Files
wagic/projects/mtg/bin/Res/sets/P02/_cards.dat
solo81@web.de 8ca821c284 Added 36 Cards.
All cards have been tested successfully.

This update contains 2 card groups:

1) Creatures which get a certain power- and or toughness bonus when blocking and/or being blocked. This includes

2) Creatures with "bushido". Works 100%!
2010-01-29 17:59:34 +00:00

1299 lines
23 KiB
Plaintext

p[meta]
author=Wagic Team
year=1998
block=Portal
[/meta]
[card]
text=Flying
id=6536
name=Air Elemental
rarity=U
mana={3}{U}{U}
type=Creature
subtype=Elemental
power=4
toughness=4
abilities=flying
[/card]
[card]
text=Vigilance
id=6508
name=Alaborn Grenadier
rarity=C
mana={W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
abilities=vigilance
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=6499
name=Alaborn Musketeer
rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
abilities=reach
[/card]
[card]
id=6493
name=Alaborn Trooper
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]
[card]
text={T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
id=6516
name=Alaborn Veteran
rarity=R
mana={2}{W}
type=Creature
subtype=Human Knight
auto={T}:2/2 target(creature) myTurnOnly
power=2
toughness=2
[/card]
[card]
text=You draw three cards and you lose 3 life.
id=6579
auto=draw:3
auto=life:-3
name=Ancient Craving
rarity=R
mana={3}{B}
type=Sorcery
[/card]
[card]
text=Flying When Angel of Mercy enters the battlefield, you gain 3 life.
id=6505
name=Angel of Mercy
rarity=U
mana={4}{W}
type=Creature
subtype=Angel
auto=life:3
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
id=6500
target=creature
auto=3/3
auto=flying
name=Angelic Blessing
rarity=C
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Defender, flying (This creature can't attack, and it can block creatures with flying.)
id=6498
name=Angelic Wall
rarity=C
mana={1}{W}
type=Creature
subtype=Wall
power=0
toughness=4
abilities=defender,flying
[/card]
[card]
text={T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
id=6535
name=Apprentice Sorcerer
rarity=U
mana={2}{U}
type=Creature
subtype=Human Wizard
auto={T}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Flying, vigilance
id=6514
name=Archangel
rarity=R
mana={5}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=5
abilities=flying,vigilance
[/card]
[card]
text=Destroy all lands.
id=6520
auto=destroy all(land)
name=Armageddon
rarity=R
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Armored Galleon can't attack unless defending player controls an Island.
id=6537
name=Armored Galleon
rarity=U
mana={4}{U}
type=Creature
subtype=Human Pirate
auto=aslongas(island|opponentBattlefield) -cantattack
power=5
toughness=4
abilities=cantattack
[/card]
[card]
text=Flying, vigilance
id=6509
name=Armored Griffin
rarity=U
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
auto=flying,vigilance
[/card]
[card]
id=6627
name=Barbtooth Wurm
rarity=C
mana={5}{G}
type=Creature
subtype=Wurm
power=6
toughness=4
[/card]
[card]
text=Target opponent draws a card. You gain 7 life.
id=6510
auto=draw:1 opponent
auto=life:7 controller
name=Bargain
rarity=U
mana={2}{W}
type=Sorcery
[/card]
[card]
id=6613
name=Bear Cub
rarity=C
mana={1}{G}
type=Creature
subtype=Bear
power=2
toughness=2
[/card]
[card]
text=Bee Sting deals 2 damage to target creature or player.
id=6633
target=creature,player
auto=damage:2
name=Bee Sting
rarity=U
mana={3}{G}
type=Sorcery
[/card]
[card]
text=Blaze deals X damage to target creature or player.
id=6600
target=creature,player
auto=damage:X
name=Blaze
rarity=U
mana={X}{R}
type=Sorcery
[/card]
[card]
text=Target creature gets +X/+0 until end of turn.
id=6573
target=creature
auto=X/0
name=Bloodcurdling Scream
rarity=U
mana={X}{B}
type=Sorcery
[/card]
[card]
text=Return target creature card from your graveyard to the battlefield.
id=6501
target=creature(myGraveyard)
auto=moveTo(myBattlefield)
name=Breath of Life
rarity=U
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Flying, haste
id=6605
name=Brimstone Dragon
rarity=R
mana={6}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=6
abilities=flying,haste
[/card]
[card]
text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
id=6566
name=Brutal Nightstalker
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Nightstalker
auto=may discard:1 opponent
power=3
toughness=2
[/card]
[card]
text=Creatures you control get +1/+0 until end of turn.
