Files
wagic/projects/mtg/src/TargetChooser.cpp
salmelo16 9cf4c7587b added ability to have triggered abilities target based on the event that triggered, bramblewood paragon, graft, etc.
use "trigger" inside target code of triggered ability.
does not work with @each and @next.
@damaged can use trigger[to] and trigger[from] to specify the target or source of the damage, respectively.

Adds cards:
Aether Flash
Bramblewood Paragon
In the Web of War
Juniper Order Ranger
Mortuary
Primal Forcemage
Fungus Sliver
Simic Initiate

as well as a test file for feral hydra, missing from my last commit.
and daily build.
2010-04-03 23:50:39 +00:00

792 lines
24 KiB
C++

#include "../include/config.h"
#include "../include/TargetChooser.h"
#include "../include/CardDescriptor.h"
#include "../include/MTGGameZones.h"
#include "../include/GameObserver.h"
#include "../include/Subtypes.h"
#include "../include/Counters.h"
#include "../include/WEvent.h"
TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInstance * card, MTGAbility * ability){
if (!s.size()) return NULL;
int zones[10];
int nbzones = 0;
size_t found;
bool other = false;
found = s.find("mytgt");
if (found == 0){
MTGCardInstance * target = card->target;
if (ability) target = (MTGCardInstance *) (ability->target);
return NEW CardTargetChooser(target,card);
};
found = s.find("other ");
if (found == 0){
other = true;
s=s.substr(6);
}
found = s.find("trigger");
if (found == 0){
if (s.length() > 7 && s.find("[") == 7) {
string s1 = s.substr(7,s.find("]"));
if (s1.find("to") != string::npos) return NEW TriggerTargetChooser(WEvent::TARGET_TO);
if (s1.find("from") != string::npos) return NEW TriggerTargetChooser(WEvent::TARGET_FROM);
}
return NEW TriggerTargetChooser(1);
}
found = s.find("player");
if (found != string::npos){
int maxtargets = 1;
size_t several = s.find_first_of('s',5);
if (several != string::npos) maxtargets = -1;
found = s.find("creature");
if (found != string::npos) return NEW DamageableTargetChooser(card,maxtargets,other); //Any Damageable target (player, creature)
return NEW PlayerTargetChooser(card,maxtargets); //Any player
}
string s1;
found = s.find("|");
if (found != string::npos){
string s2;
s1 = s.substr(0,found);
s2 = s.substr(found+1);
while(s2.size()){
found = s2.find(",");
string zoneName;
if (found != string::npos){
zoneName = s2.substr(0,found);
s2 = s2.substr(found+1);
}else{
zoneName = s2;
s2 = "";
}
zones[nbzones] = MTGGameZone::MY_BATTLEFIELD;
if(zoneName.compare("*") == 0){
zones[nbzones] = MTGGameZone::ALL_ZONES;
}else if(zoneName.compare("graveyard") == 0){
zones[nbzones] = MTGGameZone::MY_GRAVEYARD;
nbzones++;
zones[nbzones] = MTGGameZone::OPPONENT_GRAVEYARD;
}else if(zoneName.compare("battlefield") == 0 || zoneName.compare("inplay") == 0){
zones[nbzones] = MTGGameZone::MY_BATTLEFIELD;
nbzones++;
zones[nbzones] = MTGGameZone::OPPONENT_BATTLEFIELD;
}else if(zoneName.compare("stack") == 0){
zones[nbzones] = MTGGameZone::MY_STACK;
nbzones++;
zones[nbzones] = MTGGameZone::OPPONENT_STACK;
}else{
int zone = MTGGameZone::zoneStringToId(zoneName);
if (zone) zones[nbzones] = zone;
}
nbzones++;
}
}else{
s1 = s;
nbzones = 2;
zones[0]= MTGGameZone::MY_BATTLEFIELD;
zones[1]= MTGGameZone::OPPONENT_BATTLEFIELD;
}
TargetChooser * tc = NULL;
int maxtargets = 1;
CardDescriptor * cd = NULL;
while(s1.size()){
found = s1.find(",");
string typeName;
if (found != string::npos){
typeName = s1.substr(0,found);
s1 = s1.substr(found+1);
}else{
typeName = s1;
s1 = "";
}
//Advanced cards caracteristics ?
