Files
wagic/projects/mtg/src/CardGui.cpp
T
wrenczes@gmail.com 87909bed08 Fix for issue 550, heap crashed game in turn 6.
The core problem I fixed was in CardView's (missing) destructor - on construction, a CardView will set itself as a member of its parent CardInstance, so it stands to reason that when it's about to be destroyed, it should do the inverse and remove itself in the same fashion from its parent.   This explains why weird graphic glitches were seen when casting Animate Dead on cards in a graveyard - the position data it was trying to use was already deleted from memory (a cardview is deleted on cleanup at the end of a turn if it's gone to the graveyard), but no one nulled out the deleted card view reference from the instance, so we'd access invalid data.

Some peripheral changes in this checkin:  two helper functions in CardGui (GetCenterX, GetCenterY)  that are part of my navigation patch are included.  They're unused in the current code base, so this has zero impact. (I'm only checking them in as it's more work than it's worth to refactor them into a separate changelist.  The core of the nav patch requires my mods to Closest.cpp / CardSelector.cpp to have any effect.)  I also included a helper function in the debug routines to spit out hex pointer addresses in trace outputs, which I used to chase down this bug.
2010-12-16 09:32:42 +00:00

842 lines
29 KiB
C++

/*
* CardGui.cpp
* This class is in charge of rendering Cards on the screen
*/
#include "PrecompiledHeader.h"
#include "JGE.h"
#include "CardGui.h"
#include "ManaCostHybrid.h"
#include "Subtypes.h"
#include "Translate.h"
#include "MTGDefinitions.h"
#include "GameObserver.h"
#include <Vector2D.h>
#include "Counters.h"
const float CardGui::Width = 28.0;
const float CardGui::Height = 40.0;
const float CardGui::BigWidth = 200.0;
const float CardGui::BigHeight = 285.0;
const float kWidthScaleFactor = 0.8f;
namespace
{
inline float SineHelperFunction(const float& value)
{
return sinf(2 * M_PI * (value) / 256.0f);
}
inline float CosineHelperFunction(const float& value)
{
return cosf(2 * M_PI * (value - 35) / 256.0f);
}
}
CardGui::CardGui(MTGCardInstance* card, float x, float y) :
PlayGuiObject(Height, x, y, false), card(card)
{
}
CardGui::CardGui(MTGCardInstance* card, const Pos& ref) :
PlayGuiObject(Height, ref, false), card(card)
{
}
float CardView::GetCenterX()
{
bool largeCard = mHeight == BigHeight;
float centerX = x + (largeCard ? BigWidth : Width) * 0.5f * zoom;
return centerX;
}
float CardView::GetCenterY()
{
bool largeCard = mHeight == BigHeight;
float centerY = y + (largeCard ? BigHeight : Height) * 0.5f * zoom;
return centerY;
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, float x, float y) :
CardGui(card, x, y), owner(owner)
{
const Pos* ref = card->view;
while (card)
{
if (ref == card->view)
card->view = this;
card = card->next;
}
}
CardView::CardView(const SelectorZone owner, MTGCardInstance* card, const Pos& ref) :
CardGui(card, ref), owner(owner)
{
const Pos* r = card->view;
while (card)
{
if (r == card->view)
card->view = this;
card = card->next;
}
}
CardView::~CardView()
{
if (card)
{
const Pos* r = card->view;
while (card)
{
if (r == card->view)
card->view = NULL;
card = card->next;
}
}
}
void CardGui::Update(float dt)
{
PlayGuiObject::Update(dt);
}
void CardGui::DrawCard(const Pos& inPosition, int inMode)
{
DrawCard(card, inPosition, inMode);
if (inMode != DrawMode::kHidden)
{
RenderCountersBig(inPosition);
}
}
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode)
{
switch (inMode)
{
case DrawMode::kNormal:
RenderBig(inCard, inPosition);
break;
case DrawMode::kText:
AlternateRender(inCard, inPosition);
break;
default:
break;
}
}
void CardGui::Render()
{
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
JRenderer * renderer = JRenderer::GetInstance();
GameObserver * game = GameObserver::GetInstance();
TargetChooser * tc = NULL;
if (game)
tc = game->getCurrentTargetChooser();
bool alternate = true;
JQuad * quad = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
#if defined (WIN32) || defined (LINUX)
//On pcs we render the big image if the thumbnail is not available
if (!quad) quad = WResourceManager::Instance()->RetrieveCard(card);
#endif
if (quad)
alternate = false;
else
quad = AlternateThumbQuad(card);
float cardScale = quad ? 40 / quad->mHeight : 1;
float scale = actZ * cardScale;
JQuad* shadow = NULL;
if (actZ > 1)
{
shadow = WResourceManager::Instance()->GetQuad("shadow");
shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
renderer->RenderQuad(shadow, actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
}
if (quad)
{
quad->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(quad, actX, actY, actT, scale, scale);
}
if (alternate)
{
mFont->SetColor(ARGB(static_cast<unsigned char>(actA), 0, 0, 0));
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * actZ);
mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
JQuad * icon = NULL;
if (card->hasSubtype("plains"))
icon = WResourceManager::Instance()->GetQuad("c_white");
else if (card->hasSubtype("swamp"))
icon = WResourceManager::Instance()->GetQuad("c_black");
else if (card->hasSubtype("forest"))
