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wagic/projects/mtg/bin/Res/sets/10E/_cards.dat

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[card]
text=Target creature gets -1/-1 until end of turn. Draw a card.
target=creature
auto=-1/-1
auto=draw:1 controller
id=135206
name=Afflict
rarity=C
type=Instant
mana={2}{B}
[/card]
[card]
text=Target creature gets +1/+1 until end of turn. Draw a card.
target=creature
auto=1/1
auto=draw:1
id=130525
name=Aggressive Urge
rarity=C
type=Instant
mana={1}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129459
name=Air Elemental
rarity=U
type=Creature
mana={3}{U}{U}
power=4
subtype=Elemental
toughness=4
[/card]
[card]
text={3}: Target player puts the top three cards of his or her library into his or her graveyard.
id=129913
auto={3}:deplete:3 target(player)
name=Ambassador Laquatus
rarity=R
type=Creature
abilities=legendary
mana={1}{U}{U}
power=1
subtype=Merfolk Wizard
toughness=3
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=134753
name=Anaba Bodyguard
rarity=C
type=Creature
mana={3}{R}
power=2
subtype=Minotaur
toughness=3
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen comes into play, you gain 1 life for each card in your graveyard.
abilities=first strike
id=130550
auto=foreach(*|mygraveyard)life:1
name=Ancestor's Chosen
rarity=U
type=Creature
mana={5}{W}{W}
power=4
subtype=Human Cleric
toughness=4
[/card]
[card]
text=Whenever a player plays a white spell, you may gain 1 life.
id=129466
auto=@movedTo(*[white]|stack):may life:1
name=Angel's Feather
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
target=creature
auto=3/3
auto=flying
id=129711
name=Angelic Blessing
rarity=C
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
id=129671
name=Angelic Wall
rarity=C
type=Creature
mana={1}{W}
power=0
subtype=Wall
toughness=4
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life.
abilities=flying
auto=life:3
id=129465
name=Angel of Mercy
rarity=U
type=Creature
mana={4}{W}
power=3
subtype=Angel
toughness=3
[/card]
[card]
text=Whenever a creature comes into play under your control, you gain life equal to its toughness.
id=129710
name=Angelic Chorus
rarity=R
type=Enchantment
mana={3}{W}{W}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.
auto={T}:Add {1}
auto={T}:Add {W} && Damage:1 controller
auto={T}:Add {U} && Damage:1 controller
id=129458
name=Adarkar Wastes
rarity=R
type=Land
[/card]
[card]
text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
auto={T}:draw:3
auto={2}{U}{U}:moveTo(ownerhand)
abilities=legendary
id=106426
name=Arcanis the Omnipotent
rarity=R
type=Creature
mana={3}{U}{U}{U}
power=3
subtype=Wizard
toughness=4
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
abilities=legendary,flying
auto=lord(creature[black]) 1/1 other
auto=lord(creature[-black]) -1/-1
id=106525
name=Ascendant Evincar
rarity=R
type=Creature
mana={4}{B}{B}
power=3
subtype=Vampire
toughness=3
[/card]
[card]
text=Destroy target tapped creature.
target=creature[tapped]
auto=destroy
id=135194
name=Assassinate
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher is put into a graveyard from play, you may draw a card.
abilities=flying
auto=@movedTo(this|graveyard):draw:1
id=130985
name=Aven Fisher
rarity=C
type=Creature
mana={3}{U}
power=2
subtype=Bird Soldier
toughness=2
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.
id=129479
auto={T}:Add {1}
auto={T}:Add {R} && Damage:1 controller
auto={T}:Add {W} && Damage:1 controller
name=Battlefield Forge
rarity=R
type=Land
[/card]
[card]
text=Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.
id=135262
name=Beacon of Destruction
target=creature,player
auto=damage:5
rarity=R
type=Instant
mana={3}{R}{R}
[/card]
[card]
text=Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
id=130553
target=player
name=Beacon of Immortality
rarity=R
type=Instant
mana={5}{W}
[/card]
[card]
text=Put target artifact or creature card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.
id=135270
target=creature,artifact|graveyard
auto=moveto(myinplay)
alias=135262
name=Beacon of Unrest
rarity=R
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) First strike (This creature deals combat damage before creatures without first strike.)
abilities=flash,first strike
id=136279
name=Benalish Knight
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool.
abilities=flying
auto={T}:Add{G}
auto={T}:Add{R}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{W}
id=129906
name=Birds of Paradise
rarity=R
type=Creature
mana={G}
power=0
subtype=Bird
toughness=1
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control.
id=135267
target=creature
auto=foreach(forest|myinplay) 1/1
name=Blanchwood Armor
rarity=U
type=Enchantment
mana={2}{G}
subtype=Aura
[/card]
[card]
text=Blaze deals X damage to target creature or player.
target=creature,player
alias=1291
id=129484
name=Blaze
rarity=U
type=Sorcery
mana={X}{R}
[/card]
[card]
text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.
id=129709
name=Bloodfire Colossus
auto={R}{S}:damage:6 all(creature,player)
rarity=R
type=Creature
mana={6}{R}{R}
power=6
subtype=Giant
toughness=6
[/card]
[card]
text=Bloodrock Cyclops attacks each turn if able.
abilities=mustattack
id=130384
name=Bloodrock Cyclops
rarity=C
type=Creature
mana={2}{R}
power=3
subtype=Cyclops
toughness=3
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
id=129491
name=Bog Wraith
rarity=U
type=Creature
mana={3}{B}
power=3
subtype=Wraith
toughness=3
[/card]
[card]
text=Return target permanent to its owner's hand.
target=*
auto=moveTo(ownerHand)
id=129494
name=Boomerang
rarity=C
type=Instant
mana={U}{U}
[/card]
[card]
text=Sacrifice Bottle Gnomes: You gain 3 life.
auto={s}:life:3
id=129495
name=Bottle Gnomes
rarity=U
type=Artifact Creature
mana={3}
power=1
subtype=Gnome
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.
auto={T}:Add {1}
auto={T}:Add {G} && Damage:1 controller
auto={T}:Add {W} && Damage:1 controller
id=129496
name=Brushland
rarity=R
type=Land
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.
