay) banding
#banding unsupported
text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Disarm
text=Unattach all Equipment from target creature.
mana={U}
type=Instant
[/card]
[card]
name=Disciple of Kangee
text={U}, {T}: Target creature gains flying and becomes blue until end of turn.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Discombobulate
text=Counter target spell. Look at the top four cards of your library, then put them back in any order.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Discordant Dirge
text=At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. -- {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Discordant Spirit
text=At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. -- At the beginning of your end step, remove all +1/+1 counters on Discordant Spirit.
mana={2}{B}{R}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Diseased Vermin
text=Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. -- At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Disembowel
text=Destroy target creature with converted mana cost X.
mana={X}{B}
type=Instant
[/card]
[card]
name=Disharmony
target=creature[attacking]
alias=129767
text=Cast Disharmony only during combat before blockers are declared. -- Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
mana={2}{R}
type=Instant
[/card]
[card]
name=Disintegrate
text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Dismal Failure
text=Counter target spell. Its controller discards a card.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Dismantle
text=Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Dispersal Shield
text=Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Disrupt
text=Counter target instant or sorcery spell unless its controller pays {1}. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Disrupting Scepter
text={3}, {T}: Target player discards a card. Activate this ability only during your turn.
mana={3}
type=Artifact
[/card]
[card]
name=Disrupting Shoal
text=You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost. -- Counter target spell if its converted mana cost is X.
mana={X}{U}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Disruption Aura
text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Disruptive Pitmage
text={T}: Counter target spell unless its controller pays {1}. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Disruptive Student
text={T}: Counter target spell unless its controller pays {1}.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Dissipate
text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Distant Melody
text=Choose a creature type. Draw a card for each permanent you control of that type.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Distorting Lens
text={T}: Target permanent becomes the color of your choice until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Distorting Wake
text=Return X target nonland permanents to their owners' hands.
mana={X}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Distress
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Disturbed Burial
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return target creature card from your graveyard to your hand.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Disturbing Plot
text=Return target creature card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Diversionary Tactics
text=Tap two untapped creatures you control: Tap target creature.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Divert
text=Change the target of target spell with a single target unless that spell's controller pays {2}.
mana={U}
type=Instant
[/card]
[card]
name=Divine Congregation
text=You gain 2 life for each creature target player controls. -- Suspend 5 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Divine Intervention
text=Divine Intervention enters the battlefield with two intervention counters on it. -- At the beginning of your upkeep, remove an intervention counter from Divine Intervention. -- When you remove the last intervention counter from Divine Intervention, the game is a draw.
mana={6}{W}{W}
type=Enchantment
[/card]
[card]
name=Divine Light
text=Prevent all damage that would be dealt this turn to creatures you control.
mana={W}
type=Sorcery
[/card]
[card]
name=Divine Presence
text=If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Diviner's Wand
text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. -- Equip {3}
mana={3}
type=Tribal Artifact
subtype=Wizard Equipment
[/card]
[card]
name=Divining Witch
text={1}{B}, {T}, Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way.
mana={1}{B}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Divinity of Pride
abilities=flying,lifelink
text=Flying, lifelink -- Divinity of Pride gets +4/+4 as long as you have 25 or more life.
mana={WB}{WB}{WB}{WB}{WB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Djinn Illuminatus
text=({(u/r)} can be paid with either {U} or {R}.) -- Flying -- Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
mana={5}{UR}{UR}
type=Creature
subtype=Djinn
power=3
toughness=5
[/card]
[card]
name=Djinn of Wishes
text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
mana={3}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Do or Die
text=Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Dodecapod
text=If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Dogged Hunter
auto={T}:destroy target(token)
text={T}: Destroy target creature token.
mana={2}{W}
type=Creature
subtype=Human Nomad
power=1
toughness=1
[/card]
[card]
name=Dolmen Gate
text=Prevent all combat damage that would be dealt to attacking creatures you control.
mana={2}
type=Artifact
[/card]
[card]
name=Dominate
text=Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.)
mana={X}{1}{U}{U}
type=Instant
[/card]
[card]
name=Dominating Licid
text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- You control enchanted creature.
mana={1}{U}{U}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Dominus of Fealty
abilities=flying
text=Flying -- At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
mana={UR}{UR}{UR}{UR}{UR}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Dong Zhou, the Tyrant
text=When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
mana={4}{R}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Doom Cannon
text=As Doom Cannon enters the battlefield, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player.
mana={6}
type=Artifact
[/card]
[card]
name=Doomgape
abilities=trample
text=Trample -- At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
mana={4}{BG}{BG}{BG}
type=Creature
subtype=Elemental
power=10
toughness=10
[/card]
[card]
name=Doomsday
text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Doomsday Specter
text=Flying -- When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
mana={2}{U}{B}
type=Creature
subtype=Specter
power=2
toughness=3
[/card]
[card]
name=Door of Destinies
text=As Door of Destinies enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
mana={4}
type=Artifact
[/card]
[card]
name=Doran, the Siege Tower
text=Each creature assigns combat damage equal to its toughness rather than its power.
mana={B}{G}{W}
type=Legendary Creature
subtype=Treefolk Shaman
power=0
toughness=5
[/card]
[card]
###This land cycle does not work!
name=Dormant Volcano
auto=tap
auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R}
text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R} to your mana pool.
type=Land
[/card]
[card]
name=Dosan the Falling Leaf
text=Players can cast spells only during their own turns.
mana={1}{G}{G}
type=Legendary Creature
subtype=Human Monk
power=2
toughness=2
[/card]
[card]
name=Doubling Cube
text={3}, {T}: Double the amount of each type of mana in your mana pool.
mana={2}
type=Artifact
[/card]
[card]
name=Doubling Season
text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. -- If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Dovescape
text=({(w/u)} can be paid with either {W} or {U}.) -- Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.
mana={3}{WU}{WU}{WU}
type=Enchantment
[/card]
[card]
name=Downhill Charge
text=You may sacrifice a Mountain rather than pay Downhill Charge's mana cost. -- Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
mana={2}{R}
type=Instant
[/card]
[card]
name=Draco
text=Domain - Draco costs {2} less to cast for each basic land type among lands you control. -- Flying -- Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {1}0}. This cost is reduced by {2} for each basic land type among lands you control.
mana={16}
type=Artifact Creature
subtype=Dragon
power=9
toughness=9
[/card]
[card]
name=Dracoplasm
text=Flying -- As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. -- {R}: Dracoplasm gets +1/+0 until end of turn.
mana={U}{R}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Drafna's Restoration
text=Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.
mana={U}
type=Sorcery
[/card]
[card]
name=Dragon Appeasement
text=Skip your draw step. -- Whenever you sacrifice a creature, you may draw a card.
mana={3}{B}{R}{G}
type=Enchantment
[/card]
[card]
name=Dragon Arch
text={2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
mana={5}
type=Artifact
[/card]
[card]
name=Dragon Breath
text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Broodmother
text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
mana={2}{R}{R}{R}{G}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Dragon Fangs
text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Mask
text={3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
mana={3}
type=Artifact
[/card]
[card]
name=Dragon Scales
text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Shadow
text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Wings
text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon's Herald
text={2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library.
mana={R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Dragonspeaker Shaman
text=Dragon spells you cast cost {2} less to cast.
mana={1}{R}{R}
type=Creature
subtype=Human Barbarian Shaman
power=2
toughness=2
[/card]
[card]
name=Dragonstorm
target=dragon|myLibrabry
auto=moveto(myBattlefield)
text=Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={8}{R}
type=Sorcery
[/card]
[card]
name=Drain Power
text=Target player activates a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Draining Whelk
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
mana={4}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Dralnu's Crusade
text=Goblin creatures get +1/+1. -- All Goblins are black and are Zombies in addition to their other creature types.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Dralnu's Pet
text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.
mana={1}{U}{U}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Dralnu, Lich Lord
text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. -- {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]
[card]
name=Dread
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a creature deals damage to you, destroy it. -- When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{B}{B}{B}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Dread Return
text=Return target creature card from your graveyard to the battlefield. -- Flashback - Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Dread Specter
text=Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
mana={3}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Dread Wight
text=At end of combat, put a paralyzation counter on all creatures blocking or blocked by Dread Wight and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature."
mana={3}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=4
[/card]
[card]
name=Dreadship Reef
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Dreadship Reef. -- {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.
type=Land
[/card]
[card]
name=Dream Cache
text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Dream Chisel
text=Face-down creature spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Dream Coat
text=Enchant creature -- {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dream Fighter
text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)
mana={2}{U}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Dream Halls
text=Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Dream Prowler
text=Dream Prowler is unblockable as long as it's attacking alone.
mana={2}{U}{U}
type=Creature
subtype=Illusion
power=1
toughness=5
[/card]
[card]
name=Dream Salvage
text=Draw cards equal to the number of cards target opponent discarded this turn.
mana={UB}
type=Instant
[/card]
[card]
name=Dream Thief
abilities=flying
text=Flying -- When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.
mana={2}{U}
type=Creature
subtype=Faerie Rogue
power=2
toughness=1
[/card]
[card]
name=Dream Thrush
text=Flying -- {T}: Target land becomes the basic land type of your choice until end of turn.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Dream Tides
text=Creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Dream's Grip
text=Choose one - Tap target permanent; or untap target permanent. -- Entwine {1} (Choose both if you pay the entwine cost.)
mana={U}
type=Instant
[/card]
[card]
name=Dreams of the Dead
text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Dreamscape Artist
text={2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
mana={1}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Dreamspoiler Witches
abilities=flying
auto=@movedTo(*|mystack):may -1/-1 target(creature)
###opponentTurnOnly does not work here! (0.10.1)
text=Flying -- Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
mana={3}{B}
type=Creature
subtype=Faerie Wizard
power=2
toughness=2
[/card]
[card]
name=Dreamwinder
abilities=cantattack
auto=aslongas(land[island]|opponentinplay) -cantattack
text=Dreamwinder can't attack unless defending player controls an Island. -- {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
mana={3}{U}
type=Creature
subtype=Serpent
power=4
toughness=3
[/card]
[card]
name=Dregs of Sorrow
text=Destroy X target nonblack creatures. Draw X cards.
mana={X}{4}{B}
type=Sorcery
[/card]
[card]
name=Drekavac
text=When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.
mana={1}{B}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Drelnoch
text=Whenever Drelnoch becomes blocked, you may draw two cards.
mana={4}{U}
type=Creature
subtype=Yeti Mutant
power=3
toughness=3
[/card]
[card]
name=Drinker of Sorrow
text=Drinker of Sorrow can't block. -- Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.
mana={2}{B}
type=Creature
subtype=Horror
power=5
toughness=3
[/card]
[card]
name=Dripping Dead
text=Dripping Dead can't block. -- Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
mana={4}{B}{B}
type=Creature
subtype=Zombie
power=4
toughness=1
[/card]
[card]
name=Dripping-Tongue Zubera
text=When Dripping-Tongue Zubera is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera put into a graveyard from the battlefield this turn.
mana={1}{G}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Dromar, the Banisher
text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
mana={3}{W}{U}{B}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Dromar's Cavern
text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Droning Bureaucrats
text={X}, {T}: Each creature with converted mana cost X can't attack or block this turn.
mana={3}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=4
[/card]
[card]
name=Drooling Groodion
text={2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
mana={3}{B}{B}{G}
type=Creature
subtype=Beast
power=4
toughness=3
[/card]
[card]
name=Drop of Honey
text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Drop of Honey.
mana={G}
type=Enchantment
[/card]
[card]
name=Dross Golem
text=Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.) -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=2
[/card]
[card]
name=Drought
text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Drowner Initiate
text=Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Drowner of Secrets
text=Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]
[card]
name=Drudge Spell
text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
mana={B}{B}
type=Enchantment
[/card]
[card]
name=Druid's Call
text=Enchant creature -- Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dryad Arbor
text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
type=Land Creature
subtype=Forest Dryad
power=1
toughness=1
[/card]
[card]
name=Dryad's Caress
text=You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control.
mana={4}{G}{G}
type=Instant
[/card]
[card]
name=Dual Nature
text=Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. -- When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Duct Crawler
text={1}{R}: Target creature can't block Duct Crawler this turn.
mana={R}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Duergar Hedge-Mage
text=When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.
mana={2}{RW}
type=Creature
subtype=Dwarf Shaman
power=2
toughness=2
[/card]
[card]
name=Duergar Mine-Captain
text={1}{(r/w)}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)
mana={2}{RW}
type=Creature
subtype=Dwarf Soldier
power=2
toughness=1
[/card]
[card]
name=Dunerider Outlaw
text=Protection from green -- At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
mana={B}{B}
type=Creature
subtype=Human Rebel Rogue
power=1
toughness=1
[/card]
[card]
name=Duplicant
text=Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
mana={6}
type=Artifact Creature
subtype=Shapeshifter
power=2
toughness=4
[/card]
[card]
name=Duplicity
text=When Duplicity enters the battlefield, exile the top five cards of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. -- At the beginning of your end step, discard a card. -- When you lose control of Duplicity, put all cards exiled with Duplicity into their owners' graveyards.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Duress
text=Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Durkwood Baloth
text=Suspend 5 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={4}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Durkwood Tracker
text={1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.
mana={4}{G}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
name=Dusk Urchins
text=Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. -- When Dusk Urchins is put into a graveyard from the battlefield, draw a card for each -1/-1 counter on it.
mana={2}{B}
type=Creature
subtype=Ouphe
power=4
toughness=3
[/card]
[card]
name=Duskrider Peregrine
text=Flying, protection from black -- Suspend 3 - {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={5}{W}
type=Creature
subtype=Bird
power=3
toughness=3
[/card]
[card]
name=Duskworker
text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn.
mana={4}
type=Artifact Creature
subtype=Construct
power=2
toughness=2
[/card]
[card]
name=Dust Elemental
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.
mana={2}{W}{W}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]
[card]
name=Dust of Moments
text=Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Dust to Dust
text=Exile two target artifacts.
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
name=Dwarven Berserker
text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
mana={1}{R}
type=Creature
subtype=Dwarf Berserker
power=1
toughness=1
[/card]
[card]
name=Dwarven Blastminer
text={2}{R}, {T}: Destroy target nonbasic land. -- Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Dwarven Bloodboiler
text=Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
mana={R}{R}{R}
type=Creature
subtype=Dwarf
power=2
toughness=2
[/card]
[card]
name=Dwarven Catapult
text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
mana={X}{R}
type=Instant
[/card]
[card]
name=Dwarven Driller
text={T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.
mana={3}{R}
type=Creature
subtype=Dwarf
power=2
toughness=2
[/card]
[card]
name=Dwarven Hold
text=Dwarven Hold enters the battlefield tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Dwarven Landslide
text=Kicker - {2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) -- Destroy target land. If Dwarven Landslide was kicked, destroy another target land.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Dwarven Recruiter
text=When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
mana={2}{R}
type=Creature
subtype=Dwarf
power=2
toughness=2
[/card]
[card]
name=Dwarven Scorcher
text=Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Dwarven Sea Clan
text={T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.
mana={2}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Dwarven Shrine
text=Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Dwarven Soldier
text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
mana={1}{R}
type=Creature
subtype=Dwarf Soldier
power=2
toughness=1
[/card]
[card]
name=Dwarven Song
text=Any number of target creatures become red until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Dwarven Strike Force
text=Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.
mana={4}{R}
type=Creature
subtype=Dwarf Berserker
power=4
toughness=3
[/card]
[card]
name=Dwarven Thaumaturgist
text={T}: Switch target creature's power and toughness until end of turn.
mana={2}{R}
type=Creature
subtype=Dwarf Shaman
power=1
toughness=2
[/card]
[card]
name=Dwarven Vigilantes
text=Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
mana={2}{R}
type=Creature
subtype=Dwarf
power=2
toughness=2
[/card]
[card]
name=Dwell on the Past
text=Target player shuffles up to four target cards from his or her graveyard into his or her library.
mana={G}
type=Sorcery
[/card]
[card]
name=Dying Wail
text=Enchant creature -- When enchanted creature is put into a graveyard, target player discards two cards.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dystopia
text=Cumulative upkeep - Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Early Harvest
text=Target player untaps all basic lands he or she controls.
mana={1}{G}{G}
type=Instant
[/card]
[card]
name=Earsplitting Rats
text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats.
mana={3}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Earthcraft
text=Tap an untapped creature you control: Untap target basic land.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Earthlink
text=At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. -- Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land.
mana={3}{B}{R}{G}
type=Enchantment
[/card]
[card]
name=Earthlore
text=Enchant land you control -- Enchanted land has "{T}: Target blocking creature gets +1/+2 until end of turn."
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Earwig Squad
text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.
mana={3}{B}{B}
type=Creature
subtype=Goblin Rogue
power=5
toughness=3
[/card]
[card]
name=Eater of Days
text=Flying, trample -- When Eater of Days enters the battlefield, you skip your next two turns.
mana={4}
type=Artifact Creature
subtype=Leviathan
power=9
toughness=8
[/card]
[card]
name=Eater of the Dead
text={0}: If Eater of the Dead is tapped, untap it and exile target creature card from a graveyard.
mana={4}{B}
type=Creature
subtype=Horror
power=3
toughness=4
[/card]
[card]
name=Ebon Dragon
text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
mana={5}{B}{B}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Ebon Praetor
abilities=first strike,trample
auto=@each my upkeep:counter(-2/-2,1)
auto={S(creature|myinplay)}:counter(-2/-2,-1) limit:1 myUpkeepOnly
auto={S(creature[thrull]|myBattlefield)}:counter(-2/-2,-1) && counter(1/0,1) limit:1 myUpkeepOnly
#Require Testing
text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
mana={4}{B}{B}
type=Creature
subtype=Avatar
power=5
toughness=5
[/card]
[card]
name=Ebonblade Reaper
text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Ebony Charm
text=Choose one - Target opponent loses 1 life and you gain 1 life; or exile up to three target cards from a single graveyard; or target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={B}
type=Instant
[/card]
[card]
name=Echo Chamber
text={4}, {T}: An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.
mana={4}
type=Artifact
[/card]
[card]
name=Echo Tracer
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Echo Tracer is turned face up, return target creature to its owner's hand.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Echoing Calm
text=Destroy target enchantment and all other enchantments with the same name as that enchantment.
mana={1}{W}
type=Instant
[/card]
[card]
name=Echoing Courage
text=Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Echoing Decay
text=Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Echoing Ruin
text=Destroy target artifact and all other artifacts with the same name as that artifact.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Echoing Truth
text=Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
mana={1}{U}
type=Instant
[/card]
[card]
name=Edge of Autumn
text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Edge of the Divinity
target=creature
text=Enchant creature -- As long as enchanted creature is white, it gets +1/+2. -- As long as enchanted creature is black, it gets +2/+1.
mana={WB}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Edgewalker
text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
mana={1}{W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Ego Erasure
text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get -2/-0 and lose all creature types until end of turn.
mana={2}{U}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Eiganjo Castle
text={T}: Add {W} to your mana pool. -- {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
type=Legendary Land
[/card]
[card]
name=Eight-and-a-Half-Tails
text={1}{W}: Target permanent you control gains protection from white until end of turn. -- {1}: Target spell or permanent becomes white until end of turn.
mana={W}{W}
type=Legendary Creature
subtype=Fox Cleric
power=2
toughness=2
[/card]
[card]
name=Elder Land Wurm
abilities=defender,trample
auto=aslongas(this[blocking]):-defender
text=Defender, trample -- When Elder Land Wurm blocks, it loses defender.
mana={4}{W}{W}{W}
type=Creature
subtype=Dragon Wurm
power=5
toughness=5
[/card]
[card]
name=Elder Mastery
text=Enchant creature -- Enchanted creature gets +3/+3 and has flying. -- Whenever enchanted creature deals damage to a player, that player discards two cards.
mana={3}{U}{B}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elder Pine of Jukai
text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)
mana={2}{G}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Elder Spawn
text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures.
mana={4}{U}{U}{U}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]
[card]
name=Eldrazi Monument
text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
mana={5}
type=Artifact
[/card]
[card]
name=Electropotence
text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Electrostatic Bolt
text=Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
mana={R}
type=Instant
[/card]
[card]
name=Electryte
auto=@combatdamaged(player) from(this):damage:p all(creature[defending])
##the above its concept
text=Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Elemental Appeal
text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.
mana={R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Elemental Augury
text={3}: Look at the top three cards of target player's library, then put them back in any order.
mana={U}{B}{R}
type=Enchantment
[/card]
[card]
name=Elemental Mastery
text=Enchant creature -- Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."
mana={3}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elemental Resonance
text=Enchant permanent -- At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
mana={2}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elephant Grass
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Black creatures can't attack you. -- Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
mana={G}
type=Enchantment
[/card]
[card]
name=Elephant Resurgence
text=Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Elfhame Sanctuary
text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Elite Javelineer
text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Elkin Bottle
text={3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
mana={3}
type=Artifact
[/card]
[card]
name=Elkin Lair
text=At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.
mana={3}{R}
type=World Enchantment
[/card]
[card]
name=Elsewhere Flask
text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Elspeth, Knight-Errant
text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
mana={2}{W}{W}
type=Planeswalker
subtype=Elspeth
loyalty=4
[/card]
[card]
name=Elven Warhounds
text=Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
mana={3}{G}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Elvish Bard
text=All creatures able to block Elvish Bard do so.
mana={3}{G}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=4
[/card]
[card]
name=Elvish Branchbender
text={T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Elvish Farmer
text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. -- Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life.
mana={1}{G}
type=Creature
subtype=Elf
power=0
toughness=2
[/card]
[card]
name=Elvish Fury
text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Elvish Guidance
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Elvish Harbinger
auto=may moveto(mylibrary) target(elf|mylibrary)
auto={T}:add{G}
auto={T}:add{W}
auto={T}:add{R}
auto={T}:add{U}
auto={T}:add{B}
text=When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. -- {T}: Add one mana of any color to your mana pool.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=2
[/card]
[card]
name=Elvish Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.
mana={2}{W}
type=Creature
subtype=Elf Cleric
power=1
toughness=2
[/card]
[card]
name=Elvish Hunter
auto={1}{G}:doesnotuntap target(creature)
text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.
mana={1}{G}
type=Creature
subtype=Elf Archer
power=1
toughness=1
[/card]
[card]
name=Elvish Soultiller
text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
mana={3}{G}{G}
type=Creature
subtype=Elf Mutant
power=5
toughness=4
[/card]
[card]
name=Embalmed Brawler
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Ember-Fist Zubera
text=When Ember-Fist Zubera is put into a graveyard from the battlefield, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn.
mana={1}{R}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Emberwilde Caliph
abilities=mustattack,flying,trample
text=Flying, trample -- Emberwilde Caliph attacks each turn if able. -- Whenever Emberwilde Caliph deals damage, you lose that much life.
mana={2}{U}{R}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Emberwilde Djinn
text=Flying -- At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.
mana={2}{R}{R}
type=Creature
subtype=Djinn
power=5
toughness=4
[/card]
[card]
name=Emblazoned Golem
text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Spend only colored mana on X. No more than one mana of each color may be spent this way. -- If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
mana={2}
type=Artifact Creature
subtype=Golem
power=1
toughness=2
[/card]
[card]
name=Embolden
text=Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Emerald Medallion
text=Green spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Emeria, the Sky Ruin
text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W} to your mana pool.
type=Land
[/card]
[card]
name=Empty City Ruse
text=Target opponent skips all combat phases of his or her next turn.
mana={W}
type=Sorcery
[/card]
[card]
name=Empty the Warrens
text=Put two 1/1 red Goblin creature tokens onto the battlefield. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Empyrial Archangel
text=Flying, shroud -- All damage that would be dealt to you is dealt to Empyrial Archangel instead.
mana={4}{G}{W}{W}{U}
type=Creature
subtype=Angel
power=5
toughness=8
[/card]
[card]
name=Enchanted Being
text=Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.
mana={1}{W}{W}
type=Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Enchanted Evening
text=All permanents are enchantments in addition to their other types.
mana={3}{WU}{WU}
type=Enchantment
[/card]
[card]
name=Enchantment Alteration
text=Attach target Aura attached to a creature or land to another permanent of that type.
mana={U}
type=Instant
[/card]
[card]
name=Enclave Elite
text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=2
[/card]
[card]
name=Encroach
text=Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Endbringer's Revel
text={4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Endemic Plague
text=As an additional cost to cast Endemic Plague, sacrifice a creature. -- Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Endless Horizons
text=When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. -- At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Endless Scream
text=Enchant creature -- Endless Scream enters the battlefield with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
mana={X}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Endless Swarm
text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Endless Whispers
text=Each creature has "When this creature is put into a graveyard, choose target opponent. That player returns this card from that graveyard to the battlefield under his or her control at the beginning of the next end step."
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Endoskeleton
text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Endrek Sahr, Master Breeder
text=Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost. -- When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
mana={4}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Endure
text=Prevent all damage that would be dealt to you and permanents you control this turn.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Enduring Ideal
text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Enduring Renewal
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Enemy of the Guildpact
text=Protection from multicolored
mana={4}{B}
type=Creature
subtype=Spirit
power=4
toughness=2
[/card]
[card]
name=Energy Arc
target=creatures
text=Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
mana={W}{U}
type=Instant
[/card]
[card]
name=Energy Chamber
text=At the beginning of your upkeep, choose one - Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
mana={2}
type=Artifact
[/card]
[card]
name=Energy Field
text=Prevent all damage that would be dealt to you by sources you don't control. -- When a card is put into your graveyard from anywhere, sacrifice Energy Field.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Energy Flux
text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Energy Storm
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Prevent all damage that would be dealt by instant and sorcery spells. -- Creatures with flying don't untap during their controller's untap step.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Energy Vortex
text=As Energy Vortex enters the battlefield, choose an opponent. -- At the beginning of your upkeep, remove all energy counters from Energy Vortex. -- At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. -- {X}: Put X energy counters on Energy Vortex. Activate this ability only during your upkeep.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Engineered Explosives
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
mana={X}
type=Artifact
[/card]
[card]
name=Engineered Plague
text=As Engineered Plague enters the battlefield, choose a creature type. -- All creatures of the chosen type get -1/-1.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Engulfing Flames
text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={R}
type=Instant
[/card]
[card]
name=Enigma Eidolon
text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Enigma Sphinx
text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={4}{W}{U}{B}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=4
[/card]
[card]
name=Enlightened Tutor
target=artifact,enchantment|mylibrary
auto=moveTo(
text=Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
mana={W}
type=Instant
[/card]
[card]
name=Enlisted Wurm
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={4}{G}{W}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Enlistment Officer
text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Enraging Licid
text={R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. -- Enchanted creature has haste.
mana={1}{R}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Enshrined Memories
text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Enslaved Horror
text=When Enslaved Horror enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield.
mana={3}{B}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]
[card]
name=Ensnare
text=You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. -- Tap all creatures.
mana={3}{U}
type=Instant
[/card]
[card]
name=Ensnaring Bridge
text=Creatures with power greater than the number of cards in your hand can't attack.
mana={3}
type=Artifact
[/card]
[card]
name=Ensouled Scimitar
text={3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) -- Equipped creature gets +1/+5. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Entangler
text=Enchant creature -- Enchanted creature can block any number of creatures.
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Entangling Trap
text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Entrails Feaster
text=At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
mana={B}
type=Creature
subtype=Zombie Cat
power=1
toughness=1
[/card]
[card]
name=Entropic Eidolon
text={B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. -- Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.
mana={3}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Entropic Specter
text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card.
mana={3}{B}{B}
type=Creature
subtype=Specter Spirit
power=*
toughness=*
[/card]
[card]
name=Eon Hub
text=Players skip their upkeep steps.
mana={5}
type=Artifact
[/card]
[card]
name=Epicenter
text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Epochrasite
text=Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. -- When Epochrasite is put into a graveyard from the battlefield, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast tihs card without paying its mana cost. It has haste.)
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Equal Treatment
text=If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Equilibrium
text=Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Equinox
text=Enchant land -- Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Equipoise
text=At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Eradicate
text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Erayo, Soratami Ascendant
text=Flying -- Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
mana={1}{U}
type=Legendary Creature
subtype=Moonfolk Monk
power=1
toughness=1
[/card]
[card]
name=Erayo, Soratami Ascendant (Erayo's Essence)
text=Whenever an opponent casts a spell for the first time in a turn, counter that spell.
mana={1}{U}
type=Legendary Enchantment
[/card]
[card]
name=Erhnam Djinn
text=At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
mana={3}{G}
type=Creature
subtype=Djinn
power=4
toughness=5
[/card]
[card]
name=Erithizon
text=Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Erosion
text=Enchant land -- At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Errand of Duty
auto=token(Knight,Creature Knight,1/1,banding white)
#banding no longer supported in WTH 0.9.1
text=Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Errant Ephemeron
text=Flying -- Suspend 4 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={6}{U}
type=Creature
subtype=Illusion
power=4
toughness=4
[/card]
[card]
name=Errant Minion
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Errantry
text=Enchant creature -- Enchanted creature gets +3/+0 and can only attack alone.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Erratic Explosion
text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Erratic Mutation
text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.
mana={2}{U}
type=Instant
[/card]
[card]
name=Erratic Portal
text={1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
mana={4}
type=Artifact
[/card]
[card]
name=Ersatz Gnomes
text={T}: Target spell is colorless. -- {T}: Target permanent becomes colorless until end of turn.
mana={3}
type=Artifact Creature
subtype=Gnome
power=1
toughness=1
[/card]
[card]
name=Ertai's Familiar
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. -- {U}: Until your next upkeep, Ertai's Familiar can't phase out.
mana={1}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Ertai's Meddling
text=X can't be 0. -- Target spell's controller exiles it with X delay counters on it. -- At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.
mana={X}{U}
type=Instant
[/card]
[card]
name=Ertai's Trickery
text=Counter target spell if it was kicked.
mana={U}
type=Instant
[/card]
[card]
name=Esper Battlemage
text={W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. -- {B}, {T}: Target creature gets -1/-1 until end of turn.
mana={2}{U}
type=Artifact Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Esper Charm
text=Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards.
mana={W}{U}{B}
type=Instant
[/card]
[card]
name=Esper Sojourners
text=When you cycle Esper Sojourners or it's put into a graveyard from the battlefield, you may tap or untap target permanent. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
mana={W}{U}{B}
type=Artifact Creature
subtype=Vedalken Wizard
power=2
toughness=3
[/card]
[card]
name=Esper Stormblade
text=As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.
mana={WB}{U}
type=Artifact Creature
subtype=Vedalken Wizard
power=2
toughness=1
[/card]
[card]
name=Essence Filter
text=Destroy all enchantments or all nonwhite enchantments.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Essence Fracture
text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Essence Leak
text=Enchant permanent -- If enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Essence Vortex
text=Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Etched Oracle
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
mana={4}
type=Artifact Creature
subtype=Wizard
power=0
toughness=0
[/card]
[card]
name=Eternal Dominion
text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={7}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Eternal Flame
text=Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Eternity Vessel
text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
mana={6}
type=Artifact
[/card]
[card]
name=Ether Well
text=Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
mana={3}{U}
type=Instant
[/card]
[card]
name=Ethereal Champion
text=Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
mana={2}{W}{W}{W}
type=Creature
subtype=Avatar
power=3
toughness=4
[/card]
[card]
name=Ethereal Haze
text=Prevent all damage that would be dealt by creatures this turn.
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Etherium Sculptor
text=Artifact spells you cast cost {1} less to cast.
mana={1}{U}
type=Artifact Creature
subtype=Vedalken Artificer
power=1
toughness=2
[/card]
[card]
name=Ethersworn Canonist
text=Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
mana={1}{W}
type=Artifact Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Ethersworn Shieldmage
text=Flash -- When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
mana={1}{W}{U}
type=Artifact Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Etherwrought Page
text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.
mana={1}{W}{U}{B}
type=Artifact
[/card]
[card]
name=Eunuchs' Intrigues
text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Eureka
text=Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Evangelize
text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Gain control of target creature of an opponent's choice that he or she controls.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Evasive Action
text=Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Even the Odds
text=Cast Even the Odds only if you control fewer creatures than each opponent. -- Put three 1/1 white Soldier creature tokens onto the battlefield.
mana={2}{W}
type=Instant
[/card]
[card]
name=Everbark Shaman
text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={4}{G}
type=Creature
subtype=Treefolk Shaman
power=3
toughness=5
[/card]
[card]
name=Everflowing Chalice
text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. -- {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.
mana={0}
type=Artifact
[/card]
[card]
###This land cyclce does not work!
name=Everglades
auto=tap
auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B}
text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B} to your mana pool.
type=Land
[/card]
[card]
name=Everglove Courier
text=You may choose not to untap Everglove Courier during your untap step. -- {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
mana={2}{G}
type=Creature
subtype=Elf
power=2
toughness=1
[/card]
[card]
name=Everlasting Torment
text=Players can't gain life. -- Damage can't be prevented. -- All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
mana={2}{BR}
type=Enchantment
[/card]
[card]
name=Evermind
auto=draw:1 controller
text=(Nonexistent mana costs can't be paid.) -- Draw a card. -- Evermind is blue. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={0}
color=blue
type=Instant
subtype=Arcane
[/card]
[card]
name=Evershrike
abilities=flying
text=Flying -- Evershrike gets +2/+2 for each Aura attached to it. -- {X}{(w/b){(w/b)}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
mana={3}{WB}{WB}
type=Creature
subtype=Elemental Spirit
power=2
toughness=2
[/card]
[card]
name=Evil Eye of Urborg
text=Non-Eye creatures you control can't attack. -- Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
mana={4}{B}
type=Creature
subtype=Eye
power=6
toughness=3
[/card]
[card]
name=Evil Presence
text=Enchant land -- Enchanted land is a Swamp.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Evolution Vat
text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
mana={3}
type=Artifact
[/card]
[card]
name=Exalted Angel
text=Flying -- Whenever Exalted Angel deals damage, you gain that much life. -- Morph {2}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=5
[/card]
[card]
name=Excavation
text={1}, Sacrifice a land: Draw a card. Any player may activate this ability.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Excavator
text={T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Excise
text=Exile target attacking creature unless its controller pays {X}.
mana={X}{W}
type=Instant
[/card]
[card]
name=Excruciator
text=Damage that would be dealt by Excruciator can't be prevented.
mana={6}{R}{R}
type=Creature
subtype=Avatar
power=7
toughness=7
[/card]
[card]
name=Exhaustion
text=Creatures and lands target opponent controls don't untap during his or her next untap step.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Exhume
text=Each player puts a creature card from his or her graveyard onto the battlefield.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Exhumer Thrull
text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts is put into a graveyard, return target creature card from your graveyard to your hand.
mana={5}{B}
type=Creature
subtype=Thrull
power=3
toughness=3
[/card]
[card]
name=Exile into Darkness
text=Target player sacrifices a creature with converted mana cost 3 or less. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Exiled Doomsayer
text=All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Exotic Orchard
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
type=Land
[/card]
[card]
name=Experiment Kraj
text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature.
mana={2}{G}{G}{U}{U}
type=Legendary Creature
subtype=Ooze Mutant
power=4
toughness=6
[/card]
[card]
name=Exploding Borders
auto=moveTo(myinplay) target(basic|mylibrary) && tap
auto=aslongas(forest|myinplay) damage:1 target(player)
auto=aslongas(plains|myinplay) damage:1 target(player)
auto=aslongas(mountain|myinplay) damage:1 target(player)
auto=aslongas(swamp|myinplay) damage:1 target(player)
auto=aslongas(island|myinplay) damage:1 target(player)
text=Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.
mana={2}{R}{G}
type=Sorcery
[/card]
[card]
name=Exploration
text=You may play an additional land on each of your turns.
mana={G}
type=Enchantment
[/card]
[card]
name=Explore
text=You may play an additional land this turn. -- Draw a card.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Explorer's Scope
text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Explosive Vegetation
text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Extinction
text=Destroy all creatures of the creature type of your choice.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Extirpate
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={B}
type=Instant
[/card]
[card]
name=Extortion
text=Look at target player's hand and choose up to two cards from it. That player discards those cards.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Extra Arms
text=Enchant creature -- Whenever enchanted creature attacks, it deals 2 damage to target creature or player.
mana={4}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Extraplanar Lens
text=Imprint - When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
mana={3}
type=Artifact
[/card]
[card]
name=Extravagant Spirit
text=Flying -- At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.
mana={3}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Eye Spy
text=Look at the top card of target player's library. You may put that card into his or her graveyard.
mana={U}
type=Sorcery
[/card]
[card]
name=Eye of Singularity
text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
mana={3}{W}
type=World Enchantment
[/card]
[card]
name=Eye of Ugin
text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
type=Legendary Land
[/card]
[card]
name=Eye of Yawgmoth
text={3}, {T}, Sacrifice a creature: Reveal cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
mana={3}
type=Artifact
[/card]
[card]
name=Eye of the Storm
text=Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
mana={5}{U}{U}
type=Enchantment
[/card]
[card]
name=Eyes of the Watcher
text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Eyes of the Wisent
auto=@movedTo(*|mystack):may token(Elemental,creature elemental,4/4,green) opponentTurnOnly
###opponentTurnOnly does not work here! (0.10.1)
text=Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.
mana={1}{G}
type=Tribal Enchantment
subtype=Elemental
[/card]
[card]
name=Fa'adiyah Seer
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
mana={1}{G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Faceless Butcher
text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{B}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=3
[/card]
[card]
name=Faceless Devourer
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters the battlefield, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=1
[/card]
[card]
name=Faces of the Past
text=Whenever a creature is put into a graveyard from the battlefield, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Fact or Fiction
text=Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={3}{U}
type=Instant
[/card]
[card]
name=Fade Away
text=For each creature, its controller sacrifices a permanent unless he or she pays {1}.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Faerie Harbinger
text=Flash -- Flying -- When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.
mana={3}{U}
type=Creature
subtype=Faerie Wizard
power=2
toughness=2
[/card]
[card]
name=Faerie Macabre
text=Flying -- Discard Faerie Macabre: Exile up to two target cards from graveyards.
mana={1}{B}{B}
type=Creature
subtype=Faerie Rogue
power=2
toughness=2
[/card]
[card]
name=Faerie Mechanist
text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={3}{U}
type=Artifact Creature
subtype=Faerie Artificer
power=2
toughness=2
[/card]
[card]
name=Faerie Tauntings
text=Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
mana={2}{B}
type=Tribal Enchantment
subtype=Faerie
[/card]
[card]
name=Faerie Trickery
text=Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}{U}
type=Tribal Instant
subtype=Faerie
[/card]
[card]
name=Faith Healer
text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Faith's Fetters
text=Enchant permanent -- When Faith's Fetters enters the battlefield, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Faithful Squire
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -- At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
mana={1}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Faithful Squire (Kaiso, Memory of Loyalty)
text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
mana={1}{W}{W}
type=Legendary Creature
subtype=Spirit
power=3
toughness=4
[/card]
[card]
name=Fallen Askari
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Fallen Askari can't block.
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Fallen Cleric
text=Protection from Clerics -- Morph {4}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{B}
type=Creature
subtype=Zombie Cleric
power=4
toughness=2
[/card]
[card]
name=Falling Star
text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Falling Timber
text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.
mana={2}{G}
type=Instant
[/card]
[card]
name=False Cure
text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained.
mana={B}{B}
type=Instant
[/card]
[card]
name=False Dawn
text=Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color. -- Draw a card.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=False Demise
text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=False Memories
text=Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.
mana={1}{U}
type=Instant
[/card]
[card]
name=False Orders
text=Cast False Orders only during the declare blockers step. -- Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
mana={R}
type=Instant
[/card]
[card]
name=False Peace
text=Target player skips all combat phases of his or her next turn.
mana={W}
type=Sorcery
[/card]
[card]
name=Familiar's Ruse
text=As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand. -- Counter target spell.
mana={U}{U}
type=Instant
[/card]
[card]
name=Famished Ghoul
text={1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=2
[/card]
[card]
name=Fangren Firstborn
text=Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.
mana={1}{G}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Fanning the Flames
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to target creature or player.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Far Wanderings
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Farrel's Mantle
text=Enchant creature -- Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Farrel's Zealot
text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
mana={1}{W}{W}
type=Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Farrelite Priest
text={1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Farsight Mask
auto=@damaged(player) from(*|opponentBattlefield):aslongas(this[untapped]) may draw:1 controller
auto=@damaged(player) from(*|opponentstack):aslongas(this[untapped]) may draw:1 controller
text=Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Fasting
text=At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. -- If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. -- When you draw a card, destroy Fasting.
mana={W}
type=Enchantment
[/card]
[card]
name=Fatal Blow
text=Destroy target creature that was dealt damage this turn. It can't be regenerated.
mana={B}
type=Instant
[/card]
[card]
name=Fatal Frenzy
text=Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Instant
[/card]
[card]
name=Fatal Lore
text=An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Fatal Mutation
text=Enchant creature -- When enchanted creature is turned face up, destroy it. It can't be regenerated.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fate Transfer
text=Move all counters from target creature onto another target creature.
mana={1}{UB}
type=Instant
[/card]
[card]
name=Fatespinner
text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Fathom Seer
text=Morph - Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Fathom Seer is turned face up, draw two cards.
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Fathom Trawl
text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Fatigue
text=Target player skips his or her next draw step.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Faultgrinder
text=Trample -- When Faultgrinder enters the battlefield, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={6}{R}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Favor of the Mighty
text=Each creature with the highest converted mana cost has protection from all colors.
mana={1}{W}
type=Tribal Enchantment
subtype=Giant
[/card]
[card]
name=Favor of the Overbeing
target=creature
text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and has vigilance. -- As long as enchanted creature is blue, it gets +1/+1 and has flying.
mana={1}{GU}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Favorable Destiny
text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. -- Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Feast of Blood
text=Cast Feast of Blood only if you control two or more Vampires. -- Destroy target creature. You gain 4 life.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Feast of Worms
text=Destroy target land. If that land was legendary, its controller sacrifices another land.
mana={3}{G}{G}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Feint
text=Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
mana={R}
type=Instant
[/card]
[card]
name=Felidar Sovereign
text=Vigilance, lifelink -- At the beginning of your upkeep, if you have 40 or more life, you win the game.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=4
toughness=6
[/card]
[card]
name=Fellwar Stone
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={2}
type=Artifact
[/card]
[card]
name=Femeref Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Femeref Knight
abilities=flanking
auto={W}:vigilance
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {W}: Femeref Knight gains vigilance until end of turn.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Fencer's Magemark
text=Enchant creature -- Creatures you control that are enchanted get +1/+1 and have first strike.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fend Off
text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Fendeep Summoner
text={T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
mana={4}{B}
type=Creature
subtype=Treefolk Shaman
power=3
toughness=5
[/card]
[card]
name=Feral Animist
text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
mana={1}{R}{G}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]
[card]
name=Feral Contest
text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Feral Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
mana={3}{G}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]
[card]
name=Feral Hydra
text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
mana={X}{G}
type=Creature
subtype=Hydra Beast
power=0
toughness=0
[/card]
[card]
name=Feral Thallid
text=At the beginning of your upkeep, put a spore counter on Feral Thallid. -- Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
mana={3}{G}{G}{G}
type=Creature
subtype=Fungus
power=6
toughness=3
[/card]
[card]
name=Feral Throwback
text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Ferocious Charge
text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={2}{G}
type=Instant
[/card]
[card]
name=Ferocity
text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Feroz's Ban
text=Creature spells cost {2} more to cast.
mana={6}
type=Artifact
[/card]
[card]
name=Ferropede
text=Ferropede is unblockable. -- Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
mana={3}
type=Artifact Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Fertile Ground
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fertile Imagination
text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Fertilid
text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.
mana={2}{G}
type=Creature
subtype=Elemental
power=0
toughness=0
[/card]
[card]
name=Festering March
text=Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it. -- Suspend 3 - {2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Festival
text=Cast Festival only during an opponent's upkeep. -- Creatures can't attack this turn.
mana={W}
type=Instant
[/card]
[card]
name=Festival of the Guildpact
text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card.
mana={X}{W}
type=Instant
[/card]
[card]
name=Feudkiller's Verdict
text=You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.
mana={4}{W}{W}
type=Tribal Sorcery
subtype=Giant
[/card]
[card]
name=Fickle Efreet
text=Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
mana={3}{R}
type=Creature
subtype=Efreet
power=5
toughness=2
[/card]
[card]
name=Field Surgeon
text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Field of Dreams
text=Players play with the top card of their libraries revealed.
mana={U}
type=World Enchantment
[/card]
[card]
name=Fieldmist Borderpost
text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
mana={1}{W}{U}
type=Artifact
[/card]
[card]
name=Fiery Bombardment
text=Chroma - {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Fiery Gambit
text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Fiery Justice
text=Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.
mana={R}{G}{W}
type=Sorcery
[/card]
[card]
name=Fiery Temper
text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Fight or Flight
text=At the beginning of each opponent's combat phase, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Fight to the Death
text=Destroy all blocking creatures and all blocked creatures.
mana={R}{W}
type=Instant
[/card]
[card]
name=Fighting Chance
text=For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
mana={R}
type=Instant
[/card]
[card]
name=Figure of Destiny
text={(r/w)}: Figure of Destiny becomes a 2/2 Kithkin Spirit. -- {(r/w){(r/w){(r/w)}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. -- {(r/w){(r/w){(r/w){(r/w){(r/w){(r/w)}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.
mana={RW}
type=Creature
subtype=Kithkin
power=1
toughness=1
[/card]
[card]
name=Filigree Fracture
text=Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
mana={2}{G}
type=Instant
[/card]
[card]
name=Fill with Fright
text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Filth
text=Swampwalk -- As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
mana={3}{B}
type=Creature
subtype=Incarnation
power=2
toughness=2
[/card]
[card]
name=Filthy Cur
text=Whenever Filthy Cur is dealt damage, you lose that much life.
mana={1}{B}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Final Fortune
text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
mana={R}{R}
type=Instant
[/card]
[card]
name=Final Punishment
text=Target player loses life equal to the damage already dealt to him or her this turn.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Final Strike
text=As an additional cost to cast Final Strike, sacrifice a creature. -- Final Strike deals damage to target opponent equal to the sacrificed creature's power.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Final-Sting Faerie
text=Flying -- When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.
mana={3}{B}
type=Creature
subtype=Faerie Assassin
power=2
toughness=2
[/card]
[card]
name=Finest Hour
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
mana={2}{G}{W}{U}
type=Enchantment
[/card]
[card]
name=Fire // Ice (Fire)
text=Fire deals 2 damage divided as you choose among one or two target creatures and/or players.
mana={1}{R}
type=Instant
[/card]
[card]
name=Fire // Ice (Ice)
text=Tap target permanent. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Fire Covenant
text=As an additional cost to cast Fire Covenant, pay X life. -- Fire Covenant deals X damage divided as you choose among any number of target creatures.
mana={1}{B}{R}
type=Instant
[/card]
[card]
name=Fire Juggler
text=Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Fire Servant
text=If a Red instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={3}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]
[card]
name=Fire Whip
text=Enchant creature you control -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fire and Brimstone
text=Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Fire-Belly Changeling
text=Changeling (This card is every creature type at all times.) -- {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
mana={1}{R}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Fireblast
text=You may sacrifice two Mountains rather than pay Fireblast's mana cost. -- Fireblast deals 4 damage to target creature or player.
mana={4}{R}{R}
type=Instant
[/card]
[card]
name=Firecat Blitz
text=Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- Flashback - {R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Firefright Mage
text={1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
mana={R}
type=Creature
subtype=Goblin Spellshaper
power=1
toughness=1
[/card]
[card]
name=Firespout
text=Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)
mana={2}{RG}
type=Sorcery
[/card]
[card]
name=Firestorm
text=As an additional cost to cast Firestorm, discard X cards. -- Firestorm deals X damage to each of X target creatures and/or players.
mana={R}
type=Instant
[/card]
[card]
name=Firestorm Phoenix
auto=@movedTo(this|graveyard) from(inplay):moveto(ownerhand)
text=Flying -- If Firestorm Phoenix would be put into a graveyard from the battlefield, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.
mana={4}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=2
[/card]
[card]
name=Firewild Borderpost
text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
mana={1}{R}{G}
type=Artifact
[/card]
[card]
name=Fist of Suns
text=You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
mana={3}
type=Artifact
[/card]
[card]
name=Fistful of Force
text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Fists of the Demigod
text=Enchant creature -- As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) -- As long as enchanted creature is red, it gets +1/+1 and has first strike.
mana={1}{BR}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Flailing Drake
text=Flying -- Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
mana={3}{G}
type=Creature
subtype=Drake
power=2
toughness=3
[/card]
[card]
name=Flailing Manticore
text=Flying, first strike -- {1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.
mana={3}{R}
type=Creature
subtype=Manticore
power=3
toughness=3
[/card]
[card]
name=Flailing Ogre
text={1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.
mana={2}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Flailing Soldier
text={1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. -- {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
mana={R}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Flame Jab
target=player,creature
auto=damage:1
autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) asSorcery
#this ONLY works on target player, also, when you play it from the graveyard, you pay the mana cost, select target player to deal damage, choose a land to sacrifice, and choose your target player to deal damage AGAIN?! althought the damage is only assign once.
text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={R}
type=Sorcery
[/card]
[card]
name=Flame Wave
text=Flame Wave deals 4 damage to target player and each creature he or she controls.
mana={3}{R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Flame-Kin War Scout
text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.
mana={3}{R}
type=Creature
subtype=Elemental Scout
power=2
toughness=4
[/card]
[card]
name=Flame-Kin Zealot
auto=1/1 all(creature|myBattlefield)
auto=haste all(creature|myBattlefield)
text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
mana={1}{R}{R}{W}
type=Creature
subtype=Elemental Berserker
power=2
toughness=2
[/card]
[card]
name=Flameblast Dragon
text=Flying -- Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Flamekin Bladewhirl
text=As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.
mana={R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=1
[/card]
[card]
name=Flamekin Harbinger
text=When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
mana={R}
type=Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Flames of the Blood Hand
text=Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
mana={2}{R}
type=Instant
[/card]
[card]
name=Flameshot
text=You may discard a Mountain card rather than pay Flameshot's mana cost. -- Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Flamestick Courier
text=You may choose not to untap Flamestick Courier during your untap step. -- {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Flaming Gambit
text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{R}
type=Instant
[/card]
[card]
name=Flanking Troops
text=Whenever Flanking Troops attacks, you may tap target creature.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Flaring Flame-Kin
text=As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn."
mana={2}{R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=2
[/card]
[card]
name=Flaring Pain
text=Damage can't be prevented this turn. -- Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Flash
text=You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.
mana={1}{U}
type=Instant
[/card]
[card]
name=Flash Conscription
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
mana={5}{R}
type=Instant
[/card]
[card]
name=Flash Foliage
text=Cast Flash Foliage only during combat after blockers are declared. -- Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. -- Draw a card.
mana={2}{G}
type=Instant
[/card]
[card]
name=Flash of Insight
text=Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. -- Flashback - {1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
mana={X}{1}{U}
type=Instant
[/card]
[card]
name=Flay
text=Target player discards a card at random. Then that player discards another card at random unless he or she pays {1}.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Flayed Nim
text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. -- {2}{B}: Regenerate Flayed Nim.
mana={3}{B}
type=Creature
subtype=Skeleton
power=2
toughness=2
[/card]
[card]
name=Fledgling Mawcor
text=Flying -- {T}: Fledgling Mawcor deals 1 damage to target creature or player. -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Fledgling Osprey
text=Fledgling Osprey has flying as long as it's enchanted.
mana={U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Fleeting Aven
text=Flying -- Whenever a player cycles a card, return Fleeting Aven to its owner's hand.
mana={1}{U}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]
[card]
name=Flesh Reaver
text=Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
mana={1}{B}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]
[card]
name=Fleshbag Marauder
text=When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
mana={2}{B}
type=Creature
subtype=Zombie Warrior
power=3
toughness=1
[/card]
[card]
name=Flicker
text=Exile target nontoken permanent, then return it to the battlefield under its owner's control.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Flickerform
text=Enchant creature -- {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return those Auras to the battlefield under their owners' control attached to that creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Flickering Spirit
text=Flying -- {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Flickering Ward
text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Flickerwisp
abilities=flying
text=Flying -- When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{W}{W}
type=Creature
subtype=Elemental
power=3
toughness=1
[/card]
[card]
name=Fling
text=As an additional cost to cast Fling, sacrifice a creature. -- Fling deals damage equal to the sacrificed creature's power to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Flint Golem
text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.
mana={4}
type=Artifact Creature
subtype=Golem
power=2
toughness=3
[/card]
[card]
name=Floating Shield
text=Enchant creature -- As Floating Shield enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Floating-Dream Zubera
text=When Floating-Dream Zubera is put into a graveyard from the battlefield, draw a card for each Zubera put into a graveyard from the battlefield this turn.
mana={1}{U}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Floodbringer
text=Flying -- {2}, Return a land you control to its owner's hand: Tap target land.
mana={1}{U}
type=Creature
subtype=Moonfolk Wizard
power=1
toughness=2
[/card]
[card]
name=Floodchaser
text=Floodchaser enters the battlefield with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
mana={5}{U}
type=Creature
subtype=Elemental
power=0
toughness=0
[/card]
[card]
name=Flooded Shoreline
text={U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Flooded Woodlands
auto=lord(creature[green])cantattack
auto=lord(creature[green]) {S(land|myBattlefield)}:-cantattack
####
####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1)
####
text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Floodgate
text=Defender (This creature can't attack.) -- When Floodgate has flying, sacrifice it. -- When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
mana={3}{U}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Floodwater Dam
auto={X}{X}{1}{T}:tap target(land)*x
text={X}{X}{1}, {T}: Tap X target lands.
mana={3}
type=Artifact
[/card]
[card]
name=Floral Spuzzem
text=Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.
mana={3}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Flourishing Defenses
text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Flowering Field
text=Enchant land -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Flowstone Armor
text=You may choose not to untap Flowstone Armor during your untap step. -- {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Flowstone Flood
text=Buyback - Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target land.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Flowstone Salamander
text={R}: Flowstone Salamander deals 1 damage to target creature blocking it.
mana={3}{R}{R}
type=Creature
subtype=Salamander
power=3
toughness=4
[/card]
[card]
name=Flowstone Sculpture
text={2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)
mana={6}
type=Artifact Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Fluctuator
text=Cycling abilities you activate cost you up to {2} less to activate.
mana={2}
type=Artifact
[/card]
[card]
name=Flux
text=Each player discards any number of cards, then draws that many cards. -- Draw a card.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Fodder Launch
text=As an additional cost to cast Fodder Launch, sacrifice a Goblin. -- Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
mana={3}{B}
type=Tribal Sorcery
subtype=Goblin
[/card]
[card]
name=Fog Patch
text=Cast Fog Patch only during the declare blockers step. -- Attacking creatures become blocked. (This spell works on unblockable creatures.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Foil
text=You may discard an Island card and another card rather than pay Foil's mana cost. -- Counter target spell.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Fold into AEther
text=Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Followed Footsteps
text=Enchant creature -- At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Food Chain
text=Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Fool's Demise
text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control. -- When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fool's Tome
text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
mana={4}
type=Artifact
[/card]
[card]
name=Footbottom Feast
text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card.
mana={2}{B}
type=Instant
[/card]
[card]
name=Foothill Guide
text=Protection from Goblins -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Footsteps of the Goryo
target=creature|myGraveyard
auto=moveto(myBattlefield)
auto=@next endofturn:bury
text=Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.
mana={2}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Forbid
text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Forbidden Crypt
text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. -- If a card would be put into your graveyard from anywhere, exile that card instead.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Forbidden Lore
target=land
auto={T}:2/1 target(creature)
#does not work as expected the land does not tap the aura does.
text=Enchant land -- Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Forbidden Orchard
auto={T}:add {G} && token(Spirit,Creature Spirit,1/1) opponent
auto={T}:add {W} && token(Spirit,Creature Spirit,1/1) opponent
auto={T}:add {U} && token(Spirit,Creature Spirit,1/1) opponent
auto={T}:add {B} && token(Spirit,Creature Spirit,1/1) opponent
auto={T}:add {R} && token(Spirit,Creature Spirit,1/1) opponent
#Not yet implemented
text={T}: Add one mana of any color to your mana pool. -- Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.
type=Land
[/card]
[card]
name=Forbidden Ritual
text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Force Bubble
text=If damage would be dealt to you, put that many depletion counters on Force Bubble instead. -- When there are four or more depletion counters on Force Bubble, sacrifice it. -- At the beginning of each end step, remove all depletion counters from Force Bubble.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Force Spike
text=Counter target spell unless its controller pays {1}.
mana={U}
type=Instant
[/card]
[card]
name=Force Void
text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{U}
type=Instant
[/card]
[card]
name=Force of Will
target=*|stack
auto=fizzle
auto={0}:fizzle target(*|stack) && moveto(graveyard) && life:-1
text=You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost. -- Counter target spell.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Forced March
text=Destroy all creatures with converted mana cost X or less.
mana={X}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Forcefield
text={1}: The next time target unblocked creature would deal combat damage to you this turn, prevent all but 1 of that damage.
mana={3}
type=Artifact
[/card]
[card]
name=Forcemage Advocate
text={T}: Return target card in an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.
mana={1}{G}
type=Creature
subtype=Centaur Shaman
power=2
toughness=1
[/card]
[card]
name=Foresee
text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Foreshadow
text=Name a card, then put the top card of target opponent's library into his or her graveyard. If that card is the named card, you draw a card. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Foresight
text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Forethought Amulet
text=At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. -- If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
mana={5}
type=Artifact
[/card]
[card]
name=Forfend
text=Prevent all damage that would be dealt to creatures this turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Forge Armor
text=As an additional cost to cast Forge Armor, sacrifice an artifact. -- Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost.
mana={4}{R}
type=Instant
[/card]
[card]
name=Forget
target=player
auto=discard:2
auto=draw:2
text=Target player discards two cards, then draws as many cards as he or she discarded this way.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Forgotten Harvest
text=At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Forgotten Lore
text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
mana={G}
type=Sorcery
[/card]
[card]
name=Foriysian Brigade
text=Foriysian Brigade can block an additional creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Foriysian Interceptor
text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- Foriysian Interceptor can block an additional creature.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=5
[/card]
[card]
name=Foriysian Totem
text={T}: Add {R} to your mana pool. -- {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. -- As long as Foriysian Totem is a creature, it can block an additional creature.
mana={3}
type=Artifact
[/card]
[card]
name=Fork
text=Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
mana={R}{R}
type=Instant
[/card]
[card]
name=Forked Lightning
text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Forked-Branch Garami
text=Soulshift 4, soulshift 4 (When this is put into a graveyard from the battlefield, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.)
mana={3}{G}{G}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Form of the Dragon
text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you.
mana={4}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Formation
target=creature
auto=banding
auto=@next upkeep:draw:1
#Banding unsupported in Wagic 0.9
text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{W}
type=Instant
[/card]
[card]
name=Forsaken Wastes
text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
mana={2}{B}
type=World Enchantment
[/card]
[card]
name=Fortified Area
auto=lord(wall|myinplay) 1/0
auto=lord(wall|myinplay) banding
#banding not supported anymore
text=Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Fortune Thief
text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. -- Morph {R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{R}
type=Creature
subtype=Human Rogue
power=0
toughness=1
[/card]
[card]
name=Fossil Find
text=Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
mana={RG}
type=Sorcery
[/card]
[card]
name=Foster
text=Whenever a creature you control is put into a graveyard from the battlefield, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Foul Presence
text=Enchant creature -- Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fountain of Cho
text=Fountain of Cho enters the battlefield tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Fractured Loyalty
text=Enchant creature -- Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Frankenstein's Monster
text=As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
mana={X}{B}{B}
type=Creature
subtype=Zombie
power=0
toughness=1
[/card]
[card]
name=Frantic Purification
text=Destroy target enchantment. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Frantic Search
text=Draw two cards, then discard two cards. -- Untap up to three lands.
mana={2}{U}
type=Instant
[/card]
[card]
name=Freewind Equenaut
text=Flying -- As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."
mana={2}{W}
type=Creature
subtype=Human Archer
power=2
toughness=2
[/card]
[card]
name=Frenetic Efreet
text=Flying -- {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={1}{U}{R}
type=Creature
subtype=Efreet
power=2
toughness=1
[/card]
[card]
name=Frenetic Ogre
auto={R}:3/0 && discard:1 controller
text={R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Ogre
power=2
toughness=3
[/card]
[card]
name=Frenetic Sliver
text=All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
mana={1}{U}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Frenzied Goblin
text=Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
[/card]
[card]
name=Frenzied Tilling
text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={3}{R}{G}
type=Sorcery
[/card]
[card]
name=Frenzy Sliver
text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
mana={1}{B}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Freyalise Supplicant
text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.
mana={1}{G}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Freyalise's Charm
text=Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. -- {G}{G}: Return Freyalise's Charm to its owner's hand.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Frightshroud Courier
text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Frogmite
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
mana={4}
type=Artifact Creature
subtype=Frog
power=2
toughness=2
[/card]
[card]
name=Frogtosser Banneret
text=Haste -- Goblin spells and Rogue spells you cast cost {1} less to cast.
mana={1}{B}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Frontline Strategist
text=Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Frost Raptor
text=Flying -- {S}i{S}i}: Frost Raptor gains shroud until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={2}{U}
type=Snow Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Frost Titan
text=Whenever Frost Titan becomes the target of a spell or ability and opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. That permanent doesn't untap during its controller's next untap step.
mana={4}{U}{U}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Frostweb Spider
text=Reach (This creature can block creatures with flying.) -- Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.
mana={2}{G}
type=Snow Creature
subtype=Spider
power=1
toughness=3
[/card]
[card]
name=Frostwielder
text={T}: Frostwielder deals 1 damage to target creature or player. -- If a creature dealt damage by Frostwielder this turn would be put into a graveyard, exile it instead.
mana={2}{R}{R}
type=Creature
subtype=Human Shaman
power=1
toughness=2
[/card]
[card]
name=Fugitive Druid
text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.
mana={3}{G}
type=Creature
subtype=Human Druid
power=3
toughness=2
[/card]
[card]
name=Fugue
text=Target player discards three cards.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Fumarole
auto=destroy target(creature) && destroy target(land)
auto=life:-3 controller
text=As an additional cost to cast Fumarole, pay 3 life. -- Destroy target creature and target land.
mana={3}{B}{R}
type=Sorcery
[/card]
[card]
name=Fumiko the Lowblood
text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
mana={2}{R}{R}
type=Legendary Creature
subtype=Human Samurai
power=3
toughness=2
[/card]
[card]
name=Funeral Charm
text=Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
mana={B}
type=Instant
[/card]
[card]
name=Funeral March
target=creature
text=Enchant creature -- When enchanted creature leaves the battlefield, its controller sacrifices a creature.
