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wagic/projects/mtg/bin/Res/sets/TSP/_cards.dat

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#Thanks to Blublub for orignal version 2009/07/05
[card]
id=116725
name=Academy Ruins
abilities=Legendary
type=Land
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
auto={T}:Add{1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
rarity=R
[/card]
[card]
id=108852
name=AEther Web
mana={1}{G}
type=Enchantment
subtype=Aura
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
abilities=flash
target=creature
auto=1/1
auto=reach
auto=reachshadow
rarity=C
[/card]
[card]
id=113558
name=AEtherflame Wall
mana={1}{R}
type=Creature
subtype=Wall
power=0
toughness=4
text=Defender AEtherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: AEtherflame Wall gets +1/+0 until end of turn.
abilities=defender,reachshadow
auto={R}:1/0
rarity=C
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.)
abilities=flash
id=114905
name=Ashcoat Bear
rarity=C
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
id=114918
name=Assassinate
mana={2}{B}
type=Sorcery
text=Destroy target tapped creature.
target=creature[tapped]
auto=destroy
rarity=C
[/card]
[card]
id=114916
name=Assembly-Worker
mana={3}
type=Artifact Creature
subtype=Assembly-Worker
power=2
toughness=2
text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
auto={T}:1/1 target(assembly-worker)
rarity=U
[/card]
[card]
id=108792
name=Basal Sliver
mana={2}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool."
auto=lord(sliver) {S}:Add {B}{B}
rarity=C
[/card]
[card]
text=Target creature gets -3/-0 until end of turn. Draw a card.
target=creature
auto=-3/-0
auto=draw:1
id=118901
name=Bewilder
rarity=C
type=Instant
mana={2}{U}
[/card]
[card]
id=108901
name=Bogardan Rager
mana={5}{R}
type=Creature
subtype=Elemental
power=3
toughness=4
text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
abilities=flash
auto=4/0 target(creature)
rarity=C
[/card]
[card]
id=109697
name=Bonesplitter Sliver
mana={3}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Sliver creatures get +2/+0.
auto=lord(sliver) 2/0
rarity=C
[/card]
[card]
id=118876
name=Brass Gnat
mana={1}
type=Artifact Creature
subtype=Insect
power=1
toughness=1
text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
abilities=flying
alias=1099
rarity=C
[/card]
[card]
id=113523
name=Cancel
mana={1}{U}{U}
type=Instant
text=Counter target spell.
target=*|stack
auto=fizzle
rarity=C
[/card]
[card]
id=108858
name=Dream Stalker
mana={1}{U}
type=Creature
subtype=Illusion
power=1
toughness=5
text=When Dream Stalker comes into play, return a permanent you control to its owner's hand.
auto=moveTo(ownerhand) target(*|myinplay)
rarity=C
[/card]
[card]
text=text=Flash (You may play this spell any time you could play an instant.) {B}: Regenerate Drudge Reavers.
abilities=flash
auto={B}:regenerate
id=108850
name=Drudge Reavers
rarity=C
type=Creature
mana={3}{B}
power=2
subtype=Skeleton
toughness=1
[/card]
[card]
id=108788
name=Eternity Snare
mana={5}{U}
type=Enchantment
subtype=Aura
text=Enchant creature. When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step.
target=creature
auto=doesnotuntap
auto=draw:1
rarity=C
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1.
target=creature
auto=-2/-1
abilities=flash
id=108892
name=Feebleness
rarity=C
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
id=109727
name=Firewake Sliver
mana={1}{R}{G}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
auto=lord(sliver) haste
auto=lord(sliver) {1}{S}:2/2 target(sliver)
rarity=U
[/card]
[card]
id=116733
name=Flagstones of Trokair
abilities=Legendary
type=Land
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.
rarity=R
auto={T}:Add{W}
auto=@movedTo(this|graveyard):may moveTo(myBattlefield) target(plains|mylibrary) && tap
[/card]
[card]
id=118906
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:add{G}
rarity=C
[/card]
[card]
id=118927
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:add{G}
rarity=C
[/card]
[card]
id=122083
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:add{G}
rarity=C
[/card]
[card]
id=122088
name=Forest
type=Basic Land
subtype=Forest
text=G
auto={T}:add{G}
rarity=C
[/card]
[card]
id=109722
name=Fury Sliver
mana={5}{R}
type=Creature
subtype=Sliver
power=3
toughness=3
text=All Sliver creatures have double strike.
auto=lord(sliver) double strike
rarity=U
[/card]
[card]
id=118922
name=Gemhide Sliver
mana={1}{G}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Slivers have "{T}: Add one mana of any color to your mana pool."