id=6564
auto=lord(creature|myBattlefield) 1/0
name=Chorus of Woe
rarity=C
mana={B}
type=Sorcery
[/card]
[card]
text={T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.
id=6544
name=Coastal Wizard
rarity=R
mana={2}{U}{U}
type=Creature
subtype=Human Wizard
auto={T}:moveTo(ownerhand) all(this) && moveTo(ownerhand) target(creature) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Flying
id=6553
name=Dakmor Bat
rarity=C
mana={1}{B}
type=Creature
subtype=Bat
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Dakmor Plague deals 3 damage to each creature and each player.
auto=damage:3 all(player,creature)
id=6571
name=Dakmor Plague
rarity=U
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
id=6552
name=Dakmor Scorpion
rarity=C
mana={1}{B}
type=Creature
subtype=Scorpion
power=2
toughness=1
[/card]
[card]
text=Dakmor Sorceress's power is equal to the number of Swamps you control.
id=6576
name=Dakmor Sorceress
rarity=R
mana={5}{B}
type=Creature
subtype=Human Wizard
auto=foreach(swamp|myBattlefield) 1/0
power=0
toughness=4
[/card]
[card]
text=Destroy target nonblack creature. You gain 3 life.
id=6569
target=creature[-black]
auto=destroy
auto=life:3 controller
name=Dark Offering
rarity=U
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
text=Return target sorcery card from your graveyard to your hand.
id=6528
target=sorcery|myGraveyard
auto=moveTo(myHand)
name=Deja Vu
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.
id=6546
name=Denizen of the Deep
rarity=R
mana={6}{U}{U}
type=Creature
subtype=Serpent
auto=moveTo(ownerHand) all(other creature|myBattlefield)
power=11
toughness=11
[/card]
[card]
text=Earthquake deals X damage to each creature without flying and each player.
id=6609
auto=damage:X all(creature[-flying])
auto=damage:X all(player)
name=Earthquake
rarity=R
mana={X}{R}
type=Sorcery
[/card]
[card]
text=Counter target sorcery spell.
id=6534
target=sorcery|stack
auto=fizzle
name=Extinguish
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=Counter target creature spell.
id=6533
target=creature|stack
auto=fizzle
name=False Summoning
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
text=You gain 2 life for each creature you control.
id=6504
auto=foreach(creature|myBattlefield) life:2
name=Festival of Trokin
rarity=C
mana={W}
type=Sorcery
[/card]
[card]
text=G
id=8409
name=Forest
rarity=L
auto={T}:Add{G}
type=Basic Land
subtype=Forest
[/card]
[card]
text=Flying When Foul Spirit enters the battlefield, sacrifice a land.
id=6568
name=Foul Spirit
rarity=U
mana={2}{B}
type=Creature
subtype=Spirit
auto=bury notatarget(land|myBattlefield)
power=3
toughness=2
abilities=flying
[/card]
[card]
id=6587
name=Goblin Cavaliers
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin
power=3
toughness=2
[/card]
[card]
text=Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.
id=6598
name=Goblin Firestarter
rarity=U
mana={R}
type=Creature
subtype=Goblin
auto={S}:damage:1 target(creature,player) myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
id=6604
name=Goblin General
rarity=U
mana={1}{R}{R}
type=Creature
subtype=Goblin Warrior
auto=aslongas(goblin general[attacking]|myBattlefield) lord(goblin|myBattlefield) 1/1 ueot
power=1
toughness=1
[/card]
[card]
text=Flying Goblin Glider can't block.
id=6584
name=Goblin Glider
rarity=U
mana={1}{R}
type=Creature
subtype=Goblin
power=1
toughness=1
abilities=flying,cantblock
[/card]
[card]
text=Draw four cards, then discard three cards at random.
id=6602
auto=draw:4
auto=discard:3
name=Goblin Lore
rarity=U
mana={1}{R}
type=Sorcery
[/card]
[card]
text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
id=6596
name=Goblin Matron
rarity=U
mana={2}{R}
type=Creature
subtype=Goblin
auto=may moveTo(myHand) target(goblin|mylibrary)
power=1
toughness=1
[/card]
[card]
text=Mountainwalk
id=6585
name=Goblin Mountaineer
rarity=C
mana={R}
type=Creature
subtype=Goblin Scout
power=1
toughness=1
abilities=mountainwalk
[/card]
[card]
id=6582
name=Goblin Piker
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=1
[/card]
[card]
text=Goblin Raider can't block.