auto={T}:Add {1}
auto={T}:Add {W} && Damage:1 controller
auto={T}:Add {B} && Damage:1 controller
id=129497
name=Caves of Koilos
rarity=R
type=Land
[/card]
[card]
text=Counter target spell.
target=*|stack
auto=fizzle
id=129882
name=Cancel
rarity=C
type=Instant
mana={1}{U}{U}
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
abilities=reach
id=135185
name=Canopy Spider
rarity=C
type=Creature
mana={1}{G}
power=1
subtype=Spider
toughness=3
[/card]
[card]
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.
auto={1}{T}{S}:Add{B}
auto={1}{T}{S}:Add{U}
auto={1}{T}{S}:Add{G}
auto={1}{T}{S}:Add{R}
auto={1}{T}{S}:Add{W}
auto=@movedTo(this|graveyard):draw:1
id=135279
name=Chromatic Star
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
id=130522
name=Civic Wayfinder
auto=may moveTo(myHand) target(land[basic]|myLibrary)
rarity=C
type=Creature
mana={2}{G}
power=2
subtype=Elf Warrior Druid
toughness=2
[/card]
[card]
text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
auto=may copy NotATarget(creature)
id=129501
name=Clone
rarity=R
type=Creature
mana={3}{U}
power=0
subtype=Shapeshifter
toughness=0
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Elemental can block only creatures with flying.
abilities=cloud,flying
id=129804
name=Cloud Elemental
rarity=C
type=Creature
mana={2}{U}
power=2
subtype=Elemental
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.
abilities=cloud,flying
id=132069
name=Cloud Sprite
rarity=C
type=Creature
mana={U}
power=1
subtype=Faerie
toughness=1
[/card]
[card]
text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life.
id=129505
alias=1156
target=creature,player
name=Consume Spirit
rarity=U
type=Sorcery
mana={X}{1}{B}
[/card]
[card]
text=Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.
auto={s}:Add {W}{U}{B}{R}{G}
id=135275
name=Composite Golem
rarity=U
type=Artifact Creature
mana={6}
power=4
subtype=Golem
toughness=4
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Play this ability only during your upkeep.
id=135268
name=Colossus of Sardia
abilities=doesnotuntap,trample
auto={9}:untap myUpkeepOnly
rarity=R
type=Artifact Creature
mana={9}
power=9
subtype=Golem
toughness=9
[/card]
[card]
text=Draw two cards.
auto=draw:2
id=134757
name=Counsel of the Soratami
rarity=C
type=Sorcery
mana={2}{U}
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=134758
alias=1285
name=Crafty Pathmage
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=
id=130527
name=Craw Wurm
rarity=C
type=Creature
mana={4}{G}{G}
power=6
subtype=Wurm
toughness=4
[/card]
[card]
text=Destroy target artifact, enchantment, or land.
target=artifact,enchantment,land
auto=destroy
id=129512
name=Creeping Mold
rarity=U
type=Sorcery
mana={2}{G}{G}
[/card]
[card]
text=Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
target=plains,island
auto=destroy
auto=Damage:3 targetController
id=129909
name=Cryoclasm
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Destroy target green or white creature.
target=creature[green;white]
auto=destroy
id=129910
name=Deathmark
rarity=U
type=Sorcery
mana={B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
id=129521
target=creature
name=Dehydration
auto=doesnotuntap
type=Enchantment
mana={3}{U}
subtype=Aura
rarity=C
[/card]
[card]
text=Tap all creatures without flying.
id=135223
name=Deluge
auto=tap all(creature[-flying])
rarity=U
type=Instant
mana={2}{U}
[/card]
[card]
text=Destroy target artifact or land.
target=artifact,land
auto=destroy
id=129522
name=Demolish
rarity=C
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Whenever a player plays a black spell, you may gain 1 life.
id=129523
name=Demon's Horn
auto=@movedTo(*[black]|stack):may life:1
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Destroy target enchantment.
target=enchantment
auto=destroy
id=129524
name=Demystify
rarity=C
type=Instant
mana={W}
[/card]
[card]
text=When Denizen of the Deep comes into play, return each other creature you control to its owner's hand.
id=135250
name=Denizen of the Deep
auto=moveto(ownerHand) all(other creature|myinplay)
rarity=R
type=Creature
mana={6}{U}{U}
power=11
subtype=Serpent
toughness=11
[/card]
[card]
text=Search your library for a card and put that card into your hand. Then shuffle your library.
target=*|mylibrary
auto=moveTo(myHand)
id=129525
name=Diabolic Tutor
rarity=U
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play.
auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard)
id=129880
name=Doomed Necromancer
rarity=R
type=Creature
mana={2}{B}
power=2
subtype=Human Cleric Mercenary
toughness=2
[/card]
[card]
text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.)
auto={5}{R}{R}:token(Dragon,creature dragon, 5/5,flying red)
id=143024
name=Dragon Roost
rarity=R
type=Enchantment
mana={4}{R}{R}
[/card]
[card]
text=Whenever a player plays a red spell, you may gain 1 life.
id=129527
auto=@movedTo(*[red]|stack):may life:1
name=Dragon's Claw
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.
id=135246
name=Dreamborn Muse
auto=@each my upkeep:foreach(*|myhand) deplete:1 controller
auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent
type=Creature
mana={2}{U}{U}
power=2
subtype=Spirit
toughness=2
rarity=R
[/card]
[card]
text=
id=135216
name=Dross Crocodile
rarity=C
type=Creature
mana={3}{B}
power=5
subtype=Zombie Crocodile
toughness=1
[/card]
[card]
text={B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:regenerate
id=129529
name=Drudge Skeletons
rarity=U
type=Creature
mana={1}{B}
power=1
subtype=Skeleton
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129490
name=Dusk Imp
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Imp
toughness=1
[/card]
[card]
text=
id=129554
name=Earth Elemental
rarity=U
type=Creature
mana={3}{R}{R}
power=4
subtype=Elemental
toughness=5
[/card]
[card]
text=Return all creatures to their owners' hands.
id=129541
name=Evacuation
auto=moveTo(ownerhand) all(creature)
rarity=R
type=Instant
mana={3}{U}{U}
[/card]
[card]
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=129533
auto=rampage(1/1,0)
name=Elvish Berserker
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf Berserker
toughness=1
[/card]
[card]
text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
id=129534
auto=lord(elf) 1/1 other
auto=lord(elf) forestwalk other
name=Elvish Champion
rarity=R
type=Creature
mana={1}{G}{G}
power=2
subtype=Elf
toughness=2
[/card]
[card]
text={G}, {T}: You may put a creature card from your hand into play.
