* created three new utility functions that return a vector of matching abilities, colors and types
* migrated all activated ability impl into AllAbilities.cpp. Perhaps we could break AllAbilities up into separate impl files for manageability?
One for Activated abilities, another for triggers,etc
3796 lines
107 KiB
C++
3796 lines
107 KiB
C++
#include "PrecompiledHeader.h"
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#include "MTGAbility.h"
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#include "ManaCost.h"
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#include "MTGGameZones.h"
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#include "AllAbilities.h"
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#include "Damage.h"
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#include "TargetChooser.h"
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#include "CardGui.h"
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#include "MTGDeck.h"
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#include "Translate.h"
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#include "ThisDescriptor.h"
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int AbilityFactory::countCards(TargetChooser * tc, Player * player, int option)
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{
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int result = 0;
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GameObserver * game = GameObserver::GetInstance();
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for (int i = 0; i < 2; i++)
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{
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if (player && player != game->players[i])
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continue;
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MTGGameZone * zones[] = { game->players[i]->game->inPlay, game->players[i]->game->graveyard, game->players[i]->game->hand };
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for (int k = 0; k < 3; k++)
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{
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for (int j = zones[k]->nb_cards - 1; j >= 0; j--)
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{
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MTGCardInstance * current = zones[k]->cards[j];
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if (tc->canTarget(current))
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{
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switch (option)
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{
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case COUNT_POWER:
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result += current->power;
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break;
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default:
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result++;
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break;
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}
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}
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}
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}
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}
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return result;
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}
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Counter * AbilityFactory::parseCounter(string s, MTGCardInstance * target, Spell * spell)
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{
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int nb = 1;
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string name = "";
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size_t start = 0;
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size_t end = s.length();
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size_t separator = s.find(",", start);
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if (separator == string::npos)
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separator = s.find(".", start);
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if (separator != string::npos)
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{
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size_t separator2 = s.find(",", separator + 1);
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if (separator2 == string::npos)
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separator2 = s.find(".", separator + 1);
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if (separator2 != string::npos)
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{
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name = s.substr(separator2 + 1, end - separator2 - 1);
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}
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string nbstr = s.substr(separator + 1, separator2 - separator - 1);
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WParsedInt * wpi;
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if (target)
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{
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wpi = NEW WParsedInt(nbstr, spell, target);
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}
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else
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{
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wpi = NEW WParsedInt(atoi(nbstr.c_str()));
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}
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nb = wpi->getValue();
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delete (wpi);
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end = separator;
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}
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string spt = s.substr(start, end - start);
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int power, toughness;
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if (parsePowerToughness(spt, &power, &toughness))
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{
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Counter * counter = NEW Counter(target, name.c_str(), power, toughness);
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counter->nb = nb;
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return counter;
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}
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return NULL;
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}
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int AbilityFactory::parsePowerToughness(string s, int *power, int *toughness)
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{
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size_t found = s.find("/");
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if (found != string::npos)
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{
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size_t end = s.find(" ", found);
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if (end == string::npos)
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end = s.size();
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size_t start = s.find_last_of(" ", found);
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if (start == string::npos)
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start = -1;
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*power = atoi(s.substr(start + 1, s.size() - found).c_str());
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*toughness = atoi(s.substr(found + 1, end - found - 1).c_str());
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return 1;
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}
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return 0;
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}
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// evaluate trigger ability
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// ie auto=@attacking(mytgt):destroy target(*)
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// eval only the text between the @ and the first :
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TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int id, Spell * spell, MTGCardInstance *card,
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Targetable * target)
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{
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size_t found = string::npos;
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//Card Changed Zone
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found = s.find("movedto(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 8, end - found - 8);
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TargetChooserFactory tcf;
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TargetChooser *toTc = NULL;
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TargetChooser *toTcCard = NULL;
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end = starget.find("|");
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if (end == string::npos)
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{
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toTcCard = tcf.createTargetChooser("*", card);
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found = 0;
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}
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else
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{
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toTcCard = tcf.createTargetChooser(starget.substr(0, end).append("|*"), card);
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found = end + 1;
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}
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toTcCard->setAllZones();
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starget = starget.substr(found, end - found).insert(0, "*|");
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toTc = tcf.createTargetChooser(starget, card);
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toTc->targetter = NULL;
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TargetChooser *fromTc = NULL;
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TargetChooser * fromTcCard = NULL;
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found = s.find("from(");
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if (found != string::npos)
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{
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end = s.find("|", found);
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if (end == string::npos)
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{
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fromTcCard = tcf.createTargetChooser("*", card);
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found = found + 5;
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}
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else
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{
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fromTcCard = tcf.createTargetChooser(s.substr(found + 5, end - found - 5).append("|*"), card);
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found = end + 1;
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}
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fromTcCard->setAllZones();
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end = s.find(")", found);
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starget = s.substr(found, end - found).insert(0, "*|");
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrCardAddedToZone(id, card, (TargetZoneChooser *) toTc, toTcCard, (TargetZoneChooser *) fromTc, fromTcCard);
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}
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//Card unTapped
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found = s.find("untapped(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 9, end - found - 9);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardTapped(id, card, tc, false);
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}
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//Card Tapped
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found = s.find("tapped(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 7, end - found - 7);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardTapped(id, card, tc, true);
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}
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//Card Tapped for mana
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found = s.find("tappedformana(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 14, end - found - 14);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardTappedformana(id, card, tc, true);
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}
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//Card is attacking
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found = s.find("attacking(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 10, end - found - 10);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardAttacked(id, card, tc);
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}
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//Card is attacking alone
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found = s.find("attackedalone(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 14, end - found - 14);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardAttackedAlone(id, card, tc);
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}
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//Card card attacked and is not blocked
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found = s.find("notblocked(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 11, end - found - 11);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardAttackedNotBlocked(id, card, tc);
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}
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//Card card attacked and is blocked
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found = s.find("blocked(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 8, end - found - 8);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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found = s.find("from(");
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TargetChooser *fromTc = NULL;
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if (found != string::npos)
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{
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end = s.find(")", found);
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starget = s.substr(found + 5, end - found - 5);
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrCardAttackedBlocked(id, card, tc, fromTc);
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}
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//Card card is a blocker
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found = s.find("blocking(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 9, end - found - 9);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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found = s.find("from(");
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TargetChooser *fromTc = NULL;
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if (found != string::npos)
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{
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end = s.find(")", found);
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starget = s.substr(found + 5, end - found - 5);
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrCardBlocked(id, card, tc, fromTc);
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}
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//Card card is drawn
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found = s.find("drawn(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 6, end - found - 6);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrcardDrawn(id, card, tc);
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}
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//Card is sacrificed
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found = s.find("sacrificed(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 11, end - found - 11);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardSacrificed(id, card, tc);
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}
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//Card is sacrificed
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found = s.find("discarded(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 10, end - found - 10);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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return NEW TrCardDiscarded(id, card, tc);
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}
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//Card Damaging non combat
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found = s.find("noncombatdamaged(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 17, end - found - 17);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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found = s.find("from(");
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TargetChooser *fromTc = NULL;
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if (found != string::npos)
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{
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end = s.find(")", found);
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starget = s.substr(found + 5, end - found - 5);
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrDamaged(id, card, tc, fromTc, 2);
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}
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//Card Damaging combat
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found = s.find("combatdamaged(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 14, end - found - 14);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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found = s.find("from(");
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TargetChooser *fromTc = NULL;
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if (found != string::npos)
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{
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end = s.find(")", found);
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starget = s.substr(found + 5, end - found - 5);
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrDamaged(id, card, tc, fromTc, 1);
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}
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//Card Damaging
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found = s.find("damaged(");
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if (found != string::npos)
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{
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size_t end = s.find(")");
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string starget = s.substr(found + 8, end - found - 8);
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TargetChooserFactory tcf;
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TargetChooser *tc = tcf.createTargetChooser(starget, card);
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tc->targetter = NULL;
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found = s.find("from(");
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TargetChooser *fromTc = NULL;
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if (found != string::npos)
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{
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end = s.find(")", found);
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starget = s.substr(found + 5, end - found - 5);
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fromTc = tcf.createTargetChooser(starget, card);
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fromTc->targetter = NULL;
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}
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return NEW TrDamaged(id, card, tc, fromTc, 0);
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}
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int who = 0;
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if (s.find("my") != string::npos)
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who = 1;
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if (s.find("opponent") != string::npos)
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who = -1;
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if (s.find("targetcontroller") != string::npos)
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who = -2;
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//Next Time...
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found = s.find("next");
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if (found != string::npos)
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{
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for (int i = 0; i < Constants::NB_MTG_PHASES; i++)
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{
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found = s.find(Constants::MTGPhaseCodeNames[i]);
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if (found != string::npos)
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{
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return NEW TriggerNextPhase(id, card, target, i, who);
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}
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}
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}
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//Each Time...
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found = magicText.find("each");
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if (found != string::npos)
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{
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for (int i = 0; i < Constants::NB_MTG_PHASES; i++)
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{
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found = magicText.find(Constants::MTGPhaseCodeNames[i]);
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if (found != string::npos)
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{
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return NEW TriggerAtPhase(id, card, target, i, who);
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}
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}
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}
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return NULL;
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}
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int AbilityFactory::parseRestriction(string s)
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{
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if (s.find("myturnonly") != string::npos)
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return ActivatedAbility::PLAYER_TURN_ONLY;
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if (s.find("assorcery") != string::npos)
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return ActivatedAbility::AS_SORCERY;
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string types[] = { "my", "opponent", "" };
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int starts[] = { ActivatedAbility::MY_BEFORE_BEGIN, ActivatedAbility::OPPONENT_BEFORE_BEGIN, ActivatedAbility::BEFORE_BEGIN };
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for (int j = 0; j < 3; ++j)
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{
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size_t found = s.find(types[j]);
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if (found != string::npos)
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{
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for (int i = 0; i < Constants::NB_MTG_PHASES; i++)
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{
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string toFind = types[j];
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toFind.append(Constants::MTGPhaseCodeNames[i]).append("only");
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found = s.find(toFind);
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if (found != string::npos)
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{
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return starts[j] + i;
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}
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}
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}
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}
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return ActivatedAbility::NO_RESTRICTION;
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}
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MTGAbility * AbilityFactory::getCoreAbility(MTGAbility * a)
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{
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GenericTargetAbility * gta = dynamic_cast<GenericTargetAbility*> (a);
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if (gta)
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return getCoreAbility(gta->ability);
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GenericActivatedAbility * gaa = dynamic_cast<GenericActivatedAbility*> (a);
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if (gaa)
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return getCoreAbility(gaa->ability);
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if (MultiAbility * abi = dynamic_cast<MultiAbility*>(a))
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return getCoreAbility(abi->abilities[0]);
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return a;
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}
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//Parses a string and returns the corresponding MTGAbility object
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//Returns NULL if parsing failed
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//Beware, Spell CAN be null when the function is called by the AI trying to analyze the effects of a given card
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MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTGCardInstance *card, int activated, int forceUEOT,
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int oneShot, int forceFOREVER, MTGGameZone * dest)
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{
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size_t found;
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trim(s);
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//TODO This block redundant with calling function
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if (!card && spell)
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card = spell->source;
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if (!card)
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return NULL;
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MTGCardInstance * target = card->target;
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if (!target)
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target = card;
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found = s.find("@");
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if (found != string::npos)
|
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{
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found = s.find(":", found);
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if (found != string::npos)
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{
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TriggeredAbility * trigger = NULL;
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string triggerText = s.substr(0, found);
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trigger = parseTrigger(triggerText, s, id, spell, card, target);
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//Dirty way to remove the trigger text (could get in the way)
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if (trigger)
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{
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//found = s.find(":", found);
|
|
string s1 = s.substr(found + 1);
|
|
MTGAbility * a = parseMagicLine(s1, id, spell, card, activated);
|
|
if (!a)
|
|
{
|
|
delete trigger;
|
|
return NULL;
|
|
}
|
|
return NEW GenericTriggeredAbility(id, card, trigger, a, NULL, target);
|
|
}
|
|
}
|
|
}
|
|
int doTap = 0; //Tap in the cost ?