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Funeral Pyre
text=Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield.
mana={W}
type=Instant
[/card]
[card]
name=Fungal Behemoth
text=Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. -- Suspend X - {X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
mana={3}{G}
type=Creature
subtype=Fungus
power=*
toughness=*
[/card]
[card]
name=Fungal Bloom
text={G}{G}: Put a spore counter on target Fungus.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Fungal Reaches
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Fungal Reaches. -- {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.
type=Land
[/card]
[card]
name=Fungal Shambler
text=Trample -- Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
mana={4}{G}{U}{B}
type=Creature
subtype=Fungus Beast
power=6
toughness=4
[/card]
[card]
name=Fungus Elemental
text={G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate this ability only if Fungus Elemental entered the battlefield this turn.
mana={3}{G}
type=Creature
subtype=Fungus Elemental
power=3
toughness=3
[/card]
[card]
name=Fungus Sliver
text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)
mana={3}{G}
type=Creature
subtype=Fungus Sliver
power=2
toughness=2
[/card]
[card]
name=Furnace Dragon
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.
mana={6}{R}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Furnace of Rath
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={1}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Fury of the Horde
text=You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost. -- Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Furystoke Giant
abilities=persist
auto=lord(creature|myinplay) {T}:damage:2 target(creature,player)
text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{R}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Future Sight
text=Play with the top card of your library revealed. -- You may play the top card of your library.
mana={2}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Fylamarid
text=Flying -- Fylamarid can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Squid Beast
power=1
toughness=3
[/card]
[card]
name=Fylgja
text=Enchant creature -- Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Fyndhorn Druid
text=When Fyndhorn Druid is put into a graveyard from the battlefield, if it was blocked this turn, you gain 4 life.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Gabriel Angelfire
text=At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
mana={3}{G}{G}{W}{W}
type=Legendary Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Gaddock Teeg
text=Noncreature spells with converted mana cost 4 or greater can't be cast. -- Noncreature spells with {X} in their mana costs can't be cast.
mana={G}{W}
type=Legendary Creature
subtype=Kithkin Advisor
power=2
toughness=2
[/card]
[card]
name=Gaea's Balance
text=As an additional cost to cast Gaea's Balance, sacrifice five lands. -- Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Gaea's Blessing
text=Target player shuffles up to three target cards from his or her graveyard into his or her library. -- Draw a card. -- When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Gaea's Herald
auto=lord(creature|stack)shroud
#Not tested yet could evtl work
text=Creature spells can't be countered.
mana={1}{G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Gaea's Liege
text=As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. -- {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
mana={3}{G}{G}{G}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Gaea's Revenge
text=Gaea's Revenge can't be countered. -- Haste -- Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
mana={5}{G}{G}
type=Creature
subtype=Elemental
power=8
toughness=5
[/card]
[card]
name=Gaea's Touch
text=You may play an additional land during your turn if that land is a basic Forest. -- Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Galepowder Mage
text=Flying -- Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={3}{W}
type=Creature
subtype=Kithkin Wizard
power=3
toughness=3
[/card]
[card]
name=Galvanic Arc
target=creature
auto=first strike
auto=Damage:3 target(creature,player)
text=Enchant creature -- When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player. -- Enchanted creature has first strike.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Game Preserve
text=At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Game of Chaos
text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
mana={R}{R}{R}
type=Sorcery
[/card]
[card]
name=Game-Trail Changeling
text=Changeling (This card is every creature type at all times.) -- Trample
mana={3}{G}{G}
type=Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Gamekeeper
text=When Gamekeeper is put into a graveyard from the battlefield, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
mana={3}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Gangrenous Goliath
text=Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
mana={3}{B}{B}
type=Creature
subtype=Zombie Giant
power=4
toughness=4
[/card]
[card]
name=Gargantuan Gorilla
text=At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. -- {T}: Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
mana={4}{G}{G}{G}
type=Creature
subtype=Ape
power=7
toughness=7
[/card]
[card]
name=Garruk Wildspeaker
text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn.
mana={2}{G}{G}
type=Planeswalker
subtype=Garruk
loyalty=3
[/card]
[card]
name=Garza Zol, Plague Queen
auto=@damaged(player) from(this):may draw:1 controller
text=Flying, haste -- Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. -- Whenever Garza Zol deals combat damage to a player, you may draw a card.
mana={4}{U}{B}{R}
type=Legendary Creature
subtype=Vampire
power=5
toughness=5
[/card]
[card]
name=Garza's Assassin
text=Sacrifice Garza's Assassin: Destroy target nonblack creature. -- Recover - Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={B}{B}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=2
[/card]
[card]
name=Gate Hound
text=Creatures you control have vigilance as long as Gate Hound is enchanted.
mana={2}{W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=Gate to the AEther
text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
mana={6}
type=Artifact
[/card]
[card]
name=Gatekeeper of Malakir
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
mana={B}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=2
[/card]
[card]
name=Gathan Raiders
text=Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand. -- Morph - Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{R}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Gather Courage
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Target creature gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Gather Specimens
auto=@movedto(creature|opponentinplay):moveto(myinplay)
text=If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
mana={3}{U}{U}{U}
type=Instant
[/card]
[card]
name=Gatherer of Graces
text=Gatherer of Graces gets +1/+1 for each Aura attached to it. -- Sacrifice an Aura: Regenerate Gatherer of Graces.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=2
[/card]
[card]
name=Gauntlet of Power
text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).
mana={5}
type=Artifact
[/card]
[card]
name=Gauntlets of Chaos
text={5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
mana={5}
type=Artifact
[/card]
[card]
name=Gaze of Justice
text=As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control. -- Exile target creature. -- Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
mana={W}
type=Sorcery
[/card]
[card]
name=Gaze of Pain
text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Gaze of the Gorgon
text=({(b/g)} can be paid with either {B} or {G}.) -- Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.
mana={3}{BG}
type=Instant
[/card]
[card]
name=Gelid Shackles
text=Enchant creature -- Enchanted creature can't block and its activated abilities can't be activated. -- {S}i}: Enchanted creature gains defender until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={W}
type=Snow Enchantment
subtype=Aura
[/card]
[card]
name=Gemini Engine
text=Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.
mana={6}
type=Artifact Creature
subtype=Construct
power=3
toughness=4
[/card]
[card]
name=Gemstone Caverns
text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. -- {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
type=Legendary Land
[/card]
[card]
name=General Jarkeld
text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.
mana={3}{W}
type=Legendary Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=General's Regalia
text={3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
mana={3}
type=Artifact
[/card]
[card]
name=Genesis Chamber
text=Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield.
mana={2}
type=Artifact
[/card]
[card]
name=Gerrard's Verdict
text=Target player discards two cards. You gain 3 life for each land card discarded this way.
mana={W}{B}
type=Sorcery
[/card]
[card]
name=Ghastlord of Fugue
text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.
mana={UB}{UB}{UB}{UB}{UB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Ghastly Demise
text=Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
mana={B}
type=Instant
[/card]
[card]
name=Ghastly Discovery
text=Draw two cards, then discard a card. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Ghastly Remains
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.
mana={B}{B}{B}
type=Creature
subtype=Zombie
power=0
toughness=0
[/card]
[card]
name=Ghazban Ogre
text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre.
mana={G}
type=Creature
subtype=Ogre
power=2
toughness=2
[/card]
[card]
name=Ghitu Fire
text=You may cast Ghitu Fire any time you could cast an instant if you pay {2} more to cast it. -- Ghitu Fire deals X damage to target creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Ghor-Clan Savage
text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
mana={3}{G}{G}
type=Creature
subtype=Centaur Berserker
power=2
toughness=3
[/card]
[card]
name=Ghost Council of Orzhova
text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={W}{W}{B}{B}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Ghost Hounds
auto=@blocked(this) from(creature[white]):first strike
auto=@blocked(creature[white]) from(this):first strike
text=Vigilance -- Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
mana={1}{B}
type=Creature
subtype=Hound Spirit
power=1
toughness=1
[/card]
[card]
name=Ghost Quarter
text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
type=Land
[/card]
[card]
name=Ghost Town
text={T}: Add {1} to your mana pool. -- {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.
type=Land
[/card]
[card]
name=Ghost-Lit Stalker
text={4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery. -- Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.
mana={B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Ghost-Lit Warder
text={3}{U}, {T}: Counter target spell unless its controller pays {2}. -- Channel - {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}.
mana={1}{U}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Ghostfire
text=Ghostfire is colorless. -- Ghostfire deals 3 damage to target creature or player.
mana={2}{R}
type=Instant
[/card]
[card]
name=Ghostflame Sliver
text=All Slivers are colorless.
mana={B}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Ghosthelm Courier
text=You may choose not to untap Ghosthelm Courier during your untap step. -- {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Ghostly Changeling
text=Changeling (This card is every creature type at all times.) -- {1}{B}: Ghostly Changeling gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Ghostly Flame
text=Black and/or red permanents and spells are colorless sources of damage.
mana={B}{R}
type=Enchantment
[/card]
[card]
name=Ghostly Prison
auto=lord(creature|opponentinplay) cantattack
auto=lord(creature|opponentinplay) {2}:-cantattack
text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Ghostly Wings
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ghosts of the Innocent
text=If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.
mana={5}{W}{W}
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
name=Ghostway
text=Exile each creature you control. Return those creatures to the battlefield under their owners' control at the beginning of the next end step.
mana={2}{W}
type=Instant
[/card]
[card]
name=Giant Albatross
auto=@movedto(this|graveyard) from(battlefield):may
text=Flying -- When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Giant Ambush Beetle
text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.
mana={3}{BG}{R}
type=Creature
subtype=Insect
power=4
toughness=3
[/card]
[card]
name=Giant Dustwasp
text=Flying -- Suspend 4 - {1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={3}{G}{G}
type=Creature
subtype=Insect
power=3
toughness=3
[/card]
[card]
name=Giant Harbinger
text=When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.
mana={4}{R}
type=Creature
subtype=Giant Shaman
power=3
toughness=4
[/card]
[card]
name=Giant Oyster
text=You may choose not to untap Giant Oyster during your untap step. -- {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
mana={2}{U}{U}
type=Creature
subtype=Oyster
power=0
toughness=3
[/card]
[card]
name=Giant Shark
text=Giant Shark can't attack unless defending player controls an Island. -- Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. -- When you control no Islands, sacrifice Giant Shark.
mana={5}{U}
type=Creature
subtype=Fish
power=4
toughness=4
[/card]
[card]
name=Giant Slug
text={5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.
mana={1}{B}
type=Creature
subtype=Slug
power=1
toughness=1
[/card]
[card]
name=Giant Turtle
text=Giant Turtle can't attack if it attacked during your last turn.
mana={1}{G}{G}
type=Creature
subtype=Turtle
power=2
toughness=4
[/card]
[card]
name=Giantbaiting
text=Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
mana={2}{RG}
type=Sorcery
[/card]
[card]
name=Gibbering Descent
text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. -- Hellbent - Skip your upkeep step if you have no cards in hand. -- Madness {2}{B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Gift of Estates
text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Gift of the Deity
target=creature
text=Enchant creature -- As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) -- As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
mana={4}{BG}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gift of the Gargantuan
text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Gift of the Woods
text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gifts Ungiven
text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Gigadrowse
text=Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Tap target permanent.
mana={U}
type=Instant
[/card]
[card]
name=Gigantiform
target=creature
kicker={4}
auto=8/8
auto=trample
auto=kicker may moveTo(myBattlefield) target(Gigantiform|myLibrary)
text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.
mana={3}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gilded Drake
text=Flying -- When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)
mana={1}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]
[card]
name=Gilded Light
text=You gain shroud until end of turn. (You can't be the target of spells or abilities.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Gilder Bairn
text={2}{(g/u)}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)
mana={1}{GU}{GU}
type=Creature
subtype=Ouphe
power=1
toughness=3
[/card]
[card]
name=Gilt-Leaf Ambush
text=Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Creatures dealt damage by a creature with deathtouch are destroyed. You can divide combat damage from a creature with deathtouch among any of the creatures blocking or blocked by it.)
mana={2}{G}
type=Tribal Instant
subtype=Elf
[/card]
[card]
name=Gilt-Leaf Archdruid
text=Whenever you cast a Druid spell, you may draw a card. -- Tap seven untapped Druids you control: Gain control of all lands target player controls.
mana={3}{G}{G}
type=Creature
subtype=Elf Druid
power=3
toughness=3
[/card]
[card]
name=Gilt-Leaf Seer
text={G}, {T}: Look at the top two cards of your library, then put them back in any order.
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Giltspire Avenger
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Destroy target creature that dealt damage to you this turn.
mana={G}{W}{U}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Glacial Chasm
text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters the battlefield, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you.
type=Land
[/card]
[card]
name=Glacial Plating
text=Enchant creature -- Cumulative upkeep {S}i} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S}i} can be paid with one mana from a snow permanent.) -- Enchanted creature gets +3/+3 for each age counter on Glacial Plating.
mana={2}{W}{W}
type=Snow Enchantment
subtype=Aura
[/card]
[card]
name=Glacial Ray
text=Glacial Ray deals 2 damage to target creature or player. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Glaciers
text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. -- All Mountains are Plains.
mana={2}{W}{U}
type=Enchantment
[/card]
[card]
name=Glamer Spinners
text=Flash -- Flying -- When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
mana={4}{WU}
type=Creature
subtype=Faerie Wizard
power=2
toughness=4
[/card]
[card]
name=Glamerdye
text=Change the text of target spell or permanent by replacing all instances of one color word with another. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Glare of Subdual
text=Tap an untapped creature you control: Tap target artifact or creature.
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Glarecaster
text=Flying -- {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.
mana={4}{W}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]
[card]
name=Glarewielder
text=Haste -- When Glarewielder enters the battlefield, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{R}
type=Creature
subtype=Elemental Shaman
power=3
toughness=1
[/card]
[card]
name=Glass Asp
text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
mana={1}{G}{G}
type=Creature
subtype=Snake
power=2
toughness=1
[/card]
[card]
name=Glasses of Urza
text={T}: Look at target player's hand.
mana={1}
type=Artifact
[/card]
[card]
name=Gleancrawler
text=({(b/g)} can be paid with either {B} or {G}.) -- Trample -- At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
mana={3}{BG}{BG}{BG}
type=Creature
subtype=Insect Horror
power=6
toughness=6
[/card]
[card]
name=Gleeful Sabotage
text=Destroy target artifact or enchantment. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Glen Elendra Pranksters
text=Flying -- Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
mana={3}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=3
[/card]
[card]
name=Gliding Licid
text={U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Enchanted creature has flying.
mana={2}{U}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Glissa Sunseeker
text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
mana={2}{G}{G}
type=Legendary Creature
subtype=Elf
power=3
toughness=2
[/card]
[card]
name=Glittering Lion
text=Prevent all damage that would be dealt to Glittering Lion. -- {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
mana={2}{W}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]
[card]
name=Glittering Lynx
text=Prevent all damage that would be dealt to Glittering Lynx. -- {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.
mana={W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]
[card]
name=Glittering Wish
text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.
mana={G}{W}
type=Sorcery
[/card]
[card]
name=Global Ruin
text=Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Gloom
text=White spells cost {3} more to cast. -- Activated abilities of white enchantments cost {3} more to activate.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Gloomdrifter
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."
mana={3}{B}
type=Creature
subtype=Zombie Minion
power=2
toughness=2
[/card]
[card]
name=Gloomlance
text=Destroy target creature. If that creature was green or white, its controller discards a card.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Gloomwidow's Feast
text=Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.)
mana={3}{G}
type=Instant
[/card]
[card]
name=Glory of Warfare
text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2.
mana={2}{R}{W}
type=Enchantment
[/card]
[card]
name=Gloryscale Viashino
text=Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
mana={1}{R}{G}{W}
type=Creature
subtype=Viashino Soldier
power=3
toughness=3
[/card]
[card]
name=Glowering Rogon
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Glowrider
text=Noncreature spells cost {1} more to cast.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]
[card]
name=Gluttonous Slime
text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
mana={2}{G}
type=Creature
subtype=Ooze
power=2
toughness=2
[/card]
[card]
name=Glyph of Delusion
text=Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
mana={U}
type=Instant
[/card]
[card]
name=Glyph of Destruction
target=creature(wall[blocking]|mybattlefield)
auto=10/0
auto=preventallcombatdamage to(mytgt)
auto=@next my upkeep: bury
text=Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
mana={R}
type=Instant
[/card]
[card]
name=Glyph of Doom
text=At end of combat, destroy all creatures that were blocked by target Wall this turn.
mana={B}
type=Instant
[/card]
[card]
name=Glyph of Life
text=Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.
mana={W}
type=Instant
[/card]
[card]
name=Glyph of Reincarnation
text=Cast Glyph of Reincarnation only during the end of combat step. -- Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to the battlefield under its owner's control.
mana={G}
type=Instant
[/card]
[card]
name=Gnarlid Pack
text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
mana={1}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Gnat Miser
text=Each opponent's maximum hand size is reduced by one.
mana={B}
type=Creature
subtype=Rat Shaman
power=1
toughness=1
[/card]
[card]
name=Goatnapper
text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Gobhobbler Rats
text=Hellbent - As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."
mana={B}{R}
type=Creature
subtype=Rat
power=2
toughness=2
[/card]
[card]
name=Goblin Archaeologist
text={R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
mana={1}{R}
type=Creature
subtype=Goblin Artificer
power=1
toughness=2
[/card]
[card]
name=Goblin Artisans
text={T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
mana={R}
type=Creature
subtype=Goblin Artificer
power=1
toughness=1
[/card]
[card]
name=Goblin Assassin
text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
mana={3}{R}{R}
type=Creature
subtype=Goblin Assassin
power=2
toughness=2
[/card]
[card]
name=Goblin Bomb
text=At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. -- Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Goblin Brawler
abilities=first strike
text=First strike -- Goblin Brawler can't be equipped.
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Goblin Cadets
text=Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)
mana={R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Goblin Caves
text=Enchant land -- If enchanted land is a basic Mountain, Goblin creatures get +0/+2.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Goblin Charbelcher
text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
mana={4}
type=Artifact
[/card]
[card]
name=Goblin Festival
text={2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Goblin Fire Fiend
text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
[/card]
[card]
name=Goblin Flectomancer
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
mana={U}{R}{R}
type=Creature
subtype=Goblin Wizard
power=2
toughness=2
[/card]
[card]
name=Goblin Flotilla
text=Islandwalk -- At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Furrier
text=Prevent all damage that Goblin Furrier would deal to snow creatures.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Goblin Game
text=Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
name=Goblin Goon
text=Goblin Goon can't attack unless you control more creatures than defending player. -- Goblin Goon can't block unless you control more creatures than attacking player.
mana={3}{R}
type=Creature
subtype=Goblin Mutant
power=6
toughness=6
[/card]
[card]
name=Goblin Grappler
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Grenadiers
text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Guide
text=Haste -- Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
mana={R}
type=Creature
subtype=Goblin Scout
power=2
toughness=2
[/card]
[card]
name=Goblin Kites
text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Goblin Legionnaire
text={R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. -- {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={R}{W}
type=Creature
subtype=Goblin Soldier
power=2
toughness=2
[/card]
[card]
name=Goblin Lyre
text=Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.
mana={3}
type=Artifact
[/card]
[card]
name=Goblin Machinist
text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order.
mana={4}{R}
type=Creature
subtype=Goblin
power=0
toughness=5
[/card]
[card]
name=Goblin Piledriver
text=Protection from blue -- Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=2
[/card]
[card]
name=Goblin Psychopath
text=Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
mana={3}{R}
type=Creature
subtype=Goblin Mutant
power=5
toughness=5
[/card]
[card]
name=Goblin Recruiter
text=When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Rimerunner
text={T}: Target creature can't block this turn. -- {S}i}: Goblin Rimerunner gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={2}{R}
type=Snow Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Goblin Ringleader
text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Rock Sled
text=Trample -- Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. -- Goblin Rock Sled can't attack unless defending player controls a Mountain.
mana={1}{R}
type=Creature
subtype=Goblin
power=3
toughness=1
[/card]
[card]
name=Goblin Sappers
text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. -- {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Shrine
text=Enchant land -- If enchanted land is a Mountain, Goblin creatures get +1/+0. -- When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Goblin Ski Patrol
text={1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Snowman
text=Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. -- {T}: Goblin Snowman deals 1 damage to target creature it's blocking.
mana={3}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Spy
text=Play with the top card of your library revealed.
mana={R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Goblin Swine-Rider
text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
mana={R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Taskmaster
text={1}{R}: Target Goblin creature gets +1/+0 until end of turn. -- Morph {R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Goblin Tinkerer
text={R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.
mana={1}{R}
type=Creature
subtype=Goblin Artificer
power=1
toughness=2
[/card]
[card]
name=Goblin Vandal
text=Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.
mana={R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Goblin War Cry
text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Goblin War Drums
text=Each creature you control can't be blocked except by two or more creatures.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Goblin Warchief
text=Goblin spells you cast cost {1} less to cast. -- Goblin creatures you control have haste.
mana={1}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Warrens
text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Godhead of Awe
text=Flying -- Other creatures are 1/1.
mana={WU}{WU}{WU}{WU}{WU}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Godo's Irregulars
text={R}: Godo's Irregulars deals 1 damage to target creature blocking it.
mana={R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Godo, Bandit Warlord
text=When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase.
mana={5}{R}
type=Legendary Creature
subtype=Human Barbarian
power=3
toughness=3
[/card]
[card]
name=Godtoucher
text={1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
mana={3}{G}
type=Creature
subtype=Elf Cleric
power=2
toughness=2
[/card]
[card]
name=Goham Djinn
text={1}{B}: Regenerate Goham Djinn. -- Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
mana={5}{B}
type=Creature
subtype=Djinn
power=5
toughness=5
[/card]
[card]
name=Golden Wish
text=You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Goldenglow Moth
text=Flying -- Whenever Goldenglow Moth blocks, you may gain 4 life.
mana={W}
type=Creature
subtype=Insect
power=0
toughness=1
[/card]
[card]
name=Goldmeadow Stalwart
text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.
mana={W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Golem-Skin Gauntlets
text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Golgari Brownscale
text=When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{G}{G}
type=Creature
subtype=Lizard
power=2
toughness=3
[/card]
[card]
name=Golgari Grave-Troll
auto=foreach(creature|myGraveyard)counter(1/1,1)
auto={1}:regenerate && counter(1/1,-1)
#to test
text=Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={4}{G}
type=Creature
subtype=Skeleton Troll
power=0
toughness=0
[/card]
[card]
name=Golgari Thug
text=When Golgari Thug is put into a graveyard from the battlefield, put target creature card in your graveyard on top of your library. -- Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{B}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Golgothian Sylex
text={1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.
mana={4}
type=Artifact
[/card]
[card]
name=Gomazoa
text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.
mana={2}{U}
type=Creature
subtype=Jellyfish
power=0
toughness=3
[/card]
[card]
name=Gorger Wurm
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
mana={3}{R}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Gorgon Recluse
text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -- Madness {B}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}{B}
type=Creature
subtype=Gorgon
power=2
toughness=4
[/card]
[card]
name=Gorilla Berserkers
abilities=trample
auto=rampage(2/2,1)
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures.
mana={3}{G}{G}
type=Creature
subtype=Ape Berserker
power=2
toughness=3
[/card]
[card]
name=Gorilla Shaman
text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.
mana={R}
type=Creature
subtype=Ape Shaman
power=1
toughness=1
[/card]
[card]
name=Gorilla Titan
abilities=trample
auto=aslongas(*|mygraveyard) 4/4 <1
####
####"<" doesn't work for now!
text=Trample -- Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
mana={3}{G}{G}
type=Creature
subtype=Ape
power=4
toughness=4
[/card]
[card]
name=Gorilla War Cry
text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{R}
type=Instant
[/card]
[card]
name=Goryo's Vengeance
text=Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -- Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Gossamer Chains
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Gossamer Phantasm
text=Flying -- When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
mana={1}{U}
type=Creature
subtype=Illusion
power=2
toughness=1
[/card]
[card]
name=Govern the Guildless
text=Gain control of target monocolored creature. -- Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Grab the Reins
text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. -- Entwine {2}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}
type=Instant
[/card]
[card]
name=Graceful Adept
text=You have no maximum hand size.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Graceful Antelope
text=Plainswalk -- Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
mana={2}{W}{W}
type=Creature
subtype=Antelope
power=1
toughness=4
[/card]
[card]
name=Graceful Reprieve
text=When target creature is put into a graveyard this turn, return that card to the battlefield under its owner's control.
mana={1}{W}
type=Instant
[/card]
[card]
name=Grafted Wargear
text=Equipped creature gets +3/+2. -- Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grand Arbiter Augustin IV
text=White spells you cast cost {1} less to cast. -- Blue spells you cast cost {1} less to cast. -- Spells your opponents cast cost {1} more to cast.
mana={2}{W}{U}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=3
[/card]
[card]
name=Grand Melee
auto=lord(creature) mustattack
auto=lord(creature) mustblock
text=All creatures attack each turn if able. -- All creatures block each turn if able.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Grapeshot
text=Grapeshot deals 1 damage to target creature or player. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Grappling Hook
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Gratuitous Violence
text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
mana={2}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Grave Consequences
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Grave Defiler
text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Grave Pact
text=Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature.
mana={1}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Grave Peril
text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Grave Scrabbler
text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Grave Servitude
text=You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +3/-1 and is black.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Grave Titan
text=Deathtouch -- Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
mana={4}{G}{G}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Grave-Shell Scarab
text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={2}{B}{G}{G}
type=Creature
subtype=Insect
power=4
toughness=4
[/card]
[card]
name=Gravebane Zombie
text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=2
[/card]
[card]
name=Gravegouger
text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.
mana={2}{B}
type=Creature
subtype=Nightmare Horror
power=2
toughness=2
[/card]
[card]
name=Gravel Slinger
text={T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Graven Dominator
text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn.
mana={4}{W}{W}
type=Creature
subtype=Gargoyle
power=4
toughness=4
[/card]
[card]
name=Gravespawn Sovereign
text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
mana={4}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Gravestorm
text=At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Graxiplon
text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type.
mana={5}{U}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]
[card]
name=Grazing Kelpie
text={(g/u)}, Sacrifice Grazing Kelpie: Put target card in a graveyard on the bottom of its owner's library. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{GU}
type=Creature
subtype=Beast
power=2
toughness=3
[/card]
[card]
name=Great Whale
text=When Great Whale enters the battlefield, untap up to seven lands.
mana={5}{U}{U}
type=Creature
subtype=Whale
power=5
toughness=5
[/card]
[card]
name=Greatbow Doyen
text=Other Archer creatures you control get +1/+1. -- Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
mana={4}{G}
type=Creature
subtype=Elf Archer
power=2
toughness=4
[/card]
[card]
name=Greater Auramancy
auto=lord(enchantment|myinplay) shroud other
auto=lord(creature[enchanted]|myinplay) shroud
text=Other enchantments you control have shroud. -- Enchanted creatures you control have shroud.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Greater Gargadon
text=Suspend 10 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
mana={9}{R}
type=Creature
subtype=Beast
power=9
toughness=7
[/card]
[card]
name=Greater Good
text=Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Greater Harvester
text=At the beginning of your upkeep, sacrifice a permanent. -- Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.
mana={2}{B}{B}{B}
type=Creature
subtype=Horror
power=5
toughness=6
[/card]
[card]
name=Greater Mossdog
text=Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={3}{G}
type=Creature
subtype=Plant Hound
power=3
toughness=3
[/card]
[card]
name=Greater Realm of Preservation
text={1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Greater Stone Spirit
text=Greater Stone Spirit can't be blocked by creatures with flying. -- {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
mana={4}{R}{R}
type=Creature
subtype=Elemental Spirit
power=4
toughness=4
[/card]
[card]
name=Greater Werewolf
text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
mana={4}{B}
type=Creature
subtype=Human Wolf
power=2
toughness=4
[/card]
[card]
name=Greel, Mind Raker
text={X}{B}, {T}, Discard two cards: Target player discards X cards at random.
mana={3}{B}{B}
type=Legendary Creature
subtype=Horror Spellshaper
power=3
toughness=3
[/card]
[card]
name=Green Mana Battery
text={2}, {T}: Put a charge counter on Green Mana Battery. -- {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way.
mana={4}
type=Artifact
[/card]
[card]
name=Greener Pastures
text=At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Grid Monitor
text=You can't cast creature spells.
mana={4}
type=Artifact Creature
subtype=Construct
power=4
toughness=6
[/card]
[card]
name=Grief Tyrant
text=Grief Tyrant enters the battlefield with four -1/-1 counters on it. -- When Grief Tyrant is put into a graveyard from the battlefield, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
mana={5}{BR}
type=Creature
subtype=Horror
power=8
toughness=8
[/card]
[card]
name=Grifter's Blade
text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grim Discovery
text=Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Grim Feast
text=At the beginning of your upkeep, Grim Feast deals 1 damage to you. -- Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
mana={1}{B}{G}
type=Enchantment
[/card]
[card]
name=Grim Harvest
text=Return target creature card from your graveyard to your hand. -- Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Grim Lavamancer
text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Grim Poppet
text=Grim Poppet enters the battlefield with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
mana={7}
type=Artifact Creature
subtype=Scarecrow
power=4
toughness=4
[/card]
[card]
name=Grim Reminder
text=Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library. -- {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.
mana={2}{B}
type=Instant
[/card]
[card]
name=Grimoire Thief
text=Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. -- You may look at cards exiled with Grimoire Thief. -- {U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
mana={U}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=2
[/card]
[card]
name=Grindstone
text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process.
mana={1}
type=Artifact
[/card]
[card]
name=Grinning Demon
text=At the beginning of your upkeep, you lose 2 life. -- Morph {2}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Grinning Totem
text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Grip of Amnesia
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Grip of Chaos
text=Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Gristleback
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power.
mana={2}{G}
type=Creature
subtype=Boar Beast
power=2
toughness=2
[/card]
[card]
name=Grixis Charm
text=Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.
mana={U}{B}{R}
type=Instant
[/card]
[card]
name=Grixis Grimblade
text=As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)
mana={UR}{B}
type=Creature
subtype=Zombie Warrior
power=2
toughness=1
[/card]
[card]
name=Grixis Illusionist
text={T}: Target land you control becomes the basic land type of your choice until end of turn.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Grizzled Wolverine
text=Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn.
mana={1}{R}{R}
type=Creature
subtype=Wolverine
power=2
toughness=2
[/card]
[card]
name=Groffskithur
text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
mana={5}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Grollub
text=Whenever Grollub is dealt damage, each opponent gains that much life.
mana={2}{B}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Grotag Thrasher
text=Whenever Grotag Thrasher attacks, target creature can't block this turn.
mana={4}{R}
type=Creature
subtype=Lizard
power=3
toughness=3
[/card]
[card]
name=Grotesque Hybrid
text=Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
mana={4}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Ground Rift
text=Target creature without flying can't block this turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={R}
type=Sorcery
[/card]
[card]
name=Groundling Pouncer
text={(g/u)}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
mana={1}{GU}
type=Creature
subtype=Faerie
power=2
toughness=1
[/card]
[card]
name=Groundswell
text=Target creature gets +2/+2 until end of turn. -- Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
mana={G}
type=Instant
[/card]
[card]
name=Grozoth
text=Defender (This creature can't attack.) -- When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={6}{U}{U}{U}
type=Creature
subtype=Leviathan
power=9
toughness=9
[/card]
[card]
name=Gruul Nodorog
text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures.
mana={4}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Gruul Scrapper
text=When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn.
mana={3}{G}
type=Creature
subtype=Human Berserker
power=3
toughness=2
[/card]
[card]
name=Guard Dogs
text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
mana={3}{W}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Guardian Angel
text=Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.
mana={X}{W}
type=Instant
[/card]
[card]
name=Guardian Beast
text=As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
mana={3}{B}
type=Creature
subtype=Beast
power=2
toughness=4
[/card]
[card]
name=Guardian Seraph
text=Flying -- If a source an opponent controls would deal damage to you, prevent 1 of that damage.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Guardian Zendikon
text=Enchant land -- Enchanted land is a 2/6 white Wall creature with defender. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Guardian of Vitu-Ghazi
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Vigilance
mana={6}{G}{W}
type=Creature
subtype=Elemental
power=4
toughness=7
[/card]
[card]
name=Guardian of the Guildpact
text=Protection from monocolored
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
name=Guardian's Magemark
text=Flash -- Enchant creature -- Creatures you control that are enchanted get +1/+1.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Guerrilla Tactics
target=creature,player
auto=damage:2
auto=@movedto(graveyard) from(myhand):damage:4
#Target does not work with @ unless there is a may
text=Guerrilla Tactics deals 2 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Guided Passage
text=Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.
mana={U}{R}{G}
type=Sorcery
[/card]
[card]
name=Guiding Spirit
text=Flying -- {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
mana={1}{W}{U}
type=Creature
subtype=Angel Spirit
power=1
toughness=2
[/card]
[card]
name=Guile
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Guiltfeeder
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.
mana={3}{B}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]
[card]
name=Guilty Conscience
text=Enchant creature -- Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gulf Squid
text=When Gulf Squid enters the battlefield, tap all lands target player controls.
mana={3}{U}
type=Creature
subtype=Squid Beast
power=2
toughness=2
[/card]
[card]
name=Gurzigost
text=At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. -- {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
mana={3}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=8
[/card]
[card]
name=Gush
text=You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. -- Draw two cards.
mana={4}{U}
type=Instant
[/card]
[card]
name=Gustcloak Cavalier
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
mana={3}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Gustcloak Harrier
text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
mana={1}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]
[card]
name=Gustcloak Runner
text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Gustcloak Savior
text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
mana={4}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=4
[/card]
[card]
name=Gustcloak Sentinel
text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Gustcloak Skirmisher
text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
mana={3}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=3
[/card]
[card]
name=Gustha's Scepter
text={T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. -- {T}: Return a card you own exiled with Gustha's Scepter to your hand. -- When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owners' graveyards.
mana={0}
type=Artifact
[/card]
[card]
name=Gutwrencher Oni
abilities=trample
text=Trample -- At the beginning of your upkeep, discard a card if you don't control an Ogre.
mana={3}{B}{B}
type=Creature
subtype=Demon Spirit
power=5
toughness=4
[/card]
[card]
name=Guul Draz Specter
auto=aslongas(*|opponenthand):-3/-3
# above rule would need P/T to be modified to 5/5 to work
alias=1165
text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Guul Draz Vampire
text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Gwyllion Hedge-Mage
text=When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
mana={2}{WB}
type=Creature
subtype=Hag Wizard
power=2
toughness=2
[/card]
[card]
name=Haakon, Stromgald Scourge
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon is put into a graveyard from the battlefield, you lose 2 life.
mana={1}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Haazda Shield Mate
text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. -- {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Hag Hedge-Mage
text=When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library.
mana={2}{BG}
type=Creature
subtype=Hag Shaman
power=2
toughness=2
[/card]
[card]
name=Hail of Arrows
text=Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
mana={X}{W}
type=Instant
[/card]
[card]
name=Hair-Strung Koto
text=Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
mana={6}
type=Artifact
[/card]
[card]
name=Hakim, Loreweaver
text=Flying -- {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. -- {U}{U}, {T}: Destroy all Auras attached to Hakim.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=4
[/card]
[card]
name=Halam Djinn
text=Haste -- Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
mana={5}{R}
type=Creature
subtype=Djinn
power=6
toughness=5
[/card]
[card]
name=Halfdane
text=At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Halimar Depths
text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool.
type=Land
[/card]
[card]
name=Hall of Gemstone
text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
mana={1}{G}{G}
type=World Enchantment
[/card]
[card]
name=Hall of the Bandit Lord
text=Hall of the Bandit Lord enters the battlefield tapped. -- {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste.
type=Legendary Land
[/card]
[card]
name=Hallow
text=Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
mana={W}
type=Instant
[/card]
[card]
name=Hallowed Burial
text=Put all creatures on the bottom of their owners' libraries.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Hallowed Healer
text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Threshold - {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Halls of Mist
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures that attacked during their controller's last turn can't attack.
type=Land
[/card]
[card]
name=Hamletback Goliath
text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
mana={6}{R}
type=Creature
subtype=Giant Warrior
power=6
toughness=6
[/card]
[card]
name=Hammer Mage
text={X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less.
mana={1}{R}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Hammer of Ruin
text=Equipped creature gets +2/+0. -- Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Hammerheim
auto={T}:Add {R}
auto={T}:-plainswalk && -islandwalk && -swampwalk && -mountainwalk && -forestwalk target(creature)
text={T}: Add {R} to your mana pool. -- {T}: Target creature loses all landwalk abilities until end of turn.
type=Legendary Land
[/card]
[card]
name=Hanabi Blast
text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Hand of Justice
text={T}, Tap three untapped white creatures you control: Destroy target creature.
mana={5}{W}
type=Creature
subtype=Avatar
power=2
toughness=6
[/card]
[card]
name=Hand to Hand
text=During the combat phase, players can't cast instant spells or activate abilities that aren't mana abilities.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Hankyu
text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Hapless Researcher
text=Sacrifice Hapless Researcher: Draw a card, then discard a card.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Harbor Guardian
text=Reach (This creature can block creatures with flying.) -- Whenever Harbor Guardian attacks, defending player may draw a card.
mana={2}{W}{U}
type=Creature
subtype=Gargoyle
power=3
toughness=4
[/card]
[card]
name=Harm's Way
text=The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
mana={W}
type=Instant
[/card]
[card]
name=Harmonic Sliver
text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
mana={1}{G}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Harmony of Nature
text=Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Harsh Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.
mana={3}{W}
type=Creature
subtype=Spirit
power=1
toughness=4
[/card]
[card]
name=Harsh Judgment
text=As Harsh Judgment enters the battlefield, choose a color. -- If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Harsh Justice
text=Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step. -- This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
mana={2}{W}
type=Instant
[/card]
[card]
name=Harsh Mercy
text=Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Harvest Mage
text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
mana={G}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
[/card]
[card]
name=Harvester Druid
text={T}: Add to your mana pool one mana of any color that a land you control could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Hasran Ogress
text=Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.
mana={B}{B}
type=Creature
subtype=Ogre
power=3
toughness=2
[/card]
[card]
name=Hatchet Bully
text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.
mana={3}{R}
type=Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]
[card]
name=Hateflayer
abilities=wither
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- {2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)
mana={5}{R}{R}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
name=Hatred
text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Haunted Cadaver
text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. -- Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Haunting Echoes
text=Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Haunting Hymn
text=Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Haunting Misery
text=As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard. -- Haunting Misery deals X damage to target player.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Haunting Wind
text=Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Hazduhr the Abbot
text={X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=5
[/card]
[card]
name=Haze of Rage
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Creatures you control get +1/+0 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Hazezon Tamar
auto=@next my upkeep:foreach(land|myBattlefield) token(Sand Warrior,Creature Sand Warrior,1/1,red green white)
auto=@movedTo(this|graveyard,exile,library,hand) from(battlefield):moveto(exile) all(sand warrior)
####PROBLEM: The token effect triggers at each controllers upkeep.
text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors.
mana={4}{R}{G}{W}
type=Legendary Creature
subtype=Human Warrior
power=2
toughness=4
[/card]
[card]
name=He Who Hungers
text=Flying -- {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -- Soulshift 4 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)
mana={4}{B}
type=Legendary Creature
subtype=Spirit
power=3
toughness=2
[/card]
[card]
name=Head Games
text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Headhunter
text=Whenever Headhunter deals combat damage to a player, that player discards a card. -- Morph {B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Heal
text=Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={W}
type=Instant
[/card]
[card]
name=Healer's Headdress
text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Healing Leaves
text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
mana={G}
type=Instant
[/card]
[card]
name=Healing Salve
text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
mana={W}
type=Instant
[/card]
[card]
name=Heart Wolf
text=First strike -- {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.
mana={3}{R}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Heart of Bogardan
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Heart of Light
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Heartbeat of Spring
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Hearth Kami
text={X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.
mana={1}{R}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Heartlash Cinder
abilities=haste
text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
mana={1}{R}
type=Creature
subtype=Elemental Warrior
power=1
toughness=1
[/card]
[card]
name=Heartless Hidetsugu
text={T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
mana={3}{R}{R}
type=Legendary Creature
subtype=Ogre Shaman
power=4
toughness=3
[/card]
[card]
name=Heartseeker
text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Heartstone
text=Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={3}
type=Artifact
[/card]
[card]
name=Heat Shimmer
text=Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Heat Stroke
text=At end of combat, destroy each creature that blocked or was blocked this turn.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Heat Wave
text=Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Blue creatures can't block creatures you control. -- Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Heaven's Gate
text=Any number of target creatures become white until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Heavy Fog
text=Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step. -- Prevent all damage that would be dealt to you this turn by attacking creatures.
mana={1}{G}
type=Instant
[/card]
[card]
name=Hecatomb
text=When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Heed the Mists
text=Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.
mana={3}{U}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Heliophial
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial.
mana={5}
type=Artifact
[/card]
[card]
name=Hell-Bent Raider
auto=first strike,haste
auto={S(*|myHand)}:protection from white ####this is not what the wording says!
text=First strike, haste -- Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
mana={1}{R}{R}
type=Creature
subtype=Human Barbarian
power=2
toughness=2
[/card]
[card]
name=Helldozer
text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
mana={3}{B}{B}{B}
type=Creature
subtype=Zombie Giant
power=6
toughness=5
[/card]
[card]
name=Hellfire Mongrel
text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.
mana={2}{R}
type=Creature
subtype=Elemental Hound
power=2
toughness=2
[/card]
[card]
name=Hellhole Rats
text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.
mana={2}{B}{R}
type=Creature
subtype=Rat
power=2
toughness=2
[/card]
[card]
name=Hellkite Charger
text=Flying, haste -- Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Hellkite Hatchling
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature.
mana={2}{R}{G}
type=Creature
subtype=Dragon
power=2
toughness=2
[/card]
[card]
name=Helm of Awakening
text=Spells cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Helm of Chatzuk
auto={1}{T}:banding target(creature)
text={1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}
type=Artifact
[/card]
[card]
name=Helm of Obedience
text={X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
mana={4}
type=Artifact
[/card]
[card]
name=Helm of Possession
text=You may choose not to untap Helm of Possession during your untap step. -- {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Helm of the Ghastlord
text=Enchant creature -- As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." -- As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
mana={3}{UB}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hematite Talisman
text=Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
mana={2}
type=Artifact
[/card]
[card]
name=Herald of Leshrac
text=Flying -- Cumulative upkeep - Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Herald of Leshrac gets +1/+1 for each land you control but don't own. -- When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.
mana={6}{B}
type=Creature
subtype=Avatar
power=2
toughness=4
[/card]
[card]
name=Heritage Druid
text=Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool.
mana={G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Hermetic Study
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hermit Druid
text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Heroes Remembered
text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={6}{W}{W}{W}
type=Sorcery
[/card]
[card]
name=Heroic Defiance
text=Enchant creature -- Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Heroism
text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Hesitation
text=When a player casts a spell, sacrifice Hesitation. If you do, counter that spell.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Hex
text=Destroy six target creatures.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Hibernation Sliver
text=All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
mana={U}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Hibernation's End
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Hidden Ancients
text=When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Hidden Gibbons
text=When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.
mana={G}
type=Enchantment
[/card]
[card]
name=Hidden Guerrillas
text=When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
mana={G}
type=Enchantment
[/card]
[card]
name=Hidden Herd
text=When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
mana={G}
type=Enchantment
[/card]
[card]
name=Hidden Predators
text=When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
mana={G}
type=Enchantment
[/card]
[card]
name=Hidden Retreat
text=Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Hidden Spider
text=When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)
mana={G}
type=Enchantment
[/card]
[card]
name=Hidden Stag
text=Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. -- Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Hide // Seek (Hide)
text=Put target artifact or enchantment on the bottom of its owner's library.
mana={R}{W}
type=Instant
[/card]
[card]
name=Hide // Seek (Seek)
text=Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.
mana={W}{B}
type=Instant
[/card]
[card]
name=Hideous Laughter
text=All creatures get -2/-2 until end of turn. -- Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Hidetsugu's Second Rite
text=If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
mana={3}{R}
type=Instant
[/card]
[card]
name=High Ground
text=Each creature you control can block an additional creature.
mana={W}
type=Enchantment
[/card]
[card]
name=High Seas
text=Red creature spells and green creature spells cost {1} more to cast.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=High Tide
text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).
mana={U}
type=Instant
[/card]
[card]
name=Higure, the Still Wind
text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. -- {2}: Target Ninja creature is unblockable this turn.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Ninja
power=3
toughness=4
[/card]
[card]
name=Hikari, Twilight Guardian
text=Flying -- Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
mana={3}{W}{W}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Hinder
text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Hindering Light
text=Counter target spell that targets you or a permanent you control. -- Draw a card.
mana={W}{U}
type=Instant
[/card]
[card]
name=Hindering Touch
text=Counter target spell unless its controller pays {2}. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Hint of Insanity
text=Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Hipparion
text=Hipparion can't block creatures with power 3 or greater unless you pay {1}.
mana={1}{W}
type=Creature
subtype=Horse
power=1
toughness=3
[/card]
[card]
name=Hired Giant
text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={3}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Hired Muscle
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -- At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. -- ---- -- Scarmaker -- Legendary Creature - Spirit -- 4/4 -- Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
mana={1}{B}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Hisoka's Guard
text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Hisoka, Minamo Sensei
text={2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Hit // Run (Hit)
text=Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.
mana={1}{B}{R}
type=Instant
[/card]
[card]
name=Hit // Run (Run)
text=Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
mana={3}{R}{G}
type=Instant
[/card]
[card]
name=Hive Mind
text=Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Hivestone
text=Creatures you control are Slivers in addition to their other creature types.
mana={2}
type=Artifact
[/card]
[card]
name=Hivis of the Scale
text=You may choose not to untap Hivis of the Scale during your untap step. -- {T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.
mana={3}{R}{R}
type=Legendary Creature
subtype=Viashino Shaman
power=3
toughness=4
[/card]
[card]
name=Hoarder's Greed
text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Hoarding Dragon
abilities=flying
text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -- When Hoarding Dragon is put into a graveyard from the battlefield, you may put the exiled card into its owner's hand.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Hobble
text=Enchant creature -- When Hobble enters the battlefield, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hokori, Dust Drinker
text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls.
mana={2}{W}{W}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Holistic Wisdom
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Hollow Specter
text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Hollow Trees
text=Hollow Trees enters the battlefield tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Hollow Warrior
text=Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this turn.
mana={4}
type=Artifact Creature
subtype=Golem Warrior
power=4
toughness=4
[/card]
[card]
name=Hollowsage
text=Whenever Hollowsage becomes untapped, you may have target player discard a card.
mana={3}{B}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Homarid Spawning Bed
text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Homarid Warrior
text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)
mana={4}{U}
type=Creature
subtype=Homarid Warrior
power=3
toughness=3
[/card]
[card]
name=Homing Sliver
text=Each Sliver card in each player's hand has slivercycling {3}. -- Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Homura, Human Ascendant
text=Homura, Human Ascendant can't block. -- When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped.
mana={4}{R}{R}
type=Legendary Creature
subtype=Human Monk
power=4
toughness=4
[/card]
[card]
name=Homura, Human Ascendant (Homura's Essence)
text=Creatures you control get +2/+2 and have flying and {R}: This creature gets +1/+0 until end of turn
mana={4}{R}{R}
type=Legendary Enchantment
power=2
toughness=2
[/card]
[card]
name=Honden of Night's Reach
text=At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
mana={3}{B}
type=Legendary Enchantment
subtype=Shrine
[/card]
[card]
name=Honor-Worn Shaku
text={T}: Add {1} to your mana pool. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
mana={3}
type=Artifact
[/card]
[card]
name=Honorable Passage
text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
mana={1}{W}
type=Instant
[/card]
[card]
name=Hoofprints of the Stag
text=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. -- {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.
mana={1}{W}
type=Tribal Enchantment
subtype=Elemental
[/card]
[card]
name=Hope and Glory
text=Untap two target creatures. Each of them gets +1/+1 until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Horde of Boggarts
text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Goblin
power=*
toughness=*
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Horn of Deafening
auto={2}{T}:preventAllCombatDamage from target(creature)
text={2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Horn of Plenty
text=Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step.
mana={6}
type=Artifact
[/card]
[card]
name=Horobi's Whisper
text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane - Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Horobi, Death's Wail
text=Flying -- Whenever a creature becomes the target of a spell or ability, destroy that creature.
mana={2}{B}{B}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Hostile Realm
text=Enchant land -- Enchanted land has "{T}: Target creature can't block this turn."
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hostility
text=Haste -- If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way. -- When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{R}{R}{R}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Hot Springs
text=Enchant land you control -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hotheaded Giant
abilities=haste
text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
mana={3}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]
[card]
name=Hour of Reckoning
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy all nontoken creatures.
mana={4}{W}{W}{W}
type=Sorcery
[/card]
[card]
name=Howling Wolf
text=When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.
mana={2}{G}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Howltooth Hollow
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {B} to your mana pool. -- {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
type=Land
[/card]
[card]
name=Hull Breach
text=Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.
mana={R}{G}
type=Sorcery
[/card]
[card]
name=Hum of the Radix
text=Each artifact spell costs {1} more to cast for each artifact its controller controls.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Humble
text=Target creature loses all abilities and becomes 0/1 until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Humility
text=All creatures lose all abilities and are 1/1.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Hundred-Talon Strike
text=Target creature gets +1/+0 and gains first strike until end of turn. -- Splice onto Arcane - Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Hunt Down
text=Target creature blocks target creature this turn if able.
mana={G}
type=Sorcery
[/card]
[card]
name=Hunted Wumpus
text=When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.
mana={3}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Hunter Sliver
text=All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Hunting Grounds
text=Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
mana={G}{W}
type=Enchantment
[/card]
[card]
name=Hunting Pack
auto=token(Beast,Creature Beast,4/4,green)
text=Put a 4/4 green Beast creature token onto the battlefield. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={5}{G}{G}
type=Instant
[/card]
[card]
name=Hunting Wilds
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Hurloon Shaman
text=When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=3
[/card]
[card]
name=Hydromorph Guardian
text={U}, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Hydromorph Gull
text=Flying -- {U}, Sacrifice Hydromorph Gull: Counter target spell that targets one or more creatures you control.
mana={3}{U}{U}
type=Creature
subtype=Elemental Bird
power=3
toughness=3
[/card]
[card]
name=Hypergenesis
text=Hypergenesis is green. -- Suspend 3 - {1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
mana={0}
color=green
type=Sorcery
[/card]
[card]
name=Hypervolt Grasp
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -- {1}{U}: Return Hypervolt Grasp to its owner's hand.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Hypnotic Cloud
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Hypnox
text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
mana={8}{B}{B}{B}
type=Creature
subtype=Nightmare Horror
power=8
toughness=8
[/card]
[card]
name=Hypochondria
text={W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Hystrodon
text=Trample -- Whenever Hystrodon deals combat damage to a player, you may draw a card. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{G}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]
[card]
name=Ib Halfheart, Goblin Tactician
text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. -- Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.
mana={3}{R}
type=Legendary Creature
subtype=Goblin Advisor
power=3
toughness=2
[/card]
[card]
name=Icatian Infantry
auto={1}:banding
auto={1}:first strike
#Banding is not supported in Wagic 0.9
text={1}: Icatian Infantry gains first strike until end of turn. -- {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Icatian Phalanx
abilities=banding
#unsupported in 0.9
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Icatian Skirmishers
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Icatian Store
text=Icatian Store enters the battlefield tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Ice Cage
text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ice Cauldron
text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.
mana={4}
type=Artifact
[/card]
[card]
name=Ice Cave
text=Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Ice Floe
text=You may choose not to untap Ice Floe during your untap step. -- {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
type=Land
[/card]
[card]
name=Icefall
text=Destroy target artifact or land. -- Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Icequake
target=land
auto=destroy
auto=@movedto(land[snow]|opponentgraveyard) from(battlefield):damage:1 opponent
auto=@movedto(land[snow]|mygraveyard) from(battlefield):damage:1 controller
#wonder if it will work - to test
text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Ichneumon Druid
text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
mana={1}{G}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Ichor Slick
text=Target creature gets -3/-3 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Ichorid
text=Haste -- At the beginning of the end step, sacrifice Ichorid. -- At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
mana={3}{B}
type=Creature
subtype=Horror
power=3
toughness=1
[/card]
[card]
name=Icy Prison
text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled creature to the battlefield under its owner's control.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Ideas Unbound
auto=draw:1 controller
auto=@next end:discard:3 controller
#is random discard not regular discard
text=Draw three cards. Discard three cards at the beginning of the next end step.
mana={U}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Idle Thoughts
text={2}: Draw a card if you have no cards in hand.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Ifh-Biff Efreet
text=Flying -- {G}: Ifh-Biff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
mana={2}{G}{G}
type=Creature
subtype=Efreet
power=3
toughness=3
[/card]
[card]
name=Ignite Disorder
text=Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
mana={1}{R}
type=Instant
[/card]
[card]
name=Ignite Memories
text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Ignoble Soldier
text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=1
[/card]
[card]
name=Ignorant Bliss
text=Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Ill-Gotten Gains
text=Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Illicit Auction
text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Illuminate
text=Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) -- Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Illuminated Folio
text={1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Illusion // Reality (Illusion)
text=Target spell or permanent becomes the color of your choice until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Illusion // Reality (Reality)
text=Destroy target artifact.
mana={2}{G}
type=Instant
[/card]
[card]
name=Illusionary Mask
text={X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
mana={2}
type=Artifact
[/card]
[card]
name=Illusionary Presence
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Illusionary Servant
text=Flying -- When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
mana={1}{U}{U}
type=Creature
subtype=Illusion
power=3
toughness=4
[/card]
[card]
name=Illusionary Terrain
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Imagecrafter
text={T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Imi Statue
text=Players can't untap more than one artifact during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Immobilizing Ink
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Discard a card: Untap this creature."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Immortal Coil
text={T}, Exile two cards from your graveyard: Draw a card. -- If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. -- When there are no cards in your graveyard, you lose the game.
mana={2}{B}{B}
type=Artifact
[/card]
[card]
name=Imp's Mischief
text=Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.
mana={1}{B}
type=Instant
[/card]
[card]
name=Impatience
text=At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Impelled Giant
abilities=trample
text=Trample -- Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
mana={4}{R}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Impending Disaster
text=At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster. If you do, destroy all lands.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Imperial Edict
text=Target opponent chooses a creature he or she controls. Destroy it.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Imperial Hellkite
text=Flying -- Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Imperial Mask
text=When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Imperial Seal
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
mana={B}
type=Sorcery
[/card]
[card]
name=Imperiosaur
text=Spend only mana produced by basic lands to cast Imperiosaur.
mana={2}{G}{G}
type=Creature
subtype=Lizard
power=5
toughness=5
[/card]
[card]
name=Imposing Visage
text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Imprison
text=Enchant creature -- Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. -- Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature and remove it from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't pay {1}, destroy Imprison.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Impromptu Raid
text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step.
mana={3}{RG}
type=Enchantment
[/card]
[card]
name=Imps' Taunt
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature attacks this turn if able.
mana={1}{B}
type=Instant
[/card]
[card]
name=Impulse
text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.
mana={1}{U}
type=Instant
[/card]
[card]
name=Impulsive Maneuvers
text=Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=In the Eye of Chaos
text=Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost.
mana={2}{U}
type=World Enchantment
[/card]
[card]
name=Iname as One
text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
mana={8}{B}{B}{G}{G}
type=Legendary Creature
subtype=Spirit
power=8
toughness=8
[/card]
[card]
name=Iname, Death Aspect
text=When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.
mana={4}{B}{B}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Iname, Life Aspect
text=When Iname, Life Aspect is put into a graveyard from the battlefield, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
mana={4}{G}{G}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Incandescent Soulstoke
text=Other Elemental creatures you control get +1/+1. -- {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=2
[/card]
[card]
name=Incendiary Command
text=Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Incite
text=Target creature becomes red until end of turn and attacks this turn if able.
mana={R}
type=Instant
[/card]
[card]
name=Incite Hysteria
text=Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Incite War
text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Incremental Blight
text=Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Incremental Growth
text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Indentured Djinn
text=Flying -- When Indentured Djinn enters the battlefield, each other player may draw up to three cards.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Indentured Oaf
text=Prevent all damage that Indentured Oaf would deal to red creatures.
mana={3}{R}
type=Creature
subtype=Ogre Warrior
power=4
toughness=3
[/card]
[card]
name=Indestructible Aura
text=Prevent all damage that would be dealt to target creature this turn.
mana={W}
type=Instant
[/card]
[card]
name=Index
text=Look at the top five cards of your library, then put them back in any order.
mana={U}
type=Sorcery
[/card]
[card]
name=Indigo Faerie
abilities=flying
text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn.
mana={1}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]
[card]
name=Induce Paranoia
text=Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Inescapable Brute
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
mana={5}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Infectious Horror
text=Whenever Infectious Horror attacks, each opponent loses 2 life.
mana={3}{B}
type=Creature
subtype=Zombie Horror
power=2
toughness=2
[/card]
[card]
name=Infectious Rage
text=Enchant creature -- Enchanted creature gets +2/-1. -- When enchanted creature is put into a graveyard, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Infernal Caretaker
text=Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.
mana={3}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Infernal Contract
text=Draw four cards. You lose half your life, rounded up.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Infernal Darkness
text=Cumulative upkeep - Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces {B} instead of any other type.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Infernal Denizen
text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.
mana={7}{B}
type=Creature
subtype=Demon
power=5
toughness=7
[/card]
[card]
name=Infernal Genesis
text=At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Infernal Harvest
text=As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand. -- Infernal Harvest deals X damage divided as you choose among any number of target creatures.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Infernal Kirin
auto=@movedto(arcane,spirit|mystack):
text=Flying -- Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.
mana={2}{B}{B}
type=Legendary Creature
subtype=Kirin Spirit
power=3
toughness=3
[/card]
[card]
name=Infernal Tutor
text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. -- Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Inferno Elemental
text=Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Inferno Titan
auto={R}:1/0
text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two or three target creatures and/or players.
mana={4}{R}{R}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Inferno Trap
text=If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost. -- Inferno Trap deals 4 damage to target creature.
mana={3}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Infiltrator il-Kor
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Suspend 2 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={4}{U}
type=Creature
subtype=Kor Rogue
power=3
toughness=1
[/card]
[card]
name=Infiltrator's Magemark
text=Enchant creature -- Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Infinite Authority
text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature.
mana={W}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Infinite Hourglass
text=At the beginning of your upkeep, put a time counter on Infinite Hourglass. -- All creatures get +1/+0 for each time counter on Infinite Hourglass. -- {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
mana={4}
type=Artifact
[/card]
[card]
name=Inflame
text=Inflame deals 2 damage to each creature dealt damage this turn.
mana={R}
type=Instant
[/card]
[card]
name=Information Dealer
text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Infused Arrows
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
mana={4}
type=Artifact
[/card]
[card]
name=Ingenious Thief
text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand.
mana={1}{U}
type=Creature
subtype=Human Rogue
power=1
toughness=1
[/card]
[card]
name=Ingot Chewer
text=When Ingot Chewer enters the battlefield, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{R}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Inheritance
auto=@movedto(creature|graveyard) from(Battlefield):may {3}:draw:1 controller #hardcodable similar to RV cards (when put in play you may pay {1} type)
text=Whenever a creature is put into a graveyard from the battlefield, you may pay {3}. If you do, draw a card.
mana={W}
type=Enchantment
[/card]
[card]
name=Initiate of Blood
text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood.
mana={3}{R}
type=Creature
subtype=Ogre Shaman
power=2
toughness=2
[/card]
[card]
name=Initiate of Blood (Goka the Unjust)
text={T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.
mana={3}{R}
type=Legendary Creature
subtype=Ogre Shaman
power=4
toughness=4
[/card]
[card]
name=Initiates of the Ebon Hand
text={1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
mana={B}
type=Creature
subtype=Cleric
power=1
toughness=1
[/card]
[card]
name=Ink Dissolver
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Ink-Eyes, Servant of Oni
text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes.
mana={4}{B}{B}
type=Legendary Creature
subtype=Rat Ninja
power=5
toughness=4
[/card]
[card]
name=Ink-Treader Nephilim
text=Whenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
mana={R}{G}{W}{U}
type=Creature
subtype=Nephilim
power=3
toughness=3
[/card]
[card]
name=Inkfathom Divers
text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={3}{U}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]
[card]
name=Inkfathom Witch
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- {2}{U}{B}: Each unblocked creature becomes 4/1 until end of turn.
mana={1}{UB}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Inner Sanctum
text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Prevent all damage that would be dealt to creatures you control.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Inner-Flame Acolyte
text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={1}{R}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=2
[/card]
[card]
name=Inner-Flame Igniter
text={2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
mana={2}{R}
type=Creature
subtype=Elemental Warrior
power=2
toughness=2
[/card]
[card]
name=Innocent Blood
text=Each player sacrifices a creature.
mana={B}
type=Sorcery
[/card]
[card]
name=Inquisition
text=Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Inquisitor's Snare
text=Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
mana={1}{W}
type=Instant
[/card]
[card]
name=Inside Out
text=Switch target creature's power and toughness until end of turn. -- Draw a card.
mana={1}{UR}
type=Instant
[/card]
[card]
name=Insidious Bookworms
auto=@movedto(this|graveyard) from(inplay): may {1}{B}:discard:1 target(player)
text=When Insidious Bookworms is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, target player discards a card at random.
mana={B}
type=Creature
subtype=Worm
power=1
toughness=1
[/card]
[card]
name=Insidious Dreams
text=As an additional cost to cast Insidious Dreams, discard X cards. -- Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
mana={3}{B}
type=Instant
[/card]
[card]
name=Insist
text=The next creature spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
mana={G}
type=Sorcery
[/card]
[card]
name=Instill Furor
text=Enchant creature -- Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Insubordination
text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.
mana={B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Insurrection
text=Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
mana={5}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Interdict
text=Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Intervene
text=Counter target spell that targets a creature.
mana={U}
type=Instant
[/card]
[card]
name=Intervention Pact
text=Intervention Pact is white. -- The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. -- At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Intet, the Dreamer
text=Flying -- Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
mana={3}{U}{R}{G}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Intimidator Initiate
text=Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
mana={R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Into Thin Air
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand.
mana={5}{U}
type=Instant
[/card]
[card]
name=Into the Fray
text=Target creature attacks this turn if able. -- Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Intuition
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
mana={2}{U}
type=Instant
[/card]
[card]
name=Invasion Plans
text=All creatures block each turn if able. -- The attacking player chooses how each creature blocks each turn.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Invert the Skies
text=Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.)
mana={3}{GU}
type=Instant
[/card]
[card]
name=Invigorate
text=If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. -- Target creature gets +4/+4 until end of turn.
mana={2}{G}
type=Instant
[/card]
[card]
name=Invigorating Boon
text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Invincible Hymn
text=Count the number of cards in your library. Your life total becomes that number.