auto={G}{T}:moveTo(myinplay) target(creature|myhand)
id=129535
name=Elvish Piper
rarity=R
type=Creature
mana={3}{G}
power=1
subtype=Elf Shaman
toughness=1
[/card]
[card]
text=
id=135263
name=Enormous Baloth
rarity=U
type=Creature
mana={6}{G}
power=7
subtype=Beast
toughness=7
[/card]
[card]
text=Essence Drain deals 3 damage to target creature or player and you gain 3 life.
target=creature,player
auto=damage:3
auto=life:3 controller
id=135191
name=Essence Drain
rarity=C
type=Sorcery
mana={4}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
id=129544
target=creature
auto=Fear
name=Fear
rarity=C
type=Enchantment
mana={B}{B}
subtype=Aura
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
auto={T}:damage:4 target(creature[attacking;flying])
id=135186
name=Femeref Archers
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Human Archer
toughness=2
[/card]
[card]
text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
id=135258
auto=lord(soldier) 1/1 other
auto=lord(soldier) first strike other
name=Field Marshal
rarity=R
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn.
target=creature
auto={R}:1/0
id=129548
name=Firebreathing
rarity=C
type=Enchantment
mana={R}
subtype=Aura
[/card]
[card]
text=Target creature gets +4/+0 until end of turn.
target=creature
auto=4/0
id=130379
name=Fists of the Anvil
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text={7}{R}: Flamewave Invoker deals 5 damage to target player.
id=130378
auto={7}{R}:Damage:5 target(player)
name=Flamewave Invoker
rarity=U
type=Creature
mana={2}{R}
power=2
subtype=Goblin Mutant
toughness=2
[/card]
[card]
text=Counter target red or green spell.
target=*[red;green]|stack
auto=fizzle
id=129908
name=Flashfreeze
rarity=U
type=Instant
mana={1}{U}
[/card]
[card]
text=All creatures get +X/-X until end of turn.
id=130542
name=Flowstone Slide
rarity=R
type=Sorcery
mana={X}{2}{R}{R}
auto=lord(creature) x/-x
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129559
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129560
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129561
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129562
name=Forest
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text={2}, {T}: You gain 1 life.
auto={2}{T}:life:1
id=135273
name=Fountain of Youth
rarity=U
type=Artifact
mana={0}
[/card]
[card]
text=
id=134762
name=Fugitive Wizard
rarity=C
type=Creature
mana={U}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn.
abilities=flying
auto={R}:1/0
id=130386
name=Furnace Whelp
rarity=U
type=Creature
mana={2}{R}{R}
power=2
subtype=Dragon
toughness=2
[/card]
[card]
text={T}: Target creature gets +1/+1 until end of turn.
id=132105
auto={T}:1/1 target(creature)
name=Ghost Warden
rarity=C
type=Creature
mana={1}{W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Target creature gets +3/+3 until end of turn.
target=creature
auto=3/3
id=129568
name=Giant Growth
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
abilities=reach
id=129570
name=Giant Spider
rarity=C
type=Creature
mana={3}{G}
power=2
subtype=Spider
toughness=4
[/card]
[card]
text=Creatures you control get +1/+1.
auto=lord(creature|myinplay) 1/1
id=129572
name=Glorious Anthem
rarity=R
type=Enchantment
mana={1}{W}{W}
[/card]
[card]
text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
id=129578
auto=lord(goblin) 1/1 other
auto=lord(goblin) mountainwalk other
name=Goblin King
rarity=R
type=Creature
mana={1}{R}{R}
power=2
subtype=Goblin
toughness=2
[/card]
[card]
text=Draw four cards, then discard three cards at random.
id=135221
auto=draw:4
auto=discard:3
name=Goblin Lore
rarity=U
type=Sorcery
mana={1}{R}
[/card]
[card]
text=
id=129580
name=Goblin Piker
rarity=C
type=Creature
mana={1}{R}
power=2
subtype=Goblin Warrior
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129582
name=Goblin Sky Raider
rarity=C
type=Creature
mana={2}{R}
power=1
subtype=Goblin Warrior
toughness=2
[/card]
[card]
text=At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
auto=@each my upkeep:foreach(zombie|myinplay) draw:1
auto=@each my upkeep:foreach(zombie|myinplay) life:-1
id=135256
name=Graveborn Muse
rarity=R
type=Creature
mana={2}{B}{B}
power=3
subtype=Zombie Spirit
toughness=3
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
auto=may moveTo(myhand) target(creature|mygraveyard)
id=129584
name=Gravedigger
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=
id=129586
name=Grizzly Bears
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text={2}: Target blue or red creature gets +1/+0 until end of turn.
auto={2}:1/0 target(creature[blue;red])
id=130995
name=Hate Weaver
rarity=U
type=Creature
mana={1}{B}
power=2
subtype=Zombie Wizard
toughness=1
[/card]
[card]
text=When Highway Robber comes into play, target opponent loses 2 life and you gain 2 life.
id=129564
auto=life:-2 opponent
auto=life:2 controller
name=Highway Robber
rarity=C
type=Creature
mana={2}{B}{B}
power=2
subtype=Human Rogue Mercenary
toughness=2
[/card]
[card]
text=
id=129591
name=Hill Giant
rarity=C
type=Creature
mana={3}{R}
power=3
subtype=Giant
toughness=3
[/card]
[card]
text=Prevent all combat damage that would be dealt this turn.
auto=preventAllcombatDamage ueot
id=129593
name=Holy Day
rarity=C
mana={W}
type=Instant
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+2.
target=creature
auto=1/2
id=129594
name=Holy Strength
rarity=C
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={W}: Honor Guard gets +0/+1 until end of turn.
auto={W}:0/1
id=129595
name=Honor Guard
rarity=C
type=Creature
mana={W}
power=1
subtype=Human Soldier
toughness=1
[/card]
[card]
text={U}: Untap Horseshoe Crab.
