Files
wagic/projects/mtg/bin/Res/sets/VIS/_cards.dat
solo81@web.de 8ca821c284 Added 36 Cards.
All cards have been tested successfully.

This update contains 2 card groups:

1) Creatures which get a certain power- and or toughness bonus when blocking and/or being blocked. This includes

2) Creatures with "bushido". Works 100%!
2010-01-29 17:59:34 +00:00

767 lines
19 KiB
Plaintext

[meta]
author=Wagic Team
year=1997
block=Mirage
[/meta]
[card]
text=Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
auto=@each my upkeep:lord(creature|opponentBattlefield) counter(1/1)
id=3608
name=Aku Djinn
rarity=R
mana={3}{B}{B}
type=Creature
subtype=Djinn
power=5
toughness=6
abilities=trample
[/card]
[card]
text=Flying, vigilance
id=3708
name=Archangel
rarity=R
mana={5}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
abilities=flying,vigilance
[/card]
[card]
text={T}, Sacrifice a land: Destroy target land.
auto={T}{S(land|myBattlefield)}:destroy target(land)
id=3733
name=Army Ants
rarity=U
mana={1}{B}{R}
type=Creature
subtype=Insect
power=1
toughness=1
[/card]
[card]
text=Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
id=3633
target=creature|opponentBattlefield
auto=@tapped(mytgt):draw:1 controller
name=Betrayal
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Flying Cloud Spirit can block only creatures with flying.
id=3636
name=Cloud Elemental
rarity=C
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=3
abilities=cloud,flying
[/card]
[card]
text=Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {1}{U} to your mana pool.
id=3748
name=Coral Atoll
auto=tap
auto=aslongas(island[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(island[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(island[-tapped]|myhand) from(myBattlefield):lord(coral atoll) {T}:Add{1}{U}
rarity=U
type=Land
[/card]
[card]
text=Destroy target artifact, land or enchantment.
id=3660
name=Creeping Mold
rarity=U
mana={2}{G}{G}
type=Sorcery
target=artifact,land,enchantment
auto=destroy
[/card]
[card]
text=Flying Sacrifice Daraja Griffin: Destroy target black creature.
auto={S}:destroy target(creature[black])
id=3709
name=Daraja Griffin
rarity=U
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
target=creature
auto=1/1
auto={S(creature|myBattlefield)}:regenerate
id=3613
name=Dark Privilege
rarity=C
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text={3},{T}: Put a 0/1 Prism artifact creature token into play. Sacrifice a Prism token: Add one mana of any color to your mana pool.
id=3591
auto={3}{T}:token(Prism,creature artifact prism, 0/1, artifact)
auto={S(prism|myBattlefield)}:Add {W}
auto={S(prism|myBattlefield)}:Add {U}
auto={S(prism|myBattlefield)}:Add {B}
auto={S(prism|myBattlefield)}:Add {R}
auto={S(prism|myBattlefield)}:Add {G}
name=Diamond Kaleidoscope
rarity=R
mana={4}
type=Artifact
[/card]
[card]
text=Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {1}{R} to your mana pool.
id=3749
name=Dormant Volcano
auto=tap
auto=aslongas(mountain[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(mountain[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(mountain[-tapped]|myhand) from(myBattlefield):lord(dormant volcano) {T}:Add{1}{R}
rarity=U
type=Land
[/card]
[card]
text=Return target card from your graveyard to your hand.
id=3662
target=*|myGraveyard
auto=moveTo(myhand)
name=Elven Cache
rarity=U
mana={2}{G}{G}
type=Sorcery
[/card]
[card]
text=Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
id=3663
auto=may untap target(*)
auto=may destroy target(enchantment[-aura])
auto=may -flying target(creature)
name=Emerald Charm
mana={G}
rarity=C
type=Instant
[/card]
[card]
text=Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {1}{B} to your mana pool.