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Inviolability
text=Enchant creature -- Prevent all damage that would be dealt to enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Invoke Prejudice
text=Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost.
mana={U}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Invulnerability
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Instant
[/card]
[card]
name=Iona, Shield of Emeria
text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color.
mana={6}{W}{W}{W}
type=Legendary Creature
subtype=Angel
power=7
toughness=7
[/card]
[card]
name=Iridescent Drake
text=Flying -- When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.)
mana={3}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]
[card]
name=Irini Sengir
text=White enchantment spells and green enchantment spells cost {2} more to cast.
mana={2}{B}{B}
type=Legendary Creature
subtype=Vampire Dwarf
power=2
toughness=2
[/card]
[card]
name=Iron Maiden
text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
mana={3}
type=Artifact
[/card]
[card]
name=Iron-Heart Chimera
text=Vigilance -- Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Chimera
power=2
toughness=2
[/card]
[card]
name=Ironclaw Curse
text=Enchant creature -- Enchanted creature gets -0/-1. -- Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ironfist Crusher
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Island of Wak-Wak
text={T}: The power of target creature with flying becomes 0 until end of turn.
type=Land
[/card]
[card]
name=Isleback Spawn
text=Shroud -- Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.
mana={5}{U}{U}
type=Creature
subtype=Kraken
power=4
toughness=8
[/card]
[card]
name=Isochron Scepter
text=Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
mana={2}
type=Artifact
[/card]
[card]
name=Isperia the Inscrutable
text=Flying -- Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
mana={1}{W}{W}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=3
toughness=6
[/card]
[card]
name=Ith, High Arcanist
text=Vigilance -- {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. -- Suspend 4 - {W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={5}{W}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=5
[/card]
[card]
name=Ivory Charm
text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={W}
type=Instant
[/card]
[card]
name=Ivory Gargoyle
text=Flying -- When Ivory Gargoyle is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{W}: Exile Ivory Gargoyle.
mana={4}{W}
type=Creature
subtype=Gargoyle
power=2
toughness=2
[/card]
[card]
name=Ivory Giant
text=When Ivory Giant enters the battlefield, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={5}{W}{W}
type=Creature
subtype=Giant
power=3
toughness=4
[/card]
[card]
name=Ivory Mask
text=You have shroud. (You can't be the target of spells or abilities.)
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Ivy Seer
text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={3}{G}
type=Creature
subtype=Elf Wizard
power=1
toughness=1
[/card]
[card]
name=Iwamori of the Open Fist
text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield.
mana={2}{G}{G}
type=Legendary Creature
subtype=Human Monk
power=5
toughness=5
[/card]
[card]
name=Ixidor's Will
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Ixidor, Reality Sculptor
text=Face-down creatures get +1/+1. -- {2}{U}: Turn target face-down creature face up.
mana={3}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Ixidron
text=As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) -- Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=*
toughness=*
[/card]
[card]
name=Izzet Guildmage
text=({(u/r)} can be paid with either {U} or {R}.) -- {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. -- {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
mana={UR}{UR}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Jabari's Banner
text={1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={2}
type=Artifact
[/card]
[card]
name=Jabari's Influence
text=Cast Jabari's Influence only after combat. -- Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Jace Beleren
text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of his or her library into his or her graveyard.
mana={1}{U}{U}
type=Planeswalker
subtype=Jace
loyalty=3
[/card]
[card]
name=Jace, the Mind Sculptor
text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
mana={2}{U}{U}
type=Planeswalker
subtype=Jace
loyalty=3
[/card]
[card]
name=Jackal Pup
text=Whenever Jackal Pup is dealt damage, it deals that much damage to you.
mana={R}
type=Creature
subtype=Hound
power=2
toughness=1
[/card]
[card]
name=Jade Leech
text=Green spells you cast cost {G} more to cast.
mana={2}{G}{G}
type=Creature
subtype=Leech
power=5
toughness=5
[/card]
[card]
name=Jade Monolith
text={1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
mana={4}
type=Artifact
[/card]
[card]
name=Jade Statue
text={2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.
# might be codeable with "becomes" now?
mana={4}
type=Artifact
[/card]
[card]
name=Jaded Response
text=Counter target spell if it shares a color with a creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jagged Lightning
text=Jagged Lightning deals 3 damage to each of two target creatures.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Jagged Poppet
text=Whenever Jagged Poppet is dealt damage, discard that many cards. -- Hellbent - Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
mana={1}{B}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=4
[/card]
[card]
name=Jangling Automaton
text=Whenever Jangling Automaton attacks, untap all creatures defending player controls.
mana={3}
type=Artifact Creature
subtype=Construct
power=3
toughness=2
[/card]
[card]
name=Jasmine Seer
text={2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Jaws of Stone
text=Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Jester's Cap
text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.
mana={4}
type=Artifact
[/card]
[card]
name=Jester's Mask
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
mana={5}
type=Artifact
[/card]
[card]
name=Jester's Scepter
text=When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. -- {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
mana={3}
type=Artifact
[/card]
[card]
name=Jet Medallion
text=Black spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Jetting Glasskite
text=Flying -- Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
mana={4}{U}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Jeweled Amulet
text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Jeweled Bird
text=Remove Jeweled Bird from your deck before playing if you're not playing for ante. -- {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own in the ante into your graveyard, then draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Jeweled Spirit
text=Flying -- Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
mana={3}{W}{W}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Jeweled Torque
text=As Jeweled Torque enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
mana={2}
type=Artifact
[/card]
[card]
name=Jhessian Balmgiver
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Target creature is unblockable this turn.
mana={1}{W}{U}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Jhoira of the Ghitu
text={2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
mana={1}{U}{R}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Jhoira's Timebug
text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
mana={2}
type=Artifact Creature
subtype=Insect
power=1
toughness=2
[/card]
[card]
name=Jihad
text=As Jihad enters the battlefield, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
mana={W}{W}{W}
type=Enchantment
[/card]
[card]
name=Jilt
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jinx
target=land
auto=@next upkeep:draw:1 controller
text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jinxed Choker
text=At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. -- At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. -- {3}: Put a charge counter on Jinxed Choker or remove one from it.
mana={3}
type=Artifact
[/card]
[card]
name=Jinxed Ring
text=Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. -- Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)
mana={2}
type=Artifact
[/card]
[card]
name=Johan
text=At the beginning of your combat phase, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
mana={3}{R}{G}{W}
type=Legendary Creature
subtype=Human Wizard
power=5
toughness=4
[/card]
[card]
name=Jokulmorder
text=Trample -- Jokulmorder enters the battlefield tapped. -- When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder.
mana={4}{U}{U}{U}
type=Creature
subtype=Leviathan
power=12
toughness=12
[/card]
[card]
name=Jolrael's Centaur
abilities=flanking,shroud
text=Shroud (This permanent can't be the target of spells or abilities.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={1}{G}{G}
type=Creature
subtype=Centaur Archer
power=2
toughness=2
[/card]
[card]
name=Jolrael, Empress of Beasts
text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
mana={3}{G}{G}
type=Legendary Creature
subtype=Human Spellshaper
power=3
toughness=3
[/card]
[card]
name=Joraga Warcaller
text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
mana={G}
type=Creature
subtype=Elf Warrior
power=1
toughness=1
[/card]
[card]
name=Journey of Discovery
text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. -- Entwine {2}{G} (Choose both if you pay the entwine cost.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Journey to Nowhere
text=When Journey to Nowhere enters the battlefield, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Joven's Ferrets
text=Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. -- At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.
mana={G}
type=Creature
subtype=Ferret
power=1
toughness=1
[/card]
[card]
name=Joven's Tools
text={4}, {T}: Target creature can't be blocked this turn except by Walls.
mana={6}
type=Artifact
[/card]
[card]
name=Judge Unworthy
text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Jugan, the Rising Star
text=Flying -- When Jugan, the Rising Star is put into a graveyard from the battlefield, you may distribute five +1/+1 counters among any number of target creatures.
mana={3}{G}{G}{G}
type=Legendary Creature
subtype=Dragon Spirit
power=5
toughness=5
[/card]
[card]
name=Jund Hackblade
text=As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
mana={BG}{R}
type=Creature
subtype=Goblin Berserker
power=2
toughness=1
[/card]
[card]
###This land cycle does not work!
name=Jungle Basin
auto=tap
auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G}
text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G} to your mana pool.
type=Land
[/card]
[card]
name=Juniper Order Advocate
text=Green creatures you control get +1/+1 as long as Juniper Order Advocate is untapped.
mana={2}{W}
type=Creature
subtype=Human Knight
power=1
toughness=2
[/card]
[card]
name=Junktroller
text=Defender (This creature can't attack.) -- {T}: Put target card in a graveyard on the bottom of its owner's library.
mana={4}
type=Artifact Creature
subtype=Golem
power=0
toughness=6
[/card]
[card]
name=Junkyo Bell
text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
mana={4}
type=Artifact
[/card]
[card]
name=Jushi Apprentice
text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Jushi Apprentice (Tomoya the Revealer)
text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Justice
text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Juxtapose
text=You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Jotun Grunt
text=Cumulative upkeep - Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
mana={1}{W}
type=Creature
subtype=Giant Soldier
power=4
toughness=4
[/card]
[card]
name=Kabira Evangel
text=Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
mana={2}{W}
type=Creature
subtype=Human Cleric Ally
power=2
toughness=3
[/card]
[card]
name=Kaboom!
text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Kaervek the Merciless
text=Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.
mana={5}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=5
toughness=4
[/card]
[card]
name=Kaervek's Purge
text=Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
mana={X}{B}{R}
type=Sorcery
[/card]
[card]
name=Kaervek's Spite
text=As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. -- Target player loses 5 life.
mana={B}{B}{B}
type=Instant
[/card]
[card]
name=Kaervek's Torch
text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. -- Kaervek's Torch deals X damage to target creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Kaho, Minamo Historian
text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library. -- {X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Kaijin of the Vanishing Touch
text=Defender (This creature can't attack.) -- Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
mana={1}{U}
type=Creature
subtype=Spirit
power=0
toughness=3
[/card]
[card]
name=Kalastria Highborn
text=Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
mana={B}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=2
[/card]
[card]
name=Kalitas, Bloodchief of Ghet
text={B}{B}{B}, {T}: Destroy target creature. If that creature is put into a graveyard this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
mana={5}{B}{B}
type=Legendary Creature
subtype=Vampire Warrior
power=5
toughness=5
[/card]
[card]
name=Kamahl's Summons
text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Kami of the Honored Dead
text=Flying -- Whenever Kami of the Honored Dead is dealt damage, you gain that much life. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
mana={5}{W}{W}
type=Creature
subtype=Spirit
power=3
toughness=5
[/card]
[card]
name=Kangee, Aerie Keeper
text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
mana={2}{W}{U}
type=Legendary Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]
[card]
name=Karmic Justice
text=Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Karn, Silver Golem
text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.)
mana={5}
type=Legendary Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
name=Karona's Zealot
text=Morph {3}{W}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=5
[/card]
[card]
name=Karona, False God
abilities=haste
auto=@each my upkeep:moveto(myBattlefield)
auto=@each opponent upkeep:moveto(opponentBattlefield)
text=Haste -- At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. -- Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
mana={1}{W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Avatar
power=5
toughness=5
[/card]
[card]
###This land cycle does not work!
name=Karoo
auto=tap
auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W}
text=Karoo enters the battlefield tapped. -- When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W} to your mana pool.
type=Land
[/card]
[card]
name=Karplusan Giant
text=Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
mana={6}{R}
type=Creature
subtype=Giant
power=3
toughness=3
[/card]
[card]
name=Karplusan Minotaur
text=Cumulative upkeep - Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. -- Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.
mana={2}{R}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=3
[/card]
[card]
name=Karplusan Strider
text=Karplusan Strider can't be the target of blue or black spells.
mana={3}{G}
type=Creature
subtype=Yeti
power=3
toughness=4
[/card]
[card]
name=Karplusan Wolverine
text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.
mana={R}
type=Snow Creature
subtype=Wolverine Beast
power=1
toughness=1
[/card]
[card]
name=Karplusan Yeti
text={T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
mana={3}{R}{R}
type=Creature
subtype=Yeti
power=3
toughness=3
[/card]
[card]
name=Kashi-Tribe Elite
text=Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) -- Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={1}{G}{G}
type=Creature
subtype=Snake Warrior
power=2
toughness=3
[/card]
[card]
name=Kashi-Tribe Reaver
text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {1}{G}: Regenerate Kashi-Tribe Reaver.
mana={3}{G}
type=Creature
subtype=Snake Warrior
power=3
toughness=2
[/card]
[card]
name=Kashi-Tribe Warriors
text=Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={3}{G}{G}
type=Creature
subtype=Snake Warrior
power=2
toughness=4
[/card]
[card]
name=Katabatic Winds
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Kataki, War's Wage
text=All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
mana={1}{W}
type=Legendary Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Kathari Remnant
text=Flying -- {B}: Regenerate Kathari Remnant. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={2}{U}{B}
type=Creature
subtype=Bird Skeleton
power=0
toughness=1
[/card]
[card]
name=Kavu Chameleon
text=Kavu Chameleon can't be countered. -- {G}: Kavu Chameleon becomes the color of your choice until end of turn.
mana={3}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=4
[/card]
[card]
name=Kavu Howler
text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library.
mana={4}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=5
[/card]
[card]
name=Kavu Predator
text=Trample -- Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
mana={1}{G}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Kavu Primarch
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
mana={3}{G}
type=Creature
subtype=Kavu
power=3
toughness=3
[/card]
[card]
name=Kavu Recluse
text={T}: Target land becomes a Forest until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Kazuul, Tyrant of the Cliffs
text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.
mana={3}{R}{R}
type=Legendary Creature
subtype=Ogre Warrior
power=5
toughness=4
[/card]
[card]
name=Kederekt Creeper
text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures.
mana={U}{B}{R}
type=Creature
subtype=Horror
power=2
toughness=3
[/card]
[card]
name=Keeper of Progenitus
text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]
[card]
name=Keeper of Tresserhorn
text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
mana={5}{B}
type=Creature
subtype=Avatar
power=6
toughness=6
[/card]
[card]
name=Keeper of the Beasts
text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield.
mana={G}{G}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Keeper of the Dead
text={B}, {T}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.
mana={B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Keeper of the Flame
text={R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.
mana={R}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Keeper of the Light
text={W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
mana={W}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Keeper of the Mind
text={U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.
mana={U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Keeper of the Nine Gales
text=Flying -- {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=1
toughness=2
[/card]
[card]
name=Kei Takahashi
text={T}: Prevent the next 2 damage that would be dealt to target creature this turn.
mana={2}{G}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Keldon Arsonist
text={1}, Sacrifice two lands: Destroy target land.
mana={2}{R}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Keldon Battlewagon
text=Trample -- Keldon Battlewagon can't block. -- When Keldon Battlewagon attacks, sacrifice it at end of combat. -- Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
mana={5}
type=Artifact Creature
subtype=Juggernaut
power=0
toughness=3
[/card]
[card]
name=Keldon Berserker
text=Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Human Soldier Berserker
power=2
toughness=3
[/card]
[card]
name=Keldon Firebombers
text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.
mana={3}{R}{R}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Keldon Halberdier
text=First strike -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={4}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=1
[/card]
[card]
name=Keldon Twilight
text=At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Kemuri-Onna
text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
mana={4}{B}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Kentaro, the Smiling Cat
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.
mana={1}{W}
type=Legendary Creature
subtype=Human Samurai
power=2
toughness=1
[/card]
[card]
name=Khabal Ghoul
text=At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn.
mana={2}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Khalni Gem
text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color to your mana pool.
mana={4}
type=Artifact
[/card]
[card]
name=Khalni Heart Expedition
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Kiku, Night's Flower
text={2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.
mana={B}{B}
type=Legendary Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
name=Kill Switch
text={2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Kill-Suit Cultist
text=Kill-Suit Cultist attacks each turn if able. -- {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
[/card]
[card]
name=Killer Instinct
text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={4}{R}{G}
type=Enchantment
[/card]
[card]
name=Kilnmouth Dragon
text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Kindle the Carnage
text=Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Kinsbaile Balloonist
text=Flying -- Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.
mana={3}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Kinsbaile Borderguard
text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard is put into a graveyard from the battlefield, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.
mana={1}{W}{W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Kinscaer Harpoonist
text=Flying -- Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
mana={3}{U}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Kira, Great Glass-Spinner
text=Flying -- Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
mana={1}{U}{U}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
#"prevent from target" does not work
name=Kor Haven
auto={T}:Add {1}
auto={1}{W}{T}:preventAllCombatDamage from target(creature[attacking]) ueot
text={T}: Add {1} to your mana pool. -- {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
type=Legendary Land
[/card]
[card]
name=Kitesail Apprentice
text=As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
mana={W}
type=Creature
subtype=Kor Soldier
power=1
toughness=1
[/card]
[card]
name=Kithkin Armor
text=Enchant creature -- Enchanted creature can't be blocked by creatures with power 3 or greater. -- Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kithkin Harbinger
text=When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.
mana={2}{W}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=3
[/card]
[card]
name=Kithkin Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Kithkin Cleric
power=2
toughness=2
[/card]
[card]
name=Kithkin Zephyrnaut
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
mana={2}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Kitsune Bonesetter
text={T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.
mana={2}{W}
type=Creature
subtype=Fox Cleric
power=0
toughness=1
[/card]
[card]
name=Kitsune Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Prevent all damage that would be dealt to target legendary creature this turn.
mana={3}{W}
type=Creature
subtype=Fox Cleric
power=2
toughness=2
[/card]
[card]
name=Kitsune Mystic
text=At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.
mana={3}{W}
type=Creature
subtype=Fox Wizard
power=2
toughness=3
[/card]
[card]
name=Kitsune Mystic (Autumn-Tail, Kitsune Sage)
text={1}: Attach target Aura attached to a creature to another creature.
mana={3}{W}
type=Legendary Creature
subtype=Fox Wizard
power=4
toughness=5
[/card]
[card]
name=Kitsune Palliator
text={T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
mana={2}{W}
type=Creature
subtype=Fox Cleric
power=0
toughness=2
[/card]
[card]
name=Kjeldoran Elite Guard
text={T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Kjeldoran Escort
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Kjeldoran Guard
text={T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Home Guard
text=At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=6
[/card]
[card]
name=Kjeldoran Knight
abilities=Banding
auto={1}{W}:1/0
auto={W}{W}:0/2
#banding unsupported in 0.9
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
mana={W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Phalanx
abilities=banding,first strike
#banding unsupported in 0.9
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Pride
target=Creature
auto=1/2
auto={2}{U}:moveto(creature|myinplay)
text=Enchant creature -- Enchanted creature gets +1/+2. -- {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kjeldoran Royal Guard
text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Skycaptain
abilities=banding,flying,first strike
#banding unsupported in 0.9
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Kjeldoran Skyknight
abilities=banding,flying,first strike
#banding unsupported in 0.9
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Warrior
abilities=banding
#banding unsupported in 0.9
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Knacksaw Clique
text=Flying -- {1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
mana={3}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=4
[/card]
[card]
name=Knight of Dusk
text={B}{B}: Destroy target creature blocking Knight of Dusk.
mana={1}{B}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of New Alara
text=Each other multicolored creature you control gets +1/+1 for each of its colors.
mana={2}{G}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of Sursi
text=Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of Valor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of the Holy Nimbus
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- If Knight of the Holy Nimbus would be destroyed, regenerate it. -- {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
mana={W}{W}
type=Creature
subtype=Human Rebel Knight
power=2
toughness=2
[/card]
[card]
name=Knight of the Mists
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.
mana={2}{U}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knight of the White Orchid
text=First strike -- When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
mana={W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knights of Thorn
text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knollspine Dragon
text=Flying -- When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=7
toughness=5
[/card]
[card]
name=Knollspine Invocation
text={X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Knotvine Paladin
text=Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.
mana={G}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Knowledge Exploitation
text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.
mana={5}{U}{U}
type=Tribal Sorcery
subtype=Rogue
[/card]
[card]
name=Knowledge Vault
text={2}, {T}: Exile the top card of your library face down. -- {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. -- When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Kodama of the Center Tree
text=Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. -- Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)
mana={4}{G}
type=Legendary Creature
subtype=Spirit
power=*
toughness=*
[/card]
[card]
name=Kodama's Might
text=Target creature gets +2/+2 until end of turn. -- Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Kodama's Reach
text=Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
mana={2}{G}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Konda's Banner
text=Konda's Banner can be attached only to a legendary creature. -- Creatures that share a color with equipped creature get +1/+1. -- Creatures that share a creature type with equipped creature get +1/+1. -- Equip {2}
mana={2}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Kor Chant
text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
mana={2}{W}
type=Instant
[/card]
[card]
name=Kor Dirge
text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
mana={2}{B}
type=Instant
[/card]
[card]
name=Kor Duelist
text=As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
mana={W}
type=Creature
subtype=Kor Soldier
power=1
toughness=1
[/card]
[card]
name=Kor Hookmaster
text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Kor Outfitter
text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
mana={W}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Korlash, Heir to Blackblade
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{B}{B}
type=Legendary Creature
subtype=Zombie Warrior
power=*
toughness=*
[/card]
[card]
name=Koskun Falls
text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
mana={2}{B}{B}
type=World Enchantment
[/card]
[card]
name=Krark's Thumb
text=If you would flip a coin, instead flip two coins and ignore one.
mana={2}
type=Legendary Artifact
[/card]
[card]
name=Krark-Clan Engineers
auto={R}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:destroy target(artifact)
# Following line doesn't work, the game can't handle two
# sacrifices in the same line yet
text={R}, Sacrifice two artifacts: Destroy target artifact.
mana={3}{R}
type=Creature
subtype=Goblin Artificer
power=2
toughness=2
[/card]
[card]
name=Kresh the Bloodbraided
text=Whenever another creature is put into a graveyard from the battlefield, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
mana={2}{B}{R}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Krosan Cloudscraper
text=At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. -- Morph {7}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={7}{G}{G}{G}
type=Creature
subtype=Beast Mutant
power=13
toughness=13
[/card]
[card]
name=Krosan Colossus
text=Morph {6}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{G}{G}{G}
type=Creature
subtype=Beast
power=9
toughness=9
[/card]
[card]
name=Krosan Drover
text=Creature spells you cast with converted mana cost 6 or more cost {2} less to cast.
mana={3}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Krosan Grip
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Destroy target artifact or enchantment.
mana={2}{G}
type=Instant
[/card]
[card]
name=Krosan Reclamation
text=Target player shuffles up to two target cards from his or her graveyard into his or her library. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Krosan Restorer
text={T}: Untap target land. -- Threshold - {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.
mana={2}{G}
type=Creature
subtype=Human Druid
power=1
toughness=2
[/card]
[card]
name=Krosan Verge
text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.
type=Land
[/card]
[card]
name=Krosan Vorine
text=Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) -- Krosan Vorine can't be blocked by more than one creature.
mana={3}{G}
type=Creature
subtype=Cat Beast
power=3
toughness=2
[/card]
[card]
name=Krosan Warchief
text=Beast spells you cast cost {1} less to cast. -- {1}{G}: Regenerate target Beast.
mana={2}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Krovikan Elementalist
text={2}{R}: Target creature gets +1/+0 until end of turn. -- {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
mana={B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Krovikan Fetish
target=creature
auto=1/1
auto=@next upkeep:draw:1
#Make you draw a card at each upkeep !!!
text=Enchant creature -- When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Krovikan Horror
text=At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. -- {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.
mana={3}{B}
type=Creature
subtype=Horror Spirit
power=2
toughness=2
[/card]
[card]
name=Krovikan Plague
target=creature[-Wall]|myBattlefield
auto=@next upkeep:draw:1 controller
auto=lord(mytgt) {T}:damage:1 target(creature,player) && counter(0/-1,1)
#Wonder if this could work... ;)
text=Enchant non-Wall creature you control -- When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to target creature or player."
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Krovikan Rot
text=Destroy target creature with power 2 or less. -- Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={2}{B}
type=Instant
[/card]
[card]
name=Krovikan Sorcerer
text={T}, Discard a nonblack card: Draw a card. -- {T}, Discard a black card: Draw two cards, then discard one of them.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Krovikan Vampire
text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn was put into a graveyard, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Kry Shield
text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.
mana={2}
type=Artifact
[/card]
[card]
name=Kukemssa Pirates
text=Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
mana={3}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Kukemssa Serpent
text=Kukemssa Serpent can't attack unless defending player controls an Island. -- {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. -- When you control no Islands, sacrifice Kukemssa Serpent.
mana={3}{U}
type=Creature
subtype=Serpent
power=4
toughness=3
[/card]
[card]
name=Kumano's Blessing
text=Flash -- Enchant creature -- If a creature dealt damage by enchanted creature this turn would be put into a graveyard, exile it instead.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kumano's Pupils
text=If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, exile it instead.
mana={4}{R}
type=Creature
subtype=Human Shaman
power=3
toughness=3
[/card]
[card]
name=Kumano, Master Yamabushi
text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -- If a creature dealt damage by Kumano this turn would be put into a graveyard, exile it instead.
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Shaman
power=4
toughness=4
[/card]
[card]
name=Kuon, Ogre Ascendant
text=At the beginning of the end step, if three or more creatures were put into graveyards from the battlefield this turn, flip Kuon, Ogre Ascendant.
mana={B}{B}{B}
type=Legendary Creature
subtype=Ogre Monk
power=2
toughness=4
[/card]
[card]
name=Kuon, Ogre Ascendant (Kuon's Essence)
text=At the beginning of each player's upkeep, that player sacrifices a creature.
mana={B}{B}{B}
type=Legendary Enchantment
[/card]
[card]
name=Kuro, Pitlord
text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn.
mana={6}{B}{B}{B}
type=Legendary Creature
subtype=Demon Spirit
power=9
toughness=9
[/card]
[card]
name=Kusari-Gama
text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." -- Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Kyoki, Sanity's Eclipse
text=Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand.
mana={4}{B}{B}
type=Legendary Creature
subtype=Demon Spirit
power=6
toughness=4
[/card]
[card]
name=Kyren Archive
text=At the beginning of your upkeep, you may exile the top card of your library face down. -- {5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
mana={3}
type=Artifact
[/card]
[card]
name=Kyren Legate
text=Haste -- If an opponent controls a Plains and you control a Mountain, you may cast Kyren Legate without paying its mana cost.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Kyren Negotiations
text=Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Kyren Toy
text={1}, {T}: Put a charge counter on Kyren Toy. -- {T}, Remove X charge counters from Kyren Toy: Add {X}{1} to your mana pool.
mana={3}
type=Artifact
[/card]
[card]
name=Labyrinth Minotaur
text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
mana={3}{U}
type=Creature
subtype=Minotaur
power=1
toughness=4
[/card]
[card]
name=Laccolith Grunt
text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
mana={2}{R}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Laccolith Rig
text=Enchant creature -- Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Laccolith Titan
text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
mana={5}{R}{R}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Laccolith Warrior
text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
mana={2}{R}{R}
type=Creature
subtype=Beast Warrior
power=3
toughness=3
[/card]
[card]
name=Laccolith Whelp
text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
mana={R}
type=Creature
subtype=Beast
power=1
toughness=1
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Lady Evangela
auto={W}{B}{T}:preventAllCombatDamage from target(creature) ueot
text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Lairwatch Giant
text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
mana={5}{W}
type=Creature
subtype=Giant Warrior
power=5
toughness=3
[/card]
[card]
name=Lammastide Weave
text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Lancers en-Kor
text=Trample -- {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
mana={3}{W}{W}
type=Creature
subtype=Kor Soldier
power=3
toughness=3
[/card]
[card]
name=Land Equilibrium
text=If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Land Grant
text=If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost. -- Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Land Tax
text=At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
mana={W}
type=Enchantment
[/card]
[card]
name=Land's Edge
text=Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.
mana={1}{R}{R}
type=World Enchantment
[/card]
[card]
name=Landslide
text=Sacrifice any number of Mountains. Landslide deals that much damage to target player.
mana={R}
type=Sorcery
[/card]
[card]
name=Lantern of Insight
text=Each player plays with the top card of his or her library revealed. -- {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.
mana={1}
type=Artifact
[/card]
[card]
name=Lantern-Lit Graveyard
text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Lapis Lazuli Talisman
text=Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
mana={2}
type=Artifact
[/card]
[card]
name=Lapse of Certainty
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
mana={2}{W}
type=Instant
[/card]
[card]
name=Laquatus's Champion
text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion.
mana={4}{B}{B}
type=Creature
subtype=Nightmare Horror
power=6
toughness=3
[/card]
[card]
name=Laquatus's Creativity
text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Laquatus's Disdain
text=Counter target spell cast from a graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Larceny
text=Whenever a creature you control deals combat damage to a player, that player discards a card.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Lash Out
text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Lashknife
text=If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. -- Enchant creature -- Enchanted creature has first strike.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lashknife Barrier
text=When Lashknife Barrier enters the battlefield, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Last Chance
text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Last Laugh
text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Last Rites
text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Last-Ditch Effort
text=Sacrifice any number of creatures. Last-Ditch Effort deals X damage to target creature or player, where X is the number of creatures sacrificed this way.
mana={R}
type=Instant
[/card]
[card]
name=Latchkey Faerie
text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
mana={3}{U}
type=Creature
subtype=Faerie Rogue
power=3
toughness=1
[/card]
[card]
name=Latulla's Orders
abilities=flash
target=creature
auto=@damaged(player) from(mytgt):may destroy target(artifact|opponentBattlefield)
text=Flash -- Enchant creature -- Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Latulla, Keldon Overseer
text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player.
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Spellshaper
power=3
toughness=3
[/card]
[card]
name=Lava Blister
text=Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Lava Burst
text=Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Lava Runner
text=Haste -- Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
mana={1}{R}{R}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]
[card]
name=Lavaball Trap
text=If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost. -- Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
mana={6}{R}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Lavaclaw Reaches
text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
type=Land
[/card]
[card]
name=Lavalanche
text=Lavalanche deals X damage to target player and each creature he or she controls.
mana={X}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Lavamancer's Skill
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature." -- If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lead Golem
text=Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=5
[/card]
[card]
name=Lead-Belly Chimera
text=Trample -- Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Chimera
power=2
toughness=2
[/card]
[card]
name=Leaf-Crowned Elder
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
mana={2}{G}{G}
type=Creature
subtype=Treefolk Shaman
power=3
toughness=5
[/card]
[card]
name=Leafdrake Roost
target=land
text=Enchant land -- Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."
mana={3}{G}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Leap of Flame
text=Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target creature gets +1/+0 and gains flying and first strike until end of turn.
mana={U}{R}
type=Instant
[/card]
[card]
name=Leashling
text=Put a card in your hand on top of your library: Return Leashling to its owner's hand.
mana={6}
type=Artifact Creature
subtype=Hound
power=3
toughness=3
[/card]
[card]
name=Leave No Trace
text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it.
mana={1}{W}
type=Instant
[/card]
[card]
name=Leech Bonder
text=Leech Bonder enters the battlefield with two -1/-1 counters on it. -- {U}, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]
[card]
name=Leeches
text=Target player loses all poison counters. Leeches deals that much damage to that player.
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
name=Leeching Licid
text={B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. -- At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
mana={1}{B}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Leery Fogbeast
text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
mana={2}{G}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Legacy's Allure
text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. -- Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Legerdemain
text=Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Leonin Bola
text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Leonin Den-Guard
text=As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=1
toughness=3
[/card]
[card]
name=Leonin Shikari
text=You may activate equip abilities any time you could cast an instant.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Leonin Squire
text=When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]
[card]
name=Leshrac's Sigil
text=Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. -- {B}{B}: Return Leshrac's Sigil to its owner's hand.
mana={B}{B}
type=Enchantment
[/card]
[card]
name=Lesser Gargadon
text=Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
mana={2}{R}{R}
type=Creature
subtype=Beast
power=6
toughness=4
[/card]
[card]
name=Lesser Werewolf
text={B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.
mana={3}{B}
type=Creature
subtype=Human Wolf
power=2
toughness=4
[/card]
[card]
name=Lethal Vapors
text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Lethargy Trap
text=If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost. -- Attacking creatures get -3/-0 until end of turn.
mana={3}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Leviathan
text=Trample -- Leviathan enters the battlefield tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands.
mana={5}{U}{U}{U}{U}
type=Creature
subtype=Leviathan
power=10
toughness=10
[/card]
[card]
name=Ley Line
text=At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Leyline of Anticipation
text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Leyline of Lifeforce
text=If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. -- Creature spells can't be countered.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Leyline of Lightning
text=If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. -- Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Leyline of Punishment
text=If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. -- Players can't gain life. -- Damage can't be prevented.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Leyline of Sanctity
text=If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. -- You can't be the target of spells or abilities your opponents control.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Leyline of Singularity
text=If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. -- All nonland permanents are legendary.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Leyline of the Meek
text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Leyline of Vitality
text=If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Leyline of the Void
text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -- If a card would be put into an opponent's graveyard from anywhere, exile it instead.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Liar's Pendulum
text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Liberate
text=Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{W}
type=Instant
[/card]
[card]
name=Library of Alexandria
text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.
type=Land
[/card]
[card]
name=Library of Lat-Nam
text=An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Library of Leng
text=You have no maximum hand size. -- If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
mana={1}
type=Artifact
[/card]
[card]
name=Lich
text=As Lich enters the battlefield, your life total becomes 0. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many permanents. -- When Lich leaves the battlefield, you lose the game.
mana={B}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Lich's Mirror
text=If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
mana={5}
type=Artifact
[/card]
[card]
name=Lich's Tomb
text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
mana={4}
type=Artifact
[/card]
[card]
name=Lichenthrope
text=If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. -- At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.
mana={3}{G}{G}
type=Creature
subtype=Plant Fungus
power=5
toughness=5
[/card]
[card]
name=Liege of the Axe
text=Vigilance -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Liege of the Axe is turned face up, untap it.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Liege of the Hollows
text=When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield.
mana={2}{G}{G}
type=Creature
subtype=Spirit
power=3
toughness=4
[/card]
[card]
name=Liege of the Pit
text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. -- Morph {B}{B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{B}{B}{B}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]
[card]
name=Life // Death (Death)
text=Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Life // Death (Life)
text=All lands you control become 1/1 creatures until end of turn. They're still lands.
mana={G}
type=Sorcery
[/card]
[card]
name=Life Chisel
text=Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.
mana={4}
type=Artifact
[/card]
[card]
name=Life and Limb
text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Life from the Loam
text=Return up to three target land cards from your graveyard to your hand. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Lifeline
text=Whenever a creature is put into a graveyard from the battlefield, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
mana={5}
type=Artifact
[/card]
[card]
name=Lifespinner
text={T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.
mana={3}{G}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Lifted by Clouds
text=Target creature gains flying until end of turn. -- Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Light from Within
text=Chroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Light of Sanction
text=Prevent all damage that would be dealt to creatures you control by sources you control.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Lightkeeper of Emeria
text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=4
[/card]
[card]
name=Lightning Axe
text=As an additional cost to cast Lightning Axe, discard a card or pay {5}. -- Lightning Axe deals 5 damage to target creature.
mana={R}
type=Instant
[/card]
[card]
name=Lightning Cloud
text=Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to target creature or player.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Lightning Coils
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a charge counter on Lightning Coils. -- At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
mana={3}
type=Artifact
[/card]
[card]
name=Lightning Crafter
text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to target creature or player.
mana={3}{R}
type=Creature
subtype=Goblin Shaman
power=3
toughness=3
[/card]
[card]
name=Lightning Dart
text=Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
mana={1}{R}
type=Instant
[/card]
[card]
name=Lightning Reaver
text=Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. -- At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
mana={3}{B}{R}
type=Creature
subtype=Zombie Beast
power=3
toughness=3
[/card]
[card]
name=Lightning Reflexes
text=You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +1/+0 and has first strike.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lightning Rift
text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Lightning Storm
text=Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. -- Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Lightning Surge
text=Lightning Surge deals 4 damage to target creature or player. -- Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. -- Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Lightwielder Paladin
text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
mana={3}{W}{W}
type=Creature
subtype=Human Knight
power=4
toughness=4
[/card]
[card]
name=Lignify
text=Enchant creature -- Enchanted creature is a 0/4 Treefolk with no abilities.
mana={1}{G}
type=Tribal Enchantment
subtype=Treefolk Aura
[/card]
[card]
name=Liliana Vess
text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle your library and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control.
mana={3}{B}{B}
type=Planeswalker
subtype=Liliana
loyalty=5
[/card]
[card]
name=Liliana's Specter
abilities=flying
text=Flying -- When Liliana's Specter enters the battlefield, each opponent discards a card.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=1
[/card]
[card]
name=Lilting Refrain
text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Lim-Dul the Necromancer
text=Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. -- {1}{B}: Regenerate target Zombie.
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=4
[/card]
[card]
name=Lim-Dul's Cohort
text=Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=Lim-Dul's Hex
text=At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays {B} or {3}.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Lim-Dul's Paladin
abilities=trample
text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
mana={2}{B}{R}
type=Creature
subtype=Human Knight
power=0
toughness=3
[/card]
[card]
name=Lim-Dul's Vault
text=Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
mana={U}{B}
type=Instant
[/card]
[card]
name=Limited Resources
text=When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. -- Players can't play lands as long as ten or more lands are on the battlefield.
mana={W}
type=Enchantment
[/card]
[card]
name=Lin Sivvi, Defiant Hero
text={X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. -- {3}: Put target Rebel card from your graveyard on the bottom of your library.
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Rebel
power=1
toughness=3
[/card]
[card]
name=Linessa, Zephyr Mage
text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. -- Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
mana={3}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Lingering Mirage
text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Liquid Fire
text=As an additional cost to cast Liquid Fire, choose a number between 0 and 5. -- Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Liquify
text=Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={2}{U}
type=Instant
[/card]
[card]
name=Liu Bei, Lord of Shu
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Living Armor
text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.
mana={4}
type=Artifact
[/card]
[card]
name=Living Death
text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Living End
text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
type=Sorcery
[/card]
[card]
name=Living Inferno
text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
mana={6}{R}{R}
type=Creature
subtype=Elemental
power=8
toughness=5
[/card]
[card]
name=Living Tsunami
text=Flying -- At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Living Wish
text=You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Llanowar Augur
auto={S}:3/3 && trample target(creature) myUpkeepOnly
#Require Testing
text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.
mana={G}
type=Creature
subtype=Elf Shaman
power=0
toughness=3
[/card]
[card]
name=Llanowar Behemoth
text=Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Llanowar Empath
text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Llanowar Sentinel
kicker={1}{G}
auto=kicker moveto(mybattlefield) target(Llanowar Sentinel|mylibrary)
####Cannot be integrated for now because normally you should be able to search for a sentinel EACH time a sentinel enters the battlefield. Read Gatherer-Card-Info for more information. (0.10.1)
text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.
mana={2}{G}
type=Creature
subtype=Elf
power=2
toughness=3
[/card]
[card]
name=Llawan, Cephalid Empress
text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells.
mana={3}{U}
type=Legendary Creature
subtype=Cephalid
power=2
toughness=3
[/card]
[card]
name=Loafing Giant
text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn.
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=6
[/card]
[card]
name=Loaming Shaman
text=When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.
mana={2}{G}
type=Creature
subtype=Centaur Shaman
power=3
toughness=2
[/card]
[card]
name=Lobotomy
text=Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Locket of Yesterdays
text=Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
mana={1}
type=Artifact
[/card]
[card]
name=Locust Miser
text=Each opponent's maximum hand size is reduced by two.
mana={2}{B}{B}
type=Creature
subtype=Rat Shaman
power=2
toughness=2
[/card]
[card]
name=Lodestone Bauble
text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Lodestone Golem
text=Nonartifact spells cost {1} more to cast.
mana={4}
type=Artifact Creature
subtype=Golem
power=5
toughness=3
[/card]
[card]
name=Lodestone Myr
text=Trample -- Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
mana={4}
type=Artifact Creature
subtype=Myr
power=2
toughness=2
[/card]
[card]
name=Logic Knot
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}.
mana={X}{U}{U}
type=Instant
[/card]
[card]
name=Lone Wolf
text=You may have Lone Wolf assign its combat damage as though it weren't blocked.
mana={2}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Long-Forgotten Gohei
text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1.
mana={3}
type=Artifact
[/card]
[card]
name=Long-Term Plans
target=*|myLibrary
text=Search your library for a card, shuffle your library, then put that card third from the top.
mana={2}{U}
type=Instant
[/card]
[card]
name=Longhorn Firebeast
text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.
mana={2}{R}
type=Creature
subtype=Elemental Ox Beast
power=3
toughness=2
[/card]
[card]
name=Lord of Tresserhorn
text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Zombie
power=10
toughness=4
[/card]
[card]
name=Lore Broker
text={T}: Each player draws a card, then discards a card.
mana={1}{U}
type=Creature
subtype=Human Rogue
power=1
toughness=2
[/card]
[card]
name=Lorthos, the Tidemaker
text=Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
mana={5}{U}{U}{U}
type=Legendary Creature
subtype=Octopus
power=8
toughness=8
[/card]
[card]
name=Lose Hope
text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={B}
type=Instant
[/card]
[card]
name=Lost Auramancers
text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.
mana={2}{W}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Lost Hours
text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Lost in Thought
text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard to ignore this effect until end of turn.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lotus Bloom
text=Suspend 3 - {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
type=Artifact
[/card]
[card]
name=Lotus Vale
text=If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add three mana of any one color to your mana pool.
type=Land
[/card]
[card]
name=Lowland Basilisk
text=Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.
mana={2}{G}
type=Creature
subtype=Basilisk
power=1
toughness=3
[/card]
[card]
name=Lowland Oaf
text={T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
mana={3}{R}
type=Creature
subtype=Giant Warrior
power=3
toughness=3
[/card]
[card]
name=Lowland Tracker
text=First strike -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Loxodon Anchorite
text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={2}{W}{W}
type=Creature
subtype=Elephant Cleric
power=2
toughness=3
[/card]
[card]
name=Loxodon Peacekeeper
text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.
mana={1}{W}
type=Creature
subtype=Elephant Soldier
power=4
toughness=4
[/card]
[card]
name=Loxodon Punisher
text=Loxodon Punisher gets +2/+2 for each Equipment attached to it.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=2
toughness=2
[/card]
[card]
name=Loyal Sentry
text=When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Lullmage Mentor
text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Lumengrid Augur
text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.
mana={3}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Luminarch Ascension
text=At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) -- {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Luminesce
text=Prevent all damage that black sources and red sources would deal this turn.
mana={W}
type=Instant
[/card]
[card]
name=Luminescent Rain
text=Choose a creature type. You gain 2 life for each permanent you control of that type.
mana={2}{G}
type=Instant
[/card]
[card]
name=Luminous Guardian
text={W}: Luminous Guardian gets +0/+1 until end of turn. -- {2}: Luminous Guardian can block an additional creature this turn.
mana={3}{W}
type=Creature
subtype=Human Nomad
power=1
toughness=4
[/card]
[card]
name=Lumithread Field
text=Creatures you control get +0/+1. -- Morph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Lunar Avenger
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.
mana={7}
type=Artifact Creature
subtype=Golem
power=2
toughness=2
[/card]
[card]
name=Lunge
target=creature
text=Lunge deals 2 damage to target creature and 2 damage to target player.
mana={2}{R}
type=Instant
[/card]
[card]
name=Lunk Errant
text=Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.
mana={5}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]
[card]
name=Lure
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All creatures able to block enchanted creature do so.
mana={1}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lure of Prey
text=Cast Lure of Prey only if an opponent cast a creature spell this turn. -- You may put a green creature card from your hand onto the battlefield.
mana={2}{G}{G}
type=Instant
[/card]
[card]
name=Lurebound Scarecrow
text=As Lurebound Scarecrow enters the battlefield, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=4
toughness=4
[/card]
[card]
name=Lurker
text=Lurker can't be the target of spells unless it attacked or blocked this turn.
mana={2}{G}
type=Creature
subtype=Beast
power=2
toughness=3
[/card]
[card]
name=Lurking Evil
text=Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Lurking Informant
text=({(u/b)} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
mana={1}{UB}
type=Creature
subtype=Human Rogue
power=1
toughness=2
[/card]
[card]
name=Lurking Jackals
text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.
mana={B}
type=Enchantment
[/card]
[card]
name=Lurking Predators
text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Lurking Skirge
text=When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Lush Growth
text=Enchant land -- Enchanted land is a Mountain, Forest, and Plains.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Lymph Sliver
text=All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
mana={4}{W}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Lyzolda, the Blood Witch
auto={2}{S(creature[red]|myBattlefield)}:damage:2 target(creature,player)
auto={2}{S(creature[black]|myBattlefield)}:draw: 1 controller
text={2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Ma Chao, Western Warrior
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat.
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Soldier Warrior
power=3
toughness=3
[/card]
[card]
name=Macabre Waltz
text=Return up to two target creature cards from your graveyard to your hand, then discard a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Machinate
text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Mad Dog
text=At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
mana={1}{R}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Madblind Mountain
text=({T}: Add {R} to your mana pool.) -- Madblind Mountain enters the battlefield tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents.
type=Land
subtype=Mountain
[/card]
[card]
name=Maddening Imp
text=Flying -- {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn, before the combat phase.
mana={2}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Maelstrom Archangel
text=Flying -- Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.
mana={W}{U}{B}{R}{G}
type=Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Maelstrom Djinn
text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
mana={7}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
[/card]
[card]
name=Maelstrom Nexus
text=The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={W}{U}{B}{R}{G}
type=Enchantment
[/card]
[card]
name=Maelstrom Pulse
text=Destroy target nonland permanent and all other permanents with the same name as that permanent.
mana={1}{B}{G}
type=Sorcery
[/card]
[card]
name=Mage Slayer
text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3}
mana={1}{R}{G}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Magebane Armor
auto={2}:equip
auto=-flying
auto=2/4
auto=preventallcombatdamage to(mytgt)
text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Mages' Contest
text=You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Mageta the Lion
text={2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Spellshaper
power=3
toughness=3
[/card]
[card]
name=Magewright's Stone
text={1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
mana={2}
type=Artifact
[/card]
[card]
name=Magical Hack
text=Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Magister Sphinx
text=Flying -- When Magister Sphinx enters the battlefield, target player's life total becomes 10.
mana={4}{W}{U}{B}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Magistrate's Scepter
text={4}, {T}: Put a charge counter on Magistrate's Scepter. -- {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
mana={3}
type=Artifact
[/card]
[card]
name=Magma Burst
text=Kicker - Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) -- Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player.
mana={3}{R}
type=Instant
[/card]
[card]
name=Magma Jet
text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Magma Sliver
text=All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
mana={3}{R}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Magma Spray
text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead.
mana={R}
type=Instant
[/card]
[card]
name=Magmasaur
text=Magmasaur enters the battlefield with five +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Magmasaur unless you remove a +1/+1 counter from it. If you sacrifice Magmasaur this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
mana={3}{R}{R}
type=Creature
subtype=Elemental Lizard
power=0
toughness=0
[/card]
[card]
name=Magmatic Core
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Magnetic Mountain
auto=lord(creature[blue]) doesnotuntap
auto=lord(creature[blue]) {4}:untap
text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Magnetic Theft
text=Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
mana={R}
type=Instant
[/card]
[card]
name=Magnetic Web
text=If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. -- Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. -- {1}, {T}: Put a magnet counter on target creature.
mana={2}
type=Artifact
[/card]
[card]
name=Magosi, the Waterveil
text=Magosi, the Waterveil enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
type=Land
[/card]
[card]
name=Magus of the Abyss
text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=4
toughness=3
[/card]
[card]
name=Magus of the Arena
text={3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.
mana={4}{R}{R}
type=Creature
subtype=Human Wizard
power=5
toughness=5
[/card]
[card]
name=Magus of the Candelabra
text={X}, {T}: Untap X target lands.
mana={G}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Magus of the Future
text=Play with the top card of your library revealed. -- You may play the top card of your library.
mana={2}{U}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Magus of the Jar
text={T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Magus of the Library
text={T}: Add {1} to your mana pool. -- {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.
mana={G}{G}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Magus of the Mirror
text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.
mana={4}{B}{B}
type=Creature
subtype=Human Wizard
power=4
toughness=2
[/card]
[card]
name=Magus of the Moon
text=Nonbasic lands are Mountains.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Magus of the Scroll
text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Magus of the Tabernacle
text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
mana={3}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=6
[/card]
[card]
name=Magus of the Unseen
text={1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Makeshift Mannequin
text=Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
mana={3}{B}
type=Instant
[/card]
[card]
name=Malachite Talisman
text=Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
mana={2}
type=Artifact
[/card]
[card]
name=Malfegor
text=Flying -- When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
mana={2}{B}{B}{R}{R}
type=Legendary Creature
subtype=Demon Dragon
power=6
toughness=6
[/card]
[card]
name=Malicious Advice
text=Tap X target artifacts, creatures, and/or lands. You lose X life.
mana={X}{U}{B}
type=Instant
[/card]
[card]
name=Mammoth Harness
target=creature
auto=-flying
text=Enchant creature -- Enchanted creature loses flying. -- Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Breach
text=Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Mana Cache
text=At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. -- Remove a charge counter from Mana Cache: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Mana Chains
text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Clash
text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
mana={R}
type=Sorcery
[/card]
[card]
name=Mana Crypt
text=At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. -- {T}: Add {2} to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Mana Drain
text=Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost.
mana={U}{U}
type=Instant
[/card]
[card]
name=Mana Echoes
text=Whenever a creature enters the battlefield, you may add {1} to your mana pool for each creature you control that shares a creature type with it.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Mana Flare
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Mana Leak
text=Counter target spell unless its controller pays {3}.
mana={1}{U}
type=Instant
[/card]
[card]
name=Mana Leech
text=You may choose not to untap Mana Leech during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
mana={2}{B}
type=Creature
subtype=Leech
power=1
toughness=1
[/card]
[card]
name=Mana Matrix
text=Instant and enchantment spells you cast cost up to {2} less to cast.
mana={6}
type=Artifact
[/card]
[card]
name=Mana Maze
text=Players can't cast spells that share a color with the spell most recently cast this turn.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Mana Reflection
text=If you tap a permanent for mana, it produces twice as much of that mana instead.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Mana Seism
text=Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Mana Severance
text=Search your library for any number of land cards and exile them. Then shuffle your library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Mana Skimmer
text=Flying -- Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
mana={3}{B}
type=Creature
subtype=Leech
power=2
toughness=2
[/card]
[card]
name=Mana Tithe
text=Counter target spell unless its controller pays {1}.
mana={W}
type=Instant
[/card]
[card]
name=Mana Vapors
text=Lands target player controls don't untap during his or her next untap step.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Mana Vortex
text=When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. -- At the beginning of each player's upkeep, that player sacrifices a land. -- When there are no lands on the battlefield, sacrifice Mana Vortex.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Mana Web
text=Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
mana={3}
type=Artifact
[/card]
[card]
name=Manabarbs
auto=@tapped(land|opponentBattlefield):damage:1 opponent
auto=@tapped(land|myBattlefield):damage:1 controller
#will also deal damage if land not tapped for mana
text=Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Manaforge Cinder
auto={1}:add {B} limit:3
auto={1}:add {R} limit:3
text={1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn.
mana={BR}
type=Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Manamorphose
text=Add two mana in any combination of colors to your mana pool. -- Draw a card.
mana={1}{RG}
type=Instant
[/card]
[card]
name=Manaplasm
text=Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.
mana={2}{G}
type=Creature
subtype=Ooze
power=1
toughness=1
[/card]
[card]
name=Mangara's Blessing
text=You gain 5 life. -- When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
mana={2}{W}
type=Instant
[/card]
[card]
name=Mangara's Equity
text=As Mangara's Equity enters the battlefield, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Mangara's Tome
text=When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
mana={5}
type=Artifact
[/card]
[card]
name=Manipulate Fate
text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Mannichi, the Fevered Dream
text={1}{R}: Switch each creature's power and toughness until end of turn.
mana={2}{R}
type=Legendary Creature
subtype=Spirit
power=1
toughness=2
[/card]
[card]
name=Manriki-Gusari
text=Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Maralen of the Mornsong
text=Players can't draw cards. -- At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
mana={1}{B}{B}
type=Legendary Creature
subtype=Elf Wizard
power=2
toughness=3
[/card]
[card]
name=Marble Priest
text=All Walls able to block Marble Priest do so. -- Prevent all combat damage that would be dealt to Marble Priest by Walls.
mana={5}
type=Artifact Creature
subtype=Cleric
power=3
toughness=3
[/card]
[card]
name=March of Souls
text=Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=March of the Machines
auto=lord(artifact[-creature])becomes(Artifact Creature,manacost/manacost)
text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Mark of Asylum
text=Prevent all noncombat damage that would be dealt to creatures you control.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Mark of Eviction
text=Enchant creature -- At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mark of Sakiko
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mark of the Oni
text=Enchant creature -- You control enchanted creature. -- At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Marrow Chomper
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.
mana={3}{B}{G}
type=Creature
subtype=Zombie Lizard
power=3
toughness=3
[/card]
[card]
name=Marsh Crocodile
text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card.
mana={2}{U}{B}
type=Creature
subtype=Crocodile
power=4
toughness=4
[/card]
[card]
name=Marsh Flitter
auto=token(Goblin Rogue,creature Goblin Rogue,1/1,black)*2
auto={S(goblin|myinplay)}:3/3
text=Flying -- When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.
mana={3}{B}
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
[/card]
[card]
name=Marsh Viper
text=Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
mana={3}{G}
type=Creature
subtype=Snake
power=1
toughness=2
[/card]
[card]
name=Marshal's Anthem
text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Marshaling the Troops
text=Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Martyr of Ashes
text={2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.
mana={R}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Martyr of Bones
text={1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Martyr of Frost
text={2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Martyr of Sands
text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Martyr of Spores
text={1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.
mana={G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Martyr's Cause
text=Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Martyr's Cry
text=Exile all white creatures. For each creature exiled this way, its controller draws a card.
mana={W}{W}
type=Sorcery
[/card]
[card]
name=Martyrdom
text=Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Martyrs of Korlis
text=As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.
mana={3}{W}{W}
type=Creature
subtype=Human
power=1
toughness=6
[/card]
[card]
name=Martyrs' Tomb
text=Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
mana={2}{W}{B}
type=Enchantment
[/card]
[card]
name=Masako the Humorless
text=Flash -- Tapped creatures you control can block as though they were untapped.
mana={2}{W}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=1
[/card]
[card]
name=Mask of Intolerance
text=At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.
mana={2}
type=Artifact
[/card]
[card]
name=Mask of Memory
text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Mask of the Mimic
text=As an additional cost to cast Mask of the Mimic, sacrifice a creature. -- Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.
mana={U}
type=Instant
[/card]
[card]
name=Masked Admirers
text=When Masked Admirers enters the battlefield, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
mana={2}{G}{G}
type=Creature
subtype=Elf Shaman
power=3
toughness=2
[/card]
[card]
name=Massacre
text=If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost. -- All creatures get -2/-2 until end of turn.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Mass Polymorph
text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield and shuffle the rest into your library.
mana={5}{U}
type=Enchantment
[/card]
[card]
name=Master Apothecary
text=Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={W}{W}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Master Healer
text={T}: Prevent the next 4 damage that would be dealt to target creature or player this turn.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=4
[/card]
[card]
name=Master Transmuter
text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
mana={3}{U}
type=Artifact Creature
subtype=Human Artificer
power=1
toughness=2
[/card]
[card]
name=Master Warcraft
text=({(r/w)} can be paid with either {R} or {W}.) -- Cast Master Warcraft only before attackers are declared. -- You choose which creatures attack this turn. You choose how each creature blocks this turn.
mana={2}{RW}{RW}
type=Instant
[/card]
[card]
name=Master of Arms
text=First strike -- {1}{W}: Tap target creature blocking Master of Arms. Prevent all combat damage that creature would deal this turn.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Master of the Hunt
text={2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}{G}
type=Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Master of the Veil
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Master of the Veil is turned face up, you may turn target creature with morph face down.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Master of the Wild Hunt
text=At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. -- {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
mana={2}{G}{G}
type=Creature
subtype=Human Shaman
power=3
toughness=3
[/card]
[card]
name=Matsu-Tribe Birdstalker
text=Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. -- {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
mana={2}{G}{G}
type=Creature
subtype=Snake Warrior Archer
power=2
toughness=2
[/card]
[card]
name=Matsu-Tribe Decoy
text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. -- Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={2}{G}
type=Creature
subtype=Snake Warrior
power=1
toughness=3
[/card]
[card]
name=Matsu-Tribe Sniper
text={T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. -- Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={1}{G}
type=Creature
subtype=Snake Warrior Archer
power=1
toughness=1
[/card]
[card]
name=Mausoleum Turnkey
text=When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
mana={3}{B}
type=Creature
subtype=Ogre Rogue
power=3
toughness=2
[/card]
[card]
name=Mayael the Anima
text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={R}{G}{W}
type=Legendary Creature
subtype=Elf Shaman
power=2
toughness=3
[/card]
[card]
name=Meadowboon
text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{W}{W}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Meddle
text=If target spell has only one target and that target is a creature, change that spell's target to another creature.
mana={1}{U}
type=Instant
[/card]
[card]
name=Meddling Mage
text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast.
mana={W}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Medicine Runner
text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
mana={1}{GW}
type=Creature
subtype=Elf Cleric
power=2
toughness=1
[/card]
[card]
name=Meditate
text=Draw four cards. You skip your next turn.
mana={2}{U}
type=Instant
[/card]
[card]
name=Megatherium
text=Trample -- When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.
mana={2}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Meglonoth
text=Vigilance, trample -- Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
mana={3}{R}{G}{W}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Melancholy
text=Enchant creature -- When Melancholy enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Melee
text=Cast Melee only during your combat phase before blockers are declared. -- Instead of defending player, you choose how each creature blocks this turn. -- Whenever a creature attacks and isn't blocked this turn, untap it and remove it from combat.
mana={4}{R}
type=Instant
[/card]
[card]
name=Meltdown
text=Destroy each artifact with converted mana cost X or less.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Melting
text=All lands are no longer snow.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Memnarch
text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) -- {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
mana={7}
type=Legendary Artifact Creature
subtype=Wizard
power=4
toughness=5
[/card]
[card]
name=Memory Crystal
text=Buyback costs cost {2} less.
mana={3}
type=Artifact
[/card]
[card]
name=Memory Jar
text={T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
mana={5}
type=Artifact
[/card]
[card]
name=Memory Lapse
target=*|stack
auto=fizzle
auto=moveTo(ownerlibrary)
#Require testing
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
mana={1}{U}
type=Instant
[/card]
[card]
name=Memory Plunder
text=You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
mana={UB}{UB}{UB}{UB}
type=Instant
[/card]
[card]
name=Memory Sluice
target=player
auto=deplete:4
text=Target player puts the top four cards of his or her library into his or her graveyard. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={UB}
type=Sorcery
[/card]
[card]
name=Menacing Ogre
text=Trample, haste -- When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
mana={3}{R}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Mending Hands
text=Prevent the next 4 damage that would be dealt to target creature or player this turn.
mana={W}
type=Instant
[/card]
[card]
name=Mephidross Vampire
text=Flying -- Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
mana={4}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=4
[/card]
[card]
name=Mercadian Atlas
text=At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Mercadian Bazaar
text=Mercadian Bazaar enters the battlefield tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Mercadian Lift
text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.
mana={2}
type=Artifact
[/card]
[card]
name=Mercenaries
text={3}: Prevent all damage that would be dealt to you this turn by this creature. Any player may activate this ability.
mana={3}{W}
type=Creature
subtype=Human Mercenary
power=3
toughness=3
[/card]
[card]
name=Mercenary Informer
text=Mercenary Informer can't be the target of black spells or abilities from black sources. -- {2}{W}: Put target Mercenary on the bottom of its owner's library.
mana={2}{W}
type=Creature
subtype=Human Rebel Mercenary
power=2
toughness=1
[/card]
[card]
name=Merchant Ship
text=Merchant Ship can't attack unless defending player controls an Island. -- Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. -- When you control no Islands, sacrifice Merchant Ship.
mana={U}
type=Creature
subtype=Human
power=0
toughness=2
[/card]
[card]
name=Mercurial Kite
abilities=flying
auto=@damaged(creature) from(this):tap
text=Flying -- Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
mana={3}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Mercy Killing
text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.
mana={2}{GW}
type=Instant
[/card]
[card]
name=Merfolk Raiders
text=Islandwalk -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=3
[/card]
[card]
name=Merfolk Seer
text=When Merfolk Seer is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, draw a card.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Merfolk Spy
text=Islandwalk -- Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Merfolk Thaumaturgist
text={T}: Switch target creature's power and toughness until end of turn.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=2
[/card]
[card]
name=Merfolk Wayfinder
text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Creature
subtype=Merfolk Scout
power=1
toughness=2
[/card]
[card]
name=Merieke Ri Berit
text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Merrow Bonegnawer
text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer.
mana={B}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Merrow Grimeblotter
text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
mana={3}{UB}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Merrow Harbinger
text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.
mana={3}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=3
[/card]
[card]
###Creatures with two or more may-lines never worked. This workaround only works for non-permanents. (0.11.1)
name=Merrow Reejerey
auto=lord(merfolk|myBattlefield) 1/1 other
auto=@movedTo(merfolk|mystack):may tap target(*)
auto=@movedTo(merfolk|mystack):may untap target(*)
text=Other Merfolk creatures you control get +1/+1. -- Whenever you cast a Merfolk spell, you may tap or untap target permanent.
