Files
wagic/projects/mtg/include/Logger.h
wagic.the.homebrew@gmail.com a3cbbedd3c Erwan
- fix issue 392 (broken tests)
- Fix a bunch of memory leaks (guys please be careful!)
- Added Logging facility in JGE
- HBL Compatibility (cleaned up some code with MP3 in JGE)
- Added "winGame" ability. Currently used mostly by the story mode, but some cards could probably need it too
- Improved story mode and uncommented it from the source.
-- The current campaign is of course very basic, anybody who wants to improve it or create other ones feel free to do so
-- TODO (short term): save progress, rewards system, improve tutorial campaign
-- I'll talk a bit more about this on the forums/email after a night of sleep
2010-04-26 14:27:34 +00:00

21 lines
304 B
C++

#ifndef _LOGGER_H
#define _LOGGER_H_
//TODO Remove this and use the jge logging facility (same system)
//#define DOLOG
#ifdef DOLOG
#define LOG(x) Logger::Log(x);
#else
#define LOG(x)
#endif
#define LOG_FILE RESPATH"/debug.txt"
class Logger{
public:
static void Log(const char * text);
};
#endif