auto={U}:untap
id=129596
name=Horseshoe Crab
rarity=C
type=Creature
mana={2}{U}
power=1
subtype=Crab
toughness=3
[/card]
[card]
text=At the beginning of each player's draw step, if Howling Mine is untapped, that player draws a card.
id=129598
alias=1112
name=Howling Mine
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text=Return all artifacts target player owns to his or her hand.
id=135260
target=player
alias=1202
name=Hurkyl's Recall
rarity=R
type=Instant
mana={1}{U}
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=129885
alias=1251
name=Hurricane
rarity=R
type=Sorcery
mana={X}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
abilities=flying
id=129600
alias=1165
name=Hypnotic Specter
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Specter
toughness=2
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
auto={1}{W}{W}:1/1 target(creature)
id=132123
name=Icatian Priest
rarity=U
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text={1}, {T}: Tap target artifact, creature, or land.
id=129601
auto={1}{T}:tap target(artifact,creature,land)
name=Icy Manipulator
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129607
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129606
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129609
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}: Add {U}
id=129608
name=Island
rarity=L
type=Basic Land
subtype=Island
[/card]
[card]
text={4}, {T}: Draw a card.
id=106478
auto={4}{T}:draw:1
name=Jayemdae Tome
rarity=R
type=Artifact
mana={4}
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.
abilities=haste,legendary
auto={T}:Damage:3 target(creature,player)
id=106398
name=Kamahl, Pit Fighter
rarity=R
type=Creature
mana={4}{R}{R}
power=6
subtype=Human Barbarian
toughness=1
[/card]
[card]
text=Lands you control have "{T}: Add one mana of any color to your mana pool."
auto=lord(land|myinplay) {T}: add{G}
auto=lord(land|myinplay) {T}: add{R}
auto=lord(land|myinplay) {T}: add{U}
auto=lord(land|myinplay) {T}: add{B}
auto=lord(land|myinplay) {T}: add{W}
id=130500
name=Joiner Adept
rarity=R
type=Creature
mana={1}{G}
power=2
subtype=Elf Druid
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.
auto={T}:Add {1}
auto={T}:Add {R} && Damage:1 controller
auto={T}:Add {G} && Damage:1 controller
id=129614
name=Karplusan Forest
rarity=R
type=Land
[/card]
[card]
text=When Kavu Climber comes into play, draw a card.
id=129511
name=Kavu Climber
auto=draw:1
rarity=C
type=Creature
mana={3}{G}{G}
power=3
subtype=Kavu
toughness=3
[/card]
[card]
text=Whenever a player plays a blue spell, you may gain 1 life.
id=129619
name=Kraken's Eye
auto=@movedTo(*[blue]|stack): may life:1
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=Lava Axe deals 5 damage to target player.
target=player
auto=damage:5
id=129620
name=Lava Axe
rarity=C
type=Sorcery
mana={4}{R}
[/card]
[card]
text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.
id=130373
name=Lavaborn Muse
rarity=R
type=Creature
mana={3}{R}
power=3
subtype=Spirit
toughness=3
[/card]
[card]
text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
id=135277
name=Leonin Scimitar
rarity=U
color=Artifact
type=Artifact
mana={1}
auto={1}:equip
auto=1/1
subtype=Equipment
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
id=129624
name=Lightning Elemental
rarity=C
type=Creature
mana={3}{R}
power=4
subtype=Elemental
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}: Add {G}
id=129626
name=Llanowar Elves
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf Druid
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.
id=129627
auto={T}:Add {1}
auto={T}:Add {B} && Damage:1 controller
auto={T}:Add {G} && Damage:1 controller
name=Llanowar Wastes
rarity=R
type=Land
[/card]
[card]
text={B}: Looming Shade gets +1/+1 until end of turn.
auto={B}:1/1
id=129628
name=Looming Shade
rarity=C
type=Creature
mana={2}{B}
power=1
subtype=Shade
toughness=1
[/card]
[card]
text=Flying, trample (This creature can't be blocked except by creatures with flying or reach. If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
abilities=flying,trample
id=135271
alias=1166
name=Lord of the Pit
rarity=R
type=Creature
mana={4}{B}{B}{B}
power=7
subtype=Demon
toughness=7
[/card]
[card]
text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
auto=lord(zombie) 1/1 other
auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
id=129629
name=Lord of the Undead
rarity=R
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text={W}, {T}: Tap target creature.
auto={W}{T}:tap target(creature)
id=129638
name=Loxodon Mystic
rarity=C
type=Creature
mana={3}{W}{W}
power=3
subtype=Elephant Cleric
toughness=3
[/card]
[card]
text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
id=129630
name=Loxodon Warhammer
rarity=R
color=Artifact
type=Artifact
mana={3}
auto={3}:equip
auto=3/0
auto=lifelink
auto=trample
subtype=Equipment
[/card]
[card]
text=
id=129631
name=Lumengrid Warden
rarity=C
type=Creature
mana={1}{U}
power=1
subtype=Human Wizard
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129633
name=Mahamoti Djinn
rarity=R
type=Creature
mana={4}{U}{U}
power=5
subtype=Djinn
toughness=6
[/card]
[card]
text={2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
auto={2}:flying
auto={2}:first strike
id=136289
name=Mantis Engine
rarity=U
type=Artifact Creature
mana={5}
power=3
subtype=Insect
toughness=3
[/card]
[card]
text=
id=135218
name=Mass of Ghouls
rarity=C
type=Creature
mana={3}{B}{B}
power=5
subtype=Zombie Warrior
toughness=3
[/card]
[card]
text=Whenever an opponent discards a card, Megrim deals 2 damage to that player.
id=129640
name=Megrim
auto=@movedTo(*|opponentgraveyard) from(opponenthand):damage:2 opponent
rarity=U
type=Enchantment
mana={2}{B}
[/card]
[card]
text=Target creature gets +7/+7 until end of turn.
target=creature
auto=7/7
id=129642
name=Might of Oaks
rarity=R
type=Instant
mana={3}{G}
[/card]
[card]
text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto={2}:trample target(creature[red;white])
id=130996
name=Might Weaver
rarity=U
type=Creature
mana={1}{G}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text={2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.
id=129643
name=Millstone
auto={2}{T}:deplete:2 target(player)
rarity=R
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Mind Stone: Draw a card.