|
|
if (s.find("{t}") != string::npos)
|
|
doTap = 1;
|
|
|
|
int restrictions = parseRestriction(s);
|
|
|
|
TargetChooser * tc = NULL;
|
|
string sWithoutTc = s;
|
|
//Target Abilities
|
|
found = s.find("target(");
|
|
if (found != string::npos)
|
|
{
|
|
int end = s.find(")", found);
|
|
string starget = s.substr(found + 7, end - found - 7);
|
|
TargetChooserFactory tcf;
|
|
tc = tcf.createTargetChooser(starget, card);
|
|
if (tc && s.find("notatarget(") != string::npos)
|
|
{
|
|
tc->targetter = NULL;
|
|
found = found - 4;
|
|
}
|
|
string temp = s.substr(0, found);
|
|
temp.append(s.substr(end + 1));
|
|
sWithoutTc = temp;
|
|
}
|
|
|
|
size_t delimiter = sWithoutTc.find("}:");
|
|
size_t firstNonSpace = sWithoutTc.find_first_not_of(" ");
|
|
if (delimiter != string::npos && firstNonSpace != string::npos && sWithoutTc[firstNonSpace] == '{')
|
|
{
|
|
ManaCost * cost = ManaCost::parseManaCost(sWithoutTc.substr(0, delimiter + 1), NULL, card);
|
|
if (doTap || cost)
|
|
{
|
|
string s1 = sWithoutTc.substr(delimiter + 2);
|
|
|
|
MTGAbility * a = parseMagicLine(s1, id, spell, card, 1);
|
|
if (!a)
|
|
{
|
|
DebugTrace("ABILITYFACTORY Error parsing: " << sWithoutTc);
|
|
return NULL;
|
|
}
|
|
|
|
//A stupid Special case for ManaProducers because they don't use the stack :(
|
|
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
|
|
if (amp)
|
|
{
|
|
amp->cost = cost;
|
|
amp->oneShot = 0;
|
|
amp->tap = doTap;
|
|
return amp;
|
|
}
|
|
|
|
int limit = 0;
|
|
size_t limit_str = sWithoutTc.find("limit:");
|
|
if (limit_str != string::npos)
|
|
{
|
|
limit = atoi(sWithoutTc.substr(limit_str + 6).c_str());
|
|
}
|
|
|
|
AEquip *ae = dynamic_cast<AEquip*> (a);
|
|
if (ae)
|
|
{
|
|
ae->cost = cost;
|
|
if (!tc)
|
|
{
|
|
TargetChooserFactory tcf;
|
|
tc = tcf.createTargetChooser("creature|myBattlefield", card);
|
|
}
|
|
ae->tc = tc;
|
|
return ae;
|
|
}
|
|
|
|
if (tc)
|
|
return NEW GenericTargetAbility(id, card, tc, a, cost, doTap, limit, restrictions, dest);
|
|
return NEW GenericActivatedAbility(id, card, a, cost, doTap, limit, restrictions, dest);
|
|
}
|
|
SAFE_DELETE(cost);
|
|
}
|
|
|
|
// figure out alternative cost effects
|
|
string keyword;
|
|
int costType = -1;
|
|
if (s.find(Constants::kKickerKeyword) == 0)
|
|
{
|
|
costType = ManaCost::MANA_PAID_WITH_KICKER;
|
|
keyword = Constants::kKickerKeyword;
|
|
}
|
|
if (s.find(Constants::kRetraceKeyword) == 0)
|
|
{
|
|
costType = ManaCost::MANA_PAID_WITH_RETRACE;
|
|
keyword = Constants::kRetraceKeyword;
|
|
}
|
|
if (s.find(Constants::kAlternativeKeyword) == 0)
|
|
{
|
|
costType = ManaCost::MANA_PAID_WITH_ALTERNATIVE;
|
|
keyword = Constants::kAlternativeKeyword;
|
|
}
|
|
if (s.find(Constants::kBuyBackKeyword) == 0)
|
|
{
|
|
costType = ManaCost::MANA_PAID_WITH_BUYBACK;
|
|
keyword = Constants::kBuyBackKeyword;
|
|
}
|
|
if (s.find(Constants::kFlashBackKeyword) == 0)
|
|
{
|
|
costType = ManaCost::MANA_PAID_WITH_FLASHBACK;
|
|
keyword = Constants::kFlashBackKeyword;
|
|
}
|
|
|
|
if ((costType > -1) && (!keyword.empty()))
|
|
{
|
|
if (spell && spell->FullfilledAlternateCost(costType))
|
|
{
|
|
string s1 = s.substr(keyword.length());
|
|
return parseMagicLine(s1, id, spell, card);
|
|
}
|
|
DebugTrace("INFO parseMagicLine: Alternative Cost was not fulfilled for " << s);
|
|
return NULL;
|
|
}
|
|
|
|
//When...comes into play, you may...
|
|
found = s.find("may ");
|
|
if (found == 0)
|
|
{
|
|
string s1 = sWithoutTc.substr(found + 4);
|
|
MTGAbility * a1 = parseMagicLine(s1, id, spell, card);
|
|
if (!a1)
|
|
return NULL;
|
|
|
|
if (tc)
|
|
a1 = NEW GenericTargetAbility(id, card, tc, a1);
|
|
else
|
|
a1 = NEW GenericActivatedAbility(id, card, a1, NULL);
|
|
return NEW MayAbility(id, a1, card);
|
|
}
|
|
//When...comes into play, choose one...
|
|
found = s.find("choice ");
|
|
if (found == 0)
|
|
{
|
|
string s1 = sWithoutTc.substr(found + 7);
|
|
MTGAbility * a1 = parseMagicLine(s1, id, spell, card);
|
|
if (!a1)
|
|
return NULL;
|
|
|
|
if (tc)
|
|
a1 = NEW GenericTargetAbility(id, card, tc, a1);
|
|
else
|
|
a1 = NEW GenericActivatedAbility(id, card, a1, NULL);
|
|
return NEW MayAbility(id, a1, card, true);
|
|
}
|
|
|
|
//Multiple abilities for ONE cost
|
|
found = s.find("&&");
|
|
if (found != string::npos)
|
|
{
|
|
SAFE_DELETE(tc);
|
|
string s1 = s.substr(0, found);
|
|
string s2 = s.substr(found + 2);
|
|
MultiAbility * multi = NEW MultiAbility(id, card, target, NULL, NULL);
|
|
MTGAbility * a1 = parseMagicLine(s1, id, spell, card, activated);
|
|
MTGAbility * a2 = parseMagicLine(s2, id, spell, card, activated);
|
|
multi->Add(a1);
|
|
multi->Add(a2);
|
|
multi->oneShot = 1;
|
|
return multi;
|
|
}
|
|
|
|
//rather dirty way to stop thises and lords from conflicting with each other.
|
|
string prelords[] = { "foreach(", "lord(", "aslongas(", "teach(", "all(" };
|
|
size_t lord = string::npos;
|
|
for (int j = 0; j < 5; ++j)
|
|
{
|
|
size_t found2 = s.find(prelords[j]);
|
|
if (found2 != string::npos && ((found == string::npos) || found2 < found))
|
|
{
|
|
lord = found2;
|
|
}
|
|
}
|
|
|
|
//This, ThisForEach;
|
|
string thises[] = { "this(", "thisforeach(" };
|
|
found = string::npos;
|
|
int i = -1;
|
|
for (int j = 0; j < 2; ++j)
|
|
{
|
|
size_t found2 = s.find(thises[j]);
|
|
if (found2 != string::npos && ((found == string::npos) || found2 < found))
|
|
{
|
|
found = found2;
|
|
i = j;
|
|
}
|
|
}
|
|
if (found != string::npos && found < lord)
|
|
{
|
|
//why does tc even exist here? This shouldn't happen...
|
|
SAFE_DELETE(tc); //http://code.google.com/p/wagic/issues/detail?id=424
|
|
|
|
size_t header = thises[i].size();
|
|
size_t end = s.find(")", found + header);
|
|
string s1;
|
|
if (found == 0 || end != s.size() - 1)
|
|
{
|
|
s1 = s.substr(end + 1);
|
|
}
|
|
else
|
|
{
|
|
s1 = s.substr(0, found);
|
|
}
|
|
if (end != string::npos)
|
|
{
|
|
string thisDescriptorString = s.substr(found + header, end - found - header);
|
|
ThisDescriptorFactory tdf;
|
|
ThisDescriptor * td = tdf.createThisDescriptor(thisDescriptorString);
|
|
|
|
if (!td)
|
|
{
|
|
DebugTrace("MTGABILITY: Parsing Error:" << s);
|
|
return NULL;
|
|
}
|
|
|
|
MTGAbility * a = parseMagicLine(s1, id, spell, card, 0, activated);
|
|
if (!a)
|
|
{
|
|
SAFE_DELETE(td);
|
|
return NULL;
|
|
}
|
|
MTGAbility * result = NULL;
|
|
int oneShot = 0;
|
|
found = s.find(" oneshot");
|
|
if (found != string::npos)
|
|
oneShot = 1;
|
|
if (activated)
|
|
oneShot = 1;
|
|
if (card->hasType("sorcery") || card->hasType("instant"))
|
|
oneShot = 1;
|
|
if (a->oneShot)
|
|
oneShot = 1;
|
|
Damageable * _target = NULL;
|
|
if (spell)
|
|
_target = spell->getNextDamageableTarget();
|
|
if (!_target)
|
|
_target = target;
|
|
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
result = NEW AThis(id, card, _target, td, a);
|
|
break;
|
|
case 1:
|
|
result = NEW AThisForEach(id, card, _target, td, a);
|
|
break;
|
|
default:
|
|
result = NULL;
|
|
}
|
|
if (result)
|
|
{
|
|
result->oneShot = oneShot;
|
|
}
|
|
return result;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//Lord, foreach, aslongas
|
|
string lords[] = { "lord(", "foreach(", "aslongas(", "teach(", "all(" };
|
|
found = string::npos;
|
|
i = -1;
|
|
for (int j = 0; j < 5; ++j)
|
|
{
|
|
size_t found2 = s.find(lords[j]);
|
|
if (found2 != string::npos && ((found == string::npos) || found2 < found))
|
|
{
|
|
found = found2;
|
|
i = j;
|
|
}
|
|
}
|
|
if (found != string::npos)
|
|
{
|
|
SAFE_DELETE(tc);
|
|
size_t header = lords[i].size();
|
|
size_t end = s.find(")", found + header);
|
|
string s1;
|
|
if (found == 0 || end != s.size() - 1)
|
|
{
|
|
s1 = s.substr(end + 1);
|
|
}
|
|
else
|
|
{
|
|
s1 = s.substr(0, found);
|
|
}
|
|
if (end != string::npos)
|
|
{
|
|
int lordIncludeSelf = 1;
|
|
size_t other = s1.find(" other");
|
|
if (other != string::npos)
|
|
{
|
|
lordIncludeSelf = 0;
|
|
s1.replace(other, 6, "");
|
|
}
|
|
string lordTargetsString = s.substr(found + header, end - found - header);
|
|
TargetChooserFactory tcf;
|
|
TargetChooser * lordTargets = tcf.createTargetChooser(lordTargetsString, card);
|
|
|
|
if (!lordTargets)
|
|
{
|
|
DebugTrace("MTGABILITY: Parsing Error: " << s);
|
|
return NULL;
|
|
}
|
|
|
|
MTGAbility * a = parseMagicLine(s1, id, spell, card, 0, activated); //activated lords usually force an end of turn ability
|
|
if (!a)
|
|
{
|
|
SAFE_DELETE(lordTargets);
|
|
return NULL;
|
|
}
|
|
MTGAbility * result = NULL;
|
|
int oneShot = 0;
|
|
found = s.find(" oneshot");
|
|
if (found != string::npos)
|
|
oneShot = 1;
|
|
if (activated)
|
|
oneShot = 1;
|
|
if (card->hasType("sorcery") || card->hasType("instant"))
|
|
oneShot = 1;
|
|
if (i == 4)
|
|
oneShot = 1;
|
|
if (a->oneShot)
|
|
oneShot = 1;
|
|
Damageable * _target = NULL;
|
|
if (spell)
|
|
_target = spell->getNextDamageableTarget();
|
|
if (!_target)
|
|
_target = target;
|
|
|
|
int mini = 0;
|
|
int maxi = 0;
|
|
|
|
found = s.find(" >");
|
|
if (found != string::npos)
|
|
mini = atoi(s.substr(found + 2, 1).c_str());
|
|
|
|
found = s.find(" <");
|
|
if (found != string::npos)
|
|
maxi = atoi(s.substr(found + 2, 1).c_str());
|
|
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
result = NEW ALord(id, card, lordTargets, lordIncludeSelf, a);
|
|
break;
|
|
case 1:
|
|
result = NEW AForeach(id, card, _target, lordTargets, lordIncludeSelf, a, mini, maxi);
|
|
break;
|
|
case 2:
|
|
result = NEW AAsLongAs(id, card, _target, lordTargets, lordIncludeSelf, a, mini, maxi);
|
|
break;
|
|
case 3:
|
|
result = NEW ATeach(id, card, lordTargets, lordIncludeSelf, a);
|
|
break;
|
|
case 4:
|
|
result = NEW ALord(id, card, lordTargets, lordIncludeSelf, a);
|
|
break;
|
|
default:
|
|
result = NULL;
|
|
}
|
|
if (result)
|
|
result->oneShot = oneShot;
|
|
return result;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
if (!activated && tc)
|
|
{
|
|
|
|
MTGAbility * a = parseMagicLine(sWithoutTc, id, spell, card);
|
|
if (!a)
|
|
{
|
|
DebugTrace("ABILITYFACTORY Error parsing: " << s);
|
|
return NULL;
|
|
}
|
|
a = NEW GenericTargetAbility(id, card, tc, a);
|
|
return NEW MayAbility(id, a, card, true);
|
|
}
|
|
|
|
SAFE_DELETE(tc);
|
|
|
|
//Upkeep Cost
|
|
found = s.find("upcost");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find("[");
|
|
size_t end = s.find("]", start);
|
|
string s1 = s.substr(start + 1, end - start - 1);
|
|
size_t seperator = s1.find(";");
|
|
int phase = Constants::MTG_PHASE_UPKEEP;
|
|
int once = 0;
|
|
if (seperator != string::npos)
|
|
{
|
|
for (int i = 0; i < Constants::NB_MTG_PHASES; i++)
|
|
{
|
|
if (s1.find("next") != string::npos)
|
|
once = 1;
|
|
if (s1.find(Constants::MTGPhaseCodeNames[i]) != string::npos)
|
|
{
|
|
phase = i;
|
|
}
|
|
}
|
|
s1 = s1.substr(0, seperator - 1);
|
|
}
|
|
ManaCost * cost = ManaCost::parseManaCost(s1);
|
|
|
|
if (!cost)
|
|
{
|
|
DebugTrace("MTGABILITY: Parsing Error: " << s);
|
|
return NULL;
|
|
}
|
|
|
|
string sAbility = s.substr(end + 1);
|
|
MTGAbility * a = parseMagicLine(sAbility, id, spell, card);
|
|
|
|
if (!a)
|
|
{
|
|
DebugTrace("MTGABILITY: Parsing Error: " << s);
|
|
delete (cost);
|
|
return NULL;
|
|
}
|
|
|
|
return NEW AUpkeep(id, card, a, cost, doTap, restrictions, phase, once);
|
|
}
|
|
|
|
//Cycling
|
|
found = s.find("cycling");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW ACycle(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//ninjutsu
|
|
found = s.find("ninjutsu");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW ANinja(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//combat removel
|
|
found = s.find("removefromcombat");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW ACombatRemovel(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Fizzle (counterspell...)