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=2
[/card]
[card]
name=Merrow Wavebreakers
text={1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.)
mana={4}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]
[card]
name=Merseine
text=Enchant creature -- Merseine enters the battlefield with three net counters on it. -- Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. -- Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mesa Pegasus
abilities=Flying, banding
#Banding not supported in Wagic 0.9
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=1
[/card]
[card]
name=Mesmeric Fiend
text=When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
mana={1}{B}
type=Creature
subtype=Nightmare Horror
power=1
toughness=1
[/card]
[card]
name=Mesmeric Orb
text=Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.
mana={2}
type=Artifact
[/card]
[card]
name=Mesmeric Sliver
text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)
mana={3}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Metalworker
text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]
[card]
name=Metamorphose
target=*|opponentBattlefield
auto=moveto(ownerlibrary)
text=Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.
mana={1}{U}
type=Instant
[/card]
[card]
name=Metamorphosis
text=As an additional cost to cast Metamorphosis, sacrifice a creature. -- Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.
mana={G}
type=Sorcery
[/card]
[card]
name=Metathran Aerostat
text=Flying -- {X}{U}: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Metathran
power=2
toughness=2
[/card]
[card]
name=Metathran Elite
text=Metathran Elite is unblockable as long as it's enchanted.
mana={1}{U}{U}
type=Creature
subtype=Metathran Soldier
power=2
toughness=3
[/card]
[card]
name=Metathran Transport
text=Flying -- Metathran Transport can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Metathran
power=1
toughness=3
[/card]
[card]
name=Meteor Shower
text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Meteor Storm
text={2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.
mana={R}{G}
type=Enchantment
[/card]
[card]
name=Metrognome
text=When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield. -- {4}, {T}: Put a 1/1 colorless Gnome artifact creature token onto the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Michiko Konda, Truth Seeker
text=Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
mana={3}{W}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=2
[/card]
[card]
name=Midnight Ritual
text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.
mana={X}{2}{B}
type=Sorcery
[/card]
[card]
name=Might of Old Krosa
text=Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
mana={G}
type=Instant
[/card]
[card]
name=Might of the Nephilim
text=Target creature gets +2/+2 until end of turn for each of its colors.
mana={1}{G}
type=Instant
[/card]
[card]
name=Mighty Emergence
text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Mijae Djinn
text=Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.
mana={R}{R}{R}
type=Creature
subtype=Djinn
power=6
toughness=3
[/card]
[card]
name=Militant Monk
text=Vigilance -- {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={1}{W}{W}
type=Creature
subtype=Human Monk Cleric
power=2
toughness=1
[/card]
[card]
name=Militia's Pride
text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking.
mana={1}{W}
type=Tribal Enchantment
subtype=Kithkin
[/card]
[card]
name=Mimeofacture
text=Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Minamo Scrollkeeper
text=Defender (This creature can't attack.) -- Your maximum hand size is increased by one.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Minamo Sightbender
text={X}, {T}: Target creature with power X or less is unblockable this turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Minamo's Meddling
text=Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Mind Bend
text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Mind Bomb
text=Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
mana={U}
type=Sorcery
[/card]
[card]
name=Mind Burst
text=Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Mind Extraction
text=As an additional cost to cast Mind Extraction, sacrifice a creature. -- Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Funeral
text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Mind Games
text=Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Tap target artifact, creature, or land.
mana={U}
type=Instant
[/card]
[card]
name=Mind Maggots
text=When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.
mana={3}{B}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]
[card]
name=Mind Peel
text=Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player discards a card.
mana={B}
type=Sorcery
[/card]
[card]
name=Mind Ravel
target=player
auto=discard:1
auto=@next upkeep:draw:1 controller
text=Target player discards a card. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Rot
target=player
auto=discard:2
#No Discard unless random
text=Target player discards two cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Mind Slash
text={B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Mind Sludge
text=Target player discards a card for each Swamp you control.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Mind Swords
text=If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost. -- Each player exiles two cards from his or her hand.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Mind Warp
text=Look at target player's hand and choose X cards from it. That player discards them.
mana={X}{3}{B}
type=Sorcery
[/card]
[card]
name=Mind Whip
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mind's Desire
auto=shuffle
text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Mind's Eye
auto=@movedTo(*|opponenthand) from(opponentlibrary):may {1}:draw:1 controller
text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
mana={5}
type=Artifact
[/card]
[card]
name=Mindbender Spores
text=Defender (This creature can't attack.) -- Flying -- Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
mana={2}{G}
type=Creature
subtype=Fungus Wall
power=0
toughness=1
[/card]
[card]
name=Mindblaze
text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Mindbreak Trap
text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells.
mana={2}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Mindlash Sliver
text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
mana={B}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Mindleech Mass
text=Trample -- Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
mana={5}{U}{B}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]
[card]
name=Mindlock Orb
text=Players can't search libraries.
mana={3}{U}
type=Artifact
[/card]
[card]
name=Mindmoil
text=Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Mindslaver
text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player.)
mana={6}
type=Legendary Artifact
[/card]
[card]
name=Mindstab
text=Target player discards three cards. -- Suspend 4 - {B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={5}{B}
type=Sorcery
[/card]
[card]
name=Mindstab Thrull
text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
mana={1}{B}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
[/card]
[card]
name=Mindstorm Crown
auto=@each my upkeep:aslongas(*|myhand):damage:1 controller
auto=@each my upleep:aslongas(-*|myhand):draw:1 controller
text=At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
mana={3}
type=Artifact
[/card]
[card]
name=Mindwarper
text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Creature
subtype=Spirit
power=0
toughness=0
[/card]
[card]
name=Mindwhip Sliver
text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
mana={2}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Mine Excavation
text=Return target artifact or enchantment card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Mine Layer
text={1}{R}, {T}: Put a mine counter on target land. -- Whenever a land with a mine counter on it becomes tapped, destroy it. -- When Mine Layer leaves the battlefield, remove all mine counters from all lands.
mana={3}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Minion Reflector
text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent."
mana={5}
type=Artifact
[/card]
[card]
name=Minion of the Wastes
text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
mana={3}{B}{B}{B}
type=Creature
subtype=Minion
power=*
toughness=*
[/card]
[card]
name=Minister of Impediments
text=({(w/u)} can be paid with either {W} or {U}.) -- {T}: Tap target creature.
mana={2}{WU}
type=Creature
subtype=Human Advisor
power=1
toughness=1
[/card]
[card]
name=Minotaur Explorer
auto=@movedto(this|myBattlefield):aslongas(*|myHand) bury <1
auto=discard:1 controller
#Reomved does not work in WTH 0.10 see also Balduvian Horde (ALL)
text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
mana={1}{R}
type=Creature
subtype=Minotaur Scout
power=3
toughness=3
[/card]
[card]
name=Miracle Worker
text={T}: Destroy target Aura attached to a creature you control.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
###Does not work 0.11.1.
name=Miraculous Recovery
target=creature|mygraveyard
auto=counter(1/1,1)
auto=moveTo(myBattlefield)
text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.
mana={4}{W}
type=Instant
[/card]
[card]
name=Mirari
text=Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Mirari's Wake
text=Creatures you control get +1/+1. -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
mana={3}{G}{W}
type=Enchantment
[/card]
[card]
name=Mire's Toll
text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Miren, the Moaning Well
auto={T}:add {1}
text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
type=Legendary Land
[/card]
[card]
name=Mirozel
text=Flying -- When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
mana={3}{U}
type=Creature
subtype=Illusion
power=2
toughness=3
[/card]
[card]
name=Mirri's Guile
text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
mana={G}
type=Enchantment
[/card]
[card]
name=Mirror Entity
text=Changeling (This card is every creature type at all times.) -- {X}: Creatures you control become X/X and gain all creature types until end of turn.
mana={2}{W}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Mirror Gallery
text=The "legend rule" doesn't apply.
mana={5}
type=Artifact
[/card]
[card]
name=Mirror Golem
text=Imprint - When Mirror Golem enters the battlefield, you may exile target card from a graveyard. -- Mirror Golem has protection from each of the exiled card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
mana={6}
type=Artifact Creature
subtype=Golem
power=3
toughness=4
[/card]
[card]
name=Mirror Sheen
text={1}{(u/r){(u/r)}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
mana={1}{UR}{UR}
type=Enchantment
[/card]
[card]
name=Mirror Strike
text=All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
mana={3}{W}
type=Instant
[/card]
[card]
name=Mirror Universe
text={T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.
mana={6}
type=Artifact
[/card]
[card]
name=Mirror of Fate
text={T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
mana={5}
type=Artifact
[/card]
[card]
name=Mirrorweave
text=Each other creature becomes a copy of target nonlegendary creature until end of turn.
mana={2}{WU}{WU}
type=Instant
[/card]
[card]
name=Mirrorwood Treefolk
text={2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.
mana={3}{G}
type=Creature
subtype=Treefolk
power=2
toughness=4
[/card]
[card]
name=Miscalculation
text=Counter target spell unless its controller pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Mischievous Quanar
text={3}{U}{U}: Turn Mischievous Quanar face down. -- Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
mana={4}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Misdirection
text=You may exile a blue card from your hand rather than pay Misdirection's mana cost. -- Change the target of target spell with a single target.
mana={3}{U}{U}
type=Instant
[/card]
[card]
name=Misfortune
text=An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.
mana={1}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Misguided Rage
text=Target player sacrifices a permanent.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Mishra's Bauble
text={T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Mishra's Helix
text={X}, {T}: Tap X target lands.
mana={5}
type=Artifact
[/card]
[card]
name=Mishra's War Machine
abilities=Banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you.
mana={7}
type=Artifact Creature
subtype=Juggernaut
power=5
toughness=5
[/card]
[card]
name=Mishra's Workshop
auto={T}:add{3}
text={T}: Add {3} to your mana pool. Spend this mana only to cast artifact spells.
type=Land
[/card]
[card]
name=Mishra, Artificer Prodigy
text=Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.
mana={1}{U}{B}{R}
type=Legendary Creature
subtype=Human Artificer
power=4
toughness=4
[/card]
[card]
name=Misstep
text=Creatures target player controls don't untap during that player's next untap step.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Mist Dragon
text={0}: Mist Dragon gains flying. (This effect lasts indefinitely.) -- {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) -- {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={4}{U}{U}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Mist of Stagnation
text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Mistbind Clique
text=Flash -- Flying -- Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
mana={3}{U}
type=Creature
subtype=Faerie Wizard
power=4
toughness=4
[/card]
[card]
name=Mistblade Shinobi
text=Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
mana={2}{U}
type=Creature
subtype=Human Ninja
power=1
toughness=1
[/card]
[card]
name=Mistfolk
text={U}: Counter target spell that targets Mistfolk.
mana={U}{U}
type=Creature
subtype=Illusion
power=1
toughness=2
[/card]
[card]
name=Mistform Dreamer
text=Flying -- {1}: Mistform Dreamer becomes the creature type of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Illusion
power=2
toughness=1
[/card]
[card]
name=Mistform Mask
text=Enchant creature -- {1}: Enchanted creature becomes the creature type of your choice until end of turn.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mistform Mutant
text={1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
mana={4}{U}{U}
type=Creature
subtype=Illusion Mutant
power=3
toughness=4
[/card]
[card]
name=Mistform Seaswift
text=Flying -- {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}
type=Creature
subtype=Illusion
power=3
toughness=1
[/card]
[card]
name=Mistform Shrieker
text=Flying -- {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. -- Morph {3}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=3
toughness=3
[/card]
[card]
name=Mistform Skyreaver
text=Flying -- {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.
mana={5}{U}{U}
type=Creature
subtype=Illusion
power=6
toughness=6
[/card]
[card]
name=Mistform Sliver
text=All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
mana={1}{U}
type=Creature
subtype=Illusion Sliver
power=1
toughness=1
[/card]
[card]
name=Mistform Stalker
text={1}: Mistform Stalker becomes the creature type of your choice until end of turn. -- {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn.
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Mistform Ultimus
text=Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
mana={3}{U}
type=Legendary Creature
subtype=Illusion
power=3
toughness=3
[/card]
[card]
name=Mistform Wakecaster
text=Flying -- {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. -- {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn.
mana={4}{U}
type=Creature
subtype=Illusion
power=2
toughness=3
[/card]
[card]
name=Mistform Wall
text=Mistform Wall has defender as long as it's a Wall. -- {1}: Mistform Wall becomes the creature type of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Illusion Wall
power=1
toughness=4
[/card]
[card]
name=Mistform Warchief
text=Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. -- {T}: Mistform Warchief becomes the creature type of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Mistmeadow Witch
text={2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{WU}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=1
[/card]
[card]
name=Mistmoon Griffin
text=Flying -- When Mistmoon Griffin is put into a graveyard from the battlefield, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Mistveil Plains
text=({T}: Add {W} to your mana pool.) -- Mistveil Plains enters the battlefield tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.
type=Land
subtype=Plains
[/card]
[card]
name=Mistvein Borderpost
text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
mana={1}{U}{B}
type=Artifact
[/card]
[card]
name=Mizzium Transreliquat
text={3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn. -- {1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.
mana={3}
type=Artifact
[/card]
[card]
name=Mob Mentality
text=Enchant creature -- Enchanted creature has trample. -- Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mogg Alarm
text=You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost. -- Put two 1/1 red Goblin creature tokens onto the battlefield.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Mogg Assassin
text={T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
mana={2}{R}
type=Creature
subtype=Goblin Assassin
power=2
toughness=1
[/card]
[card]
name=Mogg Cannon
text={T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
mana={2}
type=Artifact
[/card]
[card]
name=Mogg Hollows
text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Mogg Infestation
text=Destroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Mogg Maniac
text=Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Mogg Salvage
text=If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost. -- Destroy target artifact.
mana={2}{R}
type=Instant
[/card]
[card]
name=Mogg Toady
text=Mogg Toady can't attack unless you control more creatures than defending player. -- Mogg Toady can't block unless you control more creatures than attacking player.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Mold Demon
text=When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.
mana={5}{B}{B}
type=Creature
subtype=Fungus Demon
power=6
toughness=6
[/card]
[card]
name=Molder
text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.
mana={X}{G}
type=Instant
[/card]
[card]
name=Molder Slug
text=At the beginning of each player's upkeep, that player sacrifices an artifact.
mana={3}{G}{G}
type=Creature
subtype=Slug Beast
power=4
toughness=6
[/card]
[card]
name=Moldervine Cloak
text=Enchant creature -- Enchanted creature gets +3/+3. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mole Worms
text=You may choose not to untap Mole Worms during your untap step. -- {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.
mana={2}{B}
type=Creature
subtype=Worm
power=1
toughness=1
[/card]
[card]
name=Molten Disaster
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Molten Disaster deals X damage to each creature without flying and each player.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Firebird
text=Flying -- When Molten Firebird is put into a graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. -- {4}{R}: Exile Molten Firebird.
mana={4}{R}
type=Creature
subtype=Phoenix
power=2
toughness=2
[/card]
[card]
name=Molten Hydra
text={1}{R}{R}: Put a +1/+1 counter on Molten Hydra. -- {T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals X damage to target creature or player, where X is the number of counters removed this way.
mana={1}{R}
type=Creature
subtype=Hydra
power=1
toughness=1
[/card]
[card]
name=Molten Influence
text=Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.
mana={1}{R}
type=Instant
[/card]
[card]
name=Molten Rain
target=land
text=Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Molten Sentry
text=As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
mana={3}{R}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Molten Slagheap
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Molten Slagheap. -- {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.
type=Land
[/card]
[card]
name=Moment of Silence
text=Target player skips his or her next combat phase this turn.
mana={W}
type=Instant
[/card]
[card]
name=Momentary Blink
text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Momir Vig, Simic Visionary
text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
mana={3}{G}{U}
type=Legendary Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Mongrel Pack
auto=@movedTo(this[attacking]|graveyard) from(inplay):token(Hound,Creature Hound,1/1,green)*4
# does not work in WTH 0.8.1
text=When Mongrel Pack is put into a graveyard from the battlefield during combat, put four 1/1 green Hound creature tokens onto the battlefield.
mana={3}{G}
type=Creature
subtype=Hound
power=4
toughness=1
[/card]
[card]
name=Monkey Cage
auto=@movedTo(creature[-token]|battlefield):token(Ape,creature ape, 2/2,green)*manacost && bury
text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost.
mana={5}
type=Artifact
[/card]
[card]
name=Monstrous Hound
text=Monstrous Hound can't attack unless you control more lands than defending player. -- Monstrous Hound can't block unless you control more lands than attacking player.
mana={3}{R}
type=Creature
subtype=Hound
power=4
toughness=4
[/card]
[card]
name=Moonbow Illusionist
text=Flying -- {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Moonfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Moonglove Changeling
text=Changeling (This card is every creature type at all times.) -- {B}: Moonglove Changeling gains deathtouch until end of turn. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)
mana={2}{B}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Moonhold
text=Target player can't play land cards this turn if {R} was spent to cast Moonhold and can't play creature cards this turn if {W} was spent to cast it. (Do both if {R}{W} was spent.)
mana={2}{RW}
type=Instant
[/card]
[card]
name=Moonlace
text=Target spell or permanent becomes colorless.
mana={U}
type=Instant
[/card]
[card]
name=Moonlight Bargain
text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Moonring Island
text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.
type=Land
subtype=Island
[/card]
[card]
name=Moonring Mirror
text=Whenever you draw a card, exile the top card of your library face down. -- At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
mana={5}
type=Artifact
[/card]
[card]
name=Moratorium Stone
text={2}, {T}: Exile target card from a graveyard. -- {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
mana={1}
type=Artifact
[/card]
[card]
name=Mordant Dragon
text=Flying -- {1}{R}: Mordant Dragon gets +1/+0 until end of turn. -- Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
mana={3}{R}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Morsel Theft
text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.
mana={2}{B}{B}
type=Tribal Sorcery
subtype=Rogue
[/card]
[card]
name=Mortipede
text={2}{G}: All creatures able to block Mortipede this turn do so.
mana={3}{B}
type=Creature
subtype=Insect
power=4
toughness=1
[/card]
[card]
name=Mortuary
text=Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Mossbridge Troll
text=If Mossbridge Troll would be destroyed, regenerate it. -- Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
mana={5}{G}{G}
type=Creature
subtype=Troll
power=5
toughness=5
[/card]
[card]
name=Mossdog
text=Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
mana={G}
type=Creature
subtype=Plant Hound
power=1
toughness=1
[/card]
[card]
name=Mosswort Bridge
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G} to your mana pool. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
type=Land
[/card]
[card]
name=Mothdust Changeling
text=Changeling (This card is every creature type at all times.) -- Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
mana={U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Mountain Stronghold
text=Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Mountain Titan
text={1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.
mana={2}{B}{R}
type=Creature
subtype=Giant
power=2
toughness=2
[/card]
[card]
name=Mounted Archers
text=Reach (This creature can block creatures with flying.) -- {W}: Mounted Archers can block an additional creature this turn.
mana={3}{W}
type=Creature
subtype=Human Soldier Archer
power=2
toughness=3
[/card]
[card]
name=Mourner's Shield
text=Imprint - When Mourner's Shield enters the battlefield, you may exile target card from a graveyard. -- {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.
mana={4}
type=Artifact
[/card]
[card]
name=Mournwhelk
text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={6}{B}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Mouth of Ronom
text={T}: Add {1} to your mana pool. -- {4}{S}i}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S}i} can be paid with one mana from a snow permanent.)
type=Snow Land
[/card]
[card]
name=Mtenda Herder
abilities=flanking
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={W}
type=Creature
subtype=Human Scout
power=1
toughness=1
[/card]
[card]
name=Mtenda Lion
text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
mana={G}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Muck Drubb
text=Flash (You may cast this spell any time you could cast an instant.) -- When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. -- Madness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{B}{B}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Mudbutton Clanger
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.
mana={R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Mudhole
text=Target player exiles all land cards from his or her graveyard.
mana={2}{R}
type=Instant
[/card]
[card]
name=Mudslide
auto=lord(creature[flying]) doesnotuntap
auto=lord(creature[flying]) {2}:untap
text=Creatures without flying don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Mulch
text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Mulldrifter
text=Flying -- When Mulldrifter enters the battlefield, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{U}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Multani's Decree
text=Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Multani's Harmony
text=Enchant creature -- Enchanted creature has "{T}: Add one mana of any color to your mana pool."
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Multani's Presence
text=Whenever a spell you've cast is countered, draw a card.
mana={G}
type=Enchantment
[/card]
[card]
name=Mundungu
text={T}: Counter target spell unless its controller pays {1} and 1 life.
mana={1}{U}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Muraganda Petroglyphs
text=Creatures with no abilities get +2/+2.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Murderous Betrayal
text={B}{B}, Pay half your life rounded up: Destroy target nonblack creature. It can't be regenerated.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Murderous Redcap
text=When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={2}{BR}{BR}
type=Creature
subtype=Goblin Assassin
power=2
toughness=2
[/card]
[card]
name=Murderous Spoils
text=Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)
mana={5}{B}
type=Instant
[/card]
[card]
name=Murk Dwellers
text=Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Murmurs from Beyond
text=Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Muse Vessel
text={3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Musician
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Mutavault
text={T}: Add {1} to your mana pool. -- {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
type=Land
[/card]
[card]
name=Muzzle
text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mwonvuli Acid-Moss
text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Mycologist
text=At the beginning of your upkeep, put a spore counter on Mycologist. -- Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life.
mana={1}{W}
type=Creature
subtype=Human Druid
power=0
toughness=2
[/card]
[card]
name=Mycoloth
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth.
mana={3}{G}{G}
type=Creature
subtype=Fungus
power=4
toughness=4
[/card]
[card]
name=Mycosynth Golem
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
mana={11}
type=Artifact Creature
subtype=Golem
power=4
toughness=5
[/card]
[card]
name=Mycosynth Lattice
text=All permanents are artifacts in addition to their other types. -- All cards that aren't on the battlefield, spells, and permanents are colorless. -- Players may spend mana as though it were mana of any color.
mana={6}
type=Artifact
[/card]
[card]
name=Myojin of Cleansing Fire
text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature.
mana={5}{W}{W}{W}
type=Legendary Creature
subtype=Spirit
power=4
toughness=6
[/card]
[card]
name=Myojin of Infinite Rage
text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
mana={7}{R}{R}{R}
type=Legendary Creature
subtype=Spirit
power=7
toughness=4
[/card]
[card]
name=Myojin of Life's Web
text=Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
mana={6}{G}{G}{G}
type=Legendary Creature
subtype=Spirit
power=8
toughness=8
[/card]
[card]
name=Myojin of Night's Reach
text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Spirit
power=5
toughness=2
[/card]
[card]
name=Myojin of Seeing Winds
text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
mana={7}{U}{U}{U}
type=Legendary Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Myr Adapter
text=Myr Adapter gets +1/+1 for each Equipment attached to it.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Enforcer
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
mana={7}
type=Artifact Creature
subtype=Myr
power=4
toughness=4
[/card]
[card]
name=Myr Incubator
text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library.
mana={6}
type=Artifact
[/card]
[card]
name=Myr Landshaper
text={T}: Target land becomes an artifact in addition to its other types until end of turn.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Mindservant
text={2}, {T}: Shuffle your library.
mana={1}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Prototype
text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. -- Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.
mana={5}
type=Artifact Creature
subtype=Myr
power=2
toughness=2
[/card]
[card]
###Instabile behaviour!!
name=Myr Quadropod
auto={3}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1
text={3}: Switch Myr Quadropod's power and toughness until end of turn.
mana={4}
type=Artifact Creature
subtype=Myr
power=1
toughness=4
[/card]
[card]
name=Mysteries of the Deep
text=Draw two cards. -- Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.
mana={4}{U}
type=Instant
[/card]
[card]
name=Mystic Compass
text={1}, {T}: Target land becomes the basic land type of your choice until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Mystic Might
text=Enchant land you control -- Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mystic Remora
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
mana={U}
type=Enchantment
[/card]
[card]
name=Mystic Snake
text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters the battlefield, counter target spell.
mana={1}{G}{U}{U}
type=Creature
subtype=Snake
power=2
toughness=2
[/card]
[card]
name=Mystic Speculation
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
type=Sorcery
[/card]
[card]
name=Mystic Veil
text=You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mystic Visionary
text=Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard.
mana={1}{W}
type=Creature
subtype=Human Nomad Mystic
power=2
toughness=1
[/card]
[card]
name=Mystical Teachings
text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. -- Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{U}
type=Instant
[/card]
[card]
name=Mystical Tutor
text=Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
mana={U}
type=Instant
[/card]
[card]
name=Mystifying Maze
text={T}: Add {1} to your mana pool. -- {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
type=Land
[/card]
[card]
name=Nacatl Hunt-Pride
abilities=vigilance
auto={R}{T}:cantblock target(creature)
auto={G}{T}:mustblock target(creature) #Not yet in the engine
text=Vigilance -- {R}, {T}: Target creature can't block this turn. -- {G}, {T}: Target creature blocks this turn if able.
mana={5}{W}
type=Creature
subtype=Cat Warrior
power=5
toughness=4
[/card]
[card]
name=Nacatl War-Pride
text=Nacatl War-Pride must be blocked by exactly one creature if able. -- Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
mana={3}{G}{G}{G}
type=Creature
subtype=Cat Warrior
power=3
toughness=3
[/card]
[card]
name=Nacre Talisman
text=Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
mana={2}
type=Artifact
[/card]
[card]
name=Nafs Asp
text=Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.
mana={G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]
[card]
name=Nakaya Shade
text={B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
mana={1}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Naked Singularity
text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
mana={5}
type=Artifact
[/card]
[card]
name=Nalathni Dragon
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=1
toughness=1
[/card]
[card]
name=Nameless Inversion
text=Changeling (This card is every creature type at all times.) -- Target creature gets +3/-3 and loses all creature types until end of turn.
mana={1}{B}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Nameless One
text=Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}
type=Creature
subtype=Wizard Avatar
power=*
toughness=*
[/card]
[card]
name=Nameless Race
text=Trample -- As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. -- Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.
mana={3}{B}
type=Creature
power=*
toughness=*
[/card]
[card]
name=Nantuko Cultivator
text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
mana={3}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=2
[/card]
[card]
name=Nantuko Mentor
text={2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
mana={2}{G}
type=Creature
subtype=Insect Druid
power=1
toughness=1
[/card]
[card]
name=Nantuko Shaman
text=When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={2}{G}
type=Creature
subtype=Insect Shaman
power=3
toughness=2
[/card]
[card]
name=Nantuko Shrine
text=Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Nantuko Tracer
text=When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
mana={1}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=1
[/card]
[card]
name=Nantuko Vigilante
text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
mana={3}{G}
type=Creature
subtype=Insect Druid Mutant
power=3
toughness=2
[/card]
[card]
name=Nath's Elite
text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={4}{G}
type=Creature
subtype=Elf Warrior
power=4
toughness=2
[/card]
[card]
name=Natural Balance
text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Natural Selection
text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library.
mana={G}
type=Instant
[/card]
[card]
name=Nature's Blessing
auto={G}{W}{S(*|myHand)}:counter(1/1,1) target(creature)
text={G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Nature's Chosen
target=creature|myBattlefield
auto=lord(mytgt) {0}:untap limit:1 myturnonly
auto=aslongas(mytgt[white])lord(mytgt){T}:untap target(artifact,creature,land) limit:1
text=Enchant creature you control -- Enchanted creature has "{0}: Untap this creature. Activate this ability only during your turn and only once each turn." -- As long as enchanted creature is white, it has "{T}: Untap target artifact, creature, or land. Activate this ability only once each turn."
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nature's Kiss
text=Enchant creature -- {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nature's Wrath
text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Naya Hushblade
text=As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
mana={RW}{G}
type=Creature
subtype=Elf Rogue
power=2
toughness=1
[/card]
[card]
name=Nebuchadnezzar
text={X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all cards with that name revealed this way. Activate this ability only during your turn.
mana={3}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Necra Disciple
text={G}, {T}: Add one mana of any color to your mana pool. -- {W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Necra Sanctuary
text=At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Necratog
text=Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
mana={1}{B}{B}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
name=Necravolver
text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
mana={2}{B}
type=Creature
subtype=Volver
power=2
toughness=2
[/card]
[card]
name=Necrite
text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
mana={1}{B}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
[/card]
[card]
name=Necrogen Mists
text=At the beginning of each player's upkeep, that player discards a card.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Necrogen Spellbomb
auto={B}{S}:discard:1 target(player)
auto={1}{S}:draw:1
###REMOVED FROM SVN BECAUSE THE DISCARD ABILITY CAUSES A RANDOM DISACRDING.
text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. -- {1}, Sacrifice Necrogen Spellbomb: Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Necrologia
text=Cast Necrologia only during your end step. -- As an additional cost to cast Necrologia, pay X life. -- Draw X cards.
mana={3}{B}{B}
type=Instant
[/card]
[card]
name=Necromancer's Covenant
auto=moveTo(removedfromgame) all(creature|......)
text=When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink.
mana={3}{W}{B}{B}
type=Enchantment
[/card]
[card]
name=Necromancer's Magemark
text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Necromancy
text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Necroplasm
text=At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. -- At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{B}{B}
type=Creature
subtype=Ooze
power=1
toughness=1
[/card]
[card]
name=Necropolis
text=Defender (This creature can't attack.) -- Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.
mana={5}
type=Artifact Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Necropotence
text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Necroskitter
abilities=wither
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control.
mana={1}{B}{B}
type=Creature
subtype=Elemental
power=1
toughness=4
[/card]
[card]
name=Necrotic Plague
target=creature
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Needle Drop
text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Needle Specter
abilities=flying,wither
text=Flying -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
mana={1}{B}{B}
type=Creature
subtype=Specter
power=1
toughness=1
[/card]
[card]
name=Needlebite Trap
text=If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost. -- Target player loses 5 life and you gain 5 life.
mana={5}{B}{B}
type=Instant
subtype=Trap
[/card]
[card]
name=Nefarious Lich
text=If you would be dealt damage, exile that many cards from your graveyard instead. If you can't, you lose the game. -- If you would gain life, draw that many cards instead. -- When Nefarious Lich leaves the battlefield, you lose the game.
mana={B}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Nefashu
text=Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
mana={4}{B}{B}
type=Creature
subtype=Zombie Mutant
power=5
toughness=3
[/card]
[card]
name=Neko-Te
text=Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. -- Whenever equipped creature deals damage to a player, that player loses 1 life. -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nemesis Mask
text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nemesis Trap
text=If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. -- Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
mana={4}{B}{B}
type=Instant
subtype=Trap
[/card]
[card]
name=Nemesis of Reason
auto=aslongas(Nemesis of Reason[attacking]|myinplay) deplete:10 opponent
text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.
mana={3}{U}{B}
type=Creature
subtype=Leviathan Horror
power=3
toughness=7
[/card]
[card]
name=Nesting Wurm
text=Trample -- When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library.
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=4
toughness=3
[/card]
[card]
name=Nether Shadow
abilities=haste
text=Haste -- At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
mana={B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Nether Spirit
text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
mana={1}{B}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Nether Traitor
text=Haste -- Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.
mana={B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Nether Void
text=Whenever a player casts a spell, counter it unless its controller pays {3}.
mana={3}{B}
type=World Enchantment
[/card]
[card]
name=Nettlevine Blight
text=Enchant creature or land -- Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
mana={4}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nettling Curse
text=Enchant creature -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. -- {1}{R}: Enchanted creature attacks this turn if able.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Nettling Imp
text={T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.
mana={2}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Neurok Familiar
text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Neurok Transmuter
text={U}: Target creature becomes an artifact in addition to its other types until end of turn. -- {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Neverending Torment
text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Nevermaker
text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={3}{U}
type=Creature
subtype=Elemental
power=2
toughness=3
[/card]
[card]
name=New Benalia
text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool.
type=Land
[/card]
[card]
name=New Frontiers
text=Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Nezumi Bone-Reader
text={B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Rat Shaman
power=1
toughness=1
[/card]
[card]
name=Nezumi Graverobber
text={1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
mana={1}{B}
type=Creature
subtype=Rat Rogue
power=2
toughness=1
[/card]
[card]
name=Nezumi Graverobber (Nighteyes the Desecrator)
text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control.
mana={1}{B}
type=Legendary Creature
subtype=Rat Wizard
power=4
toughness=2
[/card]
[card]
name=Nezumi Shortfang
text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
mana={1}{B}
type=Creature
subtype=Rat Rogue
power=1
toughness=1
[/card]
[card]
name=Nezumi Shortfang (Stabwhisker the Odious)
text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.
mana={1}{B}
type=Legendary Creature
subtype=Rat Shaman
power=3
toughness=3
[/card]
[card]
name=Nicol Bolas, Planeswalker
text=+3: Destroy target noncreature permanent. -- -2: Gain control of target creature. -- -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.
mana={4}{U}{B}{B}{R}
type=Planeswalker
subtype=Bolas
loyalty=5
[/card]
[card]
name=Night // Day (Day)
text=Creatures target player controls get +1/+1 until end of turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Night // Day (Night)
text=Target creature gets -1/-1 until end of turn.
mana={B}
type=Instant
[/card]
[card]
name=Night Dealings
text=Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. -- {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Night Soil
text={1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Nightcreep
text=Until end of turn, all creatures become black and all lands become Swamps.
mana={B}{B}
type=Instant
[/card]
[card]
name=Nightmare Incursion
target=player
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
mana={5}{B}
type=Sorcery
[/card]
[card]
name=Nightmare Lash
text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Nightmare Void
text=Target player reveals his or her hand. You choose a card from it. That player discards that card. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Nightscape Battlemage
text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.
mana={2}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=2
[/card]
[card]
name=Nightscape Familiar
text=Blue spells and red spells you cast cost {1} less to cast. -- {1}{B}: Regenerate Nightscape Familiar.
mana={1}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Nightshade Assassin
text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=1
[/card]
[card]
name=Nightshade Schemers
text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.
mana={4}{B}
type=Creature
subtype=Faerie Wizard
power=3
toughness=2
[/card]
[card]
name=Nightshade Seer
text={2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Nightsky Mimic
text=Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.
mana={1}{WB}
type=Creature
subtype=Shapeshifter
power=2
toughness=1
[/card]
[card]
name=Nihilistic Glee
text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Nihilith
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Suspend 7 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
mana={4}{B}{B}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]
[card]
name=Nim Abomination
auto=@each my end:foreach(Nim Abomination[-tapped]) damage:3 controller
# Following line doesn't work: if 2 untapped Nim Abominations
# are present, each of them will deal 6 damage. We need
# this[-tapped] to code this card.
text=At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=4
[/card]
[card]
name=Nim Devourer
text=Nim Devourer gets +1/+0 for each artifact you control. -- {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.
mana={3}{B}{B}
type=Creature
subtype=Zombie
power=4
toughness=1
[/card]
[card]
name=Nine-Ringed Bo
text={T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, exile it instead.
mana={3}
type=Artifact
[/card]
[card]
name=Ninja of the Deep Hours
text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
mana={3}{U}
type=Creature
subtype=Human Ninja
power=2
toughness=2
[/card]
[card]
name=Nissa Revane
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.
mana={2}{G}{G}
type=Planeswalker
subtype=Nissa
loyalty=2
[/card]
[card]
name=Nissa's Chosen
text=If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead.
mana={G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=3
[/card]
[card]
name=Niv-Mizzet, the Firemind
abilities=flying
auto=@movedTo(*|myhand) from(mylibrary):damage:1 target(creature,player)
auto={T}:draw:1
text=Flying -- Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. -- {T}: Draw a card.
mana={2}{U}{U}{R}{R}
type=Legendary Creature
subtype=Dragon Wizard
power=4
toughness=4
[/card]
[card]
name=Niveous Wisps
text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card.
mana={W}
type=Instant
[/card]
[card]
name=Nivix, Aerie of the Firemind
text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.
type=Land
[/card]
[card]
name=Nix
text=Counter target spell if no mana was spent to cast it.
mana={U}
type=Instant
[/card]
[card]
name=No Mercy
text=Whenever a creature deals damage to you, destroy it.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=No Quarter
text=Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. -- Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=No Rest for the Wicked
text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Noble Benefactor
text=When Noble Benefactor is put into a graveyard from the battlefield, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Noble Elephant
abilities=trample,banding
#banding not suppoerted
text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=Noble Purpose
text=Whenever a creature you control deals combat damage, you gain that much life.
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
name=Noble Stand
text=Whenever a creature you control blocks, you gain 2 life.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Noble Vestige
text=Flying -- {T}: Prevent the next 1 damage that would be dealt to target player this turn.
mana={2}{W}
type=Creature
subtype=Spirit
power=1
toughness=2
[/card]
[card]
name=Noetic Scales
text=At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.
mana={4}
type=Artifact
[/card]
[card]
name=Noggin Whack
text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.
mana={2}{B}{B}
type=Tribal Sorcery
subtype=Rogue
[/card]
[card]
name=Noggle Hedge-Mage
text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.
mana={2}{UR}
type=Creature
subtype=Noggle Wizard
power=2
toughness=2
[/card]
[card]
name=Nomad Decoy
text={W}, {T}: Tap target creature. -- Threshold - {W}{W}, {T}: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.
mana={2}{W}
type=Creature
subtype=Human Nomad
power=1
toughness=2
[/card]
[card]
name=Nomad Mythmaker
text={W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.)
mana={2}{W}
type=Creature
subtype=Human Nomad Cleric
power=2
toughness=2
[/card]
[card]
name=Nomads en-Kor
text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
mana={W}
type=Creature
subtype=Kor Nomad Soldier
power=1
toughness=1
[/card]
[card]
name=Norin the Wary
text=When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={R}
type=Legendary Creature
subtype=Human Warrior
power=2
toughness=1
[/card]
[card]
name=Norritt
text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.
mana={3}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=North Star
text={4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)
mana={4}
type=Artifact
[/card]
[card]
name=Nostalgic Dreams
text=As an additional cost to cast Nostalgic Dreams, discard X cards. -- Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Nosy Goblin
text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature.
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Notorious Throng
text=Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.
mana={3}{U}
type=Tribal Sorcery
subtype=Rogue
[/card]
[card]
name=Nourishing Shoal
text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life.
mana={X}{G}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Nova Chaser
text=Trample -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
mana={3}{R}
type=Creature
subtype=Elemental Warrior
power=10
toughness=2
[/card]
[card]
name=Nova Pentacle
text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
mana={4}
type=Artifact
[/card]
[card]
name=Novablast Wurm
text=Whenever Novablast Wurm attacks, destroy all other creatures.
mana={3}{G}{G}{W}{W}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]
[card]
name=Novijen Sages
text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card.
mana={4}{U}{U}
type=Creature
subtype=Human Advisor Mutant
power=0
toughness=0
[/card]
[card]
name=Novijen, Heart of Progress
text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
type=Land
[/card]
[card]
name=Noxious Field
text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Noxious Toad
text=When Noxious Toad is put into a graveyard from the battlefield, each opponent discards a card.
mana={2}{B}
type=Creature
subtype=Frog
power=1
toughness=1
[/card]
[card]
name=Noxious Vapors
text=Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Nucklavee
text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.
mana={4}{UR}{UR}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
### Obviously never worked.
name=Null Brooch
auto={2}{T}:fizzle target(*[-creature]|stack) && moveTo(graveyard) all(*|myhand)
text={2}, {T}, Discard your hand: Counter target noncreature spell.
mana={4}
type=Artifact
[/card]
[card]
name=Null Chamber
text=As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card. -- The named cards can't be played.
mana={3}{W}
type=World Enchantment
[/card]
[card]
name=Null Profusion
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Null Rod
text=Activated abilities of artifacts can't be activated.
mana={2}
type=Artifact
[/card]
[card]
name=Nullmage Advocate
text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target artifact or enchantment.
mana={2}{G}
type=Creature
subtype=Insect Druid
power=2
toughness=3
[/card]
[card]
name=Nullmage Shepherd
text=Tap four untapped creatures you control: Destroy target artifact or enchantment.
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=4
[/card]
[card]
name=Nullstone Gargoyle
text=Flying -- Whenever the first noncreature spell of a turn is cast, counter that spell.
mana={9}
type=Artifact Creature
subtype=Gargoyle
power=4
toughness=5
[/card]
[card]
name=Numot, the Devastator
text=Flying -- Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
mana={3}{R}{W}{U}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Nurturer Initiate
text=Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.
mana={G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
[/card]
[card]
name=Nurturing Licid
text={G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- {G}: Regenerate enchanted creature.
mana={1}{G}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=O-Naginata
text=O-Naginata can be attached only to a creature with 3 or more power. -- Equipped creature gets +3/+0 and has trample. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Oaken Brawler
text=When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{W}
type=Creature
subtype=Treefolk Warrior
power=2
toughness=4
[/card]
[card]
name=Oasis
text={T}: Prevent the next 1 damage that would be dealt to target creature this turn.
type=Land
[/card]
[card]
name=Oath of Druids
text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Oath of Ghouls
text=At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Oath of Lieges
text=At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Oath of Lim-Dul
text=Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dul unless you discard a card. (Damage dealt to you causes you to lose life.) -- {B}{B}: Draw a card.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Oath of Mages
text=At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Oath of Scholars
text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Oathkeeper, Takeno's Daisho
text=Equipped creature gets +3/+1. -- Whenever equipped creature is put into a graveyard, return that card to the battlefield under your control if it's a Samurai. -- When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. -- Equip {2}
mana={3}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Oblivion Ring
text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Oboro Breezecaller
text=Flying -- {2}, Return a land you control to its owner's hand: Untap target land.
mana={1}{U}
type=Creature
subtype=Moonfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Oboro Envoy
text=Flying -- {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
mana={3}{U}
type=Creature
subtype=Moonfolk Wizard
power=1
toughness=3
[/card]
[card]
name=Obsessive Search
text=Draw a card. -- Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={U}
type=Instant
[/card]
[card]
name=Obsidian Battle-Axe
text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3}
mana={3}
type=Tribal Artifact
subtype=Warrior Equipment
[/card]
[card]
name=Obsidian Fireheart
text={1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)
mana={1}{R}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Obstinate Baloth
auto=life:4
text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Hardheaded Baloth, put it onto the battlefield instead of putting it into your graveyard.
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Obstinate Familiar
text=If you would draw a card, you may skip that draw instead.
mana={R}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]
[card]
name=Ocular Halo
text=Enchant creature -- Enchanted creature has "{T}: Draw a card." -- {W}: Enchanted creature gains vigilance until end of turn.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Odds // Ends (Ends)
text=Target player sacrifices two attacking creatures.
mana={3}{R}{W}
type=Instant
[/card]
[card]
name=Odds // Ends (Odds)
text=Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
mana={U}{R}
type=Instant
[/card]
[card]
name=Odylic Wraith
text=Swampwalk -- Whenever Odylic Wraith deals damage to a player, that player discards a card.
mana={3}{B}
type=Creature
subtype=Wraith
power=2
toughness=2
[/card]
[card]
name=Offalsnout
text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{B}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Offering to Asha
text=Counter target spell unless its controller pays {4}. You gain 4 life.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Ogre Enforcer
text=Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
mana={3}{R}{R}
type=Creature
subtype=Ogre
power=4
toughness=4
[/card]
[card]
name=Ogre Leadfoot
text=Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
mana={4}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Ogre Marauder
text=Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.
mana={1}{B}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=1
[/card]
[card]
name=Ogre Savant
text=When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand.
mana={4}{R}
type=Creature
subtype=Ogre Wizard
power=3
toughness=2
[/card]
[card]
name=Ohran Viper
text=Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. -- Whenever Ohran Viper deals combat damage to a player, you may draw a card.
mana={1}{G}{G}
type=Snow Creature
subtype=Snake
power=1
toughness=3
[/card]
[card]
name=Ohran Yeti
text={2}{S}i}: Target snow creature gains first strike until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={3}{R}
type=Snow Creature
subtype=Yeti
power=3
toughness=3
[/card]
[card]
name=Okiba-Gang Shinobi
text=Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
mana={3}{B}{B}
type=Creature
subtype=Rat Ninja
power=3
toughness=2
[/card]
[card]
name=Okina Nightwatch
text=As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
mana={4}{G}
type=Creature
subtype=Human Monk
power=4
toughness=3
[/card]
[card]
name=Okk
text=Okk can't attack unless a creature with greater power also attacks. -- Okk can't block unless a creature with greater power also blocks.
mana={1}{R}
type=Creature
subtype=Goblin
power=4
toughness=4
[/card]
[card]
name=Old Man of the Sea
text=You may choose not to untap Old Man of the Sea during your untap step. -- {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=2
toughness=3
[/card]
[card]
name=Omen
text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Omen of Fire
text=Return all Islands to their owners' hands. -- Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Omnath, Locus of Mana
text=Green mana doesn't empty from your mana pool as steps and phases end. -- Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
mana={2}{G}
type=Legendary Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Omnibian
text={T}: Target creature becomes a 3/3 Frog until end of turn.
mana={1}{G}{G}{U}
type=Creature
subtype=Frog
power=3
toughness=3
[/card]
[card]
name=One Dozen Eyes
text=Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield. -- Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)
mana={5}{G}
type=Sorcery
[/card]
[card]
name=One with Nature
target=creature
auto=@damaged(player) from(mytgt):may moveto(myBattlefield) target(land[basic]|myLibrary) && tap
# Well this one works fine only the "tap" does not work tryed all kind of combination including
# "may tap && moveto(myBattlefield) target(land[basic]|myLibrary)"
# and "may tap target(land[basic]|myLibrary) && moveto(myBattlefield)"
# all combinations move the cards to battlefield but does not tap it ?? any thoughts ?
text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Onyx Talisman
text=Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
mana={2}
type=Artifact
[/card]
[card]
name=Oona's Blackguard
text=Flying -- Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
mana={1}{B}
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
[/card]
[card]
name=Oona's Prowler
text=Flying -- Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.
mana={1}{B}
type=Creature
subtype=Faerie Rogue
power=3
toughness=1
[/card]
[card]
name=Oona, Queen of the Fae
text=Flying -- {X}{(u/b)}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.
mana={3}{UB}{UB}{UB}
type=Legendary Creature
subtype=Faerie Wizard
power=5
toughness=5
[/card]
[card]
name=Ooze Garden
text={1}{G}, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Opal Acrolith
text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Opal Archangel
text=When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
mana={4}{W}
type=Enchantment
[/card]
[card]
name=Opal Avenger
text=When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Opal Caryatid
text=When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
mana={W}
type=Enchantment
[/card]
[card]
name=Opal Champion
text=When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Opal Gargoyle
text=When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Opal Guardian
text=When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
mana={W}{W}{W}
type=Enchantment
[/card]
[card]
name=Opal Titan
text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Opal-Eye, Konda's Yojimbo
text=Defender (This creature can't attack.) -- Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. -- {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
mana={1}{W}{W}
type=Legendary Creature
subtype=Fox Samurai
power=1
toughness=4
[/card]
[card]
name=Opalescence
text=Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Opaline Bracers
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Opaline Sliver
text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
mana={1}{W}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Ophidian
text=Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.
mana={2}{U}
type=Creature
subtype=Snake
power=1
toughness=3
[/card]
[card]
name=Opportunist
text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn.
mana={2}{R}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Opposition
text=Tap an untapped creature you control: Tap target artifact, creature, or land.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Oppression
text=Whenever a player casts a spell, that player discards a card.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Oppressive Will
text=Counter target spell unless its controller pays {1} for each card in your hand.
mana={2}{U}
type=Instant
[/card]
[card]
name=Opt
text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Oracle en-Vec
text={T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.
mana={1}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Oracle of Mul Daya
text=You may play an additional land on each of your turns. -- Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card.
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Oracle's Attendants
text={T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=5
[/card]
[card]
name=Oran-Rief, the Vastwood
text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
type=Land
[/card]
[card]
name=Orchard Warden
text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.
mana={4}{G}{G}
type=Creature
subtype=Treefolk Shaman
power=4
toughness=6
[/card]
[card]
name=Orcish Captain
text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
mana={R}
type=Creature
subtype=Orc Warrior
power=1
toughness=1
[/card]
[card]
name=Orcish Conscripts
text=Orcish Conscripts can't attack unless at least two other creatures attack. -- Orcish Conscripts can't block unless at least two other creatures block.
mana={R}
type=Creature
subtype=Orc
power=2
toughness=2
[/card]
[card]
name=Orcish Farmer
text={T}: Target land becomes a Swamp until its controller's next untap step.
mana={1}{R}{R}
type=Creature
subtype=Orc
power=2
toughness=2
[/card]
[card]
name=Orcish Librarian
text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
mana={1}{R}
type=Creature
subtype=Orc
power=1
toughness=1
[/card]
[card]
name=Orcish Mine
text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Orcish Settlers
text={X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands.
mana={1}{R}
type=Creature
subtype=Orc
power=1
toughness=1
[/card]
[card]
name=Orcish Spy
text={T}: Look at the top three cards of target player's library.
mana={R}
type=Creature
subtype=Orc Rogue
power=1
toughness=1
[/card]
[card]
name=Orcish Squatters
text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
mana={4}{R}
type=Creature
subtype=Orc
power=2
toughness=3
[/card]
[card]
name=Order // Chaos (Chaos)
text=Creatures can't block this turn.
mana={2}{R}
type=Instant
[/card]
[card]
name=Order // Chaos (Order)
text=Exile target attacking creature.
mana={3}{W}
type=Instant
[/card]
[card]
name=Order of Whiteclay
text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)
mana={1}{W}{W}
type=Creature
subtype=Kithkin Cleric
power=1
toughness=4
[/card]
[card]
name=Order of Yawgmoth
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
[/card]
[card]
name=Order of the Golden Cricket
text=Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.
mana={1}{W}
type=Creature
subtype=Kithkin Knight
power=2
toughness=2
[/card]
[card]
name=Order of the Stars
text=Defender (This creature can't attack.) -- As Order of the Stars enters the battlefield, choose a color. -- Order of the Stars has protection from the chosen color.
mana={W}
type=Creature
subtype=Human Cleric
power=0
toughness=1
[/card]
[card]
name=Ordruun Commando
text={W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
mana={3}{R}
type=Creature
subtype=Minotaur Soldier
power=4
toughness=1
[/card]
[card]
name=Organ Grinder
text={T}, Exile three cards from your graveyard: Target player loses 3 life.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Orim's Chant
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Target player can't cast spells this turn. -- If Orim's Chant was kicked, creatures can't attack this turn.
mana={W}
type=Instant
[/card]
[card]
name=Orim's Cure
text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Orim's Cure. -- Prevent the next 4 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Orim's Thunder
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.
mana={2}{W}
type=Instant
[/card]
[card]
name=Orim's Touch
text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- Prevent the next 2 damage that would be dealt to target creature or player this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead.
mana={W}
type=Instant
[/card]
[card]
name=Orim, Samite Healer
text={T}: Prevent the next 3 damage that would be dealt to target creature or player this turn.
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Oriss, Samite Guardian
text={T}: Prevent all damage that would be dealt to target creature this turn. -- Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Ornate Kanzashi
text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
mana={5}
type=Artifact
[/card]
[card]
name=Orochi Eggwatcher
text={2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.
mana={2}{G}
type=Creature
subtype=Snake Shaman
power=1
toughness=1
[/card]
[card]
name=Orochi Eggwatcher (Shidako, Broodmistress)
text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
mana={2}{G}
type=Legendary Creature
subtype=Snake Shaman
power=3
toughness=3
[/card]
[card]
name=Orochi Hatchery
text=Orochi Hatchery enters the battlefield with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.
mana={X}{X}
type=Artifact
[/card]
[card]
name=Orochi Ranger
text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
mana={1}{G}
type=Creature
subtype=Snake Warrior
power=2
toughness=1
[/card]
[card]
name=Orzhov Basilica
text=Orzhov Basilica enters the battlefield tapped. -- When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{B} to your mana pool.
type=Land
[/card]
[card]
name=Orzhov Euthanist
text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts is put into a graveyard, destroy target creature that was dealt damage this turn.
mana={2}{B}
type=Creature
subtype=Human Assassin
power=2
toughness=2
[/card]
[card]
name=Orzhov Pontiff
text=Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts is put into a graveyard, choose one - creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
mana={1}{W}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Osai Vultures
text=Flying -- At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. -- Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Ostracize
text=Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Otherworldly Journey
text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
mana={1}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Oubliette
text=When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. -- When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Ouphe Vandals
text={G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.)
mana={2}{G}
type=Creature
subtype=Ouphe Rogue
power=2
toughness=2
[/card]
[card]
name=Outbreak
text=You may discard a Swamp card rather than pay Outbreak's mana cost. -- Choose a creature type. All creatures of that type get -1/-1 until end of turn.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Outmaneuver
text=X target blocked creatures assign their combat damage this turn as though they weren't blocked.
mana={X}{R}
type=Instant
[/card]
[card]
name=Outrage Shaman
text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
mana={3}{R}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Outrider en-Kor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
mana={2}{W}
type=Creature
subtype=Kor Rebel Knight
power=2
toughness=2
[/card]
[card]
name=Overabundance
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
name=Overblaze
text=Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Overburden
text=Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Overgrowth
target=land
auto=@tapped(this):add{G}{G}
text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Overload
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead.
mana={R}
type=Instant
[/card]
[card]
name=Overmaster
text=The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. -- Draw a card.
mana={R}
type=Sorcery
[/card]
[card]
name=Override
text=Counter target spell unless its controller pays {1} for each artifact you control.
mana={2}{U}
type=Instant
[/card]
[card]
name=Overrule
text=Counter target spell unless its controller pays {X}. You gain X life.
mana={X}{W}{U}
type=Instant
[/card]
[card]
name=Oversold Cemetery
auto=@each my upkeep:aslongas(creature|mygraveyard) may moveTo(myhand) target(creature|mygraveyard) >3
#not working as it is intended to
text=At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Overtaker
text={3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
mana={1}{U}
type=Creature
subtype=Merfolk Spellshaper
power=1
toughness=1
[/card]
[card]
name=Overwhelm
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Creatures you control get +3/+3 until end of turn.
mana={5}{G}{G}
type=Sorcery
[/card]
[card]
name=Overwhelming Forces
text=Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
mana={6}{B}{B}
type=Sorcery
[/card]
[card]
name=Overwhelming Instinct
text=Whenever you attack with three or more creatures, draw a card.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Overwhelming Stampede
text=Creatures you control get +X/+X and gain trample until end of turn, where X is the highest power among creatures you control.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Ovinize
text=Target creature loses all abilities and becomes 0/1 until end of turn.
mana={1}{U}
type=Instant
[/card]
[card]
name=Ovinomancer
text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=0
toughness=1
[/card]
[card]
name=Oxidda Golem
text=Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) -- Haste
mana={6}
type=Artifact Creature
subtype=Golem
power=3
toughness=2
[/card]
[card]
name=Pack Hunt
text=Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Pack's Disdain
text=Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
mana={1}{B}
type=Instant
[/card]
[card]
name=Pact of Negation
text=Pact of Negation is blue. -- Counter target spell. -- At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Pact of the Titan
text=Pact of the Titan is red. -- Put a 4/4 red Giant creature token onto the battlefield. -- At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Pain // Suffering (Pain)
text=Target player discards a card.
mana={B}
type=Sorcery
[/card]
[card]
name=Pain // Suffering (Suffering)
text=Destroy target land.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Pain Magnification
text=Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Pain's Reward
text=Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Painbringer
text={T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
mana={2}{B}{B}
type=Creature
subtype=Human Minion
power=1
toughness=1
[/card]
[card]
name=Painful Memories
text=Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Painter's Servant
text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
mana={2}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=3
[/card]
[card]
name=Painwracker Oni
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
mana={3}{B}{B}
type=Creature
subtype=Demon Spirit
power=5
toughness=4
[/card]
[card]
name=Palace Guard
text=Palace Guard can block any number of creatures.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]
[card]
name=Pale Moon
text=Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
mana={1}{U}
type=Instant
[/card]
[card]
name=Pale Wayfarer
text={2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)
mana={5}{W}{W}
type=Creature
subtype=Spirit Giant
power=4
toughness=4
[/card]
[card]
name=Palinchron
text=Flying -- When Palinchron enters the battlefield, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand.
mana={5}{U}{U}
type=Creature
subtype=Illusion
power=4
toughness=5
[/card]
[card]
name=Palliation Accord
text=Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord. -- Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.
mana={3}{W}{U}
type=Enchantment
[/card]
[card]
name=Pallid Mycoderm
text=At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. -- Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Fungus
power=2
toughness=4
[/card]
[card]
name=Panacea
text={X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Pandemonium
text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Panglacial Wurm
text=Trample -- While you're searching your library, you may cast Panglacial Wurm from your library.