found = typeName.find("[");
if (found != string::npos){
int nbminuses = 0;
int end = typeName.find("]");
string attributes = typeName.substr(found+1,end-found-1);
cd = NEW CardDescriptor();
while(attributes.size()){
size_t found2 = attributes.find(";");
string attribute;
if (found2 != string::npos){
cd->mode = CD_OR;
attribute = attributes.substr(0,found2);
attributes = attributes.substr(found2+1);
}else{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-'){
minus = 1;
nbminuses++;
attribute=attribute.substr(1);
}
int comparisonMode = COMPARISON_NONE;
int comparisonCriterion = 0;
if (attribute.size() > 1){
size_t operatorPosition = attribute.find("=",1);
if (operatorPosition != string::npos){
comparisonCriterion = atoi(attribute.substr(operatorPosition+1,attribute.size()-operatorPosition-1).c_str());
switch (attribute[operatorPosition-1]){
case '<':
if (minus){
comparisonMode = COMPARISON_GREATER;
}else{
comparisonMode = COMPARISON_AT_MOST;
}
operatorPosition--;
break;
case '>':
if (minus){
comparisonMode = COMPARISON_LESS;
}else{
comparisonMode = COMPARISON_AT_LEAST;
}
operatorPosition--;
break;
default:
if (minus){
comparisonMode = COMPARISON_UNEQUAL;
}else{
comparisonMode = COMPARISON_EQUAL;
}
}
attribute = attribute.substr(0,operatorPosition);
}
}
//Attacker
if (attribute.find("attacking") != string::npos){
if (minus){
cd->attacker = -1;
}else{
cd->attacker = 1;
}
//Blocker
}else if (attribute.find("blocking") != string::npos){
if (minus){
cd->defenser = & MTGCardInstance::NoCard;
}else{
cd->defenser = & MTGCardInstance::AnyCard;
}
//Tapped, untapped
}else if (attribute.find("tapped") != string::npos){
if (minus){
cd->unsecureSetTapped(-1);
}else{
cd->unsecureSetTapped(1);
}
//Token
}else if (attribute.find("token") != string::npos){
if (minus){
cd->isToken = -1;
}else{
cd->isToken = 1;
}
//Power restrictions
}else if (attribute.find("power") != string::npos){
cd->setPower(comparisonCriterion);
cd->powerComparisonMode = comparisonMode;
//Toughness restrictions
}else if (attribute.find("toughness") != string::npos){
cd->setToughness(comparisonCriterion);
cd->toughnessComparisonMode = comparisonMode;
//Manacost restrictions
}else if (attribute.find("manacost") != string::npos){
cd->convertedManacost = comparisonCriterion;
cd->manacostComparisonMode = comparisonMode;
//Counter Restrictions
}else if (attribute.find("counter") != string::npos) {
if (attribute.find("{any}") != string::npos) {
cd->anyCounter = 1;
}else{
size_t start = attribute.find("{");
size_t end = attribute.find("}");
string counterString = attribute.substr(start+1,end-start-1);
AbilityFactory * abf = NEW AbilityFactory();
Counter * counter = abf->parseCounter(counterString,card);
if (counter) {
cd->counterName = counter->name;
cd->counterNB = counter->nb;
cd->counterPower = counter->power;
cd->counterToughness = counter->toughness;
}
if (minus) {
cd->counterComparisonMode = COMPARISON_LESS;
}else{
cd->counterComparisonMode = COMPARISON_AT_LEAST;
}
}
}else{
int attributefound = 0;
//Colors
for (int cid = 1; cid < Constants::MTG_NB_COLORS - 1; cid++){ //remove Artifact and Land from the loop
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos){
attributefound = 1;
if (minus){
cd->colors[cid] = -1;
}else{
cd->colors[cid] = 1;
}
}
}
if (!attributefound){
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){
attributefound = 1;
if (minus){
cd->basicAbilities[j] = -1;
}else{
cd->basicAbilities[j] = 1;
}
}
}
}
if (!attributefound){
//Subtypes
if (minus){
cd->setNegativeSubtype(attribute);
}else{
cd->setSubtype(attribute);
}
}
}
}
if (nbminuses) cd->mode = CD_AND;
typeName = typeName.substr(0,found);
}
//X targets allowed ?