|
|
found = s.find("fizzle");
|
|
if (found != string::npos)
|
|
{
|
|
Spell * starget = NULL;
|
|
if (spell)
|
|
starget = spell->getNextSpellTarget();
|
|
MTGAbility * a = NEW AAFizzler(id, card, starget);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Regeneration
|
|
found = s.find("regenerate");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AStandardRegenerate(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Token creator. Name, type, p/t, abilities
|
|
found = s.find("token(");
|
|
if (found != string::npos)
|
|
{
|
|
WParsedInt * multiplier = NULL;
|
|
size_t star = s.find("*");
|
|
if (star != string::npos)
|
|
multiplier = NEW WParsedInt(s.substr(star + 1), spell, card);
|
|
size_t end = s.find(")", found);
|
|
int tokenId = atoi(s.substr(found + 6, end - found - 6).c_str());
|
|
int who;
|
|
size_t opponent = s.find("opponent");
|
|
if (opponent != string::npos)
|
|
{
|
|
who = 1;
|
|
}
|
|
else
|
|
{
|
|
who = 0;
|
|
}
|
|
if (tokenId)
|
|
{
|
|
MTGCard * safetycard = GameApp::collection->getCardById(tokenId);
|
|
if (safetycard)
|
|
{//contenue
|
|
ATokenCreator * tok = NEW ATokenCreator(id, card, NULL, tokenId, 0, multiplier, who);
|
|
tok->oneShot = 1;
|
|
return tok;
|
|
}
|
|
else
|
|
{
|
|
tokenId = 0;
|
|
ATokenCreator * tok = NEW ATokenCreator(id, card, NULL, "ID NOT FOUND", "ERROR ID", NULL, NULL, "", 0, NULL);
|
|
return tok;
|
|
}
|
|
}
|
|
|
|
end = s.find(",", found);
|
|
string sname = s.substr(found + 6, end - found - 6);
|
|
size_t previous = end + 1;
|
|
end = s.find(",", previous);
|
|
string stypes = s.substr(previous, end - previous);
|
|
previous = end + 1;
|
|
end = s.find(",", previous);
|
|
string spt = s.substr(previous, end - previous);
|
|
int value = 0;
|
|
int power, toughness;
|
|
if (!spt.find("X/X") || !spt.find("x/x"))
|
|
{
|
|
value = spell->computeX(card);
|
|
}
|
|
if (!spt.find("XX/XX") || !spt.find("xx/xx"))
|
|
{
|
|
value = spell->computeXX(card);
|
|
}
|
|
parsePowerToughness(spt, &power, &toughness);
|
|
string sabilities = s.substr(end + 1);
|
|
if (s.find("opponent"))
|
|
{
|
|
if (opponent != string::npos)
|
|
{
|
|
who = 1;
|
|
}
|
|
else
|
|
{
|
|
who = 0;
|
|
}
|
|
}
|
|
ATokenCreator * tok = NEW ATokenCreator(id, card, NULL, sname, stypes, power + value, toughness + value, sabilities, 0,
|
|
multiplier, who);
|
|
tok->oneShot = 1;
|
|
return tok;
|
|
}
|
|
|
|
//name an ability line
|
|
found = s.find("name(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
string sname = s.substr(found + 5, end - found - 5);
|
|
size_t previous = end + 1;
|
|
ANamer * tok = NEW ANamer(id, card, NULL, sname, 0);
|
|
return tok;
|
|
}
|
|
|
|
//Equipment
|
|
found = s.find("equip");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AEquip(id, card);
|
|
return a;
|
|
}
|
|
|
|
//Equipment (attach)
|
|
found = s.find("attach");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AEquip(id, card, 0, 0, ActivatedAbility::NO_RESTRICTION);
|
|
return a;
|
|
}
|
|
|
|
//MoveTo Move a card from a zone to another
|
|
found = s.find("moveto(");
|
|
if (found != string::npos)
|
|
{
|
|
int end = s.find(")", found + 1);
|
|
string szone = s.substr(found + 7, end - found - 7);
|
|
|
|
//hack for http://code.google.com/p/wagic/issues/detail?id=120
|
|
//We assume that auras don't move their own target...
|
|
if (card->hasType("aura"))
|
|
target = card;
|
|
|
|
MTGAbility * a = NEW AAMover(id, card, target, szone);
|
|
a->oneShot = 1;
|
|
return a;
|
|
|
|
}
|
|
|
|
//Copy a target
|
|
found = s.find("copy");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AACopier(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//clone
|
|
found = s.find("clone");
|
|
if (found != string::npos)
|
|
{
|
|
int who;
|
|
who = 0;
|
|
found = s.find("opponent");
|
|
if (found != string::npos)
|
|
{
|
|
who = 1;
|
|
}
|
|
string with;
|
|
found = s.find("with(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
with = s.substr(found + 5, end - found - 5);
|
|
}
|
|
MTGAbility * a = NEW AACloner(id, card, target, 0, who, with);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Bury, destroy, sacrifice, reject(discard)
|
|
if (s.find("bury") != string::npos)
|
|
{
|
|
MTGAbility *a = NEW AABuryCard(id, card, target, AABanishCard::BURY);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
else if (s.find("destroy") != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AADestroyCard(id, card, target, AABanishCard::DESTROY);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
else if (s.find("sacrifice") != string::npos)
|
|
{
|
|
MTGAbility *a = NEW AASacrificeCard(id, card, target, AABanishCard::SACRIFICE);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
else if (s.find("reject") != string::npos)
|
|
{
|
|
MTGAbility *a = NEW AADiscardCard(id, card, target, AABanishCard::DISCARD);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
int who = TargetChooser::UNSET;
|
|
if (s.find(" controller") != string::npos)
|
|
who = TargetChooser::CONTROLLER;
|
|
if (s.find(" opponent") != string::npos)
|
|
who = TargetChooser::OPPONENT;
|
|
if (s.find(" targetcontroller") != string::npos)
|
|
who = TargetChooser::TARGET_CONTROLLER;
|
|
if (s.find(" owner") != string::npos)
|
|
who = TargetChooser::OWNER;
|
|
|
|
found = s.find("ueot");
|
|
if (found != string::npos)
|
|
forceUEOT = 1;
|
|
found = s.find("oneshot");
|
|
if (found != string::npos)
|
|
oneShot = 1;
|
|
found = s.find("forever");
|
|
if (found != string::npos)
|
|
forceFOREVER = 1;
|
|
|
|
//PreventCombat Damage
|
|
found = s.find("preventallcombatdamage");
|
|
if (found != string::npos)
|
|
{
|
|
|
|
string to = "";
|
|
string from = "";
|
|
|
|
found = s.find("to(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
to = s.substr(found + 3, end - found - 3);
|
|
}
|
|
|
|
found = s.find("from(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
from = s.substr(found + 5, end - found - 5);
|
|
}
|
|
|
|
MTGAbility * ab;
|
|
if (forceUEOT)
|
|
{
|
|
ab = NEW APreventDamageTypesUEOT(id, card, to, from);
|
|
}
|
|
else
|
|
{
|
|
ab = NEW APreventDamageTypes(id, card, to, from);
|
|
}
|
|
return ab;
|
|
}
|
|
//Prevent all non combat damage Damage
|
|
found = s.find("preventallnoncombatdamage");
|
|
if (found != string::npos)
|
|
{
|
|
string to = "";
|
|
string from = "";
|
|
found = s.find("to(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
to = s.substr(found + 3, end - found - 3);
|
|
}
|
|
found = s.find("from(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
from = s.substr(found + 5, end - found - 5);
|
|
}
|
|
MTGAbility * ab;
|
|
if (forceUEOT)
|
|
{
|
|
ab = NEW APreventDamageTypesUEOT(id, card, to, from, 2);
|
|
}
|
|
else
|
|
{
|
|
ab = NEW APreventDamageTypes(id, card, to, from, 2);
|
|
}
|
|
return ab;
|
|
}
|
|
//Prevent all damage
|
|
found = s.find("preventalldamage");
|
|
if (found != string::npos)
|
|
{
|
|
string to = "";
|
|
string from = "";
|
|
found = s.find("to(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
to = s.substr(found + 3, end - found - 3);
|
|
}
|
|
found = s.find("from(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
from = s.substr(found + 5, end - found - 5);
|
|
}
|
|
MTGAbility * ab;
|
|
if (forceUEOT)
|
|
{
|
|
ab = NEW APreventDamageTypesUEOT(id, card, to, from, 1);
|
|
}
|
|
else
|
|
{
|
|
ab = NEW APreventDamageTypes(id, card, to, from, 1);
|
|
}
|
|
return ab;
|
|
}
|
|
|
|
//PreventCombat Damage
|
|
found = s.find("fog");
|
|
if (found != string::npos)
|
|
{
|
|
string to = "";
|
|
string from = "";
|
|
found = s.find("to(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
to = s.substr(found + 3, end - found - 3);
|
|
}
|
|
found = s.find("from(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
from = s.substr(found + 5, end - found - 5);
|
|
}
|
|
MTGAbility * a = NEW APreventDamageTypesUEOT(id, card, to, from);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Damage
|
|
found = s.find("damage");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
if (start == string::npos)
|
|
start = s.find(" ", found);
|
|
size_t end = s.find(" ", start);
|
|
string d;
|
|
if (end != string::npos)
|
|
{
|
|
d = s.substr(start + 1, end - start - 1);
|
|
}
|
|
else
|
|
{
|
|
d = s.substr(start + 1);
|
|
}
|
|
WParsedInt * damage = NEW WParsedInt(d, spell, card);
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AADamager(id, card, t, damage, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//remove poison
|
|
found = s.find("alterpoison:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int poison;
|
|
if (end != string::npos)
|
|
{
|
|
poison = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
poison = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextPlayerTarget();
|
|
MTGAbility * a = NEW AAAlterPoison(id, card, t, poison, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
//prevent next damage
|
|
found = s.find("prevent:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int preventing;
|
|
if (end != string::npos)
|
|
{
|
|
preventing = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
preventing = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextDamageableTarget();
|
|
MTGAbility * a = NEW AADamagePrevent(id, card, t, preventing, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
//set life total
|
|
found = s.find("lifeset");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
if (start == string::npos)
|
|
start = s.find(" ", found);
|
|
size_t end = s.find(" ", start);
|
|
string d;
|
|
if (end != string::npos)
|
|
{
|
|
d = s.substr(start + 1, end - start - 1);
|
|
}
|
|
else
|
|
{
|
|
d = s.substr(start + 1);
|
|
}
|
|
WParsedInt * life = NEW WParsedInt(d, spell, card);
|
|
Damageable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextDamageableTarget();
|
|
MTGAbility * a = NEW AALifeSet(id, card, t, life, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//gain/lose life
|
|
found = s.find("life:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = found + 4;
|
|
size_t end = s.find(" ", start);
|
|
string life_s;
|
|
if (end != string::npos)
|
|
{
|
|
life_s = s.substr(start + 1, end - start - 1);
|
|
}
|
|
else
|
|
{
|
|
life_s = s.substr(start + 1);
|
|
}
|
|
WParsedInt * life = NEW WParsedInt(life_s, spell, card);
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AALifer(id, card, t, life, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
// Win the game
|
|
found = s.find("wingame");
|
|
if (found != string::npos)
|
|
{
|
|
Damageable * d = NULL;
|
|
if (spell)
|
|
d = spell->getNextDamageableTarget();
|
|
MTGAbility * a = NEW AAWinGame(id, card, d, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Draw
|
|
found = s.find("draw:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
string nbcardsStr;
|
|
if (end != string::npos)
|
|
{
|
|
nbcardsStr = s.substr(start + 1, end - start - 1);
|
|
}
|
|
else
|
|
{
|
|
nbcardsStr = s.substr(start + 1);
|
|
}
|
|
WParsedInt * nbcards = NEW WParsedInt(nbcardsStr, spell, card);
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AADrawer(id, card, t, NULL, nbcards, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
//additional lands per turn
|
|
found = s.find("land:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
string additionalStr;
|
|
if (end != string::npos)
|
|
{
|
|
additionalStr = s.substr(start + 1, end - start - 1);
|
|
}
|
|
else
|
|
{
|
|
additionalStr = s.substr(start + 1);
|
|
}
|
|
WParsedInt * additional = NEW WParsedInt(additionalStr, spell, card);
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AAMoreLandPlz(id, card, t, NULL, additional, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Deplete
|
|
found = s.find("deplete:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int nbcards;
|
|
if (end != string::npos)
|
|
{
|
|
nbcards = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
nbcards = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AADepleter(id, card, t, nbcards, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Shuffle
|
|
found = s.find("shuffle");
|
|
if (found != string::npos)
|
|
{
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AAShuffle(id, card, t, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//cantcastspells
|
|
found = s.find("onlyonespell");
|
|
if (found != string::npos)
|
|
{
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AAOnlyOne(id, card, t, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
//cantcastspells
|
|
found = s.find("nospells");
|
|
if (found != string::npos)
|
|
{
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AANoSpells(id, card, t, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
//cantcastcreature
|
|
found = s.find("nocreatures");
|
|
if (found != string::npos)
|
|
{
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AANoCreatures(id, card, t, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Discard
|
|
found = s.find("discard:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int nbcards;
|
|
if (end != string::npos)
|
|
{
|
|
nbcards = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
nbcards = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextPlayerTarget();
|
|
MTGAbility * a = NEW AARandomDiscarder(id, card, t, nbcards, NULL, 0, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//rampage
|
|
found = s.find("rampage(");
|
|
if (found != string::npos)
|
|
{
|
|
int end = s.find(",", found);
|
|
string spt = s.substr(8, end - 1);
|
|
int power, toughness;
|
|
if (parsePowerToughness(spt, &power, &toughness))
|
|
{
|
|
int MaxOpponent = atoi(s.substr(end + 1, end + 2).c_str());
|
|
return NEW ARampageAbility(id, card, power, toughness, MaxOpponent);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//bushido
|
|
found = s.find("bushido(");
|
|
if (found != string::npos)
|
|
{
|
|
int end = s.find(")", found);
|
|
string spt = s.substr(8, end - 1);
|
|
int power, toughness;
|
|
