546 lines
25 KiB
Plaintext
546 lines
25 KiB
Plaintext
grade=borderline
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[card]
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name=Abu Jafar
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auto=@movedto(this|graveyard) from(battlefield):bury all(creature[blocking;blocked])
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text=When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can’t be regenerated.
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mana={W}
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type=Creature
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subtype=Human
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power=0
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toughness=1
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[/card]
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[card]
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name=Gideon Jura
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auto=counter(0/0,6,loyalty)
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auto={C(0/0,2,Loyalty)}:name (Creatures attack Guideon Jura) all(creature|opponentbattlefield) mustattack (Gideon Jura) ueot
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auto={C(0/0,-2,Loyalty)}:name (Destroy target tapped creature) destroy target(creature[tapped])
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auto={C(0/0,0,Loyalty)}:name (Transforms Gideon to 6/6) this(becomes(Planeswalker Creature Human Soldier,6/6) and!( transforms((,newability[preventalldamage to this])) ueot
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text=+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able. -- −2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
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mana={3}{W}{W}
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type=Legendary Planeswalker
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subtype=Gideon
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[/card]
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[card]
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name=Militia Bugler
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abilities=vigilance
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auto=reveal:4 optionone name(Look at the top four cards...) target(<4>creature[power<2]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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mana={2}{W}
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type=Creature
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subtype=Human Soldier
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power=2
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toughness=3
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[/card]
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[card]
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name=Watcher of the Roost
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abilities=flying
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facedown={3}
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autofacedown={target(*[white]|myhand)}:morph
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autofaceup=life:2 controller
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text=Flying / Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) / When Watcher of the Roost is turned face up, you gain 2 life.
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mana={2}{W}
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type=Creature
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subtype=Bird Soldier
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power=2
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toughness=1
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[/card]
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[card]
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name=Aether Storm
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auto=maxCast(creature)0 opponent
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auto=maxCast(creature)0 controller
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auto={L:4}:bury(this) opponent
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auto={L:4}:bury(this) controller
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text=Creature spells can’t be cast. / Pay 4 life: Destroy Aether Storm. It can’t be regenerated. Any player may activate this ability.
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mana={3}{U}
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type=Enchantment
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[/card]
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[card]
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name=Chief Engineer
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auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile,mysideboard) convoke
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text=Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature’s color.)
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mana={1}{U}
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type=Creature
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subtype=Vedalken Artificer
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power=1
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toughness=3
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[/card]
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[card]
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name=Jace, Cunning Castaway
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name (Whenever a creature deals combat...) @each combatdamage restriction{opponentdamagedbycombat}:draw:1 controller then reject target(*|myhand) ueot
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auto={C(0/0,-2,Loyalty)}:name (Create a 2/2 blue Illusion...) token(Illusion,Creature Illusion,2/2) and!( transforms((,newability[@targeted(this):sacrifice])) forever )!
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auto={C(0/0,-5,Loyalty)}:name (Create two tokens of Jace Cunning Castaway) clone all(this) with([-Legendary])*2
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text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with “When this creature becomes the target of a spell, sacrifice it.” -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they’re not legendary.
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mana={1}{U}{U}
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type=Legendary Planeswalker
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subtype=Jace
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[/card]
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[card]
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name=Phyrexian Metamorph
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auto=may copy NotATarget(creature,artifact) transform(artifact) forever
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text=({U/P} can be paid with either {U} or 2 life.) / You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it’s an artifact in addition to its other types.
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mana={3}{P(U)}
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type=Artifact Creature
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subtype=Shapeshifter
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power=0
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toughness=0
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[/card]
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[card]
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name=Reality Shift
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target=creature
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auto=moveto(exile)
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auto=manifest all(*[zpos=1]|mylibrary) controller
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text=Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it’s a creature card, it can be turned face up any time for its mana cost.)
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Sage-Eye Avengers
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auto=@movedTo(*[-creature]|mystack):1/1 ueot
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auto=@combat(attacking) source(this): may moveTo(ownerhand) target(creature[power<=this])
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text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) / Whenever Sage-Eye Avengers attacks, you may return target creature to its owner’s hand if its power is less than Sage-Eye Avengers’s power.