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=9
toughness=5
[/card]
[card]
name=Panic Attack
text=Up to three target creatures can't block this turn.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Panoptic Mirror
text=Imprint - {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand. -- At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
mana={5}
type=Artifact
[/card]
[card]
name=Paperfin Rascal
text=When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}
type=Creature
subtype=Merfolk Rogue
power=2
toughness=2
[/card]
[card]
name=Paradigm Shift
text=Exile all cards from your library. Then shuffle your graveyard into your library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Paradise Mantle
auto={1}:equip
auto={T}:Add:{W}
auto={T}:Add:{U}
auto={T}:Add:{B}
auto={T}:Add:{R}
auto={T}:Add:{G}
##doesnt work - Equipment will tap itself, ability will not be
# transferred to equipped creature.
text=Equipped creature has "{T}: Add one mana of any color to your mana pool." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={0}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Paradise Plume
text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color to your mana pool.
mana={4}
type=Artifact
[/card]
[card]
name=Paradox Haze
text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Parallax Inhibitor
text={1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.
mana={2}
type=Artifact
[/card]
[card]
name=Parallax Nexus
text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Parallax Tide
text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Parallax Wave
text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Parallel Evolution
text=For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. -- Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Parallel Thoughts
text=When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. -- If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Parapet
text=You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Creatures you control get +0/+1.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Pardic Arsonist
text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=3
[/card]
[card]
name=Pardic Dragon
text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2 - {R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Pardic Lancer
text=Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
mana={4}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=2
[/card]
[card]
name=Pardic Miner
text=Sacrifice Pardic Miner: Target player can't play lands this turn.
mana={1}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Pardic Swordsmith
auto={R}:2/0 && discard:1 controller
text={R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Pariah
text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All damage that would be dealt to you is dealt to enchanted creature instead.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pariah's Shield
text=All damage that would be dealt to you is dealt to equipped creature instead. -- Equip {3}
mana={5}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Paroxysm
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Part Water
text=X target creatures gain islandwalk until end of turn.
mana={X}{X}{U}
type=Sorcery
[/card]
[card]
name=Patagia Viper
text=Flying -- When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it.
mana={3}{G}
type=Creature
subtype=Snake
power=2
toughness=1
[/card]
[card]
name=Path to Exile
text=Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
mana={W}
type=Instant
[/card]
[card]
name=Patriarch's Bidding
text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Patrician's Scorn
text=If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost. -- Destroy all enchantments.
mana={3}{W}
type=Instant
[/card]
[card]
name=Patrol Signaler
text={1}{W}, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.)
mana={1}{W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Patron Wizard
text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.
mana={U}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Patron of the Akki
text=Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) -- Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
mana={4}{R}{R}
type=Legendary Creature
subtype=Spirit
power=5
toughness=5
[/card]
[card]
name=Patron of the Kitsune
text=Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) -- Whenever a creature attacks, you may gain 1 life.
mana={4}{W}{W}
type=Legendary Creature
subtype=Spirit
power=5
toughness=6
[/card]
[card]
name=Patron of the Moon
text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) -- Flying -- {1}: Put up to two land cards from your hand onto the battlefield tapped.
mana={5}{U}{U}
type=Legendary Creature
subtype=Spirit
power=5
toughness=4
[/card]
[card]
name=Patron of the Nezumi
text=Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) -- Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
mana={5}{B}{B}
type=Legendary Creature
subtype=Spirit
power=6
toughness=6
[/card]
[card]
name=Patron of the Orochi
text=Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) -- {T}: Untap all Forests and all green creatures. Activate this ability only once each turn.
mana={6}{G}{G}
type=Legendary Creature
subtype=Spirit
power=7
toughness=7
[/card]
[card]
name=Patron of the Wild
text=Morph {2}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
mana={G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Pattern of Rebirth
text=Enchant creature -- When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she then shuffles his or her library.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pay No Heed
text=Prevent all damage a source of your choice would deal this turn.
mana={W}
type=Instant
[/card]
[card]
name=Peace Talks
text=This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Peace and Quiet
text=Destroy two target enchantments.
mana={1}{W}
type=Instant
[/card]
[card]
name=Pearl Medallion
text=White spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Pearl Shard
text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={3}
type=Artifact
[/card]
[card]
name=Pearlspear Courier
text=You may choose not to untap Pearlspear Courier during your untap step. -- {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Pedantic Learning
text=Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Peek
text=Look at target player's hand. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Peel from Reality
text=Return target creature you control and target creature you don't control to their owners' hands.
mana={1}{U}
type=Instant
[/card]
[card]
name=Peer Pressure
text=Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Peer Through Depths
text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Pegasus Stampede
text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 white Pegasus creature token with flying onto the battlefield.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Penance
text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Pendrell Flux
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Pendrell Mists
text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Pentad Prism
text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.
mana={2}
type=Artifact
[/card]
[card]
name=Pentagram of the Ages
text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={4}
type=Artifact
[/card]
[card]
name=Pentarch Paladin
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters the battlefield, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color.
mana={2}{W}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Pentarch Ward
text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Peregrine Drake
text=Flying -- When Peregrine Drake enters the battlefield, untap up to five lands.
mana={4}{U}
type=Creature
subtype=Drake
power=2
toughness=3
[/card]
[card]
name=Perimeter Captain
text=Defender -- Whenever a creature you control with defender blocks, you may gain 2 life.
mana={W}
type=Creature
subtype=Human Soldier
power=0
toughness=4
[/card]
[card]
name=Permafrost Trap
text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
mana={2}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Pernicious Deed
text={X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.
mana={1}{B}{G}
type=Enchantment
[/card]
[card]
name=Perplex
text=Counter target spell unless its controller discards his or her hand. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Persecute
text=Choose a color. Target player reveals his or her hand and discards all cards of that color.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Personal Incarnation
text={0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation. -- When Personal Incarnation is put into a graveyard from the battlefield, its owner loses half his or her life, rounded up.
mana={3}{W}{W}{W}
type=Creature
subtype=Avatar Incarnation
power=6
toughness=6
[/card]
[card]
name=Personal Tutor
text=Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
mana={U}
type=Sorcery
[/card]
[card]
name=Petalmane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. -- {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.
mana={1}{G}
type=Creature
subtype=Spirit
power=1
toughness=2
[/card]
[card]
name=Petals of Insight
text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
mana={4}{U}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Petra Sphinx
text={T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard.
mana={2}{W}{W}{W}
type=Creature
subtype=Sphinx
power=3
toughness=4
[/card]
[card]
name=Petradon
text=When Petradon enters the battlefield, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn.
mana={6}{R}{R}
type=Creature
subtype=Nightmare Beast
power=5
toughness=6
[/card]
[card]
name=Petrahydrox
text=({(u/r)} can be paid with either {U} or {R}.) -- When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
mana={3}{UR}
type=Creature
subtype=Weird
power=3
toughness=3
[/card]
[card]
name=Petravark
text=When Petravark enters the battlefield, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={3}{R}
type=Creature
subtype=Nightmare Beast
power=2
toughness=2
[/card]
[card]
name=Petrified Plating
text=Enchant creature -- Enchanted creature gets +2/+2. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Petrified Wood-Kin
text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants
mana={6}{G}
type=Creature
subtype=Elemental Warrior
power=3
toughness=3
[/card]
[card]
name=Phage the Untouchable
text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. -- Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game.
mana={3}{B}{B}{B}{B}
type=Legendary Creature
subtype=Zombie Minion
power=4
toughness=4
[/card]
[card]
name=Phantasmagorian
text=When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. -- Discard three cards: Return Phantasmagorian from your graveyard to your hand.
mana={5}{B}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]
[card]
name=Phantasmal Fiend
text={B}: Phantasmal Fiend gets +1/-1 until end of turn. -- {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.
mana={3}{B}
type=Creature
subtype=Illusion
power=1
toughness=5
[/card]
[card]
name=Phantasmal Mount
text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
mana={1}{U}
type=Creature
subtype=Illusion Horse
power=1
toughness=1
[/card]
[card]
name=Phantasmal Sphere
text=Flying -- At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. -- When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under an opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere.
mana={1}{U}
type=Creature
subtype=Illusion
power=0
toughness=1
[/card]
[card]
name=Phantasmal Terrain
text=Enchant land -- As Phantasmal Terrain enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Phantom Beast
text=When Phantom Beast becomes the target of a spell or ability, sacrifice it.
mana={3}{U}
type=Creature
subtype=Illusion Beast
power=4
toughness=5
[/card]
[card]
name=Phantom Centaur
text=Protection from black -- Phantom Centaur enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
mana={2}{G}{G}
type=Creature
subtype=Centaur Spirit
power=2
toughness=0
[/card]
[card]
name=Phantom Flock
text=Flying -- Phantom Flock enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
mana={3}{W}{W}
type=Creature
subtype=Bird Soldier Spirit
power=0
toughness=0
[/card]
[card]
name=Phantom Nantuko
text=Trample -- Phantom Nantuko enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko.
mana={2}{G}
type=Creature
subtype=Insect Spirit
power=0
toughness=0
[/card]
[card]
name=Phantom Nishoba
text=Trample -- Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
mana={5}{G}{W}
type=Creature
subtype=Cat Beast Spirit
power=0
toughness=0
[/card]
[card]
name=Phantom Nomad
text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
mana={1}{W}
type=Creature
subtype=Spirit Nomad
power=0
toughness=0
[/card]
[card]
name=Phantom Tiger
text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
mana={2}{G}
type=Creature
subtype=Cat Spirit
power=1
toughness=0
[/card]
[card]
name=Phantom Wurm
text=Phantom Wurm enters the battlefield with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
mana={4}{G}{G}
type=Creature
subtype=Wurm Spirit
power=2
toughness=0
[/card]
[card]
name=Phosphorescent Feast
text=Chroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
mana={2}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Phthisis
text=Destroy target creature. Its controller loses life equal to its power plus its toughness. -- Suspend 5 - {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{B}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Phylactery Lich
text=As Phylactery Lich enters the battlefield, put a Phylactery counter on an artifact you control. -- Phylactery Lich is indestructible. -- When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
mana={B}{B}{B}
type=Creature
subtype=Zombie
power=5
toughness=5
[/card]
[card]
name=Phyrexian Boon
text=Enchant creature -- Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Phyrexian Colossus
text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures.
mana={7}
type=Artifact Creature
subtype=Golem
power=8
toughness=8
[/card]
[card]
name=Phyrexian Delver
text=When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.
mana={3}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=2
[/card]
[card]
name=Phyrexian Devourer
text=When Phyrexian Devourer's power is 7 or greater, sacrifice it. -- Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost. If Phyrexian Devourer's power is 7 or greater, sacrifice it.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Phyrexian Dreadnought
text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
mana={1}
type=Artifact Creature
subtype=Dreadnought
power=12
toughness=12
[/card]
[card]
name=Phyrexian Furnace
text={T}: Exile the bottom card of target player's graveyard. -- {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Phyrexian Gremlins
text=You may choose not to untap Phyrexian Gremlins during your untap step. -- {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.
mana={2}{B}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Phyrexian Grimoire
text={4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
mana={3}
type=Artifact
[/card]
[card]
name=Phyrexian Ironfoot
auto=doesnotuntap
text=Phyrexian Ironfoot doesn't untap during your untap step. -- {1}{S}i}: Untap Phyrexian Ironfoot. ({S}i} can be paid with one mana from a snow permanent.)
mana={3}
type=Snow Artifact Creature
subtype=Construct
power=3
toughness=4
[/card]
[card]
name=Phyrexian Marauder
text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
mana={X}
type=Artifact Creature
subtype=Construct
power=0
toughness=0
[/card]
[card]
name=Phyrexian Negator
text=Trample -- Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
mana={2}{B}
type=Creature
subtype=Horror
power=5
toughness=5
[/card]
[card]
name=Phyrexian Portal
text={3}: Target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library. Activate this ability only if your library has ten or more cards in it.
mana={3}
type=Artifact
[/card]
[card]
name=Phyrexian Processor
text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Put an X/X black Minion creature token onto the battlefield, where X is the life paid as Phyrexian Processor entered the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Phyrexian Purge
text=Destroy any number of target creatures. -- Phyrexian Purge costs 3 life more to cast for each target.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Phyrexian Reaper
text=Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
mana={4}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Phyrexian Scuta
text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Phyrexian Slayer
text=Flying -- Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
mana={3}{B}
type=Creature
subtype=Minion
power=2
toughness=2
[/card]
[card]
name=Phyrexian Snowcrusher
auto=mustattack
text=Phyrexian Snowcrusher attacks each turn if able. -- {1}{S}i}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S}i} can be paid with one mana from a snow permanent.)
mana={6}
type=Snow Artifact Creature
subtype=Juggernaut
power=6
toughness=5
[/card]
[card]
name=Phyrexian Splicer
text={2}, {T}: Choose one - flying; first strike; shadow; or trample. Target creature with that ability loses it until end of turn and another target creature gains it until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Phyrexian Totem
text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
mana={3}
type=Artifact
[/card]
[card]
name=Phyrexian Tribute
text=As an additional cost to cast Phyrexian Tribute, sacrifice two creatures. -- Destroy target artifact.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Phyrexian Tyranny
text=Whenever a player draws a card, that player loses 2 life unless he or she pays {2}.
mana={U}{B}{R}
type=Enchantment
[/card]
[card]
name=Phytohydra
text=If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.
mana={2}{G}{W}{W}
type=Creature
subtype=Plant Hydra
power=1
toughness=1
[/card]
[card]
name=Pikemen
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Pilgrim of Justice
text=Protection from red -- {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Pilgrim of Virtue
text=Protection from black -- {W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Pili-Pala
abilities=flying
auto={2}{Q}:Add{R}
auto={2}{Q}:Add{G}
auto={2}{Q}:Add{B}
auto={2}{Q}:Add{U}
auto={2}{Q}:Add{W}
text=Flying -- {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.)
mana={2}
type=Artifact Creature
subtype=Scarecrow
power=1
toughness=1
[/card]
[card]
name=Pillaging Horde
auto=discard:1
###Cannot be coded right now! 0.10.1
text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=5
toughness=5
[/card]
[card]
name=Pillar Tombs of Aku
text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.
mana={2}{B}{B}
type=World Enchantment
[/card]
[card]
name=Pillar of the Paruns
text={T}: Add one mana of any color to your mana pool. Spend this mana only to cast multicolored spells.
type=Land
[/card]
[card]
name=Pinecrest Ridge
text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Pinpoint Avalanche
target=creature
auto=damage:4
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Pious Warrior
abilities=lifelink
text=Whenever Pious Warrior is dealt combat damage, you gain that much life.
mana={3}{W}
type=Creature
subtype=Human Rebel Warrior
power=2
toughness=3
[/card]
[card]
name=Piper's Melody
text=Shuffle any number of target creature cards from your graveyard into your library.
mana={G}
type=Sorcery
[/card]
[card]
name=Piracy
text=Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Piracy Charm
text=Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.
mana={U}
type=Instant
[/card]
[card]
name=Pit Keeper
text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Pit Scorpion
text=Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
mana={2}{B}
type=Creature
subtype=Scorpion
power=1
toughness=1
[/card]
[card]
name=Pit Spawn
text=First strike -- At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. -- Whenever Pit Spawn deals damage to a creature, exile that creature.
mana={4}{B}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=4
[/card]
[card]
name=Pitchstone Wall
text=Defender (This creature can't attack.) -- Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
mana={2}{R}
type=Creature
subtype=Wall
power=2
toughness=5
[/card]
[card]
name=Pitfall Trap
text=If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost. -- Destroy target attacking creature without flying.
mana={2}{W}
type=Instant
subtype=Trap
[/card]
[card]
name=Pithing Needle
text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
mana={1}
type=Artifact
[/card]
[card]
name=Plagiarize
text=Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
mana={3}{U}
type=Instant
[/card]
[card]
name=Plague Fiend
text=Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.
mana={1}{B}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Plague Spores
text=Destroy target nonblack creature and target land. They can't be regenerated.
mana={4}{B}{R}
type=Sorcery
[/card]
[card]
name=Plague of Vermin
text=Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.
mana={6}{B}
type=Sorcery
[/card]
[card]
name=Plaguebearer
text={X}{X}{B}: Destroy target nonblack creature with converted mana cost X.
mana={1}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Planar Birth
text=Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Planar Chaos
text=At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. -- Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Planar Collapse
text=At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse. If you do, destroy all creatures. They can't be regenerated.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Planar Gate
text=Creature spells you cast cost up to {2} less to cast.
mana={6}
type=Artifact
[/card]
[card]
name=Planar Guide
text={3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Planar Overlay
text=Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Planar Void
text=Whenever another card is put into a graveyard from anywhere, exile that card.
mana={B}
type=Enchantment
[/card]
[card]
name=Planeswalker's Favor
text={3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Planeswalker's Fury
text={3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Planeswalker's Mirth
text={3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Planeswalker's Mischief
text={3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Planeswalker's Scorn
text={3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Plated Pegasus
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
mana={2}{W}
type=Creature
subtype=Pegasus
power=1
toughness=2
[/card]
[card]
name=Platinum Angel
text=Flying -- You can't lose the game and your opponents can't win the game.
mana={7}
type=Artifact Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Plaxcaster Frogling
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={1}{G}{U}
type=Creature
subtype=Frog Mutant
power=0
toughness=0
[/card]
[card]
name=Plaxmanta
text=Flash -- When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it.
mana={1}{U}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Plow Through Reito
text=Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
mana={1}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Plow Under
text=Put two target lands on top of their owners' libraries.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Plunder
text=Destroy target artifact or land. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Plunge into Darkness
text=Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest. -- Entwine {B} (Choose both if you pay the entwine cost.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Political Trickery
text=Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Pollen Lullaby
text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Pollen Remedy
text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.
mana={W}
type=Instant
[/card]
[card]
name=Pollenbright Wings
text=Enchant creature -- Enchanted creature has flying. -- Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield.
mana={4}{G}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Polymorph
text=Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Ponder
text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card.
mana={U}
type=Sorcery
[/card]
[card]
name=Pongify
target=creature
auto=bury && token(Ape,creature,3/3,green) targetcontroller
## token doesn't work with "targetcontroller"
text=Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.
mana={U}
type=Instant
[/card]
[card]
name=Porphyry Nodes
text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
mana={W}
type=Enchantment
[/card]
[card]
name=Port Inspector
text=Whenever Port Inspector becomes blocked, you may look at defending player's hand.
mana={1}{U}
type=Creature
subtype=Human
power=1
toughness=2
[/card]
[card]
name=Portcullis
text=Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
mana={4}
type=Artifact
[/card]
[card]
name=Portent
text=Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. -- Draw a card at the beginning of the next turn's upkeep.
mana={U}
type=Sorcery
[/card]
[card]
name=Possessed Aven
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
mana={2}{U}{U}
type=Creature
subtype=Bird Soldier Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Barbarian
text=First strike -- Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Centaur
text=Trample -- Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
mana={2}{G}{G}
type=Creature
subtype=Centaur Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Nomad
text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
mana={2}{W}{W}
type=Creature
subtype=Human Nomad Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Portal
text=If a player would draw a card, that player skips that draw instead. -- At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card.
mana={8}
type=Artifact
[/card]
[card]
name=Powder Keg
text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
mana={2}
type=Artifact
[/card]
[card]
name=Power Armor
text=Domain - {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
mana={4}
type=Artifact
[/card]
[card]
name=Power Artifact
text=Enchant artifact -- Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Power Conduit
text={T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature.
mana={2}
type=Artifact
[/card]
[card]
name=Power Sink
text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.
mana={X}{U}
type=Instant
[/card]
[card]
name=Power Surge
auto=@each my upkeep:foreach(land[-tapped]|myinplay) damage:1 controller
auto=@each opponent upkeep:foreach(land[-tapped]|opponentinplay) damage:1 opponent
####CANNOT WORK FOR NOW (0.9.1)!!!
text=At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Power Taint
text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Power of Fire
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player."
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Powerleech
text=Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Powerstone Minefield
text=Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
mana={2}{R}{W}
type=Enchantment
[/card]
[card]
name=Pox
text=Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Prahv, Spires of Order
text={T}: Add {1} to your mana pool. -- {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
type=Land
[/card]
[card]
name=Preacher
text=You may choose not to untap Preacher during your untap step. -- {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Precognition
text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Predator Dragon
text=Flying, haste -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
mana={3}{R}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Predatory Advantage
text=At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield.
mana={3}{R}{G}
type=Enchantment
[/card]
[card]
name=Predatory Focus
text=You may have creatures you control assign their combat damage this turn as though they weren't blocked.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Predatory Nightstalker
text=When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
power=3
toughness=2
[/card]
[card]
name=Predatory Urge
text=Enchant creature -- Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Predict
text=Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Preeminent Captain
text=First strike -- Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
mana={2}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
[card]
name=Preferred Selection
text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Premature Burial
text=Destroy target nonblack creature that entered the battlefield since your last turn ended.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Preordain
text=Scry 2, then draw a card.
mana={U}
type=Sorcery
[/card]
[card]
name=Presence of Gond
text=Enchant creature -- Enchanted creature has "{T}: Put a 1/1 green Elf Warrior creature token onto the battlefield."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
####Reported not to work. Maybe never worked at all. There are no tests in the test suite for this card.
name=Presence of the Master
auto=@movedTo(enchantment|stack):fizzle all(enchantment|stack)
text=Whenever a player casts an enchantment spell, counter it.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Pretender's Claim
text=Enchant creature -- Whenever enchanted creature becomes blocked, tap all lands defending player controls.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Price of Glory
text=Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pride of Lions
text=You may have Pride of Lions assign its combat damage as though it weren't blocked.
mana={3}{G}{G}
type=Creature
subtype=Cat
power=4
toughness=4
[/card]
[card]
name=Priest of Yawgmoth
auto={T}{S(artifact|myBattlefield)}:add
text={T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Primal Beyond
text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add one mana of any color to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
type=Land
[/card]
[card]
name=Primal Clay
auto=may becomes(Artifact Creature,3/3)
auto=may becomes(Artifact Creature,2/2,flying)
auto=may becomes(Shapeshifter Wall Artifact Creature,1/6,defender)
#Does not work
#Note that removing the may works but the different auto line do not conflict. #If you remove the may primal clay will come into play as an 1/6 shapeshifter with defender.
text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender.
mana={4}
type=Artifact Creature
subtype=Shapeshifter
power=*
toughness=*
[/card]
[card]
name=Primal Cocoon
target=creature
text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." -- When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Primal Command
text=Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Primal Forcemage
text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Primal Growth
text=Kicker - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Primal Plasma
text=As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
mana={3}{U}
type=Creature
subtype=Elemental Shapeshifter
power=*
toughness=*
[/card]
[card]
name=Primal Whisperer
text=Primal Whisperer gets +2/+2 for each face-down creature on the battlefield. -- Morph {3}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{G}
type=Creature
subtype=Elf Soldier
power=2
toughness=2
[/card]
[card]
name=Primalcrux
abilities=trample
text=Trample -- Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
mana={G}{G}{G}{G}{G}{G}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Primeval Force
text=When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
mana={2}{G}{G}{G}
type=Creature
subtype=Elemental
power=8
toughness=8
[/card]
[card]
name=Primeval Light
text=Destroy all enchantments target player controls.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Primeval Titan
text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
mana={4}{G}{G}
type=Creature
subtype=Giant
power=6
toughness=6
[/card]
[card]
name=Primitive Etchings
text=Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Primitive Justice
target=artifact
kicker={1}{RG}
auto=destroy
auto=kicker destroy target(artifact)
text=As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times. -- Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Primordial Ooze
text=Primordial Ooze attacks each turn if able. -- At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
mana={R}
type=Creature
subtype=Ooze
power=1
toughness=1
[/card]
[card]
name=Prince of Thralls
text=Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
mana={4}{U}{B}{B}{R}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]
[card]
name=Prismatic Boon
text=X target creatures gain protection from the color of your choice until end of turn.
mana={X}{W}{U}
type=Instant
[/card]
[card]
name=Prismatic Circle
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Prismatic Circle enters the battlefield, choose a color. -- {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Prismatic Lace
text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Prismatic Omen
text=Lands you control are every basic land type in addition to their other types.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Prismatic Strands
text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Prismatic Ward
text=Enchant creature -- As Prismatic Ward enters the battlefield, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Prismwake Merrow
text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Prison Barricade
text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
mana={1}{W}
type=Creature
subtype=Wall
power=1
toughness=3
[/card]
[card]
name=Prison Term
text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
mana={1}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Prized Unicorn
text=All creatures able to block Prized Unicorn do so.
mana={3}{G}
type=Creature
subtype=Unicorn
power=2
toughness=2
[/card]
[card]
name=Probe
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw three cards, then discard two cards. -- If Probe was kicked, target player discards two cards.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Profane Command
text=Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
name=Progenitus
abilities=shroud,unblockable,protection from white,protection from blue,protection from black,protection from red,protection from green
auto=@movedTo(this|graveyard):moveTo(ownerlibrary) && shuffle
####
####The auto-line does not work for now! :( (0.9.1)
####
text=Protection from everything -- If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
type=Legendary Creature
subtype=Hydra Avatar
power=10
toughness=10
[/card]
[card]
name=Prohibit
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.
mana={1}{U}
type=Instant
[/card]
[card]
name=Promise of Power
text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. -- Entwine {4} (Choose both if you pay the entwine cost.)
mana={2}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Propaganda
auto=lord(creature|opponentBattlefield) cantattack
auto=lord(creature|opponentBattlefield) {2}:-cantattack
text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Proper Burial
text=Whenever a creature you control is put into a graveyard from the battlefield, you gain life equal to that creature's toughness.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Prophecy
text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. That player then shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep.
mana={W}
type=Sorcery
[/card]
[card]
name=Prophetic Bolt
text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library.
mana={3}{U}{R}
type=Instant
[/card]
[card]
name=Protean Hulk
text=When Protean Hulk is put into a graveyard from the battlefield, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Protean Hydra
text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
mana={X}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Protective Sphere
text={1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Proteus Machine
text=Morph {0} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
mana={3}
type=Artifact Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Proteus Staff
text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.
mana={3}
type=Artifact
[/card]
[card]
name=Provoke
text=Untap target creature you don't control. That creature blocks this turn if able. -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Prowling Pangolin
text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
mana={3}{B}{B}
type=Creature
subtype=Anteater Beast
power=6
toughness=5
[/card]
[card]
name=Psionic Gift
target=creature
auto={T}:damage:1 target(creature,player)
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Psionic Sliver
auto=lord(sliver) {T}:damage:2 target(creature,player) && damage:3 controller
#"&&" has higher priority than "lord" in Wagic 0.9, so this card cannot be coded right now
text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
mana={4}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Psychatog
text=Discard a card: Psychatog gets +1/+1 until end of turn. -- Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
mana={1}{U}{B}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
name=Psychic Allergy
text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Psychic Battle
text=Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Psychic Membrane
text=Defender (This creature can't attack.) -- Whenever Psychic Membrane blocks, you may draw a card.
mana={2}{U}
type=Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Psychic Overload
text=Enchant permanent -- When Psychic Overload enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent."
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Psychic Possession
text=Enchant opponent -- Skip your draw step. -- Whenever enchanted opponent draws a card, you may draw a card.
mana={2}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Psychic Puppetry
text=You may tap or untap target permanent. -- Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Psychic Purge
text=Psychic Purge deals 1 damage to target creature or player. -- When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
mana={U}
type=Sorcery
[/card]
[card]
name=Psychic Spear
text=Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Psychic Theft
text=Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Psychic Transfer
text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Psychogenic Probe
text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.
mana={2}
type=Artifact
[/card]
[card]
name=Psychotic Episode
text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Psychotic Fury
text=Target multicolored creature gains double strike until end of turn. -- Draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Psychotic Haze
text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Psychotrope Thallid
text=At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. -- Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a Saproling: Draw a card.
mana={2}{G}
type=Creature
subtype=Fungus
power=1
toughness=1
[/card]
[card]
name=Puca's Mischief
text=At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Puffer Extract
text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
mana={5}
type=Artifact
[/card]
[card]
name=Pull from Eternity
text=Put target face-up exiled card into its owner's graveyard.
mana={W}
type=Instant
[/card]
[card]
name=Pulling Teeth
text=Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Pulmonic Sliver
text=All Sliver creatures have flying. -- All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
mana={3}{W}{W}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Pulse Tracker
text=Whenever Pulse Tracker attacks, each opponent loses 1 life.
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Pulse of Llanowar
text=If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Pulse of the Dross
text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Pulse of the Fields
text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Pulse of the Forge
text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Pulse of the Grid
text=Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Pulse of the Tangle
text=Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Pulsemage Advocate
text={T}: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Pulverize
text=You may sacrifice two Mountains rather than pay Pulverize's mana cost. -- Destroy all artifacts.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Punishing Fire
text=Punishing Fire deals 2 damage to target creature or player. -- Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
mana={1}{R}
type=Instant
[/card]
[card]
name=Puppet Master
text=Enchant creature -- When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand.
mana={U}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Puppet's Verdict
text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Puppeteer Clique
text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{B}{B}
type=Creature
subtype=Faerie Wizard
power=3
toughness=2
[/card]
[card]
name=Pure // Simple (Pure)
text=Destroy target multicolored permanent.
mana={1}{R}{G}
type=Sorcery
[/card]
[card]
name=Pure // Simple (Simple)
text=Destroy all Auras and Equipment.
mana={1}{G}{W}
type=Sorcery
[/card]
[card]
name=Pure Intentions
text=Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. -- Whenever a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Pure Reflection
text=Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Puresight Merrow
text={(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)
mana={WU}{WU}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Purgatory
text=Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. -- At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
mana={2}{W}{B}
type=Enchantment
[/card]
[card]
name=Purging Scythe
text=At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
mana={5}
type=Artifact
[/card]
[card]
name=Purity
text=Flying -- If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. -- When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{W}{W}{W}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Purraj of Urborg
text=Purraj of Urborg has first strike as long as it's attacking. -- Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.
mana={3}{B}{B}
type=Legendary Creature
subtype=Cat Warrior
power=2
toughness=3
[/card]
[card]
name=Pursuit of Knowledge
text=If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. -- Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Putrefaction
text=Whenever a player casts a green or white spell, that player discards a card.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Putrid Cyclops
text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={2}{B}
type=Creature
subtype=Zombie Cyclops
power=3
toughness=3
[/card]
[card]
name=Putrid Raptor
text=Morph - Discard a Zombie card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{B}{B}
type=Creature
subtype=Zombie Lizard Beast
power=4
toughness=4
[/card]
[card]
name=Putrid Warrior
text=Whenever Putrid Warrior deals damage, choose one - each player loses 1 life; or each player gains 1 life.
mana={W}{B}
type=Creature
subtype=Zombie Soldier Warrior
power=2
toughness=2
[/card]
[card]
name=Pygmy Hippo
text=Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add {X} to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way.
mana={G}{U}
type=Creature
subtype=Hippo
power=2
toughness=2
[/card]
[card]
name=Pyramids
text={2}: Choose one - Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead.
mana={6}
type=Artifact
[/card]
[card]
name=Pyric Salamander
text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.
mana={1}{R}
type=Creature
subtype=Salamander
power=1
toughness=1
[/card]
[card]
name=Pyroclast Consul
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.
mana={3}{R}{R}
type=Creature
subtype=Elemental Shaman
power=3
toughness=3
[/card]
[card]
name=Pyrokinesis
text=You may exile a red card from your hand rather than pay Pyrokinesis's mana cost. -- Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
mana={4}{R}{R}
type=Instant
[/card]
[card]
name=Pyromancer Ascension
text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Pyromancer's Swath
text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. -- At the beginning of each end step, discard your hand.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pyromancy
text={3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.
mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Pyromania
text={1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player. -- {1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Pyromatics
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Pyromatics deals 1 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Pyrotechnics
text=Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Pyrrhic Revival
text=Each player returns each creature card in his or her graveyard to the battlefield with an additional -1/-1 counter on it.
mana={3}{WB}{WB}{WB}
type=Sorcery
[/card]
[card]
name=Qasali Ambusher
text=Reach -- If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
mana={1}{G}{W}
type=Creature
subtype=Cat Warrior
power=2
toughness=3
[/card]
[card]
name=Quag Vampires
text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
[/card]
[card]
name=Quagmire Lamprey
text=Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
mana={2}{B}
type=Creature
subtype=Fish
power=1
toughness=1
[/card]
[card]
name=Quagnoth
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Shroud (This permanent can't be the target of spells or abilities.) -- When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
mana={5}{G}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Quarum Trench Gnomes
text={T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
mana={3}{R}
type=Creature
subtype=Gnome
power=1
toughness=1
[/card]
[card]
name=Quash
text=Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. That player then shuffles his or her library.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Quenchable Fire
text=Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Quest for Ancient Secrets
text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. -- Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.
mana={U}
type=Enchantment
[/card]
[card]
name=Quest for Pure Flame
text=Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. -- Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for Renewal
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for Ula's Temple
text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
mana={U}
type=Enchantment
[/card]
[card]
name=Quest for the Gemblades
text=Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades. -- Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for the Goblin Lord
text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for the Holy Relic
text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
mana={W}
type=Enchantment
[/card]
[card]
name=Quest for the Nihil Stone
text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. -- At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
mana={B}
type=Enchantment
[/card]
[card]
name=Quick Sliver
text=Flash -- Any player may play Sliver cards as though they had flash.
mana={1}{G}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Quickchange
text=Target creature becomes the color or colors of your choice until end of turn. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Quicken
text=The next sorcery card you cast this turn can be cast as though it had flash. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Quickening Licid
text={1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. -- Enchanted creature has first strike.
mana={1}{W}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Quicksilver Behemoth
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
mana={6}{U}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Quicksilver Dagger
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card."
mana={1}{U}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Quicksilver Dragon
text=Flying -- {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. -- Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{U}{U}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Quicksilver Elemental
text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) -- You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Quicksilver Fountain
text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. -- At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
mana={3}
type=Artifact
[/card]
[card]
name=Quicksilver Wall
text=Defender (This creature can't attack.) -- {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
mana={2}{U}
type=Creature
subtype=Wall
power=1
toughness=6
[/card]
[card]
name=Quiet Disrepair
text=Enchant artifact or enchantment -- At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Quiet Speculation
text=Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Quietus Spike
text=Equipped creature has deathtouch. -- Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Quillmane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. -- {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand.
mana={4}{U}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Quillspike
text={(b/g)}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
mana={2}{BG}
type=Creature
subtype=Beast
power=1
toughness=1
[/card]
[card]
name=Quirion Elves
text=As Quirion Elves enters the battlefield, choose a color. -- {T}: Add {G} to your mana pool. -- {T}: Add one mana of the chosen color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Quirion Explorer
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Elf Druid Scout
power=1
toughness=1
[/card]
[card]
name=Quirion Ranger
text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
mana={G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Quirion Sentinel
text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=1
[/card]
[card]
name=Qumulox
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying
mana={6}{U}{U}
type=Creature
subtype=Beast
power=5
toughness=4
[/card]
[card]
name=Rabble-Rouser
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.
mana={3}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Rabid Wombat
text=Vigilance -- Rabid Wombat gets +2/+2 for each Aura attached to it.
mana={2}{G}{G}
type=Creature
subtype=Wombat
power=0
toughness=1
[/card]
[card]
name=Rack and Ruin
text=Destroy two target artifacts.
mana={2}{R}
type=Instant
[/card]
[card]
name=Radiant Kavu
text={R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.
mana={R}{G}{W}
type=Creature
subtype=Kavu
power=3
toughness=3
[/card]
[card]
name=Radiate
text=Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Rag Dealer
text={2}{B}, {T}: Exile up to three target cards from a single graveyard.
mana={B}
type=Creature
subtype=Human Rogue
power=1
toughness=1
[/card]
[card]
name=Rag Man
text={B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.
mana={2}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=1
[/card]
[card]
name=Ragamuffyn
text=Hellbent - {T}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand.
mana={2}{B}
type=Creature
subtype=Zombie Cleric
power=2
toughness=2
[/card]
[card]
name=Rage Forger
text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.
mana={2}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=2
[/card]
[card]
name=Ragged Veins
text=Flash -- Enchant creature -- Whenever enchanted creature is dealt damage, its controller loses that much life.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Raging Ravine
text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
type=Land
[/card]
[card]
name=Raging River
text=Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Raging Spirit
text={2}: Raging Spirit becomes colorless until end of turn.
mana={3}{R}
type=Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Raiding Party
text=Raiding Party can't be the target of white spells or abilities from white sources. -- Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Rain of Daggers
auto=foreach(creature|opponentinplay) life:-2 controller
auto=destroy all(creature|opponentinplay)
####Does not work as it should (0.10.1)
text=Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Rain of Gore
text=If a spell or ability would cause its controller to gain life, that player loses that much life instead.
mana={B}{R}
type=Enchantment
[/card]
[card]
name=Rain of Rust
text=Choose one - Destroy target artifact; or destroy target land. -- Entwine {3}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Rain of Salt
text=Destroy two target lands.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Rainbow Crow
text=Flying -- {1}: Rainbow Crow becomes the color of your choice until end of turn.
mana={3}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Rainbow Efreet
text=Flying -- {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={3}{U}
type=Creature
subtype=Efreet
power=3
toughness=1
[/card]
[card]
name=Rainbow Vale
auto={T}:add {G} && @end:moveto(opponentinplay)
auto={T}:add {R} && @end:moveto(opponentinplay)
auto={T}:add {W} && @end:moveto(opponentinplay)
auto={T}:add {B} && @end:moveto(opponentinplay)
auto={T}:add {U} && @end:moveto(opponentinplay)
text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.
type=Land
[/card]
[card]
name=Raka Disciple
text={W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {U}, {T}: Target creature gains flying until end of turn.
mana={R}
type=Creature
subtype=Minotaur Wizard
power=1
toughness=1
[/card]
[card]
name=Raka Sanctuary
text=At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Rakalite
text={2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.
mana={6}
type=Artifact
[/card]
[card]
name=Rakavolver
text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
mana={2}{R}
type=Creature
subtype=Volver
power=2
toughness=2
[/card]
[card]
name=Rakdos Augermage
text=First strike -- {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.
mana={B}{B}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Rakdos Riteknife
text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Rakdos the Defiler
text=Flying, trample -- Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. -- Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.
mana={2}{B}{B}{R}{R}
type=Legendary Creature
subtype=Demon
power=7
toughness=6
[/card]
[card]
name=Raksha Golden Cub
auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) 2/2
auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) double strike
#the above is a concept
text=Vigilance -- As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
mana={5}{W}{W}
type=Legendary Creature
subtype=Cat Soldier
power=3
toughness=4
[/card]
[card]
name=Rally the Horde
text=Exile the top three cards of your library. If the last card exiled isn't a land, repeat this process until the last card exiled is a land. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Rally the Righteous
text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
mana={1}{R}{W}
type=Instant
[/card]
[card]
name=Rally the Troops
text=Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step. -- Untap all creatures you control.
mana={W}
type=Instant
[/card]
[card]
name=Ramosian Rally
text=If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost. -- Creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Rampant Elephant
text={G}: Target creature blocks Rampant Elephant this turn if able.
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=Ramses Overdark
text={T}: Destroy target enchanted creature.
mana={2}{U}{U}{B}{B}
type=Legendary Creature
subtype=Human Assassin
power=4
toughness=3
[/card]
[card]
name=Ransack
text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Rapid Decay
text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Rapid Fire
text=Cast Rapid Fire only before blockers are declared. -- Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Rashida Scalebane
text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=4
[/card]
[card]
name=Rashka the Slayer
abilities=reach
auto=@blocked(creature[black]) from(this):1/2
text=Reach (This creature can block creatures with flying.) -- Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Archer
power=3
toughness=3
[/card]
[card]
name=Rasputin Dreamweaver
text=Rasputin Dreamweaver enters the battlefield with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1} to your mana pool. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it.
mana={4}{W}{U}
type=Legendary Creature
subtype=Human Wizard
power=4
toughness=1
[/card]
[card]
name=Rathi Dragon
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
mana={2}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Rats' Feast
text=Exile X target cards from a single graveyard.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Raven Familiar
text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Creature
subtype=Bird
power=1
toughness=2
[/card]
[card]
name=Raven Guild Initiate
text=Morph - Return a Bird you control to its owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=4
[/card]
[card]
name=Raven Guild Master
auto=@damaged(player) from(this):moveto(exile) target(*|opponentlibrary)
text=Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library. -- Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}{U}
type=Creature
subtype=Human Wizard Mutant
power=1
toughness=1
[/card]
[card]
name=Raven's Crime
abilities=retrace
target=player
text=Target player discards a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={B}
type=Sorcery
[/card]
[card]
name=Ravenous Rats
text=When Ravenous Rats enters the battlefield, target opponent discards a card.
mana={1}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Ravenous Trap
text=If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. -- Exile all cards from target player's graveyard.
mana={2}{B}{B}
type=Instant
subtype=Trap
[/card]
[card]
name=Ravenous Vampire
text=Flying -- At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Raving Oni-Slave
#Tested ingame, does not work!
text=When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon.
mana={1}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]
[card]
name=Rayne, Academy Chancellor
text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card.
mana={2}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Razia's Purification
text=Each player chooses three permanents he or she controls, then sacrifices the rest.
mana={4}{R}{W}
type=Sorcery
[/card]
[card]
name=Razia, Boros Archangel
text=Flying, vigilance, haste -- {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
mana={4}{R}{R}{W}{W}
type=Legendary Creature
subtype=Angel
power=6
toughness=3
[/card]
[card]
name=Razing Snidd
text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters the battlefield, each player sacrifices a land.
mana={4}{B}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Razor Barrier
text=Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Razor Boomerang
text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." -- Equip {2}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Razor Golem
text=Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) -- Vigilance
mana={6}
type=Artifact Creature
subtype=Golem
power=3
toughness=4
[/card]
[card]
name=Razor Pendulum
text=At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Razorgrass Screen
text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able.
mana={1}
type=Artifact Creature
subtype=Wall
power=2
toughness=1
[/card]
[card]
name=Reach of Branches
text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
mana={4}{G}
type=Tribal Instant
subtype=Treefolk
[/card]
[card]
name=Read the Runes
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
mana={X}{U}
type=Instant
[/card]
[card]
name=Reality Acid
text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Reality Ripple
text=Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Reality Strobe
text=Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. -- Suspend 3 - {2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Reality Twist
text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
mana={U}{U}{U}
type=Enchantment
[/card]
[card]
name=Realm Razer
text=When Realm Razer enters the battlefield, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
mana={3}{R}{G}{W}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Reap
text=Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap.
mana={1}{G}
type=Instant
[/card]
[card]
name=Reap and Sow
text=Choose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library. -- Entwine {1}{G} (Choose both if you pay the entwine cost.)
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Reaping the Graves
target=creature|myGraveyard
auto=moveto(myHand)
text=Return target creature card from your graveyard to your hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={2}{B}
type=Instant
[/card]
[card]
name=Reaping the Rewards
text=Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- You gain 2 life.
mana={W}
type=Instant
[/card]
[card]
name=Rebel Informer
text=Rebel Informer can't be the target of white spells or abilities from white sources. -- {3}: Put target Rebel on the bottom of its owner's library.
mana={2}{B}
type=Creature
subtype=Human Mercenary Rebel
power=1
toughness=2
[/card]
[card]
name=Rebellion of the Flamekin
text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
mana={3}{R}
type=Tribal Enchantment
subtype=Elemental
[/card]
[card]
name=Rebirth
text=Remove Rebirth from your deck before playing if you're not playing for ante. -- Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20.
mana={3}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Reborn Hero
text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Reborn Hope
text=Return target multicolored card from your graveyard to your hand.
mana={G}{W}
type=Sorcery
[/card]
[card]
name=Rebound
text=Change the target of target spell that targets only a player. The new target must be a player.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rebuff the Wicked
text=Counter target spell that targets a permanent you control.
mana={W}
type=Instant
[/card]
[card]
name=Rebuking Ceremony
text=Put two target artifacts on top of their owners' libraries.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Recall
text=Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
mana={X}{X}{U}
type=Sorcery
[/card]
[card]
name=Recantation
text=At the beginning of your upkeep, you may put a verse counter on Recantation. -- {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Reciprocate
text=Exile target creature that dealt damage to you this turn.
mana={W}
type=Instant
[/card]
[card]
name=Reckless Charge
text=Target creature gets +3/+0 and gains haste until end of turn. -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={R}
type=Sorcery
[/card]
[card]
name=Reckless Embermage
text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Reckless Ogre
text=Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Ogre
power=3
toughness=2
[/card]
[card]
name=Reckless Scholar
text={T}: Target player draws a card, then discards a card.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Reckless Spite
text=Destroy two target nonblack creatures. You lose 5 life.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Reckless Wurm
text=Trample -- Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={3}{R}{R}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Reclamation
auto=lord(creature[black]) cantattack
auto=lord(creature[black]) {S(land|myinplay)}:-cantattack
####
####Like Propaganda (TMP) and Ghostly Prison (CHK), this card is way too unfair because the AI cannot activate this cards ability! (0.9.1)
####
text=Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking.
mana={2}{G}{W}
type=Enchantment
[/card]
[card]
name=Recoil
text=Return target permanent to its owner's hand. Then that player discards a card.
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Reconnaissance
text={0}: Remove target attacking creature you control from combat and untap it.
mana={W}
type=Enchantment
[/card]
[card]
name=Recoup
text=Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Recross the Paths
text=Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Recuperate
text=Choose one - You gain 6 life; or prevent the next 6 damage that would be dealt to target creature this turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Recycle
text=Skip your draw step. -- Whenever you play a card, draw a card. -- Your maximum hand size is two.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Red Mana Battery
text={2}, {T}: Put a charge counter on Red Mana Battery. -- {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way.
mana={4}
type=Artifact
[/card]
[card]
name=Redeem
text=Prevent all damage that would be dealt this turn to up to two target creatures.
mana={1}{W}
type=Instant
[/card]
[card]
name=Redeem the Lost
text=Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Redirect
text=You may choose new targets for target spell.
mana={U}{U}
type=Instant
[/card]
[card]
name=Reef Shaman
text={T}: Target land becomes the basic land type of your choice until end of turn.
mana={U}
type=Creature
subtype=Merfolk Shaman
power=0
toughness=2
[/card]
[card]
name=Reflect Damage
text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
mana={3}{R}{W}
type=Instant
[/card]
[card]
name=Reflecting Mirror
text={X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.
mana={4}
type=Artifact
[/card]
[card]
name=Reflecting Pool
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
type=Land
[/card]
[card]
name=Refraction Trap
text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
mana={3}{W}
type=Instant
subtype=Trap
[/card]
[card]
name=Refreshing Rain
text=If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost. -- Target player gains 6 life.
mana={3}{G}
type=Instant
[/card]
[card]
name=Reign of Chaos
text=Choose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Reign of Terror
auto=foreach(creature[green]) life:-2 controller
auto=foreach(creature[white]) life:-2 controller
auto=bury all(creature[white,green])
text=Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Reincarnation
text=Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner.
mana={1}{G}{G}
type=Instant
[/card]
[card]
name=Reins of Power
text=Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Reins of the Vinesteed
text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Reiterate
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Reito Lantern
text={3}: Put target card in a graveyard on the bottom of its owner's library.
mana={2}
type=Artifact
[/card]
[card]
#####Never worked! Needs some engine fixing....
name=Reiver Demon
abilities=flying
auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact])
text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
mana={4}{B}{B}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Rekindled Flame
target=creature,player
text=Rekindled Flame deals 4 damage to target creature or player. -- At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Release the Ants
text=Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{R}
type=Instant
[/card]
[card]
name=Relentless Assault
text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Relic Bind
text=Enchant artifact an opponent controls -- Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Relic Ward
text=You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant artifact -- Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Relic of Progenitus
text={T}: Target player exiles a card from his or her graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Reliquary Tower
text=You have no maximum hand size. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Remand
text=Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Remedy
text=Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
mana={1}{W}
type=Instant
[/card]
[card]
name=Remembrance
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Remove Enchantments
text=Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
mana={W}
type=Instant
[/card]
[card]
name=Rending Vines
text=Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand. -- Draw a card.
mana={1}{G}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Renegade Warlord
text=First strike -- Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Renewing Touch
text=Shuffle any number of target creature cards from your graveyard into your library.
mana={G}
type=Sorcery
[/card]
[card]
name=Renounce
text=Sacrifice any number of permanents. You gain 2 life for each one sacrificed this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Reparations
text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
mana={1}{W}{U}
type=Enchantment
[/card]
[card]
name=Repeal
text=Return target nonland permanent with converted mana cost X to its owner's hand. -- Draw a card.
mana={X}{U}
type=Instant
[/card]
[card]
name=Repel Intruders
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)
mana={3}{WU}
type=Instant
[/card]
[card]
name=Repentant Vampire
text=Flying -- Whenever a creature dealt damage by Repentant Vampire this turn is put into a graveyard, put a +1/+1 counter on Repentant Vampire. -- Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature."
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Repercussion
text=Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Repopulate
text=Shuffle all creature cards from target player's graveyard into that player's library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Reprocess
text=Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Reroute
text=Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Research // Development (Development)
text=Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.
mana={3}{U}{R}
type=Instant
[/card]
[card]
name=Research // Development (Research)
text=Choose up to four cards you own from outside the game and shuffle them into your library.
mana={G}{U}
type=Instant
[/card]
[card]
name=Research the Deep
text=Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Reset
text=Cast Reset only during an opponent's turn after his or her upkeep step. -- Untap all lands you control.
mana={U}{U}
type=Instant
[/card]
[card]
name=Reshape
text=As an additional cost to cast Reshape, sacrifice an artifact. -- Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
mana={X}{U}{U}
type=Sorcery
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Resistance Fighter
auto={S}:preventAllCombatDamage from target(creature) ueot
text=Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Resize
text=Target creature gets +3/+3 until end of turn. -- Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Resounding Silence
text=Exile target attacking creature. -- Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) -- When you cycle Resounding Silence, exile up to two target attacking creatures.
mana={3}{W}
type=Instant
[/card]
[card]
name=Resounding Wave
text=Return target permanent to its owner's hand. -- Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.) -- When you cycle Resounding Wave, return two target permanents to their owners' hands.
mana={2}{U}
type=Instant
[/card]
[card]
name=Rest for the Weary
text=Target player gains 4 life. -- Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
mana={1}{W}
type=Instant
[/card]
[card]
name=Restless Dreams
text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Restock
text=Return two target cards from your graveyard to your hand. Exile Restock.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Restore Balance
text=Restore Balance is white. -- Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
type=Sorcery
[/card]
[card]
name=Retaliate
text=Destroy all creatures that dealt damage to you this turn.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Retaliator Griffin
text=Flying -- Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.
mana={1}{R}{G}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Retether
text=Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Rethink
text=Counter target spell unless its controller pays {X}, where X is its converted mana cost.
mana={2}{U}
type=Instant
[/card]
[card]
name=Retraced Image
text=Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
mana={U}
type=Sorcery
[/card]
[card]
name=Retribution
text=Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Retromancer
text=Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=3
toughness=3
[/card]
[card]
name=Return to Dust
text=Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Reveillark
text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{W}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]
[card]
name=Reveille Squad
text=Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
mana={2}{W}{W}
type=Creature
subtype=Human Rebel
power=3
toughness=3
[/card]
[card]
name=Reveka, Wizard Savant
auto={T}:damage:2 target(creature,player) && doesnotuntap
text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.
mana={2}{U}{U}
type=Legendary Creature
subtype=Dwarf Wizard
power=0
toughness=1
[/card]
[card]
name=Revelation
text=All players play with their hands revealed.
mana={G}
type=World Enchantment
[/card]
[card]
name=Revelsong Horn
text={1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Revenant Patriarch
text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips his or her next combat phase. -- Revenant Patriarch can't block.
mana={4}{B}
type=Creature
subtype=Spirit
power=4
toughness=3
[/card]
[card]
name=Reverberate
text=Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={R}{R}
type=Instant
[/card]
[card]
name=Reverberation
text=All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Revered Elder
text={1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Reverent Mantra
text=You may exile a white card from your hand rather than pay Reverent Mantra's mana cost. -- All creatures gain protection from the color of your choice until end of turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Reverent Silence
text=If you control a Forest, you may have each other player gain 6 life rather than pay Reverent Silence's mana cost. -- Destroy all enchantments.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Reversal of Fortune
text=Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Reverse Damage
text=The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Reverse Polarity
alias=1362
text=You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
mana={W}{W}
type=Instant
[/card]
[card]
name=Reverse the Sands
text=Redistribute any number of players' life totals. (Each of those players gets one life total back.)
mana={6}{W}{W}
type=Sorcery
[/card]
[card]
name=Revive the Fallen
text=Return target creature card in a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Reviving Vapors
text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Reward the Faithful
text=Any number of target players each gains life equal to the highest converted mana cost among permanents you control.
mana={W}
type=Instant
[/card]
[card]
name=Rewards of Diversity
text=Whenever an opponent casts a multicolored spell, you gain 4 life.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Reweave
text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library. -- Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={5}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Rewind
text=Counter target spell, then untap up to four lands.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Rhox
text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={4}{G}{G}
type=Creature
subtype=Rhino Beast
power=5
toughness=5
[/card]
[card]
name=Rhys the Redeemed
text={2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. -- {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield.
mana={GW}
type=Legendary Creature
subtype=Elf Warrior
power=1
toughness=1
[/card]
[card]
name=Rhystic Cave
text={T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant.
type=Land
[/card]
[card]
name=Rhystic Circle
text={1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Rhystic Deluge
text={U}: Tap target creature unless its controller pays {1}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Rhystic Lightning
text=Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.
mana={2}{R}
type=Instant
[/card]
[card]
name=Rhystic Scrying
text=Draw three cards. Then, if any player pays {2}, discard three cards.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Rhystic Shield
text=Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
mana={1}{W}
type=Instant
[/card]
[card]
name=Rhystic Study
text=Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Rhystic Syphon
text=Unless target player pays {3}, he or she loses 5 life and you gain 5 life.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Rhystic Tutor
text=Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Ribbon Snake
text=Flying -- {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
mana={1}{U}{U}
type=Creature
subtype=Snake
power=2
toughness=3
[/card]
[card]
name=Ribbons of Night
text=Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast Ribbons of Night, draw a card.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Ricochet Trap
text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target.
mana={3}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Riddle of Lightning
text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Riding the Dilu Horse
text=Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Rift Bolt
text=Rift Bolt deals 3 damage to target creature or player. -- Suspend 1 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Rift Elemental
text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
mana={R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Riftmarked Knight
text=Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.
mana={1}{W}{W}
type=Creature
subtype=Human Rebel Knight
power=2
toughness=2
[/card]
[card]
name=Riftstone Portal
text={T}: Add {1} to your mana pool. -- As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W} to your mana pool."
type=Land
[/card]
[card]
name=Riftsweeper
text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Riftwing Cloudskate
text=Flying -- When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={3}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Righteous Aura
text={W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Righteous Fury
auto=foreach(creature[tapped]) life:2 controller
auto=destroy all(creature[tapped])
####Does not work as it should (0.10.1)
text=Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Righteous Indignation
text=Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Rime Transfusion
text=Enchant creature -- Enchanted creature gets +2/+1 and has "{S}i}: This creature can't be blocked this turn except by snow creatures." ({S}i} can be paid with one mana from a snow permanent.)
mana={1}{B}
type=Snow Enchantment
subtype=Aura
[/card]
[card]
name=Rimebound Dead
text={S}i}: Regenerate Rimebound Dead. ({S}i} can be paid with one mana from a snow permanent.)
mana={B}
type=Snow Creature
subtype=Skeleton
power=1
toughness=1
[/card]
[card]
name=Rimefeather Owl
text=Flying -- Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. -- {1}{S}i}: Put an ice counter on target permanent. -- Permanents with ice counters on them are snow.
mana={5}{U}{U}
type=Snow Creature
subtype=Bird
power=*
toughness=*
[/card]
[card]
name=Rimehorn Aurochs
text=Trample -- Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. -- {2}{S}i}: Target creature blocks target creature this turn if able. ({S}i} can be paid with one mana from a snow permanent.)
mana={4}{G}
type=Snow Creature
subtype=Aurochs
power=3
toughness=3
[/card]
[card]
name=Rimescale Dragon
text=Flying -- {2}{S}i}: Tap target creature and put an ice counter on it. ({S}i} can be paid with one mana from a snow permanent.) -- Creatures with ice counters on them don't untap during their controllers' untap steps.
mana={5}{R}{R}
type=Snow Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Rimewind Cryomancer
text={1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Ring of Immortals
text={3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
mana={5}
type=Artifact
[/card]
[card]
name=Ring of Ma'ruf
text={5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.
mana={5}
type=Artifact
[/card]
[card]
name=Ring of Renewal
auto=aslongas(*|myHand) {5}{T}:discard:1 && draw:2 controller >1
# this does not work in WTH 0.10, make you discard a card when comes into play.
text={5}, {T}: Discard a card at random, then draw two cards.
mana={5}
type=Artifact
[/card]
[card]
name=Rings of Brighthearth
text=Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
mana={3}
type=Artifact
[/card]
[card]
name=Ringskipper
text=Flying -- When Ringskipper is put into a graveyard from the battlefield, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]
[card]
name=Riptide Biologist
text=Protection from Beasts -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Riptide Chronologist
text={U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Riptide Entrancer
text=Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) -- Morph {U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Riptide Mangler
text={1}{U}: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.)
mana={1}{U}
type=Creature
subtype=Beast
power=0
toughness=3
[/card]
[card]
name=Riptide Pilferer
text=Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Riptide Replicator
text=As Riptide Replicator enters the battlefield, choose a color and a creature type. -- Riptide Replicator enters the battlefield with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator.
mana={X}{4}
type=Artifact
[/card]
[card]
name=Riptide Shapeshifter
text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Riptide Survivor
text=Morph {1}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Riptide Survivor is turned face up, discard two cards, then draw three cards.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Rise // Fall (Fall)
text=Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.
mana={B}{R}
type=Sorcery
[/card]
[card]
name=Rise // Fall (Rise)
text=Return target creature card in a graveyard and target creature on the battlefield to their owners' hands.
mana={U}{B}
type=Sorcery
[/card]
[card]
name=Rise from the Grave
text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Rishadan Brigand
text=Flying -- When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}. -- Rishadan Brigand can block only creatures with flying.
mana={4}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
[/card]
[card]
name=Rishadan Cutpurse
text=When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}.
mana={2}{U}
type=Creature
subtype=Human Pirate
power=1
toughness=1
[/card]
[card]
name=Rishadan Footpad
text=When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}.
mana={3}{U}
type=Creature
subtype=Human Pirate
power=2
toughness=2
[/card]
[card]
name=Rising Waters
text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Risky Move
text=At the beginning of each player's upkeep, that player gains control of Risky Move. -- When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
mana={3}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Rite of Consumption
text=As an additional cost to cast Rite of Consumption, sacrifice a creature. -- Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Rite of Passage
auto=@damaged(creature|mybattlefield):counter(1/1)
# Following line doesn't work: game tries to put the counter on
# Rite of Passage, not on the damaged creature.
text=Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Rite of Replication
text=Kicker {5} (You may pay an additional {5} as you cast this spell.) -- Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Rites of Flourishing
auto=@each my draw:draw:1 controller
auto=@each opponent draw:draw:1 opponent
text=At the beginning of each player's draw step, that player draws an additional card. -- Each player may play an additional land on each of his or her turns.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Rites of Initiation
text=Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
mana={R}
type=Instant
[/card]
[card]
name=Rites of Refusal
text=Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rites of Spring
text=Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Rith's Charm
auto=may destroy target(land[-basic])
auto=may token(Saproling,creature saproling,1/1,green)*3
####NOT 100% CODABLE YET!!
text=Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.
mana={R}{G}{W}
type=Instant
[/card]
[card]
name=Rith's Grove
text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Rith, the Awakener
text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.
mana={3}{R}{G}{W}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Ritual of Subdual
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If a land is tapped for mana, it produces colorless mana instead of any other type.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Rivalry
text=At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Rivals' Duel
text=Choose two target creatures that share no creature types. Each of those creatures deals damage equal to its power to the other.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=River of Tears
text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.
type=Land
[/card]
[card]
name=River's Grasp
text=If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
mana={3}{UB}
type=Sorcery
[/card]
[card]
name=Riverfall Mimic
text=Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.
mana={1}{UR}
type=Creature
subtype=Shapeshifter
power=2
toughness=1
[/card]
[card]
name=Rix Maadi, Dungeon Palace
text={T}: Add {1} to your mana pool. -- {1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.
type=Land
[/card]
[card]
name=Roar of Jukai
text=If you control a Forest, each blocked creature gets +2/+2 until end of turn. -- Splice onto Arcane - An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Roar of the Crowd
text=Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Roar of the Kha
text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Robber Fly
text=Flying -- Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.
mana={2}{R}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Rock Hydra
text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
mana={X}{R}{R}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Rock Jockey
text=You can't cast Rock Jockey if you've played a land this turn. -- You can't play lands if you've cast Rock Jockey this turn.
mana={2}{R}
type=Creature
subtype=Goblin
power=3
toughness=3
[/card]
[card]
name=Rock Slide
text=Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
mana={X}{R}
type=Instant
[/card]
[card]
name=Rocket Launcher
text={2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.
mana={4}
type=Artifact
[/card]
[card]
name=Rockshard Elemental
text=Double strike (This creature deals both first-strike and regular combat damage.) -- Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{R}{R}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]
[card]
name=Rofellos's Gift
text=Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
mana={G}
type=Sorcery
[/card]
[card]
name=Rogue Kavu
text=Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Kavu
power=1
toughness=1
[/card]
[card]
name=Rogue Skycaptain
text=Flying -- At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
mana={2}{R}
type=Creature
subtype=Human Rogue Mercenary
power=3
toughness=4
[/card]
[card]
name=Rohgahh of Kher Keep
text=At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. -- Creatures you control named Kobolds of Kher Keep get +2/+2.
mana={2}{B}{B}{R}{R}
type=Legendary Creature
subtype=Kobold
power=5
toughness=5
[/card]
[card]
name=Roil Elemental
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Roiling Horror
text=Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. -- Suspend X - {X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
mana={3}{B}{B}
type=Creature
subtype=Horror
power=*
toughness=*
[/card]
[card]
name=Roiling Terrain
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Rolling Spoil
text=Destroy target land. If {B} was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Rolling Thunder
text=Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Ronin Cliffrider
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
mana={3}{R}{R}
type=Creature
subtype=Human Samurai
power=2
toughness=2
[/card]
[card]
name=Ronin Warclub
text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Root Elemental
text=Morph {5}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
mana={4}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=5
[/card]
[card]
name=Root Sliver
text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities.
mana={3}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Root-Kin Ally
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
mana={4}{G}{G}
type=Creature
subtype=Elemental Warrior
power=3
toughness=3
[/card]
[card]
name=Rooting Kavu
text=When Rooting Kavu is put into a graveyard from the battlefield, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
mana={2}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=3
[/card]
[card]
name=Roots of Life
text=As Roots of Life enters the battlefield, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Rootwater Depths
text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Rootwater Matriarch
text={T}: Gain control of target creature for as long as that creature is enchanted.
mana={2}{U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=3
[/card]
[card]
name=Rootwater Mystic
text={1}{U}: Look at the top card of target player's library.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Rootwater Shaman
text=You may cast Aura cards with enchant creature as though they had flash.
mana={2}{U}
type=Creature
subtype=Merfolk Shaman
power=2
toughness=2
[/card]
[card]
name=Rootwater Thief
text={U}: Rootwater Thief gains flying until end of turn. -- Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library.