if (parsePowerToughness(spt, &power, &toughness))
|
|
{
|
|
return NEW ABushidoAbility(id, card, power, toughness);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//counter
|
|
found = s.find("counter(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find("(");
|
|
size_t end = s.find(")");
|
|
string counterString = s.substr(start + 1, end - start - 1);
|
|
Counter * counter = parseCounter(counterString, target, spell);
|
|
if (counter)
|
|
{
|
|
MTGAbility * a =
|
|
NEW AACounter(id, card, target, counter->name.c_str(), counter->power, counter->toughness, counter->nb);
|
|
delete (counter);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
return NULL;
|
|
}
|
|
//Becomes... (animate artifact...: becomes(Creature, manacost/manacost)
|
|
found = s.find("becomes(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t real_end = s.find(")", found);
|
|
size_t end = s.find(",", found);
|
|
if (end == string::npos)
|
|
end = real_end;
|
|
string stypes = s.substr(found + 8, end - found - 8);
|
|
WParsedPT * pt = NULL;
|
|
string sabilities;
|
|
if (end != real_end)
|
|
{
|
|
int previous = end + 1;
|
|
end = s.find(",", previous);
|
|
if (end == string::npos)
|
|
end = real_end;
|
|
string temp = s.substr(previous, end - previous);
|
|
pt = NEW WParsedPT(temp, spell, card);
|
|
if (!pt->ok)
|
|
{
|
|
SAFE_DELETE(pt);
|
|
sabilities = temp;
|
|
}
|
|
}
|
|
if (pt && end != real_end)
|
|
{
|
|
sabilities = s.substr(end + 1, real_end - end);
|
|
}
|
|
MTGAbility * ab;
|
|
if (forceUEOT)
|
|
{
|
|
ab = NEW ABecomesUEOT(id, card, target, stypes, pt, sabilities);
|
|
}
|
|
else
|
|
{
|
|
ab = NEW ABecomes(id, card, target, stypes, pt, sabilities);
|
|
}
|
|
return ab;
|
|
}
|
|
|
|
//bloodthirst
|
|
found = s.find("bloodthirst:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int amount;
|
|
if (end != string::npos)
|
|
{
|
|
amount = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
amount = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
MTGAbility * a = NEW ABloodThirst(id, card, target, amount);
|
|
return a;
|
|
}
|
|
|
|
if (s.find("altercost(") != string::npos)
|
|
return getManaReduxAbility(s.substr(s.find("altercost(") + 10), id, spell, card, target);
|
|
|
|
//resetcost dirty code
|
|
found = s.find("resetcost");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AResetCost(id, card, target);
|
|
return a;
|
|
}
|
|
//transform....(hivestone,living enchantment)
|
|
found = s.find("transforms(");
|
|
if (found != string::npos)
|
|
{
|
|
size_t real_end = s.find(")", found);
|
|
size_t end = s.find(",", found);
|
|
if (end == string::npos)
|
|
end = real_end;
|
|
size_t stypesStartIndex = found + 11;
|
|
string transformsParamsString = s.substr(stypesStartIndex, real_end - stypesStartIndex);
|
|
vector<string> effectParameters = split( transformsParamsString, ',');
|
|
string stypes = effectParameters[0];
|
|
|
|
string sabilities = transformsParamsString.substr(stypes.length());
|
|
|
|
MTGAbility * a;
|
|
if (forceFOREVER)
|
|
{
|
|
a = NEW ATransformerFOREVER(id, card, target, stypes, sabilities);
|
|
}
|
|
else if (forceUEOT)
|
|
{
|
|
a = NEW ATransformerUEOT(id, card, target, stypes, sabilities);
|
|
}
|
|
else
|
|
{
|
|
a = NEW ATransformer(id, card, target, stypes, sabilities);
|
|
}
|
|
return a;
|
|
}
|
|
//Change Power/Toughness
|
|
WParsedPT * wppt = NEW WParsedPT(s, spell, card);
|
|
if (wppt->ok)
|
|
{
|
|
if (!activated)
|
|
{
|
|
if (card->hasType("instant") || card->hasType("sorcery") || forceUEOT)
|
|
{
|
|
return NEW AInstantPowerToughnessModifierUntilEOT(id, card, target, wppt);
|
|
}
|
|
return NEW APowerToughnessModifier(id, card, target, wppt);
|
|
}
|
|
return NEW APowerToughnessModifierUntilEndOfTurn(id, card, target, wppt);
|
|
}
|
|
else
|
|
{
|
|
delete wppt;
|
|
}
|
|
|
|
//Mana Producer
|
|
found = s.find("add");
|
|
if (found != string::npos)
|
|
{
|
|
ManaCost * output = ManaCost::parseManaCost(s.substr(found));
|
|
Targetable * t = NULL;
|
|
if (spell)
|
|
t = spell->getNextTarget();
|
|
MTGAbility * a = NEW AManaProducer(id, card, t, output, NULL, 1, who);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Protection from...
|
|
found = s.find("protection from(");
|
|
if (found == 0)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
string targets = s.substr(found + 16, end - found - 16);
|
|
TargetChooserFactory tcf;
|
|
TargetChooser * fromTc = tcf.createTargetChooser(targets, card);
|
|
if (!fromTc)
|
|
return NULL;
|
|
fromTc->setAllZones();
|
|
if (!activated)
|
|
{
|
|
if (card->hasType("instant") || card->hasType("sorcery") || forceUEOT)
|
|
{
|
|
return NULL; //TODO
|
|
}
|
|
return NEW AProtectionFrom(id, card, target, fromTc);
|
|
}
|
|
return NULL; //TODO
|
|
}
|
|
|
|
//Can't be blocked by...
|
|
found = s.find("cantbeblockedby(");
|
|
if (found == 0)
|
|
{
|
|
size_t end = s.find(")", found);
|
|
string targets = s.substr(found + 16, end - found - 16);
|
|
TargetChooserFactory tcf;
|
|
TargetChooser * fromTc = tcf.createTargetChooser(targets, card);
|
|
if (!fromTc)
|
|
return NULL;
|
|
//default target zone to opponentbattlefield here?
|
|
if (!activated)
|
|
{
|
|
if (card->hasType("instant") || card->hasType("sorcery") || forceUEOT)
|
|
{
|
|
return NULL; //TODO
|
|
}
|
|
return NEW ACantBeBlockedBy(id, card, target, fromTc);
|
|
}
|
|
return NULL; //TODO
|
|
}
|
|
|
|
//frozen, next untap this does not untap.
|
|
found = s.find("frozen");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AAFrozen(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//identify what a leveler creature will max out at.
|
|
found = s.find("maxlevel:");
|
|
if (found != string::npos)
|
|
{
|
|
size_t start = s.find(":", found);
|
|
size_t end = s.find(" ", start);
|
|
int value;
|
|
if (end != string::npos)
|
|
{
|
|
value = atoi(s.substr(start + 1, end - start - 1).c_str());
|
|
}
|
|
else
|
|
{
|
|
value = atoi(s.substr(start + 1).c_str());
|
|
}
|
|
MTGAbility * a = NEW AAWhatsMax(id, card, card, NULL, 0, value);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//switch targest power with toughness
|
|
found = s.find("swap");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW ASwapPTUEOT(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Gain/loose simple Ability
|
|
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++)
|
|
{
|
|
found = s.find(Constants::MTGBasicAbilities[j]);
|
|
if (found == 0 || found == 1)
|
|
{
|
|
int modifier = 1;
|
|
if (found > 0 && s[found - 1] == '-')
|
|
modifier = 0;
|
|
if (!activated)
|
|
{
|
|
if (card->hasType("instant") || card->hasType("sorcery") || forceUEOT)
|
|
{
|
|
return NEW AInstantBasicAbilityModifierUntilEOT(id, card, target, j, modifier);
|
|
}
|
|
return NEW ABasicAbilityModifier(id, card, target, j, modifier);
|
|
}
|
|
return NEW ABasicAbilityAuraModifierUntilEOT(id, card, target, NULL, j, modifier);
|
|
}
|
|
}
|
|
|
|
//Untapper (Ley Druid...)
|
|
found = s.find("untap");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AAUntapper(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
//Tapper (icy manipulator)
|
|
found = s.find("tap");
|
|
if (found != string::npos)
|
|
{
|
|
MTGAbility * a = NEW AATapper(id, card, target);
|
|
a->oneShot = 1;
|
|
return a;
|
|
}
|
|
|
|
DebugTrace(" no matching ability found. " << s);
|
|
return NULL;
|
|
}
|
|
|
|
//Tells the AI if the ability should target itself or an ennemy
|
|
int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode, TargetChooser * tc)
|
|
{
|
|
if (!a)
|
|
return BAKA_EFFECT_DONTKNOW;
|
|
|
|
if (GenericTargetAbility * abi = dynamic_cast<GenericTargetAbility*>(a))
|
|
{
|
|
if (mode == MODE_PUTINTOPLAY)
|
|
return BAKA_EFFECT_GOOD;
|
|
return abilityEfficiency(abi->ability, p, mode, abi->tc);
|
|
}
|
|
if (GenericActivatedAbility * abi = dynamic_cast<GenericActivatedAbility*>(a))
|
|
{
|
|
if (mode == MODE_PUTINTOPLAY)
|
|
return BAKA_EFFECT_GOOD;
|
|
return abilityEfficiency(abi->ability, p, mode, tc);
|
|
}
|
|
if (MultiAbility * abi = dynamic_cast<MultiAbility*>(a))
|
|
return abilityEfficiency(abi->abilities[0], p, mode, tc);
|
|
if (MayAbility * abi = dynamic_cast<MayAbility*>(a))
|
|
return abilityEfficiency(abi->ability, p, mode, tc);
|
|
if (ALord * abi = dynamic_cast<ALord *>(a))
|
|
{
|
|
int myCards = countCards(abi->tc, p);
|
|
int theirCards = countCards(abi->tc, p->opponent());
|
|
int efficiency = abilityEfficiency(abi->ability, p, mode, tc);
|
|
if (myCards > theirCards)
|
|
return efficiency;
|
|
return -efficiency;
|
|
}
|
|
if (AAsLongAs * abi = dynamic_cast<AAsLongAs *>(a))
|
|
return abilityEfficiency(abi->ability, p, mode, tc);
|
|
if (AForeach * abi = dynamic_cast<AForeach *>(a))
|
|
return abilityEfficiency(abi->ability, p, mode, tc);
|
|
if (dynamic_cast<AAFizzler *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AADamagePrevent *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<AACloner *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<ASwapPTUEOT *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AAUntapper *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<AATapper *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (AACounter * ac = dynamic_cast<AACounter *>(a))
|
|
{
|
|
bool negative_effect = ac->power < 0 || ac->toughness < 0;
|
|
if ((ac->nb > 0 && negative_effect) || (ac->nb < 0 && !negative_effect))
|
|
return BAKA_EFFECT_BAD;
|
|
return BAKA_EFFECT_GOOD;
|
|
}
|
|
if (dynamic_cast<ATokenCreator *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
|
|
if (AAMover * aam = dynamic_cast<AAMover *>(a))
|
|
{
|
|
MTGGameZone * z = aam->destinationZone();
|
|
if (tc && tc->targetsZone(p->game->library))
|
|
{
|
|
if (z == p->game->hand || z == p->game->inPlay)
|
|
return BAKA_EFFECT_GOOD;
|
|
}
|
|
return BAKA_EFFECT_BAD; //TODO
|
|
}
|
|
|
|
if (dynamic_cast<AACopier *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<AABuryCard *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AADestroyCard *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AStandardRegenerate *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (AALifer * abi = dynamic_cast<AALifer *>(a))
|
|
return abi->life > 0 ? BAKA_EFFECT_GOOD : BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AADepleter *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<AADrawer *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<AARandomDiscarder *> (a))
|
|
return BAKA_EFFECT_BAD;
|
|
if (dynamic_cast<ARampageAbility *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<ABushidoAbility *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (AInstantPowerToughnessModifierUntilEOT * abi = dynamic_cast<AInstantPowerToughnessModifierUntilEOT *>(a))
|
|
return (abi->wppt->power.getValue() >= 0 && abi->wppt->toughness.getValue() >= 0) ? BAKA_EFFECT_GOOD : BAKA_EFFECT_BAD;
|
|
if (APowerToughnessModifier * abi = dynamic_cast<APowerToughnessModifier *>(a))
|
|
return (abi->wppt->power.getValue() >= 0 && abi->wppt->toughness.getValue() >= 0) ? BAKA_EFFECT_GOOD : BAKA_EFFECT_BAD;
|
|
if (APowerToughnessModifierUntilEndOfTurn * abi = dynamic_cast<APowerToughnessModifierUntilEndOfTurn *>(a))
|
|
return abilityEfficiency(abi->ability, p, mode, tc);
|
|
|
|
if (dynamic_cast<ACantBeBlockedBy *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
if (dynamic_cast<AProtectionFrom *> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
|
|
map<int, bool> badAbilities;
|
|
badAbilities[Constants::CANTATTACK] = true;
|
|
badAbilities[Constants::CANTBLOCK] = true;
|
|
badAbilities[Constants::CLOUD] = true;
|
|
badAbilities[Constants::DEFENDER] = true;
|
|
badAbilities[Constants::DOESNOTUNTAP] = true;
|
|
badAbilities[Constants::MUSTATTACK] = true;
|
|
badAbilities[Constants::CANTREGEN] = true;
|
|
|
|
if (AInstantBasicAbilityModifierUntilEOT * abi = dynamic_cast<AInstantBasicAbilityModifierUntilEOT *>(a))
|
|
{
|
|
int result = badAbilities[abi->ability] ? BAKA_EFFECT_BAD : BAKA_EFFECT_GOOD;
|
|
return (abi->value > 0) ? result : -result;
|
|
}
|
|
if (ABasicAbilityModifier * abi = dynamic_cast<ABasicAbilityModifier *>(a))
|
|
{
|
|
int result = (badAbilities[abi->ability]) ? BAKA_EFFECT_BAD : BAKA_EFFECT_GOOD;
|
|
return (abi->modifier > 0) ? result : -result;
|
|
}
|
|
if (ABasicAbilityAuraModifierUntilEOT * abi = dynamic_cast<ABasicAbilityAuraModifierUntilEOT *>(a))
|
|
return abilityEfficiency(abi->ability, p, mode);
|
|
if (dynamic_cast<AManaProducer*> (a))
|
|
return BAKA_EFFECT_GOOD;
|
|
return BAKA_EFFECT_DONTKNOW;
|
|
}
|
|
|
|
//Returns the "X" cost that was paid for a spell
|
|
int AbilityFactory::computeX(Spell * spell, MTGCardInstance * card)
|
|
{
|
|
if (spell)
|
|
return spell->computeX(card);
|
|
return 0;
|
|
}
|
|
|
|
//Returns the "XX" cost that was paid for a spell
|
|
int AbilityFactory::computeXX(Spell * spell, MTGCardInstance * card)
|
|
{
|
|
if (spell)
|
|
return spell->computeXX(card);
|
|
return 0;
|
|
}
|
|
|
|
int AbilityFactory::getAbilities(vector<MTGAbility *> * v, Spell * spell, MTGCardInstance * card, int id, MTGGameZone * dest)
|
|
{
|
|
|
|
if (!card && spell)
|
|
card = spell->source;
|
|
if (!card)
|
|
return 0;
|
|
MTGCardInstance * target = card->target;
|
|
if (!target)
|
|
target = card;
|
|
string magicText;
|
|
if (dest)
|
|
{
|
|
GameObserver * g = GameObserver::GetInstance();
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
MTGPlayerCards * zones = g->players[i]->game;
|
|
if (dest == zones->hand)
|
|
{
|
|
magicText = card->magicTexts["hand"];
|
|
break;
|
|
}
|
|
if (dest == zones->graveyard)
|
|
{
|
|
magicText = card->magicTexts["graveyard"];
|
|
break;
|
|
}
|
|
if (dest == zones->stack)
|
|
{
|
|
magicText = card->magicTexts["stack"];
|
|
break;
|
|
}
|
|
if (dest == zones->exile)
|
|
{
|
|
magicText = card->magicTexts["exile"];
|
|
break;
|
|
}
|
|
if (dest == zones->library)
|
|
{
|
|
magicText = card->magicTexts["library"];
|
|
break;
|
|
}
|
|
//Other zones needed ?
