38 lines
993 B
C++
38 lines
993 B
C++
//-------------------------------------------------------------------------------------
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//
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// JGE++ is a hardware accelerated 2D game SDK for PSP/Windows.
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//
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// Licensed under the BSD license, see LICENSE in JGE root for details.
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//
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// Copyright (c) 2007 James Hui (a.k.a. Dr.Watson) <jhkhui@gmail.com>
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//
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//-------------------------------------------------------------------------------------
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#include "../include/config.h"
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#include <string.h>
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#include <JGameLauncher.h>
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#include "../include/GameApp.h"
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static char GameName[] = "Wagic";
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//-------------------------------------------------------------------------------------
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JApp* JGameLauncher::GetGameApp()
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{
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return NEW GameApp();
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};
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//-------------------------------------------------------------------------------------
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char *JGameLauncher::GetName()
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{
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return GameName;
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}
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//-------------------------------------------------------------------------------------
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u32 JGameLauncher::GetInitFlags()
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{
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return JINIT_FLAG_NORMAL;
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}
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