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=2
[/card]
[card]
name=Rosheen Meanderer
text={T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}.
mana={3}{RG}
type=Legendary Creature
subtype=Giant Shaman
power=4
toughness=4
[/card]
[card]
name=Rotting Giant
text=Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
mana={1}{B}
type=Creature
subtype=Zombie Giant
power=3
toughness=3
[/card]
[card]
name=Rotting Rats
text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={1}{B}
type=Creature
subtype=Zombie Rat
power=1
toughness=1
[/card]
[card]
name=Rough // Tumble (Rough)
text=Rough deals 2 damage to each creature without flying.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Rough // Tumble (Tumble)
text=Tumble deals 6 damage to each creature with flying.
mana={5}{R}
type=Sorcery
[/card]
[card]
name=Rouse
text=If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. -- Target creature gets +2/+0 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Rout
text=You may cast Rout any time you could cast an instant if you pay {2} more to cast it. -- Destroy all creatures. They can't be regenerated.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Rowen
text=Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Royal Herbalist
text={2}, Exile the top card of your library: You gain 1 life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Rubinia Soulsinger
text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
mana={2}{G}{W}{U}
type=Legendary Creature
subtype=Faerie
power=2
toughness=3
[/card]
[card]
name=Ruby Leech
text=First strike -- Red spells you cast cost {R} more to cast.
mana={1}{R}
type=Creature
subtype=Leech
power=2
toughness=2
[/card]
[card]
name=Ruby Medallion
text=Red spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Rude Awakening
text=Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. -- Entwine {2}{G} (Choose both if you pay the entwine cost.)
mana={4}{G}
type=Sorcery
[/card]
[card]
name=Ruham Djinn
text=First strike -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
mana={5}{W}
type=Creature
subtype=Djinn
power=5
toughness=5
[/card]
[card]
name=Ruin Ghost
text={W}, {T}: Exile target land you control, then return it to the battlefield under your control.
mana={1}{W}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Ruinous Minotaur
text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
mana={1}{R}{R}
type=Creature
subtype=Minotaur Warrior
power=5
toughness=2
[/card]
[card]
name=Rukh Egg
text=When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.
mana={3}{R}
type=Creature
subtype=Egg
power=0
toughness=3
[/card]
[card]
name=Rule of Law
text=Each player can't cast more than one spell each turn.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Rumbling Aftershocks
text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Rumbling Crescendo
text=At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. -- {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.
mana={3}{R}{R}
type=Enchantment
[/card]
[card]
name=Rummaging Wizard
text={2}{U}: Look at the top card of your library. You may put that card into your graveyard.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Run Wild
target=creature
text=Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
mana={G}
type=Instant
[/card]
[card]
name=Rune Snag
text=Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rune of Protection: Artifacts
text={W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Black
text={W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Blue
text={W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Green
text={W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Lands
text={W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: Red
text={W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune of Protection: White
text={W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Rune-Tail, Kitsune Ascendant
text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
mana={2}{W}
type=Legendary Creature
subtype=Fox Monk
power=2
toughness=2
[/card]
[card]
name=Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence)
text=Prevent all damage that would be dealt to creatures you control.
mana={2}{W}
type=Legendary Enchantment
[/card]
[card]
name=Runeboggle
text=Counter target spell unless its controller pays {1}. -- Draw a card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Runed Arch
text=Runed Arch enters the battlefield tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn.
mana={3}
type=Artifact
[/card]
[card]
name=Runed Halo
text=As Runed Halo enters the battlefield, name a card. -- You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Runed Stalactite
text=Equipped creature gets +1/+1 and is every creature type. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Runeflare Trap
text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
mana={4}{R}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Runes of the Deus
text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) -- As long as enchanted creature is green, it gets +1/+1 and has trample.
mana={4}{RG}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Runesword
text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead.
mana={6}
type=Artifact
[/card]
[card]
name=Rupture Spire
text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool.
type=Land
[/card]
[card]
name=Rush of Knowledge
text=Draw cards equal to the highest converted mana cost among permanents you control.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Rushing River
text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand.
mana={2}{U}
type=Instant
[/card]
[card]
name=Rushing-Tide Zubera
text=When Rushing-Tide Zubera is put into a graveyard from the battlefield, if 4 or more damage was dealt to it this turn, draw three cards.
mana={2}{U}{U}
type=Creature
subtype=Zubera Spirit
power=3
toughness=3
[/card]
[card]
name=Rushwood Grove
text=Rushwood Grove enters the battlefield tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Rushwood Legate
text=If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.
mana={2}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
[/card]
[card]
name=Rust
text=Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
mana={G}
type=Instant
[/card]
[card]
name=Rust Elemental
text=Flying -- At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
mana={4}
type=Artifact Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Ruthless Cullblade
text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
mana={1}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=1
[/card]
[card]
name=Rysorian Badger
text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
mana={2}{G}
type=Creature
subtype=Badger
power=2
toughness=2
[/card]
[card]
name=Saber Ants
text=Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.
mana={3}{G}
type=Creature
subtype=Insect
power=2
toughness=3
[/card]
[card]
name=Sabertooth Alley Cat
text=Sabertooth Alley Cat attacks each turn if able. -- {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.
mana={1}{R}{R}
type=Creature
subtype=Cat
power=2
toughness=1
[/card]
[card]
name=Sabertooth Cobra
text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.)
mana={2}{G}
type=Creature
subtype=Snake
power=2
toughness=2
[/card]
[card]
name=Sacellum Godspeaker
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]
[card]
name=Sacred Boon
text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Sacred Ground
text=Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Sacred Guide
text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Sacred Prey
text=Whenever Sacred Prey becomes blocked, you gain 1 life.
mana={G}
type=Creature
subtype=Horse
power=1
toughness=1
[/card]
[card]
name=Sacred Rites
text=Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
mana={W}
type=Instant
[/card]
[card]
name=Sadistic Augermage
text=When Sadistic Augermage is put into a graveyard from the battlefield, each player puts a card from his or her hand on top of his or her library.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]
[card]
name=Sadistic Hypnotist
text=Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
mana={3}{B}{B}
type=Creature
subtype=Human Minion
power=2
toughness=2
[/card]
[card]
name=Sadistic Sacrament
text=Kicker {7} (You may pay an additional {7} as you cast this spell.) -- Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Safe Haven
text={2}, {T}: Exile target creature you control. -- At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
type=Land
[/card]
[card]
name=Safe Passage
text=Prevent all damage that would be dealt to you and creatures you control this turn.
mana={2}{W}
type=Instant
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Safeguard
auto={2}{W}:preventAllCombatDamage from target(creature) ueot
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
name=Safehold Sentry
text={2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)
mana={1}{W}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Saffi Eriksdotter
text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.
mana={G}{W}
type=Legendary Creature
subtype=Human Scout
power=2
toughness=2
[/card]
[card]
name=Sage Aven
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=1
toughness=3
[/card]
[card]
name=Sage Owl
text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Sage of Epityr
text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Sage of Fables
text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Sage's Dousing
text=Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.
mana={2}{U}
type=Tribal Instant
subtype=Wizard
[/card]
[card]
name=Sages of the Anima
text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
mana={3}{G}{U}
type=Creature
subtype=Elf Wizard
power=3
toughness=4
[/card]
[card]
name=Sailmonger
text={2}: Target creature gains flying until end of turn. Any player may activate this ability.
mana={3}{U}
type=Creature
subtype=Human Monger
power=3
toughness=3
[/card]
[card]
name=Sakashima the Impostor
text=You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's still legendary, and it gains "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Sakiko, Mother of Summer
text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
mana={4}{G}{G}
type=Legendary Creature
subtype=Snake Shaman
power=3
toughness=3
[/card]
[card]
name=Sakura-Tribe Springcaller
text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
mana={3}{G}
type=Creature
subtype=Snake Shaman
power=2
toughness=4
[/card]
[card]
name=Saltcrusted Steppe
text={T}: Add {1} to your mana pool. -- {1}, {T}: Put a storage counter on Saltcrusted Steppe. -- {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.
type=Land
[/card]
[card]
name=Saltskitter
text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.
mana={3}{W}
type=Creature
subtype=Wurm
power=3
toughness=4
[/card]
[card]
name=Salvage Titan
text=You may sacrifice three artifacts rather than pay Salvage Titan's mana cost. -- Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.
mana={4}{B}{B}
type=Artifact Creature
subtype=Golem
power=6
toughness=4
[/card]
[card]
name=Samite Alchemist
text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=2
[/card]
[card]
name=Samite Archer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {T}: Samite Archer deals 1 damage to target creature or player.
mana={1}{W}{U}
type=Creature
subtype=Human Cleric Archer
power=1
toughness=1
[/card]
[card]
name=Samite Blessing
text=Enchant creature -- Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
mana={W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Samite Censer-Bearer
text={W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
mana={W}
type=Creature
subtype=Human Rebel Cleric
power=1
toughness=1
[/card]
[card]
name=Samite Elder
text={T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Samite Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Samite Ministration
text=Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
mana={1}{W}
type=Instant
[/card]
[card]
name=Samite Pilgrim
text=Domain - {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Samite Sanctuary
text={2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Sanctimony
text=Whenever an opponent taps a Mountain for mana, you may gain 1 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Sanctum Custodian
text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Sanctum Guardian
text=Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=4
[/card]
[card]
name=Sand Golem
text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Sand Silos
text=Sand Silos enters the battlefield tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Sand Squid
text=Islandwalk -- You may choose not to untap Sand Squid during your untap step. -- {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.
mana={3}{U}
type=Creature
subtype=Squid Beast
power=2
toughness=2
[/card]
[card]
name=Sandals of Abdallah
text={2}, {T}: Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from the battlefield this turn, destroy Sandals of Abdallah.
mana={4}
type=Artifact
[/card]
[card]
name=Sandbar Crocodile
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={4}{U}
type=Creature
subtype=Crocodile
power=6
toughness=5
[/card]
[card]
name=Sands of Time
text=Each player skips his or her untap step. -- At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.
mana={4}
type=Artifact
[/card]
[card]
name=Sandsower
text=Tap three untapped creatures you control: Tap target creature.
mana={3}{W}
type=Creature
subtype=Spirit
power=1
toughness=3
[/card]
[card]
name=Sandstone Deadfall
text={T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.
mana={3}
type=Artifact
[/card]
[card]
name=Sandstorm Eidolon
text={R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. -- Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
mana={3}{R}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Sangrophage
text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
mana={B}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
name=Sanguine Bond
text=Whenever you gain life, target opponent loses that much life.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Sanguine Praetor
text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.
mana={6}{B}{B}
type=Creature
subtype=Avatar
power=7
toughness=5
[/card]
[card]
name=Sanity Grinding
text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
mana={U}{U}{U}
type=Sorcery
[/card]
[card]
name=Sapling of Colfenor
abilities=indestructible
text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
mana={3}{BG}{BG}
type=Legendary Creature
subtype=Treefolk Shaman
power=2
toughness=5
[/card]
[card]
name=Sapphire Charm
text=Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
type=Instant
[/card]
[card]
name=Sapphire Leech
text=Flying -- Blue spells you cast cost {U} more to cast.
mana={1}{U}
type=Creature
subtype=Leech
power=2
toughness=2
[/card]
[card]
name=Sapphire Medallion
text=Blue spells you cast cost {1} less to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Saprazzan Breaker
text={U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.
mana={4}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Saprazzan Cove
text=Saprazzan Cove enters the battlefield tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Saprazzan Heir
text=Whenever Saprazzan Heir becomes blocked, you may draw three cards.
mana={1}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
name=Saprazzan Legate
text=Flying -- If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.
mana={3}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=3
[/card]
[card]
name=Saprazzan Raider
text=When Saprazzan Raider becomes blocked, return it to its owner's hand.
mana={2}{U}
type=Creature
subtype=Merfolk
power=1
toughness=2
[/card]
[card]
name=Saproling Burst
text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Saproling Cluster
text={1}, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Saproling Infestation
text=Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Saproling Symbiosis
text=You may cast Saproling Symbiosis any time you could cast an instant if you pay {2} more to cast it. -- Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Sarcatog
text=Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn. -- Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
mana={1}{B}{R}
type=Creature
subtype=Atog
power=1
toughness=2
[/card]
[card]
name=Sarkhan Vol
text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
mana={2}{R}{G}
type=Planeswalker
subtype=Sarkhan
loyalty=4
[/card]
[card]
name=Sarpadian Empires, Vol. VII
text=As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield.
mana={3}
type=Artifact
[/card]
[card]
name=Sasaya, Orochi Ascendant
text=Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
mana={1}{G}{G}
type=Legendary Creature
subtype=Snake Monk
power=2
toughness=3
[/card]
[card]
name=Sasaya, Orochi Ascendant (Sasaya's Essence)
text=Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.
mana={1}{G}{G}
type=Legendary Enchantment
[/card]
[card]
name=Savaen Elves
text={G}{G}, {T}: Destroy target Aura attached to a land.
mana={G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Savage Beating
text=Cast Savage Beating only during your turn and only during combat. -- Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase. -- Entwine {1}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Savage Firecat
auto=counter(1/1,7)
auto=@tapped(land|myBattlefield):counter(1/1,-1)
text=Trample -- Savage Firecat enters the battlefield with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.
mana={3}{R}{R}
type=Creature
subtype=Elemental Cat
power=0
toughness=0
[/card]
[card]
name=Savage Thallid
text=At the beginning of your upkeep, put a spore counter on Savage Thallid. -- Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Regenerate target Fungus.
mana={3}{G}{G}
type=Creature
subtype=Fungus
power=5
toughness=2
[/card]
[card]
name=Savor the Moment
text=Take an extra turn after this one. Skip the untap step of that turn.
mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Savra, Queen of the Golgari
text=Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. -- Whenever you sacrifice a green creature, you may gain 2 life.
mana={2}{B}{G}
type=Legendary Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Sawback Manticore
text={4}: Sawback Manticore gains flying until end of turn. -- {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.
mana={3}{R}{G}
type=Creature
subtype=Manticore
power=2
toughness=4
[/card]
[card]
name=Sawtooth Loon
text=Flying -- When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
mana={2}{W}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Sawtooth Ogre
text=Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.
mana={2}{R}{R}
type=Creature
subtype=Ogre
power=3
toughness=3
[/card]
[card]
name=Sawtooth Thresher
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Scab-Clan Mauler
text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Trample
mana={R}{G}
type=Creature
subtype=Human Berserker
power=1
toughness=1
[/card]
[card]
name=Scald
text=Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Scalding Salamander
text=Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
mana={2}{R}
type=Creature
subtype=Salamander
power=2
toughness=1
[/card]
[card]
name=Scale of Chiss-Goria
text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +0/+1 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Scalpelexis
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.
mana={4}{U}
type=Creature
subtype=Beast
power=1
toughness=5
[/card]
[card]
name=Scandalmonger
text={2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Boar Monger
power=3
toughness=3
[/card]
[card]
name=Scapegoat
text=As an additional cost to cast Scapegoat, sacrifice a creature. -- Return any number of target creatures you control to their owner's hand.
mana={W}
type=Instant
[/card]
[card]
name=Scapeshift
text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Scarab of the Unseen
text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
mana={2}
type=Artifact
[/card]
[card]
name=Scarblade Elite
text={T}, Exile an Assassin card from your graveyard: Destroy target creature.
mana={B}{B}
type=Creature
subtype=Elf Assassin
power=2
toughness=2
[/card]
[card]
name=Scarecrow
text={6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.
mana={5}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=2
[/card]
[card]
name=Scars of the Veteran
text=You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost. -- Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
mana={4}{W}
type=Instant
[/card]
[card]
name=Scarwood Bandits
text=Forestwalk -- {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield.
mana={2}{G}{G}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Scatter the Seeds
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Put three 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Scattering Stroke
text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Scattershot
target=creature
auto=damage:1
text=Scattershot deals 1 damage to target creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Scavenging Ghoul
text=At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature put into a graveyard from the battlefield this turn. -- Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Scent of Brine
text=Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
mana={1}{U}
type=Instant
[/card]
[card]
name=Scent of Cinder
text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Scent of Ivy
text=Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
mana={G}
type=Instant
[/card]
[card]
name=Scent of Jasmine
text=Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
mana={W}
type=Instant
[/card]
[card]
name=Scent of Nightshade
text=Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
mana={1}{B}
type=Instant
[/card]
[card]
name=Scepter of Fugue
text={1}{B}, {T}: Target player discards a card. Activate this ability only during your turn.
mana={B}{B}
type=Artifact
[/card]
[card]
name=Schismotivate
text=Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Scion of the Ur-Dragon
text=Flying -- {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Avatar
power=4
toughness=4
[/card]
[card]
name=Scorched Earth
text=As an additional cost to cast Scorched Earth, discard X land cards. -- Destroy X target lands.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Scorched Ruins
text=If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {4} to your mana pool.
type=Land
[/card]
[card]
name=Scorching Lava
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would be put into a graveyard this turn, exile it instead.
mana={1}{R}
type=Instant
[/card]
[card]
name=Scorching Winds
text=Cast Scorching Winds only during the declare attackers step and only if you've been attacked this step. -- Scorching Winds deals 1 damage to each attacking creature.
mana={R}
type=Instant
[/card]
[card]
name=Scoria Wurm
text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
mana={4}{R}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]
[card]
name=Scornful Egotist
text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={7}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Scour
text=Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. That player then shuffles his or her library.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Scourge of the Nobilis
target=creature
text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={2}{RW}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Scouting Trek
text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Scrabbling Claws
text={T}: Target player exiles a card from his or her graveyard. -- {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
mana={1}
type=Artifact
[/card]
[card]
name=Scrapbasket
text={1}: Scrapbasket becomes all colors until end of turn.
mana={4}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=2
[/card]
[card]
name=Screams from Within
text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield.
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Screeching Buzzard
text=Flying -- When Screeching Buzzard is put into a graveyard from the battlefield, each opponent discards a card.
mana={3}{B}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Screeching Griffin
text=Flying -- {R}: Target creature can't block Screeching Griffin this turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Scrib Nibblers
text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
name=Scroll Rack
text={1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
mana={2}
type=Artifact
[/card]
[card]
name=Scrounge
text=Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Scryb Ranger
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying, protection from blue -- Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=1
[/card]
[card]
name=Scrying Glass
text={3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
mana={2}
type=Artifact
[/card]
[card]
name=Scrying Sheets
text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.)
type=Snow Land
[/card]
[card]
name=Scute Mob
auto=@each my upkeep:aslongas(land|mybattlefield) counter(1/1,4) >4
#@each + aslongas + > will only trigger once, which is incorrect...
text=At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
mana={G}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Scuttlemutt
text={T}: Add one mana of any color to your mana pool. -- {T}: Target creature becomes the color or colors of your choice until end of turn.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=2
[/card]
[card]
name=Scythe of the Wretched
text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sea Drake
text=Flying -- When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
mana={2}{U}
type=Creature
subtype=Drake
power=4
toughness=3
[/card]
[card]
name=Sea Kings' Blessing
text=Any number of target creatures become blue until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Sea Snidd
text={T}: Target land becomes the basic land type of your choice until end of turn.
mana={4}{U}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Sea Troll
text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
mana={2}{U}
type=Creature
subtype=Troll
power=2
toughness=1
[/card]
[card]
name=Sea's Claim
text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Seafarer's Quay
text=Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Sealed Fate
text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
mana={X}{U}{B}
type=Sorcery
[/card]
[card]
name=Search for Survivors
text=Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Search for Tomorrow
text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Searing Blaze
text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
mana={R}{R}
type=Instant
[/card]
[card]
name=Searing Meditation
text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player.
mana={1}{R}{W}
type=Enchantment
[/card]
[card]
name=Searing Rays
text=Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Searing Spear Askari
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn.
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Searing Touch
text=Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Searing Touch deals 1 damage to target creature or player.
mana={R}
type=Instant
[/card]
[card]
name=Seasinger
text=When you control no Islands, sacrifice Seasinger. -- You may choose not to untap Seasinger during your untap step. -- {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
mana={1}{U}{U}
type=Creature
subtype=Merfolk
power=0
toughness=1
[/card]
[card]
name=Season of the Witch
text=At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. -- At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
mana={B}{B}{B}
type=Enchantment
[/card]
[card]
name=Seasoned Marshal
text=Whenever Seasoned Marshal attacks, you may tap target creature.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Seasoned Tactician
text={3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={2}{W}
type=Creature
subtype=Human Advisor
power=1
toughness=3
[/card]
[card]
name=Second Chance
text=At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance. If you do, take an extra turn after this one.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Second Sight
text=Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order. -- Entwine {U} (Choose both if you pay the entwine cost.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Second Sunrise
text=Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Second Wind
text=Enchant creature -- {T}: Tap enchanted creature. -- {T}: Untap enchanted creature.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Secretkeeper
text=As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Security Detail
text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sedraxis Specter
text=Flying -- Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={U}{B}{R}
type=Creature
subtype=Specter
power=3
toughness=2
[/card]
[card]
name=Sedris, the Traitor King
text=Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{U}{B}{R}
type=Legendary Creature
subtype=Zombie Warrior
power=5
toughness=5
[/card]
[card]
name=Seed Spark
text=Destroy target artifact or enchantment. If {G} was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{W}
type=Instant
[/card]
[card]
name=Seed the Land
#will be codable with opponenttoken()
text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.
mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Seedguide Ash
auto=@movedTo(this|graveyard):may moveTo(myinplay) target(forest|mylibrary) && tap ## for 3 times
text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.
mana={4}{G}
type=Creature
subtype=Treefolk Druid
power=4
toughness=4
[/card]
[card]
name=Seedling Charm
text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Seeds of Strength
text=Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn. -- Target creature gets +1/+1 until end of turn.
mana={G}{W}
type=Instant
[/card]
[card]
name=Seedtime
text=Cast Seedtime only during your turn. -- Take an extra turn after this one if an opponent cast a blue spell this turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Seer's Sundial
text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
mana={4}
type=Artifact
[/card]
[card]
name=Seer's Vision
text=Your opponents play with their hands revealed. -- Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Seething Anger
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target creature gets +3/+0 until end of turn.
mana={R}
type=Sorcery
[/card]
[card]
name=Segmented Wurm
text=Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
mana={3}{R}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Seht's Tiger
text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
mana={2}{W}{W}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]
[card]
name=Seize the Day
text=Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. -- Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Seize the Soul
text=Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield. -- Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) -- When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Seizures
text=Enchant creature -- Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sekki, Seasons' Guide
text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
mana={5}{G}{G}{G}
type=Legendary Creature
subtype=Spirit
power=0
toughness=0
[/card]
[card]
name=Selective Memory
text=Search your library for any number of nonland cards and exile them. Then shuffle your library.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Selesnya Sagittars
text=Reach (This creature can block creatures with flying.) -- Selesnya Sagittars can block an additional creature.
mana={3}{G}{W}
type=Creature
subtype=Elf Archer
power=2
toughness=5
[/card]
[card]
name=Selfless Exorcist
text={T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.
mana={3}{W}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=4
[/card]
[card]
name=Selkie Hedge-Mage
text=When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.
mana={2}{GU}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Sen Triplets
text=At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.
mana={2}{W}{U}{B}
type=Legendary Artifact Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Sengir Bats
text=Flying -- Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats.
mana={1}{B}{B}
type=Creature
subtype=Bat
power=1
toughness=2
[/card]
[card]
name=Sengir Nosferatu
text=Flying -- {1}{B}, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
[/card]
[card]
name=Sengir Vampire
abilities=flying
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
[/card]
[card]
name=Sensation Gorger
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.
mana={1}{R}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Sensei Golden-Tail
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.
mana={1}{W}
type=Legendary Creature
subtype=Fox Samurai
power=2
toughness=1
[/card]
[card]
name=Sensei's Divining Top
text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
mana={1}
type=Artifact
[/card]
[card]
name=Sentinel
text={0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Sentry Oak
text=Defender -- At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={4}{W}
type=Creature
subtype=Treefolk Warrior
power=3
toughness=5
[/card]
[card]
name=Seraph
text=Flying -- Whenever a creature dealt damage by Seraph this turn is put into a graveyard, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
mana={6}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Serendib Djinn
text=Flying -- At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. -- When you control no lands, sacrifice Serendib Djinn.
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
[/card]
[card]
name=Serendib Sorcerer
text={T}: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Serene Sunset
text=Prevent all combat damage X target creatures would deal this turn.
mana={X}{G}
type=Instant
[/card]
[card]
name=Serpent Generator
text={4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
mana={6}
type=Artifact
[/card]
[card]
name=Serpentine Basilisk
text=Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{G}{G}
type=Creature
subtype=Basilisk
power=2
toughness=3
[/card]
[card]
name=Serra Ascendant
text=Lifelink -- As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
mana={W}
type=Creature
subtype=Human Monk
power=1
toughness=1
[/card]
[card]
name=Serra Avatar
text=Serra Avatar's power and toughness are each equal to your life total. -- When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={4}{W}{W}{W}
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Serra Avenger
text=You can't cast Serra Avenger during your first, second, or third turns of the game. -- Flying, vigilance
mana={W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]
[card]
name=Serra Bestiary
text=Enchant creature -- At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. -- Enchanted creature can't attack or block and its activated abilities with {T} in their costs can't be activated.
mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Serra Inquisitors
auto=@blocked(this) from(creature[black]):2/0
auto=@blocked(creature[black]) from(this):2/0
text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
mana={4}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
[card]
name=Serra Paladin
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Serra's Boon
text=Enchant creature -- Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Serra's Hymn
text=At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. -- Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.
mana={W}
type=Enchantment
[/card]
[card]
name=Serra's Liturgy
text=At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. -- {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Serum Powder
text={T}: Add {1} to your mana pool. -- Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
mana={3}
type=Artifact
[/card]
[card]
name=Serum Visions
text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={U}
type=Sorcery
[/card]
[card]
name=Sewers of Estark
text=Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Servant of Volrath
text=When Servant of Volrath leaves the battlefield, sacrifice a creature.
mana={2}{B}
type=Creature
subtype=Minion
power=3
toughness=3
[/card]
[card]
name=Seton's Desire
text=Enchant creature -- Enchanted creature gets +2/+2. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Shade of Trokair
text={W}: Shade of Trokair gets +1/+1 until end of turn. -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={3}{W}
type=Creature
subtype=Shade
power=1
toughness=2
[/card]
[card]
name=Shade's Breath
text=Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains "{B}: This creature gets +1/+1 until end of turn."
mana={1}{B}
type=Instant
[/card]
[card]
name=Shade's Form
text=Enchant creature -- Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." -- When enchanted creature is put into a graveyard, return that card to the battlefield under your control.
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Shadow Rider
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={2}{B}{B}
type=Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Shadow of Doubt
text=({(u/b)} can be paid with either {U} or {B}.) -- Players can't search libraries this turn. -- Draw a card.
mana={UB}{UB}
type=Instant
[/card]
[card]
name=Shadowbane
text=The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
mana={1}{W}
type=Instant
[/card]
[card]
name=Shah of Naar Isle
text=Trample -- Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
mana={3}{R}
type=Creature
subtype=Efreet
power=6
toughness=6
[/card]
[card]
name=Shahrazad
text=Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.
mana={W}{W}
type=Sorcery
[/card]
[card]
name=Shaleskin Bruiser
text=Trample -- Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.
mana={6}{R}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Shaleskin Plower
text=Morph {4}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Shaleskin Plower is turned face up, destroy target land.
mana={3}{R}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]
[card]
name=Shallow Grave
text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={1}{B}
type=Instant
[/card]
[card]
name=Shaman en-Kor
text={0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. -- {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
mana={1}{W}
type=Creature
subtype=Kor Shaman Cleric
power=1
toughness=2
[/card]
[card]
name=Shaman's Trance
text=Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.
mana={2}{R}
type=Instant
[/card]
[card]
name=Shambling Shell
text=Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={1}{B}{G}
type=Creature
subtype=Plant Zombie
power=3
toughness=1
[/card]
[card]
name=Shambling Swarm
text=When Shambling Swarm is put into a graveyard from the battlefield, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
mana={1}{B}{B}{B}
type=Creature
subtype=Horror
power=3
toughness=3
[/card]
[card]
name=Shape Stealer
text=Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.
mana={U}{U}
type=Creature
subtype=Shapeshifter Spirit
power=1
toughness=1
[/card]
[card]
name=Shape of the Wiitigo
text=Enchant creature -- When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
mana={3}{G}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Shaper Parasite
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=3
[/card]
[card]
name=Shapesharer
text=Changeling (This card is every creature type at all times.) -- {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
mana={1}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Shapeshifter
text=As Shapeshifter enters the battlefield, choose a number between 0 and 7. -- At the beginning of your upkeep, you may choose a number between 0 and 7. -- Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
mana={6}
type=Artifact Creature
subtype=Shapeshifter
power=*
toughness=7-*
[/card]
[card]
name=Shapeshifter's Marrow
text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Shard Convergence
text=Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Sharding Sphinx
text=Flying -- Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.
mana={4}{U}{U}
type=Artifact Creature
subtype=Sphinx
power=4
toughness=4
[/card]
[card]
name=Shared Animosity
text=Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Shared Fate
text=If a player would draw a card, that player exiles the top card of an opponent's library face down instead. -- Each player may look at and play cards he or she exiled with Shared Fate.
mana={4}{U}
type=Enchantment
[/card]
[card]
name=Shared Triumph
text=As Shared Triumph enters the battlefield, choose a creature type. -- Creatures of the chosen type get +1/+1.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Shattered Crypt
text=Return X target creature cards from your graveyard to your hand. You lose X life.
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
name=Shattered Dreams
text=Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]
[card]
name=Shattering Pulse
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target artifact.
mana={1}{R}
type=Instant
[/card]
[card]
name=Shattering Spree
text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Destroy target artifact.
mana={R}
type=Sorcery
[/card]
[card]
name=Shelkin Brownie
auto={T}:-banding target(creature)
text={T}: Target creature loses all "bands with other" abilities until end of turn.
mana={1}{G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Shell of the Last Kappa
text={3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) -- {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Shelldock Isle
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {U} to your mana pool. -- {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
type=Land
[/card]
[card]
name=Shelter
text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Sheltered Valley
auto={T}: add {1}
text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Shield Bearer
abilities=banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=3
[/card]
[card]
name=Shield Dancer
text={2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=3
[/card]
[card]
name=Shield of the Ages
text={2}: Prevent the next 1 damage that would be dealt to you this turn.
mana={2}
type=Artifact
[/card]
[card]
name=Shield of the Oversoul
target=creature
auto=aslongas(this[green]) indestructible
auto=aslongas(this[green]) 1/1
text=Enchant creature -- As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- As long as enchanted creature is white, it gets +1/+1 and has flying.
mana={2}{GW}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Shield of the Righteous
text=Equipped creature gets +0/+2 and has vigilance. -- Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. -- Equip {2}
mana={W}{U}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Shieldmage Advocate
text={T}: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Shieldmage Elder
text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. -- Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
mana={5}{W}
type=Creature
subtype=Human Cleric Wizard
power=2
toughness=3
[/card]
[card]
name=Shieldmate's Blessing
text=Prevent the next 3 damage that would be dealt to target creature or player this turn.
mana={W}
type=Instant
[/card]
[card]
name=Shields of Velis Vel
text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get +0/+1 and gain all creature types until end of turn.
mana={W}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Shifting Borders
text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Shifting Sky
text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Shifty Doppelganger
text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
mana={2}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Shimatsu the Bloodcloaked
text=As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.
mana={3}{R}
type=Legendary Creature
subtype=Demon Spirit
power=0
toughness=0
[/card]
[card]
name=Shimian Night Stalker
text={B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
power=4
toughness=4
[/card]
[card]
name=Shimian Specter
text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Shimmer
text=As Shimmer enters the battlefield, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Shimmering Efreet
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)
mana={2}{U}
type=Creature
subtype=Efreet
power=2
toughness=2
[/card]
[card]
name=Shimmering Glasskite
text=Flying -- Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
mana={3}{U}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
name=Shimmering Mirage
text=Target land becomes the basic land type of your choice until end of turn. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Shinen of Life's Roar
text=All creatures able to block Shinen of Life's Roar do so. -- Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
mana={1}{G}
type=Creature
subtype=Spirit
power=1
toughness=2
[/card]
[card]
name=Shining Shoal
text=You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. -- The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.
mana={X}{W}{W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Shinka Gatekeeper
text=Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
mana={2}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=2
[/card]
[card]
name=Shirei, Shizo's Caretaker
text=Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield under your control at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.
mana={4}{B}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Shisato, Whispering Hunter
text=At the beginning of your upkeep, sacrifice a Snake. -- Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step.
mana={3}{G}
type=Legendary Creature
subtype=Snake Warrior
power=2
toughness=2
[/card]
[card]
name=Shivan Meteor
text=Shivan Meteor deals 13 damage to target creature. -- Suspend 2 - {1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Shivan Sand-Mage
text=When Shivan Sand-Mage enters the battlefield, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4 - {R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=3
toughness=2
[/card]
[card]
name=Shivan Wumpus
text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.
mana={3}{R}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Shizuko, Caller of Autumn
text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.
mana={1}{G}{G}
type=Legendary Creature
subtype=Snake Shaman
power=2
toughness=3
[/card]
[card]
name=Shocker
text=Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
mana={1}{R}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Shorecrasher Mimic
text=Whenever you cast a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.
mana={1}{GU}
type=Creature
subtype=Shapeshifter
power=2
toughness=1
[/card]
[card]
name=Show and Tell
text=Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Shower of Coals
text=Shower of Coals deals 2 damage to each of up to three target creatures and/or players. -- Threshold - Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Shower of Sparks
text=Shower of Sparks deals 1 damage to target creature and 1 damage to target player.
mana={R}
type=Instant
[/card]
[card]
name=Shred Memory
text=Exile up to four target cards from a single graveyard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Shrewd Hatchling
text=Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
mana={3}{UR}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]
[card]
name=Shrieking Grotesque
text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card.
mana={2}{W}
type=Creature
subtype=Gargoyle
power=2
toughness=1
[/card]
[card]
name=Shriekmaw
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={4}{B}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Shriveling Rot
text=Choose one - Until end of turn, whenever a creature is dealt damage, destroy it; or until end of turn, whenever a creature is put into a graveyard from the battlefield, that creature's controller loses life equal to its toughness. -- Entwine {2}{B} (Choose both if you pay the entwine cost.)
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Shrouded Lore
text=Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Shrouded Serpent
text=Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent is unblockable this turn.
mana={4}{U}{U}{U}
type=Creature
subtype=Serpent
power=4
toughness=4
[/card]
[card]
name=Shunt
text=Change the target of target spell with a single target.
mana={1}{R}{R}
type=Instant
[/card]
[card]
name=Shuriken
text=Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Shyft
text=At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)
mana={4}{U}
type=Creature
subtype=Shapeshifter
power=4
toughness=2
[/card]
[card]
name=Sibilant Spirit
text=Flying -- Whenever Sibilant Spirit attacks, defending player may draw a card.
mana={5}{U}
type=Creature
subtype=Spirit
power=5
toughness=6
[/card]
[card]
name=Sick and Tired
text=Two target creatures each get -1/-1 until end of turn.
mana={2}{B}
type=Instant
[/card]
[card]
name=Sickening Dreams
text=As an additional cost to cast Sickening Dreams, discard X cards. -- Sickening Dreams deals X damage to each creature and each player.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Sickening Shoal
text=You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost. -- Target creature gets -X/-X until end of turn.
mana={X}{B}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Sidar Jabari
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Sidar Jabari attacks, tap target creature defending player controls.
mana={3}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Sideswipe
text=You may change any targets of target Arcane spell.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sidewinder Sliver
auto=lord(sliver) flanking
text=All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
mana={W}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Siege Wurm
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Trample
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Siege of Towers
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Target Mountain becomes a 3/1 creature. It's still a land.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Sift Through Sands
text=Draw two cards, then discard a card. -- If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.
mana={1}{U}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Sigil Captain
text=Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
mana={1}{G}{W}{W}
type=Creature
subtype=Rhino Soldier
power=3
toughness=3
[/card]
[card]
name=Sigil Tracer
text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Sigil of Distinction
text=Sigil of Distinction enters the battlefield with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction.
mana={X}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sigil of Sleep
text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sigil of the New Dawn
text=Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Silence
text=Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
mana={W}
type=Instant
[/card]
[card]
####This card does not work. Opponent can always attack or block with more then one creature although Silent Arbiter is in play.
name=Silent Arbiter
auto=aslongas(creature[attacking]|mybattlefield) lord(creature[-attacking]|mybattlefield) cantattack
auto=aslongas(creature[blocking]|mybattlefield) lord(creature[-blocking]|mybattlefield) cantblock
auto=aslongas(creature[attacking]|opponentbattlefield) lord(creature|opponentbattlefield) cantattack
auto=aslongas(creature[blocking]|opponentbattlefield) lord(creature|opponentbattlefield) cantblock
text=No more than one creature can attack each combat. -- No more than one creature can block each combat.
mana={4}
type=Artifact Creature
subtype=Construct
power=1
toughness=5
[/card]
[card]
name=Silent Assassin
text={3}{B}: Destroy target blocking creature at end of combat.
mana={B}{B}
type=Creature
subtype=Human Mercenary Assassin
power=2
toughness=1
[/card]
[card]
name=Silent Specter
text=Flying -- Whenever Silent Specter deals combat damage to a player, that player discards two cards. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{B}{B}
type=Creature
subtype=Specter
power=4
toughness=4
[/card]
[card]
name=Silent-Chant Zubera
text=When Silent-Chant Zubera is put into a graveyard from the battlefield, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn.
mana={1}{W}
type=Creature
subtype=Zubera Spirit
power=1
toughness=2
[/card]
[card]
name=Silhana Starfletcher
text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
mana={2}{G}
type=Creature
subtype=Elf Druid Archer
power=1
toughness=3
[/card]
[card]
name=Silhouette
text=Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it.
mana={1}{U}
type=Instant
[/card]
[card]
name=Silkbind Faerie
text=Flying -- {1}{(w/u)}, {Q}: Tap target creature. ({Q} is the untap symbol.)
mana={2}{WU}
type=Creature
subtype=Faerie Rogue
power=1
toughness=3
[/card]
[card]
name=Silkenfist Fighter
text=Whenever Silkenfist Fighter becomes blocked, untap it.
mana={1}{W}
type=Creature
subtype=Kor Soldier
power=1
toughness=3
[/card]
[card]
name=Silkenfist Order
text=Whenever Silkenfist Order becomes blocked, untap it.
mana={3}{W}{W}
type=Creature
subtype=Kor Soldier
power=3
toughness=5
[/card]
[card]
name=Silver Wyvern
text=Flying -- {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
mana={3}{U}{U}
type=Creature
subtype=Drake
power=4
toughness=3
[/card]
[card]
name=Silvergill Adept
text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Simic Basilisk
text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
mana={4}{G}{G}
type=Creature
subtype=Basilisk Mutant
power=0
toughness=0
[/card]
[card]
name=Simic Guildmage
text=({(g/u)} can be paid with either {G} or {U}.) -- {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. -- {1}{U}: Attach target Aura enchanting a permanent to another permanent with the same controller.
mana={GU}{GU}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Simic Initiate
text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
mana={G}
type=Creature
subtype=Human Mutant
power=0
toughness=0
[/card]
[card]
name=Simplify
text=Each player sacrifices an enchantment.
mana={G}
type=Sorcery
[/card]
[card]
name=Sindbad
text={T}: Draw a card and reveal it. If it isn't a land card, discard it.
mana={1}{U}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Singe
text=Singe deals 1 damage to target creature. That creature becomes black until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Singe-Mind Ogre
text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.
mana={2}{B}{R}
type=Creature
subtype=Ogre Mutant
power=3
toughness=2
[/card]
[card]
name=Singing Tree
text={T}: Target attacking creature's power becomes 0 until end of turn.
mana={3}{G}
type=Creature
subtype=Plant
power=0
toughness=3
[/card]
[card]
name=Sinister Strength
text=Enchant creature -- Enchanted creature gets +3/+1 and is black.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sink into Takenuma
text=Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
mana={3}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Sinking Feeling
target=creature
auto=doesnotuntap
auto={1}:counter(-1/-1) && untap
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sins of the Past
text=Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Sinstriker's Will
text=Enchant creature -- Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Siren's Call
text=Cast Siren's Call only during an opponent's turn, before attackers are declared. -- Creatures the active player controls attack this turn if able. -- At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
mana={U}
type=Instant
[/card]
[card]
name=Sirocco
text=Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sisay's Ingenuity
text=Enchant creature -- When Sisay's Ingenuity enters the battlefield, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sisters of Stone Death
text={G}: Target creature blocks Sisters of Stone Death this turn if able. -- {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. -- {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
mana={4}{B}{B}{G}{G}
type=Legendary Creature
subtype=Gorgon
power=7
toughness=5
[/card]
[card]
name=Sivvi's Ruse
text=If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost. -- Prevent all damage that would be dealt this turn to creatures you control.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Sivvi's Valor
text=If you control a Plains, you may tap an untapped creature you control rather than pay the mana cost of Sivvi's Valor. -- All damage that would be dealt to target creature this turn is dealt to you instead.
mana={2}{W}
type=Instant
[/card]
[card]
name=Skarrgan Firebird
text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
mana={4}{R}{R}
type=Creature
subtype=Phoenix
power=3
toughness=3
[/card]
[card]
name=Skarrgan Pit-Skulk
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
mana={G}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Skarrgan Skybreaker
text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.
mana={4}{R}{R}{G}
type=Creature
subtype=Giant Shaman
power=3
toughness=3
[/card]
[card]
name=Skeletal Changeling
text=Changeling (This card is every creature type at all times.) -- {1}{B}: Regenerate Skeletal Changeling.
mana={1}{B}
type=Creature
subtype=Shapeshifter
power=1
toughness=1
[/card]
[card]
name=Skeletal Scrying
text=As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard. -- You draw X cards and you lose X life.
mana={X}{B}
type=Instant
[/card]
[card]
name=Skeleton Scavengers
text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
mana={2}{B}
type=Creature
subtype=Skeleton
power=0
toughness=0
[/card]
[card]
name=Skeletonize
text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature."
mana={4}{R}
type=Instant
[/card]
[card]
name=Skill Borrower
text=Play with the top card of your library revealed. -- As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
mana={2}{U}
type=Artifact Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Skinthinner
text=Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.
mana={1}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Skirk Alarmist
text=Haste -- {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Skirk Commando
text=Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. -- Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Skirk Drill Sergeant
text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Skirk Fire Marshal
text=Protection from red -- Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
mana={3}{R}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Skirk Marauder
text=Morph {2}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]
[card]
name=Skirk Ridge Exhumer
text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn."
mana={1}{B}
type=Creature
subtype=Zombie Spellshaper
power=1
toughness=1
[/card]
[card]
name=Skirk Volcanist
text=Morph - Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
mana={3}{R}
type=Creature
subtype=Goblin
power=3
toughness=1
[/card]
[card]
name=Skitter of Lizards
text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
mana={R}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]
[card]
name=Skittish Valesk
text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. -- Morph {5}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{R}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Skizzik
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample, haste -- At the beginning of the end step, sacrifice Skizzik unless it was kicked.
mana={3}{R}
type=Creature
subtype=Elemental
power=5
toughness=3
[/card]
[card]
name=Skizzik Surger
text=Haste -- Echo - Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=6
toughness=4
[/card]
[card]
name=Skulking Fugitive
text=When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
mana={2}{B}
type=Creature
subtype=Horror Mercenary
power=3
toughness=4
[/card]
[card]
name=Skulking Ghost
text=Flying -- When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
mana={1}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Skulking Knight
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Skulking Knight becomes the target of a spell or ability, sacrifice it.
mana={2}{B}
type=Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Skull Fracture
text=Target player discards a card. -- Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B}
type=Sorcery
[/card]
[card]
name=Skullmane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. -- {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
mana={3}{B}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Skullmulcher
text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
mana={4}{G}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Skullscorch
target=player
auto=discard:2
text=Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Skullsnatcher
text=Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
mana={1}{B}
type=Creature
subtype=Rat Ninja
power=2
toughness=1
[/card]
[card]
name=Sky Hussar
text=Flying -- When Sky Hussar enters the battlefield, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)
mana={3}{W}{U}
type=Creature
subtype=Human Knight
power=4
toughness=3
[/card]
[card]
name=Skyclaw Thrash
text=Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.
mana={3}{U}{R}
type=Artifact Creature
subtype=Viashino Warrior
power=4
toughness=4
[/card]
[card]
name=Skyfire Kirin
auto=@movedto(arcane,spirit|mystack):
text=Flying -- Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.
mana={2}{R}{R}
type=Legendary Creature
subtype=Kirin Spirit
power=3
toughness=3
[/card]
[card]
name=Skyhunter Cub
text=As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
mana={2}{W}
type=Creature
subtype=Cat Knight
power=2
toughness=2
[/card]
[card]
name=Skyreach Manta
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying
mana={5}
type=Artifact Creature
subtype=Fish
power=0
toughness=0
[/card]
[card]
name=Skyrider Trainee
text=Skyrider Trainee has flying as long as it's enchanted.
mana={4}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Skyship Weatherlight
text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
mana={4}
type=Legendary Artifact
[/card]
[card]
name=Skyshroud Condor
text=Flying -- Cast Skyshroud Condor only if you've cast another spell this turn.
mana={1}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Skyshroud Cutter
text=If you control a Forest, you may have each other player gain 5 life rather than pay Skyshroud Cutter's mana cost.
mana={3}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Skyshroud Sentinel
text=When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.
mana={2}{G}
type=Creature
subtype=Elf
power=1
toughness=1
[/card]
[card]
name=Skyward Eye Prophets
text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
mana={3}{G}{W}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Slaughter
text=Buyback - Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target nonblack creature. It can't be regenerated.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Slaughter Pact
text=Slaughter Pact is black. -- Destroy target nonblack creature. -- At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Slaughterhouse Bouncer
text=Hellbent - When Slaughterhouse Bouncer is put into a graveyard from the battlefield, if you have no cards in hand, target creature gets -3/-3 until end of turn.
mana={4}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]
[card]
name=Slavering Nulls
text=Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
mana={1}{R}
type=Creature
subtype=Goblin Zombie
power=2
toughness=1
[/card]
[card]
name=Sleep
text=Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Sleeping Potion
text=Enchant creature -- When Sleeping Potion enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sleight of Hand
text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
mana={U}
type=Sorcery
[/card]
[card]
name=Sleight of Mind
text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Slimy Kavu
text={T}: Target land becomes a Swamp until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Slingbow Trap
text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. -- Destroy target attacking creature with flying.
mana={3}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Slipstream Serpent
text=Slipstream Serpent can't attack unless defending player controls an Island. -- When you control no Islands, sacrifice Slipstream Serpent. -- Morph {5}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={7}{U}
type=Creature
subtype=Serpent
power=6
toughness=6
[/card]
[card]
name=Slith Strider
text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
mana={1}{U}{U}
type=Creature
subtype=Slith
power=1
toughness=1
[/card]
[card]
name=Slithermuse
text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Slithery Stalker
text=Swampwalk -- When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={1}{B}{B}
type=Creature
subtype=Nightmare Horror
power=1
toughness=1
[/card]
[card]
name=Sliver Legion
auto=lord(sliver) foreach(sliver)1/1 other
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
[/card]
[card]
name=Slow Motion
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sludge Strider
text=Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
mana={1}{W}{U}{B}
type=Artifact Creature
subtype=Insect
power=3
toughness=3
[/card]
[card]
name=Slumbering Tora
text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost.
mana={3}
type=Artifact
[/card]
[card]
name=Smallpox
text=Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Smite
text=Destroy target blocked creature.
mana={W}
type=Instant
[/card]
[card]
name=Smogsteed Rider
text=Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={2}{B}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Smoke
text=Players can't untap more than one creature during their untap steps.
mana={R}{R}
type=Enchantment
[/card]
[card]
name=Smokebraider
text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
mana={1}{R}
type=Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Smokestack
text=At the beginning of your upkeep, you may put a soot counter on Smokestack. -- At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
mana={4}
type=Artifact
[/card]
[card]
name=Smolder Initiate
text=Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
mana={B}
type=Creature
subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Snag
text=You may discard a Forest card rather than pay Snag's mana cost. -- Prevent all combat damage that would be dealt by unblocked creatures this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Snake Cult Initiation
text=Enchant creature -- Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
mana={3}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Snakeform
target=creature
text=Target creature loses all abilities and becomes a 1/1 green Snake until end of turn. -- Draw a card.
mana={2}{GU}
type=Instant
[/card]
[card]
name=Snapback
text=You may exile a blue card from your hand rather than pay Snapback's mana cost. -- Return target creature to its owner's hand.
mana={1}{U}
type=Instant
[/card]
[card]
name=Snapping Thragg
text=Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. -- Morph {4}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Snarling Undorak
text={2}{G}: Target Beast creature gets +1/+1 until end of turn. -- Morph {1}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Sneak Attack
text={R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Snow Devil
text=Enchant creature -- Enchanted creature has flying. -- Enchanted creature has first strike as long as it's blocking and you control a snow land.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Snowblind
text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Snowfall
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Snuff Out
text=If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. -- Destroy target nonblack creature. It can't be regenerated.
mana={3}{B}
type=Instant
[/card]
[card]
name=Soar
text=You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+1 and has flying.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sokenzan Renegade
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- At the beginning of your upkeep, if a player has more cards in hand than each other player, that player gains control of Sokenzan Renegade.
mana={2}{R}
type=Creature
subtype=Ogre Samurai Mercenary
power=3
toughness=3
[/card]
[card]
name=Sol Grail
text=As Sol Grail enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
mana={3}
type=Artifact
[/card]
[card]
name=Solar Tide
text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. -- Entwine - Sacrifice two lands. (Choose both if you pay the entwine cost.)
mana={4}{W}{W}
type=Sorcery
[/card]
[card]
name=Solarion
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion.
mana={7}
type=Artifact Creature
subtype=Construct
power=0
toughness=0
[/card]
[card]
name=Soldevi Adnate
text={T}, Sacrifice a black or artifact creature: Add an amount of black mana equal to the sacrificed creature's converted mana cost to your mana pool.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Soldevi Digger
text={2}: Put the top card of your graveyard on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Soldevi Excavations
text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
type=Land
[/card]
[card]
name=Soldevi Heretic
text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Soldevi Machinist
text={T}: Add {2} to your mana pool. Spend this mana only to activate abilities of artifacts.
mana={1}{U}
type=Creature
subtype=Human Wizard Artificer
power=1
toughness=1
[/card]
[card]
name=Soldevi Sage
text={T}, Sacrifice two lands: Draw three cards, then discard one of them.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Soldevi Sentry
auto={1}:regenerate && may draw:1 opponent
text={1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
mana={1}
type=Artifact Creature
subtype=Soldier
power=1
toughness=1
[/card]
[card]
name=Soldier of Fortune
auto={R}{T}:shuffle target(library)
text={R}, {T}: Target player shuffles his or her library.
mana={R}
type=Creature
subtype=Human Mercenary
power=1
toughness=1
[/card]
[card]
name=Solfatara
text=Target player can't play land cards this turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={2}{R}
type=Instant
[/card]
[card]
name=Solitary Confinement
text=At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. -- Skip your draw step. -- You have shroud. (You can't be the target of spells or abilities.) -- Prevent all damage that would be dealt to you.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Soltari Champion
abilities=shadow
auto=aslongas(this[attacking]) all(other creature|myinplay) 1/1 ueot
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Soltari Soldier
power=2
toughness=2
[/card]
[card]
name=Soltari Guerrillas
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
mana={2}{W}{R}
type=Creature
subtype=Soltari Soldier
power=3
toughness=2
[/card]
[card]
name=Somber Hoverguard
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying
mana={5}{U}
type=Creature
subtype=Drone
power=3
toughness=2
[/card]
[card]
name=Somnophore
text=Flying -- Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
mana={2}{U}{U}
type=Creature
subtype=Illusion
power=2
toughness=2
[/card]
[card]
name=Song of Blood
text=Put the top four cards of your library into your graveyard. -- Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Song of Serenity
auto=lord(creature[enchanted]) cantattack
auto=lord(creature[enchanted]) cantblock
text=Creatures that are enchanted can't attack or block.
mana={1}{G}
type=Enchantment
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Songstitcher
auto={1}{W}:preventAllCombatDamage from target(creature[attacking;flying]) ueot
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Sonic Burst
target=creature,player
auto=damage:4
auto=discard:1 controller
#Removed: can be played from an empty hand without discarding a card
text=As an additional cost to cast Sonic Burst, discard a card at random. -- Sonic Burst deals 4 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sonic Seizure
target=creature,player
auto=discard:1 controller
auto=damage:3
####This card can be played without having a card in hand when coded this way!!!
text=As an additional cost to cast Sonic Seizure, discard a card at random. -- Sonic Seizure deals 3 damage to target creature or player.
mana={R}
type=Instant
[/card]
[card]
name=Sootfeather Flock
text=Flying -- Morph {3}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{B}
type=Creature
subtype=Bird
power=3
toughness=2
[/card]
[card]
name=Soothsaying
text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order.
mana={U}
type=Enchantment
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Soratami Cloud Chariot
auto={2}:flying target(creature|myBattlefield)
auto={2}:preventAllCombatDamage from target(creature|myBattlefield) ueot && preventAllCombatDamage to(mytgt) ueot
text={2}: Target creature you control gains flying until end of turn. -- {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
mana={5}
type=Artifact
[/card]
[card]
name=Soratami Cloudskater
text=Flying -- {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
mana={1}{U}
type=Creature
subtype=Moonfolk Rogue
power=1
toughness=1
[/card]
[card]
name=Soratami Mindsweeper
text=Flying -- {2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard.
mana={3}{U}
type=Creature
subtype=Moonfolk Wizard
power=1
toughness=4
[/card]
[card]
name=Soratami Mirror-Guard
text=Flying -- {2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn.
mana={3}{U}
type=Creature
subtype=Moonfolk Wizard
power=3
toughness=1
[/card]
[card]
name=Soratami Mirror-Mage
text=Flying -- {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
mana={3}{U}
type=Creature
subtype=Moonfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Soratami Rainshaper
text=Flying -- {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={2}{U}
type=Creature
subtype=Moonfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Soratami Savant
text=Flying -- {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
mana={2}{U}{U}
type=Creature
subtype=Moonfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Soratami Seer
text=Flying -- {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
mana={4}{U}
type=Creature
subtype=Moonfolk Wizard
power=2
toughness=3
[/card]
[card]
name=Soraya the Falconer
auto=lord(bird) 1/1
auto={1}{W}:target(bird) banding
text=Bird creatures get +1/+1. -- {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}{W}
type=Legendary Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Sorcerer's Strongbox
text={2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
mana={4}
type=Artifact
[/card]
[card]
name=Sorceress Queen
text={T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.
mana={1}{B}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Sorcerous Sight
text=Look at target opponent's hand. -- Draw a card.
mana={U}
type=Sorcery
[/card]
[card]
name=Sorin Markov
text=+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player's next turn.
mana={3}{B}{B}{B}
type=Planeswalker
subtype=Sorin
loyalty=4
[/card]
[card]
name=Sorrow's Path
text={T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. -- Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
type=Land
[/card]
[card]
name=Sosuke's Summons
text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Soul Barrier
text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Soul Burn
text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.
mana={X}{2}{B}
type=Sorcery
[/card]
[card]
name=Soul Channeling
text=Enchant creature -- Pay 2 life: Regenerate enchanted creature.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Charmer
text=Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=2
toughness=2
[/card]
[card]
name=Soul Collector
text=Flying -- Whenever a creature dealt damage by Soul Collector this turn is put into a graveyard, return that card to the battlefield under your control. -- Morph {B}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=4
[/card]
[card]
name=Soul Echo
text=Soul Echo enters the battlefield with X echo counters on it. -- You don't lose the game for having 0 or less life. -- At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
mana={X}{W}{W}
type=Enchantment
[/card]
[card]
name=Soul Exchange
text=As an additional cost to cast Soul Exchange, exile a creature you control. -- Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Soul Foundry
text=Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
mana={4}
type=Artifact
[/card]
[card]
name=Soul Link
text=Enchant creature -- Whenever enchanted creature deals damage, you gain that much life. -- Whenever enchanted creature is dealt damage, you gain that much life.
mana={1}{W}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Soul Manipulation
text=Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.
mana={1}{U}{B}
type=Instant
[/card]
[card]
name=Soul Net
text=Whenever a creature is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
mana={1}
type=Artifact
[/card]
[card]
name=Soul Nova
text=Exile target attacking creature and all Equipment attached to it.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Soul Reap
target=creature
text=Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Soul Rend
text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{B}
type=Instant
[/card]
[card]
name=Soul Scourge
text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life.
mana={4}{B}
type=Creature
subtype=Nightmare Horror
power=3
toughness=2
[/card]
[card]
name=Soul Sculptor
text={1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
mana={2}{W}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Soul Spike
text=You may exile two black cards from your hand rather than pay Soul Spike's mana cost. -- Soul Spike deals 4 damage to target creature or player and you gain 4 life.
mana={5}{B}{B}
type=Instant
[/card]
[card]
name=Soul Stair Expedition
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
mana={B}
type=Enchantment
[/card]
[card]
name=Soul Strings
text=Return two target creature cards from your graveyard to your hand unless any player pays {X}.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Soul's Fire
text=Target creature you control on the battlefield deals damage equal to its power to target creature or player.
mana={2}{R}
type=Instant
[/card]
[card]
name=Soulbright Flamekin
text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.
mana={1}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=1
[/card]
[card]
name=Soulgorger Orgg
text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.
mana={3}{R}{R}
type=Creature
subtype=Nightmare Orgg
power=6
toughness=6
[/card]
[card]
name=Soulless Revival
text=Return target creature card from your graveyard to your hand. -- Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{B}
type=Instant
subtype=Arcane
[/card]
[card]
name=Souls of the Faultless
text=Defender (This creature can't attack.) -- Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
mana={W}{B}{B}
type=Creature
subtype=Spirit
power=0
toughness=4
[/card]
[card]
name=Soulshriek
text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
mana={B}
type=Instant
[/card]
[card]
name=Sovereigns of Lost Alara
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.
mana={4}{W}{U}
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
name=Sower of Temptation
text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
mana={2}{U}{U}
type=Creature
subtype=Faerie Wizard
power=2
toughness=2
[/card]
[card]
name=Sowing Salt
text=Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. That player then shuffles his or her library.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Spatial Binding
text=Pay 1 life: Until your next upkeep, target permanent can't phase out.
mana={U}{B}
type=Enchantment
[/card]
[card]
name=Spawnbroker
text=When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Spawnwrithe
text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.
mana={2}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Specter's Shroud
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Spectral Bears
text=Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
mana={1}{G}
type=Creature
subtype=Bear Spirit
power=3
toughness=3
[/card]
[card]
name=Spectral Cloak
text=Enchant creature -- Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)
mana={U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spectral Force
text=Trample -- Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
mana={3}{G}{G}
type=Creature
subtype=Elemental Spirit
power=8
toughness=8
[/card]
[card]
name=Spectral Searchlight
text={T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.
mana={3}
type=Artifact
[/card]
[card]
name=Spectral Shield
target=creature
auto=0/2
auto=shroud
####
####The target does not get shroud (Read its wording!)