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
magicText = card->magicText;
|
|
}
|
|
if (card->alias && magicText.size() == 0 && !dest)
|
|
{
|
|
MTGCard * c = GameApp::collection->getCardById(card->alias);
|
|
if (!c)
|
|
return 0;
|
|
magicText = c->data->magicText;
|
|
}
|
|
string line;
|
|
int size = magicText.size();
|
|
if (size == 0)
|
|
return 0;
|
|
size_t found;
|
|
int result = id;
|
|
|
|
while (magicText.size())
|
|
{
|
|
found = magicText.find("\n");
|
|
if (found != string::npos)
|
|
{
|
|
line = magicText.substr(0, found);
|
|
magicText = magicText.substr(found + 1);
|
|
}
|
|
else
|
|
{
|
|
line = magicText;
|
|
magicText = "";
|
|
}
|
|
|
|
MTGAbility * a = parseMagicLine(line, result, spell, card, 0, 0, 0, 0, dest);
|
|
if (a)
|
|
{
|
|
v->push_back(a);
|
|
result++;
|
|
}
|
|
else
|
|
{
|
|
DebugTrace("ABILITYFACTORY ERROR: Parser returned NULL");
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
//Some basic functionalities that can be added automatically in the text file
|
|
/*
|
|
* Several objects are computed from the text string, and have a direct influence on what action we should take
|
|
* (direct impact on the game such as draw a card immediately, or create a New GameObserver and add it to the Abilities,etc..)
|
|
* These objects are:
|
|
* - trigger (if there is an "@" in the string, this is a triggered ability)
|
|
* - target (if there ie a "target(" in the string, then this is a TargetAbility)
|
|
* - doTap (a dirty way to know if tapping is included in the cost...
|
|
*/
|
|
int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card, int mode, TargetChooser * tc, MTGGameZone * dest)
|
|
{
|
|
int dryMode = 0;
|
|
if (!spell && !dest)
|
|
dryMode = 1;
|
|
|
|
vector<MTGAbility *> v;
|
|
int result = getAbilities(&v, spell, card, id, dest);
|
|
|
|
for (size_t i = 0; i < v.size(); ++i)
|
|
{
|
|
MTGAbility * a = v[i];
|
|
if (dryMode)
|
|
{
|
|
result = abilityEfficiency(a, card->controller(), mode, tc);
|
|
for (size_t i = 0; i < v.size(); ++i)
|
|
SAFE_DELETE(v[i]);
|
|
return result;
|
|
}
|
|
|
|
if (a)
|
|
{
|
|
if (a->oneShot)
|
|
{
|
|
a->resolve();
|
|
delete (a);
|
|
}
|
|
else
|
|
{
|
|
a->addToGame();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DebugTrace("ABILITYFACTORY ERROR: Parser returned NULL");
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void AbilityFactory::addAbilities(int _id, Spell * spell)
|
|
{
|
|
MTGCardInstance * card = spell->source;
|
|
|
|
if (spell->getNbTargets() == 1)
|
|
{
|
|
card->target = spell->getNextCardTarget();
|
|
if (card->target && !spell->tc->canTarget(card->target))
|
|
{
|
|
MTGPlayerCards * zones = card->controller()->game;
|
|
zones->putInZone(card, spell->from, card->owner->game->graveyard);
|
|
return; //fizzle
|
|
}
|
|
}
|
|
_id = magicText(_id, spell);
|
|
|
|
GameObserver * game = GameObserver::GetInstance();
|
|
MTGPlayerCards * zones = card->controller()->game;
|
|
|
|
int id = card->getId();
|
|
if (card->alias)
|
|
id = card->alias;
|
|
switch (id)
|
|
{
|
|
case 1092: //Aladdin's lamp
|
|
{
|
|
AAladdinsLamp * ability = NEW AAladdinsLamp(_id, card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1095: //Armageddon clock
|
|
{
|
|
AArmageddonClock * ability = NEW AArmageddonClock(_id, card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
|
|
case 1191: //Blue Elemental Blast
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
game->mLayers->stackLayer()->Fizzle(starget);
|
|
}
|
|
break;
|
|
}
|
|
case 1282: //Chaoslace
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->setColor(Constants::MTG_COLOR_RED, 1);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(Constants::MTG_COLOR_RED, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1335: //Circle of protection : black
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection(_id, card, Constants::MTG_COLOR_BLACK));
|
|
break;
|
|
}
|
|
case 1336: //Circle of protection : blue
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection(_id, card, Constants::MTG_COLOR_BLUE));
|
|
break;
|
|
}
|
|
case 1337: //Circle of protection : green
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection(_id, card, Constants::MTG_COLOR_GREEN));
|
|
break;
|
|
}
|
|
case 1338: //Circle of protection : red
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection(_id, card, Constants::MTG_COLOR_RED));
|
|
break;
|
|
}
|
|
case 1339: //Circle of protection : white
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection(_id, card, Constants::MTG_COLOR_WHITE));
|
|
break;
|
|
}
|
|
case 1101: //clockwork Beast
|
|
{
|
|
game->addObserver(NEW AClockworkBeast(_id, card));
|
|
break;
|
|
}
|
|
case 1102: //Conservator
|
|
{
|
|
game->addObserver(NEW AConservator(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 1103: //Crystal Rod
|
|
{
|
|
int cost[] = { Constants::MTG_COLOR_ARTIFACT, 1 };
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, Constants::MTG_COLOR_BLUE, NEW ManaCost(cost, 1), 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1152: //Deathlace
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->setColor(Constants::MTG_COLOR_BLACK, 1);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(Constants::MTG_COLOR_BLACK, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1284: //Dragon Whelp
|
|
{
|
|
game->addObserver(NEW ADragonWhelp(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 1345: //Farmstead
|
|
{
|
|
game->addObserver(NEW AFarmstead(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1291: //Fireball
|
|
{
|
|
int x = computeX(spell, card);
|
|
game->addObserver(NEW AFireball(_id, card, spell, x));
|
|
break;
|
|
}
|
|
case 1112: //Howling Mine
|
|
{
|
|
game->addObserver(NEW AHowlingMine(_id, card));
|
|
break;
|
|
}
|
|
case 1113: //Iron Star
|
|
{
|
|
int cost[] = { Constants::MTG_COLOR_ARTIFACT, 1 };
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, Constants::MTG_COLOR_RED, NEW ManaCost(cost, 1), 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1351: // Island Sanctuary
|
|
{
|
|
game->addObserver(NEW AIslandSanctuary(_id, card));
|
|
break;
|
|
}
|
|
case 1114: //Ivory cup
|
|
{
|
|
int cost[] = { Constants::MTG_COLOR_ARTIFACT, 1 };
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, Constants::MTG_COLOR_WHITE, NEW ManaCost(cost, 1), 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1117: //Jandors Ring
|
|
{
|
|
game->addObserver(NEW AJandorsRing(_id, card));
|
|
break;
|
|
}
|
|
case 1121: //Kormus Bell
|
|
{
|
|
game->addObserver(NEW AConvertLandToCreatures(id, card, "swamp"));
|
|
break;
|
|
}
|
|
case 1254: //Kudzu
|
|
{
|
|
game->addObserver(NEW AKudzu(id, card, card->target));
|
|
break;
|
|
}
|
|
case 1257: //Lifelace
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->setColor(Constants::MTG_COLOR_GREEN, 1);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(Constants::MTG_COLOR_GREEN, 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 1259: //Living lands
|
|
{
|
|
game->addObserver(NEW AConvertLandToCreatures(id, card, "forest"));
|
|
break;
|
|
}
|
|
case 1124: //Mana Vault (the rest is softcoded!)
|
|
{
|
|
game->addObserver(NEW ARegularLifeModifierAura(_id + 2, card, card, Constants::MTG_PHASE_DRAW, -1, 1));
|
|
break;
|
|
}
|
|
case 1215: //Power Leak
|
|
{
|
|
game->addObserver(NEW APowerLeak(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1358: //Purelace
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->setColor(Constants::MTG_COLOR_WHITE, 1);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(Constants::MTG_COLOR_WHITE, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1312: //Red Elemental Blast
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
game->mLayers->stackLayer()->Fizzle(starget);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 1139: //The Rack
|
|
{
|
|
game->addObserver(NEW ALifeZoneLink(_id, card, Constants::MTG_PHASE_UPKEEP, -3));
|
|
break;
|
|
}
|
|
|
|
case 1140: //Throne of Bone
|
|
{
|
|
int cost[] = { Constants::MTG_COLOR_ARTIFACT, 1 };
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, Constants::MTG_COLOR_BLACK, NEW ManaCost(cost, 1), 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
|
|
case 1142: //Wooden Sphere
|
|
{
|
|
int cost[] = { Constants::MTG_COLOR_ARTIFACT, 1 };
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, Constants::MTG_COLOR_GREEN, NEW ManaCost(cost, 1), 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1143: //Animate Dead
|
|
{
|
|
AAnimateDead * a = NEW AAnimateDead(_id, card, card->target);
|
|
game->addObserver(a);
|
|
card->target = ((MTGCardInstance *) a->target);
|
|
break;
|
|
}
|
|
case 1156: //Drain Life
|
|
{
|
|
Damageable * target = spell->getNextDamageableTarget();
|
|
int x = spell->cost->getConvertedCost() - 2; //TODO Fix that !!! + X should be only black mana, that needs to be checked !