id=3750
name=Everglades
auto=tap
auto=aslongas(swamp[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(swamp[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(swamp[-tapped]|myhand) from(myBattlefield):lord(everglades) {T}:Add{1}{B}
rarity=U
type=Land
[/card]
[card]
text=Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
auto=@movedTo(enchantment|graveyard) from(battlefield):draw:1 controller
id=3736
name=Femeref Enchantress
rarity=R
mana={G}{W}
type=Creature
subtype=Human Druid
power=1
toughness=2
[/card]
[card]
text=Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
id=3664
target=creature
auto=1/1
auto=@next upkeep:draw:1 controller
name=Feral Instinct
rarity=C
mana={1}{G}
type=Instant
[/card]
[card]
text=Flying, protection from red
id=3712
name=Freewind Falcon
rarity=C
mana={1}{W}
type=creature
subtype=bird
power=1
toughness=1
abilities=flying,protection from red
[/card]
[card]
text={G}, Sacrifice Giant Caterpillar: Put a 1/1 green Insect creature token with flying named Butterfly into play at end of turn.
id=3665
auto={G}{S}:token(Butterfly,creature insect, 1/1,flying green)
name=Giant Caterpillar
rarity=C
mana={3}{G}
type=Creature
subtype=Insect
power=3
toughness=3
[/card]
[card]
text={T}: Add {1} Mana to your mana pool. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
id=3751
name=Griffin Canyon
rarity=R
type=Land
auto={T}:Add {1}
auto={T}:1/1 target(griffin) && untap
[/card]
[card]
text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
id=3689
auto=may destroy target(creature[artifact])
auto=may lord(creature[attacking]) 1/0
auto=may unblockable target(creature[power<=2])
name=Hearth Charm
rarity=C
mana={R}
type=Instant
[/card]
[card]
text=Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
id=3715
auto=may first strike target(creature)
auto=may life:2 target(player)
auto=may destroy target(aura)
name=Hope Charm
rarity=C
mana={W}
type=Instant
[/card]
[card]
text=Hulking Cyclops can't block.
id=3691
name=Hulking Cyclops
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Cyclops
power=5
toughness=5
abilities=cantblock
[/card]
[card]
text={T}: Target attacking creature gets +1/+1 until end of turn.
id=3716
name=Infantry Veteran
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
auto={T}:1/1 target(creature[attacking])
[/card]
[card]
text=Target player draws two cards.
id=3642
target=player
auto=draw:2
name=Inspiration
rarity=C
mana={3}{U}
type=Instant
[/card]
[card]
text={W}, {T}: Target creature can't block this turn.
id=3717
name=Jamuraan Lion
rarity=C
mana={2}{W}
type=Creature
subtype=Cat
auto={W}{T}:cantblock target(creature)
power=3
toughness=1
[/card]
[card]
text=Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {1}{G} to your mana pool.
id=3752
name=Jungle Basin
auto=tap
auto=aslongas(forest[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(forest[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(forest[-tapped]|myhand) from(myBattlefield):lord(jungle basin) {T}:Add{1}{G}
rarity=U
type=Land
[/card]
[card]
text=Karoo enters the battlefield tapped. When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {1}{W} to your mana pool.
id=3753
name=Karoo
auto=tap
auto=aslongas(plains[-tapped]|myBattlefield) moveTo(ownerhand) notatarget(plains[-tapped]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(plains[-tapped]|myhand) from(myBattlefield):lord(karoo) {T}:Add{1}{W}
rarity=U
type=Land
[/card]
[card]
text={R}: Keeper of Kookus gains protection from red until end of turn.
id=3692
name=Keeper of Kookus
rarity=C
mana={R}
type=Creature
subtype=Goblin
auto={R}:protection from red
power=1
toughness=1
[/card]
[card]
text=flash
id=3667
name=King Cheetah
rarity=C
mana={3}{G}
type=Creature
subtype=Cat
power=3
toughness=2
abilities=shroud
[/card]
[card]
text=Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able. {R}: Kookus gets +1/+0 until end of turn.
auto=@each my upkeep:damage:3 controller
auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) life:3 controller
auto=@each my upkeep:aslongas(Keeper of Kookus|myBattlefield) -mustattack ueot
id=3693
name=Kookus
rarity=R
mana={3}{R}{R}
type=Creature
subtype=Djinn
auto={R}:1/0
power=3
toughness=5
abilities=trample,mustattack
[/card]
[card]
text=Flying {G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn. Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.
