- fix issue 392 (broken tests) - Fix a bunch of memory leaks (guys please be careful!) - Added Logging facility in JGE - HBL Compatibility (cleaned up some code with MP3 in JGE) - Added "winGame" ability. Currently used mostly by the story mode, but some cards could probably need it too - Improved story mode and uncommented it from the source. -- The current campaign is of course very basic, anybody who wants to improve it or create other ones feel free to do so -- TODO (short term): save progress, rewards system, improve tutorial campaign -- I'll talk a bit more about this on the forums/email after a night of sleep
7 lines
151 B
Plaintext
7 lines
151 B
Plaintext
[INIT]
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mode=mtg
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[PLAYER1]
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inplay:white knight
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auto=@tapped(creature):wingame controller
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auto=lord(*) haste
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auto=@next secondmain:wingame opponent |