|
|
game->mLayers->stackLayer()->addDamage(card, target, x);
|
|
if (target->life < x)
|
|
x = target->life;
|
|
game->currentlyActing()->life += x;
|
|
break;
|
|
}
|
|
case 1159: //Erg Raiders
|
|
{
|
|
AErgRaiders* ability = NEW AErgRaiders(_id, card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1202: //Hurkyl's Recall
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
if (player)
|
|
{
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
MTGInPlay * inplay = game->players[i]->game->inPlay;
|
|
for (int j = inplay->nb_cards - 1; j >= 0; j--)
|
|
{
|
|
MTGCardInstance * card = inplay->cards[j];
|
|
if (card->owner == player && card->hasType("artifact"))
|
|
{
|
|
player->game->putInZone(card, inplay, player->game->hand);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1165: //Hypnotic Specter
|
|
{
|
|
game->addObserver(NEW AHypnoticSpecter(_id, card));
|
|
break;
|
|
}
|
|
case 1258: //Living Artifact
|
|
{
|
|
game->addObserver(NEW ALivingArtifact(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1209: //Mana Short
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
if (player)
|
|
{
|
|
MTGInPlay * inplay = player->game->inPlay;
|
|
for (int i = 0; i < inplay->nb_cards; i++)
|
|
{
|
|
MTGCardInstance * current = inplay->cards[i];
|
|
if (current->hasType(Subtypes::TYPE_LAND))
|
|
current->tap();
|
|
}
|
|
player->getManaPool()->init();
|
|
}
|
|
break;
|
|
}
|
|
case 1167: //Mind Twist
|
|
{
|
|
int xCost = computeX(spell, card);
|
|
for (int i = 0; i < xCost; i++)
|
|
{
|
|
game->opponent()->game->discardRandom(game->opponent()->game->hand, card);
|
|
}
|
|
break;
|
|
}
|
|
case 1172: //Pestilence
|
|
{
|
|
game->addObserver(NEW APestilence(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 1176: //Sacrifice
|
|
{
|
|
ASacrifice * ability = NEW ASacrifice(_id, card, card->target);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1224: //Spell Blast
|
|
{
|
|
int x = computeX(spell, card);
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
if (starget)
|
|
{
|
|
if (starget->cost->getConvertedCost() <= x)
|
|
game->mLayers->stackLayer()->Fizzle(starget);
|
|
}
|
|
break;
|
|
}
|
|
case 1194: //Control Magic
|
|
{
|
|
game->addObserver(NEW AControlStealAura(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1235: //Aspect of Wolf
|
|
{
|
|
game->addObserver(NEW AAspectOfWolf(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1231: //Volcanic Eruption
|
|
{
|
|
int x = computeX(spell, card);
|
|
int _x = x;
|
|
MTGCardInstance * target = spell->getNextCardTarget();
|
|
while (target && _x)
|
|
{
|
|
target->destroy();
|
|
_x--;
|
|
target = spell->getNextCardTarget(target);
|
|
}
|
|
x -= _x;
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++)
|
|
{
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (current->isCreature())
|
|
{
|
|
game->mLayers->stackLayer()->addDamage(card, current, x);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1288: //EarthBind
|
|
{
|
|
game->addObserver(NEW AEarthbind(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1344: //Eye for an Eye
|
|
{
|
|
Damage * damage = spell->getNextDamageTarget();
|
|
if (damage)
|
|
{
|
|
game->mLayers->stackLayer()->addDamage(card, damage->source->controller(), damage->damage);
|
|
}
|
|
break;
|
|
}
|
|
case 1243: //Fastbond
|
|
{
|
|
game->addObserver(NEW AFastbond(_id, card));
|
|
break;
|
|
}
|
|
case 1238: //Cockatrice
|
|
{
|
|
game->addObserver(NEW AOldSchoolDeathtouch(_id, card));
|
|
break;
|
|
}
|
|
case 1225: //Stasis
|
|
{
|
|
game->addObserver(NEW AStasis(_id, card));
|
|
break;
|
|
}
|
|
case 1267: //Thicket Basilic
|
|
{
|
|
game->addObserver(NEW AOldSchoolDeathtouch(_id, card));
|
|
break;
|
|
}
|
|
case 1227: //Toughtlace
|
|
{
|
|
if (card->target)
|
|
{
|
|
card->target->setColor(Constants::MTG_COLOR_BLUE, 1);
|
|
}
|
|
else
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(Constants::MTG_COLOR_BLUE, 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
//Addons Legends
|
|
case 1533: //Livingplane
|
|
{
|
|
game->addObserver(NEW AConvertLandToCreatures(id, card, "land"));
|
|
break;
|
|
}
|
|
case 1480: //Energy Tap
|
|
{
|
|
card->target->tap();
|
|
int mana = card->target->getManaCost()->getConvertedCost();
|
|
game->currentlyActing()->getManaPool()->add(Constants::MTG_COLOR_ARTIFACT, mana);
|
|
}
|
|
|
|
//Addons ICE-AGE Cards
|
|
|
|
case 2474: //Minion of Leshrac
|
|
{
|
|
game->addObserver(NEW AMinionofLeshrac(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 2732: //Kjeldoran Frostbeast
|
|
{
|
|
game->addObserver(NEW AKjeldoranFrostbeast(_id, card));
|
|
break;
|
|
}
|
|
|
|
// --- addon Mirage ---
|
|
|
|
case 3410: //Seed of Innocence
|
|
{
|
|
GameObserver * game = GameObserver::GetInstance();
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++)
|
|
{
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (current->hasType("Artifact"))
|
|
{
|
|
game->players[i]->game->putInGraveyard(current);
|
|
current->controller()->life += current->getManaCost()->getConvertedCost();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
//-- addon 10E---
|
|
|
|
case 129710: //Angelic Chorus
|
|
{
|
|
game->addObserver(NEW AAngelicChorus(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 129767: //Threaten
|
|
{
|
|
game->addObserver(NEW AInstantControlSteal(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 130373: //Lavaborn Muse
|
|
{
|
|
game->addObserver(NEW ALavaborn(_id, card, Constants::MTG_PHASE_UPKEEP, -3, -3));
|
|
break;
|
|
}
|
|
case 129774: // Traumatize
|
|
{
|
|
int nbcards;
|
|
Player * player = spell->getNextPlayerTarget();
|
|
MTGLibrary * library = player->game->library;
|
|
nbcards = (library->nb_cards) / 2;
|
|
for (int i = 0; i < nbcards; i++)
|
|
{
|
|
if (library->nb_cards)
|
|
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 135215: //Sylvan Basilisk
|
|
{
|
|
game->addObserver(NEW ABasilik(_id, card));
|
|
break;
|
|
}
|
|
case 130553:// Beacon of Immortality
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
if (player->life < (INT_MAX / 4))
|
|
player->life += player->life;
|
|
zones->putInZone(card, spell->from, zones->library);
|
|
zones->library->shuffle();
|
|
break;
|
|
}
|
|
case 135262:// Beacon of Destruction & unrest
|
|
{
|
|
zones->putInZone(card, spell->from, zones->library);
|
|
zones->library->shuffle();
|
|
break;
|
|
}
|
|
case 129750: //Sudden Impact
|
|
{
|
|
Damageable * target = spell->getNextDamageableTarget();
|
|
Player * p = spell->getNextPlayerTarget();
|
|
MTGHand * hand = p->game->hand;
|
|
int damage = hand->nb_cards;
|
|
game->mLayers->stackLayer()->addDamage(card, target, damage);
|
|
break;
|
|
}
|
|
case 130369: // Soulblast
|
|
{
|
|
int damage = 0;
|
|
Damageable * target = spell->getNextDamageableTarget();
|
|
for (int j = card->controller()->game->inPlay->nb_cards - 1; j >= 0; --j)
|
|
{
|
|
MTGCardInstance * current = card->controller()->game->inPlay->cards[j];
|
|
if (current->hasType(Subtypes::TYPE_CREATURE))
|
|
{
|
|
card->controller()->game->putInGraveyard(current);
|
|
damage += current->power;
|
|
}
|
|
}
|
|
game->mLayers->stackLayer()->addDamage(card, target, damage);
|
|
break;
|
|
}
|
|
|
|
case 129698: // Reminisce
|
|
{
|
|
int nbcards;
|
|
Player * player = spell->getNextPlayerTarget();
|
|
MTGLibrary * library = player->game->library;
|
|
MTGGraveyard * graveyard = player->game->graveyard;
|
|
nbcards = (graveyard->nb_cards);
|
|
for (int i = 0; i < nbcards; i++)
|
|
{
|
|
if (graveyard->nb_cards)
|
|
player->game->putInZone(graveyard->cards[graveyard->nb_cards - 1], graveyard, library);
|
|
}
|
|
library->shuffle();
|
|
break;
|
|
}
|
|
|
|
// --- addon Ravnica---
|
|
|
|
case 89114: //Psychic Drain
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
MTGLibrary * library = player->game->library;
|
|
int x = computeX(spell, card);
|
|
for (int i = 0; i < x; i++)
|
|
{
|
|
if (library->nb_cards)
|
|
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
|
|
}
|
|
game->currentlyActing()->life += x;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* We want to get rid of these basicAbility things.
|
|
* basicAbilities themselves are alright, but creating New object depending on them is dangerous
|
|
* The main reason is that classes that add an ability to a card do NOT create these objects, and therefore do NOT
|
|
* Work.
|
|
* For example, setting EXALTED for a creature is not enough right now...
|
|
* It shouldn't be necessary to add an object. State based abilities could do the trick
|
|
*/
|
|
|
|
if (card->basicAbilities[Constants::EXALTED])
|
|
{
|
|
game->addObserver(NEW AExalted(_id, card));
|
|
}
|
|
|
|
if (card->basicAbilities[Constants::FLANKING])
|
|
{
|
|
game->addObserver(NEW AFlankerAbility(_id, card));
|
|
}
|
|
|
|
// Tested works the first r10 did not function because of the mistake in the array of the definition
|
|
if (card->basicAbilities[Constants::FORESTHOME])
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "forest"));
|
|
}
|
|
if (card->basicAbilities[Constants::ISLANDHOME])
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "island"));
|
|
}
|
|
if (card->basicAbilities[Constants::MOUNTAINHOME])
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "moutain"));
|
|
}
|
|
if (card->basicAbilities[Constants::SWAMPHOME])
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "swamp"));
|
|
}
|
|
if (card->basicAbilities[Constants::PLAINSHOME])
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "plains"));
|
|
}
|
|
|
|
if (card->hasType("instant") || card->hasType("sorcery"))
|
|
{
|
|
MTGPlayerCards * zones = card->controller()->game;
|
|
if (card->boughtback > 0)
|
|
{
|
|
zones->putInZone(card, zones->stack, zones->hand);
|
|
}
|
|
else if (card->flashedback > 0)
|
|
{
|
|
zones->putInZone(card, zones->stack, zones->exile);
|
|
}
|
|
else
|
|
{
|
|
zones->putInZone(card, zones->stack, zones->graveyard);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
//mehods used in parseMagicLine()
|
|
|
|
//ManaRedux -> manaredux(colorless,+2)
|
|
// -> manaredux(green,-2)
|
|
MTGAbility * AbilityFactory::getManaReduxAbility(string s, int id, Spell *spell, MTGCardInstance *card, MTGCardInstance *target)
|
|
{
|
|
int color = -1;
|
|
string manaCost;
|
|
size_t endIndex = manaCost.find(")");
|
|
if (s.find(Constants::kManaColorless) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_ARTIFACT;
|
|
}
|
|
else if (s.find(Constants::kManaGreen) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_GREEN;
|
|
}
|
|
else if (s.find(Constants::kManaBlue) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_BLUE;
|
|
}
|
|
else if (s.find(Constants::kManaRed) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_RED;
|
|
}
|
|
else if (s.find(Constants::kManaBlack) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_BLACK;
|
|
}
|
|
else if (s.find(Constants::kManaWhite) != string::npos)
|
|
{
|
|
manaCost = s.substr(s.find(",") + 1, endIndex);
|
|
color = Constants::MTG_COLOR_WHITE;
|
|
}
|
|
else
|
|
{
|
|
DebugTrace("An error has happened in creating a Mana Redux Ability! " << s );
|
|
return NULL;
|
|
}
|
|
// figure out the mana cost
|
|
int amount = atoi(manaCost.c_str());
|
|
return NEW AAlterCost(id, card, target, amount, color);
|
|
}
|
|
|
|
MTGAbility::MTGAbility(int id, MTGCardInstance * card) :
|
|
ActionElement(id)