####
text=Enchant creature -- Enchanted creature gets +0/+2 and can't be the target of spells.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spectral Shift
text=Choose one - Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Spell Burst
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell with converted mana cost X.
mana={X}{U}
type=Instant
[/card]
[card]
name=Spell Contortion
text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
mana={2}{U}
type=Instant
[/card]
[card]
name=Spell Pierce
text=Counter target noncreature spell unless its controller pays {2}.
mana={U}
type=Instant
[/card]
[card]
name=Spell Snip
text=Counter target spell unless its controller pays {1}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Instant
[/card]
[card]
name=Spell Syphon
text=Counter target spell unless its controller pays {1} for each blue permanent you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Spellbane Centaur
text=Creatures you control can't be the targets of blue spells or abilities from blue sources.
mana={2}{G}
type=Creature
subtype=Centaur
power=3
toughness=2
[/card]
[card]
name=Spellbinder
text=Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Spellbook
text=You have no maximum hand size.
mana={0}
type=Artifact
[/card]
[card]
name=Spellbound Dragon
text=Flying -- Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
mana={3}{U}{R}
type=Creature
subtype=Dragon
power=3
toughness=5
[/card]
[card]
name=Spellbreaker Behemoth
abilities=nofizzle
####Could not be added for the same reason as Quick Sliver and Root Sliver (LGN).
text=Spellbreaker Behemoth can't be countered. -- Creature spells you control with power 5 or greater can't be countered.
mana={1}{R}{G}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Spelljack
text=Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)
mana={3}{U}{U}{U}
type=Instant
[/card]
[card]
name=Spellshift
text=Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.
mana={3}{U}
type=Instant
[/card]
[card]
name=Spellstutter Sprite
text=Flash -- Flying -- When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
mana={1}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]
[card]
name=Spelltithe Enforcer
text=Whenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}.
mana={3}{W}{W}
type=Creature
subtype=Elephant Wizard
power=3
toughness=3
[/card]
[card]
name=Spellweaver Helix
text=Imprint - When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. -- Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
mana={3}
type=Artifact
[/card]
[card]
name=Spellweaver Volute
text=Enchant instant card in a graveyard -- Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spellwild Ouphe
text=Spells that target Spellwild Ouphe cost {2} less to cast.
mana={1}{G}
type=Creature
subtype=Ouphe
power=1
toughness=3
[/card]
[card]
name=Sphere of Duty
text=If a green source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Grace
text=If a black source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Law
text=If a red source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Purity
text=If an artifact would deal damage to you, prevent 1 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Reason
text=If a blue source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphere of Resistance
text=Spells cost {1} more to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Sphere of Truth
text=If a white source would deal damage to you, prevent 2 of that damage.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Sphinx Ambassador
text=Flying -- Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Sphinx of Jwar Isle
text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.)
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Sphinx of Lost Truths
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=3
toughness=5
[/card]
[card]
name=Sphinx's Herald
text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library.
mana={U}
type=Artifact Creature
subtype=Vedalken Wizard
power=1
toughness=1
[/card]
[card]
name=Spider Climb
text=You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spike Cannibal
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
mana={1}{B}{B}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spike Rogue
text=Spike Rogue enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.
mana={1}{G}{G}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spike Weaver
text=Spike Weaver enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
mana={2}{G}{G}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spiketail Drake
text=Flying -- Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.
mana={3}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]
[card]
name=Spiketail Drakeling
text=Flying -- Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
mana={1}{U}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]
[card]
name=Spiketail Hatchling
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.
mana={1}{U}
type=Creature
subtype=Drake
power=1
toughness=1
[/card]
[card]
name=Spin into Myth
text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
mana={4}{U}
type=Instant
[/card]
[card]
name=Spinal Embrace
text=Cast Spinal Embrace only during combat. -- Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
mana={3}{U}{U}{B}
type=Instant
[/card]
[card]
name=Spinal Graft
text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spinal Parasite
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
mana={5}
type=Artifact Creature
subtype=Insect
power=-1
toughness=-1
[/card]
[card]
name=Spincrusher
text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.
mana={2}
type=Artifact Creature
subtype=Construct
power=0
toughness=2
[/card]
[card]
name=Spined Basher
text=Morph {2}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{B}
type=Creature
subtype=Zombie Beast
power=3
toughness=1
[/card]
[card]
name=Spinerock Knoll
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R} to your mana pool. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
type=Land
[/card]
[card]
name=Spinning Darkness
text=You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost. -- Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
mana={4}{B}{B}
type=Instant
[/card]
[card]
name=Spiny Starfish
auto={U}:regenerate && token(Starfish,creature Starfish,0/1,blue)
text={U}: Regenerate Spiny Starfish. -- At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.
mana={2}{U}
type=Creature
subtype=Starfish
power=0
toughness=1
[/card]
[card]
name=Spire Golem
text=Affinity for Islands (This spell costs {1} less to cast for each Island you control.) -- Flying
mana={6}
type=Artifact Creature
subtype=Golem
power=2
toughness=4
[/card]
[card]
name=Spire Owl
text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Spirit Cairn
text=Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Spirit Flare
text=Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. -- Flashback - {1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Spirit Shield
text=You may choose not to untap Spirit Shield during your untap step. -- {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Spirit en-Dal
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={2}{W}
type=Creature
subtype=Spirit
power=2
toughness=1
[/card]
[card]
name=Spirit en-Kor
text=Flying -- {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
mana={3}{W}
type=Creature
subtype=Kor Spirit
power=2
toughness=2
[/card]
[card]
name=Spirit of Resistance
text=If you control a permanent of each color, prevent all damage that would be dealt to you.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Spirit of the Hearth
abilities=flying
text=Flying -- You can't be the target of spells or abilities your opponents control.
mana={4}{W}{W}
type=Creature
subtype=Cat Spirit
power=4
toughness=5
[/card]
[card]
name=Spiritmonger
text=Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. -- {B}: Regenerate Spiritmonger. -- {G}: Spiritmonger becomes the color of your choice until end of turn.
mana={3}{B}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]
[card]
name=Spiritual Asylum
text=Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) -- When a creature you control attacks, sacrifice Spiritual Asylum.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Spiritual Focus
text=Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Spiritual Visit
text=Put a 1/1 colorless Spirit creature token onto the battlefield. -- Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={W}
type=Instant
subtype=Arcane
[/card]
[card]
name=Spite // Malice (Malice)
text=Destroy target nonblack creature. It can't be regenerated.
mana={3}{B}
type=Instant
[/card]
[card]
name=Spite // Malice (Spite)
text=Counter target noncreature spell.
mana={3}{U}
type=Instant
[/card]
[card]
name=Spitebellows
text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={5}{R}
type=Creature
subtype=Elemental
power=6
toughness=1
[/card]
[card]
name=Spitemare
text=Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.
mana={2}{RW}{RW}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Spitfire Handler
text=Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. -- {R}: Spitfire Handler gets +1/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Spitting Gourna
text=Reach (This creature can block creatures with flying.) -- Morph {4}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{G}{G}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]
[card]
name=Spitting Image
abilities=retrace
text=Put a token that's a copy of target creature onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={4}{GU}{GU}
type=Sorcery
[/card]
[card]
name=Spitting Slug
text=Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
mana={1}{G}{G}
type=Creature
subtype=Slug
power=2
toughness=4
[/card]
[card]
name=Splinter
text=Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. That player then shuffles his or her library.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Split-Tail Miko
text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Creature
subtype=Fox Cleric
power=1
toughness=1
[/card]
[card]
name=Splitting Headache
text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Spoils of War
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Spoils of the Vault
text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
mana={B}
type=Instant
[/card]
[card]
name=Spore Cloud
text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
mana={1}{G}{G}
type=Instant
[/card]
[card]
name=Spore Flower
text=At the beginning of your upkeep, put a spore counter on Spore Flower. -- Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
mana={G}{G}
type=Creature
subtype=Fungus
power=0
toughness=1
[/card]
[card]
name=Sporeback Troll
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
mana={3}{G}
type=Creature
subtype=Troll Mutant
power=0
toughness=0
[/card]
[card]
name=Sporogenesis
text=At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. -- Whenever a creature with a fungus counter on it is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature. -- When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Spreading Plague
text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
mana={4}{B}
type=Enchantment
[/card]
[card]
name=Spreading Seas
text=Enchant land -- When Spreading Seas enters the battlefield, draw a card. -- Enchanted land is an Island.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Spring Cleaning
text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Springjack Knight
text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={2}{W}
type=Creature
subtype=Kithkin Knight
power=2
toughness=1
[/card]
[card]
name=Springjack Pasture
auto={T}:Add {1}
text={T}: Add {1} to your mana pool. -- {4}, {T}: Put a 0/1 white Goat creature token onto the battlefield. -- {T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
type=Land
[/card]
[card]
name=Springjack Shepherd
text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
mana={3}{W}
type=Creature
subtype=Kithkin Wizard
power=1
toughness=2
[/card]
[card]
name=Sprout Swarm
text=Convoke (Each creature you tap while casting this spell reduces its total cost by {1} or by one mana of that creature's color.) -- Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Instant
[/card]
[card]
name=Sprouting Vines
target=land[basic]|myLibrary
auto=moveto(myHand)
text=Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={2}{G}
type=Instant
[/card]
[card]
name=Spurnmage Advocate
text={T}: Return two target cards in an opponent's graveyard to his or her hand. Destroy target attacking creature.
mana={W}
type=Creature
subtype=Human Nomad
power=1
toughness=1
[/card]
[card]
name=Spurred Wolverine
text=Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
mana={4}{R}
type=Creature
subtype=Wolverine Beast
power=3
toughness=2
[/card]
[card]
name=Spy Network
text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.
mana={U}
type=Instant
[/card]
[card]
name=Squadron Hawk
abilities=flying
text=Flying -- When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Squallmonger
text={2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
mana={3}{G}
type=Creature
subtype=Monger
power=3
toughness=3
[/card]
[card]
name=Squandered Resources
text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
mana={B}{G}
type=Enchantment
[/card]
[card]
name=Squeaking Pie Grubfellows
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
mana={3}{B}
type=Creature
subtype=Goblin Shaman
power=3
toughness=2
[/card]
[card]
name=Squeaking Pie Sneak
text=As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. -- Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
mana={1}{B}
type=Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Squealing Devil
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
mana={1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Squee's Embrace
target=creature
auto=2/2
auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) notatarget(mytgt)
text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, return that card to its owner's hand.
mana={R}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Squee's Revenge
text=Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
mana={1}{U}{R}
type=Sorcery
[/card]
[card]
name=Squee's Toy
text={T}: Prevent the next 1 damage that would be dealt to target creature this turn.
mana={1}
type=Artifact
[/card]
[card]
name=Squeeze
text=Sorcery spells cost {3} more to cast.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Squelch
text=Counter target activated ability. (Mana abilities can't be targeted.) -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Squirrel Nest
target=land
auto={T}:token(Squirrel,Creature Squirrel,1/1,green)
text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield."
mana={1}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stabilizer
text=Players can't cycle cards.
mana={2}
type=Artifact
[/card]
[card]
name=Staff of the Ages
text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
mana={3}
type=Artifact
[/card]
[card]
name=Stalking Vengeance
text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player.
mana={5}{R}{R}
type=Creature
subtype=Avatar
power=5
toughness=5
[/card]
[card]
name=Stalking Yeti
text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.)
mana={2}{R}{R}
type=Snow Creature
subtype=Yeti
power=3
toughness=3
[/card]
[card]
name=Stamina
target=creature
auto=vigilance
auto={S(Stamina)}:regenerate
text=Enchant creature -- Enchanted creature has vigilance. -- Sacrifice Stamina: Regenerate enchanted creature.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stand // Deliver (Deliver)
text=Return target permanent to its owner's hand.
mana={2}{U}
type=Instant
[/card]
[card]
name=Stand // Deliver (Stand)
text=Prevent the next 2 damage that would be dealt to target creature this turn.
mana={W}
type=Instant
[/card]
[card]
name=Stand Firm
text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={W}
type=Instant
[/card]
[card]
name=Stand Together
text=Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
mana={3}{G}{G}
type=Instant
[/card]
[card]
name=Stand or Fall
text=At the beginning of your combat phase, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Standard Bearer
text=While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
mana={1}{W}
type=Creature
subtype=Human Flagbearer
power=1
toughness=1
[/card]
[card]
name=Standardize
text=Choose a creature type other than Wall. Each creature becomes that type until end of turn.
mana={U}{U}
type=Instant
[/card]
[card]
name=Standstill
auto=@movedto(*|opponentstack):draw:3 controller && bury
auto=@movedto(*|mystack):draw:3 opponent && bury
#####
#####Codable, but way too unfair against the AI!!!
#####
text=When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Starke of Rath
text={T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)
mana={1}{R}{R}
type=Legendary Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Starlit Sanctum
text={T}: Add {1} to your mana pool. -- {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. -- {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
type=Land
[/card]
[card]
name=Stasis Cell
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- {3}{U}: Attach Stasis Cell to target creature.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stasis Cocoon
text=Enchant artifact -- Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Statecraft
text=Prevent all combat damage that would be dealt to and dealt by creatures you control.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Static Orb
text=If Static Orb is untapped, players can't untap more than two permanents during their untap steps.
mana={3}
type=Artifact
[/card]
[card]
name=Steal Strength
text=Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Steam Vines
text=Enchant land -- When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Steamcore Weird
text=When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.
mana={3}{U}
type=Creature
subtype=Weird
power=1
toughness=3
[/card]
[card]
name=Steamflogger Boss
text=Other Rigger creatures you control get +1/+0 and have haste. -- If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
mana={3}{R}
type=Creature
subtype=Goblin Rigger
power=3
toughness=3
[/card]
[card]
name=Steel Golem
text=You can't cast creature spells.
mana={3}
type=Artifact Creature
subtype=Golem
power=3
toughness=4
[/card]
[card]
name=Steel of the Godhead
text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable.
mana={2}{WU}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Steeling Stance
text=Creatures you control get +1/+1 until end of turn. -- Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Steely Resolve
text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Stench of Evil
text=Destroy all Plains. For each land put into a graveyard this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Sterling Grove
text=Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) -- {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
mana={G}{W}
type=Enchantment
[/card]
[card]
name=Stifle
text=Counter target activated or triggered ability. (Mana abilities can't be targeted.)
mana={U}
type=Instant
[/card]
[card]
name=Stigma Lasher
abilities=wither
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
mana={R}{R}
type=Creature
subtype=Elemental Shaman
power=2
toughness=2
[/card]
[card]
name=Stinging Licid
text={1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. -- Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
mana={1}{U}
type=Creature
subtype=Licid
power=1
toughness=1
[/card]
[card]
name=Stinkdrinker Bandit
text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Goblin Rogue
power=2
toughness=1
[/card]
[card]
name=Stinkdrinker Daredevil
text=Giant spells you cast cost {2} less to cast.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=3
[/card]
[card]
name=Stinkweed Imp
text=Flying -- Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. -- Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
mana={2}{B}
type=Creature
subtype=Imp
power=1
toughness=2
[/card]
[card]
name=Stir the Grave
text=Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Stir the Pride
text=Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
mana={4}{W}
type=Instant
[/card]
[card]
name=Stitch Together
text=Return target creature card from your graveyard to your hand. -- Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Stitch in Time
text=Flip a coin. If you win the flip, take an extra turn after this one.
mana={1}{U}{R}
type=Sorcery
[/card]
[card]
name=Stoic Angel
text=Flying, vigilance -- Players can't untap more than one creature during their untap steps.
mana={1}{G}{W}{U}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Stoic Champion
text=Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
mana={W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Stomp and Howl
auto=destroy target(artifact)
auto=destroy target(enchantment)
text=Destroy target artifact and target enchantment.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Stomping Slabs
text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Stone Calendar
text=Spells you cast cost up to {1} less to cast.
mana={5}
type=Artifact
[/card]
[card]
name=Stone Giant
text={T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
mana={2}{R}{R}
type=Creature
subtype=Giant
power=3
toughness=4
[/card]
[card]
name=Stone Idol Trap
text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
mana={5}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Stone-Tongue Basilisk
text=Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
mana={4}{G}{G}{G}
type=Creature
subtype=Basilisk
power=4
toughness=5
[/card]
[card]
name=Stonecloaker
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. -- When Stonecloaker enters the battlefield, exile target card from a graveyard.
mana={2}{W}
type=Creature
subtype=Gargoyle
power=3
toughness=2
[/card]
[card]
name=Stonehewer Giant
text=Vigilance -- {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
mana={3}{W}{W}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]
[card]
name=Stoneshaker Shaman
text=At the beginning of each player's end step, that player sacrifices an untapped land.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]
[card]
name=Stonewood Invocation
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={3}{G}
type=Instant
[/card]
[card]
name=Stonybrook Banneret
text=Islandwalk -- Merfolk spells and Wizard spells you cast cost {1} less to cast.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Storage Matrix
text=As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.
mana={3}
type=Artifact
[/card]
[card]
name=Storm Cauldron
text=Each player may play an additional land during each of his or her turns. -- Whenever a land is tapped for mana, return it to its owner's hand.
mana={5}
type=Artifact
[/card]
[card]
name=Storm Elemental
abilities=flying
text=Flying -- {U}, Exile the top card of your library: Tap target creature with flying. -- {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
mana={5}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Storm Entity
text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
mana={1}{R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Storm Herd
text=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.
mana={8}{W}{W}
type=Sorcery
[/card]
[card]
name=Storm World
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
mana={R}
type=World Enchantment
[/card]
[card]
name=Stormbind
auto=aslongas(*|myHand){2}:damage:2 target(creature,player) && discard:1 controller
####
####Aslongas-lines with activation costs don't work yet!! (0.9.1)
####
text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
mana={1}{R}{G}
type=Enchantment
[/card]
[card]
name=Stormcaller's Boon
text=Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={2}{W}{U}
type=Enchantment
[/card]
[card]
name=Stormfront Riders
text=Flying -- When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
mana={4}{W}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Stormscale Anarch
text={2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.
mana={2}{R}{R}
type=Creature
subtype=Viashino Shaman
power=2
toughness=2
[/card]
[card]
name=Stormscape Battlemage
text=Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.
mana={2}{U}
type=Creature
subtype=Metathran Wizard
power=2
toughness=2
[/card]
[card]
name=Stormscape Familiar
text=Flying -- White spells and black spells you cast cost {1} less to cast.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Stormtide Leviathan
text=Islandwalk -- All lands are Islands in addition to their original type. -- Creatures without flying or islandwalk can't attack.
mana={5}{U}{U}{U}
type=Creature
subtype=Leviathan
power=8
toughness=8
[/card]
[card]
name=Story Circle
text=As Story Circle enters the battlefield, choose a color. -- {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Strands of Undeath
text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature.
mana={3}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strange Inversion
text=Switch target creature's power and toughness until end of turn. -- Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={2}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Stratadon
text=Domain - Stratadon costs {1} less to cast for each basic land type among lands you control. -- Trample
mana={10}
type=Artifact Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Strategic Planning
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Stream of Consciousness
text=Target player shuffles up to four target cards from his or her graveyard into his or her library.
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Streambed Aquitects
text={T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. -- {T}: Target land becomes an Island until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Scout
power=2
toughness=3
[/card]
[card]
name=Street Savvy
text=Enchant creature -- Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of Isolation
text=Enchant creature -- Enchanted creature gets +1/+2 and has protection from black. -- Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of Lunacy
text=Enchant creature -- Enchanted creature gets +2/+1 and has protection from white. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Strength of the Tajuru
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) -- Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
mana={X}{G}{G}
type=Instant
[/card]
[card]
name=Strip Bare
text=Destroy all Auras and Equipment attached to target creature.
mana={W}
type=Instant
[/card]
[card]
name=Stromgald Spy
text=Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=4
[/card]
[card]
name=Strongarm Tactics
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Stronghold Gambit
text=Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of the creature card revealed this way with the lowest converted mana cost puts that card onto the battlefield. If two or more creature cards are tied for lowest cost, those cards are put onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Stronghold Rats
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
mana={2}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]
[card]
name=Struggle for Sanity
text=Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Student of Elements
text=When Student of Elements has flying, flip it.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Student of Elements (Tobita, Master of Winds)
text=Creatures you control have flying.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Stuffy Doll
text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself.
mana={5}
type=Artifact Creature
subtype=Construct
power=0
toughness=1
[/card]
[card]
name=Stunted Growth
text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Stupefying Touch
text=Enchant creature -- When Stupefying Touch enters the battlefield, draw a card. -- Enchanted creature's activated abilities can't be activated.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Stupor
text=Target opponent discards a card at random, then discards a card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Subdue
text=Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost.
mana={G}
type=Instant
[/card]
[card]
name=Submerge
text=If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost. -- Put target creature on top of its owner's library.
mana={4}{U}
type=Instant
[/card]
[card]
name=Subterranean Hangar
text=Subterranean Hangar enters the battlefield tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way.
type=Land
[/card]
[card]
name=Sudden Death
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Target creature gets -4/-4 until end of turn.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Sudden Shock
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Sudden Shock deals 2 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sudden Spoiling
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Creatures target player controls become 0/2 and lose all abilities until end of turn.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Suffocating Blast
text=Counter target spell and Suffocating Blast deals 3 damage to target creature.
mana={1}{U}{U}{R}
type=Instant
[/card]
[card]
name=Suffocation
text=Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell. -- Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
type=Instant
[/card]
[card]
name=Sulam Djinn
text=Trample -- Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
mana={5}{G}
type=Creature
subtype=Djinn
power=6
toughness=6
[/card]
[card]
name=Sulfur Elemental
text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- White creatures get +1/-1.
mana={2}{R}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Sulfuric Vapors
text=If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Sulfuric Vortex
text=At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. -- If a player would gain life, that player gains no life instead.
mana={1}{R}{R}
type=Enchantment
[/card]
[card]
name=Sulfurous Blast
text=Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Summer Bloom
text=You may play up to three additional lands this turn.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Summit Apes
text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.
mana={3}{G}
type=Creature
subtype=Ape
power=5
toughness=2
[/card]
[card]
name=Summon the School
text=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
mana={3}{W}
type=Tribal Sorcery
subtype=Merfolk
[/card]
[card]
name=Summoner's Egg
text=Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg is put into a graveyard from the battlefield, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
mana={4}
type=Artifact Creature
subtype=Egg
power=0
toughness=4
[/card]
[card]
name=Summoner's Pact
text=Summoner's Pact is green. -- Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. -- At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
mana={0}
type=Instant
[/card]
[card]
name=Summoning Trap
text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Sun Clasp
text=Enchant creature -- Enchanted creature gets +1/+3. -- {W}: Return enchanted creature to its owner's hand.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sun Droplet
text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
mana={2}
type=Artifact
[/card]
[card]
name=Sun's Bounty
text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Suncrusher
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. -- {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.
mana={9}
type=Artifact Creature
subtype=Construct
power=3
toughness=3
[/card]
[card]
name=Sundering Titan
text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
mana={8}
type=Artifact Creature
subtype=Golem
power=7
toughness=10
[/card]
[card]
name=Sundering Vitae
text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Destroy target artifact or enchantment.
mana={2}{G}
type=Instant
[/card]
[card]
name=Sunfire Balm
text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Sunforger
text=Equipped creature gets +4/+0. -- {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sunhome Enforcer
text=Whenever Sunhome Enforcer deals combat damage, you gain that much life. -- {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.
mana={2}{R}{W}
type=Creature
subtype=Giant Soldier
power=2
toughness=4
[/card]
[card]
name=Sunken Field
text=Enchant land -- Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sunken Hope
text=At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Sunscape Battlemage
text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Sunscape Familiar
text=Defender (This creature can't attack.) -- Green spells and blue spells you cast cost {1} less to cast.
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Sunscour
text=You may exile two white cards from your hand rather than pay Sunscour's mana cost. -- Destroy all creatures.
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Suntouched Myr
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
mana={3}
type=Artifact Creature
subtype=Myr
power=0
toughness=0
[/card]
[card]
name=Superior Numbers
text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
mana={G}{G}
type=Sorcery
[/card]
[card]
name=Supply // Demand (Demand)
text=Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.
mana={1}{W}{U}
type=Sorcery
[/card]
[card]
name=Supply // Demand (Supply)
text=Put X 1/1 green Saproling creature tokens onto the battlefield.
mana={X}{G}{W}
type=Sorcery
[/card]
[card]
name=Suppress
text=Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Suppression Field
text=Activated abilities cost {2} more to activate unless they're mana abilities.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Supreme Exemplar
text=Flying -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
mana={6}{U}
type=Creature
subtype=Elemental
power=10
toughness=10
[/card]
[card]
name=Supreme Inquisitor
text=Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Suq'Ata Assassin
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
mana={1}{B}{B}
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
name=Suq'Ata Firewalker
text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. -- {T}: Suq'Ata Firewalker deals 1 damage to target creature or player.
mana={1}{U}{U}
type=Creature
subtype=Human Wizard
power=0
toughness=1
[/card]
[card]
name=Suq'Ata Lancer
text=Haste -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={2}{R}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Surestrike Trident
text=Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player." -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Surge of Strength
text=As an additional cost to cast Surge of Strength, discard a red or green card. -- Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.
mana={R}{G}
type=Instant
[/card]
[card]
name=Surge of Zeal
text=Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Surgespanner
auto=@tapped(this):may {1}{U}:moveto(ownerhand) target(*)
text=Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Surging AEther
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Return target permanent to its owner's hand.
mana={3}{U}
type=Instant
[/card]
[card]
name=Surging Dementia
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Target player discards a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Surging Flame
text=Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -- Surging Flame deals 2 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Surging Might
text=Enchant creature -- Enchanted creature gets +2/+2. -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Surging Sentinels
text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
[card]
name=Surprise Deployment
text=Cast Surprise Deployment only during combat. -- You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
mana={3}{W}
type=Instant
[/card]
[card]
name=Sustaining Spirit
text=Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={1}{W}
type=Creature
subtype=Angel Spirit
power=0
toughness=3
[/card]
[card]
name=Sutured Ghoul
text=Trample -- As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. -- Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
mana={4}{B}{B}{B}
type=Creature
subtype=Zombie
power=*
toughness=*
[/card]
[card]
name=Swamp Mosquito
abilities=flying
text=Flying -- Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
mana={1}{B}
type=Creature
subtype=Insect
power=0
toughness=1
[/card]
[card]
name=Swans of Bryn Argoll
text=Flying -- If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
mana={2}{WU}{WU}
type=Creature
subtype=Bird Spirit
power=4
toughness=3
[/card]
[card]
name=Sway of Illusion
text=Any number of target creatures become the color of your choice until end of turn. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Sway of the Stars
text=Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
mana={8}{U}{U}
type=Sorcery
[/card]
[card]
name=Swelter
text=Swelter deals 2 damage to each of two target creatures.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Swerve
text=Change the target of target spell with a single target.
mana={U}{R}
type=Instant
[/card]
[card]
name=Swift Maneuver
text=Prevent the next 2 damage that would be dealt to target creature or player this turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{W}
type=Instant
[/card]
[card]
name=Swirl the Mists
text=As Swirl the Mists enters the battlefield, choose a color word. -- All instances of color words in the text of spells and permanents are changed to the chosen color word.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Swirling Spriggan
text={(g/u){(g/u)}: Target creature you control becomes the color or colors of your choice until end of turn.
mana={2}{G}{G}
type=Creature
subtype=Goblin Shaman
power=3
toughness=3
[/card]
[card]
name=Swooping Talon
text=Flying -- {1}: Swooping Talon loses flying until end of turn. -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
mana={4}{W}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=6
[/card]
[card]
name=Sword of Kaldra
text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Sword of the Ages
text=Sword of the Ages enters the battlefield tapped. -- {T}, Exile Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures exiled this way.
mana={6}
type=Artifact
[/card]
[card]
name=Sword of the Meek
auto={2}:equip
auto=1/2
text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sword of the Paruns
auto={3}:equip
auto=aslongas(mytgt[tapped]) lord(creature[tapped]|myinplay) 2/0
auto=aslongas(mytgt[-tapped]) lord(creature[-tapped]|myinplay) 0/2
auto={3}:tap(mytgt)
auto={3}:untap(mytgt)
text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sworn Defender
text={1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=3
[/card]
[card]
name=Sygg, River Cutthroat
text=At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
mana={UB}{UB}
type=Legendary Creature
subtype=Merfolk Rogue
power=1
toughness=3
[/card]
[card]
name=Sylvan Echoes
text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
mana={G}
type=Enchantment
[/card]
[card]
name=Sylvan Library
text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Sylvan Messenger
text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library.
mana={3}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Sylvan Might
text=Target creature gets +2/+2 and gains trample until end of turn. -- Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Sylvan Paradise
text=Any number of target creatures become green until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Sylvan Tutor
text=Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
mana={G}
type=Sorcery
[/card]
[card]
name=Sylvok Explorer
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Symbiosis
text=Two target creatures each get +2/+2 until end of turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Symbiotic Deployment
text=Skip your draw step. -- {1}, Tap two untapped creatures you control: Draw a card.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Syncopate
text=Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={X}{U}
type=Instant
[/card]
[card]
name=Synod Artificer
text={X}, {T}: Tap X target noncreature artifacts. -- {X}, {T}: Untap X target noncreature artifacts.
mana={2}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=2
[/card]
[card]
name=Synod Sanctum
text={2}, {T}: Exile target permanent you control. -- {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
mana={1}
type=Artifact
[/card]
[card]
name=Syphon Mind
auto=discard:1 target(player)
auto=draw:1
text=Each other player discards a card. You draw a card for each card discarded this way.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Tablet of Epityr
auto=@movedto(artifact|myGraveyard) from(myBattlefield):may {1}:life:1 controller
text=Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
mana={1}
type=Artifact
[/card]
[card]
name=Tahngarth's Glare
text=Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
mana={R}
type=Sorcery
[/card]
[card]
name=Tahngarth's Rage
text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tahngarth, Talruum Hero
text=Vigilance -- {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
mana={3}{R}{R}
type=Legendary Creature
subtype=Minotaur Warrior
power=4
toughness=4
[/card]
[card]
name=Tainted AEther
text=Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Tainted Pact
text=Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
mana={1}{B}
type=Instant
[/card]
[card]
name=Tainted Sigil
text={T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
mana={1}{W}{B}
type=Artifact
[/card]
[card]
name=Tainted Specter
text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.
mana={3}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Tainted Well
text=Enchant land -- When Tainted Well enters the battlefield, draw a card. -- Enchanted land is a Swamp.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Taj-Nar Swordsmith
text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
mana={3}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=3
[/card]
[card]
name=Take Possession
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Enchant permanent -- You control enchanted permanent.
mana={5}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Takeno, Samurai General
text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
mana={5}{W}
type=Legendary Creature
subtype=Human Samurai
power=3
toughness=3
[/card]
[card]
name=Takenuma Bleeder
text=Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.
mana={2}{B}
type=Creature
subtype=Ogre Shaman
power=3
toughness=3
[/card]
[card]
name=Takklemaggot
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. -- When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Talara's Bane
text=Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Talara's Battalion
abilities=trample
text=Trample -- Cast Talara's Battalion only if you've cast another green spell this turn.
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=4
toughness=3
[/card]
[card]
name=Talas Explorer
text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand.
mana={1}{U}
type=Creature
subtype=Human Pirate Scout
power=1
toughness=1
[/card]
[card]
name=Talon of Pain
text=Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. -- {X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.
mana={4}
type=Artifact
[/card]
[card]
name=Talruum Champion
text=First strike -- Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
mana={4}{R}
type=Creature
subtype=Minotaur
power=3
toughness=3
[/card]
[card]
name=Talruum Piper
text=All creatures with flying able to block Talruum Piper do so.
mana={4}{R}
type=Creature
subtype=Minotaur
power=3
toughness=3
[/card]
[card]
name=Tamanoa
text=Whenever a noncreature source you control deals damage, you gain that much life.
mana={R}{G}{W}
type=Creature
subtype=Spirit
power=2
toughness=4
[/card]
[card]
name=Tangle
text=Prevent all combat damage that would be dealt this turn. -- Each attacking creature doesn't untap during its controller's next untap step.
mana={1}{G}
type=Instant
[/card]
[card]
name=Tangle Golem
text=Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)
mana={7}
type=Artifact Creature
subtype=Golem
power=5
toughness=4
[/card]
[card]
name=Tangle Kelp
text=Enchant creature -- When Tangle Kelp enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tangle Wire
text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
mana={3}
type=Artifact
[/card]
[card]
name=Taniwha
text=Trample -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
mana={3}{U}{U}
type=Legendary Creature
subtype=Serpent
power=7
toughness=7
[/card]
[card]
name=Tar Fiend
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
mana={5}{B}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Tar Pit Warrior
text=When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
mana={2}{B}
type=Creature
subtype=Cyclops Warrior
power=3
toughness=4
[/card]
[card]
name=Tariff
text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Tarox Bladewing
text=Flying, haste -- Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
mana={2}{R}{R}{R}
type=Legendary Creature
subtype=Dragon
power=4
toughness=3
[/card]
[card]
name=Task Force
text=Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=3
[/card]
[card]
name=Task Mage Assembly
text=When there are no creatures on the battlefield, sacrifice Task Mage Assembly. -- {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Taste of Paradise
kicker={1}{G}
auto=life:3
auto=kicker:life:3
text=As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times. -- You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Tatsumasa, the Dragon's Fang
text=Equipped creature gets +5/+5. -- {6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token is put into a graveyard. -- Equip {3}
mana={6}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Tatterkite
text=Flying -- Tatterkite can't have counters placed on it.
mana={3}
type=Artifact Creature
subtype=Scarecrow
power=2
toughness=1
[/card]
[card]
name=Taunt
text=During target player's next turn, creatures that player controls attack you if able.
mana={U}
type=Sorcery
[/card]
[card]
name=Taunting Challenge
text=All creatures able to block target creature this turn do so.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Taunting Elf
text=All creatures able to block Taunting Elf do so.
mana={G}
type=Creature
subtype=Elf
power=0
toughness=1
[/card]
[card]
name=Taurean Mauler
text=Changeling (This card is every creature type at all times.) -- Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
mana={2}{R}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Tawnos's Coffin
text=You may choose not to untap Tawnos's Coffin during your untap step. -- {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.
mana={4}
type=Artifact
[/card]
[card]
name=Tawnos's Weaponry
text=You may choose not to untap Tawnos's Weaponry during your untap step. -- {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Tears of Rage
text=Cast Tears of Rage only during the declare attackers step. -- Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Tectonic Break
text=Each player sacrifices X lands.
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Teferi's Curse
text=Enchant artifact or creature -- Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Teferi's Drake
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={2}{U}
type=Creature
subtype=Drake
power=3
toughness=2
[/card]
[card]
name=Teferi's Honor Guard
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Teferi's Imp
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Whenever Teferi's Imp phases out, discard a card. -- Whenever Teferi's Imp phases in, draw a card.
mana={2}{U}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Teferi's Isle
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters the battlefield tapped. -- {T}: Add {U}{U} to your mana pool.
type=Legendary Land
[/card]
[card]
name=Teferi's Moat
text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you.
mana={3}{W}{U}
type=Enchantment
[/card]
[card]
name=Teferi's Puzzle Box
text=At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.
mana={4}
type=Artifact
[/card]
[card]
name=Teferi's Realm
text=At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)
mana={1}{U}{U}
type=World Enchantment
[/card]
[card]
name=Teferi's Response
text=Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. -- Draw two cards.
mana={1}{U}
type=Instant
[/card]
[card]
name=Teferi's Veil
text=Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Teferi, Mage of Zhalfir
text=Flash (You may cast this spell any time you could cast an instant.) -- Creature cards you own that aren't on the battlefield have flash. -- Each opponent can cast spells only any time he or she could cast a sorcery.
mana={2}{U}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]
[card]
name=Tel-Jilad Justice
text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Tel-Jilad Stylus
text={T}: Put target permanent you own on the bottom of your library.
mana={1}
type=Artifact
[/card]
[card]
name=Tel-Jilad Wolf
text=Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.
mana={2}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Telekinesis
text=Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
mana={U}{U}
type=Instant
[/card]
[card]
name=Telekinetic Bonds
text=Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
mana={2}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Telemin Performance
text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Telepathic Spies
text=When Telepathic Spies enters the battlefield, look at target opponent's hand.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Telepathy
text=Your opponents play with their hands revealed.
mana={U}
type=Enchantment
[/card]
[card]
name=Telethopter
text=Tap an untapped creature you control: Telethopter gains flying until end of turn.
mana={4}
type=Artifact Creature
subtype=Thopter
power=3
toughness=1
[/card]
[card]
name=Telim'Tor
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
mana={4}{R}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Telling Time
text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
mana={1}{U}
type=Instant
[/card]
[card]
name=Temper
text=Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
mana={X}{1}{W}
type=Instant
[/card]
[card]
name=Tempest Efreet
text=Remove Tempest Efreet from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard.
mana={1}{R}{R}{R}
type=Creature
subtype=Efreet
power=3
toughness=3
[/card]
[card]
name=Tempest Owl
text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=2
[/card]
[card]
name=Temporal Aperture
text={5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
mana={2}
type=Artifact
[/card]
[card]
name=Temporal Cascade
text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={5}{U}{U}
type=Sorcery
[/card]
[card]
name=Temporal Extortion
text=When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. -- Take an extra turn after this one.
mana={B}{B}{B}{B}
type=Sorcery
[/card]
[card]
name=Temporal Fissure
target=*
auto=moveto(ownerHand)
text=Return target permanent to its owner's hand. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Temporal Isolation
text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) -- Prevent all damage that would be dealt by enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Temporal Manipulation
text=Take an extra turn after this one.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Temporary Insanity
text=Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
mana={3}{R}
type=Instant
[/card]
[card]
name=Temporary Truce
text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Tempting Licid
text={G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. -- All creatures able to block enchanted creature do so.
mana={2}{G}
type=Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Tempting Wurm
text=When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield.
mana={1}{G}
type=Creature
subtype=Wurm
power=5
toughness=5
[/card]
[card]
name=Tendrils of Agony
target=player
auto=damage:2
auto=life:2 controller
text=Target player loses 2 life and you gain 2 life. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Tendrils of Despair
text=As an additional cost to cast Tendrils of Despair, sacrifice a creature. -- Target opponent discards two cards.
mana={B}
type=Sorcery
[/card]
[card]
name=Tenza, Godo's Maul
text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={3}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Tephraderm
text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. -- Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Terastodon
text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
mana={6}{G}{G}
type=Creature
subtype=Elephant
power=9
toughness=9
[/card]
[card]
name=Teremko Griffin
abilities=flying,banding
#banding not supported
text=Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Teroh's Vanguard
text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
mana={3}{W}
type=Creature
subtype=Human Nomad
power=2
toughness=3
[/card]
[card]
name=Terraformer
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Territorial Dispute
text=At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. -- Players can't play lands.
mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Test of Endurance
text=At the beginning of your upkeep, if you have 50 or more life, you win the game.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Test of Faith
text=Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Tethered Skirge
text=Flying -- Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life.
mana={2}{B}
type=Creature
subtype=Imp
power=2
toughness=2
[/card]
[card]
name=Tetravus
abilities=flying
auto=counter(1/1,3)
auto=@each my upkeep:may counter(1/1,-1) && token(Tetravite,Artifact Creature,1/1,flying)
auto=@each my upkeep:may moveto(exile) target(Tetravite|myBattlefield) && counter(1/1,1)
text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
mana={6}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]
[card]
name=Tetsuo Umezawa
text=Tetsuo Umezawa can't be the target of Aura spells. -- {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.
mana={U}{B}{R}
type=Legendary Creature
subtype=Human Archer
power=3
toughness=3
[/card]
[card]
name=Teysa, Orzhov Scion
text=Sacrifice three white creatures: Exile target creature. -- Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
mana={1}{W}{B}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=3
[/card]
[card]
name=Tezzeret the Seeker
text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn.
mana={3}{U}{U}
type=Planeswalker
subtype=Tezzeret
loyalty=4
[/card]
[card]
name=Thada Adel, Acquisitor
text=Islandwalk -- Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
mana={1}{U}{U}
type=Legendary Creature
subtype=Merfolk Rogue
power=2
toughness=2
[/card]
[card]
name=Thalakos Deceiver
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)
mana={3}{U}
type=Creature
subtype=Thalakos Wizard
power=1
toughness=1
[/card]
[card]
name=Thalakos Dreamsower
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- You may choose not to untap Thalakos Dreamsower during your untap step. -- Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.
mana={2}{U}
type=Creature
subtype=Thalakos Wizard
power=1
toughness=1
[/card]
[card]
name=Thalakos Lowlands
auto={T}: Add {1}
auto={T}: Add {W}
auto={T}: Add {U}
text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Thawing Glaciers
auto=tap
auto={1}{T}:moveto(myBattlefield) target(land[basic]|myLibrary) && tap && token(grrrt)
auto=@next cleanup:aslongas(grrt|myBattlefield) moveto(myHand)
auto=@next cleanup:aslongas(grrt|myBattlefield) destroy all(grrrt)
text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
type=Land
[/card]
[card]
name=The Abyss
text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.
mana={3}{B}
type=World Enchantment
[/card]
[card]
name=The Fallen
text=At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.
mana={1}{B}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=The Tabernacle at Pendrell Vale
text=All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."
type=Legendary Land
[/card]
[card]
name=The Wretched
text=At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=2
toughness=5
[/card]
[card]
name=Thelon's Chant
text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. -- Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
mana={1}{G}{G}
type=Enchantment
[/card]
[card]
name=Thelon's Curse
text=Blue creatures don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.
mana={G}{G}
type=Enchantment
[/card]
[card]
name=Thelonite Hermit
text=Saproling creatures get +1/+1. -- Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens onto the battlefield.
mana={3}{G}
type=Creature
subtype=Elf Shaman
power=1
toughness=1
[/card]
[card]
name=Thelonite Monk
text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)
mana={2}{G}{G}
type=Creature
subtype=Insect Monk Cleric
power=1
toughness=2
[/card]
[card]
name=Thermal Flux
text=Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. -- Draw a card at the beginning of the next turn's upkeep.
mana={U}
type=Instant
[/card]
[card]
name=Thermokarst
target=land
auto=destroy
text=Destroy target land. If that land was a snow land, you gain 1 life.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Thermopod
text={S}i}: Thermopod gains haste until end of turn. ({S}i} can be paid with one mana from a snow permanent.) -- Sacrifice a creature: Add {R} to your mana pool.
mana={4}{R}
type=Snow Creature
subtype=Slug
power=4
toughness=3
[/card]
[card]
name=Thick-Skinned Goblin
text=You may pay {0} rather than pay the echo cost for permanents you control. -- {R}: Thick-Skinned Goblin gains protection from red until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]
[card]
name=Thicket Elemental
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Thieves' Auction
text=Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all those cards have been chosen.
mana={4}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Thieves' Fortune
text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Tribal Instant
subtype=Rogue
[/card]
[card]
name=Thieving Sprite
text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
mana={2}{B}
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
[/card]
[card]
name=Thing from the Deep
text=Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.
mana={6}{U}{U}{U}
type=Creature
subtype=Leviathan
power=9
toughness=9
[/card]
[card]
name=Think Tank
text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Thirst
text=Enchant creature -- When Thirst enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Thirst for Knowledge
text=Draw three cards. Then discard two cards unless you discard an artifact card.
mana={2}{U}
type=Instant
[/card]
[card]
name=Thopter Foundry
auto={1}{S(artifact[-token]|myinplay)}:token(Thopter,artifact creature thopter,1/1,blue flying) && life:1
text={1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.
mana={WB}{U}
type=Artifact
[/card]
[card]
name=Thorn Elemental
text=You may have Thorn Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
name=Thorn of Amethyst
text=Noncreature spells cost {1} more to cast.
mana={2}
type=Artifact
[/card]
[card]
name=Thorn-Thrash Viashino
text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn.
mana={3}{R}
type=Creature
subtype=Viashino Warrior
power=2
toughness=2
[/card]
[card]
name=Thornbite Staff
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from the battlefield, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
mana={2}
type=Tribal Artifact
subtype=Shaman Equipment
[/card]
[card]
name=Thornscape Battlemage
text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.
mana={2}{G}
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
name=Thornscape Familiar
text=Red spells and white spells you cast cost {1} less to cast.
mana={1}{G}
type=Creature
subtype=Insect
power=2
toughness=1
[/card]
[card]
name=Thought Devourer
text=Flying -- Your maximum hand size is reduced by four.
mana={2}{U}{U}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Thought Dissector
text={X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
mana={4}
type=Artifact
[/card]
[card]
name=Thought Eater
text=Flying -- Your maximum hand size is reduced by three.
mana={1}{U}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Thought Hemorrhage
text=Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Thought Lash
text=Cumulative upkeep - Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Thought Lash's cumulative upkeep isn't paid, exile all cards from your library. -- Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
name=Thought Nibbler
text=Flying -- Your maximum hand size is reduced by two.
mana={U}
type=Creature
subtype=Beast
power=1
toughness=1
[/card]
[card]
name=Thought Prison
text=Imprint - When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card. -- Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.
mana={5}
type=Artifact
[/card]
[card]
name=Thought Reflection
text=If you would draw a card, draw two cards instead.
mana={4}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Thoughtbound Primoc
text=Flying -- At the beginning of your upkeep, if a player controls more Wizards than each other player, that player gains control of Thoughtbound Primoc.
mana={2}{R}
type=Creature
subtype=Bird Beast
power=2
toughness=3
[/card]
[card]
name=Thoughtcast
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Draw two cards.
mana={4}{U}
type=Sorcery
[/card]
[card]
name=Thoughtcutter Agent
text={U}{B}, {T}: Target player loses 1 life and reveals his or her hand.
mana={U}{B}
type=Artifact Creature
subtype=Human Rogue
power=1
toughness=1
[/card]
[card]
name=Thoughtpicker Witch
text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
mana={B}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Thoughts of Ruin
text=Each player sacrifices a land for each card in your hand.
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
name=Thoughtseize
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
mana={B}
type=Sorcery
[/card]
[card]
name=Thoughtweft Trio
text=First strike, vigilance -- Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Thoughtweft Trio can block any number of creatures.
mana={2}{W}{W}
type=Creature
subtype=Kithkin Soldier
power=5
toughness=5
[/card]
[card]
name=Thousand-Year Elixir
text=You may activate abilities of creatures you control as though those creatures had haste. -- {1}, {T}: Untap target creature.
mana={3}
type=Artifact
[/card]
[card]
name=Thran Forge
text={2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
mana={3}
type=Artifact
[/card]
[card]
name=Thran Foundry
text={1}, {T}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library.
mana={1}
type=Artifact
[/card]
[card]
name=Thran Golem
text=As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
mana={5}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Thran Lens
text=All permanents are colorless.
mana={2}
type=Artifact
[/card]
[card]
name=Thran Tome
text={5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
mana={4}
type=Artifact
[/card]
[card]
name=Thran Turbine
text=At the beginning of your upkeep, you may add {1} or {2} to your mana pool. You can't spend this mana to cast spells.
mana={1}
type=Artifact
[/card]
[card]
name=Thran Weaponry
text=Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- You may choose not to untap Thran Weaponry during your untap step. -- {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
mana={4}
type=Artifact
[/card]
[card]
name=Thrashing Mudspawn
text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. -- Morph {1}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Thraximundar
text=Haste -- Whenever Thraximundar attacks, defending player sacrifices a creature. -- Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
mana={4}{U}{B}{R}
type=Legendary Creature
subtype=Zombie Assassin
power=6
toughness=6
[/card]
[card]
name=Three Dreams
text=Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Three Tragedies
text=Target player discards three cards.
mana={3}{B}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Three Wishes
text=Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Thresher Beast
text=Whenever Thresher Beast becomes blocked, defending player sacrifices a land.
mana={3}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Thrive
text=Put a +1/+1 counter on each of X target creatures.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Throat Slitter
text=Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.
mana={4}{B}
type=Creature
subtype=Rat Ninja
power=2
toughness=2
[/card]
[card]
name=Through the Breach
text=You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice that creature at the beginning of the next end step. -- Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={4}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Thrull Champion
text=Thrull creatures get +1/+1. -- {T}: Gain control of target Thrull for as long as you control Thrull Champion.
mana={4}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
[/card]
[card]
name=Thrull Surgeon
text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
mana={1}{B}
type=Creature
subtype=Thrull
power=1
toughness=1
[/card]
[card]
name=Thrull Wizard
text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
mana={2}{B}
type=Creature
subtype=Thrull Wizard
power=1
toughness=1
[/card]
[card]
name=Thrumming Stone
text=Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)
mana={5}
type=Legendary Artifact
[/card]
[card]
name=Thumbscrews
auto=aslongas(*|myhand) damage:1 opponent >4
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
mana={2}
type=Artifact
[/card]
[card]
name=Thunder-Thrash Elder
text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)
mana={2}{R}
type=Creature
subtype=Viashino Warrior
power=1
toughness=1
[/card]
[card]
name=Thunderblade Charge
text=Thunderblade Charge deals 3 damage to target creature or player. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
mana={1}{R}{R}
type=Sorcery
[/card]
[card]
name=Thunderclap
text=You may sacrifice a Mountain rather than pay Thunderclap's mana cost. -- Thunderclap deals 3 damage to target creature.
mana={2}{R}
type=Instant
[/card]
[card]
name=Thunderheads
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Put a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.
mana={2}{U}
type=Instant
[/card]
[card]
name=Thunderscape Battlemage
text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Thunderscape Familiar
text=First strike -- Black spells and green spells you cast cost {1} less to cast.
mana={1}{R}
type=Creature
subtype=Kavu
power=1
toughness=1
[/card]
[card]
name=Thunderstaff
text=If Thunderstaff is untapped and a creature would deal combat damage to you, prevent 1 of that damage. -- {2}, {T}: Attacking creatures get +1/+0 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Thwart
text=You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. -- Counter target spell.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Tidal Bore
text=You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. -- You may tap or untap target creature.
mana={1}{U}
type=Instant
[/card]
[card]
name=Tidal Control
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Tidal Courier
text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn.
mana={3}{U}
type=Creature
subtype=Merfolk
power=1
toughness=2
[/card]
[card]
name=Tidal Flats
text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.
mana={U}
type=Enchantment
[/card]
[card]
name=Tidal Influence
text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Tidal Visionary
text={T}: Target creature becomes the color of your choice until end of turn.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Tidal Warrior
text={T}: Target land becomes an Island until end of turn.
mana={U}
type=Creature
subtype=Merfolk Warrior
power=1
toughness=1
[/card]
[card]
name=Tide of War
text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Tidehollow Sculler
text=When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
mana={W}{B}
type=Artifact Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
name=Tideshaper Mystic
text={T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Timber Wolves
#badning not suppoerted anymore in Wagic 0.9
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={G}
type=Creature
subtype=Wolf
power=1
toughness=1
[/card]
[card]
name=Timbermaw Larva
text=Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.
mana={3}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]
[card]
name=Time Elemental
text=When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. -- {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
mana={2}{U}
type=Creature
subtype=Elemental
power=0
toughness=2
[/card]
[card]
name=Time Sieve
text={T}, Sacrifice five artifacts: Take an extra turn after this one.
mana={U}{B}
type=Artifact
[/card]
[card]
name=Time Spiral
text=Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Time Stop
text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
mana={4}{U}{U}
type=Instant
[/card]
[card]
name=Time Stretch
text=Target player takes two extra turns after this one.
mana={8}{U}{U}
type=Sorcery
[/card]
[card]
name=Time Vault
text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one.
mana={2}
type=Artifact
[/card]
[card]
name=Time Walk
text=Take an extra turn after this one.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Time Warp
text=Target player takes an extra turn after this one.
mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Time and Tide
text=Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
mana={U}{U}
type=Instant
[/card]
[card]
name=Timebender
text=Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Timecrafting
text=Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.
mana={X}{R}
type=Instant
[/card]
[card]
name=Timesifter
text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.
mana={5}
type=Artifact
[/card]
[card]
name=Timmerian Fiends
text=Remove Timmerian Fiends from your deck before playing if you're not playing for ante. -- {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
mana={1}{B}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Tin Street Hooligan
text=When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact.
mana={1}{R}
type=Creature
subtype=Goblin Rogue
power=2
toughness=1
[/card]
[card]
name=Tin-Wing Chimera
text=Flying -- Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
mana={4}
type=Artifact Creature
subtype=Chimera
power=2
toughness=2
[/card]
[card]
name=Tinder Wall
text=Defender (This creature can't attack.) -- Sacrifice Tinder Wall: Add {R}{R} to your mana pool. -- {R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.
mana={G}
type=Creature
subtype=Plant Wall
power=0
toughness=3
[/card]
[card]
name=Titan's Revenge
text=Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Titania's Song
text=Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Titanic Bulvox
abilities=trample
text=Trample -- Morph {4}{G}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{G}{G}
type=Creature
subtype=Beast
power=7
toughness=4
[/card]
[card]
name=Tithe
text=Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={W}
type=Instant
[/card]
[card]
name=Toils of Night and Day
text=You may tap or untap target permanent, then you may tap or untap another target permanent.
mana={2}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Tolaria
auto={T}: Add {U}
auto={T}:-banding target(creature)
text={T}: Add {U} to your mana pool. -- {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.
type=Legendary Land
[/card]
[card]
name=Tolarian Drake
text=Flying -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=4
[/card]
[card]
name=Tolarian Entrancer
text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Tolarian Winds
text=Discard all the cards in your hand, then draw that many cards.
mana={1}{U}
type=Instant
[/card]
[card]
name=Tomb Hex
text=Target creature gets -2/-2 until end of turn. -- Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
mana={2}{B}
type=Instant
[/card]
[card]
name=Tombfire
text=Target player exiles all cards with flashback from his or her graveyard.
mana={B}
type=Sorcery
[/card]
[card]
name=Tombstalker
text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
mana={6}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Tombstone Stairwell
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
mana={2}{B}{B}
type=World Enchantment
[/card]
[card]
name=Tomorrow, Azami's Familiar
text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={5}{U}
type=Legendary Creature
subtype=Spirit
power=1
toughness=5
[/card]
[card]
name=Tooth and Claw
text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Tooth and Nail
text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. -- Entwine {2} (Choose both if you pay the entwine cost.)
mana={5}{G}{G}
type=Sorcery
[/card]
[card]
name=Tooth of Chiss-Goria
text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +1/+0 until end of turn.
mana={3}
type=Artifact
[/card]
[card]
name=Topan Ascetic
text=Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.
mana={2}{G}
type=Creature
subtype=Human Monk
power=2
toughness=2
[/card]
[card]
name=Topple
text=Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.)
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Torch Slinger
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Torchling
text={R}: Untap Torchling. -- {R}: Target creature blocks Torchling this turn if able. -- {R}: Change the target of target spell that targets only Torchling. -- {1}: Torchling gets +1/-1 until end of turn. -- {1}: Torchling gets -1/+1 until end of turn.
mana={3}{R}{R}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Tornado
text=Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Tornado Elemental
text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]
[card]
name=Torpid Moloch
text=Defender (This creature can't attack.) -- Sacrifice three lands: Torpid Moloch loses defender until end of turn.
mana={R}
type=Creature
subtype=Lizard
power=3
toughness=2
[/card]
[card]
name=Torrent of Fire
text=Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Torrent of Lava
text=Torrent of Lava deals X damage to each creature without flying. -- As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
mana={X}{R}{R}
type=Sorcery
[/card]
[card]
name=Torrent of Souls
text=Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)
mana={4}{BR}
type=Sorcery
[/card]
[card]
name=Torrent of Stone
text=Torrent of Stone deals 4 damage to target creature. -- Splice onto Arcane - Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={3}{R}
type=Instant
subtype=Arcane
[/card]
[card]
name=Torture Chamber
text=At the beginning of your upkeep, put a pain counter on Torture Chamber. -- At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. -- {1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.
mana={3}
type=Artifact
[/card]
[card]
name=Toshiro Umezawa
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.
mana={1}{B}{B}
type=Legendary Creature
subtype=Human Samurai
power=2
toughness=2
[/card]
[card]
name=Total War
text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Touch of Darkness
text=Any number of target creatures become black until end of turn.
mana={B}
type=Instant
[/card]
[card]
name=Tourach's Chant
text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. -- Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Tourach's Gate
text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn."
mana={1}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tower Above
text=({(2/g)} can be paid with any two mana or with {G}. This card's converted mana cost is 6.) -- Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
mana={2G}{2G}{2G}
type=Sorcery
[/card]
[card]
name=Tower of Coireall
auto={T}:cantbeblockedby(wall) target(creature)
# Following line does not work: cantbeblockedby() can't be used
# as an activated ability
text={T}: Target creature can't be blocked by Walls this turn.
mana={2}
type=Artifact
[/card]
[card]
name=Tower of the Magistrate
text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn.
type=Land
[/card]
[card]
name=Towering Baloth
text=Morph {6}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{G}{G}
type=Creature
subtype=Beast
power=7
toughness=6
[/card]
[card]
name=Toymaker
text={1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
mana={2}
type=Artifact Creature
subtype=Spellshaper
power=1
toughness=1
[/card]
[card]
name=Trace of Abundance
text=Enchant land -- Enchanted land has shroud. (It can't be the target of spells or abilities.) -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
mana={RW}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Tracker
text={G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
mana={2}{G}
type=Creature
subtype=Human
power=2
toughness=2
[/card]
[card]
name=Trade Secrets
text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.
mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Tradewind Rider
text=Flying -- {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
mana={3}{U}
type=Creature
subtype=Spirit
power=1
toughness=4
[/card]
[card]
name=Train of Thought
text=Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) -- Draw a card.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Trained Pronghorn
text=Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
mana={1}{W}
type=Creature
subtype=Antelope
power=1
toughness=1
[/card]
[card]
name=Traitor's Clutch
text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) -- Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={4}{B}
type=Instant
[/card]
[card]
name=Traitor's Roar
text=Tap target untapped creature. It deals damage equal to its power to its controller. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={4}{BR}
type=Sorcery
[/card]
[card]
name=Tranquil Garden
text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Transcendence
text=You don't lose the game for having 0 or less life. -- When you have 20 or more life, you lose the game. -- Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
mana={3}{W}{W}{W}
type=Enchantment
[/card]
[card]
name=Transguild Courier
text=Transguild Courier is all colors (even if this card isn't on the battlefield).
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
name=Transmogrifying Licid
text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. -- Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
mana={3}
type=Artifact Creature
subtype=Licid
power=2
toughness=2
[/card]
[card]
name=Transmutation
text=Switch target creature's power and toughness until end of turn.
mana={1}{B}
type=Instant
[/card]
[card]
name=Transmute Artifact
text=As an additional cost to cast Transmute Artifact, sacrifice an artifact. -- Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Trap Digger
text={2}{W}, {T}: Put a trap counter on target land you control. -- Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=3
[/card]
[card]
name=Trap Runner
text={T}: Target attacking unblocked creature becomes blocked. Activate this ability only during the declare blockers step. (This ability works on unblockable creatures.)