auto=lord(sliver) {T}:add {B}
auto=lord(sliver) {T}:add {U}
auto=lord(sliver) {T}:add {G}
auto=lord(sliver) {T}:add {R}
auto=lord(sliver) {T}:add {W}
rarity=C
[/card]
[card]
id=108838
name=Ghitu Firebreathing
mana={1}{R}
type=Enchantment
subtype=Aura
text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
target=creature
abilities=flash
auto={R}:1/0
auto={R}:moveTo(ownerhand)
rarity=C
[/card]
[card]
id=108830
name=Greenseeker
mana={G}
type=Creature
subtype=Elf Spellshaper
power=1
toughness=1
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
auto={G}{T}{S:(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
rarity=C
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Trample.
abilities=flash, trample
id=108808
name=Havenwood Wurm
rarity=C
type=Creature
mana={6}{G}
power=5
subtype=Wurm
toughness=6
[/card]
[card]
id=108900
name=Icatian Crier
mana={2}{W}
type=Creature
subtype=Human Spellshaper
power=1
toughness=1
text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play.
auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white)
rarity=C
[/card]
[card]
id=122089
name=Island
type=Basic Land
subtype=Island
auto={T}:Add{U}
text=U
rarity=C
[/card]
[card]
id=122095
name=Island
type=Basic Land
subtype=Island
auto={T}:Add{U}
text=U
rarity=C
[/card]
[card]
id=122077
name=Island
type=Basic Land
subtype=Island
auto={T}:Add{U}
text=U
rarity=C
[/card]
[card]
id=118905
name=Island
type=Basic Land
subtype=Island
auto={T}:Add{U}
text=U
rarity=C
[/card]
[card]
id=113571
name=Jedit's Dragoons
mana={5}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=5
abilities=vigilance
auto=life:4
text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life.
rarity=C
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
id=113553
auto={T}:Add {1}
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
name=Kher Keep
rarity=R
type=Land
[/card]
[card]
id=126298
name=Magus of the Disk
mana={2}{W}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=4
text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
auto=tap
auto={1}{T}:destroy all(artifact,creature,enchantment)
rarity=R
[/card]
[card]
id=111042
name=Might Sliver
mana={4}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Sliver creatures get +2/+2.
auto=lord(sliver) 2/2
rarity=U
[/card]
[card]
id=118921
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add{R}
text=R
rarity=C
[/card]
[card]
id=118926
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add{R}
text=R
rarity=C
[/card]
[card]
id=122080
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add{R}
text=R
rarity=C
[/card]
[card]
id=122090
name=Mountain
type=Basic Land
subtype=Mountain
auto={T}:Add{R}
text=R
rarity=C
[/card]
[card]
id=114902
name=Orcish Cannonade
mana={1}{R}{R}
type=Instant
text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card.
target=creature,player
auto=damage:2 && damage:3 controller
auto=draw:1 controller
rarity=C
[/card]
[card]
id=122084
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add{W}
text=W
rarity=C
[/card]
[card]
id=122085
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add{W}
text=W
rarity=C
[/card]
[card]
id=122087
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add{W}
text=W
rarity=C
[/card]
[card]
id=122092
name=Plains
type=Basic Land
subtype=Plains
auto={T}:Add{W}
text=W
rarity=C
[/card]
[card]
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
auto={T}:Add {1}
auto={1},{T}: Add {G}
auto={1},{T}: Add {R}
auto={1},{T}: Add {B}
auto={1},{T}: Add {U}
auto={1},{T}: Add {W}
id=118880
name=Prismatic Lens
rarity=C
type=Artifact
mana={2}
[/card]
[card]
id=111051
name=Quilled Sliver
mana={1}{W}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking])
rarity=U
[/card]
[card]
text=Scarwood Treefolk comes into play tapped.
auto=tap
id=110524
name=Scarwood Treefolk
rarity=C
type=Creature
mana={3}{G}
power=3
subtype=Treefolk
toughness=5
[/card]
[card]
id=118917
name=Sedge Sliver
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."
auto=aslongas(swamp|myinplay) lord(sliver) 1/1
auto=lord(sliver) {B}:regenerate
rarity=R
[/card]
[card]
id=108797
name=Shadow Sliver
mana={2}{U}
type=Creature
subtype=Sliver
power=1
toughness=1
text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
auto=lord(sliver) shadow
rarity=C
[/card]
[card]
id=111073
name=Spinneret Sliver
mana={1}{G}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Sliver creatures have reach. (They can block creatures with flying.)
