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wagic/projects/mtg/bin/Res/missing_cards_by_sets/ICE.txt

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[card]
name=Vexing Arcanix
text={3}, {T}: Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.
mana={4}
type=Artifact
[/card]
[card]
name=Call to Arms
text=As Call to Arms enters the battlefield, choose a color and an opponent. -- White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. -- When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Word of Undoing
text=Return target creature and all white Auras you own attached to it to their owners' hands.
mana={U}
type=Instant
[/card]
[card]
name=Winter's Chill
text=Cast Winter's Chill only during combat before blockers are declared. -- X can't be greater than the number of snow lands you control. -- Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
mana={X}{U}
type=Instant
[/card]
[card]
name=Forgotten Lore
text=Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
mana={G}
type=Sorcery
[/card]
[card]
name=Drought
text=At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. -- Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. -- Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Cooperation
text=Enchant creature -- Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dire Wolves
text=Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Wall of Shields
abilities=defender
text=Defender (This creature can't attack.) -- Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
mana={3}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Brown Ouphe
text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
mana={G}
type=Creature
subtype=Ouphe
power=1
toughness=1
[/card]
[card]
name=Gaze of Pain
text=Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Demonic Consultation
text=Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.
mana={B}
type=Instant
[/card]
[card]
name=General Jarkeld
text={T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.
mana={3}{W}
type=Legendary Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
name=Formation
text=Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{W}
type=Instant
[/card]
[card]
name=Infernal Denizen
text=At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield. -- {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.
mana={7}{B}
type=Creature
subtype=Demon
power=5
toughness=7
[/card]
[card]
name=Kjeldoran Skycaptain
abilities=flying,first strike,banding
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Kjeldoran Royal Guard
text={T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Phalanx
abilities=first strike,banding
text=First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={5}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Kjeldoran Knight
abilities=banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) -- {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. -- {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
mana={W}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Snowblind
text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Krovikan Vampire
text=At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Soul Burn
text=Spend only black and/or red mana on X. -- Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.
mana={X}{2}{B}
type=Sorcery
[/card]
[card]
name=Norritt
text={T}: Untap target blue creature. -- {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.
mana={3}{B}
type=Creature
subtype=Imp
power=1
toughness=1
[/card]
[card]
name=Venomous Breath
text=Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn.
mana={3}{G}
type=Instant
[/card]
[card]
name=Balduvian Shaman
text={T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Creature
subtype=Human Cleric Shaman
power=1
toughness=1
[/card]
[card]
name=Arcum's Whistle
text={3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.
mana={3}
type=Artifact
[/card]
[card]
name=Amulet of Quoz
text=Remove Amulet of Quoz from your deck before playing if you're not playing for ante. -- {T}, Sacrifice Amulet of Quoz: Target opponent may add the top card of his or her library to the ante. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.
mana={6}
type=Artifact
[/card]
[card]
name=Kjeldoran Warrior
abilities=banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={W}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]
[card]
name=Kjeldoran Skyknight
abilities=flying,first strike,banding
text=Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}{W}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Mercenaries
text={3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.
mana={3}{W}
type=Creature
subtype=Human Mercenary
power=3
toughness=3
[/card]
[card]
name=Shield Bearer
abilities=banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=0
toughness=3
[/card]
[card]
name=Seraph
text=Flying -- Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
mana={6}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]
[card]
name=Sacred Boon
text=Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
mana={1}{W}
type=Instant
[/card]
[card]
name=Baton of Morale
text={2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={2}
type=Artifact
[/card]
[card]
name=Chromatic Armor
text=Enchant creature -- As Chromatic Armor enters the battlefield, choose a color. -- Chromatic Armor enters the battlefield with a sleight counter on it. -- Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. -- {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Ghostly Flame
text=Black and/or red permanents and spells are colorless sources of damage.
mana={B}{R}
type=Enchantment
[/card]
[card]
name=Flooded Woodlands
text=Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Chaos Lord
abilities=first strike
text=First strike -- At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. -- Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.
mana={4}{R}{R}{R}
type=Creature
subtype=Human
power=7
toughness=7
[/card]
[card]
name=Bone Shaman
text={B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
mana={2}{R}{R}
type=Creature
subtype=Giant Shaman
power=3
toughness=3
[/card]
[card]
name=Chaos Moon
text=At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Errant Minion
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Deflection
text=Change the target of target spell with a single target.
mana={3}{U}
type=Instant
[/card]
[card]
name=Game of Chaos
text=Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
mana={R}{R}{R}
type=Sorcery
[/card]
[card]
name=Melee
text=Cast Melee only during your turn and only during combat before blockers are declared. -- You choose which creatures block this combat and how those creatures block. -- Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
mana={4}{R}
type=Instant
[/card]
[card]
name=Illusionary Terrain
text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- As Illusionary Terrain enters the battlefield, choose two basic land types. -- Basic lands of the first chosen type are the second chosen type.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Icy Prison
text=When Icy Prison enters the battlefield, exile target creature. -- At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}. -- When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
mana={U}{U}
type=Enchantment
[/card]
[card]
name=Phantasmal Mount
abilities=flying
text=Flying -- {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
mana={1}{U}
type=Creature
subtype=Illusion Horse
power=1
toughness=1
[/card]
[card]
name=Crown of the Ages
text={4}, {T}: Attach target Aura attached to a creature to another creature.
mana={2}
type=Artifact
[/card]
[card]
name=Musician
text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- {T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Mistfolk
text={U}: Counter target spell that targets Mistfolk.
mana={U}{U}
type=Creature
subtype=Illusion
power=1
toughness=2
[/card]
[card]
name=Ice Cauldron
text={X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron. -- {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.
mana={4}
type=Artifact
[/card]
[card]
name=Power Sink
text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.
mana={X}{U}
type=Instant
[/card]
[card]
name=Naked Singularity
text=Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
mana={5}
type=Artifact
[/card]
[card]
name=Snowfall
text=Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Total War
text=Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Sleight of Mind
text=Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Jeweled Amulet
text={1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet. -- {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.
mana={0}
type=Artifact
[/card]
[card]
name=Reality Twist
text=Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.
mana={U}{U}{U}
type=Enchantment
[/card]
[card]
name=Pentagram of the Ages
text={4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
mana={4}
type=Artifact
[/card]