icon = WResourceManager::Instance()->GetQuad("c_green");
else if (card->hasSubtype("mountain"))
icon = WResourceManager::Instance()->GetQuad("c_red");
else if (card->hasSubtype("island"))
icon = WResourceManager::Instance()->GetQuad("c_blue");
if (icon)
{
icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(icon, actX, actY, 0);
icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared
}
}
//draws the numbers power/toughness
if (card->isCreature())
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i/%i", card->power, card->life);
renderer->FillRect(actX - (12 * actZ), actY + 6 * actZ, 25 * actZ, 12 * actZ,
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY + 8 * actZ);
mFont->SetScale(1);
}
if (card->counters->mCount > 0)
{
unsigned c = -1;
for (int i = 0; i < card->counters->mCount; i++)
{
if (card->counters->counters[i]->name != "")
c = i;
break;
}
if (c + 1)
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i", card->counters->counters[0]->nb);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (12 * actZ));
mFont->SetScale(1);
}
}
if (tc && !tc->canTarget(card))
{
if (!shadow)
shadow = WResourceManager::Instance()->GetQuad("shadow");
shadow->SetColor(ARGB(200,255,255,255));
renderer->RenderQuad(shadow, actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
}
PlayGuiObject::Render();
}
JQuad * CardGui::AlternateThumbQuad(MTGCard * card)
{
JQuad * q;
if (card->data->countColors() > 1)
{
q = WResourceManager::Instance()->RetrieveTempQuad("gold_thumb.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = WResourceManager::Instance()->RetrieveTempQuad("artifact_thumb.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = WResourceManager::Instance()->RetrieveTempQuad("green_thumb.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = WResourceManager::Instance()->RetrieveTempQuad("blue_thumb.jpg");
break;
case Constants::MTG_COLOR_RED:
q = WResourceManager::Instance()->RetrieveTempQuad("red_thumb.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = WResourceManager::Instance()->RetrieveTempQuad("black_thumb.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = WResourceManager::Instance()->RetrieveTempQuad("white_thumb.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = WResourceManager::Instance()->RetrieveTempQuad("land_thumb.jpg");
break;
default:
q = WResourceManager::Instance()->RetrieveTempQuad("gold_thumb.jpg");
break;
}
}
if (q && q->mTex)
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
return q;
}
void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
{
// Draw the "unknown" card model
JRenderer * renderer = JRenderer::GetInstance();
JQuad * q;
float x = pos.actX;
if (card->data->countColors() > 1)
{
q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = WResourceManager::Instance()->RetrieveTempQuad("artifact.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = WResourceManager::Instance()->RetrieveTempQuad("green.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = WResourceManager::Instance()->RetrieveTempQuad("blue.jpg");
break;
case Constants::MTG_COLOR_RED:
q = WResourceManager::Instance()->RetrieveTempQuad("red.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = WResourceManager::Instance()->RetrieveTempQuad("black.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = WResourceManager::Instance()->RetrieveTempQuad("white.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = WResourceManager::Instance()->RetrieveTempQuad("land.jpg");
break;
default:
q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
break;
}
}
if (q && q->mTex)
{
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * 250 / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
}
// Write the title
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
{
char name[4096];
sprintf(name, "%s", _(card->data->getName()).c_str());
float w = font->GetStringWidth(name) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
font->DrawString(name, x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (25 - BigHeight / 2) * pos.actZ);
}
// Write the description
{
font->SetScale(kWidthScaleFactor * pos.actZ);
const std::vector<string> txt = card->data->formattedText();
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + 80 + h * i) * pos.actZ);
}
// Write the strength
if (card->data->isCreature())
{
char buffer[32];
sprintf(buffer, "%i/%i", card->data->power, card->data->toughness);
float w = font->GetStringWidth(buffer) * kWidthScaleFactor;
font->DrawString(buffer, x + (65 - w / 2) * pos.actZ, pos.actY + (106) * pos.actZ);
}
// Mana
{
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
unsigned int j = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = -112;
while ((h = manacost->getHybridCost(j)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
}
for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
{
for (int cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (int cost = manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
//types
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
if (card->data->basicAbilities[Constants::CHANGELING])
{// this avoids drawing the list of subtypes on changeling cards.