auto={T}:Add{1}
auto={1}{T}{S}:draw:1
id=135280
name=Mind Stone
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
abilities=first strike,forestwalk,vigilance,legendary
id=106405
name=Mirri, Cat Warrior
rarity=R
type=Creature
mana={1}{G}{G}
power=2
subtype=Cat Warrior
toughness=3
[/card]
[card]
text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play.
auto={2}{W}:token(Soldier,creature soldier, 1/1,white)
auto=lord(soldier) vigilance
id=129716
name=Mobilization
rarity=R
type=Enchantment
mana={2}{W}
[/card]
[card]
text=Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
auto={s}:Damage:1 target(creature,player)
id=134748
name=Mogg Fanatic
rarity=U
type=Creature
mana={R}
power=1
subtype=Goblin
toughness=1
[/card]
[card]
text=Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are equal to the number of lands you control.
abilities=trample,legendary
auto=foreach(land|myinplay) 1/1
id=106368
name=Molimo, Maro-Sorcerer
rarity=R
type=Creature
mana={4}{G}{G}{G}
power=*
subtype=Elemental
toughness=*
[/card]
[card]
text=Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={B}:regenerate
auto=foreach(creature|graveyard) 1/1
id=129648
name=Mortivore
rarity=R
type=Creature
mana={2}{B}{B}
power=*
subtype=Lhurgoyf
toughness=*
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129652
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129649
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129651
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
id=129650
name=Mountain
rarity=L
type=Basic Land
subtype=Mountain
[/card]
[card]
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
auto={s(creature|myinplay)}:2/2
id=129653
name=Nantuko Husk
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Zombie Insect
toughness=2
[/card]
[card]
text=Destroy target artifact or enchantment.
target=artifact,enchantment
id=129656
auto=destroy
name=Naturalize
rarity=C
type=Instant
mana={1}{G}
[/card]
[card]
text=Target player gains 8 life.
id=129655
target=player
auto=life:8
name=Natural Spring
rarity=C
type=Sorcery
mana={3}{G}{G}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
abilities=flying
id=129659
auto=foreach(swamp|myinplay) 1/1
name=Nightmare
rarity=R
type=Creature
mana={5}{B}
power=*
subtype=Nightmare Horse
toughness=*
[/card]
[card]
text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.
id=129663
auto={T}:damage:2 target(creature,player) && damage:3 controller
name=Orcish Artillery
rarity=U
type=Creature
mana={1}{R}{R}
power=1
subtype=Orc Warrior
toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129665
name=Ornithopter
rarity=U
type=Artifact Creature
mana={0}
power=0
subtype=Thopter
toughness=2
[/card]
[card]
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto=lord(creature|myBattlefield) 3/3
auto=lord(creature|myBattlefield) trample
id=130506
name=Overrun
rarity=U
type=Sorcery
mana={2}{G}{G}{G}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block.
id=129667
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
abilities=first strike,protection from black,protection from red
id=129668
name=Paladin en-Vec
rarity=R
type=Creature
mana={1}{W}{W}
power=2
subtype=Human Knight
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) You control enchanted creature.
target=creature
id=129900
alias=1194
name=Persuasion
rarity=U
type=Enchantment
mana={3}{U}{U}
subtype=Aura
[/card]
[card]
text=Phantom Warrior is unblockable.
abilities=unblockable
id=132064
name=Phantom Warrior
rarity=U
type=Creature
mana={1}{U}{U}
power=2
subtype=Illusion Warrior
toughness=2
[/card]
[card]
text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life.
auto=draw:1
auto=life:-1
id=135189
name=Phyrexian Rager
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Horror
toughness=2
[/card]
[card]
text={2}, {T}, Sacrifice a creature: Draw a card.
auto={2}{T}{S(creature|myinplay)}:draw:1
id=135281
name=Phyrexian Vault
rarity=U
type=Artifact
mana={3}
[/card]
[card]
text=Shroud (This creature can't be the target of spells or abilities.)
abilities=shroud
id=130526
name=Pincher Beetles
rarity=C
type=Creature
mana={2}{G}
power=3
subtype=Insect
toughness=1
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
id=129678
name=Plague Beetle
rarity=C
type=Creature
mana={B}
power=1
subtype=Insect
toughness=1
[/card]
[card]
text=Destroy all creatures you don't control. They can't be regenerated.
auto=bury all(creature|opponentinplay)
id=129679
name=Plague Wind
rarity=R
type=Sorcery
mana={7}{B}{B}
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129682
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129681
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129683
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
id=129680
name=Plains
rarity=L
type=Basic Land
subtype=Plains
[/card]
[card]
text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
auto=lord(creature|myinplay) trample
id=136288
name=Primal Rage
rarity=U
type=Enchantment
mana={1}{G}
[/card]
[card]
text={T}: Prodigal Pyromancer deals 1 damage to target creature or player.
id=134752
auto={T}:damage:1 target(creature,player)
name=Prodigal Pyromancer
rarity=C
type=Creature
mana={2}{R}
power=1
subtype=Human Wizard
toughness=1
[/card]
[card]
text={U}, {T}: You may tap or untap target creature.
id=129685
name=Puppeteer
rarity=U
type=Creature
mana={2}{U}
auto={U}{T}:tap target(creature)
auto={U}{T}:untap target(creature)
power=1
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Pyroclasm deals 2 damage to each creature.
auto=damage:2 all(creature)
id=129801
name=Pyroclasm
rarity=U
type=Sorcery
mana={1}{R}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
auto={T}:Add{1}
auto={T}{S}:-1/-2 target(creature[attacking;-flying])
id=129687
name=Quicksand
rarity=U
type=Land
[/card]
[card]
text=Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1)
id=130489
name=Quirion Dryad
rarity=R
type=Creature
mana={1}{G}
power=1
subtype=Dryad
toughness=1
[/card]
[card]
text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
auto={2}:haste target(creature[green;black])
id=130997
name=Rage Weaver
rarity=U
type=Creature
mana={1}{R}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
id=129688
name=Raging Goblin
rarity=C
type=Creature
mana={R}
power=1
subtype=Goblin Berserker
toughness=1
[/card]
[card]
text=Destroy target land.