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mana={4}{U}{U}
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type=Creature
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subtype=Djinn Monk
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power=4
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toughness=5
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[/card]
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[card]
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name=Saheeli's Artistry
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auto=choice clone target(artifact)
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auto=choice clone target(creature) && transforms(artifact) forever
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auto=choice clone target(artifact) then clone target(creature) && transforms(artifact) forever
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text=Choose one or both — • Create a token that’s a copy of target artifact. • Create a token that’s a copy of target creature, except it’s an artifact in addition to its other types.
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mana={4}{U}{U}
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type=Sorcery
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[/card]
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[card]
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name=Shipbreaker Kraken
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auto=this(cantargetcard(*[-monstrous]) {6}{U}{U}:becomes(monstrous) forever && counter(1/1,4) && transforms((,newability[aslongas(Shipbreaker Kraken|myBattlefield) tap target(upto<4>[creature]|battlefield)frozen])) forever
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text={6}{U}{U}: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.) / When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don’t untap during their controllers’ untap steps for as long as you control Shipbreaker Kraken.
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mana={4}{U}{U}
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type=Creature
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subtype=Kraken
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power=6
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toughness=6
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[/card]
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[card]
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name=True-Name Nemesis
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auto=name(choose opponent) notatarget(opponent) deplete:0
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auto=protection from(*)
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text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
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mana={1}{U}{U}
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type=Creature
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subtype=Merfolk Rogue
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power=3
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toughness=1
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[/card]
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[card]
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name=Unsubstantiate
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auto=choice target(creature|battlefield) moveTo(ownerHand)
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auto=choice target(*[-land]|stack) moveTo(ownerHand)
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text=Return target spell or creature to its owner’s hand.
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Killing Wave
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auto=all (creature) transforms((,newability[upcost[{L:X}] sacrifice]))
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text=For each creature, its controller sacrifices it unless they pay X life.
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mana={X}{B}
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type=Sorcery
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[/card]
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[card]
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name=Liliana, Untouched by Death
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name (Put the top three cards of your library...) deplete:3:@movedTo(creature[zombie]|mygraveyard):life:-2 opponent && life:2 controller
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auto={C(0/0,-2,Loyalty)}:name (Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1
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auto={C(0/0,-3,Loyalty)}:name (Yoy may cast Zombie cards...) (creature[zombie]|myGraveyard) CanPlayFromGraveyard
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text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn.
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mana={2}{B}{B}
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type=Legendary Planeswalker
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subtype=Liliana
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[/card]
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[card]
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name=Necropolis Fiend
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abilities=flying
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auto={X}{T}{E<X>(*|myGraveyard)}: target(creature) -X/-X ueot
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text=Flying -- Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
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mana={7}{B}{B}
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other={delve} name(Delve)
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type=Creature
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subtype=Demon
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power=4
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toughness=5
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[/card]
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[card]
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name=Ruthless Ripper
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abilities=deathtouch
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facedown={3}
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autofacedown={target(*[black]|myhand)}:morph
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autofaceup=target(player) life:-2
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text=Deathtouch / Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) / When Ruthless Ripper is turned face up, target player loses 2 life.
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mana={B}
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type=Creature
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subtype=Human Assassin
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power=1
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toughness=1
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[/card]
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[card]
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name=Yixlid Jailer
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auto=lord(*|graveyard) loseabilities
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text=Cards in graveyards lose all abilities.