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
name=Trapfinder's Trick
text=Target player reveals his or her hand and discards all Trap cards.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Traveler's Cloak
text=Enchant creature -- As Traveler's Cloak enters the battlefield, choose a land type. -- When Traveler's Cloak enters the battlefield, draw a card. -- Enchanted creature has landwalk of the chosen type.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Traveling Plague
text=Enchant creature -- At the beginning of each upkeep, put a plague counter on Traveling Plague. -- Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. -- When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
mana={3}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Treacherous Link
text=Enchant creature -- All damage that would be dealt to enchanted creature is dealt to its controller instead.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Treacherous Urge
text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature has haste. Sacrifice it at the beginning of the next end step.
mana={4}{B}
type=Instant
[/card]
[card]
name=Treacherous Vampire
text=Flying -- Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire is put into a graveyard from the battlefield, you lose 6 life."
mana={4}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
[/card]
[card]
name=Treacherous Werewolf
text=Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf is put into a graveyard from the battlefield, you lose 4 life."
mana={2}{B}
type=Creature
subtype=Human Wolf Minion
power=2
toughness=2
[/card]
[card]
name=Treachery
text=Enchant creature -- When Treachery enters the battlefield, untap up to five lands. -- You control enchanted creature.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Treasure Hunt
text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Treefolk Harbinger
text=When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
mana={G}
type=Creature
subtype=Treefolk Druid
power=0
toughness=3
[/card]
[card]
name=Treefolk Healer
text={2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={4}{G}
type=Creature
subtype=Treefolk Cleric
power=2
toughness=3
[/card]
[card]
name=Treefolk Mystic
text=Whenever a creature blocks or becomes blocked by Treefolk Mystic, destroy all Auras attached to that creature.
mana={3}{G}
type=Creature
subtype=Treefolk
power=2
toughness=4
[/card]
[card]
name=Treespring Lorian
text=Morph {5}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{G}
type=Creature
subtype=Beast
power=5
toughness=4
[/card]
[card]
name=Treetop Defense
text=Cast Treetop Defense only during the declare attackers step and only if you've been attacked this step. -- Creatures you control gain reach until end of turn. (They can block creatures with flying.)
mana={1}{G}
type=Instant
[/card]
[card]
name=Tremble
text=Each player sacrifices a land.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Tresserhorn Skyknight
text=Flying -- Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
mana={5}{B}{B}
type=Creature
subtype=Zombie Knight
power=5
toughness=3
[/card]
[card]
name=Treva's Charm
text=Choose one - Destroy target enchantment; or exile target attacking creature; or draw a card, then discard a card.
mana={G}{W}{U}
type=Instant
[/card]
[card]
name=Treva, the Renewer
text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
mana={3}{G}{W}{U}
type=Legendary Creature
subtype=Dragon
power=6
toughness=6
[/card]
[card]
name=Treva's Ruins
text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U} to your mana pool.
type=Land
subtype=Lair
[/card]
[card]
name=Trial // Error (Error)
text=Counter target multicolored spell.
mana={U}{B}
type=Instant
[/card]
[card]
name=Trial // Error (Trial)
text=Return all creatures blocking or blocked by target creature to their owner's hand.
mana={W}{U}
type=Instant
[/card]
[card]
name=Triangle of War
text={2}, Sacrifice Triangle of War: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.
mana={1}
type=Artifact
[/card]
[card]
name=Tribal Forcemage
text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
mana={1}{G}
type=Creature
subtype=Elf Wizard
power=1
toughness=1
[/card]
[card]
name=Tribal Unity
text=Creatures of the creature type of your choice get +X/+X until end of turn.
mana={X}{2}{G}
type=Instant
[/card]
[card]
name=Trickbind
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
mana={1}{U}
type=Instant
[/card]
[card]
name=Trickery Charm
text=Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order.
mana={U}
type=Instant
[/card]
[card]
name=Trinisphere
text=As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
mana={3}
type=Artifact
[/card]
[card]
name=Trophy Hunter
text={1}{G}: Trophy Hunter deals 1 damage to target creature with flying. -- Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter.
mana={2}{G}
type=Creature
subtype=Human Archer
power=2
toughness=3
[/card]
[card]
name=Troubled Healer
text=Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Truce
text=Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
mana={2}{W}
type=Instant
[/card]
[card]
name=True Believer
text=You have shroud. (You can't be the target of spells or abilities.)
mana={W}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Trumpeting Armodon
text={1}{G}: Target creature blocks Trumpeting Armodon this turn if able.
mana={3}{G}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
name=Trusted Advisor
text=Your maximum hand size is increased by two. -- At the beginning of your upkeep, return a blue creature you control to its owner's hand.
mana={U}
type=Creature
subtype=Human Advisor
power=1
toughness=2
[/card]
[card]
name=Truth or Tale
text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Tsabo's Assassin
text={T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
mana={2}{B}{B}
type=Creature
subtype=Zombie Assassin
power=1
toughness=1
[/card]
[card]
name=Tsabo's Decree
text=Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
mana={5}{B}
type=Instant
[/card]
[card]
name=Tsabo's Web
text=When Tsabo's Web enters the battlefield, draw a card. -- Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
mana={2}
type=Artifact
[/card]
[card]
name=Tuktuk Scrapper
text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
mana={3}{R}
type=Creature
subtype=Goblin Artificer Ally
power=2
toughness=2
[/card]
[card]
name=Tundra Kavu
text={T}: Target land becomes a Plains or an Island until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Tunnel Vision
text=Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
mana={5}{U}
type=Sorcery
[/card]
[card]
name=Turbulent Dreams
text=As an additional cost to cast Turbulent Dreams, discard X cards. -- Return X target nonland permanents to their owners' hands.
mana={U}{U}
type=Sorcery
[/card]
[card]
name=Turf Wound
text=Target player can't play land cards this turn. -- Draw a card.
mana={2}{R}
type=Instant
[/card]
[card]
name=Turn the Tables
text=All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Turn to Mist
target=creature
auto=moveto(exile)
auto=@end of turn:moveto(inplay)
text=Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{WU}
type=Instant
[/card]
[card]
name=Turnabout
text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
mana={2}{U}{U}
type=Instant
[/card]
[card]
name=Turntimber Basilisk
text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
mana={1}{G}{G}
type=Creature
subtype=Basilisk
power=2
toughness=1
[/card]
[card]
name=Turtleshell Changeling
text=Changeling (This card is every creature type at all times.) -- {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.
mana={3}{U}
type=Creature
subtype=Shapeshifter
power=1
toughness=4
[/card]
[card]
name=Twigwalker
text={1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]
[card]
name=Twilight Shepherd
text=Flying, vigilance -- When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{W}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
[/card]
[card]
name=Twilight's Call
text=You may cast Twilight's Call any time you could cast an instant if you pay {2} more to cast it. -- Each player returns all creature cards from his or her graveyard to the battlefield.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Twincast
text=Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={U}{U}
type=Instant
[/card]
[card]
name=Twinning Glass
text={1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Twinstrike
text=Twinstrike deals 2 damage to each of two target creatures. -- Hellbent - Destroy those creatures instead if you have no cards in hand.
mana={3}{B}{R}
type=Instant
[/card]
[card]
name=Twist Allegiance
text=You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
mana={6}{R}
type=Sorcery
[/card]
[card]
name=Twisted Justice
text=Target player sacrifices a creature. You draw cards equal to that creature's power.
mana={4}{U}{B}
type=Sorcery
[/card]
[card]
name=Two-Headed Dragon
text=Flying -- {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. -- Two-Headed Dragon can't be blocked except by two or more creatures. -- Two-Headed Dragon can block an additional creature.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Two-Headed Giant of Foriys
text=Trample -- Two-Headed Giant of Foriys can block an additional creature.
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
name=Two-Headed Sliver
text=All Sliver creatures have "This creature can't be blocked except by two or more creatures."
mana={1}{R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Tyrannize
text=Target player discards his or her hand unless he or she pays 7 life.
mana={3}{BR}{BR}
type=Sorcery
[/card]
[card]
name=Uba Mask
text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn.
mana={4}
type=Artifact
[/card]
[card]
name=Umbilicus
text=At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.
mana={4}
type=Artifact
[/card]
[card]
name=Umbra Stalker
text=Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
mana={4}{B}{B}{B}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]
[card]
name=Umbral Mantle
text=Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) -- Equip {0}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Unblinking Bleb
text=Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={3}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Unburden
text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Unchecked Growth
text=Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
mana={2}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Uncle Istvan
text=Prevent all damage that would be dealt to Uncle Istvan by creatures.
mana={1}{B}{B}{B}
type=Creature
subtype=Human
power=1
toughness=3
[/card]
[card]
name=Undead Warchief
text=Zombie spells you cast cost {1} less to cast. -- Zombie creatures you control get +2/+1.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Undergrowth
text=As an additional cost to cast Undergrowth, you may pay {2}{R}. -- Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.
mana={G}
type=Instant
[/card]
[card]
name=Undiscovered Paradise
text={T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
type=Land
[/card]
[card]
name=Undo
text=Return two target creatures to their owners' hands.
mana={1}{U}{U}
type=Sorcery
[/card]
[card]
name=Undying Flames
text=Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Unearthly Blizzard
text=Up to three target creatures can't block this turn.
mana={2}{R}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Unerring Sling
text={3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
mana={3}
type=Artifact
[/card]
[card]
name=Unforge
text=Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
mana={2}{R}
type=Instant
[/card]
[card]
name=Unfulfilled Desires
text={1}, Pay 1 life: Draw a card, then discard a card.
mana={1}{U}{B}
type=Enchantment
[/card]
[card]
name=Unhinge
text=Target player discards a card. -- Draw a card.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Unholy Citadel
text=Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
type=Land
[/card]
[card]
name=Unified Strike
text=Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
mana={W}
type=Instant
[/card]
[card]
name=Unifying Theory
text=Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Unliving Psychopath
text={B}: Unliving Psychopath gets +1/-1 until end of turn. -- {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
mana={2}{B}{B}
type=Creature
subtype=Zombie Assassin
power=0
toughness=4
[/card]
[card]
name=Unmask
text=You may exile a black card from your hand rather than pay Unmask's mana cost. -- Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Unnatural Hunger
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.
mana={3}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Unnatural Selection
text={1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Unnerve
text=Each opponent discards two cards.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Unnerving Assault
text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)
mana={2}{UR}
type=Instant
[/card]
[card]
name=Unscythe, Killer of Kings
auto={2}:equip
auto=first strike
auto=@damaged(creature) from(mytgt):may moveTo(removedfromgame) ### erm... so close....!!!
text=Equipped creature gets +3/+3 and has first strike. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may exile that card. If you do, put a 2/2 black Zombie creature token onto the battlefield. -- Equip {2}
mana={U}{B}{B}{R}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Unstable Footing
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.
mana={R}
type=Instant
[/card]
[card]
name=Unstable Frontier
text={T}: Add {1} to your mana pool. -- {T}: Target land you control becomes the basic land type of your choice until end of turn.
type=Land
[/card]
[card]
name=Unstable Hulk
text=Morph {3}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
mana={1}{R}{R}
type=Creature
subtype=Goblin Mutant
power=2
toughness=2
[/card]
[card]
name=Unstable Shapeshifter
text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.
mana={3}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=1
[/card]
[card]
name=Unstoppable Ash
text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
mana={3}{G}
type=Creature
subtype=Treefolk Warrior
power=5
toughness=5
[/card]
[card]
name=Untaidake, the Cloud Keeper
text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells.
type=Legendary Land
[/card]
[card]
name=Upwelling
text=Mana pools don't empty as steps and phases end.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Urborg Justice
text=Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
mana={B}{B}
type=Instant
[/card]
[card]
name=Urborg Panther
text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. -- Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.
mana={2}{B}
type=Creature
subtype=Nightstalker Cat
power=2
toughness=2
[/card]
[card]
name=Urborg Phantom
text=Urborg Phantom can't block. -- {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
mana={2}{B}
type=Creature
subtype=Spirit Minion
power=3
toughness=1
[/card]
[card]
name=Urborg, Tomb of Yawgmoth
text=Each land is a Swamp in addition to its other land types.
type=Legendary Land
[/card]
[card]
name=Urge to Feed
text=Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
mana={B}{B}
type=Instant
[/card]
[card]
name=Uril, the Miststalker
text=Uril, the Miststalker can't be the target of spells or abilities your opponents control. -- Uril gets +2/+2 for each Aura attached to it.
mana={2}{R}{G}{W}
type=Legendary Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Ursine Fylgja
text=Ursine Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja.
mana={4}{W}
type=Creature
subtype=Spirit Bear
power=3
toughness=3
[/card]
[card]
name=Urza's Armor
text=If a source would deal damage to you, prevent 1 of that damage.
mana={6}
type=Artifact
[/card]
[card]
name=Urza's Avenger
text={0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={6}
type=Artifact Creature
subtype=Shapeshifter
power=4
toughness=4
[/card]
[card]
name=Urza's Bauble
text={T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Urza's Chalice
text=Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
mana={1}
type=Artifact
[/card]
[card]
name=Urza's Engine
abilities=trample
auto={3}:banding
text=Trample -- {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
mana={5}
type=Artifact Creature
subtype=Juggernaut
power=1
toughness=5
[/card]
[card]
name=Urza's Filter
text=Multicolored spells cost up to {2} less to cast.
mana={4}
type=Artifact
[/card]
[card]
name=Urza's Guilt
text=Each player draws two cards, then discards three cards, then loses 4 life.
mana={2}{U}{B}
type=Sorcery
[/card]
[card]
name=Urza's Incubator
text=As Urza's Incubator enters the battlefield, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast.
mana={3}
type=Artifact
[/card]
[card]
name=Urza's Miter
text=Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
mana={3}
type=Artifact
[/card]
[card]
name=Urza's Rage
text=Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) -- Urza's Rage can't be countered by spells or abilities. -- Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.
mana={2}{R}
type=Instant
[/card]
[card]
name=Utopia Sprawl
text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Utopia Vow
text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{T}: Add one mana of any color to your mana pool."
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Uyo, Silent Prophet
text=Flying -- {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={4}{U}{U}
type=Legendary Creature
subtype=Moonfolk Wizard
power=4
toughness=4
[/card]
[card]
name=Vacuumelt
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) -- Return target creature to its owner's hand.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Valakut, the Molten Pinnacle
text=Valakut, the Molten Pinnacle enters the battlefield tapped. -- Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. -- {T}: Add {R} to your mana pool.
type=Land
[/card]
[card]
name=Valor
text=First strike -- As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
mana={3}{W}
type=Creature
subtype=Incarnation
power=2
toughness=2
[/card]
[card]
name=Valor Made Real
text=Target creature can block any number of creatures this turn.
mana={W}
type=Instant
[/card]
[card]
name=Vampire Hexmage
text=First strike -- Sacrifice Vampire Hexmage: Remove all counters from target permanent.
mana={B}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=1
[/card]
[card]
name=Vampire Lacerator
text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
mana={B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=2
[/card]
[card]
name=Vampire Nocturnus
text=Play with the top card of your library revealed. -- As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
mana={1}{B}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Vampiric Dragon
text=Flying -- Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. -- {1}{R}: Vampiric Dragon deals 1 damage to target creature.
mana={6}{B}{R}
type=Creature
subtype=Vampire Dragon
power=5
toughness=5
[/card]
[card]
name=Vampiric Embrace
text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. -- Whenever a creature dealt damage by enchanted creature this turn is put into a graveyard, put a +1/+1 counter on that creature.
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vampiric Sliver
auto=lord(sliver)
text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature."
mana={3}{B}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Vampiric Tutor
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
mana={B}
type=Instant
[/card]
[card]
name=Vanish into Memory
text=Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to its toughness.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Vanishing
text=Enchant creature -- {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vapor Snare
text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vaporous Djinn
text=Flying -- At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=3
toughness=4
[/card]
[card]
name=Varchild's Crusader
text={0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
mana={3}{R}
type=Creature
subtype=Human Knight
power=3
toughness=2
[/card]
[card]
name=Vassal's Duty
text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Vastwood Animist
text={T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
mana={2}{G}
type=Creature
subtype=Elf Shaman Ally
power=1
toughness=1
[/card]
[card]
name=Vastwood Zendikon
text=Enchant land -- Enchanted land is a 6/4 green Elemental creature. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand.
mana={4}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vec Townships
text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Vectis Dominator
text={T}: Tap target creature unless its controller pays 2 life.
mana={1}{W}{B}
type=Artifact Creature
subtype=Human Wizard
power=0
toughness=2
[/card]
[card]
name=Vedalken Engineer
text={T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
mana={1}{U}
type=Creature
subtype=Vedalken Artificer
power=1
toughness=1
[/card]
[card]
name=Vedalken Ghoul
text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
mana={U}{B}
type=Creature
subtype=Vedalken Zombie
power=1
toughness=1
[/card]
[card]
name=Vedalken Orrery
auto=lord(-land|myhand) Flash
# Following line does not work: Lords cannot affect hand/stack?
text=You may cast nonland cards as though they had flash.
mana={4}
type=Artifact
[/card]
[card]
name=Vedalken Plotter
text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.
mana={2}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=1
[/card]
[card]
name=Vedalken Shackles
text=You may choose not to untap Vedalken Shackles during your untap step. -- {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Veil of Birds
text=When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.
mana={U}
type=Enchantment
[/card]
[card]
name=Veil of Secrecy
text=Target creature gains shroud until end of turn and is unblockable this turn. -- Splice onto Arcane - Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{U}
type=Instant
subtype=Arcane
[/card]
[card]
name=Veiled Apparition
text=When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Veiled Crocodile
text=When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Veiled Sentry
text=When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.
mana={U}
type=Enchantment
[/card]
[card]
name=Veiled Serpent
text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Veiling Oddity
text=Suspend 4 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn.
mana={3}{U}
type=Creature
subtype=Illusion
power=2
toughness=3
[/card]
[card]
name=Vein Drinker
text=Flying -- {R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. -- Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.
mana={4}{B}{B}
type=Creature
subtype=Vampire
power=4
toughness=4
[/card]
[card]
name=Veinfire Borderpost
text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
mana={1}{B}{R}
type=Artifact
[/card]
[card]
name=Venarian Glimmer
text=Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.
mana={X}{U}
type=Instant
[/card]
[card]
name=Venarian Gold
text=Enchant creature -- Venarian Gold enters the battlefield with X sleep counters on it. -- When Venarian Gold enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold.
mana={X}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vendilion Clique
text=Flash -- Flying -- When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
mana={1}{U}{U}
type=Legendary Creature
subtype=Faerie Wizard
power=3
toughness=1
[/card]
[card]
name=Vengeful Archon
text=Flying -- {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.
mana={4}{W}{W}{W}
type=Creature
subtype=Archon
power=7
toughness=7
[/card]
[card]
name=Vengeful Dreams
text=As an additional cost to cast Vengeful Dreams, discard X cards. -- Exile X target attacking creatures.
mana={W}{W}
type=Instant
[/card]
[card]
name=Vengeful Rebirth
text=Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player. -- Exile Vengeful Rebirth.
mana={4}{R}{G}
type=Sorcery
[/card]
[card]
name=Venom
text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
mana={1}{G}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Venomous Breath
text=At end of combat, destroy all creatures that blocked or were blocked by target creature this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Venomous Vines
text=Destroy target enchanted permanent.
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Venomspout Brackus
text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. -- Morph {3}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={6}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]
[card]
name=Venser, Shaper Savant
text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Verdant Eidolon
text={G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool. -- Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
mana={3}{G}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Verdant Field
text=Enchant land -- Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Verdant Succession
text=Whenever a green nontoken creature is put into a graveyard from the battlefield, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she then shuffles his or her library.
mana={4}{G}
type=Enchantment
[/card]
[card]
name=Verdant Touch
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Verdeloth the Ancient
kicker={X}
auto=lord(treefolk) 1/1 other
auto=lord(saproling) 1/1 other
auto=kicker token(saproling,creature saproling,1/1,green)*x
##doesn't yet work
text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.
mana={4}{G}{G}
type=Legendary Creature
subtype=Treefolk
power=4
toughness=7
[/card]
[card]
name=Vernal Bloom
text=Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Vernal Equinox
auto=lord(enchantment,creature|hand)flash
text=Any player may play creature and enchantment cards as though they had flash.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Vertigo Spawn
text=Defender (This creature can't attack.) -- Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
mana={1}{U}
type=Creature
subtype=Illusion
power=0
toughness=3
[/card]
[card]
name=Vesuvan Doppelganger
text=You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Vesuvan Shapeshifter
text=As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." -- Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=0
[/card]
[card]
name=Veteran Bodyguard
text=As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
mana={3}{W}{W}
type=Creature
subtype=Human
power=2
toughness=5
[/card]
[card]
name=Veteran Explorer
text=When Veteran Explorer is put into a graveyard from the battlefield, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={G}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
[/card]
[card]
name=Veteran's Armaments
text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2}
mana={2}
type=Tribal Artifact
subtype=Soldier Equipment
[/card]
[card]
name=Veteran's Voice
target=creature|mybattlefield
auto=lord(mytgt) {T}:2/1 target(other creature)
text=Enchant creature you control -- Enchanted creature has "{T}: Target creature other than this creature gets +2/+1 until end of turn."
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vexing Arcanix
text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Vexing Shusher
text=Vexing Shusher can't be countered. -- {(r/g)}: Target spell can't be countered by spells or abilities.
mana={RG}{RG}
type=Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Vhati il-Dal
text={T}: Target creature's power or toughness becomes 1 until end of turn.
mana={2}{B}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Viashino Heretic
text={1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.
mana={2}{R}
type=Creature
subtype=Viashino
power=1
toughness=3
[/card]
[card]
name=Viashino Runner
text=Viashino Runner can't be blocked except by two or more creatures.
mana={3}{R}
type=Creature
subtype=Viashino
power=3
toughness=2
[/card]
[card]
name=Viashino Sandswimmer
text={R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
mana={2}{R}{R}
type=Creature
subtype=Viashino
power=3
toughness=2
[/card]
[card]
name=Vibrating Sphere
text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get -0/-2.
mana={4}
type=Artifact
[/card]
[card]
name=Vicious Betrayal
text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Vicious Shadows
auto=@movedTo(creature|mygraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent
auto=@movedTo(creature|opponentgraveyard) from(inplay):may foreach(*|opponenthand) damage:1 opponent
#the may does not work for this one...
text=Whenever a creature is put into a graveyard from the battlefield, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
mana={6}{R}
type=Enchantment
[/card]
[card]
name=Victimize
text=Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=View from Above
text=Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
mana={1}{U}
type=Instant
[/card]
[card]
name=Vigean Graftmage
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it.
mana={2}{U}
type=Creature
subtype=Vedalken Wizard Mutant
power=0
toughness=0
[/card]
[card]
name=Vigean Hydropon
text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block.
mana={1}{G}{U}
type=Creature
subtype=Plant Mutant
power=0
toughness=0
[/card]
[card]
name=Vigean Intuition
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
mana={3}{G}{U}
type=Instant
[/card]
[card]
name=Vigor
text=Trample -- If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. -- When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{G}{G}{G}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Vigor Mortis
text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Vigorous Charge
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.
mana={G}
type=Instant
[/card]
[card]
name=Vile Consumption
text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
mana={1}{U}{B}
type=Enchantment
[/card]
[card]
name=Vile Deacon
text=Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
mana={2}{B}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Vile Requiem
text=At the beginning of your upkeep, you may put a verse counter on Vile Requiem. -- {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Vine Dryad
text=Flash -- Forestwalk -- You may exile a green card from your hand rather than pay Vine Dryad's mana cost.
mana={3}{G}
type=Creature
subtype=Dryad
power=1
toughness=3
[/card]
[card]
name=Vine Kami
text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)
mana={6}{G}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Vintara Elephant
text=Trample -- {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
mana={4}{G}
type=Creature
subtype=Elephant
power=4
toughness=3
[/card]
[card]
name=Violent Eruption
text=Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. -- Madness {1}{R}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={1}{R}{R}{R}
type=Instant
[/card]
[card]
name=Violent Outburst
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Creatures you control get +1/+0 until end of turn.
mana={1}{R}{G}
type=Instant
[/card]
[card]
name=Violent Ultimatum
text=Destroy three target permanents.
mana={B}{B}{R}{R}{R}{G}{G}
type=Sorcery
[/card]
[card]
name=Viridescent Wisps
text=Target creature becomes green and gets +1/+0 until end of turn. -- Draw a card.
mana={G}
type=Instant
[/card]
[card]
name=Viridian Longbow
text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Virulent Sliver
text=All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
mana={G}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]
[card]
name=Viscera Seer
text=Sacrifice a creature: Scry 1
mana={B}
type=Creature
subtype=Vampire Wizard
power=1
toughness=1
[/card]
[card]
name=Viscerid Deepwalker
text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. -- Suspend 4 - {U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
mana={4}{U}
type=Creature
subtype=Homarid Warrior
power=2
toughness=3
[/card]
[card]
name=Viscerid Drone
text={T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. -- {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
mana={1}{U}
type=Creature
subtype=Homarid Drone
power=1
toughness=2
[/card]
[card]
name=Vision Charm
text=Choose one - Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={U}
type=Instant
[/card]
[card]
name=Visions
text=Look at the top five cards of target player's library. You may then have that player shuffle that library.
mana={W}
type=Sorcery
[/card]
[card]
name=Vital Surge
text=You gain 3 life. -- Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={1}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Vodalian Hypnotist
text={2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Vodalian Illusionist
text={U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Vodalian Mage
text={U}, {T}: Counter target spell unless its controller pays {1}.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Vodalian Mystic
text={T}: Target instant or sorcery spell becomes the color of your choice.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Vodalian War Machine
text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities.
mana={1}{U}{U}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Voice of All
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters the battlefield, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
mana={2}{W}{W}
type=Creature
subtype=Angel
power=2
toughness=2
[/card]
[card]
name=Voice of the Woods
text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield.
mana={3}{G}{G}
type=Creature
subtype=Elf
power=2
toughness=2
[/card]
[card]
name=Voices from the Void
text=Domain - Target player discards a card for each basic land type among lands you control.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Void
text=Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.
mana={3}{B}{R}
type=Sorcery
[/card]
[card]
name=Void Maw
abilities=Trample
text=Trample -- If another creature would be put into a graveyard from the battlefield, exile it instead. -- Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
mana={4}{B}{B}
type=Creature
subtype=Horror
power=4
toughness=5
[/card]
[card]
name=Voidmage Apprentice
text=Morph {2}{U}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Voidmage Apprentice is turned face up, counter target spell.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Voidmage Husher
abilities=flash
auto=fizzle target...
text=Flash (You may cast this spell any time you could cast an instant.) -- When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.) -- Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Voidmage Prodigy
text={U}{U}, Sacrifice a Wizard: Counter target spell. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Voidslime
text=Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
mana={G}{U}{U}
type=Instant
[/card]
[card]
name=Voidstone Gargoyle
text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated.
mana={3}{W}{W}
type=Creature
subtype=Gargoyle
power=3
toughness=3
[/card]
[card]
name=Volcanic Awakening
text=Destroy target land. -- Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Volcanic Wind
text=Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Volcano Hellion
text=Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
mana={2}{R}{R}
type=Creature
subtype=Hellion
power=6
toughness=5
[/card]
[card]
name=Volley of Boulders
text=Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players. -- Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={8}{R}
type=Sorcery
[/card]
[card]
name=Volrath the Fallen
text={1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.
mana={3}{B}{B}{B}
type=Legendary Creature
subtype=Shapeshifter
power=6
toughness=4
[/card]
[card]
name=Volrath's Curse
text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. That creature's controller may sacrifice a permanent to ignore this effect until end of turn. -- {1}{U}: Return Volrath's Curse to its owner's hand.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Volrath's Dungeon
text=Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn. -- Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Volrath's Laboratory
text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield.
mana={5}
type=Artifact
[/card]
[card]
name=Volrath's Shapeshifter
text=As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) -- {2}: Discard a card.
mana={1}{U}{U}
type=Creature
subtype=Shapeshifter
power=0
toughness=1
[/card]
[card]
name=Volunteer Reserves
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Voodoo Doll
text=At the beginning of your upkeep, put a pin counter on Voodoo Doll. -- At the beginning of your end step, if Voodoo Doll is untapped, it deals damage to you equal to the number of pin counters on it. If Voodoo Doll deals damage to you this way, destroy it. -- {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll.
mana={6}
type=Artifact
[/card]
[card]
name=Voracious Dragon
text=Flying -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Voyager Drake
text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
mana={3}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]
[card]
name=Voyager Staff
text={2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
mana={1}
type=Artifact
[/card]
[card]
name=Vulshok Battlemaster
text=Haste -- When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
mana={4}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Wail of the Nim
text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.)
mana={2}{B}
type=Instant
[/card]
[card]
name=Waiting in the Weeds
text=Each player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls.
mana={1}{G}{G}
type=Sorcery
[/card]
[card]
name=Wake Thrasher
text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=1
[/card]
[card]
name=Wake of Destruction
text=Destroy target land and all other lands with the same name as that land.
mana={3}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Waking Nightmare
text=Target player discards two cards.
mana={2}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Walk the Aeons
text=Buyback - Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target player takes an extra turn after this one.
mana={4}{U}{U}
type=Sorcery
[/card]
[card]
name=Walker of Secret Ways
text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. -- {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn.
mana={2}{U}
type=Creature
subtype=Human Ninja
power=1
toughness=2
[/card]
[card]
name=Walker of the Grove
text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={6}{G}{G}
type=Creature
subtype=Elemental
power=7
toughness=7
[/card]
[card]
name=Walking Archive
text=Defender (This creature can't attack.) -- Walking Archive enters the battlefield with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive.
mana={3}
type=Artifact Creature
subtype=Golem
power=1
toughness=1
[/card]
[card]
name=Walking Desecration
text={B}, {T}: Creatures of the creature type of your choice attack this turn if able.
mana={2}{B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]
[card]
name=Wall of Blood
abilities=defender
auto=1/1 && life:-1
###CANNOT WORK FOR NOW (WAGIC 0.8.1).
text=Defender (This creature can't attack.) -- Pay 1 life: Wall of Blood gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=2
[/card]
[card]
name=Wall of Caltrops
text=Defender (This creature can't attack.) -- Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={1}{W}
type=Creature
subtype=Wall
power=2
toughness=1
[/card]
[card]
name=Wall of Corpses
text=Defender (This creature can't attack.) -- {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
mana={1}{B}
type=Creature
subtype=Wall
power=0
toughness=2
[/card]
[card]
name=Wall of Deceit
text=Defender (This creature can't attack.) -- {3}: Turn Wall of Deceit face down. -- Morph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Wall of Distortion
text=Defender (This creature can't attack.) -- {2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
mana={2}{B}{B}
type=Creature
subtype=Wall
power=1
toughness=3
[/card]
[card]
name=Wall of Dust
text=Defender (This creature can't attack.) -- Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
mana={2}{R}
type=Creature
subtype=Wall
power=1
toughness=4
[/card]
[card]
name=Wall of Essence
text=Defender (This creature can't attack.) -- Whenever Wall of Essence is dealt combat damage, you gain that much life.
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Wall of Frost
abilities=defender
text=Defender (This creature can't attack.) -- Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
mana={1}{U}{U}
type=Creature
subtype=Wall
power=0
toughness=7
[/card]
[card]
name=Wall of Glare
text=Defender (This creature can't attack.) -- Wall of Glare can block any number of creatures.
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Wall of Hope
text=Defender (This creature can't attack.) -- Whenever Wall of Hope is dealt damage, you gain that much life.
mana={W}
type=Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Wall of Nets
text=Defender (This creature can't attack.) -- At end of combat, exile all creatures blocked by Wall of Nets. -- When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
mana={1}{W}{W}
type=Creature
subtype=Wall
power=0
toughness=7
[/card]
[card]
name=Wall of Putrid Flesh
text=Defender (This creature can't attack.) -- Protection from white -- Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.
mana={2}{B}
type=Creature
subtype=Wall
power=2
toughness=4
[/card]
[card]
name=Wall of Resistance
text=Defender (This creature can't attack.) -- Flying -- At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Wall of Reverence
text=Defender, flying -- At the beginning of your end step, you may gain life equal to the power of target creature you control.
mana={3}{W}
type=Creature
subtype=Spirit Wall
power=1
toughness=6
[/card]
[card]
name=Wall of Shadows
text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. -- Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
mana={1}{B}{B}
type=Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Wall of Shields
abilities=banding,defender
text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={3}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Wall of Souls
text=Defender (This creature can't attack.) -- Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.
mana={1}{B}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Wall of Tears
text=Defender (This creature can't attack.) -- Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Wall of Tombstones
text=Defender (This creature can't attack.) -- At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)
mana={1}{B}
type=Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Wall of Vapor
text=Defender (This creature can't attack.) -- Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
mana={3}{U}
type=Creature
subtype=Wall
power=0
toughness=1
[/card]
[card]
name=Wall of Vipers
text=Defender (This creature can't attack.) -- {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
mana={2}{B}
type=Creature
subtype=Snake Wall
power=2
toughness=4
[/card]
[card]
name=Wand of Denial
text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
mana={2}
type=Artifact
[/card]
[card]
name=Wand of Ith
text={3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.
mana={4}
type=Artifact
[/card]
[card]
name=Wanderguard Sentry
text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
mana={4}{U}
type=Creature
subtype=Drone
power=3
toughness=3
[/card]
[card]
name=Wandering Eye
text=Flying -- All players play with their hands revealed.
mana={2}{U}
type=Creature
subtype=Illusion
power=1
toughness=3
[/card]
[card]
name=Wandering Graybeard
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
mana={3}{W}{W}
type=Creature
subtype=Giant Wizard
power=4
toughness=4
[/card]
[card]
name=Wandering Mage
text={W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. -- {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. -- {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.
mana={W}{U}{B}
type=Creature
subtype=Human Cleric Wizard
power=0
toughness=3
[/card]
[card]
name=Wanderwine Prophets
text=Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
mana={4}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=4
toughness=4
[/card]
[card]
name=War Barge
text={3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
mana={4}
type=Artifact
[/card]
[card]
name=War Cadence
text={X}{R}: Creatures can't block this turn unless their controller pays {X} for each blocking creature he or she controls.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=War Elemental
text=When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.
mana={R}{R}{R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=War Elephant
text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
subtype=Elephant
power=2
toughness=2
[/card]
[card]
name=War Tax
text={X}{U}: Creatures can't attack this turn unless their controller pays {X} for each attacking creature he or she controls.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=War's Toll
text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=War-Spike Changeling
text=Changeling (This card is every creature type at all times.) -- {R}: War-Spike Changeling gains first strike until end of turn.
mana={3}{R}
type=Creature
subtype=Shapeshifter
power=3
toughness=3
[/card]
[card]
name=Warbreak Trumpeter
text=Morph {X}{X}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield.
mana={R}
type=Creature
subtype=Goblin
power=1
toughness=1
[/card]
[card]
name=Ward Sliver
text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color.
mana={4}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Ward of Bones
text=Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
mana={6}
type=Artifact
[/card]
[card]
name=Ward of Lights
text=You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- Enchant creature -- As Ward of Lights enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ward of Piety
text=Enchant creature -- {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wargate
text=Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
mana={X}{G}{W}{U}
type=Sorcery
[/card]
[card]
name=Warmonger
text={2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
mana={3}{R}
type=Creature
subtype=Minotaur Monger
power=3
toughness=3
[/card]
[card]
name=Warp World
text=Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.
mana={5}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Warpath
text=Warpath deals 3 damage to each blocking creature and each blocked creature.
mana={3}{R}
type=Instant
[/card]
[card]
name=Warped Devotion
text=Whenever a permanent is returned to a player's hand, that player discards a card.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Warped Researcher
text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
mana={4}{U}
type=Creature
subtype=Human Wizard Mutant
power=3
toughness=4
[/card]
[card]
name=Warping Wurm
text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. -- When Warping Wurm phases in, put a +1/+1 counter on it.
mana={2}{G}{U}
type=Creature
subtype=Wurm
power=1
toughness=1
[/card]
[card]
name=Warren Pilferers
text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
mana={4}{B}
type=Creature
subtype=Goblin Rogue
power=3
toughness=3
[/card]
[card]
name=Warren Weirding
text=Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.
mana={1}{B}
type=Tribal Sorcery
subtype=Goblin
[/card]
[card]
name=Warrior en-Kor
text={0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
mana={W}{W}
type=Creature
subtype=Kor Warrior Knight
power=2
toughness=2
[/card]
[card]
name=Warrior's Oath
text=Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
mana={R}{R}
type=Sorcery
[/card]
[card]
name=Warrior's Stand
text=Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step. -- Creatures you control get +2/+2 until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Wash Out
text=Return all permanents of the color of your choice to their owners' hands.
mana={3}{U}
type=Sorcery
[/card]
[card]
name=Watchdog
text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0.
mana={3}
type=Artifact Creature
subtype=Hound
power=1
toughness=2
[/card]
[card]
name=Waterspout Djinn
text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Waterspout Elemental
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]
[card]
name=Waterspout Weavers
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
mana={3}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=3
toughness=3
[/card]
[card]
name=Waterveil Cavern
text={T}: Add {1} to your mana pool. -- {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.
type=Land
[/card]
[card]
name=Wave Elemental
text={U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.
mana={2}{U}{U}
type=Creature
subtype=Elemental
power=2
toughness=3
[/card]
[card]
name=Wave of Indifference
text=X target creatures can't block this turn.
mana={X}{R}
type=Sorcery
[/card]
[card]
name=Wave of Reckoning
text=Each creature deals damage to itself equal to its power.
mana={4}{W}
type=Sorcery
[/card]
[card]
name=Wave of Terror
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Waves of Aggression
abilities=retrace
text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{RW}{RW}
type=Sorcery
[/card]
[card]
name=Wax // Wane (Wane)
text=Destroy target enchantment.
mana={W}
type=Instant
[/card]
[card]
name=Wax // Wane (Wax)
text=Target creature gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Waxmane Baku
text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku. -- {1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.
mana={2}{W}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Wayward Angel
text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
mana={4}{W}{W}
type=Creature
subtype=Angel Horror
power=4
toughness=4
[/card]
[card]
name=Wear Away
text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={G}{G}
type=Instant
subtype=Arcane
[/card]
[card]
name=Weathered Bodyguards
text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Weathered Wayfarer
text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
mana={W}
type=Creature
subtype=Human Nomad Cleric
power=1
toughness=1
[/card]
[card]
name=Weatherseed Totem
text={T}: Add {G} to your mana pool. -- {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. -- When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
mana={3}
type=Artifact
[/card]
[card]
name=Weaver of Lies
text=Morph {4}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down.
mana={5}{U}{U}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Web of Inertia
text=At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Weed Strangle
text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Wei Assassins
text=When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.
mana={3}{B}{B}
type=Creature
subtype=Human Soldier Assassin
power=3
toughness=2
[/card]
[card]
name=Wei Night Raiders
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
mana={2}{B}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Weight of Conscience
text=Enchant creature -- Enchanted creature can't attack. -- Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Weight of Spires
text=Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
mana={R}
type=Instant
[/card]
[card]
name=Weird Harvest
text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.
mana={X}{G}{G}
type=Sorcery
[/card]
[card]
name=Well of Knowledge
text={2}: Draw a card. Any player may activate this ability but only during his or her draw step.
mana={3}
type=Artifact
[/card]
[card]
name=Well of Lost Dreams
text=Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
mana={4}
type=Artifact
[/card]
[card]
name=Well-Laid Plans
text=Prevent all damage that would be dealt to a creature by another creature if they share a color.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Wellgabber Apothecary
text={1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
mana={4}{W}
type=Creature
subtype=Merfolk Cleric
power=2
toughness=3
[/card]
[card]
name=Wellspring
text=Enchant land -- When Wellspring enters the battlefield, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
mana={1}{G}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wheel of Fate
text=Wheel of Fate is red. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player discards his or her hand, then draws seven cards.
type=Sorcery
[/card]
[card]
name=Wheel of Sun and Moon
text=Enchant player -- If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
mana={GW}{GW}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wheel of Torture
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
mana={3}
type=Artifact
[/card]
[card]
name=Whetwheel
text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. -- Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}
type=Artifact
[/card]
[card]
name=Whim of Volrath
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
mana={U}
type=Instant
[/card]
[card]
name=Whip Vine
text=Defender; reach (This creature can block creatures with flying.) -- You may choose not to untap Whip Vine during your untap step. -- {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
mana={2}{G}
type=Creature
subtype=Plant Wall
power=1
toughness=4
[/card]
[card]
name=Whip-Spine Drake
text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]
[card]
name=Whipcorder
text={W}, {T}: Tap target creature. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={W}{W}
type=Creature
subtype=Human Soldier Rebel
power=2
toughness=2
[/card]
[card]
name=Whipgrass Entangler
text={1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield."
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Whipkeeper
text={T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
mana={2}{R}{R}
type=Creature
subtype=Dwarf
power=1
toughness=1
[/card]
[card]
name=Whiplash Trap
text=If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost. -- Return two target creatures to their owners' hands.
mana={3}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Whippoorwill
text={G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, exile the creature.
mana={G}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Whirling Catapult
text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
mana={4}
type=Artifact
[/card]
[card]
name=Whirling Dervish
text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
mana={G}{G}
type=Creature
subtype=Human Monk
power=1
toughness=1
[/card]
[card]
name=Whirlpool Drake
text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
mana={3}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]
[card]
name=Whirlpool Rider
text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
mana={1}{U}
type=Creature
subtype=Merfolk
power=1
toughness=1
[/card]
[card]
name=Whirlpool Warrior
text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={2}{U}
type=Creature
subtype=Merfolk Warrior
power=2
toughness=2
[/card]
[card]
name=Whirlpool Whelm
text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
mana={1}{U}
type=Instant
[/card]
[card]
name=White Mana Battery
text={2}, {T}: Put a charge counter on White Mana Battery. -- {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.
mana={4}
type=Artifact
[/card]
[card]
name=Wicked Akuba
text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.
mana={B}{B}
type=Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Wicked Pact
text=Destroy two target nonblack creatures. You lose 5 life.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Wiitigo
auto=counter(1/1,6)
text=Wiitigo enters the battlefield with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
mana={3}{G}{G}{G}
type=Creature
subtype=Yeti
power=0
toughness=0
[/card]
[card]
name=Wild Dogs
text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Wild Dogs. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={G}
type=Creature
subtype=Hound
power=2
toughness=1
[/card]
[card]
name=Wild Evocation
text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts in onto battlefield. Otherwise, the players casts it without paying its mana cost if able.
mana={5}{R}
type=Instant
[/card]
[card]
name=Wild Growth
text=Enchant land -- Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wild Mammoth
text=At the beginning of your upkeep, if a player controls more creatures than each other player, that player gains control of Wild Mammoth.
mana={2}{G}
type=Creature
subtype=Elephant
power=3
toughness=4
[/card]
[card]
name=Wild Might
text=Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
mana={1}{G}
type=Instant
[/card]
[card]
name=Wild Mongrel
text=Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
mana={1}{G}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Wild Pair
text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G}{G}
type=Enchantment
[/card]
[card]
name=Wild Ricochet
text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
mana={2}{R}{R}
type=Instant
[/card]
[card]
name=Wild Swing
text=Choose three target nonenchantment permanents. Destroy one of them at random.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Wild Wurm
text=When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
mana={3}{R}
type=Creature
subtype=Wurm
power=5
toughness=4
[/card]
[card]
name=Wildfield Borderpost
text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
mana={1}{G}{W}
type=Artifact
[/card]
[card]
name=Wildfire
text=Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Willbender
text=Morph {1}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Willbender is turned face up, change the target of target spell or ability with a single target.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Willow Satyr
text=You may choose not to untap Willow Satyr during your untap step. -- {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
mana={2}{G}{G}
type=Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Wilt-Leaf Liege
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
mana={1}{GW}{GW}{GW}
type=Creature
subtype=Elf Knight
power=4
toughness=4
[/card]
[card]
name=Wind Spirit
text=Flying -- Wind Spirit can't be blocked except by two or more creatures.
mana={4}{U}
type=Creature
subtype=Elemental Spirit
power=3
toughness=2
[/card]
[card]
name=Wind Zendikon
text=Enchant land -- Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. -- When enchanted land is put into a graveyard, return that card to its owner's hand.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Windborn Muse
abilities=flying
auto=lord(creature|opponentinplay) cantattack
auto=lord(creature|opponentinplay) {2}:-cantattack
#Technically correct could be added to the card.dat but this card is too powerfull the AI does not understand and simply never attack... in WTH 0.8.1
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=3
[/card]
[card]
name=Windborne Charge
text=Two target creatures you control each get +2/+2 and gain flying until end of turn.
mana={2}{W}{W}
type=Sorcery
[/card]
[card]
name=Windbrisk Heights
text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W} to your mana pool. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
type=Land
[/card]
[card]
name=Windfall
text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Winding Canyons
text={T}: Add {1} to your mana pool. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash.
type=Land
[/card]
[card]
###Instabile behaviour!!
name=Windreaver
abilities=flying
auto={W}:vigilance
auto={W}:0/1
auto={U}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1
auto={U}:moveTo(ownerhand)
text=Flying -- {W}: Windreaver gains vigilance until end of turn. -- {W}: Windreaver gets +0/+1 until end of turn. -- {U}: Switch Windreaver's power and toughness until end of turn. -- {U}: Return Windreaver to its owner's hand.
mana={3}{W}{U}
type=Creature
subtype=Elemental
power=1
toughness=3
[/card]
[card]
name=Winds of Change
text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={R}
type=Sorcery
[/card]
[card]
name=Winds of Rath
text=Destroy all creatures that aren't enchanted. They can't be regenerated.
mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Wine of Blood and Iron
text={4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
mana={3}
type=Artifact
[/card]
[card]
name=Wing Shards
text=Target player sacrifices an attacking creature. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.)
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Wingbeat Warrior
text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
mana={2}{W}
type=Creature
subtype=Bird Soldier Warrior
power=2
toughness=1
[/card]
[card]
name=Wings of Velis Vel
text=Changeling (This card is every creature type at all times.) -- Target creature becomes 4/4, gains all creature types, and gains flying until end of turn.
mana={1}{U}
type=Tribal Instant
subtype=Shapeshifter
[/card]
[card]
name=Winnow
text=Destroy target nonland permanent if another permanent with the same name is on the battlefield. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Winnower Patrol
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
mana={2}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Winter Blast
text=Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Winter Orb
text=As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
mana={2}
type=Artifact
[/card]
[card]
name=Winter Sky
text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
mana={R}
type=Sorcery
[/card]
[card]
name=Winter's Chill
text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Destroy X target attacking creatures at end of combat. For each attacking creature, its controller may pay {1} or {2} to prevent this effect. If that player pays only {1} for that creature, prevent all combat damage that would be dealt to and dealt by that creature this turn.
mana={X}{U}
type=Instant
[/card]
[card]
name=Winter's Night
text=Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
mana={R}{G}{W}
type=World Enchantment
[/card]
[card]
name=Wintermoon Mesa
text=Wintermoon Mesa enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
type=Land
[/card]
[card]
name=Wipe Away
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Return target permanent to its owner's hand.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Wirefly Hive
text={3}, {T}: Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly.
mana={3}
type=Artifact
[/card]
[card]
name=Wirewood Symbiote
auto=aslongas(elf|myBattlefield){0}:moveto(ownerhand) target(elf|myBattlefield) && untap target(creature) limit:1
text=Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
mana={G}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
name=Wishmonger
text={2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
mana={3}{W}
type=Creature
subtype=Unicorn Monger
power=3
toughness=3
[/card]
[card]
name=Wispmare
text=Flying -- When Wispmare enters the battlefield, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
mana={2}{W}
type=Creature
subtype=Elemental
power=1
toughness=3
[/card]
[card]
name=Wistful Thinking
text=Target player draws two cards, then discards four cards.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Wit's End
text=Target player discards his or her hand.
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
name=Witch's Mist
text={2}{B}, {T}: Destroy target creature that was dealt damage this turn.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Withdraw
text=Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.
mana={U}{U}
type=Instant
[/card]
[card]
name=Withering Gaze
text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Withering Hex
text=Enchant creature -- Whenever a player cycles a card, put a plague counter on Withering Hex. -- Enchanted creature gets -1/-1 for each plague counter on Withering Hex.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Withering Wisps
text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. -- {B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.
mana={1}{B}{B}
type=Enchantment
[/card]
[card]
name=Witherscale Wurm
text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -- Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=9
toughness=9
[/card]
[card]
name=Withstand
text=Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Draw a card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Wizard Replica
text=Flying -- {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.
mana={3}
type=Artifact Creature
subtype=Wizard
power=1
toughness=3
[/card]
[card]
name=Wizened Snitches
text=Flying -- Players play with the top card of their libraries revealed.
mana={3}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=3
[/card]
[card]
name=Woebringer Demon
text=Flying -- At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=4
[/card]
[card]
name=Wojek Apothecary
text=Radiance - {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
mana={2}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Wojek Embermage
text=Radiance - {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
mana={3}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Wojek Siren
text=Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
mana={W}
type=Instant
[/card]
[card]
name=Wolf Pack
text=You may have Wolf Pack assign its combat damage as though it weren't blocked.
mana={6}{G}{G}
type=Creature
subtype=Wolf
power=7
toughness=6
[/card]
[card]
name=Wolf-Skull Shaman
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
name=Wolfbriar Elemental
text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]
[card]
name=Wonder
text=Flying -- As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
mana={3}{U}
type=Creature
subtype=Incarnation
power=2
toughness=2
[/card]
[card]
name=Wood Elemental
text=As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way.
mana={3}{G}
type=Creature
subtype=Elemental
power=0
toughness=0
[/card]
[card]
name=Wood Sage
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
mana={G}{U}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Woodcloaker
text=Morph {2}{G}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Woodcloaker is turned face up, target creature gains trample until end of turn.
mana={5}{G}
type=Creature
subtype=Elf
power=3
toughness=3
[/card]
[card]
name=Woodland Changeling
text=Changeling (This card is every creature type at all times.)
mana={1}{G}
type=Creature
subtype=Shapeshifter
power=2
toughness=2
[/card]
[card]
name=Woodland Guidance
text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) -- Exile Woodland Guidance.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Woodlurker Mimic
text=Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
mana={1}{BG}
type=Creature
subtype=Shapeshifter
power=2
toughness=1
[/card]
[card]
name=Woodwraith Strangler
text=Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.
mana={2}{B}{G}
type=Creature
subtype=Plant Zombie
power=2
toughness=2
[/card]
[card]
name=Woolly Razorback
text=Woolly Razorback enters the battlefield with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it.
mana={2}{W}{W}
type=Creature
subtype=Boar Beast
power=7
toughness=7
[/card]
[card]
name=Woolly Spider
text=Reach (This creature can block creatures with flying.) -- Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
mana={1}{G}{G}
type=Creature
subtype=Spider
power=2
toughness=3
[/card]
[card]
name=Word of Binding
text=Tap X target creatures.
mana={X}{B}{B}
type=Sorcery
[/card]
[card]
name=Word of Command
text=Look at target opponent's hand and choose a card from it. That player plays that card with his or her own mana, but you make all decisions it calls for. The player is required only to spend mana in his or her mana pool and/or mana that can be produced by lands.
mana={B}{B}
type=Instant
[/card]
[card]
name=Word of Seizing
text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Word of Undoing
text=Return target creature and all white Auras you own attached to it to their owners' hands.
mana={U}
type=Instant
[/card]
[card]
name=Words of War
text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Words of Waste
text={1}: The next time you would draw a card this turn, each opponent discards a card instead.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Words of Wilding
text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Words of Wind
text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Words of Worship
text={1}: The next time you would draw a card this turn, you gain 5 life instead.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=World Queller
text=At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
mana={3}{W}{W}
type=Creature
subtype=Avatar
power=4
toughness=4
[/card]
[card]
name=Worldgorger Dragon
text=Flying, trample -- When Worldgorger Dragon enters the battlefield, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
mana={3}{R}{R}{R}
type=Creature
subtype=Nightmare Dragon
power=7
toughness=7
[/card]
[card]
name=Worldly Counsel
text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={1}{U}
type=Instant
[/card]
[card]
name=Worldly Tutor
text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it.
mana={G}
type=Instant
[/card]
[card]
name=Worldpurge
text=Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.
mana={4}{WU}{WU}{WU}{WU}
type=Sorcery
[/card]
[card]
name=Worldslayer
text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={5}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Wormfang Behemoth
text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
mana={3}{U}{U}
type=Creature
subtype=Nightmare Fish Beast
power=5
toughness=5
[/card]
[card]
name=Wormfang Crab
text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={3}{U}
type=Creature
subtype=Nightmare Crab
power=3
toughness=6
[/card]
[card]
name=Wormfang Drake
text=Flying -- When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{U}
type=Creature
subtype=Nightmare Drake
power=3
toughness=4
[/card]
[card]
name=Wormfang Manta
text=Flying -- When Wormfang Manta enters the battlefield, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one.
mana={5}{U}{U}
type=Creature
subtype=Nightmare Fish Beast
power=6
toughness=1
[/card]
[card]
name=Wormfang Newt
text=When Wormfang Newt enters the battlefield, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={1}{U}
type=Creature
subtype=Nightmare Salamander Beast
power=2
toughness=2
[/card]
[card]
name=Wormfang Turtle
text=When Wormfang Turtle enters the battlefield, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={2}{U}
type=Creature
subtype=Nightmare Turtle Beast
power=2
toughness=4
[/card]
[card]
name=Worms of the Earth
text=Players can't play lands. -- If a land would enter the battlefield, instead it doesn't. -- At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth.
mana={2}{B}{B}{B}
type=Enchantment
[/card]
[card]
name=Worship
text=If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Wort, the Raidmother
text=When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. -- Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
mana={4}{RG}{RG}
type=Legendary Creature
subtype=Goblin Shaman
power=3
toughness=3
[/card]
[card]
name=Worthy Cause
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness.
mana={W}
type=Instant
[/card]
[card]
name=Wound Reflection
text=At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)
mana={5}{B}
type=Enchantment
[/card]
[card]
name=Wrap in Vigor
text=Regenerate each creature you control.
mana={1}{G}
type=Instant
[/card]
[card]
name=Wren's Run Packmaster
text=Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.)
mana={3}{G}
type=Creature
subtype=Elf Warrior
power=5
toughness=5
[/card]
[card]
name=Wren's Run Vanquisher
text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
mana={1}{G}
type=Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]
[card]
name=Wrench Mind
text=Target player discards two cards unless he or she discards an artifact card.
mana={B}{B}
type=Sorcery
[/card]
[card]
name=Wretched Banquet
text=Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
mana={B}
type=Sorcery
[/card]
[card]
name=Wrexial, the Risen Deep
text=Islandwalk, swampwalk -- Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
mana={3}{U}{U}{B}
type=Legendary Creature
subtype=Kraken
power=5
toughness=8
[/card]
[card]
name=Writ of Passage
text=Enchant creature -- Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn. -- Forecast - {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wu Scout
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters the battlefield, look at target opponent's hand.
mana={1}{U}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
[/card]
[card]
name=Wu Spy
text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.
mana={1}{U}
type=Creature
subtype=Human Soldier Rogue
power=1
toughness=1
[/card]
[card]
name=Wurmcalling
text=Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Put an X/X green Wurm creature token onto the battlefield.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Wurmskin Forger
text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
mana={5}{G}{G}
type=Creature
subtype=Elf Warrior
power=2
toughness=2
[/card]
[card]
name=Xantid Swarm
text=Flying -- Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
mana={G}
type=Creature
subtype=Insect
power=0
toughness=1
[/card]
[card]
name=Xathrid Demon
text=Flying, trample -- At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.
mana={3}{B}{B}{B}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]
[card]
name=Xenic Poltergeist
text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
mana={1}{B}{B}
type=Creature
subtype=Spirit
power=1
toughness=1
[/card]
[card]
name=Yamabushi's Flame
text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead.
mana={2}{R}
type=Instant
[/card]
[card]
name=Yamabushi's Storm
text=Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Yare
text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Yawgmoth Demon
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- First strike (This creature deals combat damage before creatures without first strike.) -- At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]
[card]
name=Yawgmoth's Agenda
text=You can't cast more than one spell each turn. -- You may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere, exile it instead.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Yawgmoth's Bargain
text=Skip your draw step. -- Pay 1 life: Draw a card.
mana={4}{B}{B}
type=Enchantment
[/card]
[card]
name=Yawgmoth's Will
text=Until end of turn, you may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere this turn, exile that card instead.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Yawning Fissure
text=Each opponent sacrifices a land.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Ydwen Efreet
text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
mana={R}{R}{R}
type=Creature
subtype=Efreet
power=3
toughness=6
[/card]
[card]
name=Yixlid Jailer
text=Cards in graveyards lose all abilities.
mana={1}{B}
type=Creature
subtype=Zombie Wizard
power=2
toughness=1
[/card]
[card]
name=Yomiji, Who Bars the Way
text=Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.
mana={5}{W}{W}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Yore-Tiller Nephilim
text=Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
mana={W}{U}{B}{R}
type=Creature
subtype=Nephilim
power=2
toughness=2
[/card]
[card]
name=Yosei, the Morning Star
text=Flying -- When Yosei, the Morning Star is put into a graveyard from the battlefield, target player skips his or her next untap step. Tap up to five target permanents that player controls.
mana={4}{W}{W}
type=Legendary Creature
subtype=Dragon Spirit
power=5
toughness=5
[/card]
[card]
name=Zanam Djinn
text=Flying -- Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
mana={5}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
[/card]
[card]
name=Zealot il-Vec
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
mana={2}{W}
type=Creature
subtype=Human Rebel
power=1
toughness=1
[/card]
[card]
name=Zealots en-Dal
text=At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Zealous Inquisitor
text={1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Zelyon Sword
text=You may choose not to untap Zelyon Sword during your untap step. -- {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.
mana={3}
type=Artifact
[/card]
[card]
name=Zephyr Spirit
text=When Zephyr Spirit blocks, return it to its owner's hand.
mana={5}{U}
type=Creature
subtype=Spirit
power=0
toughness=6
[/card]
[card]
name=Zerapa Minotaur
text=First strike -- {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
mana={2}{R}{R}
type=Creature
subtype=Minotaur
power=3
toughness=3
[/card]
[card]
name=Zhalfirin Commander
abilities=flanking
auto={1}{W}{W}:1/1 target(knight)
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Zhalfirin Crusader
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Zhalfirin Knight
abilities=flanking
auto={W}{W}:first strike
text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {W}{W}: Zhalfirin Knight gains first strike until end of turn.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Zhang Liao, Hero of Hefei
text=Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
mana={4}{B}{B}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Zirilan of the Claw
text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
mana={3}{R}{R}
type=Legendary Creature
subtype=Viashino Shaman
power=3
toughness=4
[/card]
[card]
name=Zoetic Cavern
text={T}: Add {1} to your mana pool. -- Morph {2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
type=Land
[/card]
[card]
name=Zombie Assassin
text={T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
mana={4}{B}
type=Creature
subtype=Zombie Assassin
power=3
toughness=2
[/card]
[card]
name=Zombie Boa
text={1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.
mana={4}{B}
type=Creature
subtype=Zombie Snake
power=3
toughness=3
[/card]
[card]
name=Zombie Brute
text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample
mana={6}{B}
type=Creature
subtype=Zombie
power=5
toughness=4
[/card]
[card]
name=Zombie Cutthroat
text=Morph - Pay 5 life. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={3}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=4
[/card]
[card]
name=Zombie Infestation
text=Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Zombie Mob
text=Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=0
[/card]
[card]
name=Zombie Musher
auto=aslongas(land[snow]|opponentBattlefield)unblockable
text=Snow landwalk -- {S}i}: Regenerate Zombie Musher. ({S}i} can be paid with one mana from a snow permanent.)
mana={3}{B}
type=Snow Creature
subtype=Zombie
power=2
toughness=3
[/card]
[card]
name=Zombie Scavengers
text=Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.
mana={2}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]
[card]
name=Zombie Trailblazer
text=Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. -- Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.
mana={B}{B}{B}
type=Creature
subtype=Zombie Scout
power=2
toughness=2
[/card]
[card]
name=Zoologist
text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
mana={3}{G}
type=Creature
subtype=Human Druid
power=1
toughness=2
[/card]
[card]
name=Zur the Enchanter
abilities=Flying
text=Flying -- Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=4
[/card]
[card]
name=Zur's Weirding
text=Players play with their hands revealed. -- If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Zuran Enchanter
text={2}{B}, {T}: Target player discards a card. Activate this ability only during your turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]