15 lines
246 B
C++
15 lines
246 B
C++
#ifndef _TARGETABLE_H_
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#define _TARGETABLE_H_
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#define TARGET_CARD 1
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#define TARGET_PLAYER 2
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#define TARGET_STACKACTION 3
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class Targetable{
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public:
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virtual int typeAsTarget() = 0;
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virtual const string getDisplayName() const = 0;
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};
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#endif
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