s += _("Shapeshifter - ");
break;
}
else
{
s += _(Subtypes::subtypesList->find(card->data->types[i]));
s += _(" - ");
}
}
if (card->data->types.size())
s += _(Subtypes::subtypesList->find(card->data->types[0]));
else
{
DebugTrace ("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
}
//expansion and rarity
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
{
char buf[512];
switch(card->getRarity())
{
case Constants::RARITY_M:
sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_R:
sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_U:
sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_C:
sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_L:
sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_T:
sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str());
break;
default:
case Constants::RARITY_S:
sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str());
break;
}
switch(card->data->getColor())
{
case Constants::MTG_COLOR_BLACK:
case Constants::MTG_COLOR_GREEN:
case Constants::MTG_COLOR_BLUE:
case Constants::MTG_COLOR_LAND:
font->SetColor(ARGB((int)pos.actA,255,255,255));
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break;
default:
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break; //Leave black
}
}
font->SetScale(backup_scale);
}
void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
{
if (!quad)
return;
JRenderer * renderer = JRenderer::GetInstance();
JQuad * q;
float x = pos.actX;
float displayScale = 250 / BigHeight;
if (card->data->countColors() > 1)
{
q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
}
else
{
switch (card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT:
q = WResourceManager::Instance()->RetrieveTempQuad("artifact.jpg");
break;
case Constants::MTG_COLOR_GREEN:
q = WResourceManager::Instance()->RetrieveTempQuad("green.jpg");
break;
case Constants::MTG_COLOR_BLUE:
q = WResourceManager::Instance()->RetrieveTempQuad("blue.jpg");
break;
case Constants::MTG_COLOR_RED:
q = WResourceManager::Instance()->RetrieveTempQuad("red.jpg");
break;
case Constants::MTG_COLOR_BLACK:
q = WResourceManager::Instance()->RetrieveTempQuad("black.jpg");
break;
case Constants::MTG_COLOR_WHITE:
q = WResourceManager::Instance()->RetrieveTempQuad("white.jpg");
break;
case Constants::MTG_COLOR_LAND:
q = WResourceManager::Instance()->RetrieveTempQuad("land.jpg");
break;
default:
q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
break;
}
}
if (q && q->mTex)
{
q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
float scale = pos.actZ * displayScale * BigHeight / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
}
const std::vector<string> txt = card->data->formattedText();
size_t nbTextLines = txt.size();
//Render the image on top of that
quad->SetColor(ARGB((int)pos.actA,255,255,255));
float imgScale = pos.actZ * (displayScale * (BigWidth - 15)) / quad->mWidth;
float imgY = pos.actY - (20 * imgScale);
if (nbTextLines > 6)
{
imgY -= 10 * imgScale;
imgScale *= 0.75;
}
renderer->RenderQuad(quad, x, imgY, pos.actT, imgScale, imgScale);
// Write the title
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
{
char name[4096];
sprintf(name, "%s", _(card->data->getName()).c_str());
float w = font->GetStringWidth(name) * kWidthScaleFactor * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
font->DrawString(name, x + (22 - BigWidth / 2) * pos.actZ, pos.actY + (25 - BigHeight / 2) * pos.actZ);
}
// Write the description
{
font->SetScale(kWidthScaleFactor * pos.actZ);
float imgBottom = imgY + (imgScale * quad->mHeight / 2);
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (22 - BigWidth / 2) * pos.actZ, imgBottom + (h * i * pos.actZ));
}
// Write the strength
if (card->data->isCreature())
{
char buffer[32];
sprintf(buffer, "%i/%i", card->data->power, card->data->toughness);
float w = font->GetStringWidth(buffer) * kWidthScaleFactor;
font->DrawString(buffer, x + (65 - w / 2) * pos.actZ, pos.actY + (106) * pos.actZ);
}
// Mana
{
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
unsigned int j = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = -112;
while ((h = manacost->getHybridCost(j)))
{
float scale = pos.actZ * 0.05f * cosf(2 * M_PI * ((float) t) / 256.0f);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * SineHelperFunction((float) v)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) v)) * pos.actZ, 0, 0.4f - scale, 0.4f
- scale);
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * SineHelperFunction((float) t)) * pos.actZ,
pos.actY + (yOffset + 3 * CosineHelperFunction((float) t)) * pos.actZ, 0, 0.4f + scale, 0.4f
+ scale);
}
++j;
}
for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
{
for (int cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f
* pos.actZ, 0.4f * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
++j;
}
//Has X?