id=3668
name=Kyscu Drake
rarity=U
mana={2}{G}
type=Creature
subtype=Drake
auto={G}:0/1 limit:1
auto=aslongas(viashivan dragon|mylibrary) {S(spitting drake|myBattlefield)}:moveTo(mygraveyard) all(this) && moveTo(myBattlefield) target(viashivan dragon|mylibrary) limit:1
power=2
toughness=2
abilities=flying
[/card]
[card]
text=First strike, reach (This creature can block creatures with flying.)
id=3719
name=Longbow Archer
rarity=U
mana={W}{W}
type=Creature
subtype=Human Soldier Archer
power=2
toughness=2
abilities=first strike,reach
[/card]
[card]
text=When Man-o'-War enters the battlefield, return target creature to its owner's hand.
id=3644
name=Man-o'-War
rarity=U
mana={2}{U}
type=Creature
subtype=Jellyfish
auto=moveTo(ownerhand) target(creature)
power=2
toughness=2
[/card]
[card]
text={1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
id=3598
name=Matopi Golem
rarity=U
mana={5}
auto={1}:regenerate && counter(-1/-1)
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]
[card]
text=Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.
id=3720
target=creature|mygraveyard
auto=moveTo(myBattlefield)
auto=counter(1/1)
name=Miraculous Recovery
rarity=U
mana={4}{W}
type=Instant
[/card]
[card]
text=Enchant creature When enchanted creature is dealt damage, destroy it.
id=3670
target=creature
auto=@damaged(mytgt):destroy
name=Mortal Wound
rarity=C
mana={G}
type=Enchantment
subtype=Aura
[/card]
[card]
text={3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
autograveyard={3}{B}{B}{S(creature|myBattlefield)}:moveTo(myBattlefield) myUpkeepOnly
rarity=R
id=3622
name=Necrosavant
mana={3}{B}{B}{B}
type=Creature
subtype=Zombie Giant
power=5
toughness=5
[/card]
[card]
text=First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
id=3623
name=Nekrataal
rarity=U
mana={2}{B}{B}
type=Creature
subtype=Human Assassin
auto=bury target(creature[-black;-artifact])
power=2
toughness=1
abilities=first strike
[/card]
[card]
id=3672
name=Panther Warriors
rarity=C
mana={4}{G}
type=Creature
subtype=Cat Warrior
power=6
toughness=3
[/card]
[card]
id=3600
name=Phyrexian Walker
rarity=C
mana={0}
type=Artifact Creature
subtype=Construct
power=0
toughness=3
[/card]
[card]
text=Each player draws X cards.
id=3647
auto=Draw:X controller
auto=Draw:X opponent
name=Prosperity
rarity=U
mana={X}{U}
type=Sorcery
[/card]
[card]
id=3625
name=Python
rarity=C
mana={1}{B}{B}
type=Creature
subtype=Snake
power=3
toughness=2
[/card]
[card]
text={T}: Add 1 Mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
id=3754
name=Quicksand
auto={T}:Add {1}
auto={T}{S}:-1/-2 target(creature[attacking;-flying])
rarity=U
type=Land
[/card]
[card]
text=Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
id=3697
name=Raging Gorilla
rarity=C
mana={2}{R}
type=Creature
subtype=Ape
auto=rampage(2/-2,0)
auto=rampage(-2/2,1)
auto=lord(raging gorilla[blocking]|mybattlefield) 2/-2
auto=lord(other raging gorilla[blocking]|mybattlefield) -2/2
power=2
toughness=3
[/card]
[card]
text=Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
id=3725
name=Resistance Fighter
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
auto={S}:preventAllCombatDamage from target(creature) ueot
power=1
toughness=1
[/card]
[card]
text=Destroy all creatures with power 4 or greater. They can't be regenerated.
id=3726
auto=bury all(creature[power>=4])
name=Retribution of the Meek
rarity=R
mana={2}{W}
type=Sorcery
[/card]
[card]
text=White creatures you control have protection from black. Black creatures you control have protection from white.
id=3741
auto=lord(creature[white]|myBattlefield) protection from black
auto=lord(creature[black]|myBattlefield) protection from white
name=Righteous War
rarity=R
mana={1}{W}{B}
type=Enchantment
[/card]
[card]
text=Islandwalk {G}: Regenerate River Boa.