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mana={1}{B}
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type=Creature
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subtype=Zombie Wizard
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power=2
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toughness=1
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[/card]
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[card]
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name=Brass's Bounty
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auto=foreach(land|mybattlefield) token(Treasure,Artifact) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
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text=For each land you control, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
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mana={6}{R}
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type=Sorcery
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[/card]
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[card]
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name=Burning Sun's Avatar
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auto=damage:3 target(opponent,planeswalker) && damage:3 target(creature|battlefield)
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text=When Burning Sun’s Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
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mana={3}{R}{R}{R}
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type=Creature
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subtype=Dinosaur Avatar
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power=6
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toughness=6
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[/card]
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[card]
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name=Comet Storm
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auto=kicker damage:X target(creature,player,planeswalker)
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kicker=multi{1}
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target=creature,player,planeswalker
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auto=damage:X
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text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) / Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
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mana={X}{R}{R}
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type=Instant
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[/card]
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[card]
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name=Flamerush Rider
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other={2}{R}{R} name(Dash)
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auto=@combat(attacking) source(this):clone((other creature[attacking;tapped]) with(unearth,haste[attacking]))
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text=Whenever Flamerush Rider attacks, create a token that’s a copy of another target attacking creature and that’s tapped and attacking. Exile the token at end of combat. / Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
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mana={4}{R}
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type=Creature
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subtype=Human Warrior
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power=3
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toughness=3
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[/card]
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[card]
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name=Exquisite Firecraft
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target=creature,player,planeswalker
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auto=damage:4
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auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then nofizzle
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text=Exquisite Firecraft deals 4 damage to any target. / Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can’t be countered.
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mana={1}{R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Forked Lightning
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target=creature
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auto=damage:1
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auto=damage:1 target(creature)
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auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller
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auto=ability$!name(1 damage to target creature) choice target(creature) damage:1!$ controller
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text=Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
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mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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name=Scent of Cinder
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auto={T}:target(<anyamount>[red]|myhand) transforms((,newability[foreach(*[red]|reveal) damage:1 target(creature,player,planeswalker)]))
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text=Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
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mana={1}{R}
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type=Sorcery
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[/card]
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[card]
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name=Wildfire Eternal
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auto=@combat(blocked) source(this):life:-4 opponent
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auto=@combat(notblocked) source(this):target(*[instant;sorcery]|myHand) and! ( activate castcard(normal) )!
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text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) / Whenever Wildfire Eternal attacks and isn’t blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
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mana={3}{R}
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type=Creature
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subtype=Zombie Jackal Cleric
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power=1
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toughness=4
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[/card]
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[card]
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name=Arashin War Beast
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auto=@combatdamagefoeof(creature[blocking]) from(this):manifest all(*[zpos=1]|mylibrary)
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text=Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
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mana={5}{G}{G}
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type=Creature
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subtype=Beast
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power=6
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toughness=6
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[/card]
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[card]
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name=Elvish Rejuvenator
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aicode=activate moveTo(myBattlefield) tap(noevent) target(land|myLibrary)
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auto=name(Reveal Cards) Reveal:5 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice name(Put a land card) target(land|reveal) moveto(mybattlefield) tap(noevent) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
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mana={2}{G}
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type=Creature
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subtype=Elf Druid
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power=1
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toughness=1
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[/card]
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[card]
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name=Eureka
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auto=moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand)
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auto=ability$! moveto(ownerbattlefield) notatarget(<anyamount>*[creature;artifact;enchantment;land;planeswalker]|myhand) !$ opponent
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text=Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
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mana={2}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Foe-Razer Regent
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abilities=flying
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auto=@movedTo(this|mybattlefield) from(myHand):all(trigger[to]) transforms((,newability[choice name(Fight target creature you don't control) dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
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auto=@lord(creature|mybattlefield) dynamicability<!powerstrike!> target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2)
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text=Flying / When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don’t control. / Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
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mana={5}{G}{G}
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type=Creature
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subtype=Dragon
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power=4
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toughness=5
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[/card]
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[card]
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name=Nessian Wilds Ravager
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abilities=flying
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auto=ability$!choice name(Tribute 6) all(mystored) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot opponent !$ opponent
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text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) / When Nessian Wilds Ravager enters the battlefield, if tribute wasn’t paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
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mana={4}{G}{G}
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type=Creature
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subtype=Hydra
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power=6
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toughness=6
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[/card]
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[card]
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name=Ramunap Excavator
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auto=lord(land|mygraveyard) CanPlayFromGraveyard
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text=You may play land cards from your graveyard.