|
|
{
|
|
game = GameObserver::GetInstance();
|
|
source = card;
|
|
target = card;
|
|
aType = MTGAbility::UNKNOWN;
|
|
cost = NULL;
|
|
forceDestroy = 0;
|
|
oneShot = 0;
|
|
}
|
|
|
|
MTGAbility::MTGAbility(int id, MTGCardInstance * _source, Targetable * _target) :
|
|
ActionElement(id)
|
|
{
|
|
game = GameObserver::GetInstance();
|
|
source = _source;
|
|
target = _target;
|
|
aType = MTGAbility::UNKNOWN;
|
|
cost = NULL;
|
|
forceDestroy = 0;
|
|
oneShot = 0;
|
|
}
|
|
|
|
int MTGAbility::stillInUse(MTGCardInstance * card)
|
|
{
|
|
if (card == source || card == target)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
MTGAbility::~MTGAbility()
|
|
{
|
|
if (!isClone)
|
|
{
|
|
SAFE_DELETE(cost);
|
|
}
|
|
}
|
|
|
|
int MTGAbility::addToGame()
|
|
{
|
|
GameObserver::GetInstance()->addObserver(this);
|
|
return 1;
|
|
}
|
|
|
|
int MTGAbility::removeFromGame()
|
|
{
|
|
GameObserver::GetInstance()->removeObserver(this);
|
|
return 1;
|
|
}
|
|
|
|
//returns 1 if this ability needs to be removed from the list of active abilities
|
|
int MTGAbility::testDestroy()
|
|
{
|
|
if (game->mLayers->stackLayer()->has(this))
|
|
return 0;
|
|
if (waitingForAnswer)
|
|
return 0;
|
|
if (forceDestroy == 1)
|
|
return 1;
|
|
if (forceDestroy == -1)
|
|
return 0;
|
|
if (!game->isInPlay(source))
|
|
return 1;
|
|
if (target && !game->isInPlay((MTGCardInstance *) target))
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
int MTGAbility::fireAbility()
|
|
{
|
|
game->mLayers->stackLayer()->addAbility(this);
|
|
return 1;
|
|
}
|
|
|
|
ostream& MTGAbility::toString(ostream& out) const
|
|
{
|
|
return out << "MTGAbility ::: menuText : " << menuText << " ; game : " << game << " ; forceDestroy : " << forceDestroy
|
|
<< " ; cost : " << cost << " ; target : " << target << " ; aType : " << aType << " ; source : " << source;
|
|
}
|
|
|
|
NestedAbility::NestedAbility(MTGAbility * _ability)
|
|
{
|
|
ability = _ability;
|
|
}
|
|
|
|
//
|
|
|
|
ActivatedAbility::ActivatedAbility(int id, MTGCardInstance * card, ManaCost * _cost, int restrictions, int tap) :
|
|
MTGAbility(id, card), restrictions(restrictions), needsTapping(tap)
|
|
{
|
|
cost = _cost;
|
|
abilityCost = 0;
|
|
}
|
|
|
|
int ActivatedAbility::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|
|
{
|
|
Player * player = game->currentlyActing();
|
|
int cPhase = game->getCurrentGamePhase();
|
|
switch (restrictions)
|
|
{
|
|
case PLAYER_TURN_ONLY:
|
|
if (player != game->currentPlayer)
|
|
return 0;
|
|
break;
|
|
case AS_SORCERY:
|
|
if (player != game->currentPlayer)
|
|
return 0;
|
|
if (cPhase != Constants::MTG_PHASE_FIRSTMAIN && cPhase != Constants::MTG_PHASE_SECONDMAIN)
|
|
return 0;
|
|
break;
|
|
}
|
|
if (restrictions >= MY_BEFORE_BEGIN && restrictions <= MY_AFTER_EOT)
|
|
{
|
|
if (player != game->currentPlayer)
|
|
return 0;
|
|
if (cPhase != restrictions - MY_BEFORE_BEGIN + Constants::MTG_PHASE_BEFORE_BEGIN)
|
|
return 0;
|
|
}
|
|
|
|
if (restrictions >= OPPONENT_BEFORE_BEGIN && restrictions <= OPPONENT_AFTER_EOT)
|
|
{
|
|
if (player == game->currentPlayer)
|
|
return 0;
|
|
if (cPhase != restrictions - OPPONENT_BEFORE_BEGIN + Constants::MTG_PHASE_BEFORE_BEGIN)
|
|
return 0;
|
|
}
|
|
|
|
if (restrictions >= BEFORE_BEGIN && restrictions <= AFTER_EOT)
|
|
{
|
|
if (cPhase != restrictions - BEFORE_BEGIN + Constants::MTG_PHASE_BEFORE_BEGIN)
|
|
return 0;
|
|
}
|
|
|
|
if (card == source && source->controller() == player && (!needsTapping || (!source->isTapped()
|
|
&& !source->hasSummoningSickness())))
|
|
{
|
|
if (!cost)
|
|
return 1;
|
|
cost->setExtraCostsAction(this, card);
|
|
if (!mana)
|
|
mana = player->getManaPool();
|
|
if (!mana->canAfford(cost))
|
|
return 0;
|
|
if (!cost->canPayExtra())
|
|
return 0;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int ActivatedAbility::reactToClick(MTGCardInstance * card)
|
|
{
|
|
// if (cost) cost->setExtraCostsAction(this, card);
|
|
if (!isReactingToClick(card))
|
|
return 0;
|
|
Player * player = game->currentlyActing();
|
|
if (cost)
|
|
{
|
|
if (!cost->isExtraPaymentSet())
|
|
{
|
|
game->waitForExtraPayment = cost->extraCosts;
|
|
return 0;
|
|
}
|
|
ManaCost * previousManaPool = NEW ManaCost(player->getManaPool());
|
|
game->currentlyActing()->getManaPool()->pay(cost);
|
|
cost->doPayExtra();
|
|
SAFE_DELETE(abilityCost);
|
|
abilityCost = previousManaPool->Diff(player->getManaPool());
|
|
delete previousManaPool;
|
|
}
|
|
if (needsTapping && source->isInPlay())
|
|
source->tap();
|
|
fireAbility();
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
int ActivatedAbility::reactToTargetClick(Targetable * object)
|
|
{
|
|
if (!isReactingToTargetClick(object))
|
|
return 0;
|
|
Player * player = game->currentlyActing();
|
|
if (cost)
|
|
{
|
|
if (object->typeAsTarget() == TARGET_CARD)
|
|
cost->setExtraCostsAction(this, (MTGCardInstance *) object);
|
|
if (!cost->isExtraPaymentSet())
|
|
{
|
|
game->waitForExtraPayment = cost->extraCosts;
|
|
return 0;
|
|
}
|
|
ManaCost * previousManaPool = NEW ManaCost(player->getManaPool());
|
|
game->currentlyActing()->getManaPool()->pay(cost);
|
|
cost->doPayExtra();
|
|
SAFE_DELETE(abilityCost);
|
|
abilityCost = previousManaPool->Diff(player->getManaPool());
|
|
delete previousManaPool;
|
|
}
|
|
if (needsTapping && source->isInPlay())
|
|
source->tap();
|
|
fireAbility();
|
|
return 1;
|
|
|
|
}
|
|
|
|
ActivatedAbility::~ActivatedAbility()
|
|
{
|
|
//Ok, this will probably lead to crashes, maybe with lord abilities involving "X" costs.
|
|
// If that's the case, we need to improve the clone() method of GenericActivatedAbility and GenericTargetAbility, I think
|
|
// Erwan 2004/04/25
|
|
//if (!isClone){
|
|
SAFE_DELETE(abilityCost);
|
|
//}
|
|
}
|
|
|
|
ostream& ActivatedAbility::toString(ostream& out) const
|
|
{
|
|
out << "ActivatedAbility ::: restrictions : " << restrictions << " ; needsTapping : " << needsTapping << " (";
|
|
return MTGAbility::toString(out) << ")";
|
|
}
|
|
|
|
TargetAbility::TargetAbility(int id, MTGCardInstance * card, TargetChooser * _tc, ManaCost * _cost, int _playerturnonly, int tap) :
|
|
ActivatedAbility(id, card, _cost, _playerturnonly, tap), NestedAbility(NULL)
|
|
{
|
|
tc = _tc;
|
|
}
|
|
|
|
TargetAbility::TargetAbility(int id, MTGCardInstance * card, ManaCost * _cost, int _playerturnonly, int tap) :
|
|
ActivatedAbility(id, card, _cost, _playerturnonly, tap), NestedAbility(NULL)
|
|
{
|
|
tc = NULL;
|
|
}
|
|
|
|
int TargetAbility::reactToTargetClick(Targetable * object)
|
|
{
|
|
if (object->typeAsTarget() == TARGET_CARD)
|
|
return reactToClick((MTGCardInstance *) object);
|
|
if (waitingForAnswer)
|
|
{
|
|
if (tc->toggleTarget(object) == TARGET_OK_FULL)
|
|
{
|
|
waitingForAnswer = 0;
|
|
game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);
|
|
return ActivatedAbility::reactToClick(source);
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int TargetAbility::reactToClick(MTGCardInstance * card)
|
|
{
|
|
if (!waitingForAnswer)
|
|
{
|
|
if (isReactingToClick(card))
|
|
{
|
|
waitingForAnswer = 1;
|
|
game->mLayers->actionLayer()->setCurrentWaitingAction(this);
|
|
tc->initTargets();
|
|
return 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (card == source && (tc->targetsReadyCheck() == TARGET_OK || tc->targetsReadyCheck() == TARGET_OK_FULL))
|
|
{
|
|
waitingForAnswer = 0;
|
|
game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);
|
|
return ActivatedAbility::reactToClick(source);
|
|
}
|
|
else
|
|
{
|
|
if (tc->toggleTarget(card) == TARGET_OK_FULL)
|
|
{
|
|
int result = ActivatedAbility::reactToClick(source);
|
|
if (result)
|
|
{
|
|
waitingForAnswer = 0;
|
|
game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);
|
|
}
|
|
return result;
|
|
}
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void TargetAbility::Render()
|
|
{
|
|
//TODO ?
|
|
}
|
|
|
|
int TargetAbility::resolve()
|
|
{
|
|
Targetable * t = tc->getNextTarget();
|
|
if (t && ability)
|
|
{
|
|
ManaCost * diff = abilityCost->Diff(cost);
|
|
source->X = diff->hasX();
|
|
delete (diff);
|
|
ability->target = t;
|
|
if (ability->oneShot)
|
|
return ability->resolve();
|
|
MTGAbility * a = ability->clone();
|
|
return a->addToGame();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const char * TargetAbility::getMenuText()
|
|
{
|
|
if (ability)
|
|
return ability->getMenuText();
|
|
return ActivatedAbility::getMenuText();
|
|
}
|
|
|
|
TargetAbility::~TargetAbility()
|
|
{
|
|
if (!isClone)
|
|
SAFE_DELETE(ability);
|
|
}
|
|
|
|
ostream& TargetAbility::toString(ostream& out) const
|
|
{
|
|
out << "TargetAbility ::: (";
|
|
return ActivatedAbility::toString(out) << ")";
|
|
}
|
|
|
|
//
|
|
|
|
|
|
TriggeredAbility::TriggeredAbility(int id, MTGCardInstance * card, Targetable * _target) :
|
|
MTGAbility(id, card, _target)
|
|
{
|
|
}
|
|
|
|
TriggeredAbility::TriggeredAbility(int id, MTGCardInstance * card) :
|
|
MTGAbility(id, card)
|
|
{
|
|
}
|
|
|
|
int TriggeredAbility::receiveEvent(WEvent * e)
|
|
{
|
|
if (triggerOnEvent(e))
|
|
{
|
|
fireAbility();
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void TriggeredAbility::Update(float dt)
|
|
{
|
|
if (trigger())
|
|
fireAbility();
|
|
}
|
|
|
|
ostream& TriggeredAbility::toString(ostream& out) const
|
|
{
|
|
out << "TriggeredAbility ::: (";
|
|
return MTGAbility::toString(out) << ")";
|
|
}
|
|
|
|
//
|
|
InstantAbility::InstantAbility(int _id, MTGCardInstance * source) :
|
|
MTGAbility(_id, source)
|
|
{
|
|
init = 0;
|
|
}
|
|
|
|
void InstantAbility::Update(float dt)
|
|
{
|
|
if (!init)
|
|
{
|
|
init = resolve();
|
|
}
|
|
}
|
|
|
|
InstantAbility::InstantAbility(int _id, MTGCardInstance * source, Damageable * _target) :
|
|
MTGAbility(_id, source, _target)
|
|
{
|
|
init = 0;
|
|
}
|
|
|
|
//Instant abilities last generally until the end of the turn
|
|
int InstantAbility::testDestroy()
|
|
{
|
|
int newPhase = game->getCurrentGamePhase();
|
|
if (newPhase != currentPhase && newPhase == Constants::MTG_PHASE_AFTER_EOT)
|
|
return 1;
|
|
currentPhase = newPhase;
|
|
return 0;
|
|
|
|
}
|
|
|
|
ostream& InstantAbility::toString(ostream& out) const
|
|
{
|
|
out << "InstantAbility ::: init : " << init << " (";
|
|
return MTGAbility::toString(out) << ")";
|
|
}
|
|
|
|
bool ListMaintainerAbility::canTarget(MTGGameZone * zone)
|
|
{
|
|
if (tc)
|
|
return tc->targetsZone(zone);
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
Player * p = game->players[i];
|
|
if (zone == p->game->inPlay)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ListMaintainerAbility::updateTargets()
|
|
{
|
|
//remove invalid ones
|
|
map<MTGCardInstance *, bool> temp;
|
|
for (map<MTGCardInstance *, bool>::iterator it = cards.begin(); it != cards.end(); ++it)
|
|
{
|
|
MTGCardInstance * card = (*it).first;
|
|
if (!canBeInList(card))
|
|
temp[card] = true;
|
|
}
|
|
|
|
for (map<MTGCardInstance *, bool>::iterator it = temp.begin(); it != temp.end(); ++it)
|
|
{
|
|
MTGCardInstance * card = (*it).first;
|
|
cards.erase(card);
|
|
removed(card);
|
|
}
|
|
|
|
temp.clear();
|
|
|
|
//add New valid ones
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
Player * p = game->players[i];
|
|
MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library };
|
|
for (int k = 0; k < 4; k++)
|
|
{
|
|
MTGGameZone * zone = zones[k];