if (int cost = manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0], x + (-12 * j + 75) * pos.actZ, pos.actY + (yOffset) * pos.actZ, 0, 0.4f * pos.actZ,
0.4f * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x + (-12 * j + 76 - w / 2) * pos.actZ, pos.actY + (yOffset - 5) * pos.actZ);
}
}
//types
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
s += _(Subtypes::subtypesList->find(card->data->types[i]));
s += _(" - ");
}
if (card->data->types.size())
s += _(Subtypes::subtypesList->find(card->data->types[0]));
else
{
DebugTrace ("Typeless card: " << setlist[card->setId].c_str() << card->data->getName() << card->getId());
}
font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
}
//expansion and rarity
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
{
char buf[512];
switch(card->getRarity())
{
case Constants::RARITY_M:
sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_R:
sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_U:
sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_C:
sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_L:
sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_T:
sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str());
break;
default:
case Constants::RARITY_S:
sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str());
break;
}
switch(card->data->getColor())
{
case Constants::MTG_COLOR_BLACK:
case Constants::MTG_COLOR_GREEN:
case Constants::MTG_COLOR_BLUE:
case Constants::MTG_COLOR_LAND:
font->SetColor(ARGB((int)pos.actA,255,255,255));
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break;
default:
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break; //Leave black
}
}
font->SetScale(backup_scale);
}
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
void CardGui::RenderBig(MTGCard* card, const Pos& pos)
{
JRenderer * renderer = JRenderer::GetInstance();
float x = pos.actX;
JQuad * quad = WResourceManager::Instance()->RetrieveCard(card);
if (quad)
{
if (quad->mHeight < quad->mWidth)
{
return TinyCropRender(card, pos, quad);
}
quad->SetColor(ARGB(255,255,255,255));
float scale = pos.actZ * 257.f / quad->mHeight;
renderer->RenderQuad(quad, x, pos.actY, pos.actT, scale, scale);
return;
}
//No card found, attempt to render the thumbnail instead (better than nothing, even if it gets super stretched)
JQuad * q;
if ((q = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB)))
{
float scale = pos.actZ * 250 / q->mHeight;
q->SetColor(ARGB(255,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
return;
}
// If we come here, we do not have the picture.
AlternateRender(card, pos);
}
void CardGui::RenderCountersBig(const Pos& pos)
{
// Write Named Counters
if (card->counters)
{
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(kWidthScaleFactor * pos.actZ);
std::vector<string> txt = card->formattedText();
unsigned i = txt.size() + 1;
Counter * c = NULL;
for (int t = 0; t < card->counters->mCount; t++, i++)
{
if (c)
{
c = card->counters->getNext(c);
}
else
{
c = card->counters->counters[0];
}
if (c != NULL && c->nb > 0)
{
char buf[512];
if (c->name != "")
{
std::string s = c->name;
s[0] = toupper(s[0]);
sprintf(buf, _("%s counters: %i").c_str(), s.c_str(), c->nb);
}
else
{
sprintf(buf, _("%i/%i counters: %i").c_str(), c->power, c->toughness, c->nb);
}
font->DrawString(buf, pos.actX + (22 - BigWidth / 2) * pos.actZ, pos.actY + (-BigHeight / 2 + 80 + 11 * i)
* pos.actZ);
}
}
}
}
MTGCardInstance* CardView::getCard()
{
return card;
}
TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y) :
CardGui(card, x, y)
{
}
TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref) :
CardGui(card, ref)
{
}
;
ostream& CardView::toString(ostream& out) const
{
return (CardGui::toString(out) << " : CardView ::: card : " << card << "; actX,actY : " << actX << "," << actY << "; t : "
<< t << " ; actT : " << actT);
}
ostream& CardGui::toString(ostream& out) const
{
return (out << "CardGui ::: x,y " << x << "," << y);
}