target=land
id=135220
auto=destroy
name=Rain of Tears
rarity=U
type=Sorcery
mana={1}{B}{B}
[/card]
[card]
text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
id=129690
name=Rampant Growth
target=basic|myLibrary
auto=moveTo(myBattlefield) && tap
rarity=C
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Return target card from your graveyard to your hand.
target=*|myGraveyard
auto=moveTo(myHand)
id=130507
name=Recollect
rarity=U
type=Sorcery
mana={2}{G}
[/card]
[card]
text=Return target creature card from your graveyard to your hand. Draw a card.
target=creature|mygraveyard
auto=moveTo(myhand)
auto=Draw:1
id=135188
name=Recover
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
target=creature
auto={G}:regenerate
id=129696
name=Regeneration
rarity=U
type=Enchantment
mana={1}{G}
subtype=Aura
[/card]
[card]
text=Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats. A deck can have any number of cards named Relentless Rats.
id=135236
auto=foreach(relentless rats) 1/1 other
name=Relentless Rats
rarity=U
type=Creature
mana={1}{B}{B}
power=2
subtype=Rat
toughness=2
[/card]
[card]
text=Target player shuffles his or her graveyard into his or her library.
id=129698
target=player
name=Reminisce
rarity=U
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Counter target creature spell.
target=creature|stack
auto=fizzle
id=129699
name=Remove Soul
rarity=C
type=Instant
mana={1}{U}
[/card]
[card]
text=You gain 3 life. Draw a card.
auto=life:3
auto=draw:1
id=132089
name=Reviving Dose
rarity=C
type=Instant
mana={2}{W}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your upkeep, you may return target creature card from your graveyard to play.
id=106384
name=Reya Dawnbringer
auto=@each my upkeep:may moveto(myBattlefield) target(creature|myGraveyard)
rarity=R
type=Creature
abilities=legendary,flying
mana={6}{W}{W}{W}
power=4
subtype=Angel
toughness=6
[/card]
[card]
text=Target blocking creature gets +7/+7 until end of turn.
target=creature[blocking]
auto=7/7
id=130552
name=Righteousness
rarity=R
type=Instant
mana={W}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)
target=creature
auto=shroud
id=134764
name=Robe of Mirrors
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)
abilities=mountainwalk
id=129715
name=Rock Badger
rarity=C
type=Creature
mana={4}{R}
power=3
subtype=Badger Beast
toughness=3
[/card]
[card]
text={3}, {T}: Rod of Ruin deals 1 damage to target creature or player.
id=129704
auto={3}{T}:damage:1 target(creature,player)
name=Rod of Ruin
rarity=U
type=Artifact
mana={4}
[/card]
[card]
text={1}{G}: Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn.
auto={1}{G}:2/2 limit:1
id=129707
name=Rootwalla
rarity=C
type=Creature
mana={2}{G}
power=2
subtype=Lizard
toughness=2
[/card]
[card]
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
abilities=islandwalk
id=129733
name=Rootwater Commando
rarity=C
type=Creature
mana={2}{U}
power=2
subtype=Merfolk
toughness=2
[/card]
[card]
text={T}: Destroy target tapped creature.
id=129708
auto={T}:destroy target(creature[tapped])
name=Royal Assassin
rarity=R
type=Creature
mana={1}{B}{B}
power=1
subtype=Human Assassin
toughness=1
[/card]
[card]
text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
abilities=forestwalk
id=136285
name=Rushwood Dryad
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Dryad
toughness=1
[/card]
[card]
text=
id=129718
name=Scathe Zombies
rarity=C
type=Creature
mana={2}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=130504
auto=foreach(creature|myinplay) 1/1
name=Scion of the Wild
rarity=R
type=Creature
mana={1}{G}{G}
power=*
subtype=Avatar
toughness=*
[/card]
[card]
text=As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact.
auto=may copy notatarget(artifact)
id=135241
name=Sculpting Steel
rarity=R
type=Artifact
mana={3}
[/card]
[card]
text=Sea Monster can't attack unless defending player controls an Island.
id=129719
name=Sea Monster
abilities=cantattack
auto=aslongas(Island|opponentinplay) -cantattack
rarity=C
type=Creature
mana={4}{U}{U}
power=6
subtype=Serpent
toughness=6
[/card]
[card]
text=Untap all permanents you control during each other player's untap step.
id=129722
auto=@each opponent untap:untap all(*|myinplay)
name=Seedborn Muse
rarity=R
type=Creature
mana={3}{G}{G}
power=2
subtype=Spirit
toughness=4
[/card]
[card]
text=Discard a land card: Seismic Assault deals 2 damage to target creature or player.
auto={S(land|myhand)}:damage:2 target(creature,player)
id=129884
name=Seismic Assault
rarity=R
type=Enchantment
mana={R}{R}{R}
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=129726
name=Serra Angel
rarity=R
type=Creature
mana={3}{W}{W}
power=4
subtype=Angel
toughness=4
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can't be blocked except by creatures with flying or reach, and attacking doesn't cause it to tap.)
target=creature
auto=2/2
auto=flying
auto=vigilance
id=135214
name=Serra's Embrace
rarity=U
type=Enchantment
mana={2}{W}{W}
subtype=Aura
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
abilities=fear
id=129693
name=Severed Legion
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=2
[/card]
[card]
text=Destroy all artifacts. They can't be regenerated.
id=130370
auto=bury all(artifact)
name=Shatterstorm
rarity=U
type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
target=creature
auto=flying
auto={U}:moveTo(ownerhand)
id=129553
name=Shimmering Wings
rarity=C
type=Enchantment
mana={U}
subtype=Aura
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.
abilities=flying
auto={R}:1/0
id=129730
name=Shivan Dragon
rarity=R
type=Creature
mana={4}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to target creature or player.
abilities=flying
auto={1}{R}:Damage:1 target(creature,player)
id=130538
name=Shivan Hellkite
rarity=R
type=Creature
mana={5}{R}{R}
power=5
subtype=Dragon
toughness=5
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.
id=129731
auto={T}:Add {1}
auto={T}:Add {U} && Damage:1 controller
auto={T}:Add {R} && Damage:1 controller
name=Shivan Reef
rarity=R
type=Land
[/card]
[card]
text=Shock deals 2 damage to target creature or player.