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mana={2}{G}
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type=Creature
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subtype=Naga Cleric
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power=2
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toughness=3
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[/card]
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[card]
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name=Scapeshift
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auto={S<anyamount>(land|myBattlefield)}:ability$!moveto(myBattlefield) and!(tap(noevent))! notatarget(<anyamount>land|mylibrary)!$ controller && shuffle
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text=Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.
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mana={2}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Tinder Wall
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abilities=defender
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auto={S}:add {R}{R}
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auto={R}{S}:damage:2 target(creature[blocked])
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text=Defender (This creature can’t attack.) / Sacrifice Tinder Wall: Add {R}{R}. / {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it’s blocking.
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mana={G}
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type=Creature
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subtype=Plant Wall
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power=0
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toughness=3
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[/card]
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[card]
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name=Breaking // Entering
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auto=choice {U}{B}:deplete:8 target(player)
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auto=choice {4}{B}{R}:target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
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auto=choice {U}{B}{4}{B}{R}:deplete:8 target(player) then target(creature|graveyard) moveTo(mybattlefield) && transforms((,newability,haste)) ueot
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text=Target player puts the top eight cards of their library into their graveyard. / Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. / Fuse (You may cast one or both halves of this card from your hand.)
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mana={0}
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type=Sorcery
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[/card]
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[card]
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name=Dimir Charm
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auto=choice target(sorcery|stack) fizzle
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auto=choice destroy target(creature[power<=2])
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||
auto=choice target(player) name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
||
text=Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player’s library. Put one back and the rest into that player’s graveyard.
|
||
mana={U}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Fire // Ice
|
||
auto=choice {1}{R}:damage:1 target(creature,player,planeswalker) && damage:1 target(creature,player,planeswalker)
|
||
auto=choice {1}{U}:tap target(*|battlefield) && draw:1 controller
|
||
text=Fire deals 2 damage divided as you choose among one or two targets. / Tap target permanent. Draw a card.
|
||
mana={0}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Izzet Charm
|
||
auto=choice target(*[-creature]|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
|
||
auto=choice target(creature) damage:2
|
||
auto=choice draw:2 controller then reject:2 target(*|myhand)
|
||
text=Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
|
||
mana={U}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Karador, Ghost Chieftain
|
||
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
||
auto=lord(creature[maxCast(creature)1]|mygraveyard) canPlayFromGraveyard
|
||
text=This spell costs {1} less to cast for each creature card in your graveyard. / During each of your turns, you may cast one creature card from your graveyard.
|
||
mana={5}{B}{G}{W}
|
||
type=Legendary Creature
|
||
subtype=Centaur Spirit
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Life // Death
|
||
auto=choice {G}:lord(land|myBattlefield) becomes(Creature,1/1) ueot
|
||
auto=choice {1}{B}:target (creature|myGraveyard) moveTo(myBattlefield) then life:-manacost controller
|
||
text=All lands you control become 1/1 creatures until end of turn. They’re still lands. / Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
|
||
mana={0}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Nightveil Specter
|
||
abilities=flying
|
||
auto=@combatdamaged(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)))! all(*[zpos=1]|mylibrary)
|
||
text=Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. / You may play cards exiled with Nightveil Specter.
|
||
mana={UB}{UB}{UB}
|
||
type=Creature
|
||
subtype=Specter
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Rakdos Firewheeler
|
||
auto=damage:2 target(opponent)
|
||
auto=damage:2 target(creature,planeswalker|opponentbattlefield)
|
||
text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
|
||
mana={B}{B}{R}{R}
|
||
type=Creature
|
||
subtype=Human Rogue
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Simic Ascendancy
|
||
auto={1}{G}{U}:counter(1/1,1) target(creature|myBattlefield)
|
||
auto=@<anyamount>counter(1/1,1) target(creature|myBattlefield):<anyamount>counter(0/0,1,growth) all(this)
|
||
auto=@each my upkeep:this(counter{0/0.1.growth}>=20)while wingame
|
||
text={1}{G}{U}: Put a +1/+1 counter on target creature you control. / Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. / At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
|
||
mana={G}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Vexing Shusher
|
||
abilities=nofizzle
|
||
auto={RG}: target(*[-land]|stack) nofizzle
|
||
text=This spell can’t be countered. / {R/G}: Target spell can’t be countered.