if (typeName.at(typeName.length()-1) == 's' && !Subtypes::subtypesList->find(typeName,false) && typeName.compare("this")!=0){
typeName = typeName.substr(0,typeName.length()-1);
maxtargets = -1;
}
if (cd){
if (!tc){
if (typeName.compare("*")!=0) cd->setSubtype(typeName);
tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets,other);
}else{
delete(cd);
return NULL;
}
}else{
if (!tc){
if (typeName.compare("*")==0){
return NEW TargetZoneChooser(zones, nbzones,card, maxtargets,other);
}else if (typeName.compare("this")==0){
return NEW CardTargetChooser(card,card,zones, nbzones);
}else{
tc = NEW TypeTargetChooser(typeName.c_str(), zones, nbzones, card,maxtargets,other);
}
}else{
((TypeTargetChooser *)tc)->addType(typeName.c_str());
tc->maxtargets = maxtargets;
}
}
}
return tc;
}
TargetChooser * TargetChooserFactory::createTargetChooser(MTGCardInstance * card){
int id = card->getId();
string s = card->spellTargetType;
if (card->alias){
id = card->alias;
//TODO load target as well... ?
}
TargetChooser * tc = createTargetChooser(s, card);
if (tc) return tc;
//Any target than cannot be defined automatically is determined by its id
switch (id){
//Spell
case 1224: //Spell blast
{
#if defined (WIN32) || defined (LINUX)
OutputDebugString ("Counter Spell !\n");
#endif
return NEW SpellTargetChooser(card);
}
//Spell Or Permanent
case 1282: //ChaosLace
case 1152: //DeathLace
case 1358: //PureLace
case 1227: //ThoughLace
case 1257: //Lifelace
{
return NEW SpellOrPermanentTargetChooser(card);
}
//Red Spell or Permanent
case 1191: //Blue Elemental Blast
{
return NEW SpellOrPermanentTargetChooser(card,Constants::MTG_COLOR_RED);
}
//Blue Spell or Permanent
case 1312: //Red Elemental Blast
{
return NEW SpellOrPermanentTargetChooser(card,Constants::MTG_COLOR_BLUE);
}
//Damage History
case 1344: //Eye for an Eye
{
return NEW DamageTargetChooser(card,-1,1,RESOLVED_OK);
}
default:
{
return NULL;
}
}
}
TargetChooser::TargetChooser(MTGCardInstance * card, int _maxtargets, bool _other): TargetsList(){
forceTargetListReady = 0;
source = card;
targetter = card;
maxtargets = _maxtargets;
other = _other;
}
//Default targetter : every card can be targetted, unless it is protected from the targetter card
// For spells that do not "target" a specific card, set targetter to NULL
bool TargetChooser::canTarget(Targetable * target){
if (!target) return false;
if (target->typeAsTarget() == TARGET_CARD){
MTGCardInstance * card = (MTGCardInstance *) target;
if (other){
MTGCardInstance * tempcard = card;
while (tempcard) {
if (tempcard == source) return false;
tempcard = tempcard->previous;
}
}
if (source && targetter && card->isInPlay() && (card->has(Constants::SHROUD)|| card->protectedAgainst(targetter) )) return false;
if (source && targetter && card->isInPlay() && (targetter->controller() != card->controller()) && (card->has(Constants::OPPONENTSHROUD) || card->protectedAgainst(targetter))) return false;
return true;
}
else if (target->typeAsTarget() == TARGET_STACKACTION)
return true;
return false;
}
int TargetChooser::addTarget(Targetable * target){
if (canTarget(target)){
TargetsList::addTarget(target);
}
return targetsReadyCheck();
}
int TargetChooser::ForceTargetListReady(){
int state = targetsReadyCheck() ;
if (state == TARGET_OK){
forceTargetListReady = 1;
}
return forceTargetListReady;
}
int TargetChooser::targetsReadyCheck(){
if (cursor == 0){
return TARGET_NOK;
}
if (full()){
return TARGET_OK_FULL;
}
if (!ready()){
return TARGET_OK_NOT_READY;
}
return TARGET_OK;
}
int TargetChooser::targetListSet(){
int state = targetsReadyCheck();