target=creature,player
auto=Damage:2
id=129732
name=Shock
rarity=C
type=Instant
mana={R}
[/card]
[card]
text=When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
auto=token(Goblin,creature goblin, 1/1,red)*3
auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player)
id=130539
name=Siege-Gang Commander
rarity=R
type=Creature
mana={3}{R}{R}
power=2
subtype=Goblin
toughness=2
[/card]
[card]
text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
abilities=flying,first strike
id=129735
name=Skyhunter Patrol
rarity=C
type=Creature
mana={2}{W}{W}
power=2
subtype=Cat Knight
toughness=3
[/card]
[card]
text=Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
abilities=flying,vigilance
id=132102
name=Skyhunter Prowler
rarity=C
type=Creature
mana={2}{W}
power=1
subtype=Cat Knight
toughness=3
[/card]
[card]
text=Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)
abilities=flying,double strike
id=129513
name=Skyhunter Skirmisher
rarity=U
type=Creature
mana={1}{W}{W}
power=1
subtype=Cat Knight
toughness=1
[/card]
[card]
text={T}: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery.
id=135182
name=Skyshroud Ranger
auto={T}:moveto(myBattlefield) target(land|myHand)
rarity=C
type=Creature
mana={G}
power=1
subtype=Elf
toughness=1
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, you draw a card.
id=129764
abilities=flying
name=Thieving Magpie
auto=@damaged(player) from(this):draw:1 controller
rarity=U
type=Creature
mana={2}{U}{U}
power=1
subtype=Bird
toughness=3
[/card]
[card]
text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
auto={2}:flying target(creature[white;black])
id=130998
name=Sky Weaver
rarity=U
type=Creature
mana={1}{U}
power=2
subtype=Metathran Wizard
toughness=1
[/card]
[card]
text=When Sleeper Agent comes into play, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
id=129803
name=Sleeper Agent
auto=moveto(opponentinplay)
auto=@each my upkeep:damage:2 Controller
rarity=R
type=Creature
mana={B}
power=3
subtype=Minion
toughness=3
[/card]
[card]
text=Destroy target artifact. Draw a card.
target=artifact
auto=destroy
auto=draw:1 controller
id=130532
name=Smash
rarity=C
type=Instant
mana={2}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129471
name=Snapping Drake
rarity=C
type=Creature
mana={3}{U}
power=3
subtype=Drake
toughness=2
[/card]
[card]
text=Whenever another creature comes into play, you gain 1 life.
id=129740
auto=@movedTo(creature|battlefield): life:1
name=Soul Warden
rarity=U
type=Creature
mana={W}
power=1
subtype=Human Cleric
toughness=1
[/card]
[card]
text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.
id=130369
target=creature,player
name=Soulblast
rarity=R
type=Instant
mana={3}{R}{R}{R}
[/card]
[card]
text=Target player loses 4 life and you gain 4 life.
id=129739
name=Soul Feast
target=player
auto=life:-4
auto=life:4 controller
rarity=U
type=Sorcery
mana={3}{B}{B}
[/card]
[card]
text=Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental.
abilities=trample,haste
auto=@next endofturn:bury
id=129577
name=Spark Elemental
rarity=U
type=Creature
mana={R}
power=3
subtype=Elemental
toughness=1
[/card]
[card]
text=
id=129742
name=Spined Wurm
rarity=C
type=Creature
mana={4}{G}
power=5
subtype=Wurm
toughness=4
[/card]
[card]
text=Spineless Thug can't block.
abilities=cantblock
id=129743
name=Spineless Thug
rarity=C
type=Creature
mana={1}{B}
power=2
subtype=Zombie Mercenary
toughness=2
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
target=creature
auto=lifelink
id=129744
name=Spirit Link
rarity=U
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text={2}: Target green or blue creature gets +0/+1 until end of turn.
auto={2}:0/1 target(creature[green;blue])
id=130999
name=Spirit Weaver
rarity=U
type=Creature
mana={1}{W}
power=2
subtype=Human Wizard
toughness=1
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=136509
target=creature
auto=foreach(mountain|myinplay)damage:1
name=Spitting Earth
rarity=C
type=Sorcery
mana={1}{R}
[/card]
[card]
text={7}{W}: You gain 5 life.
auto={7}{W}:life:5
id=130385
name=Starlight Invoker
rarity=U
type=Creature
mana={1}{W}
power=1
subtype=Human Cleric Mutant
toughness=3
[/card]
[card]
text=Vigilance (Attacking doesn't cause this creature to tap.)
abilities=vigilance
id=132111
name=Steadfast Guard
rarity=C
type=Creature
mana={W}{W}
power=2
subtype=Human Rebel
toughness=2
[/card]
[card]
text=Each player loses 1 life for each creature he or she controls.
auto=foreach(creature|opponentinplay) life:-1 opponent
auto=foreach(creature|myinplay) life:-1 controller
id=135197
name=Stronghold Discipline
rarity=U
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text=Target creature can't block this turn. Draw a card.
id=134755
name=Stun
target=creature
auto=cantblock
auto=draw:1
rarity=C
type=Instant
mana={1}{R}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.
id=129751
auto={T}:Add {1}
auto={T}:Add {B} && Damage:1 controller
auto={T}:Add {R} && Damage:1 controller
name=Sulfurous Springs
rarity=R
type=Land
[/card]
[card]
text=Sudden Impact deals damage equal to the number of cards in target player's hand to that player.
id=129750
target=player
name=Sudden Impact
rarity=U
type=Instant
mana={3}{R}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129753
name=Suntail Hawk
rarity=C
type=Creature
mana={W}
power=1
subtype=Bird
toughness=1
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129754
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129756
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129755
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
id=129757
name=Swamp
rarity=L
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
id=135215
name=Sylvan Basilisk
rarity=U
type=Creature
mana={3}{G}{G}
power=2
subtype=Basilisk
toughness=4
[/card]
[card]
text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
target=land|mylibrary
auto=moveTo(myHand)
id=130513
name=Sylvan Scrying
rarity=U
type=Sorcery
mana={1}{G}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Reach (This creature can block creatures with flying.)
abilities=flash,reach
id=135231
name=Tangle Spider
rarity=U
type=Creature
mana={4}{G}{G}
power=3
subtype=Spider
toughness=4
[/card]
[card]
text=Destroy all enchantments.