id=6583
name=Goblin Raider
rarity=C
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
id=6594
target=player
auto=foreach(goblin|myBattlefield) damage:1
name=Goblin War Strike
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
id=6616
name=Golden Bear
rarity=C
mana={3}{G}
type=Creature
subtype=Bear
power=4
toughness=3
[/card]
[card]
text=Destroy target nonblack creature.
id=6563
target=creature[-black]
auto=destroy
name=Hand of Death
rarity=C
mana={2}{B}
type=Sorcery
[/card]
[card]
text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
id=6574
name=Hidden Horror
rarity=U
mana={1}{B}{B}
type=Creature
subtype=Horror
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=moveTo(graveyard) notatarget(creature|myhand)
power=4
toughness=4
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
id=6640
auto=damage:X all(creature[flying])
auto=damage:X all(player)
name=Hurricane
rarity=U
mana={X}{G}
type=Sorcery
[/card]
[card]
text=U
id=8390
name=Island
rarity=L
auto={T}:Add{U}
type=Basic Land
subtype=Island
[/card]
[card]
text=Cast Just Fate only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
id=6519
target=creature[attacking]|opponentBattlefield
auto=destroy
name=Just Fate
rarity=R
mana={2}{W}
type=Instant
[/card]
[card]
text=Kiss of Death deals 4 damage to target opponent. You gain 4 life.
id=6572
auto=life:4 controller
auto=damage:4 opponent
name=Kiss of Death
rarity=U
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
text=Lava Axe deals 5 damage to target player.
id=6591
target=player
auto=damage:5
name=Lava Axe
rarity=C
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
id=6557
name=Lurking Nightstalker
rarity=C
mana={B}{B}
type=Creature
subtype=Nightstalker
auto=lord(lurking nightstalker[attacking]|mybattlefield) 2/0
auto=lord(other lurking nightstalker[attacking]|mybattlefield) -2/0
power=1
toughness=1
[/card]
[card]
text=Forestwalk
id=6611
name=Lynx
rarity=U
mana={1}{G}
type=Creature
subtype=Cat
power=2
toughness=1
abilities=forestwalk
[/card]
[card]
text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
id=6607
name=Magma Giant
rarity=R
mana={5}{R}{R}
type=Creature
subtype=Giant
auto=damage:2 all(creature,player)
power=5
toughness=5
[/card]
[card]
text=Flying
id=6554
name=Moaning Spirit
rarity=C
mana={2}{B}
type=Creature
subtype=Spirit
power=2
toughness=1
abilities=flying
[/card]
[card]
text=Target creature gets +4/+4 until end of turn.
id=6621
target=creature
auto=4/4
name=Monstrous Growth
rarity=C
mana={1}{G}
type=Sorcery
[/card]
[card]
text=R
id=8406
name=Mountain
rarity=L
auto={T}:Add{R}
type=Basic Land
subtype=Mountain
[/card]
[card]
id=6551
name=Muck Rats
rarity=C
mana={B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]
[card]
text=Counter target creature or sorcery spell.
id=6542
target=creature,sorcery|stack
auto=fizzle
name=Mystic Denial
rarity=U
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Target player gains 8 life.
id=6624
target=player
auto=life:8
name=Natural Spring
rarity=U
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
id=6623
target=forest|myLibrary
auto=moveTo(myBattlefield)
name=Nature's Lore
rarity=U
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Nightstalker Engine's power is equal to the number of creature cards in your graveyard.
id=6577
name=Nightstalker Engine
rarity=R
mana={4}{B}
type=Creature
subtype=Nightstalker
auto=foreach(creature|myGraveyard) 1/0
power=*
toughness=3
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=6618
name=Norwood Archers
rarity=C
mana={3}{G}
type=Creature
subtype=Elf Archer
power=3
toughness=3
abilities=reach
[/card]
[card]
text={T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.
auto={T}:moveTo(myBattlefield) target(creature[green]|myHand) myTurnOnly
id=6634
name=Norwood Priestess
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
id=6636
name=Norwood Ranger
rarity=C
mana={G}
type=Creature
subtype=Elf Scout
power=1
toughness=2
[/card]
[card]
text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
id=6620
name=Norwood Warrior
rarity=C
mana={2}{G}
type=Creature
subtype=Elf Warrior
auto=rampage(1/1,0)
auto=rampage(-1/-1,1)
power=2
toughness=2
[/card]
[card]
id=6599
name=Obsidian Giant
rarity=U
mana={4}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]
[card]
text=When Ogre Arsonist enters the battlefield, destroy target land.