id=3675
name=River Boa
rarity=C
mana={1}{G}
type=Creature
subtype=Snake
power=2
toughness=1
auto={G}:regenerate
abilities=islandwalk
[/card]
[card]
text=Protection from black
id=3742
name=Scalebane's Elite
rarity=U
mana={3}{W}{G}
type=Creature
subtype=Human Soldier
power=4
toughness=4
abilities=protection from black
[/card]
[card]
text=Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
id=3650
name=Shrieking Drake
rarity=C
mana={U}
type=Creature
subtype=Drake
auto=moveTo(ownerhand) notatarget(creature|myBattlefield)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Simoon deals 1 damage to each creature target opponent controls.
auto=damage:1 all(creature|opponentBattlefield)
id=3743
name=Simoon
rarity=U
mana={R}{G}
type=Instant
[/card]
[card]
text={T}: Add {2} to your mana pool.
id=3602
name=Sisay's Ring
rarity=C
mana={4}
type=Artifact
auto={T}:Add {2}
[/card]
[card]
text=Flying {R}: Spitting Drake gets +1/+0 until end of turn. Play this ability only once each turn.
id=3702
name=Spitting Drake
rarity=U
mana={3}{R}
type=Creature
subtype=Drake
auto={R}:1/0 limit:1
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, return a green creature you control to its owner's hand.
auto=@each my upkeep:moveTo(myhand) notatarget(creature[green]|myBattlefield)
id=3678
name=Stampeding Wildebeests
rarity=U
mana={2}{G}{G}
type=Creature
subtype=Antelope Beast
power=5
toughness=4
abilities=trample
[/card]
[card]
text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet comes into play, destroy it. It can't be regenerated.
id=3745
auto=lord(djinn) -99/-99
auto=lord(efreet) -99/-99
name=Suleiman's Legacy
rarity=R
mana={R}{W}
type=Enchantment
[/card]
[card]
text=Flying, vigilance
id=3746
name=Tempest Drake
rarity=U
mana={1}{W}{U}
type=Creature
subtype=Drake
power=2
toughness=2
abilities=flying,vigilance
[/card]
[card]
text=Tremor deals 1 damage to each creature without flying.
auto=damage:1 all(creature[-flying])
id=3706
name=Tremor
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
text=When Uktabi Orangutan enters the battlefield, destroy target artifact.
id=3680
name=Uktabi Orangutan
rarity=U
mana={2}{G}
type=Creature
subtype=Ape
auto=destroy target(artifact)
power=2
toughness=2
[/card]
[card]
text={B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.
id=3628
name=Urborg Mindsucker
rarity=C
mana={2}{B}
type=Creature
subtype=Horror
auto={B}{S}:discard:1 opponent asSorcery
power=2
toughness=2
[/card]
[card]
text=Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
target=creature
auto=foreach(other creature|myBattlefield) 1/1
auto=lord(other creature|myBattlefield) -1/-1
auto=@next upkeep:draw:1 controller
id=3630
name=Vampirism
rarity=U
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
id=3707
name=Viashino Sandstalker
rarity=C
mana={1}{R}{R}
type=Creature
subtype=Viashino Warrior
auto=@each my end:moveTo(myhand)
power=4
toughness=2
abilities=haste
[/card]
[card]
text=Flying {R}: Viashivan Dragon gets +1/+0 until end of turn. {G}: Viashivan Dragon gets +0/+1 until end of turn.
id=3747
name=Viashivan Dragon
rarity=R
mana={2}{R}{R}{G}{G}
type=Creature
subtype=Dragon
auto={R}:1/0
auto={G}:0/1
power=4
toughness=4
abilities=flying
[/card]
[card]
text={1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.
id=3631
name=Wake of Vultures
rarity=C
mana={3}{B}
type=Creature
subtype=Bird
auto={1}{B}{S(creature|myBattlefield)}:regenerate
power=3
toughness=1
abilities=flying
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creatures|myBattlefield) 1/1
id=3731
name=Warrior's Honor
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=Swampwalk
id=3681
name=Warthog
rarity=C
mana={1}{G}{G}
type=Creature
subtype=Boar
power=3
toughness=2
abilities=swampwalk
[/card]
[card]
text=Attacking creatures with flying get -2/-2 and lose flying until end of turn.
auto=lord(creature[attacking;flying]) -2/-2
auto=lord(creature[attacking;flying]) -flying
id=3682
name=Wind Shear
rarity=U
type=Instant
mana={2}{G}
[/card]