Files
wagic/projects/mtg/include/CardGui.h
jean.chalard dd054c4963 J :
* ostream printing of JGui objects.
2009-05-23 08:34:50 +00:00

32 lines
818 B
C++

/* Graphical representation of a Card Instance, used in game */
#ifndef _CARD_GUI_H_
#define _CARD_GUI_H_
#include <JGui.h>
#include "PlayGuiObject.h"
#include "MTGCardInstance.h"
#include <hge/hgeparticle.h>
class MTGCardInstance;
class PlayGuiObject;
class CardGui: public PlayGuiObject{
protected:
hgeParticleSystem * mParticleSys;
int alpha;
public:
MTGCardInstance * card;
CardGui(int id, MTGCardInstance * _card, float desiredHeight, float _x=0, float _y=0, bool hasFocus = false);
virtual void Render();
virtual void Update(float dt);
virtual ostream& toString(ostream& out) const;
void RenderBig(float x=-1, float y = -1, int alternate = 0);
static void alternateRender(MTGCard * card, JQuad ** manaIcons, float x, float y, float rotation= 0, float scale=1);
~CardGui();
};
#endif