id=6595
name=Ogre Arsonist
rarity=U
mana={4}{R}
type=Creature
subtype=Ogre
auto=destroy target(lad)
power=3
toughness=3
[/card]
[card]
text=Haste
id=6586
name=Ogre Berserker
rarity=C
mana={4}{R}
type=Creature
subtype=Ogre Berserker
power=4
toughness=2
abilities=haste
[/card]
[card]
text=Ogre Taskmaster can't block.
id=6588
name=Ogre Taskmaster
rarity=U
mana={3}{R}
type=Creature
subtype=Ogre
power=4
toughness=3
abilities=cantblock
[/card]
[card]
id=6597
name=Ogre Warrior
rarity=C
mana={3}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]
[card]
text=Destroy target creature. Its owner gains 4 life.
id=6502
target=creature
auto=destroy
auto=life:4 targetController
name=Path of Peace
rarity=C
mana={3}{W}
type=Sorcery
[/card]
[card]
text=W
id=8374
name=Plains
rarity=L
auto={T}:Add{W}
type=Basic Land
subtype=Plains
[/card]
[card]
id=6617
name=Plated Wurm
rarity=C
mana={4}{G}
type=Creature
subtype=Wurm
power=4
toughness=5
[/card]
[card]
text=Prowling Nightstalker can't be blocked except by black creatures.
id=6556
name=Prowling Nightstalker
rarity=C
mana={3}{B}
type=Creature
subtype=Nightstalker
auto=cantbeblockedby(creature[-black]
power=2
toughness=2
[/card]
[card]
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
id=6581
name=Raging Goblin
rarity=C
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
abilities=haste
[/card]
[card]
text=Swampwalk
id=6558
name=Raiding Nightstalker
rarity=C
mana={2}{B}
type=Creature
subtype=Nightstalker
power=2
toughness=2
abilities=swampwalk
[/card]
[card]
text=Return target creature card from your graveyard to your hand.
id=6560
target=creature|myGraveyard
auto=moveTo(myHand)
name=Raise Dead
rarity=C
mana={B}
type=Sorcery
[/card]
[card]
text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
id=6638
name=Razorclaw Bear
rarity=R
mana={2}{G}{G}
type=Creature
subtype=Bear
auto=rampage(2/2,0)
auto=rampage(-2/-2,1)
power=3
toughness=3
[/card]
[card]
text=Cast Remove only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.
id=6541
target=creature[attacking]|opponentBattlefield
auto=moveTo(ownerHand)
name=Remove
rarity=U
mana={U}
type=Instant
[/card]
[card]
text=Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
auto=moveTo(myBattlefield) all(nightstalker|myGraveyard)
auto=destroy all(swamp|myBattlefield)
id=6578
name=Return of the Nightstalkers
rarity=R
mana={5}{B}{B}
type=Sorcery
[/card]
[card]
text=Creatures you control get +2/+2 until end of turn.
id=6503
auto=lord(creature|myBattlefield) 2/2
name=Righteous Charge
rarity=U
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
text=Islandwalk (This creature is unblockable as long as defending player controls an Island.)
id=6626
name=River Bear
rarity=U
mana={3}{G}
type=Creature
subtype=Bear
power=3
toughness=3
abilities=islandwalk
[/card]
[card]
text=Put target card from your graveyard on top of your library.
id=6622
target=*|myGraveyard
name=Salvage
auto=moveTo(myLibrary)
rarity=C
mana={G}
type=Sorcery
[/card]
[card]
text=Flying When Screeching Drake enters the battlefield, draw a card, then discard a card.
id=6523
name=Screeching Drake
rarity=C
mana={3}{U}
type=Creature
subtype=Drake
auto=draw:1
auto=moveTo(mygraveyard) notatarget(*|myhand)
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=6589
target=creature
auto=foreach(mountain|myBattlefield) damage:1
name=Spitting Earth
rarity=U
mana={1}{R}
type=Sorcery
[/card]
[card]
text={T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
id=6517
name=Steam Catapult
rarity=R
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
auto={T}:destroy target(creature[tapped]) myTurnOnly
power=2
toughness=3
[/card]
[card]
text=Steam Frigate can't attack unless defending player controls an Island.
id=6526
name=Steam Frigate
rarity=C
mana={2}{U}
type=Creature
subtype=Human Pirate
auto=aslongas(island|opponentBattlefield) -cantattack
power=3
toughness=3
abilities=cantattack
[/card]
[card]
text=Destroy target land.
