Files
wagic/projects/mtg/src/GameLauncher.cpp
jean.chalard 3e9ff2b580 J :
* Change the name of debug.h into config.h and use the new RESPATH define.
2008-12-25 16:28:03 +00:00

38 lines
993 B
C++

//-------------------------------------------------------------------------------------
//
// JGE++ is a hardware accelerated 2D game SDK for PSP/Windows.
//
// Licensed under the BSD license, see LICENSE in JGE root for details.
//
// Copyright (c) 2007 James Hui (a.k.a. Dr.Watson) <jhkhui@gmail.com>
//
//-------------------------------------------------------------------------------------
#include "../include/config.h"
#include <string.h>
#include <JGameLauncher.h>
#include "../include/GameApp.h"
static char GameName[] = "Wagic";
//-------------------------------------------------------------------------------------
JApp* JGameLauncher::GetGameApp()
{
return NEW GameApp();
};
//-------------------------------------------------------------------------------------
char *JGameLauncher::GetName()
{
return GameName;
}
//-------------------------------------------------------------------------------------
u32 JGameLauncher::GetInitFlags()
{
return JINIT_FLAG_NORMAL;
}