if (state == TARGET_OK_FULL || forceTargetListReady){
return 1;
}
return 0;
}
bool TargetChooser::validTargetsExist(){
for (int i = 0; i < 2; ++i){
Player *p = GameObserver::GetInstance()->players[i];
if (canTarget(p)) return true;
MTGGameZone * zones[] = {p->game->inPlay,p->game->graveyard,p->game->hand,p->game->library};
for (int k = 0; k < 4; k++){
MTGGameZone * z = zones[k];
if (targetsZone(z)){
for (int j = 0; j < z->nb_cards; j++){
if (canTarget(z->cards[j])) return true;
}
}
}
}
return false;
}
/**
a specific Card
**/
CardTargetChooser::CardTargetChooser(MTGCardInstance * _card, MTGCardInstance * source,int * _zones, int _nbzones):TargetZoneChooser(_zones,_nbzones,source){
validTarget = _card;
}
bool CardTargetChooser::canTarget(Targetable * target ){
if (!target) return false;
if (target->typeAsTarget() != TARGET_CARD) return false;
if (!nbzones && !TargetChooser::canTarget(target)) return false;
if (nbzones && !TargetZoneChooser::canTarget(target)) return false;
MTGCardInstance * card = (MTGCardInstance *) target;
while (card) {
if (card == validTarget) return true;
card = card->previous;
}
return false;
}
CardTargetChooser * CardTargetChooser::clone() const{
CardTargetChooser * a = NEW CardTargetChooser(*this);
return a;
}
/**
Choose anything that has a given list of types
**/
TypeTargetChooser::TypeTargetChooser(const char * _type, MTGCardInstance * card, int _maxtargets,bool other):TargetZoneChooser(card, _maxtargets,other){
int id = Subtypes::subtypesList->find(_type);
nbtypes = 0;
addType(id);
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
}
TypeTargetChooser::TypeTargetChooser(const char * _type, int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets,bool other):TargetZoneChooser(card, _maxtargets,other){
int id = Subtypes::subtypesList->find(_type);
nbtypes = 0;
addType(id);
if (nbzones == 0){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
}else{
init(_zones, nbzones);
}
}
void TypeTargetChooser::addType(const char * _type){
int id = Subtypes::subtypesList->find(_type);
addType(id);
}
void TypeTargetChooser::addType(int type){
types[nbtypes] = type;
nbtypes++;
}
bool TypeTargetChooser::canTarget(Targetable * target){
if (!TargetZoneChooser::canTarget(target)) return false;
if (target->typeAsTarget() == TARGET_CARD){
MTGCardInstance * card = (MTGCardInstance *) target;
for (int i= 0; i < nbtypes; i++){
if (card->hasSubtype(types[i])) return true;
if (Subtypes::subtypesList->find(card->getLCName()) == types[i]) return true;
}
return false;
}else if (target->typeAsTarget() == TARGET_STACKACTION){
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_SPELL && action->state==NOT_RESOLVED){
Spell * spell = (Spell *) action;
MTGCardInstance * card = spell->source;
for (int i= 0; i < nbtypes; i++){
if (card->hasSubtype(types[i])) return true;
if (Subtypes::subtypesList->find(card->name) == types[i]) return true;
}
return false;
}
}
return false;
}
TypeTargetChooser * TypeTargetChooser::clone() const{
TypeTargetChooser * a = NEW TypeTargetChooser(*this);
return a;
}
/**
A Target Chooser associated to a Card Descriptor object, for fine tuning of targets description
**/
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, MTGCardInstance * card, int _maxtargets, bool other):TargetZoneChooser(card, _maxtargets, other){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
cd = _cd;
}
DescriptorTargetChooser::DescriptorTargetChooser(CardDescriptor * _cd, int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets, bool other):TargetZoneChooser(card, _maxtargets, other){
