* New interface. * This breaks a lot of things. It is not feature-equivalent. It probably doesn't compile under windows and doesn't work on PSP. * Damage is not resolved any more. This will have to be fixed. * Blockers can't be ordered any more. This will have to be fixed. * A lot of new art is included.
15 lines
240 B
C++
15 lines
240 B
C++
#ifndef _TARGETABLE_H_
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#define _TARGETABLE_H_
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#define TARGET_CARD 1
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#define TARGET_PLAYER 2
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#define TARGET_STACKACTION 3
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class Targetable{
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public:
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virtual int typeAsTarget() = 0;
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virtual const string getDisplayName() = 0;
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};
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#endif
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