auto=lord(sliver) reach
rarity=C
[/card]
[card]
id=116386
name=Sprite Noble
mana={1}{U}{U}
type=Creature
subtype=Faerie
power=2
toughness=2
text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
abilities=flying
auto=lord(creature[flying]|myinplay) 0/1 other
auto={T}:lord(creature[flying]|myinplay) 1/0 other
rarity=R
[/card]
[card]
text=Put a 1/1 green Saproling creature token into play.
auto=token(Saproling,Creature Saproling,1/1,green)
id=122079
name=Sprout
rarity=C
type=Instant
mana={G}
[/card]
[card]
text=Squall Line deals X damage to each creature with flying and each player.
id=109702
alias=1251
name=Squall Line
rarity=R
type=Instant
mana={X}{G}{G}
[/card]
[card]
id=116730
name=Strength in Numbers
mana={1}{G}
type=Instant
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
target=creature
auto=foreach(creature[attacking]) 1/1
auto-trample
rarity=C
[/card]
[card]
id=118903
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=C
[/card]
[card]
id=118904
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=C
[/card]
[card]
id=122076
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=C
[/card]
[card]
id=122078
name=Swamp
auto={T}:Add{B}
type=Basic Land
subtype=Swamp
text=B
rarity=C
[/card]
[card]
id=114913
name=Swarmyard
type=Land
text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
auto={T}:add{1}
auto={T}:regenerate target(insect)
auto={T}:regenerate target(rat)
auto={T}:regenerate target(spider)
auto={T}:regenerate target(squirrel)
rarity=R
[/card]
[card]
id=111085
name=Telekinetic Sliver
mana={2}{U}{U}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Slivers have "{T}: Tap target permanent."
auto=lord(sliver) {T}:tap target(*)
rarity=U
[/card]
[card]
id=118887
name=Temporal Eddy
mana={2}{U}{U}
type=Sorcery
text=Put target creature or land on top of its owner's library.
target=creature,land
auto=moveTo(ownerlibrary)
rarity=C
[/card]
[card]
id=106632
name=Tendrils of Corruption
mana={3}{B}
type=Instant
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
target=creature
auto=foreach(swamp|myinplay) damage:1
auto=foreach(swamp|myinplay) life:1 controller
rarity=C
[/card]
[card]
id=118874
name=Terramorphic Expanse
type=Land
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
auto={T}{S}:moveTo(myinplay) target(basic|mylibrary) && tap
rarity=C
[/card]
[card]
id=108907
name=Tolarian Sentinel
mana={3}{U}
type=Creature
subtype=Human Spellshaper
power=1
toughness=3
text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
abilities=flying
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myinplay)
rarity=C
[/card]
[card]
id=108841
name=Trespasser il-Vec
mana={2}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
auto={S(*|myhand)}:shadow
rarity=C
[/card]
[card]
id=116726
name=Tromp the Domains
mana={5}{G}
type=Sorcery
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
auto=aslongas(plains|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(forest|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(mountain|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(swamp|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(island|myinplay) lord(creature|myinplay) 1/1
auto=lord(creature|myinplay) trample
rarity=U
[/card]
[card]
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player.
auto={G}:1/1
auto={3}{G}{S}:Damage:2 target(creature, player)
id=113579
name=Unyaro Bees
rarity=R
type=Creature
mana={G}{G}{G}
power=0
subtype=Insect
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
id=116384
auto={T}:Add {1}
auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
name=Urza's Factory
rarity=U
type=Land
[/card]
[card]
id=108798
name=Urborg Syphon-Mage
mana={2}{B}
type=Creature
subtype=Human Spellshaper
power=2
toughness=2
text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
auto={2}{B}{T}{S(*|myhand)}:life:-2 opponent && life:2 controller
rarity=C
[/card]
[card]
id=125866
name=Venser's Sliver
rarity=C
type=Artifact Creature
mana={5}
power=3
subtype=Sliver
toughness=3
[/card]
[card]
id=111069
name=Viashino Bladescout
mana={1}{R}{R}
type=Creature
subtype=Viashino Scout
power=2
toughness=1
text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn.
abilities=flash
auto=first strike target(creature)
rarity=C
[/card]
[card]
id=106648
name=Watcher Sliver
mana={3}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
text=All Sliver creatures get +0/+2.
auto=lord(sliver) 0/2
rarity=C
[/card]
[card]
id=113583
name=Wormwood Dryad
mana={2}{G}
type=Creature
subtype=Dryad
power=3
toughness=1
text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
auto={G}:forestwalk && damage 1 controller
auto={B}:swampwalk && damage 1 controller
rarity=C
[/card]
[card]
id=118884
name=Yavimaya Dryad
mana={1}{G}{G}
type=Creature
subtype=Dryad
power=2
toughness=1
text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library.
auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap
rarity=U
[/card]