|
|
if (canTarget(zone))
|
|
{
|
|
for (int j = 0; j < zone->nb_cards; j++)
|
|
{
|
|
if (canBeInList(zone->cards[j]))
|
|
{
|
|
if (cards.find(zone->cards[j]) == cards.end())
|
|
{
|
|
temp[zone->cards[j]] = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (map<MTGCardInstance *, bool>::iterator it = temp.begin(); it != temp.end(); ++it)
|
|
{
|
|
MTGCardInstance * card = (*it).first;
|
|
cards[card] = true;
|
|
added(card);
|
|
}
|
|
|
|
temp.clear();
|
|
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
Player * p = game->players[i];
|
|
if (!players[p] && canBeInList(p))
|
|
{
|
|
players[p] = true;
|
|
added(p);
|
|
}
|
|
else if (players[p] && !canBeInList(p))
|
|
{
|
|
players[p] = false;
|
|
removed(p);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void ListMaintainerAbility::Update(float dt)
|
|
{
|
|
updateTargets();
|
|
}
|
|
|
|
//Destroy the spell -> remove all targets
|
|
int ListMaintainerAbility::destroy()
|
|
{
|
|
map<MTGCardInstance *, bool>::iterator it = cards.begin();
|
|
|
|
while (it != cards.end())
|
|
{
|
|
MTGCardInstance * card = (*it).first;
|
|
cards.erase(card);
|
|
removed(card);
|
|
it = cards.begin();
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
ostream& ListMaintainerAbility::toString(ostream& out) const
|
|
{
|
|
out << "ListMaintainerAbility ::: (";
|
|
return MTGAbility::toString(out) << ")";
|
|
}
|
|
|
|
TriggerAtPhase::TriggerAtPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who) :
|
|
TriggeredAbility(id, source, target), phaseId(_phaseId), who(who)
|
|
{
|
|
GameObserver * g = GameObserver::GetInstance();
|
|
if (g)
|
|
{
|
|
newPhase = g->getCurrentGamePhase();
|
|
currentPhase = newPhase;
|
|
}
|
|
}
|
|
|
|
int TriggerAtPhase::trigger()
|
|
{
|
|
if (testDestroy())
|
|
return 0; // http://code.google.com/p/wagic/issues/detail?id=426
|
|
GameObserver * g = GameObserver::GetInstance();
|
|
int result = 0;
|
|
if (currentPhase != newPhase && newPhase == phaseId)
|
|
{
|
|
result = 0;
|
|
switch (who)
|
|
{
|
|
case 1:
|
|
if (g->currentPlayer == source->controller())
|
|
result = 1;
|
|
break;
|
|
case -1:
|
|
if (g->currentPlayer != source->controller())
|
|
result = 1;
|
|
break;
|
|
case -2:
|
|
if (source->target)
|
|
{
|
|
if (g->currentPlayer == source->target->controller())
|
|
result = 1;
|
|
}
|
|
else
|
|
{
|
|
if (g->currentPlayer == source->controller())
|
|
result = 1;
|
|
}
|
|
break;
|
|
default:
|
|
result = 1;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
TriggerAtPhase* TriggerAtPhase::clone() const
|
|
{
|
|
TriggerAtPhase * a = NEW TriggerAtPhase(*this);
|
|
a->isClone = 1;
|
|
return a;
|
|
}
|
|
|
|
TriggerNextPhase::TriggerNextPhase(int id, MTGCardInstance * source, Targetable * target, int _phaseId, int who) :
|
|
TriggerAtPhase(id, source, target, _phaseId, who)
|
|
{
|
|
destroyActivated = 0;
|
|
}
|
|
|
|
int TriggerNextPhase::testDestroy()
|
|
{
|
|
//dirty hack because of http://code.google.com/p/wagic/issues/detail?id=426
|
|
if (newPhase <= phaseId && !destroyActivated)
|
|
destroyActivated = 1;
|
|
if (destroyActivated > 1 || (newPhase > phaseId && destroyActivated))
|
|
{
|
|
destroyActivated++;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
TriggerNextPhase* TriggerNextPhase::clone() const
|
|
{
|
|
TriggerNextPhase * a = NEW TriggerNextPhase(*this);
|
|
a->isClone = 1;
|
|
return a;
|
|
}
|
|
|
|
GenericTriggeredAbility::GenericTriggeredAbility(int id, MTGCardInstance * _source, TriggeredAbility * _t, MTGAbility * a,
|
|
MTGAbility * dc, Targetable * _target) :
|
|
TriggeredAbility(id, _source, _target), NestedAbility(a)
|
|
{
|
|
if (!target)
|
|
target = source;
|
|
t = _t;
|
|
destroyCondition = dc;
|
|
|
|
t->source = source;
|
|
t->target = target;
|
|
ability->source = source;
|
|
ability->target = target;
|
|
if (destroyCondition)
|
|
{
|
|
destroyCondition->source = source;
|
|
destroyCondition->target = target;
|
|
}
|
|
}
|
|
|
|
int GenericTriggeredAbility::trigger()
|
|
{
|
|
return t->trigger();
|
|
}
|
|
|
|
int GenericTriggeredAbility::triggerOnEvent(WEvent * e)
|
|
{
|
|
if (t->triggerOnEvent(e))
|
|
{
|
|
targets.push(getTriggerTarget(e, ability));
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Targetable * GenericTriggeredAbility::getTriggerTarget(WEvent * e, MTGAbility * a)
|
|
{
|
|
TriggerTargetChooser * ttc = dynamic_cast<TriggerTargetChooser *> (a->tc);
|
|
if (ttc)
|
|
return e->getTarget(ttc->triggerTarget);
|
|
|
|
NestedAbility * na = dynamic_cast<NestedAbility *> (a);
|
|
if (na)
|
|
return getTriggerTarget(e, na->ability);
|
|
|
|
MultiAbility * ma = dynamic_cast<MultiAbility *> (a);
|
|
if (ma)
|
|
{
|
|
for (size_t i = 0; i < ma->abilities.size(); i++)
|
|
{
|
|
return getTriggerTarget(e, ma->abilities[i]);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void GenericTriggeredAbility::setTriggerTargets(Targetable * ta, MTGAbility * a)
|
|
{
|
|
TriggerTargetChooser * ttc = dynamic_cast<TriggerTargetChooser *> (a->tc);
|
|
if (ttc)
|
|
{
|
|
a->target = ta;
|
|
ttc->target = ta;
|
|
}
|
|
|
|
NestedAbility * na = dynamic_cast<NestedAbility *> (a);
|
|
if (na)
|
|
setTriggerTargets(ta, na->ability);
|
|
|
|
MultiAbility * ma = dynamic_cast<MultiAbility *> (a);
|
|
if (ma)
|
|
{
|
|
for (size_t i = 0; i < ma->abilities.size(); i++)
|
|
{
|
|
setTriggerTargets(ta, ma->abilities[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GenericTriggeredAbility::Update(float dt)
|
|
{
|
|
GameObserver * g = GameObserver::GetInstance();
|
|
int newPhase = g->getCurrentGamePhase();
|
|
t->newPhase = newPhase;
|
|
TriggeredAbility::Update(dt);
|
|
t->currentPhase = newPhase;
|
|
}
|
|
|
|
int GenericTriggeredAbility::resolve()
|
|
{
|
|
if (targets.size())
|
|
{
|
|
setTriggerTargets(targets.front(), ability);
|
|
targets.pop();
|
|
}
|
|
if (ability->oneShot)
|
|
return ability->resolve();
|
|
MTGAbility * clone = ability->clone();
|
|
clone->addToGame();
|
|
return 1;
|
|
}
|
|
|
|
int GenericTriggeredAbility::testDestroy()
|
|
{
|
|
if (!TriggeredAbility::testDestroy())
|
|
return 0;
|
|
if (destroyCondition)
|
|
return (destroyCondition->testDestroy());
|
|
return t->testDestroy();
|
|
}
|
|
|
|
GenericTriggeredAbility::~GenericTriggeredAbility()
|
|
{
|
|
if (!isClone)
|
|
{
|
|
delete t;
|
|
delete ability;
|
|
SAFE_DELETE(destroyCondition);
|
|
}
|
|
}
|
|
|
|
const char * GenericTriggeredAbility::getMenuText()
|
|
{
|
|
return ability->getMenuText();
|
|
}
|
|
|
|
GenericTriggeredAbility* GenericTriggeredAbility::clone() const
|
|
{
|
|
GenericTriggeredAbility * a = NEW GenericTriggeredAbility(*this);
|
|
a->isClone = 1;
|
|
return a;
|
|
}
|
|
|
|
/*Mana Producers (lands)
|
|
//These have a reactToClick function, and therefore two manaProducers on the same card conflict with each other
|
|
//That means the player has to choose one. although that is perfect for cards such as birds of paradise or badlands,
|
|
other solutions need to be provided for abilities that add mana (ex: mana flare)
|
|
*/
|
|
|
|
AManaProducer::AManaProducer(int id, MTGCardInstance * card, Targetable * t, ManaCost * _output, ManaCost * _cost, int doTap,
|
|
int who) :
|
|
ActivatedAbilityTP(id, card, t, _cost, doTap, who)
|
|
{
|
|
|
|
aType = MTGAbility::MANA_PRODUCER;
|
|
cost = _cost;
|
|
output = _output;
|
|
|
|
menutext = "";
|
|
}
|
|
|
|
int AManaProducer::isReactingToClick(MTGCardInstance * _card, ManaCost * mana)
|
|
{
|
|
int result = 0;
|
|
if (!mana)
|
|
mana = game->currentlyActing()->getManaPool();
|
|
if (_card == source && (!tap || !source->isTapped()) && game->currentlyActing()->game->inPlay->hasCard(source)
|
|
&& (source->hasType(Subtypes::TYPE_LAND) || !tap || !source->hasSummoningSickness()))
|
|
{
|
|
if (!cost || mana->canAfford(cost))
|
|
{
|
|
result = 1;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int AManaProducer::resolve()
|
|
{
|
|
Targetable * _target = getTarget();
|
|
Player * player;
|
|
if (_target)
|
|
{
|
|
if (_target->typeAsTarget() == TARGET_CARD)
|
|
{
|
|
player = ((MTGCardInstance *) _target)->controller();
|
|
}
|
|
else
|
|
{
|
|
player = (Player *) _target;
|
|
}
|
|
player->getManaPool()->add(output, source);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int AManaProducer::reactToClick(MTGCardInstance * _card)
|
|
{
|
|
if (!isReactingToClick(_card))
|
|
return 0;
|
|
if (cost)
|
|
{
|
|
cost->setExtraCostsAction(this, _card);
|
|
if (!cost->isExtraPaymentSet())
|
|
{
|
|
GameObserver::GetInstance()->waitForExtraPayment = cost->extraCosts;
|
|
return 0;
|
|
}
|
|
GameObserver::GetInstance()->currentlyActing()->getManaPool()->pay(cost);
|
|
cost->doPayExtra();
|
|
}
|
|
if (tap)
|
|
{
|
|
GameObserver *g = GameObserver::GetInstance();
|
|
WEvent * e = NEW WEventCardTappedForMana(source, 0, 1);
|
|
g->receiveEvent(e);
|
|
source->tap();
|
|
}
|
|
|
|
if (options[Options::SFXVOLUME].number > 0)
|
|
{
|
|
JSample * sample = resources.RetrieveSample("mana.wav");
|
|
if (sample)
|
|
JSoundSystem::GetInstance()->PlaySample(sample);
|
|
}
|
|
return resolve();
|
|
}
|
|
|
|
const char * AManaProducer::getMenuText()
|
|
{
|
|
if (menutext.size())
|
|
return menutext.c_str();
|
|
menutext = _("Add ");
|
|
char buffer[128];
|
|
int alreadyHasOne = 0;
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
int value = output->getCost(i);
|
|
if (value)
|
|
{
|
|
if (alreadyHasOne)
|
|
menutext.append(",");
|
|
sprintf(buffer, "%i ", value);
|
|
menutext.append(buffer);
|
|
switch (i)
|
|
{
|
|
case Constants::MTG_COLOR_RED:
|
|
menutext.append(_("red"));
|
|
break;
|
|
case Constants::MTG_COLOR_BLUE:
|
|
menutext.append(_("blue"));
|
|
break;
|
|
case Constants::MTG_COLOR_GREEN:
|
|
menutext.append(_("green"));
|
|
break;
|
|
case Constants::MTG_COLOR_WHITE:
|
|
menutext.append(_("white"));
|
|
break;
|
|
case Constants::MTG_COLOR_BLACK:
|
|
menutext.append(_("black"));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
alreadyHasOne = 1;
|
|
}
|
|
}
|
|
menutext.append(_(" mana"));
|
|
return menutext.c_str();
|
|
}
|
|
|
|
AManaProducer::~AManaProducer()
|
|
{
|
|
SAFE_DELETE(cost);
|
|
SAFE_DELETE(output);
|
|
}
|
|
|
|
AManaProducer * AManaProducer::clone() const
|
|
{
|
|
AManaProducer * a = NEW AManaProducer(*this);
|
|
a->cost = NEW ManaCost();
|
|
a->output = NEW ManaCost();
|
|
a->cost->copy(cost);
|
|
a->output->copy(output);
|
|
a->isClone = 1;
|
|
return a;
|
|
}
|
|
|
|
ActivatedAbilityTP::ActivatedAbilityTP(int id, MTGCardInstance * card, Targetable * _target, ManaCost * cost, int doTap, int who) :
|
|
ActivatedAbility(id, card, cost, 0, doTap), who(who)
|
|
{
|
|
if (_target)
|
|
target = _target;
|
|
}
|
|
|
|
Targetable * ActivatedAbilityTP::getTarget()
|
|
{
|
|
switch (who)
|
|
{
|
|
case TargetChooser::TARGET_CONTROLLER:
|
|
if (target)
|
|
{
|
|
switch (target->typeAsTarget())
|
|
{
|
|
case TARGET_CARD:
|
|
return ((MTGCardInstance *) target)->controller();
|
|
case TARGET_STACKACTION:
|
|
return ((Interruptible *) target)->source->controller();
|
|
default:
|
|
return (Player *) target;
|
|
}
|
|
}
|
|
return NULL;
|
|
case TargetChooser::CONTROLLER:
|
|
return source->controller();
|
|
case TargetChooser::OPPONENT:
|
|
return source->controller()->opponent();
|
|
case TargetChooser::OWNER:
|
|
return source->owner;
|
|
default:
|
|
return target;
|
|
}
|
|
return NULL;
|
|
}
|