if (nbzones == 0){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
}else{
init(_zones, nbzones);
}
cd = _cd;
}
bool DescriptorTargetChooser::canTarget(Targetable * target){
if (!TargetZoneChooser::canTarget(target)) return false;
if (target->typeAsTarget() == TARGET_CARD){
MTGCardInstance * _target = (MTGCardInstance *) target;
if (cd->match(_target)) return true;
}else if (target->typeAsTarget() == TARGET_STACKACTION){
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_SPELL && action->state==NOT_RESOLVED){
Spell * spell = (Spell *) action;
MTGCardInstance * card = spell->source;
if (cd->match(card)) return true;
}
}
return false;
}
DescriptorTargetChooser::~DescriptorTargetChooser(){
SAFE_DELETE(cd);
}
DescriptorTargetChooser * DescriptorTargetChooser ::clone() const{
DescriptorTargetChooser * a = NEW DescriptorTargetChooser (*this);
a->cd = NEW CardDescriptor(*cd);
return a;
}
/**
Choose a creature
**/
CreatureTargetChooser::CreatureTargetChooser( MTGCardInstance * card, int _maxtargets, bool other):TargetZoneChooser(card, _maxtargets, other){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
}
CreatureTargetChooser::CreatureTargetChooser(int * _zones, int nbzones, MTGCardInstance * card, int _maxtargets, bool other):TargetZoneChooser(card, _maxtargets, other){
if (nbzones == 0){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
}else{
init(_zones, nbzones);
}
}
bool CreatureTargetChooser::canTarget(Targetable * target){
if (!TargetZoneChooser::canTarget(target)) return false;
if (target->typeAsTarget() == TARGET_CARD){
MTGCardInstance * card = (MTGCardInstance *) target;
return card->isCreature();
}
return false;
}
CreatureTargetChooser * CreatureTargetChooser::clone() const{
CreatureTargetChooser * a = NEW CreatureTargetChooser(*this);
return a;
}
/* TargetzoneChooser targets everything in a given zone */
TargetZoneChooser::TargetZoneChooser(MTGCardInstance * card, int _maxtargets, bool other):TargetChooser(card,_maxtargets, other){
init(NULL,0);
}
TargetZoneChooser::TargetZoneChooser(int * _zones, int _nbzones,MTGCardInstance * card, int _maxtargets, bool other):TargetChooser(card,_maxtargets, other){
init(_zones, _nbzones);
}
int TargetZoneChooser::init(int * _zones, int _nbzones){
for (int i = 0; i < _nbzones; i++){
zones[i] = _zones[i];
}
nbzones = _nbzones;
return nbzones;
}
int TargetZoneChooser::setAllZones(){
int zones[] = {
MTGGameZone::ALL_ZONES,
};
init(zones,1);
return 1;
}
bool TargetZoneChooser::canTarget(Targetable * target){
if (!TargetChooser::canTarget(target)) return false;
if (target->typeAsTarget() == TARGET_CARD){
MTGCardInstance * card = (MTGCardInstance *) target;
for (int i = 0; i<nbzones; i++){
if (zones[i] == MTGGameZone::ALL_ZONES) return true;
if (MTGGameZone::intToZone(zones[i],source,card)->hasCard(card)) return true;
}
}else if (target->typeAsTarget() == TARGET_STACKACTION){
OutputDebugString ("CHECKING INTERRUPTIBLE\n");
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_SPELL && action->state==NOT_RESOLVED){
Spell * spell = (Spell *) action;
MTGCardInstance * card = spell->source;
for (int i = 0; i<nbzones; i++)
if (MTGGameZone::intToZone(zones[i],source,card)->hasCard(card)) return true;
}
}
return false;
}
bool TargetZoneChooser::targetsZone(MTGGameZone * z){
for (int i = 0; i < nbzones; i++)
if (MTGGameZone::intToZone(zones[i],source) == z) return true;
return false;
}
TargetZoneChooser * TargetZoneChooser::clone() const{
TargetZoneChooser * a = NEW TargetZoneChooser(*this);
return a;
}
/* Player Target */