id=6590
name=Stone Rain
rarity=C
mana={2}{R}
type=Sorcery
target=land
auto=destroy
[/card]
[card]
text=B
id=8393
name=Swamp
rarity=L
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
[/card]
[card]
text=Swarm of Rats's power is equal to the number of Rats you control.
id=6555
name=Swarm of Rats
rarity=U
mana={1}{B}
type=Creature
subtype=Rat
auto=foreach(rat|myBattlefield) 1/0
power=*
toughness=1
[/card]
[card]
text=Sylvan Yeti's power is equal to the number of cards in your hand.
id=6635
name=Sylvan Yeti
rarity=R
mana={2}{G}{G}
auto=foreach(*|myhand) 1/0
type=Creature
subtype=Yeti
power=*
toughness=4
[/card]
[card]
text=Flying
id=6524
name=Talas Air Ship
rarity=C
mana={3}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
abilities=flying
[/card]
[card]
id=6525
name=Talas Merchant
rarity=C
mana={1}{U}
type=Creature
subtype=Human Pirate
power=1
toughness=3
[/card]
[card]
text={T}: Draw a card. Activate this ability only during your turn, before attackers are declared.
id=6547
name=Talas Researcher
rarity=R
mana={4}{U}
type=Creature
subtype=Human Pirate Wizard
auto={T}:Draw:1 myTurnOnly
power=1
toughness=1
[/card]
[card]
text=Flying
id=6521
name=Talas Scout
rarity=C
mana={1}{U}
type=Creature
subtype=Human Pirate Scout
power=1
toughness=2
abilities=flying
[/card]
[card]
text=Talas Warrior is unblockable.
id=6545
name=Talas Warrior
rarity=R
mana={1}{U}{U}
type=Creature
subtype=Human Pirate Warrior
power=2
toughness=2
auto=unblockable
[/card]
[card]
text=When Temple Acolyte enters the battlefield, you gain 3 life.
id=6495
name=Temple Acolyte
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
auto=life:3
power=1
toughness=3
[/card]
[card]
text={T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.
id=6507
name=Temple Elder
rarity=U
mana={2}{W}
type=Creature
subtype=Human Cleric
auto={T}:life:1 myTurnOnly
power=1
toughness=2
[/card]
[card]
text=Draw a card for each tapped creature target opponent controls.
auto=foreach(creature[tapped]|opponentBattlefield) draw:1
id=6543
name=Theft of Dreams
rarity=U
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Put target creature on top of its owner's library.
id=6532
target=creature
auto=moveTo(ownerLibrary)
name=Time Ebb
rarity=C
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Draw two cards.
id=6527
auto=Draw:2
name=Touch of Brilliance
rarity=C
mana={3}{U}
type=Sorcery
[/card]
[card]
text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
id=6494
name=Town Sentry
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
auto=lord(town sentry[blocking]|mybattlefield) 0/2
auto=lord(other town sentry[blocking]|mybattlefield) 0/-2
power=2
toughness=2
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=6619
name=Tree Monkey
rarity=C
mana={G}
type=Creature
subtype=Ape
power=1
toughness=1
abilities=reach
[/card]
[card]
text=Tremor deals 1 damage to each creature without flying.
id=6592
auto=damage:1 all(creature[-flying])
name=Tremor
rarity=C
mana={R}
type=Sorcery
[/card]
[card]
id=6496
name=Trokin High Guard
rarity=C
mana={3}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
id=6630
target=basic|myLibrary
auto=moveTo(myBattlefield)
name=Untamed Wilds
rarity=U
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Flying When Vampiric Spirit enters the battlefield, you lose 4 life.
id=6575
name=Vampiric Spirit
rarity=R
mana={2}{B}{B}
type=Creature
subtype=Spirit
auto=life:-4
power=4
toughness=3
abilities=flying
[/card]
[card]
text=Destroy target tapped creature.
id=6513
target=creature[tapped]
auto=destroy
name=Vengeance
rarity=U
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Volcanic Hammer deals 3 damage to target creature or player.
id=6593
target=creature,player
auto=damage:3
name=Volcanic Hammer
rarity=C
mana={1}{R}
type=Sorcery
[/card]
[card]
id=6491
name=Volunteer Militia
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.)
id=6497
name=Wild Griffin
rarity=C
mana={2}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Swampwalk
id=6625
name=Wild Ox
rarity=U
mana={3}{G}
type=Creature
subtype=Ox
power=3
toughness=3
abilities=swampwalk
[/card]