|
||
mana={RG}{RG}
|
||
type=Creature
|
||
subtype=Goblin Shaman
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Blight Herder
|
||
auto=@movedTo(*|mystack):may ([upto <2>*] moveTo(opponentgraveyard) from (opponentexile)) then token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3
|
||
text=When you cast this spell, you may put two cards your opponents own from exile into their owners’ graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add {C}.”
|
||
mana={5}
|
||
type=Creature
|
||
subtype=Eldrazi Processor
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Dragon Throne of Tarkir
|
||
auto={3}:equip
|
||
auto=teach(creature) defender
|
||
auto=teach(creature) {2}{T}:lord(other creature|myBattlefield) dynamicability<!mytgt powerpumpboth!> ueot
|
||
text=Equipped creature has defender and “{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature’s power.” / Equip {3}
|
||
mana={4}
|
||
type=Legendary Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Gate Colossus
|
||
anyzone=foreach(land[Gate]|myBattlefield) changecost(colorless:-1) forcedalive
|
||
auto=cantbeblockedby(creature[power>=2])
|
||
autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibray)
|
||
text=This spell costs {1} less to cast for each Gate you control. / Gate Colossus can’t be blocked by creatures with power 2 or less. / Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
|
||
mana={8}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=8
|
||
toughness=8
|
||
[/card]
|
||
[card]
|
||
name=Gleemox
|
||
auto={T}:Add{W}
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{B}
|
||
auto={T}:Add{R}
|
||
auto={T}:Add{G}
|
||
text={T}: Add one mana of any color to your mana pool. / This card is banned.
|
||
mana={0}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Metalworker
|
||
auto={T}:target(<anyamount>[artifact]|myhand) transforms((,newability[foreach(artifact|reveal) add: {2}]))
|
||
text={T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
|
||
mana={3}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Pathrazer of Ulamog
|
||
abilities=menace
|
||
abilities=oneblocker
|
||
auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent
|
||
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) / Pathrazer of Ulamog can’t be blocked except by three or more creatures.
|
||
mana={11}
|
||
type=Creature
|
||
subtype=Eldrazi
|
||
power=9
|
||
toughness=9
|
||
[/card]
|
||
[card]
|
||
name=Steel Hellkite
|
||
abilities=flying
|
||
auto={2}:1/0 ueot
|
||
@combatdamaged(player) from(this):phaseaction<postbattle> may {X}:destroy all(*[-land;manacost=X]) opponent limit:1
|
||
text=Flying -- {2}: Steel Hellkite gets +1/+0 until end of turn. -- {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
|
||
mana={6}
|
||
type=Artifact Creature
|
||
subtype=Dragon
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Winter Orb
|
||
auto=aslongas sourcenottap:lord(land) doesnotuntap
|
||
auto=@each my untap:untap notatarget(land|mybattlefield)
|
||
auto=@each opponent untap:ability$!name(untap land) untap notatarget(land|mybattlefield)!$ opponent
|
||
text=As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps.
|
||
mana={2}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Maze's End
|
||
auto=tap(noevent)
|
||
auto={T}:Add {1}
|
||
aicode=activate moveTo(myBattlefield) target(land[Gate]|myLibrary)
|
||
auto={H(this|mybattlefield)}{3}{T}:=name(search a gate) reveal:plibrarycount optionone name(choose gate) target(land[Gate]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend then aslongas(Selesnya Guildgate,Izzet Guildgate,Golgari Guildgate, Dimir Guildgate,Boros Guildgate,Simic Guildgate,Rakdos Guildgate,Orzhov Guildgate,Gruul Guildgate,Azorius Guildgate|myBattlefield) while wingame
|
||
text=Maze’s End enters the battlefield tapped. / {T}:Add {C}. / {3},{T},Return Maze’s End to its owner’s hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
|
||
type=Land
|
||
[/card] |