PlayerTargetChooser::PlayerTargetChooser(MTGCardInstance * card, int _maxtargets, Player *p):TargetChooser(card, _maxtargets), p(p){
}
bool PlayerTargetChooser::canTarget(Targetable * target){
return (target->typeAsTarget() == TARGET_PLAYER) && (!p || p == (Player*)target);
}
PlayerTargetChooser* PlayerTargetChooser::clone() const{
PlayerTargetChooser * a = NEW PlayerTargetChooser(*this);
return a;
}
/*Damageable Target */
bool DamageableTargetChooser::canTarget(Targetable * target){
if (target->typeAsTarget() == TARGET_PLAYER){
return true;
}
return CreatureTargetChooser::canTarget(target);
}
DamageableTargetChooser* DamageableTargetChooser::clone() const{
DamageableTargetChooser * a = NEW DamageableTargetChooser(*this);
return a;
}
/*Spell */
SpellTargetChooser::SpellTargetChooser(MTGCardInstance * card,int _color, int _maxtargets, bool other ):TargetChooser(card, _maxtargets, other){
color = _color;
}
bool SpellTargetChooser::canTarget(Targetable * target){
MTGCardInstance * card = NULL;
if (target->typeAsTarget() == TARGET_STACKACTION){
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_SPELL && action->state==NOT_RESOLVED){
Spell * spell = (Spell *) action;
card = spell->source;
if (card && (color == -1 || card->hasColor(color))) return true;
}
}
return false;
}
SpellTargetChooser* SpellTargetChooser::clone() const{
SpellTargetChooser * a = NEW SpellTargetChooser(*this);
return a;
}
/*Spell or Permanent */
SpellOrPermanentTargetChooser::SpellOrPermanentTargetChooser(MTGCardInstance * card,int _color, int _maxtargets, bool other):TargetZoneChooser(card, _maxtargets, other){
int default_zones[] = {MTGGameZone::MY_BATTLEFIELD, MTGGameZone::OPPONENT_BATTLEFIELD};
init(default_zones,2);
color = _color;
}
bool SpellOrPermanentTargetChooser::canTarget(Targetable * target){
MTGCardInstance * card = NULL;
if (target->typeAsTarget() == TARGET_CARD){
card = (MTGCardInstance *) target;
if (color == -1 || card->hasColor(color)) return TargetZoneChooser::canTarget(target);
}else if (target->typeAsTarget() == TARGET_STACKACTION){
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_SPELL && action->state==NOT_RESOLVED){
Spell * spell = (Spell *) action;
card = spell->source;
if (card && (color == -1 || card->hasColor(color))) return true;
}
}
return false;
}
SpellOrPermanentTargetChooser* SpellOrPermanentTargetChooser::clone() const{
SpellOrPermanentTargetChooser * a = NEW SpellOrPermanentTargetChooser(*this);
return a;
}
/*Damage */
DamageTargetChooser::DamageTargetChooser(MTGCardInstance * card,int _color, int _maxtargets, int _state):TargetChooser(card, _maxtargets){
color = _color;
state = _state;
}
bool DamageTargetChooser::canTarget(Targetable * target){
MTGCardInstance * card = NULL;
if (target->typeAsTarget() == TARGET_STACKACTION){
Interruptible * action = (Interruptible *) target;
if (action->type == ACTION_DAMAGE && (action->state == state || state == -1)){
Damage * damage = (Damage *) action;
card = damage->source;
if (card && (color == -1 || card->hasColor(color))) return true;
}
}
return false;
}
DamageTargetChooser* DamageTargetChooser::clone() const{
DamageTargetChooser * a = NEW DamageTargetChooser(*this);
return a;
}
TriggerTargetChooser::TriggerTargetChooser(int _triggerTarget){
triggerTarget = _triggerTarget;
target = NULL;
}
bool TriggerTargetChooser::targetsZone(MTGGameZone * z){
return true;
}
bool TriggerTargetChooser::canTarget(Targetable * _target){
if (_target == target) return true;
return false;
}
TriggerTargetChooser * TriggerTargetChooser::clone() const{
TriggerTargetChooser * a = NEW TriggerTargetChooser(*this);
return a;
}