id=132131
auto=destroy all(enchantment)
name=Tempest of Light
rarity=U
type=Instant
mana={2}{W}
[/card]
[card]
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=129881
name=Terramorphic Expanse
rarity=C
type=Land
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated.
target=creature[-black;-artifact]
auto=bury
id=135199
name=Terror
rarity=C
type=Instant
mana={1}{B}
[/card]
[card]
text={5}, {T}: Put a 1/1 Insect artifact creature token with flying named Wasp into play. (It can't be blocked except by creatures with flying or reach.)
auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact)
id=135253
name=The Hive
rarity=R
type=Artifact
mana={5}
[/card]
[card]
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
id=129767
target=creature
auto=haste
auto=untap
name=Threaten
rarity=U
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
abilities=haste
id=130381
name=Thundering Giant
rarity=U
type=Creature
mana={3}{R}{R}
power=4
subtype=Giant
toughness=3
[/card]
[card]
text=Draw four cards.
auto=draw:4
id=129770
name=Tidings
rarity=U
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=Target player puts the top half of his or her library, rounded down, into his or her graveyard.
id=129774
target=player
name=Traumatize
rarity=R
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand.
auto=may moveTo(myhand) target(artifact|mygraveyard)
id=135232
name=Treasure Hunter
rarity=U
type=Creature
mana={2}{W}
power=2
subtype=Human
toughness=2
[/card]
[card]
text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
auto={1}{G}:regenerate
abilities=opponentshroud
id=130498
name=Troll Ascetic
rarity=R
type=Creature
mana={1}{G}{G}
power=3
subtype=Troll Shaman
toughness=2
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=129604
name=Tundra Wolves
rarity=C
type=Creature
mana={W}
power=1
subtype=Wolf
toughness=1
[/card]
[card]
text=You may tap or untap target artifact, creature, or land. Draw a card.
auto=may tap target(artifact,creature,land)
auto=may untap target(artifact,creature,land)
auto=draw:1
id=136286
name=Twitch
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.
id=129779
name=Underworld Dreams
auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent
rarity=R
type=Enchantment
mana={B}{B}{B}
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able.
abilities=flash
target=creature
auto=2/2
auto=mustattack
id=134756
name=Uncontrollable Anger
rarity=C
type=Enchantment
mana={2}{R}{R}
subtype=Aura
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
id=129778
auto={T}:Add {1}
auto={T}:Add {U} && Damage:1 controller
auto={T}:Add {B} && Damage:1 controller
name=Underground River
rarity=R
type=Land
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1.
target=creature
auto=2/1
id=129780
name=Unholy Strength
rarity=C
type=Enchantment
mana={B}
subtype=Aura
[/card]
[card]
text=Return target creature to its owner's hand.
target=creature
auto=moveTo(ownerHand)
id=136218
name=Unsummon
rarity=C
type=Instant
mana={U}
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Play this ability no more than twice each turn.
abilities=flying
auto={B}:1/0 limit:2
id=135195
name=Vampire Bats
rarity=C
type=Creature
mana={B}
power=0
subtype=Bat
toughness=1
[/card]
[card]
text={U}, {T}: Return target permanent you control to its owner's hand.
auto={U}{T}:moveTo(ownerhand) target(*|myinplay)
id=130834
name=Vedalken Mastermind
rarity=U
type=Creature
mana={U}{U}
power=1
subtype=Vedalken Wizard
toughness=2
[/card]
[card]
text=When Venerable Monk comes into play, you gain 2 life.
auto=life:2
id=129786
name=Venerable Monk
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Human Monk Cleric
toughness=2
[/card]
[card]
text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control.
id=129788
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
name=Verdant Force
rarity=R
type=Creature
mana={5}{G}{G}{G}
power=7
subtype=Elemental
toughness=7
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.) At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.)
id=130387
name=Viashino Sandscout
auto=@next end step:moveTo(hand)
abilities=haste
rarity=C
type=Creature
mana={1}{R}
power=2
subtype=Viashino Scout
toughness=1
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
id=135274
name=Wall of Air
rarity=U
type=Creature
mana={1}{U}{U}
power=1
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn.
abilities=defender
auto={R}:1/0
id=136284
name=Wall of Fire
rarity=U
type=Creature
mana={1}{R}{R}
power=0
subtype=Wall
toughness=5
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
abilities=defender,flying
id=132120
name=Wall of Swords
rarity=U
type=Creature
mana={3}{W}
power=3
subtype=Wall
toughness=5
[/card]
[card]
text=Defender (This creature can't attack.)
abilities=defender
id=129773
name=Wall of Wood
rarity=C
type=Creature
mana={G}
power=0
subtype=Wall
toughness=3
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myinplay) 1/1
id=129797
name=Warrior's Honor
rarity=C
type=Instant
mana={2}{W}
[/card]
[card]
text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
id=135278
name=Whispersilk Cloak
rarity=U
type=Artifact
mana={3}
auto={2}:equip
auto=unblockable
auto=shroud
subtype=Equipment
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
abilities=flying
id=129557
name=Wild Griffin
rarity=C
type=Creature
mana={2}{W}
power=2
subtype=Griffin
toughness=2
[/card]
[card]
text=Destroy all creatures. They can't be regenerated.
id=129808
auto=bury all(creature)
name=Wrath of God
rarity=R
type=Sorcery
mana={2}{W}{W}
[/card]
[card]
text=Whenever a player plays a green spell, you may gain 1 life.
id=129809
auto=@movedTo(*[green]|stack): may life:1
name=Wurm's Tooth
rarity=U
type=Artifact
mana={2}
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.
id=129810
auto={T}:Add {1}
auto={T}:Add {G} && Damage:1 controller
auto={T}:Add {U} && Damage:1 controller
name=Yavimaya Coast
rarity=R
type=Land
[/card]
[card]
text=Yavimaya Enchantress gets +1/+1 for each enchantment in play.
auto=foreach(enchantment) 1/1
id=130515
name=Yavimaya Enchantress
rarity=U
type=Creature
mana={2}{G}
power=2
subtype=Human Druid
toughness=2
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
id=129790
name=Youthful Knight
rarity=C
type=Creature
mana={1}{W}
power=2
subtype=Human Knight
toughness=1
[/card]